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Hacks Allowing Disabled Gamers To Play Guitar Hero

angrymilkman writes "Here are two interesting new approaches where researchers modified the popular Guitar Hero game so it can be played by gamers with disabilities. Air Guitar Hero modifies the Guitar Hero controller so someone without limbs can play it by using electrodes attached to the user's residual arm. Blind Hero is a mod for Frets on Fire that uses a haptic glove that can turn visual feedback into haptic feedback, allowing blind gamers to play Guitar Hero songs." There have been a variety of Guitar Hero hacks in the past, including a custom drum pad for playing the guitar part, using the plastic guitar as a real instrument, and rocking out with your bike, but it's nice to see some more serious modifications showing up.

94 comments

  1. Brainless by isBandGeek() · · Score: 5, Funny

    What about people like me, with no brains, you insensitive clod!

    1. Re:Brainless by kitofers · · Score: 0

      Yes, someone with a brain would at least attempt a "frist post" comment!

    2. Re:Brainless by dontmakemethink · · Score: 4, Insightful

      What about people like me, that can actually play guitar!! Do you realize how hard it is to ignore the music I know how to play and instead play Simon Says?

      --

      War as we knew it was obsolete
      Nothing could beat complete denial
      - Emily Haines
    3. Re:Brainless by travbrad · · Score: 5, Informative

      +1

      I tried guitar hero and there were notes to play that weren't even in the song, and notes in the song that you weren't required to play. That's was very strange for someone who actually plays guitar. I even chose the 2 songs I knew how to play on a guitar, and failed miserably on both of them in guitar hero.

      Oh, and that new Best Buy commercial I saw tonight was pretty funny too. The chick says something about "I've always wanted to be a musician". I was thinking, "well gee maybe you should ya know..learn to play an instrument, instead of playing videogames".

    4. Re:Brainless by Anonymous Coward · · Score: 0

      So you'll be wanting a hack for the PS3 version, then?

    5. Re:Brainless by jimicus · · Score: 1

      Video games can provide the illusion of guitar proficiency much more quickly and easily than learning to play properly.

      I'd love to play an instrument well but I have all the innate musical talent of a tom cat undergoing castration. I'd spend hours working and at the end of it might just about be able to pluck out "twinkle twinkle little star".

    6. Re:Brainless by Oktober+Sunset · · Score: 1

      Guitar Hero is already designed with brainless people in mind.

    7. Re:Brainless by hagardtroll · · Score: 1

      The corresponding proficiency of the musical lyricists of yore relative to the neo alternative citrus belching Tranya drinker doesn't really enter into the corresponding paradigm of manifested aural design.

    8. Re:Brainless by Raiden30 · · Score: 1

      Yes that is a problem for someone who is used to playing Guitar. Keep in mind however that this becomes MUCH less of a problem on harder difficulty levels

    9. Re:Brainless by MistrBlank · · Score: 1

      If you saw notes that you didn't hear, it was either: - likely the fact that the game designers decided to ignore the fact that you shouldn't be playing EVERY guitar, including bass at times, in the actual song. - The sync was off, which is a horrendous problem between the game and audio where the timing of a note can be as much as half a second or even a second in some displays. On most games you might not notice, to a tuned ear, you hear the lag. There's also a third option, I've noticed a lot of people pay too much attention to exactly timing the notes being played and frequently play too early or too late. Regardless, a controller is not a guitar and it's response is not going to be the same as a real guitar.

    10. Re:Brainless by MistrBlank · · Score: 1

      ALso.... I hate slashdot post editting screens that don't remind me I actually have to insert my own html tags for proper text breaks and I fail for preview.

      "If you saw notes that you didn't hear, it was either:

      - likely the fact that the game designers decided to ignore the fact that you shouldn't be playing EVERY guitar, including bass at times, in the actual song.

      - The sync was off, which is a horrendous problem between the game and audio where the timing of a note can be as much as half a second or even a second in some displays. On most games you might not notice, to a tuned ear, you hear the lag.

      There's also a third option, I've noticed a lot of people pay too much attention to exactly timing the notes being played and frequently play too early or too late.

      Regardless, a controller is not a guitar and it's response is not going to be the same as a real guitar."

    11. Re:Brainless by MistrBlank · · Score: 4, Insightful

      That's the point. Many people don't want to learn and/or are self conscious while trying to learn. A video game or simulation that makes it feel easy, while still emulating the motions and producing more pleasing results.

      Guitar Hero really is the next step in air guitaring... with a score.

    12. Re:Brainless by Cowmonaut · · Score: 4, Funny

      Whoa...

