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Richard Garriott Quits NCSoft

unc0nn3ct3d writes "In a shocking update on the seemingly endless troubles plaguing NCSoft, Richard Garriott — the king of online games, creator of The Ultima Series (and consequentially Ultima Online), as well as the recently troubled Tabula Rasa — has announced that he would be stepping down from his position at NCSoft. Apparently motivated by his recent trip into space, perhaps he has found a higher purpose while orbiting so high above the earth."

149 comments

  1. Breaking News... by Anonymous Coward · · Score: 1, Insightful

    As they say, and nothing of value was lost.

  2. As strange as it may sound... by Anonymous Coward · · Score: 0

    Richard Garriot is something of a hero to me. He has always been first in pushing for and achieving his goals, be it the classic Ultima series, Tabula Rasa (which is a very bold, even if it isn't perfect), and his recent trip into space. I'm sure he will do well no matter where he goes, and I, for one, wish him great luck and hope he achieves his goal this time around as well.

  3. Question by Anonymous Coward · · Score: 5, Funny

    Does this article call for a racist or anti-semitic diatribe? What a personal or disgusting description of a sexual encounter be more appropriate? What about a goatse link? Thank you in advance.

    1. Re:Question by Anonymous Coward · · Score: 0

      [X] All of the above

  4. Centuries ago, Internet time by CommandoCody · · Score: 2, Interesting

    The "recently troubled" link leads to a blog posting from February 2008. I wouldn't be surprised to hear that Tabula Rasa's still having trouble, but that's an interesting definition of "recent".

    1. Re:Centuries ago, Internet time by Bieeanda · · Score: 1

      Tabula Rasa had problems from beta, if not earlier, and never shook them. So while 'recent' might be sort-of applicable, 'ongoing' or 'constant' would be better adjectives.

    2. Re:Centuries ago, Internet time by Rogerborg · · Score: 3, Insightful

      Beat me to it. "Who, what, when?" was going to be my title. An article about a guy who was remotely involved in this game-generation's Daikatana becoming un-involved? Yaaawn.

      I'll save further comment for when kdawson dupes this article on Friday.

      --
      If you were blocking sigs, you wouldn't have to read this.
    3. Re:Centuries ago, Internet time by Lemmy+Caution · · Score: 4, Informative

      "Whoa, Paul McCartney used to be in a band?"

    4. Re:Centuries ago, Internet time by c_forq · · Score: 1

      yeah, they covered that Rufus Rainwright song.

      --
      Computers allow humans to make mistakes at the fastest speeds known, with the possible exception of tequila and handguns
    5. Re:Centuries ago, Internet time by whorfin · · Score: 1

      Not just a band, but a band on the run.

      --
      Laugh while you can, monkey-boy!
  5. Space by Huwawa · · Score: 0

    ... I'm sure he will do well no matter where he goes...

    Maybe he'll take after Richard Branson and go into space tourism?

    1. Re:Space by Luyseyal · · Score: 1

      Or John Carmack...

      -l

      --
      Help cure AIDS, cancer, and more. Donate your unused computer time to worldcommunitygrid.org. Join Team Slashdot!
  6. Maternity Leave by Anonymous Coward · · Score: 5, Funny

    He needs to care for the alien fetus growing inside his stomach.

    1. Re:Maternity Leave by InlawBiker · · Score: 4, Funny

      He can cure that with a little Mandrake Root and Nightshade.

    2. Re:Maternity Leave by Anonymous Coward · · Score: 0

      Haven't you heard? It's Mandriva now.

    3. Re:Maternity Leave by baKanale · · Score: 1

      But there's no cure for love...

    4. Re:Maternity Leave by aleatory_story · · Score: 3, Funny

      I do not want astronauts defying gravity in front of my children. Nor do I want them driving their moonbuggies through our neighborhoods at all times of night, playing that theme to 2001 on their CosmoBlasters. Astronazis! Watch out! They'll try to stick an American flag in you! They can't eat normal food and they're addicted to tang!

      Last October, an astronaut moved into my neighborhood... Simultaneously, all the leaves started dying.

      -Upright Citizens Brigade

      --
      Whatever you may be sure of, be sure of this: that you are dreadfully like other people. - James Russell Lowell
    5. Re:Maternity Leave by Anonymous Coward · · Score: 0

      playing that theme to 2001

      It has a name, it's an actual orchestral piece:

      Also Sprach Zarathustra, by Richard Strauss

      Named after the book by Friedrich Nietzsche.

    6. Re:Maternity Leave by holmedog · · Score: 1

      I was hoping we could have another funny "I have nostalgia for UO!" thread. It's been a while since the Garriot goes to space one that kept me going.

      And, uh, In Vas Flam!

    7. Re:Maternity Leave by Chris+Burke · · Score: 4, Funny

      And, uh, In Vas Flam!

      Is that the spell? Damnit, all this time I've been casting In Vas Flan, which has entirely different, albeit delicious, results.

      --

      The enemies of Democracy are
    8. Re:Maternity Leave by Anonymous Coward · · Score: 0

      Geeky I know, but you're probably thinking of In Mani Ylem there. (I spent FAR too long on that game!)

    9. Re:Maternity Leave by Chris+Burke · · Score: 1

      Flan, not ham. :)

      --

      The enemies of Democracy are
    10. Re:Maternity Leave by badkarmadayaccount · · Score: 1

      C'mon, that was GOOD...

      --
      I know tobacco is bad for you, so I smoke weed with crack.
    11. Re:Maternity Leave by badkarmadayaccount · · Score: 1

      My syringe full with hero^H^H^H^Hdiacetilmorphine respectfully disagrees.

      --
      I know tobacco is bad for you, so I smoke weed with crack.
  7. Does this surprise anyone? by HBI · · Score: 3, Interesting

    The games industry has sucked the life out of any 'franchise' inherited from when the PC game market was healthy.
    Tabula Rasa has zero name recognition.
    The number of people who know who Garriott is, is not enough to sustain usage on an MMO.
    The cost of the game was exorbitant when you have zero name recognition.
    MMOs have a shelf life and expire after a (very few) years.

    Therefore, why would someone do a project like this, as a pure business case? I love Richard Garriott and what he represents, but I blame NCsoft for greenlighting and funding this MMO, rather than Garriott for creating it.

