"Minority Report"-Like Control For PC
An anonymous reader writes "A startup named Mgestyk Technologies claims that they have an affordable solution for 'Minority Report'-like PC control. They have released a video in which they use hand gestures to play games like Halo and Guitar Hero, as well as perform 'multi-touch' interactions for applications like Google Earth. Engadget and Gizmodo discuss the potential of the technology but point out that the system has visible lag when used for gaming. Will camera-based interfaces ever meet the low-latency demands of gaming? For how much longer will we still be using keyboards, mice and joysticks?"
I definitely want Minority Report-like hand controls for porno.
, it will just require faster cameras with better movement algorithms.
There reals question is do people want to stand there and point at the air with no tactile feed back?
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Ahh yes even more opportunity to damage my body with repetitive motions!
On the Oregon Cost born and raised, On the beach is where I spent most of my days
..I thought this type of input was found to be tiring after using it for only 5 or 10 minutes? Or is that just for slashdot types? :)
Please stop APK.. you're only hurting yourself.
with a Wii..sheesh, what a moron.
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Everything should be tactile push buttons, dials and levers.
I just ordered an OCZ NIA today. This after having reviewed the three top contenders in the arena of brain-controlled input devices. Kind of disappointed that the new one from Emotiv isn't available yet - with its additional electrodes and gyros to detect head position it looks like a promising piece of gear.
One of the cool things from the demo video of the Emotiv EPOC was that of their official game where you use the controller for, well, everything. One of the clips showed a man levitating a boulder ingame by focusing on the 'lift' action and raising his hand. Perhaps advances in this arena could negate any usefulness for camera-based systems?
with the rate at which computers are getting faster it won't be long until we can use things like this to play games. just imagine useing this to play halo with a plastic gun and running around in a human sized hamster ball. the utimate virtual reality
Its not my fault, someone put a wall in my way.
I find the allure of making Minority Report devices rather... funny. The movie itself already shows one REALLY good reason why these interfaces are awful. When he tries to shake the guy's hand, the interface suddenly resets itself. You can't "snap out" of the interface like you can letting go of a mouse. It really only looks cool. After waving your arms in the air for 5 min without support, you'll wish you had the mouse and keyboard back...
I invented ALL of this in my mind the day I saw Minority Report!
Can I sue?
Between touch screens, voice recognition, and breakthroughs that are already happening concerning controlling computers through thought...
Kids born in 2050 probably will not know what qwerty is.
The thought of performing silly motions over and over again, or their name.
How about the johnny mnemonic data gloves?
I saw the title of the article and for a moment I almost thought that this was a software package that would allow your computer to see future crimes that you might be involved in, contact the authorities, and have you arrested. Then I read the paragraph and was greatly disappointed.
âoeAny society that would give up a little liberty to gain a little security will deserve neither and lose both.
Johnny Chung Lee
http://www.cs.cmu.edu/~johnny/projects/wii/
He did this ages ago with nothing but a Wii remote, some IR LEDs, and bits of reflective tape. And all his code is openly available!
If you're interested, take a look around his site at some of the other stuff he's done... and not just with Wii remotes, either. The man is a genius. I love the projector calibration work he did. I mean, he's turned folding fans and umbrellas into screens!
How much longer will we be using keyboards and mice for gaming? Well, until you can shoot me faster than I can flick my wrist and waste you of course. And the camera support will not be added to games for a very simple reason: You don't want to see what other gamers look like in front of their PCs. Really, you don't.
#fuckbeta #iamslashdot #dicemustdie
this useless but pretty junk
The new interfaces I listed are useless but pretty! I already know people who use voice recognition to chat on IM's instead of typing because it is quicker. More intuitive and efficient interfaces are about as far from useless as you can get. Can you surf the internet mearly by thinking about it.... No. Will we get there? Yes.
Admittedly, not everything that is being developed is going to be revolutionary right out of the box. Progress rarely works in leaps.
Talk about timing. I'm considering building a gesture control system for my TV as a project in a comp vision class. The image recognition from a vid camera is fairly straight forward. However, I'm not certain what HW I will need to take in digital TV signal (assuming Haup TV card) and that export pic/sound to my TV via HDMI cable after processing. I want to enable image pause/zoom/draw menus, buttons/etc., which is why I need to intercept pic. Anyway, processing time and resulting latency would seem to make this approach infeasible for gaming. Also, the users looked horribly uncomfortable in the video. The lag could just be due to the use of poorly designed algorithms, but I'm not certain since I haven't yet delved into my project. Also, I'd suggest not being so literal with the hand gestures used for various things. Comfort is key to a good interface.