      Didn't realize Vorgon's came to Slashdot.

    13. Re:Brainless by PhattyMatty · · Score: 2, Interesting

      http://www.guitarrising.com/index.html Here's a version that lets you use a real guitar.

    14. Re:Brainless by Nazlfrag · · Score: 1

      While it seems difficult in reverse, it still might help someone before they are learning a true instrument. I'm sure that Guitar Hero & Rock Band do teach good finger coordination and decent timing skills and music can be simplified to a combo of good rhythm and a melody which usually requires decent finger coordination. Of course good music comes from the soul etc. but it does seem to teach basic techniques in a fun way. I would encourage those interested in playing an instrument to practise with it, especially the drum kits they have recently provided. Banging a stick is easily transposable to a proper kit.

    15. Re:Brainless by Gizzmonic · · Score: 1

      Rock Band does a better job of only putting in actual notes that are in the song.

      Although sometimes they will work in complex "chord changes" on expert that effectively make the song more difficult to play than on real guitar.

      Anyway, the point of Rock Band/Guitar Hero isn't to become a musician. The fun is in simulating the life of a Rock Star, with pretend instruments, pretend outfits, etc.

      --
      (-1, Raw and Uncut is the only way to read)
    16. Re:Brainless by fishbowl · · Score: 2, Funny

      >What about people like me, that can actually play guitar!!

      I just accept that I'm much better at guitar than at Guitar Hero, and let it go.

      On the other hand, I'm better at guitar than at air guitar, and that really bothers me.

      --
      -fb Everything not expressly forbidden is now mandatory.
    17. Re:Brainless by tlhIngan · · Score: 1

      While it seems difficult in reverse, it still might help someone before they are learning a true instrument. I'm sure that Guitar Hero & Rock Band do teach good finger coordination and decent timing skills and music can be simplified to a combo of good rhythm and a melody which usually requires decent finger coordination.

      I know a person who was learning to play an electric guitar (he was a restaurant owner, so I'd come in and hear him practics as I ordered my food). One day, I came in with GH2 and he asked about it, and he bought his own copy. Turned out he liked it because it helped fix several issues he was having with his hammer-ons/pull-offs and his strumming technique.

      No, Guitar Hero/Rock Band won't make you able to play an instrument, but it may help if you're not undergoing formal training in playing the instrument where technique is demonstrated.

    18. Re:Brainless by Phaedrus420 · · Score: 0

      I'd spend hours working and at the end of it might just about be able to pluck out "twinkle twinkle little star".

      That's pretty much how it works. Proficiency is not inborn. This is why it's called 'band class' in 6th grade, and 'wind ensemble' in high school. These things take time. If it is true that you would love to play an instrument, then I strongly encourage you to do so, but I've got no advice on getting started, having done so myself in said band class with a hand-me-down instrument. Guitar is, however, probably better suited to independent learning.

      --
      And what is good, Phaedrus, And what is not good... Need we ask anyone to tell us these things?
    19. Re:Brainless by gstoddart · · Score: 1

      Guitar Hero is already designed with brainless people in mind.

      Ummm ... Harmonix was a spinoff from the MIT Media Lab.

      Meaning, a bunch of very smart people got together and came up with some notions for "different" kinds of musical instruments and how to simplify it. I seem to recall lots of stuff they were doing whereby they could have a bunch of school kids play with a symphony with very little training.

      It's a simplified interface, it's not brainless.

      Me, I think making the musicality of it so easy and accessible is key to why the game is such a success. As a non-musician, I've learned more about what's actually happening in rock songs than I ever had any insight into. Heck, I've even learned to like some styles of music I've previously been averse to.

      Does this make me a musician? Nope. Is it something I find amusing to play with friends on a Friday night with some beers? Abso-fucking-lutely!!

      Cheers

      --
      Lost at C:>. Found at C.
  2. Guitar hero by Elektroschock · · Score: 0, Troll

    guitar hero, is it Free and open source software or does the brain get wired to non-free software? As far as I can see it is proprietary and no free alternative exists.

    Do you think that could be dangerous to the mental health of them? It does not feel good... Why would you want to run software connected to your brain where you cannot look at the source?

    1. Re:Guitar hero by Anonymous Coward · · Score: 0

      Frets on Fire is free software.

    2. Re:Guitar hero by iamwhoiamtoday · · Score: 2, Informative

      yeah, Frets on Fire is free, BUT the vast majority of the songs that people put into it... are pirated... so, it's much like Stepmania, only really useful with pirating.