    --
    HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
    1. Re:Does this surprise anyone? by WinterSolstice · · Score: 3, Informative

      TR is, IMHO, the best MMO available today. It's also pretty cheap compared to WoW.

      I have played both pretty heavily, and my all time fave is TR.

      I've been a fan of Garriott since the beginning (Akalabeth) and he has rarely disappointed (well, ultima underworld kinda sucked). TR doesn't seem to have much of his penchant for dramatic story telling (unlike Ultima, Wing Commander, and UO), so his departure may not change much.

      I hope he goes off to do something fun.

      If TR ends after this, it will be a shame. It's my favorite MMO, and probably the last one I'll play for the foreseeable future (since most of the rest are just... meh)

      --
      An operating system should be like a light switch... simple, effective, easy to use, and designed for everyone.
    2. Re:Does this surprise anyone? by HBI · · Score: 1

      It's kind of funny that I loved Ultima Underworld, so much so that I regularly quote it as my favorite game, and have replayed it often, last week even (up to Level 6).

      --
      HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
    3. Re:Does this surprise anyone? by BlowHole666 · · Score: 1

      I played this game when it first came out. I did not feel like paying to beta test it so I quit. What I remember is you just run around and collect Logos and kill bane. Has anything changed?

      --
      I smoked pot once. But I DID NOT inhale. Will you hire me?
    4. Re:Does this surprise anyone? by Enderandrew · · Score: 2, Insightful

      Ultima Underworld (which was a truly pioneering game) wasn't really done by Garriott, but by Warren Spector who later worked on Wing Commander, Thief, Deus Ex, etc.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    5. Re:Does this surprise anyone? by Bieeanda · · Score: 1

      MMOs have a short shelf life? Um, since when? Ultima Online is still plugging along, they've reactivated Meridian59, and even the original Everquest is still turning a profit. They may not change much after a few years of incremental development and expansion packs, but it is fairly rare for a well-funded one to fail as spectacularly as Tabula Rasa did.

    6. Re:Does this surprise anyone? by log0n · · Score: 4, Interesting

      I'm not a hardcore MMO player.. but I've played WOW, Anarchy Online, Guild Wars and TR (picked it up at a firesale at Target). TR SUCKS. I played 3 days out of the free initial month before I canceled billing.

      The interface was backwards and counter intuitive, the mechanics of the game didn't make much sense nor did the story. Not to mention the performance was pretty horrible (MBPro, 256mb video, etc).

      I read a bunch of reviews explaining the game and I know that point was that it was intended to reinvent what an MMO game is - and maybe it did so. But in doing that, it had next to ZERO mass appeal. The things that it changed to 'be different' didn't make sense why they were changed - and what was put in place instead felt tacked on, confusing and backwards.

      Honestly, I can't think of a single thing I experienced during my limited run with it that was superior, or even on par with other MMOs. YMMV.

    7. Re:Does this surprise anyone? by Enry · · Score: 3, Insightful

      Guild Wars is even cheaper (pay for the software, no recurring fees). I've been playing it for about 3-ish years off and on and still enjoy it.

    8. Re:Does this surprise anyone? by Sancho · · Score: 1

      What, you mention Ultima Underworld, but not Ultima 9?

      I realize that the steaming pile that became Ultima 9 was largely driven by EA and deadlines rather than by Garriot, but Garriot had very little input on Underworld. He was far more creatively involved in Ultima 9, and couldn't manage to save that shipwreck from EA.

      Then there's Ultima Online. Ok, being one of the earlier modern MMOs, I can forgive some of the quirks, but it was also ill-planned. I remember some of the marketing for the game was that you didn't have to run around killing things--you could instead become a tradesman. Own your own blacksmith shop! Become a tailor! Riiiight.... And buggy? Please.

      Ultima through Serpent Isle was fantastic. Even Pagan was fun, if a bit awkward. Beyond that, I haven't seen a single enjoyable game come from Garriot, and that makes me pretty sad.

    9. Re:Does this surprise anyone? by Chris+Mattern · · Score: 1

      MMOs have a shelf life and expire after a (very few) years

      No, they don't. MMOs have died, but because they were screwed up, not of old age. Many of the oldest MMOs are still around. With no real data points, it's difficult to say what the life-span of a well-run MMO might be, but my guess would be somewhere around 20 years.

    10. Re:Does this surprise anyone? by Reapman · · Score: 1

      "MMOs have a shelf life and expire after a (very few) years."
      *Bill Lumbergh's voice* I'm uh.. going to have to sort of... disagree with you on that one.

      Actually it seems like these games have an amazing shelf life. EQ1 is still around, as is UO. Heck games that should die like SW Galaxies and Enter the Matrix that just never seemed to catch on are still gasping for breath. The game I play, FFXI, I've been hearing for years people saying "the game will be dead in 6 months" and is still going, even if it's not as strong as it once was.

    11. Re:Does this surprise anyone? by Chris+Burke · · Score: 1

      well, ultima underworld kinda sucked

      Shut yo mouth!

      TR doesn't seem to have much of his penchant for dramatic story telling (unlike Ultima, Wing Commander, and UO)

      Huh, I must have quit playing UO before the added in the story.

      If TR ends after this, it will be a shame.

      I'm sure it will keep going as long as the revenue exceeds the costs to keep it running, as they attempt to recoup as much of their initial investment as possible.

      --

      The enemies of Democracy are
    12. Re:Does this surprise anyone? by donatzsky · · Score: 1

      Now, I only played in open beta, so my recollection of some of the details are a little muddy.

      The interface was backwards and counter intuitive, the mechanics of the game didn't make much sense nor did the story.

      The interface definitely takes some getting used to and could probably have been done better, but I wouldn't call it horrible.
      Not sure what mechanics you are talking about here, but if you are talking about anything other than crafting, then I'm not sure we have played the same game.
      As for the story not making any sense: Huh? I can't follow you, at all, here.

      Honestly, I can't think of a single thing I experienced during my limited run with it that was superior, or even on par with other MMOs. YMMV.

      I can think of at lest two things: Immersion/believability and combat.
      Immersion:
      The world felt real and alive in a way no other MMO that I have tried (WoW, WAR, EVE and a number of free-to-play) ever managed. Sure it has it's problems, such as impenetrable forests, but the way that every NPC seems to have a purpose in the world, other than simple cannon-fodder, is something I haven't found in other MMO's - at least not to that extent.
      Combat:
      I really liked the way the combat works. I realise that it's very gun-centric and probably wouldn't work well in a fantasy MMO, but if Warhammer 40k comes out and doesn't feature such a combat system you can be fairly certain that I won't be playing it.

