How EA Built Battlefield Heroes To Be Free
The Development Director for EA's upcoming free-to-play action game, Battlefield Heroes, spoke with Gamasutra at the Austin Game Developers Conference about creating the game under an abnormal business model (abnormal for EA, anyway). He spoke about using the "Scrum" development model, and how the web platform was the most difficult part to create. Gamespy has written some initial impressions, and Joystiq has a basic description of the game.
EA is trying to sound like they're doing something special.
A couple years ago they bought a 20% stake in a Korean company called Neowiz. They've been making an entire business (not just one game) out this kind of a model for years.
What did EA do?
Copy it.
Yes. Brilliant, let's heap attention on their shrewd business ability to buy a big stake in a company and then copy their product to another market.
Let's also know forget that EA isn't the first company to do this in the US either (http://www.aeriagames.com/) has been set up for a couple years, though I think its just a US front for a Korean company. Perfect World US (international) just launched as well which functions on the same business model.
I don't understand what's unusual about EA releasing too many sequels to an otherwise excellent franchise.
Admittedly, the only Battlefield game I've played much was 1942, but that was one of the best PC games I've ever played. I never bought any of the sequels because BF:Vietnam was released while 1942 still had thousands of active servers at any given time and I could tell they were just going to run it into the ground like all their other franchises. Since Heroes will be free I'll give it a shot, but I bet they'll find a way to make it suck.
But I learned long ago that EA will milk its customers until they can barely stand it. Spore DRM, yearly rehashes and abusive ads make me concerned.
I like how they only reference TF2 once. The visual style is a cheap knock off of TF2 among other things.
moox. for a new generation.
parent is a rick roll
What are the chances of EA putting Securom on this free game?
Would you like to back up that statement with anything because the parent has a point.
This is EA's TF2 killer and it does look like a cheap knock off with the same game play mechanics.
I play TF2 and I am a BF:Heroes beta tester. I can tell you they are nothing like each other except for they both use cell shading. The game play is very different. Definitely not intended to compete with or be a TF2 killer.
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