    3. Re:Guitar hero by gaderael · · Score: 1

      Sure, some are pirated, but there are sites like FretsonFire.net and ScoreHero that show you how to create your own custom charts using ogg files that you have, using tools such as EOF (EOF tutorial), and Feedback (db) (Feedback tutorial).

      There are also links on those sites on how to customize the entire look of the game, how to get your Guitar Hero/Rockband instruments to work with Frets on Fire, and how to customize pretty much any part of the gameplay, if you so wish.

      ScoreHero also has tutorials on how to get your custom creations working with a modded console and Guitar Hero.

      --
      Anyone got a light for my sig?
    4. Re:Guitar hero by Lumpy · · Score: 1

      Vast abount of the "pirated songs" are also incredibly half arsed and sound like utter crap.

      I wish that a band in europe or asia would do some cover songs for FoF and make them sound decent and sell the packs. I'd pay $5.00 via paypal to a guy doing "shock the monkey" but with a very thick asian accent.

      Hell I'll pay for a bad garage band version, because most of the illegal FoF songs are incredibly crappy rips.

      --
      Do not look at laser with remaining good eye.
  3. Oblig. by pisto_grih · · Score: 0, Redundant

    I, for one, welcome our new deaf, dumb, blind and quadriplegic Rock overlords!

  4. Check the EULA for Guitar Hero 3 by Anonymous Coward · · Score: 3, Interesting

    Last time I checked, the EULA on the loading screen explicitly states that you are only licensed to use the software with an official Guitar Hero controller.

    I really like cool hacks like this, but I wonder how long it will be before someone starts to enforce it..?

    1. Re:Check the EULA for Guitar Hero 3 by joemod · · Score: 4, Interesting

      Maybe the EULA explicitly states that because Activision wants to stop 3rd companies from creating controllers for the game without getting a licence. 3rd companies can create unlicensed controllers but if users are not allowed to use them they are not going to buy them (at least that's the legal way). Anyway Activision may license controllers which are designed for impaired players free of charge or for very low fee.

    2. Re:Check the EULA for Guitar Hero 3 by meringuoid · · Score: 1
      Last time I checked, the EULA on the loading screen explicitly states that you are only licensed to use the software with an official Guitar Hero controller.

      Good luck to them enforcing that. The right that the publisher has that I do not is 'copyright' - the right to copy, plus associated rights regarding public performance and so forth. The idea behind an EULA is that in installing THE SOFTWARE You are creating a copy, and to do that You need a licence from Us. But here, when I use THE SOFTWARE I don't create a copy at all, I run direct from the disc (YMMV, dependent on your system).

      So I don't need a licence, because I'm doing nothing that would otherwise infringe the copyright holder's rights. I can do as I please with THE SOFTWARE as long as that's true: I can shove it up my arse if I like and they can't stop me. I only need a licence if my use of THE SOFTWARE would otherwise be a breach of copyright.

      --
      Real Daleks don't climb stairs - they level the building.
    3. Re:Check the EULA for Guitar Hero 3 by MikeDirnt69 · · Score: 1

      But if you own the console, the game and the controller, you can do whatever you want with them, don't you?

      --
      Am I eval()? - http://www.monst3r.com.br
    4. Re:Check the EULA for Guitar Hero 3 by Joebert · · Score: 1

      It's scheduled to happen right before the suit brought on over one of the various persons with disabilities laws.

      --
      Wanna fight ? Bend over, stick your head up your ass, and fight for air.
    5. Re:Check the EULA for Guitar Hero 3 by TimSSG · · Score: 1

      Is the EULA in braille? If not, I think the blind people have a clear out. Tim S

    6. Re:Check the EULA for Guitar Hero 3 by Registered+Coward+v2 · · Score: 1

      Last time I checked, the EULA on the loading screen explicitly states that you are only licensed to use the software with an official Guitar Hero controller.

      Good luck to them enforcing that. The right that the publisher has that I do not is 'copyright' - the right to copy, plus associated rights regarding public performance and so forth. The idea behind an EULA is that in installing THE SOFTWARE You are creating a copy, and to do that You need a licence from Us. But here, when I use THE SOFTWARE I don't create a copy at all, I run direct from the disc (YMMV, dependent on your system).

      So I don't need a licence, because I'm doing nothing that would otherwise infringe the copyright holder's rights. I can do as I please with THE SOFTWARE as long as that's true: I can shove it up my arse if I like and they can't stop me. I only need a licence if my use of THE SOFTWARE would otherwise be a breach of copyright.