    13. Re:Does this surprise anyone? by Anonymous Coward · · Score: 0

      Ultima Underworld was not an Origin production.

    14. Re:Does this surprise anyone? by WarlockD · · Score: 1

      I have to agree there. Playing the game with a large MMORG experience in my background made me ignore the interface and story issues. But my roommate couldn't stand it more than 2 days himself. Yet we both get on lord of the rings and play that thing for hours and hours straight.

      Sometimes it takes another perspective.

    15. Re:Does this surprise anyone? by DrMrLordX · · Score: 1

      The Ultima Underworld series came from Looking Glass. Garriot had little to do with them so far as I know (ditto for the Worlds of Adventure games).

    16. Re:Does this surprise anyone? by DrMrLordX · · Score: 1

      And no, I did not mean to suggest that Worlds of Adventure was done by Looking Glass (they were Origin products). I just don't recall Garriot being too involved with their production.

    17. Re:Does this surprise anyone? by fullmetal55 · · Score: 1

      dude you forgot WOW! come on... how could you forget WOW? this close to the expansion release? come on...

    18. Re:Does this surprise anyone? by wildstoo · · Score: 1

      I'm currently playing Tabula Rasa. Started just over a month ago. My main character is now level 41 out of 50.

      Having not played in beta or just after launch, I have no idea what the interface was like back then, but now it's absolutely no worse than any other MMO I've played.

      As far as grinding goes, I've found there is as much grinding in TR as there is in WoW or EQ2 or anything else. It's certainly not a Korean-style grindfest as a poster above claims. Perhaps it was in the past, but not anymore. I've done 41 levels - mostly solo - and I've never had to sit in one place doing the same thing over and over. I play through the missions in the zone and the move to the next one. I've never been stuck in the same place doing the same thing out of necessity or to progress. The progression is very well laid out, and the level range of each zone is pretty much exactly the levels you'll achieve in it, so no hanging around killing mobs just to level up so you can move on.

      If what you mean is there's a lot of combat then YES there is a *lot* of combat, usually against the same enemies, but that's true of almost every MMO. Grind is when you don't enjoy it, and I find TR's combat to be a refreshing change from the "press the same number keys over and over in sequence" style of WoW.

      The crafting system was reimplemented just last month. It's now probably the simplest crafting system in any MMO. A frustrating amount of clicking is involved in its current implementation, but it works, it takes about 30 seconds to learn fully and gives players something to aim for (fully upgraded weapons/armor). Hopefully they'll address the amount of mouse-mileage required in a future patch.

      Military Surplus (auction house) has been in the game for quite a while, although it was absent at launch. It's buyout only at the moment, no bidding, but that may come later (and it's no great loss if it doesn't). Diablo-style bind-on-equip set items recently made their way in too.

      True FPS viewpoint is coming soon, so the 3rd person follow-cam/shoulder-cam is going to be optional. They're also implementing a zoomed in scope view. How/if this will change gameplay I don't know.

      Rideable mechs have been "coming soon" since long before I started playing, but it looks like we may actually see them this year or early next year.

      Combat is different to any other MMO i've played, it "feels" a lot more real-time, even though it's really a kind of hybrid system. They've been adding more dynamic encounters to the world, so it's apparently less "static" feeling than it was a year ago.

      I do agree about the story. It's poorly explained to the player what their role is and what is happening in the same at the start. It's only after playing for several days that the story begins to make itself clear(er). A couple of cutscenes or a little more voiceover work could sort that out. The background story could actually be quite good and inspirational if it wasn't put across so clumsily.

      Tabula Rasa really deserves to be more popular than it is. It's by no means the worst MMO I've played, in fact it's one of the better ones. According to players who have been playing since beta it was launched *far* too early, and it's hard to tell who is really to blame for that.

      It has a few serious flaws, but it is - at its core - a solid game, and I'm enjoying it. The small community on the European server helps in that regard too, getting to know the people on general chat. A symptom of the small population is that server-wide chat is actually possible without it becoming a spamfest.

      It would be nice to see it reviewed again by the major gaming sites, revisiting it after a year of updates. And if you've read this and considered giving TR a go then I urge you to try it out, if only to see the combat system and how it differs from MMOs you've played. 7 day Trial Accounts are free so there's nothing to lose except your spare time :)

  8. Overview Effect by Metasquares · · Score: 5, Interesting

    Apparently motivated by his recent trip into space and perhaps has found a higher purpose while orbiting so high above the earth.

    This actually is a phenomenon known as the overview effect. Space travelers often report a transcendental sense of connectedness.

    1. Re:Overview Effect by Anonymous Coward · · Score: 5, Funny

      More likely he realized that outer space is the only place with enough room for his ego.

    2. Re:Overview Effect by Anonymous Coward · · Score: 0

      Well. The real question is, do we have anything to gain by requiring all politicians to take a space flight prior to taking office?

    3. Re:Overview Effect by JoeD · · Score: 3, Funny

      And when he dies, on his deathbed, he will achieve total consciousness, so he's got that going for him.

    4. Re:Overview Effect by six025 · · Score: 2, Insightful

      This actually is a phenomenon known as the overview effect. Space travelers often report a transcendental sense of connectedness.

      For those of us in the cheap seats, LSD can do this too.

    5. Re:Overview Effect by lysergic.acid · · Score: 1

      yea, i recall hearing some astronauts talk about it in a space/NASA documentary. it's too bad more people couldn't experience such a n eye-opening/life-changing spiritual epiphany. if people could just take a few steps back and rise above the rat race of modern society for a moment, they'd be able to see how petty much of their greed, selfishness, xenophobia/hatred, etc. are.

      the world would be a much better place if more people could pull themselves out their myopic and solipsistic existence and develop a sense of altruism and cooperation. life doesn't have to be just a competition of who can accumulate the most power and wealth. in fact, such attitudes only impede our cultural evolution and moral progress.

    6. Re:Overview Effect by 77Punker · · Score: 1

      This might not make sense to people who have never tried it, but hallucinogens like LSD and mushrooms can have the exact same effect.

      Of course, like space travel, it's not for everyone. The experience might make you vomit and it might make you crazy (see Daniel Johnston), but your perspective is forever changed.

