Oblong's g-speak Brings "Minority Report" Interface To Life
tracheopterix writes "Oblong Industries, a startup based in LA has unveiled g-speak, an operational version of the notable interface from Minority Report. One of Oblong's founders served as science and technology adviser for the film; the interface was an extension of his doctoral work at the MIT Media Lab. Oblong calls g-speak a 'spatial operating environment' and adds that 'the SOE's combination of gestural i/o, recombinant networking, and real-world pixels brings the first major step in computer interface since 1984.'" The video shown on Oblong's front page is an impressive demo.
Gorilla arm.
That is all I've got to say.
Check the jargon file if you don't understand this.
...but until it shows me the future I won't be *too* impressed.
Actually, I call that an extremely unimpressive demo. It is a lot of technology with little purpose. In that entire video, what are they doing? Just spinning a bunch of pictures around.
Without a compelling application that requires that interface, it's a just a big, expensive toy.
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I really don't want an interface where I have to gesticulate at a computer, while repeating words so the speech recognition engine picks them up correctly and moving cursors around with my eyeballs. Hell I don't even want 3D desktops and transparent windows - take all the damn effects away, and leave me with the folder metaphor, current UI for editing text and pictures, and a command line. These interfaces don't give me any new capabilities, and anything that requires more effort and doesn't empower the user is a waste of time. They aren't revolutionary - they're not even good sci-fi. They don't belong to the future, because the future will be built on interfaces that are MORE not less convenient and do actually give new capabilities. Good sci fi are things like the star trek communicator (not so different to today's mobile phone, or a walkie talkie of old, and were used to enable the characters).
These posts express my own personal views, not those of my employer
you mean to say, a startup centering around hi tech advances in visual interfaces.... can't afford to host their own demo? They have to go to the upscale HD version for YouTube to host the content?
Common. Get a real hosting account and a guy that knows how to embed JW to play your flash video.
Yawn... Another one of these. Why do I feel I read a /. article about "Minority Report interfaces" every week? And it would be interesting if we were talking about pre-cognitive interfaced etc. instead of the useless "do your best traffic officer impression" to move some videos around.
Yeah, IWTFV (didn't actually RTFA that came with it) and I guess it would be kind of cool for people who are not Real Geeks (TM). I especially enjoyed their "intuitive high bandwidth access to information" where they navigate this seemingly enormous 3D grid of what looks like boxes containing... the same japanese character! Yay, what a way to navigate through 2 bytes of info! Ok, maybe it is 1kb if the boxes were not identical, but there is no way to tell at a glance, as people who have tried to use lame 3D file managers would now. That scene also brought back fond cinematic memories... It's a Unix system! I know this!
Violence is the last refuge of the incompetent. Polar Scope Align for iOS
Oblong calls g-speak a 'spatial operating environment' and adds that 'the SOE's combination of gestural i/o, recombinant networking, and real-world pixels brings the first major step in computer interface since 1984.
I'm tired of hearing about all these things that will replace the mouse. The mouse will be replaced one day, but not until something comes out which is better, not merely cooler.
This minority report interface will tire your arms out in less than five minutes. I'm embarrased to admit it, but I use a computer for upwards of eight hours a day. Sometimes upwards of twelve.
The mouse is ideal in that your fingers have precision, the feel of pointing is natural, and crucially your hand, wrist, arm, are all more or less at rest throughout the process. Sure, you move them. But you don't hold them anywhere. It's a fundamentally different type of task from minority reporting, or wii-ing, or other stupid-but-cool flailing systems.
So no, I don't know what will replace the mouse. Something, eventually. If I knew what it was, I'd make a bloody fortune. But improving on the mouse will take a damn shot more work than making me say 'Wow', let alone 'meh'.
I want one! I will disagree with everyone here saying that it's useless. I'd trade the mouse, and pen tablet, and the joystick, and all the rest of those for this. Looks way more convinient - not to mention instinctive - to use. It's like a touchscreen but you don't have to leave greasy fingerprints all over. With this I could even actually draw on computer, while so far any attempts with mouse just ended up with wrist pain and frustration. And just moving the cursor, moving windows, anything... Oh, and games, this will send Wii to an antique museum.
I think Linux isn't better than Windows hence in the slashdot realm I'm a troll
I see this having huge potential in CAD & design applications. Spatial controllers for CAD I've found to leave much to be desired. Gestures and natural motion are a huge improvement. This paradigm of interface will all hinge on a killer app, sure the engineering has been done and from what I can tell it works, effectively, but there are so many brilliantly engineered ideas that are simply nothing more than that.