      You have a rather odd view of copyright and license agreements. The EULA is a contract between you and the software vendor; separate from copyright. While the enforceability of EULA terms is open to debate, vendors can define conditions on the use of their software; you can agree and buy it or not agree and not buy it.

      Now, if Nintendo tried to enforce the EULA to stop disabled gamers from playing GH3, Nintendo would have a PR nightmare to contend with and is better off either ignoring the mod or working with developers to incorporate it into GH.

      --
      I'm a consultant - I convert gibberish into cash-flow.
    7. Re:Check the EULA for Guitar Hero 3 by meringuoid · · Score: 1
      The EULA is a contract between you and the software vendor; separate from copyright. While the enforceability of EULA terms is open to debate, vendors can define conditions on the use of their software; you can agree and buy it or not agree and not buy it.

      I don't buy the game from Activision. I buy it from HMV. I hand over some cash and they hand me a disc in a box. Contract for sale of goods fulfilled to the satisfaction of both parties. Nobody at HMV ever mentioned anything about separate contracts, and once they have my money I don't think HMV care whether I play the game with an official controller, an unofficial controller, psychic powers, or indeed whether I play the game at all instead of, say, setting fire to it.

      I don't see where I have any contract with Activision at all. Sure, something comes up on screen saying 'don't use this game with other controllers', but fuck 'em; as I see it, short of copyright violation I can do as I please.

      --
      Real Daleks don't climb stairs - they level the building.
    8. Re:Check the EULA for Guitar Hero 3 by Anonymous Coward · · Score: 0

      You have a rather odd view of copyright and license agreements. The EULA is a contract between you and the software vendor; separate from copyright.

      Sadly, so do the courts.

      A bot maker is guilty of vicarious copyright infringement thanks to an EULA.

    9. Re:Check the EULA for Guitar Hero 3 by LanMan04 · · Score: 1

      I really like cool hacks like this, but I wonder how long it will be before someone starts to enforce it..?

      Um, probably never?

      --
      With the first link, the chain is forged.
    10. Re:Check the EULA for Guitar Hero 3 by tepples · · Score: 1

      I don't see where I have any contract with Activision at all.

      One theory: The contract begins the moment your Wii begins to load and decrypt the disc. Discs for modern game consoles are encrypted, and decryption of a work encrypted by the copyright owner is an exclusive right of the copyright owner in the United States (home of Slashdot) since October 1998, when 17 USC 1201 became law as part of the Digital Millennium Copyright Act. Similar statutes implementing the WIPO Copyright Treaty have gone into effect in numerous other developed countries. As I understand it, nothing other than Activision's license gives you the right to decrypt the game from the disc.

      Another theory: Your contract with Activision begins the moment you add DLC to your game.

    11. Re:Check the EULA for Guitar Hero 3 by Registered+Coward+v2 · · Score: 1

      The EULA is a contract between you and the software vendor; separate from copyright. While the enforceability of EULA terms is open to debate, vendors can define conditions on the use of their software; you can agree and buy it or not agree and not buy it.

      I don't buy the game from Activision. I buy it from HMV. I hand over some cash and they hand me a disc in a box. Contract for sale of goods fulfilled to the satisfaction of both parties. Nobody at HMV ever mentioned anything about separate contracts, and once they have my money I don't think HMV care whether I play the game with an official controller, an unofficial controller, psychic powers, or indeed whether I play the game at all instead of, say, setting fire to it.

      However, HMV sold you the physical disk; which you own, and a license to the software on it; just as if you bought any other copyrighted material.

      Purchasing a copy does not give you the right to use it in ways not covered by the license agreement, assuming a court finds the license enforceable.

      I don't see where I have any contract with Activision at all. Sure, something comes up on screen saying 'don't use this game with other controllers', but fuck 'em; as I see it, short of copyright violation I can do as I please.

      You have agreed to Activision's license by using the software; and are bound by it as a result.

      I do not like shrink wrap licenses that don't allow you to either read the terms before you buy or return the software if you don't agree to them, nor do particularly like them in general; but if you use the software it means you agree to the terms.

      --
      I'm a consultant - I convert gibberish into cash-flow.
  5. Re:Another wonderful DARPA project by Anonymous Coward · · Score: 0

    Then the government can screw veterans and the disabled more easily, because they'd be the same group of people!

  6. Hmm... non-blind might benifit from haptic too by Anonymous Coward · · Score: 5, Interesting

    I ponder if the haptic glove would help dyspraxic people like me play Guitar Hero. My hand-eye co-ordination leaves something to be desired; thusly Guitar Hero is impossible for me to play.