    7. Re:Overview Effect by smoker2 · · Score: 1

      No need to go that far. A nice bit of weed puts you in just as nice a place. (disclaimer: I've done LSD and shrooms too, as well as other substances). That's why the trees seem so much greener, and violent childish acts seem so much more prevalent amongst people who don't "get it". I'm re-re-re-rereading Thomas Covenant at the moment, and I can relate to being able to "see" health and likewise ill health.
      Also, regarding the celestia comment above, does anyone have an idea of how far away from Earth you would have to go before you would need to use an electron microscope to distinguish individual humans on an image of our region of the universe ?(assuming infinite resolution was possible). I don't imagine that it would be that far (cosmically speaking), maybe Andromeda ?
      Or (to put it another way), on what scale would humans be equivalent to atoms ? It would be nice to have an A4 photo of a region of space and be able to say that you would need an electron microscope to see a human in that picture. Not really useful, but quite profound.

    8. Re:Overview Effect by Ifandbut · · Score: 1

      *Tinfoil_Hat_on*
      That is exactly the reason LSD and mushrooms were outlawed. If everyone realizes this and opens their mind then they would no longer bicker about petty things. There would be no more war, no more self indulgence. If war and constant purchasing of things that people have no need to purchase stops then how will the politicians and corporate fat-cats make all their money and continue to repress the masses.
      If everyone started to realize things like this *they* would no longer be able to control people and have power. It is *their* fear of what we the masses could do with this new power.

      *Tinfoil_Hat_off*

    9. Re:Overview Effect by 77Punker · · Score: 1

      I think that's a pretty lofty expectation for it. I am a thoughtful and intelligent person and psychedelics have had a profound impact on my life. I've met people who use them who are not quite as thoughtful or intelligent and they seem to get little from the experience besides pretty colors.

    10. Re:Overview Effect by ConceptJunkie · · Score: 1

      Interesting idea, because of course, there's never been a self-indulgent druggie!

      --
      You are in a maze of twisty little passages, all alike.
    11. Re:Overview Effect by Mprx · · Score: 1

      As somebody who's experienced this effect on mushrooms, I can say that even very high dose cannabis will not take you to the same place. There are some similarities, as cannabis is a mild psychedelic, but the cannabis experience is always grounded in physical reality. The "overview effect" is not a "nice place", but not a bad place either. It's a place where such concepts are meaningless. There's no good way to explain it to somebody who has not experienced it.

    12. Re:Overview Effect by sesshomaru · · Score: 1

      Can you hear me Major Tom?

      --
      "MIT betrayed all of its basic principles."
    13. Re:Overview Effect by Ifandbut · · Score: 1

      A self-indulgent druggie is the drug version of a alcoholic or fat person. The possibility of self-indulgence is no excuse for banning something.

    14. Re:Overview Effect by Darby · · Score: 1

      Well. The real question is, do we have anything to gain by requiring all politicians to take a space flight prior to taking office?

      Yes, provided that the trip is on the B Ark.

    15. Re:Overview Effect by Darby · · Score: 1

      I'm re-re-re-rereading Thomas Covenant at the moment, and I can relate to being able to "see" health and likewise ill health.

      I'm reading the second book in the third trilogy right now. The health sense is broken now. (Don't worry, that's in the first few pages of the first book).

  9. Damnit Richard! by caluml · · Score: 1

    Damnit Richard, man! I was calling you as you passed over the UK, but you never answered. People think I'm mad when I'm looking into the sky, saying I'm trying to talk with spacemen.

    1. Re:Damnit Richard! by Gordonjcp · · Score: 1

      I heard him. I also received some of his SSTV pics. Unfortunately I was at work, so I couldn't call him myself. There was one local-ish guy calling him on the downlink frequency, which really isn't going to work.

      Pics (and audio) from space here: http://www.gjcp.net/space/

    2. Re:Damnit Richard! by caluml · · Score: 1

      Yep, calling on the downlink isn't going to work, and will just annoy local amateurs. Plus you'll be stomped on by someone 200 miles higher than you.
      I think it was a bit silly wasting time sending dull (IMO) SSTV images back when Richard could have been QSOing with thousands of amateurs worldwide. He was up there for 10? days, and probably had lots of time spare (as he wasn't part of the crew). The image equipment can be left there, switched on at any time.
      Receiving an image is a one-way communication, and (for me) it's the 2-way aspect that rocks. You can hear astronauts - but you can (try to) talk to them too.

      That MP3 of the school contact is pretty cool - it's the same one I heard and got the two short vids on my site of. I'd have been sooo excited if I could have spoken to an astronaut when I was at school :) Do you mind if I link to/mirror your copy from my page?

    3. Re:Damnit Richard! by Gordonjcp · · Score: 1

      Feel free to mirror it. I'm not sure if Richard Garriot is going to claim copyright on it ;-)

      What's particularly annoying is that across in Edinburgh there is a VHF AM group who all sit on 145.8 and nicely stomp any ISS transmissions! That said, I was amazed how loud NA1SS was - those pics and the audio were received with an old Trio TR-7730 (which is actually a damn good rig) and a homebrew J-pole at all of 12' elevation in my back garden. A couple of the pics show deep nulls, caused by tall trees. One's at the end of the garden, one's a bit further away (across a road and a canal) so not quite as pronounced.

    4. Re:Damnit Richard! by caluml · · Score: 1

      OK, I'll mirror it - thanks.

      Wow, I'd be pretty miffed about the use of 145.8+ for non satellite work. Are they even allowed to do that? There are 2 whole MHz of 2m bandwidth for them to use, and satellites can't exactly be changed easily.
      I too, was amazed at how strong the signal is from the ISS. It was maxing out my meter, and that was with a 6/2/70 mobile antenna in the carpark at work. Sounded like at the beginning and end of the recording that you were slightly off frequency - do you start 3kHz up, and go down, ending at 3kHz below, due to Doppler?

    5. Re:Damnit Richard! by Gordonjcp · · Score: 1

      Sounded like at the beginning and end of the recording that you were slightly off frequency - do you start 3kHz up, and go down, ending at 3kHz below, due to Doppler?

      The radio I was using only tunes in 5kHz steps. I tuned it down towards the end - you can hear a quick burst of Morse as I switch off a preprogrammed channel and then spin the VFO back to 145.795 ;-)

      For the SSTV stuff I wasn't actually there, just left the laptop running to record the pass. So, I couldn't tune to chase the Doppler.

