Bioshock PS3 Demo Coming October 2nd
Kotaku reports that a demo for the much-awaited PS3 port of Bioshock will be available on October 2nd. 2K Games launched a new interactive website to promote the game, which comes out on October 21st in the US. GiantBomb took a brief look at the PS3 version, saying, "... quality seems perfectly intact. The PS3 seems to be perfectly capable of rendering Rapture just as it appeared in 2007. The main changes you'll see with this version include things like Survivor mode, which is a new, harder difficulty setting. ... the game also has all of the downloadable updates that rolled out to 360 owners." 1Up notes that the full version will require a 5GB install, and they made a comparison video.
They've gotten yet another game the 360 had months before!
Frast Prist
"1Up notes that the full version will require a 5GB install, and they made a comparison video. "
Does this DVD make me look fat?
To think a game developer will not port their title over to another console is crazy. With increasing price of developing a game it would be crazy to keep your title on one console unless the big guy pays you to (Microsoft, Nintendo, Sony).
The only bad part about this though is that as a gamer you might have to wait an extra year to have the game finally released on your console.
There's a linked video showing the xbox360 and the ps3 version side by side. Both of those videos have chunky aliasing like they plugged each box into a DVR and recorded at 800x600 or something... Maybe 720P, looks that bad.
"The Adobe Updater must update itself before it can check for updates. Would you like to update the Adobe Updater now?"
According to wikipedia, the PS3 has 100 exclusives currently announced and/or out, while the Xbox 360 has 132 [...] All in all though this generation of consoles will have very few true exclusives on either system
Wii has 179 exclusives.
To think a game developer will not port their title over to another console is crazy.
Unless a developer is small enough that only one console maker will give the developer a license. Microsoft, with its XNA Creators Club and Xbox Live Community Games store, has shown that it wants to be that console maker.
Or unless a game depends on a patented input device made by one console maker. Nintendo, with its Wii Remote, has shown that it wants to be that console maker.
In other news, the PS3 is the new Mac, getting game ports months/years after other platforms.
You just got troll'd!
But does it install Securom?
I watch 1080i output over component cables from my PS3 - including Blu-Ray.
You are talking about the DCT token which has not been enabled in any movies I know of - because there are too many people around with component HD sets that would be cut off.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
wouldnt waste my time on this game ps3 doesnt need this crap
I'm gonna get it. I hesitated a long time between getting a PS3 or a 360, and went for PS3 eventually because all I read about the 360 made it sound like a maintenance nightmare (RRoD, overheating, etc.)
One of the few factors going for the 360 was BioShock. I didn't want to get it for PC because of the DRM/Activation fiasco.
I know there's DRM on consoles too, but well, contrary to PC games, it's to be expected since a console is a proprietary system by definition. I have no problem with that.
I'm glad I went with the PS and now that BioShock is coming on that one as well, I don't even have to second-guess this choice. And apparently they improved the difficulty and stuff (although admittedly the extent of such improvements are still TBD). It's looking good, imho.