    What if there's any other such devices to replace dual-stick console controlers. Things like the 360 or Playstation 2 & 3 controler cause no end of problems to me (movement being one stick, looking being the other, but since they're the same motor action I often mix them up).

    Anyone else out there stuck with the same problems?

    1. Re:Hmm... non-blind might benifit from haptic too by Cowmonaut · · Score: 1

      Probably not. I'd say a lot of people embrace 'mixing them up' to be honest.

      In a lot of console games its move move move, pray and spray, move move, spray some more. Even on games where you want some precision, like COD4, I just can't do that with those analog controllers and whenever I watch people they seem to do the same thing.

      Nothing with moving left while looking right and vice versa. I haven't yet met anyone that doesn't move both at the same time, though the directions don't necessarily match or mirror each other.

    2. Re:Hmm... non-blind might benifit from haptic too by RulerOf · · Score: 1

      Anyone else out there stuck with the same problems?

      I personally just don't bother trying. I've wanted to buy a console a few times, but every time I play a console-based FPS (which is unfortunately where the hottest console market is), I wish I could find the the button on the controller that will turn the gun around and allow me to shoot myself in the face because the input system is so horrible.

      That's not to say that the mouse and keyboard are God's greatest gift to FPS gamers, but at least they're not tools of Satan like console controllers are (I'm looking at you, dual-shock).

      --
      Boot Windows, Linux, and ESX over the network for free.
    3. Re:Hmm... non-blind might benifit from haptic too by tepples · · Score: 1

      Nothing with moving left while looking right and vice versa. I haven't yet met anyone that doesn't move both at the same time

      If nobody else knows how to move sideways by tilting the aim stick and move stick in opposite directions, that's your chance to play against them and beat them using your superior tactics. If you prefer co-op, sorry :-(

  7. Here's a great video of one of the hacks by SwabTheDeck · · Score: 2, Informative

    It really seems super-impractical, but I'm sure certain people will enjoy it if that's their only option. Check it out

    1. Re:Here's a great video of one of the hacks by Anonymous Coward · · Score: 0

      It seems to be a viral video by ad agency Droga5.

  8. The one true glove by greg1104 · · Score: 2, Funny

    I'm still waiting for the Nintendo Power Glove interface to the game

    1. Re:The one true glove by elrous0 · · Score: 1

      I love the Power Glove. It's so bad!

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  9. cool by Anonymous Coward · · Score: 0, Flamebait

    The pool of talentless do-nothing "hehe look at me I can pound on a piece of plastic" dim wits is being expanded. Repeat after me: Guitar Hero is for Morons. You wanna see what Guitar Hero should have been? Check out synthesiagame.com --- a game for real musicians. But then, it would be impossible for GH to be marketed to the legions of zero talent fat slobs playing video games for 10 hours a day if the "guitars" required anything close to musical skill.

    1. Re:cool by AndroidCat · · Score: 1

      After they managed the difficult task to allow people without talent to play, the project for people without limbs was just a spin-off...

      --
      One line blog. I hear that they're called Twitters now.
    2. Re:cool by meringuoid · · Score: 2, Funny
      The pool of talentless do-nothing "hehe look at me I can pound on a piece of plastic" dim wits is being expanded. Repeat after me: Guitar Hero is for Morons. You wanna see what Guitar Hero should have been? Check out synthesiagame.com --- a game for real musicians.

      I assume you made the same complaint about Call of Duty 4, and recommended something else as 'a game for real soldiers'?

      --
      Real Daleks don't climb stairs - they level the building.
    3. Re:cool by Anonymous Coward · · Score: 0

      Someone is not getting there daily dose of sex it seems. Or just lost a girl to a guitar hero player. Or is just envy because they are not cool.

  10. Re:NOT cool by Anonymous Coward · · Score: 0

    you closed source turd!

    lol, the captcha was 'rectify'...

  11. So when can we expect... by bobdotorg · · Score: 1

    ... a video game for blind people?

    Though an audio game might be pretty cool - something like wearing headphones while playing Battlezone with really loud tanks.

    Or maybe an audio only version of Leisure Suit Larry. Giggety.

    --
    __ Someday, but not this morning, I'll finally learn to use the preview button.
    1. Re:So when can we expect... by Ant+P. · · Score: 1

      It'd be nice if game makers actually paid attention to realistic sound effects, instead of just using that 800W gaming machine for rendering photorealistic raindrops with accurate physics over a canned loop of rain noises.
      The hardware to do decent 3D sound was there a decade ago, but Creative bought everyone out and left the end user with their shitty reverb effects.