  10. RIP by Anonymous Coward · · Score: 0

    RIP Lord British
    - Anonymous Coward PK

  11. Plaguing NCSoft?? by geminidomino · · Score: 3, Interesting

    What sort of troubles that aren't related to Tabula Rasa?

    Is Guild Wars 2 at risk?!

    1. Re:Plaguing NCSoft?? by NotWorkSafe · · Score: 1

      I think they might have meant Auto Assault shutting down

      --
      There is no theory of evolution. Just a list of animals Chuck Norris allows to live.
    2. Re:Plaguing NCSoft?? by Prien715 · · Score: 1

      I was wondering the same thing. Guild wars has been pretty profitable (and I enjoyed it...until they stopped coming out with new content and no one was in any of the lowbie areas).

      They've already pushed the beta to not be this year ('08). I know one thing, I'm signed up as soon as they start it. ...until then I've started WoW.

      --
      -- Political fascism requires a Fuhrer.
    3. Re:Plaguing NCSoft?? by geminidomino · · Score: 1

      I care because I like GW. A lot of your complaints sound like that it isn't more WoW-like.

      My biggest fear for GW2 is that it will be too WoW-like. I like GW, nerfbats and all.

  12. It is doomed by Anonymous Coward · · Score: 0

    They made some pretty significant mistakes in the development of that game:

    1) Project Administration was bad. Apparently much of the game had to be tossed and re-written due to misunderstandings about the game requirements which were not resolved until far too late in the process. That mistake is *expensive.*

    2) Dated design decision: zones. Ever since WoW gave us the seamless transition from area-to-area...creating a huge sense of immersion, the bar has been raised. Gamers feel cheated if they have to walk through some kind of doorway just to move around from zone-to-zone on a planet. Without that since of "bigness," players find it hard to justify a $15 a month fee.

    3) Bad Landscape design....the landscape frequently contains huge and lengthy cliff walls...with no way to scale them. The problem with this is...if you suddenly realize that you took a wrong turn a ways back and now you are on the wrong side of that cliff wall, you have to backtrack a significant distance to get around it. That is a frequent annoyance that drives people away from the game.

    4) Too little variety on the PvP. WoW battlegrounds also raised the bar. They have no equivalent. What is available for PvP in TR just doesn't stack up to player expectations.

    Those are the major points on my list. There are plenty of other things that the game lacks when compared to its primary competitor...but I think these top 4 are what drove 80% of the players away. If these issues are resolved, the other issues wouldn't have put the game in the red, IMO.

    1. Re:It is doomed by Creepy · · Score: 1

      WoW battlegrounds also raised the bar. They have no equivalent.

      wasn't Warhammer Online almost completely designed around battlegrounds? I've heard it was better, but that was by Warhammer players.

      I have only had a 30 day free acct for WoW and played exclusively PvE so I don't know how the PvP is, but I played lots of PvP in the Warhammer beta and heard it was similar to battlegrounds.

      OTOH, I've never played Tabula Rasa, and yes their decision to scrap most of the game and start over was probably the major reason it cost so much.

          I still don't think the monthly fee model will be successful for many games, yet many still try it. I think Guild Wars is probably the best content model, which basically took the magazine as a subscription model but I think they failed on execution by exclusively using zones, making PvE difficulty ramp up too quickly (esp. mid-to-late game - then compensating with consumables and heroes which makes those areas too easy) and putting the game too much on rails which I think limits the fun factor, not to mention almost completely killed the necessity for parties with skill programmable heroes (killing the social aspect almost completely). About the only time I play GW these days is when I delete a character and start over or play PvP - the early game is the only social part.

          Which always goes back to WoW - they did the world model correct but I wish they'd have a different content model, which is basically charge for content and a monthy service fee to even play (which I call the ISP model), which to be honest is sustainable for that game and maybe a couple of other A list titles, but software as a service is easy to budget out (and fell to the budget axe at my house without me ever paying a service fee, as did Age of Conan, which I paid for the box and played only until the initial subscription expired) so most games that are not in this top tier are doomed to failure if they use that model.

          The rest have to do something different if they want to succeed, whether that be micro payments or using a different model such as quarterly or yearly fees. The micro payment model tends to work better in Asia than the US because they tend to do everything around micro payments, including gaming time (in cafes). In the US I think the magazine model works better - charge a fixed fee for the game and a fixed fee for content updates, however, an in-game store or real-world trading auction house could be very profitable if done correctly (i.e. the auction house takes 10-20%, just like in the real world).

    2. Re:It is doomed by Malevolent+Tester · · Score: 3, Funny

      My biggest complaint about Tabula Rasa was that it was so generic. When I got into the beta, from all the material and previews I'd read, I was expecting something like WW2 Online (but good) against an intelligent, dynamic AI army.

      Instead I played WoW with crappy pseudo-FPS controls. About the only innovative feature was the cloning, and even the appeal of that was diminished by the near-Korean levels of grinding the game required.

      --
      If you haven't made a developer cry, you've wasted a day.
    3. Re:It is doomed by EvilIdler · · Score: 1

      WAR battlegrounds, or scenarios as they call them, are more designed around DAoC battlegrounds, which are what WoW is imitating, badly.

      Not just a stab at WoW (but it's all that and more!), but DAoC was first with functional PvP.

    4. Re:It is doomed by Lemmy+Caution · · Score: 1

      Oh God, no. PVP in MMOs goes back to Diablo, Ultima and Everquest, and even the AOL version of Neverwinter Nights. DAoC is a latecomer to that party.

    5. Re:It is doomed by IchNiSan · · Score: 2, Informative
      You missed a word.

      functional PvP

      PVP, or rather, RVR(realm vs realm) was worlds better than anything that had come before it in terms of PVP. In fact, it made PVP more accessible to a larger part of the audience, which made for more varied encounters, which were more fun. Instead of Joe the Newbie, saying oh, what is this PVP stuff, I think I will go che.....

      Dead!

    6. Re:It is doomed by narkosys · · Score: 1

      gods...haven't played DAoC in ages but i agree that their battlegrounds where great (siege engines ftw!) but as for WoW they took thier battlegrounds straight from Team Fortress during the old quake days. Warsong Gulch is 2fort5 without the underground river passage and AB is Zones to a T. not sure where AV and Eye of the storm came from but those may be from DAoC. but like i sais. i have not played Dark Age for eons.