At work we are setting up public use, always on, video conference stations in public locations. One of the large problems we are running into is controlling the 2-4 large flat panels or projectors in these locations. A keyboard and mouse would walk away and is impractical. A secondary device with a lower resolution "mirror" to manipulate would be nice, but still is not practical for several reasons.
My boss wants to be able to point at the machine and have it do something. This is exactly what we are looking for. We are only interfacing with the machine for up to one minute at a time and then it is all talking via the video conferencing with whomever is on the other end of the line.
RIT AG info
I think the idea is good, but some form of haptic feedback would really complete it. I remember reading about some research into tricking us into feeling like we're getting solid tactile feedback when in reality it's a slight vibration. That kind of change could also make playing Mario Kart Wii with the wii-wheel slightly less horrible. When I read about it the tech was being applied to touch screen cell phones so it felt like you were really pressing a raised button instead of a flat screen.
The biggest problem facing in-air hand gesturing is that it requires some level of stamina to maintain continual use. For sifting through data that could be done via other means, this just isn't practical due to the eventual strain it places on the user. It's sort of like trying to paint a ceiling. At first you're fine, but the longer you do it, your efficiency starts drop at a sharp curve.
Technologies like multi-touch and Microsoft's "surface" simply make more sense for extended use, since they allow the user to rest against the surface they're interacting with. The same is true of mice, keyboards and track pads.
Another example of this is to compare the Nintendo Wii's motion control setup against more traditional controllers, such as those on the Xbox 360. In a marathon gaming session, the user is going to tire out far quicker and need more breaks on the Wii side, while the worst you might get from the more traditional controller setup is an uncomfortable cramp a few hours in.
This is the same reason why virtual reality never really took off during the early 90s. It put too many physical demands on the user.
8==8 Bones 8==8
More reasons to wave our hands around like idiots.
Wouldn't this be a great deal more effective if it could pin-point your view point aswell?
The first thing I thought of when it said "Minority Report like control" was the complete loss of privacy and totalitarian fascist monitoring of citizens with the added benefit of never being able to escape advertisements ever again.
Part of me thinks I might actually need to visit an eastern European ex-con with a nasty ass nurse just to get some of my own privacy back in the future.
If we are going to really concentrate on obtaining any technology from that movie it should be that virtual room with all the stripper girls grinding on that dude.
"For how much longer will we still be using keyboards, mice and joysticks?"
We've been using pencils and paper how long now? Just because a cool tech shows up doesn't mean the old tech will go away.
For how much longer will we still be using keyboards, mice and joysticks?"
Yep, the future will be keyboard and mouse free. That's why no musical instrument has keys or strings that the player has to touch. It's so wonderful how technology has rid us of all those useless interfaces.
Lame
It' been pointed out before, waving your hands in the air in front of you is tiring and most of all anything but accurate.
How about some input devices that are easy to make AND useful? Ever thought about multi purpose foot pedals? If nothing else, you could put four buttons of your mouse onto your feet. I'd love that for games. You get pedals for flight sims, race sims (with the accompanying wheel), which work as two analog buttons, basically, but did nobody ever have the idea to implement something as simple and useful as a pedal system for buttons? I'm sure FPS and MMO players would jump on it.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
For how much longer will we still be using keyboards, mice and joysticks?"
Oh, probably for as long as people want to sit quietly at their PCs to perform their tasks. Who wants to flail their arms around like a spastic monkey in order to surf the web?
Erm, scratch that.
Anybody remember the NES U-Force controllers? Worst UI idea ever.
They called me Hawk in the Army and it wasn't for my vision. With my beak, this system would explode.
But what about the rum?
It's fucking different.
What he did was cool, but not the same thing.
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http://www.gogamer.com/Saitek-Pro-Flight-Rudder-Pedals-CH-Products_stcVVproductId5589593VVcatId480176VVviewprod.htm
I want it in addition to keyboard and mouse--because those two input devices force me to sit down. What if I just want to view a different web page real quick, or skip the next song? Or zoom a window from underneath and so on, and then head back to the fridge for a cold one?