  12. I can hear the commercial now... by bobdotorg · · Score: 1

    "That deaf, dumb and blind kid sure plays a mean guitar..." as Pinball Wizard plays in Guitar Hero.

    --
    __ Someday, but not this morning, I'll finally learn to use the preview button.
  13. what about pinball? by gEvil+(beta) · · Score: 2, Funny

    Why are these people playing Guitar Hero? I thought they were supposed to be good at pinball.

    --
    This guy's the limit!
    1. Re:what about pinball? by KingAlanI · · Score: 1

      Reference to the lyrics of "Pinball Wizard" by The Who, for those of you who don't get the comment above...

      --
      I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
  14. No Hard Mode?! by Austaph · · Score: 1

    "The design of the guitar makes it very hard to press the fifth button with the thumb. We cannot attach more than one pager to each finger, leaving us no options than only to use four buttons and having to ignore the dots on the fifth fret, this means you cannot play songs on the hard level." Uh... how hard could it be to interpret your thumb (or any other area of the body) as a 5th fret note? It doesn't mean you have to actually press it with your thumb, just stretch your little finger or slide your palm up. Geez.

  15. There are options by Anonymous Coward · · Score: 0

    The original guitar hero controller has 5 buttons which the player activates using only four fingers. The design of the guitar makes it very hard to press the fifth button with the thumb. We cannot attach more than one pager to each finger, leaving us no options than only to use four buttons and having to ignore the dots on the fifth fret, this means you cannot play songs on the hard level.

    I think that's almost insulting, or at least shortsighted. Just because a signal is sent to the fingers doesn't mean that you HAVE to use that finger. You could have a double pulse on the pinky or buzz the ring finger and the pinky to signal the 5th button.

    Cool idea though, I'd like to try it without the visual cues.

    1. Re:There are options by Alarindris · · Score: 1

      Thanks to the damn preview button what started off as a hateful rant was turned into a constructive comment and posted AC.

      I guess that's what you get.

  16. more hype for "Bike Hero", the viral marketing ad. by pangu · · Score: 1

    more hype for "Bike Hero", the viral marketing ad...
    http://kotaku.com/5095091/yes-bike-hero-was-viral-marketing?gh

  17. Re:more hype for "Bike Hero", the viral marketing by Drakkenmensch · · Score: 1

    Confirmed fake clip, indeed. Why would a bike not turn left and right when the handlebars are turned, for one? Also, if the guy on the bike is playing a guitar hero mod, then the section where he's turning his head right to look at his own reflection in a storefront is highly suspicious. It just screams of "hey look, I'm really really riding a bike and not just playing make-believe!"

  18. Air Guitar Hero? by overzero · · Score: 2, Interesting

    So people can now pretend to play a fake guitar?

    I know I should be snarky, but this is strangely appealing to me.

  19. What about... by akunkel · · Score: 0

    Electric Bass players. Is there anything we can do to help them play?

    1. Re:What about... by Arivia · · Score: 1

      Throw them off a cliff and see if they bounce off their beer bellies?

      --
      The role of the writer is not to say what we can all say, but what we are unable to say. -Anais Nin
  20. Military vs Commercial? by TinBromide · · Score: 1

    I have no problem with this article, really, but I had thought that the military prosthesis tech was trickling down to commercial grade devices. Its a little disappointing to think that even though a prosthetic arm with individual fingers is available and in use, if a civilian loses an arm in an accident, they'll never see it, except if they visit someone in a VA hospital... (The article mentions that the target audience is veterans because commercial devices only open/close the hand).

    I have no problem with giving a best attempt to restore quality of life for those who almost lost it all serving their country, but I'm just wondering how long the average joe will have to wait to get his hand on this tech.

    --
    Is it sad that I am more likely to recognize you and your posts by your sig than your name or UID?
  21. Politically incorrect.. by madbawa · · Score: 1

    s/Disabled/Differently Abled/g

    1. Re:Politically incorrect.. by Kozz · · Score: 1

      I've always thought that was a bit awkward, like someone saying, "I'm not handicapped, I'm handi-capable!". Do you make this suggestion because you're able-bodied but think it's the preferred term, or because you consider yourself to be "differently abled" and want others to use that term? This isn't a troll, I'm actually curious.

      --
      I only post comments when someone on the internet is wrong.
    2. Re:Politically incorrect.. by Notquitecajun · · Score: 1

      The terminology REALLY depends on who you're talking to. The one that I have recently come to find that many preferred is "person with a disability," which allows someone to not define themselves by their disability and uses it as a descriptor instead. (Props to Joni Erickson Tada and her Joni and Friends organization for the experiences and education.)