      --
      seems to have misplaced his .sig
    7. Re:It is doomed by Anonymous Coward · · Score: 0

      There also wasn't any explanation of PvP. In Wow you have Allianace and Horde, two logical enemies and you get to fight each other. In TR, despite the fact that everyone is supposed to be on the same side fighting a common enemy, guilds can declare war on each other and fight.

    8. Re:It is doomed by Starayo · · Score: 2, Insightful

      I couldn't stand PvP in WoW. It was a boring, repetitive grind full of idiots, moreso than the PvE content which I did not tire of so quickly, and arena was even worse (and I did well!). WAR's PvP may share some of the same mechanics but the experience as a whole is incredibly better. You couldn't pay me to go back to playing WoW's battlegrounds. I find the claim that they have "raised the bar" to be wholly inaccurate, if anything they've set the progress of MMO PvP back to the stoneage.

      WAR is supposed to be about the open RvR but of course since players are too impatient that doesn't happen in the lower tiers like it did in beta when levelling didn't matter as much as fun... :(

      --
      Ezekiel 23:20
    9. Re:It is doomed by symbolic · · Score: 1

      I haven't played every online game out there, but I have played a few - including WoW, Lineage ][, PlanetSide, and some others. I like Tabula Rasa, and I'll be dismayed if they call it quits. It has a nice balance of a lot of things, including the level of effort required to level. Although you can rally groups to do instances, they aren't so difficult that you have to. There are some nice touches - the sense of humor of the announcer at one of the main bases, mobs that actually look like they occupy their own world (they're often seen fighting with other mobs), and lots of other stuff. I'll miss it if they have to shut it down.

  13. Consequentially? by Anonymous Coward · · Score: 0

    s/consequentially/subsequently/

  14. Moving back to Britannia ? by Anonymous Coward · · Score: 0

    Where is this this bloody red moongate ?

  15. The King is Dead... by Daswolfen · · Score: 1

    ... Long live the King!

    Thank you for everything. The Ultima series over the years has brought me countless joy(and a bit of sorrow as well). Good luck in all that you do, Lord British.

    --
    Don't rush me, Sonny. You rush a miracle man, you get rotten miracles.
    1. Re:The King is Dead... by Anonymous Coward · · Score: 2, Interesting

      That name - Lord British - makes me cringe every time I hear it. General British is slightly better, but not much.

      As a rule of thumb, consider that pretty much every person who could be considered British does not think of themselves as such - we're English, Scots, Welsh, Northern Irish, Cornish, Manx, and so on. Only someone not from here would call themselves something like that.

    2. Re:The King is Dead... by Anonymous Coward · · Score: 2, Informative
      Only someone not from here would call themselves something like that.

      Despite being raised in the US and sounding American, Richard Garriot was born in Cambridge, England. He also did not give himself that name, it was given to him by others who thought he had British mannerisms.

    3. Re:The King is Dead... by Anonymous Coward · · Score: 0

      Exactly. Very perceptive of you.

  16. Will he by hcdejong · · Score: 1

    go and live in a monastery?

    1. Re:Will he by Megane · · Score: 1

      He's been building it for a few years now. I've driven by it on City Park Road every now and then and it's looking something like this.

      --
      #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  17. EA by Enderandrew · · Score: 1

    Garriott should buy back the rights to Ultima single player games and develop remakes of the Ultima series.

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
  18. This is another name for... by tkrotchko · · Score: 1

    The Total Perspective Vortex

    http://en.wikipedia.org/wiki/Heart_of_Gold_(spaceship)#Total_Perspective_Vortex

    Think of what it does. From the book:

    "When you are put into the Vortex you are given just one momentary glimpse of the entire unimaginable infinity of creation, and somewhere in it a tiny little mark, a microscopic dot on a microscopic dot, which says, "You are here."

    Which is like putting someone in a space ship, have them look back at the earth, and understand how small earth is, and how small each of us are compared with the earth.

    --
    You were mistaken. Which is odd, since memory shouldn't be a problem for you
    1. Re:This is another name for... by jez9999 · · Score: 1

      Why bother with a space ship? All children, whilst being taught about religion, should be supplied with a copy of Celestia, and made to slow zoom out until they're able to see the Milky Way and Andromeda, to get some sense of perspective.

    2. Re:This is another name for... by Cowmonaut · · Score: 1

      Fun program, but it isn't the same. There is just something about really seeing something in person that photographs and simulations just can't capture.

  19. Left the company or has been fired? by Anonymous Coward · · Score: 0

    Just wondering...

    1. Re:Left the company or has been fired? by Austerity+Empowers · · Score: 1

      Playing TR beta, I never really got the feeling he was involved beyond them using his name left and right.

    2. Re:Left the company or has been fired? by ivan256 · · Score: 1

      I was wondering the same thing... How long would it take for them to fire him for not showing up... It may be a while before they figure out how to get that big head of his out the door of the Soyuz.

  20. uh oh.... by butterflysrage · · Score: 1

    who wants to bet he is going to start screwing up WoW next?

    --
    the preceding post was not spell checked... suck it.
    1. Re:uh oh.... by Anonymous Coward · · Score: 0

      Don't worry Blizzard are way too sensible to let that idiot anywhere near their games.

      They are aren't they?

      *gulp*

    2. Re:uh oh.... by butterflysrage · · Score: 1

      they haired Kalgan and Ghostcrawler.....

      --
      the preceding post was not spell checked... suck it.
  21. Re:Maternity Leave or alien invasion!? by MindKata · · Score: 3, Funny

    "He needs to care for the alien fetus growing inside his stomach."

    Maybe aliens have already replaced him with a replica? ... so he can help start the alien space invasion!... oh no!... This would also explain his sudden career change and it would also explain John Carmack's move into Aerospace!... see it explains a lot! ... they are both aliens!

    Maybe the Armadillo's are behind it!
    http://en.wikipedia.org/wiki/Armadillo_Aerospace

    Then again, maybe we have both had too much coffee today. :)

    --
    There are 10 kinds of people in the world... those who understand binary and those who don't.
  22. Space Ace by Ioldanach · · Score: 2, Funny

    Now that he's a Space Ace he has to rescue a princess he goes time travelling. He's just cleaning up some loose ends first.