Implementing a Good(tm) product, and getting a market for it is a whole different story. I would expect to see this kind of thing first coming to market as a expensive niche product for CAD/VR visualation set ups, or perhaps being bundled with a game that supports it. Many of these new things never get off the ground, not at least until the price/performance ratio reaches a point it becomes compelling.
Anyone remember that direct mind controller thing from OCZ? No? This'll be forgotten too...
After logging in slashdot still does not take you back to the page you were on. It's been that way for 20 years.
Besides, I am still having hard time operating this mouse foot petal. It is so damn hard to get the selection of a word with my toes! Next thing you know, they'll design away my CD-RW coffee cup holder! I still miss my D parallel printer, what am I going to do with all the cheap cables I got at the discount bin at BestBuy!
Not everyone thought the mouse was a good input at first. This type of UI may have speed advantages as well as visualization advantages we may not completely see yet. CAD comes to mind here. But I suppose ASCII art CAD is enough for some people :)
Show me speed advantages (without significant disadvantages in other areas) and I'll be pleased to accept change. In the meantime my office is enough of a nightmare without people gesticulating and yelling at their computers like Italian villagers.
I think speed advantages in CAD are more likely to come from more intuitive tools in the software. Right now doing anything in a CAD/CAM package or 3D Modeller requires specialized training. Whereas I could teach someone to edit (ie. touch up) a photo, or teach them to to use a word processor for something basic.in minutes.
These posts express my own personal views, not those of my employer
It is not just a gimmick - they have worked on the gestural language as well as translation software, and it works well. The glove is a bit of a bummer, but it is just a passive glove with spots the system can read. They already have clients, yes big data sets of SHARED computing environments, something that is being overlooked. But it will be quite some time before we have it on our laptops, probably on our TVs before that. And, yes, it will be a better UI than the mouse or accelerometers or voice for many things. But the future is a mixed environment not one single solutions.
I can't imagine a less efficient way to get any actual work done :-(
Apart from the arm strain, I think that saying, "if open-parenthesis p-underscore-temp-var-x-y-z-b-b-q close-parenthesis newline open-curly-brace newline temp-var-x-y-z-b-b-q equals asterisk p-underscore-temp-var-x-y-z-b-b-q semicolon newline close-curly-brace newline", more than, say, once, would engender homicidal rage.
Why would anyone engrave "Elbereth"?
OK, maybe this is the wave of the future. I will not say it isn't - but that promo didn't sell it. It looked like what they claim to be - based on a Hollywood custom script. I want to see how I would use this in the real world - I'm not going to be standing around and moving those text blocks around, nor did I really see why having that matrix of Asian language characters (I don't know which language - I can't read any of them) in that grid would help someone deal with the massive amount of letters anyway. It seems to me since most of them are based on pen strokes that that the arrangement is - hmm - only made to be visual appealing to westerners (which I am one of).
I had used an SGI CAVE a few years back for a few different things (well, others in the group I worked with wrote the stuff - I played with it simply because it was neat) and I see many similarities. Given that products history I do not see that as a Good Thing for them. In fact they seem to be a good 5-10 years behind the curve - the last time I used one was five years ago and they were already doing all this nice stuff from what I can see.
It was really good for things that were meant to be visual. For instance they had this really neat data set of a human (some convict that donated their body to science) and you could interact with a 3-dimensional representation of them. Their body "displayed" (or rather appeared too) in the center of the CAVE and then you could select (using a wand that the system kept tract of it's position in the room) a "window" and move/drag it around and see just that slice of the body in a high amount of detail. You could lock that and have as many 2-d slices going through the body as you want.
They also had a car wreck that you could do a similar thing - but you watched the "slice" as the wreck happened in real time. They actually crashed a car to get the data.
There were also quite a number of specialized tasks that benefited from it and I still run into some today.
But, other than that we pretty much played quake on it. Why? Well most data doesn't really need that type of visual representation. Our current screens work quite well and you are simply adding overhead for the heck of it. Even for those that the system worked well for they still did OK on a normal screen. A large monitor costs a few thousand, these systems cost a few hundred thousand. Well, you should get the picture there (and knowing that I worked in a govt research lab at the time should tell you why no one cared that it was a few hundred thousand more).
This system has the 3-d input but not the nice 3-d output that the SGI systems had so I can't see it working any better - it is just as specialized hardware intensive and I bet just as expensive. Even if it isn't - is the increased productivity for those specialized application going to be worth the cost? I also bet not.
You will note that even a group that has quite a bit of experience making true Hollywood scenes couldn't come up with better. Perfect for massive data - uh huh - and what did that wonderful things you show of arcs moving around *really* give you? You mean where you put a circle over one of the other circles and it turned yellow?