      And then you run across the blind population, many of which I've found completely embrace the term "blind" for ANY level of legal blindness and hate any other politically-correct descriptions. To prove my point, check out the National Federation of the Blind and American Council of the Blind, two programs run, administrated by, and founded by blind people.

    3. Re:Politically incorrect.. by Anonymous Coward · · Score: 0

      I don't have a slashdot account but I am involved in many disabled online communities including being the community manager for a women with disabilities group, and I can say without a doubt that we all hate differently abled.

  22. I don't have a brain either by elrous0 · · Score: 1

    as;ka;slk d;lewqd[-p3=02 r3099w3ew2 \=-0l;aksxm';'awledp323pri5hytou342sdc'm9

    --
    SJW: Someone who has run out of real oppression, and has to fake it.
  23. Cool! by Anonymous Coward · · Score: 0

    That's pretty cool. I also like the fact that 3rd party developers are making better controllers like the ION Audio Drum Rocker Rock Band 2 Drum Set which I believe is made by Alesis. The beauty part of it is that you can add the Alesis DM5 drum module and make it a real electronic drum set rather than just a video game controller.

  24. Arthritis or Carpal Tunnel by AioKits · · Score: 1

    I know this is a lil off topic, but...

    Does anyone have a suggestion for those who have one of the two? I would play one of the Guitar hero games from time to time in the past, but it recently just got too painful to continue playing the game more than a few minutes (read, maybe 3 minutes of playing) in. Fingers would burn, tops of hands would feel tingly and numb, all sorts of interesting stuff. Figured I would ask, couldn't hurt...

    --
    "Quote me as saying I was mis-quoted." -Groucho Marx
    1. Re:Arthritis or Carpal Tunnel by gstoddart · · Score: 1

      Does anyone have a suggestion for those who have one of the two?

      No direct personal experience with either, but you might be SOL.

      When I first started playing after 3-4 songs my hand was sore and I needed a break -- over time it became easier. It's hard on the hands for anyone who doesn't have those issues.

      Seems like it would be an action almost guaranteed to exacerbate those conditions.

      Cheers

      --
      Lost at C:>. Found at C.
  25. Analysis under both copyright and patent law by tepples · · Score: 1

    The right that the publisher has that I do not is 'copyright' [...] But here, when I use THE SOFTWARE I don't create a copy at all, I run direct from the disc

    Copyright: You don't run from the disc; you run from RAM. Statute (Title 17, United States Code, section 117, and foreign counterparts) grants you the right to make this copy into RAM, but if you download any DLC, you may waive your rights under this statute (per the bnetd case).

    Patent: Konami, the developer of Beatmania, owns patents on music games where each key is associated to a parallel track for note marks. Konami has recently sued the publishers of Guitar Hero and Rock Band to enforce these patents. U.S. patents include the exclusive rights to make, use, offer for sale, or sell the product. For consumer products, some of these exclusive rights are exhausted at the first sale, but again, DLC agreements might waive this exhaustion.

    Slashdot comments are not legal advice. If you plan to go into business, talk to a lawyer first.

  26. TreeLoot? by tepples · · Score: 1

    I wish that a band in europe or asia would do some cover songs for FoF and make them sound decent and sell the packs. I'd pay $5.00 via paypal to a guy doing "shock the monkey" but with a very thick asian accent.

    But would you pay someone to do Shock the Monkey and Win $20?

  27. Blind people have better sense of touch...really? by eib · · Score: 1

    This is only an interesting question raised during developing Blind Hero here at the University of Nevada, Reno. From the data we collected, we found blind users have better performance using haptic glove playing Guitar Hero. It was fun experience for sighted people playing Guitar Hero by staring at a black computer screen and purely relying on the sense of touch from the vibrating glove. This made us wonder do blind people truely have better sense of touch than us? More details can be found at this year's ACM SIGACCESS publication .

  28. GuitarHero isnt too shabby :) by Borg453b · · Score: 1

    Last christmas, my (younger) brother introduced me to guitarhero (3). he had hooked his PC up to our parents TV, while we were home for christmas. We started cooping, me on "keyboard" while he was using the Xbox controller that ships with the PC version.

    A couple of days later, i headed out and picked up my own copy - and we had loads of fun co-op'ing. One of the great aspects of cooperative play in GH3 is the level adjustments; I could have fun at easy, while he was kicking ass on Hard.