  23. Uhhhh by Sycraft-fu · · Score: 1

    MMOs have a shelf life? Really? Since when? Thus far, I'm not aware of ANY MMOs failing. Hellgate London probably will, but it'll be the first. Ultima Online, Everquest and the like are STILL online. Not just online, under active development. A new UO expansion was released in 2007, and there's another slated for 2009.

    Thus far, it seems MMOs just keep going and going. They peak and then player count drops off, but it doesn't fall to zero it levels off and you just keep running. Even MMOs that were fucking disasters on launch, like EVE Online and Shadowbane are still running.

    I'm not seeing this "shelf life" you are talking about. Ultima Online is now over a decade old. That's some staying power.

    1. Re:Uhhhh by HBI · · Score: 3, Informative

      If your numbers of players are declining, your product is in a death spiral, even if it takes 10 years to drop to something equating to nil. If you are not doing well financially now, having fewer players - meaning less cash coming in - means you can afford to develop less and have even less chance of turning things around. And there are several MMOs that have closed down.

      http://www.mmogchart.com/charts/ - have fun checking it out.

      --
      HBI's Law: Frequency of calling others Nazis is directly correlated with the likelihood of the accuser being Communist.
    2. Re:Uhhhh by Anonymous Coward · · Score: 0

      Auto Assault, another MMO by NC Soft was shut down after a very short time.

    3. Re:Uhhhh by Anonymous Coward · · Score: 0

      Asheron's Call 2 shut down after a few months. (Incidentally, AC 1 is still going)

    4. Re:Uhhhh by Dutch+Gun · · Score: 1

      Thus far, I'm not aware of ANY MMOs failing. Hellgate London probably will, but it'll be the first.

      Auto Assault
      Sims Online
      Space and Beyond
      Motor City Online
      Asheron's Call 2

      Hellgate will certainly not be the first if it shuts down completely.

      --
      Irony: Agile development has too much intertia to be abandoned now.
    5. Re:Uhhhh by hansamurai · · Score: 1

      There have been plenty of MMOs that have shut down, none of them really major though, except maybe Sims Online (though it was never that popular, just had the brand power that people expected more out of it).

    6. Re:Uhhhh by Sycraft-fu · · Score: 1

      You have kind of an odd definition of "death spiral".

      Regardless, only thing that matters is are you bringing in enough cash to cover operations, and then make a profit? If so, your game is still a success. While everyone would love to be the biggest/best you don't have to be #1 to be successful. While 50,000-100,000 subscribers isn't impressive compared to WoW, it is still a respectable amount of people and enough to have a profitable business.

  24. 'The Man Who Sold the Moon'? by Xadnem · · Score: 1

    Ever since I read Heinlein's 'Man Who Sold the Moon' I've hoped we'd see an entrepreneur take on the role of 'D.D. Harriman'. Lord British would be a good fit. Hopefully the perspective he gained from his space trip is outbound rather than Earth related.

  25. "General" British? Did I miss something? by mark-t · · Score: 2, Interesting

    [NT]

  26. Did he... by naz404 · · Score: 2, Funny

    did he have Martian Dreams after his Ascension? Is he going to have an Exodus?

  27. Re:Maternity Leave or alien invasion!? by dkf · · Score: 1

    Then again, maybe we have both had too much coffee today. :)

    DDDDDDdoooonnn'nn'ttt bbeee sssiilllllllyyyy! Nnnnnoo sssssuuccchh tttthhhinngggg!!!!

    --
    "Little does he know, but there is no 'I' in 'Idiot'!"
  28. Now he can get back to... by HerculesMO · · Score: 1

    Making games that don't suck.

    Oh wait... that hasn't been since Ultima Online, pre-UO:R. It was all downhill from there.

    --
    The price is always right if someone else is paying.
  29. Contrary results by cvd6262 · · Score: 1

    This actually is a phenomenon known as the overview effect. Space travelers often report a transcendental sense of connectedness.

    Interesting that this is in almost total opposition to the Total Perspective Vortex.

    --

    I'd rather have someone respond than be modded up.

  30. Re:Maternity Leave or alien invasion!? by megamerican · · Score: 1

    Or perhaps you've been watching the X-Files recently.

    I wouldn't be too worried about Armadillo Aerospace, at least yet. If the name changes to Union Aerospace Corporation or Roush, then it may be time to worry.

    --
    If you have something that you dont want anyone to know, maybe you shouldnt be doing it in the first place -Eric Schmidt
  31. Re:Maternity Leave or alien invasion!? by Chris+Burke · · Score: 1

    Maybe aliens have already replaced him with a replica? ... so he can help start the alien space invasion!... oh no!... This would also explain his sudden career change and it would also explain John Carmack's move into Aerospace!... see it explains a lot! ... they are both aliens!

    Maybe the Armadillo's are behind it!

    No way, man. Garriot was possessed by an alien when he went up to the ISS (it's occupied entirely by aliens now). Carmack is still human, he's one of the few who knows the truth and is trying to boot-strap a space-militia to fight off the invasion!

    --

    The enemies of Democracy are
  32. *poof* by curtisk · · Score: 2, Funny

    All that was heard was Garriott's voice booming "Kal Ort Por" and a following puff of smoke.

    --

    Sehr geehrter Toilettenbenutzer!

  33. Re:"General" British? Did I miss something? by Anonymous Coward · · Score: 1, Informative

    That's his name in Tabula Rasa.

  34. The joke you missed called by NotWorkSafe · · Score: 1

    the message it left you was "Woosh!"

    --
    There is no theory of evolution. Just a list of animals Chuck Norris allows to live.
  35. makes sense by heroine · · Score: 1

    Software executives R moving to aerospace in droves. Once cashing in on their employees success, they almost never reinvest in the business which made their money.

     

  36. Word on the street: Ohana by Anonymous Coward · · Score: 0

    The rumor is he's going to start a new Linux distro called Ohana!

