Street Fighter HD Remix Launches With Fan-Made Soundtrack
djpretzel writes "OC ReMix just released a free download of our official soundtrack to Capcom's Super Street Fighter II Turbo HD Remix game for the Xbox 360 and PlayStation 3 consoles. While video game companies have worked with fans in the past, HD Remix is the first major video game with a completely fan-made soundtrack. More than twenty gamers from around the world contributed remixes of the original Street Fighter games' music for inclusion in the updated game, in styles including jazz, hip-hop, reggaeton, spaghetti western, garage rock, big beat and electronica. MP3s and a torrent (also including FLAC) are available at OCReMix."
Personally, I'm holding out for Super Street Fighter II Turbo HD Imax YouTube Remix Extreme Deluxe Collectors Limited Edition. (But only after the first patch is released, because we all know that first versions suck.)
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Capcom really outdid the competition with this game. Taking an idea from a hardcore fan, David Sirlin (who produced Capcom Classics Collection and some other stuff for Capcom), to take Street Fighter 2 and update the game with 1080p graphics and new rebalanced moves was something the entire fighting game community wanted like crazy and no surprise the game has come out fantastically. This is easily a sleeper for best game of 2008 on any platform.
Capcom hired not just OCRemix to do the soundtrack, but they hired UDON Comics (guys who drew SF comics previously), and David Sirlin (a tournament level SF player) to oversee and rebalance the entire game, and they had fans play test the game constantly in local matches in California, and had a beta test for the 360 version to test the net code. And speaking of net code, Capcom consulted the creator of GGPO (a man who also help found the EVOLUTION Fighting Game tournaments) to smooth out the online component of ST:HD Remix. This was basically an all star effort of Street Fighter fans and Capcom to produce something that would appeal to the most rabid hardcore fighting game enthusiast.
Street Fighter came out in 1987 (SF2 in 1991)...and two decades later the brand is strong as ever because the hardcore fans kept the momentum alive all of these years. And Capcom recognized the overwhelming support from the hardcore faithful and geared the entire game (HD Remix) to the hardcore audience.
Put some major points on the board for Capcom this week, some other studios should be paying attention, in fact ALL studios should open their eyes up and start moving back to the hardcore fan.
Then you owe it to yourself to pick this up. The graphics are absolutely phenomenal; it's literally like playing an HD cartoon. All of the tweaks to update the game have resulted in a massively improved Street Fighter that still retains all of the fun of the old versions. Online play is phenomenally good; I see a tiny bit of stutter at the beginning of a match, and outside of that I might as well be placing my quarter next to the TV to signal that I've got next.
If you ever think you and your friends might want to sit down and play a few games of SF for old times' sake, then you should have this version. It's just that well done, and the price is very reasonable.
Just beware the online community: if you think you're good at Street Fighter, there are some people on there who will quickly set you right.
Here's hoping they include a PC version of this alongside the PC version of Street Fighter IV.
Like posts above, I think this whole thing is great. OCremix is a great community with a lot of talent.
Most people aren't thought about after they're gone. "I wonder where Rob got the plutonium" is better than most get.
The whocares tag really surprises me. Granted... I don't care about Street Fighter. But this - an industry behemoth like Capcom not just stealing fan work, but actually approaching them, and crediting them for it in a commercial game, is pretty awesome. This is the audio equivalent of Valve cooperating with the dudes who made Counter-Strike.
As someone who played SF2 religiously as a kid, I grew up and never played many of the later iterations of the series, nor have I watched all the Japanese anime series. Many of the characters I keep hearing about, I know nothing about.
Is there a good source to read up on the apparent Street Fighter canon?
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Am I the only one underwhelmed by this game?
The new "HD" graphics aren't THAT great. (They look more like cleaned-up 2xsupersai-scaled versions of the original, and...no new frames?) The game feels like it's locked on a high super-turbo mode. And is the sound MONO? (It only comes out of my center speaker.)
I still think NeoGeo had the best 2D fighting games, HD or no...
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B-but...those games don't rely on, scratch that, involve any grass-roots American community effort! How do you expect us slash-hippies to give a damn about such professional-quality projects with sprites that don't look like shiny, refried, Udon-grade plastic fanart?
In all seriousness, it's with a heavy heart as a former Capcom supporter that I have to admit - SSF2THDR and SF4 are clear and undeniable signs that Capcom's fighting spirit is dead and buried, with SNK et al. having paved over its grave to build their own monuments of tribute. I will continue to remember (and *play*) their greatest fighting games for as long as I can foresee, but I guess it's time to stop hoping that they will ever "get it" again. 1991-2001, you must NEVER forget.
UGH, painful to the ears, and that's not just nostalgia talking. Almost as bad as the original BOTA, but the lack of ridiculous lyrics spares it that dishonor. It's strange to think that real, self-identified fans of the game invested this level of effort and were pleased with the quality of this result. What isn't strange is that the crackhead amateurs at Capcom's USA office were ready and willing to slap the Capcom label on it.
Way to cheap out, Capcom USA. You never fail to meet expectations. You even exceed them sometimes. Now would you kindly close down already? TIA!
I was happy to hear they made this on XBLA, I never played SF2, so was excited to see what it was all about....but after downloading the Demo...Epic Fail, you cannot play it except local multiplayer. So what...Im supposed to get my Mom to play with me and use that to judge if the game is one I'd enjoy?
I don't know WTF they were thinking, but I cant throw $20 at every game that comes out, and no matter how much lots of people like it, I may not.
What kind of moron makes a demo you cant play?
I like all of these old 2D fighter ramkes. If they came out with a Marvel Vs. Capcom 3 I think everyone would want it. The new graphics are way better, most people probably havent played the SNES version in quite sometime so they dont remember how bad they can be. The game speed is increased but if it wasnt it wouldnt feel smooth. Grab this game, its cheap, and better then ever.
I never understood why people liked 2xSaI - to me, it does nothing but warp perfectly good sprites into shapeless blobs. It has somewhat acceptable results for sprites that are no more than 10-15 pixels in height, but I'd rather gouge my eyes out than see Street Fighter characters run through that mess.