    I used to try to play the piano; took lessons as a kid and in my early teenage years. Poor coordination, difficult times with notes and the computer and friends probably killed it for me. Ill still dig out the synthesizer from time to time or play a few tunes on my parents piano, when i visit them, but I've yet to spend enough time on it.

    Sure, GH isnt playing music; but its interacting with it and i can tell that having progressed to expert, hand-hand and hand-eye coordination does improve, even for a past-30-year-old, like myself. Ive also found that ones ear gets more tuned to aspects of songs now, that you've focused on certain instruments.

    I'm still waiting for keyboard hero to come around, but ill be returning to GH3 from time to time.

    I prefer a modded GH to frets-atm; and I'm well aware that the GH3 PC port is a botch-job (especially when you attempt to play it on an older machine) - but using a mod, you can import new content and keep it alive.

    If you find yourself "air-guitarin'" led zep. or Guns'n Roses, why not put something tangible in your hand; even if it resembles something from FischerPrice (Lewd comments commence :P). Try GH, if you havent, and be warned that lower levels can be difficult because you fret a lot less than what's "present".

    P.s. The trouble with GH is you usually want to play it when you're drunk. Good luck with that.

    --

    - Mad, ingenous - they've both left you puzzled -
    1. Re:GuitarHero isnt too shabby :) by gstoddart · · Score: 1

      Sure, GH isnt playing music; but its interacting with it and i can tell that having progressed to expert, hand-hand and hand-eye coordination does improve, even for a past-30-year-old, like myself. Ive also found that ones ear gets more tuned to aspects of songs now, that you've focused on certain instruments.

      I have to agree with you on this one.

      One of the reasons I think that GH-style games are so popular is that you do get to interact with the music. It's fun, but, it also lets you learn a little more about what is actually happening in the music. I find myself saying "oh, wow, that was actually chords" or starting to understand the beat structure of some punk/metal stuff that I've always stayed away from.

      It's definitely made itself popular with people completely outside of the "normal" set of gamers. My brother and his wife have it, and it's not uncommon for them to have friends over and pull out GH. All of a sudden you get a bunch of people over 40 who are rocking out in the living room!!

      Ultimately, things like GH4 and RB which allow you to have four players really just expand the fact that it's a fun party game. If you have more people than instruments, then you spell off and chat with someone until someone needs a break!

      Cheers

      --
      Lost at C:>. Found at C.
  29. Re:Blind people have better sense of touch...reall by Anonymous Coward · · Score: 0

    That's really cool. Did you have to get special permission from the control makers/game makers to do this research? I think one of the previous comments said that the controller could only be used with official games according to the license.

  30. Well... by Anonymous Coward · · Score: 0

    Until they make an "Accordion Hero" I'm not interested.

    Just think about it, newbies can try their hand at an 48 bass and more experienced players can rock out and a 120-Bass one :)

    1. Re:Well... by Anonymous Coward · · Score: 0

      http://www.phobe.com/sfi/accordion.html

      Accordian Hero is oooooold...

  31. Its true by Anonymous Coward · · Score: 0

    Ya I really agree with you. Thanks for your post.

    Jack roberts

    Fast Social Bookmarking Company

  32. im disabled and i alrady hate the riaa by CHRONOSS2008 · · Score: 0

    why hten on gods green or soon to be warmer green earth would i want to pretend to be a musician

    ya lets grow up to sue your friends and neighbors
    YA
    good game indeed
    FAIL

  33. Bah... I need a hack, too by Hahnsoo · · Score: 1

    So I can play Dragonforce on Expert. Seriously, do I need to be on meth to play this? Someone link up my brain to the game, please! *grin*

  34. Try Rock Band by Trojan35 · · Score: 1

    Having played both, Rock Band is a lot closer to the real notes and feels a lot more natural than GH.

    That said, it ain't perfect. Most noticeably different is In Bloom.

  35. Re:Blind people have better sense of touch...reall by KingAlanI · · Score: 1

    Seems logical, that people would develop strengths in one or more of the other senses in response to losing one of the others. (subconsciously, I'd guess)

    IANADR (I am not a disability researcher)

    --
    I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
  36. Re:Blind people have better sense of touch...reall by eib · · Score: 1

    yeah, you are right. It does seem logical, since they are using other senses so much more often.

  37. Some don't need hacks by listenveryhard · · Score: 1

    I have two adopted South Korean cousins, both given up because of hand deformities- they have missing wrist and finger bones so neither have more than 6 fingers total. They're 14 and 11, and easily play and pass on Hard.

    They don't need no hacks, they're just that hardcore.