  37. Another purpose? by Sophira · · Score: 1

    Apparently motivated by his recent trip into space, perhaps he has found a higher purpose while orbiting so high above the earth. o/~ far beneath the ship the world is mourning they don't realize he's alive no one understands but Major Tom sees now the life commands this is my home I'm coming home o/~

    1. Re:Another purpose? by Sophira · · Score: 1

      Yep, it was right, I should have used the preview button. That was meant to read:

      Apparently motivated by his recent trip into space, perhaps he has found a higher purpose while orbiting so high above the earth.

      o/~ far beneath the ship
      the world is mourning
      they don't realize
      he's alive
      no one understands
      but Major Tom sees
      now the life commands
      this is my home
      I'm coming home o/~

  38. Ego? by Sentry21 · · Score: 1

    Maybe when he realized that you could see his ego from space he decided that his work was complete?

  39. King of online games? I think not. by CountBrass · · Score: 3, Insightful

    He didn't produce the first, the most successful or even a particularly good online game: so why would he be "king"?

    --
    Bad analogies are like waxing a monkey with a rainbow.
    1. Re:King of online games? I think not. by Barny · · Score: 1

      Ok, not king, but he can be emperor, since some watery tart threw a scimitar at him.

      --
      ...
      /me sighs
    2. Re:King of online games? I think not. by Anonymous Coward · · Score: 0

      It appears that once Lord British hit the stars he was anointed King. Of what is uncertain, but King British sounds better than Richard "Big Dick" Garriott.

    3. Re:King of online games? I think not. by Michael+Snoswell · · Score: 1

      I think Richard has a sentimental position of favour in many people's minds. I have money fond memories of playing Ultima 1-4 on the AppleII back in the early 80s and then Ultima Online was the largest and most populated (and profitable) MMORPG for many year in the late 90s. There were other online games but none as enduring or with as many userds as UO. I used to love sifting through te source code that came with those early Ultima games to see how they were done (in AppleBasic and 6502 Assembler).

      --
      pithy comment
    4. Re:King of online games? I think not. by KlausBreuer · · Score: 1

      Simple: he played the king in the Ultima Series. Thus he's called The King ;)

      --
      Free PC version of ChipWits at http://www.breueronline.de/klaus/chipwits/
    5. Re:King of online games? I think not. by shutdown+-p+now · · Score: 1

      He didn't produce the first, the most successful or even a particularly good online game

      Er... ever heard of "Ultima Online"? You know, the game that essentially defined the MMORPG genre as we know it today.

    6. Re:King of online games? I think not. by Ninwa · · Score: 1

      Obviously you're aware that he conceptualized the first massively popular online RPG, Ultima Online. It was that game which made MMO's penetrate the mainstream gamers conscience. While there were plenty before him (Merdian 59 for example), preceding Everquest, Ultima Online was the first of its kind.

  40. Re:Huh? King? by Mister+Whirly · · Score: 2, Informative

    I hate to break it to you, but computer games were being made before 3 years ago. If you were a gamer in the 80s, you KNOW that Garriot is indeed a king. Ever heard of the Ultima series?
    If you were gaming in the 80s you are either -
    A) trolling hard
    B)living in an ignorant state of denial
    C)lying
    about the "washed up has-been" crap.

    --
    "But this one goes to 11!"
  41. Re:Maternity Leave or alien invasion!? by elrous0 · · Score: 1

    Actually, we're all aliens now. You're the last human left who we've not infected. And, until you posted this message and we got your IP address, we had no idea where you were. Just stay there and wait. It will be easier that way, trust us.

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  42. Re:Huh? King? by Anonymous Coward · · Score: 0

    Looks like somebody completely missed the connection with online games.

  43. Mod parent up! by Anonymous Coward · · Score: 0

    nt

  44. King? Not exactly... by Anonymous Coward · · Score: 0

    He's not a king!

    He was Lord British. Not King British.

  45. Re:Huh? King? by geekoid · · Score: 1

    No, Garriot is no longer the king. Sorry, to maintain the status of King in the arena, you need to keep innovating and creating new stuff.

    And yes, I've been gaming for as long as people have been able to game electronically in their home.

    I enjoyed his series, although I felt some of the ultima where way over hyped*. Ultima online was cool, for a while but The lag and getting jumped changing 'zones' got tedious.

    *Geeks over hyping something? The deuce you say!

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  46. Re:"General" British? Did I miss something? by Anonymous Coward · · Score: 0

    Actually, you did. General British is the persona Garriott adopted for Tabula Rasa. Similar sounding enough to Lord British for it to be recognised by the fans, modern enough for it to make sense in a sci-fi setting without sounding anachronistic.

  47. Re:Huh? King? by Anonymous Coward · · Score: 0

    No, you just need someone to dethrone you. Ultima IV is still the pinnacle of FRPG. Therefore, Garriott is still "King".

  48. Re:Huh? King? by Anonymous Coward · · Score: 0

    Did you give up playing computer RPGs in the late 80's or early 90's? I can't imagine any other reason why you would claim Ultima 4 as the pinnacle of that genre. And even if one were too accept that claim, it makes Garriott, at best, the king of FRPG's. That's a far cry from the "king of online games" that the article claims. And frankly, even if I believed Ultima 4 to be the best FRPG, I would not give Garriott the title of king of FRPGs. He was dethroned when he willingly left the genre for shoddy sci-fi MMORPGs.

  49. The aliens have his mind now by CHRONOSS2008 · · Score: 0

    The aliens have his mind now, so he will do as they bid. This is what happens to all the top people, the aliens get em and suck out there ability to have will power against them.

    Illuminati forever..............

  50. This is a Gaming god! by JobsTAXI · · Score: 1

    He paved the way for how MMOs are to be now. Sad news, although Tabula Rasa was deadpool! Btw Check out http://www.jobstaxi.com/ New Jobs. Nixon Inc.. oDesk. Rockstar New England. FixYa. Snap. Gorilla Nation.

  51. But he has the distinction of being... by patio11 · · Score: 1

    ...the only video game developer who can truthfully say "My worst day was when I got killed by an exploiting terrorist".

    Ironically, "exploiting terrorists" encapsulates all that was awesome and frustrating about UO in a compact two-word phrase.

  52. Re:Huh? King? by whorfin · · Score: 1

    As a fellow geezer, I hate to break it to you, but a fair portion of the population has never seen Ultima III, and even fewer know what M.U.L.E. is.

    The kids these days, nothing before Halo ever existed.

    --
    Laugh while you can, monkey-boy!
  53. Re:Huh? King? by Mister+Whirly · · Score: 1

    M.U.L.E.!!! Thanks for reminding me of that awesome game. I had to go fire up my Atari 800 emulator and play that for a bit!!

    --
    "But this one goes to 11!"