Even though they were showing it used for games and such, I honestly doubt that they mean it to be used for normal home use (at least initially)
As everyone says, the lack of tactical feedback, and the tiredness factor would keep it out of use for most people. I can on the other hand see a MAJOR markets for these elsewhere:
1. Presentations. Having someone just point towards a screen in a meeting would be great for collaborative use. It's better than a touch screen since people wouldn't need to crowd around the projector and block out the image.
2. How cool would it be if something like this was set up with a "reverse camera"... Then you would point at something, and a system would look to where you are pointing at and pull up information. Example: At the aquarium, you point at a specific fish or shark, and it'll recognize it, and pull up a little information window about that animal.
3. Something MUCH MORE futuristic. This is the beginning of using 3d holographics. With this part done, we just need to show a 3d hologram, use this technology on it, and we can poke certain parts of the hologram image to "select" it. Example: Doctors have a 3d hologram of their patients x-ray, they could use this as a "multitouch" hologram to grab the image and move/rotate it. That would be freakin sweet!
The key here is that it would be used for LOTS of things that don't involve constant use for long periods of time (gaming, computer work, etc). That's just my $.02 though...
We lack upper body strength to do it for prolonged periods of time (say, more than 2 minutes).
This technology was invented by Shampoo
a plastic gun and running around in a human sized hamster ball
We have something very similar now: Paintball.
The only difference between paintball and the approach you outlined (besides the massive initial investment) is the ability to play with/against people from different locales.
The real future of gaming and computer interfaces is of course: Direct Neural Link. The ability to create a virtual environment and beam the stimuli directly into your brain. It's only a matter of time.
A startup named Mgestyk Technologies claims that they have an affordable solution for 'Minority Report'-like PC control.
The tech in Johnny Mnemonic predates Minority Report by a number of years, and Keanu Reeves hand-waving while interfacing with the global network was prophetic, it sounds like.
For how much longer will we still be using keyboards, mice and joysticks?
Forever, or until we get a direct neural interface. Most people don't want to hold their hands up in the air all day. It's tiring.
The higher the technology, the sharper that two-edged sword.
This has a very beta feel to it, but I don't see a "right" or "wrong" here.
We're simply talking about "one of many" input methods. I find it interesting that there is always immediate talk about the death of one thing or another - it depends what you use it for and if it is a suitable substitute. Take mice, if you use the mouse all the time you're (a) risking a lot of RSI and (b) are inefficient. Learning keyboard shortcuts -especially for commands you use often- allows you to work much faster (I presume that's why they have been messed up in Office 2007 - I guess MS appearing to IMPROVE productivity would be somehow a Bad Thing).
In the Minority Report (as well as the new James Bond movie) they use hand gestures to manipulate what is shown. It would be good if that could be done on the screen because your only other control mechanism is a SMALL screen where you can't quite see what you're doing if you work room or hall wide with a high resolution (most wall displays are just blown up small images which is not quite the same concept).
Observations:
1 - Minority Report and this technology are done contactless, you're waving in the air at something (I'm assuming you're past the initial barrier of potentially looking like an idiot when you're being ignored by the technology :-). IMHO this has a very low precision and is thus only good for rough positioning and manipulation. Imagine the size of "air keyboard" you'd need (IMHO, the concepts in Johnny Mnemonic were better for that as he wore gloves which provide that more precise control and thus could do air-typing - yes I know it's only a movie but the idea itself is IMHO viable)
2 - in Quantum of Solace the approach is contact driven, a sort of large scale iPod Touch idea. You'd have to develop better pickup technology than the Ipod though - not touch sensitive, maybe like the laser keyboard? Again it runs over multiple screens which are treated as one big one which is IMHO the most logical approach.
Both approaches deliver questions such as "why transparent glass if it's on a wall" and "can we get luminence high enough so we don't have to live in dark offices when this stuff is online"..
Added bonus question for the Bond Movie - do you now need a whole echelon of security cleared window cleaners?
Anyway, that's my take :-). I like those new ideas, and I don't think we should dismiss something immediately because it doesn't fit in with how we use computers now. When the mainframe was introduced, nobody could have imagined that we now have personal machines on our desktop that are *WAY* more powerful, just because we like to play games on them..
In 20 years time this may all be very different again.
Insert
The problem is that most of these interfaces have the same functional value of things we are already using. They are just designed to look cooler and often just introduce ergonomic issues to boot. That sells, but it doesn't really solve many (if any) problems.