Is there *any* reason whatsoever that the majority of that could not be accomplished with a mouse and a large LCD? Nope - so why purchase this? At least the pretty much failed SGI stuff had the whole 3-d output to go with it - and trust me, there is no experience in the world like playing quake in a fully 3-d environment that you are freaking standing in the middle of and the virtual gun actually is being held by your hand. But then - how many are going to pay 250k for that?
This type of thing is so 1990's and dot com - ten years ago these guys would have been flush with cash from countless venture capitalist. Heck, their video even screams late 90's and early 00's. As is they better really be able to back up the claims they make to even have a shot at it, let alone be truly successful. I didn't particularly see anyt
------- Sorry about the spelling, I suffer from two problems. Dyslexia makes it difficult to spell well, lazy makes it
I don't forsee this technology being used on personal home computers in the near future.
Where I do anticipate (and look forward to) seeing it is for interactive public displays. It would be a very cool interface to have for a 3d map and directory in a mall or an informative display at a museum or aquarium.
As for home use, it could be used for family gatherings and birthday/wedding parties. Set it up with your DJ software and photos, then let your guests check out photos, pick out music to play, etc.
Most wedding parties, etc have a slideshow going on, why not let your guests upload photos as they take them, add them to the slideshow, maybe browse through them manually, change the background music, etc. It could make for a very entertaining and rewarding device to have for such occasions, even if you just rented them out.
Actually, that idea first appeared in film in Johnny Mnemonic.
Autodesk put considerable effort into virtual reality in the late 1980s and early 1990s. The hope was that it would make it easier to design 3D objects. It didn't. The fundamental problem is that positioning your hands precisely in free space by eye, not touch, is slow and inaccurate. It looks really cool, but it's like trying to do precision work wearing mittens. Humans are much more precise when they have a surface to work against.
It's not a technology problem.
How's the comic offtopic?
Back in my school days, one form of _punishment_ was being made to hold your hands up or out for many minutes. Imagine if you had to keep your arms extended for so long - talk about asking for a new set of RSI problems.
The full 3-D gesture stuff is overrated.
What would help me a lot more is the ability to quickly switch to a particular window in mind:
http://bugs.kde.org/show_bug.cgi?id=121349
Even if you don't have all your windows maximized, it would save a fair bit of time. Alt-Tab only works well if you are switching between two windows.
You can kind of do this on the Linux/BSD console but it's more limited. I'm looking for something like the text console but for the GUI and where you get to pick your "working set" of 9 or so windows from as many windows you have open.
Search " minority"
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Correct me, but are all these breathless announcements still vapourware?
I'm getting a bit tired of this bullshit. It was just a stunt, it looked cool but completely impractical. And it's not like "Minority Report" (2002) actually invented the idea, even in the movies. Off the top of my head, same concept was used in "Johnny Mnemonic" (1995), Disclosure (1994), "Hitchhiker's Guide" (1978 (radio version)).
Using datagloves, I did quite a bit of work in 1993 to see how the sort of UIs that we see in the Minority Report could work.
It turns out that there are 2 issues to overcome:
- Fatigue: the gesture vocabulary had to consist only of short sequences.
- "immersion syndrome": whatever I do can be interpreted against my will.
By designing the gesture vocabulary so that it would require alternating tense postures and relaxed aiming gestures, it was possible to overcome those issues in a pretty satisfactory way. Tension is particularly important, as it conveys intention: if you stress "Go There", people (and machines) can detect the fact that you want something to happen, as compared to using a monocord voice.
see Charade: Remote Control Of Objects Using Free-Hand Gestures published in Communications of the ACM in 1994 for more details.
-- ... now all you had to do was wave your hand in the general direction of the components and hope. It saved a lot of muscular expenditure of course, but meant you had to stay infuriatingly still if you wanted to keep listening to the same programme. D. Adams, The hitchhiker's guide to the Galaxy, Chap. 2. 1979.
The machine was rather difficult to operate. For years, radios had been operated by means of pressing buttons and turning dials; then, as the technology became more sophisticated, the controls were made touch sensitive
Given that the new paradigm is "Reduce, reuse, recycle", how does a multiscreen, multi-projector, multi-everything system reduce my carbon footprint?
No, really, I'm curious.
Some days it's just not worth
chewing through my restraints.
Ignore the dorky gestures and focus on the 'real-world pixels' -- pixels that are aware of not only their coordinates on a digital surface, but also their coordinates in the room at large. This is the big leap forward here, not all the arm-waving. Try to see the whole, bud.