Ask Blizzard Employees About Things That Matter
In just a few days, some of us will be making the trek to this year's Blizzcon event in Anaheim, CA. In addition to the interesting announcements, sneak peeks, and other distractions, we will be sitting down with several Blizzard employees to answer any questions you might have. So far we have scheduled some time with Chris Sigaty, lead producer on StarCraft II; Jeffrey Kaplan (aka Tigole), game director for World of Warcraft; Leonard Boyarsky, lead world designer on Diablo III; and Paul Sams, Blizzard COO. Please address your questions to one (or several) of these candidates and try to keep them civil and on topic. Questions about Diablo III's art style will most likely be omitted since we have limited time and that dead horse has already been beaten into submission. The usual Slashdot interview rules apply, but beyond that, the sky is the limit.
I want to know what the answer is to life, the (warcraft)universe and everything.
Knowledge is power. Knowledge shared is power lost.
I believe the answer for that is My Little Pony and the Carebears.
For Leonard Boyarsky, lead world designer on Diablo III: what mice do those at Blizzard use for Diablo III? Some industrial, made of titanium, super-reliable mouse with smooth right and left clicking action? Or do you run through mice like an Amazon through Tal Rasha's Tomb?
Will Diablo III introduce any new mousing techniques, like perhaps middle clicking, or triple left clicking? How about support for right and left mouse wheel clicking available on logitech and microsoft mice?
Vincent J. Murphy
Spandex Justice
And to follow up that question, how does it feel to bask in the glory of your defeated enemies, drinking their blood as they futility attempt to dethrone your empire, unsuccessfully and without any hope? Do you ever break out into song, perhaps in Orcish or Gutterspeak, to said victories, uncontrollably -- or have you become numbed by the whole experience?
The dangers of knowledge trigger emotional distress in human beings.
Yeah, its called Starcraft 2. Duh.
To any of the interviewees: do you ever get tired of being so awesome and kicking so much ass?
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
Do you owe any credit to previous MMOs that have influenced your creations?
And, by naming them specifically and publicly, how long do you think it will take before they approach you demanding royalties?
He's getting rather old, but he's a good mouse.
I imagine that Blizzard does in fact employ people capable of multiplying some number by a million and getting an accurate result, not just an estimate. You should have gone with a billion, or some other number that defies calculation.
What I'm listening to now on Pandora...
Is it cold in your office?
Go go Gadget Nailgun!
To Jeffrey Kaplan (aka Tigole), game director for World of Warcraft: Zug-zug?
I have discovered a truly remarkable sig which this post is too small to contain.
Day-to-day challenges with a 10 million subscriber base? How about getting to his desk around the huge piles of MONEY?!
There is no mod option "-1: Disagree" for a reason. "Overrated" is not an acceptable substitute. Post something instead.
More to the point, how do you handle the approach of MBA's? Do you just stand off and send in the pet, or drop a snake trap and wait for their approach? Can they be soloed? And why are the only tameable Auditors caster-stat?
Do not mock my vision of impractical footwear
Can I get a response from blue? No, I'm asking about anything important, that couldn't be answered by reading the thousands of existing answers to it. But I just want to hear from blue! Blue! Blue!
Where exactly is the USB key with the "Sword of a Thousand Truths" right now?? and exactly how is it guarded??
every day http://en.wikipedia.org/wiki/Special:Random
I sense a soul in search of answers...
Please state your answer in the form of a question.
Whatever happened to Captain Placeholder? I loved that guy!
Comment of the year
I'll field this one: The answer is "Daboo."
Is there any possibility of there being an official port of StarCraft 2 to StarCraft 1's game engine?
there, fixed it for you!