I saw a camera recently that had a touch screen interface that covered the whole back of the camera, rather than the usual buttons. When reviewing photos, you see two photos at a time, and you just "swipe" horizontally to scroll between the previous and next pictures. That's the same thing as pushing a left and right button. It's a scroller. It may be a nice alternative, but it's not really a solution to a problem.
Hell, I remember the first time I tried an iPod. It took me a long time to realize how to use the stupid wheel, and the buttons on my MP3 player are far more accurate than fumbling around with the touch interface, trying to keep the focus from skipping between two different menu items. I'm glad I saved myself about $60 by getting something "cheaper" that actually worked better for me.
Frankly, I don't like anything with a touch surface. I have trouble using them compared to something I can manipulate with more than one finger. It amazes me that there aren't more laptops that have a trackball as an option, for people like me that have severe allergic reactions to trackpads. God, I hate those things, and I don't want to drag a mini USB mouse with me everywhere I go. Come on, where did all the trackballs go? Yes, I'd prefer a real mouse on a desktop computer, but anything is better than a trackpad!
3D interfaces are the next big thing. I remember when mouse gestures were the next big thing. I remember when VR goggles were the next big thing. I remember a company pushing an analog stick instead of a mouse as the next big thing. The next big thing rarely pans out. Touchscreens make things more portable, but given the choice, I think a lot of people will stick to their keyboards and mice for a while. Me, being an artist, I use a tablet for almost everything, including playing games. I'll be doing that for a while, too.
Where's the built-in OS support for tablets? Oh, trendy touchscreen support is more important than the other most useful interface besides the mouse and keyboard.
So article mentions that they use 3D cameras that cost ~150$. Where can I get my hands on such a camera?
When I looked at this headline, I began to think this guy found a way to remotely embed firmware into computers to determine whether someone will file-share in the future, and call the FBI to arrest the owner.
Every time I read it, it evokes that same dystopian image.
It'd be hilarious to me if this reaction was not primal and automatic. Given this, it's quite disturbing.
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with all due respect, a contact on the end of a finger is pretty precise.
You wouldn't be waving your hands constantly unless you game, in which case you'd probably be using some VR input method, and of course nothing is preventing you from using legacy input.
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"We lack upper body strength to do it for prolonged periods of time (say, more than 2 minutes)."
They are a shit idea in terms of precision as well. The people with arguably the best combination of strength/precision optimized for repetitive motion are weldors, and they still have to "brace" to be accurate.
"This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
I think that the touch screen technology of the iPhone/iPod Touch is MORE of a reality than hand gestures. I can see keyboards being replaced with a virtual keyboard long before I see hand gestures becoming a reality. I just doesnt make sense.
Heres a link to what I believe could be the future.
http://www.youtube.com/watch?v=PLhMVNdplJc
Yes, thank you, I know about those. How about pedals that act like some additional mouse buttons or mapable to keyboard buttons?
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Of course it is. But it is ONE contact.
You'll have noticed that mice today have an incredible collection of additional buttons. Some more sensibly placed than others, but in general you have mice with four, six or ten buttons. Programmable, mapable, whatever. Yet, they all require you to move your hand or fingers to press them, something you might not really be comfortable with when playing games where good aim and swift reaction are key to success.
I could well see digital input pedals for actions that are now only mapped to keyboard keys and require you to move your fingers away from controlling your character. This can be quite useful for both, FPS and MMOs. The normal steering buttons of WASD are painfully far away from the higher numbers, i.e. the places you can usually map your weapons (FPS) or spells (MMO) to. Mapping them to your feet could give you four, maybe more, additional actions that you can access without the fear of hitting the wrong button at the wrong time.
I'm honestly amazed nobody ever thought of that. I'm sure gamers would buy it.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
I've always wanted to flip through coverflow one aggravating album at a time. It would take me all day and some serious arm strain to make it through my whole collection.
or else!
I worked in a photo lab for a time, and the photo editing software behind the counter was severly lacking, which meant i prefered to do a lot of the editing work on the kodak picture maker kiosk and burn it to a disc.
Unfortunately, the KPM was a touchscreen interface, my arm would be sore after about 10 minutes of editing photos. But since i worked there and had the keys i'd always just pop the back panel off and plug in a mouse. Much quicker and more precise than the touchscreen and so much easier on my elbows and shoulders.
"Sic Semper Tyrannosaurus Rex."