I have to pin point one of the 9 optimal viewing angles within a small margin of error and never move? The inconvenience has simply shifted. Makes sense in the handheld world, but this seems a bit ridiculous.
I've got a fourth for you. They don't even let you own your save data. If you delete your account, you can say goodbye to everything you've ever done with OnLive.
Granted, they can also suspend your account for 6 months to preserve your data for a while, but the idea behind it is still insane.
Hmm... That would make sense I suppose, but it seems like a dumb policy if the people making suggestions have no knowledge of it. Then again, it would be a pain sorting through all that stuff and send a response to those who still actually need one.
What if you were to play around with the frets with your right hand and mod the controller out to replace the strum bar with two foot pedals? (A bit of a roundabout solution, but Its better than the other replies you've gotten...)
What I'd really like to see is the content of these letters that he's sent to Sony. Theres another article linked inside of this one about a guy who is blind and helps other blind people play commercial games through screen readers, surround sound, and menu guides. He's even gone so far as to send mail to developers and publishers to suggest how they might better help the blind.
That could be the key difference between these two. If this guy just sent a bunch of letters about how "OMGZ UR GAME ISH HARD FUR BLIND PEEPS" and then giggled to himself how they didn't respond to him, then he's just being an idiot trying to get some cash out of this. If Sony's been ignoring valid suggestions on how to help and giving him the silent treatment, then he might have a case.
You'd need like 4 of those wand things to do that... and figure out how to hold them all at once... Project NATAL is the only thing that'll be able to deliver that.;P
Its a win-lose situation.
Valve is cutting the legs out from under their franchise, but you can take out that frustration by cutting the legs off of zombies with a chainsaw.
What about private servers? A lot of people download MMO clients and play on homebrew servers for a whole bunch of different MMOs. Not only do they have people stealing the actual game, they're not getting a monthly subscription from 'em. Granted, the client has to deal with laggy and somewhat sparse worlds, but you get my point. MMO's have just as much as a problem with piracy....But the rest of what you said was good.:P
And directly above the article is an ad for Google Chrome.
Also, I only flipped through the first bit of the list really quickly, but I'm pretty sure I saw a few MSN domains... That's sad that they can't get their own sites to work on their own browser.
Considering we were responsible for 56.7% of the spam in 2005, I don't think that 14.9% is a very 'vast' majority. Granted, we're still twice the countries below us, but we've either become much better or the other countries have all become far worse.
http://lf2.net/
One of my personal favorites. Shouldn't be too hard to run.
Also, putting on a free game making program might be a neat idea to toy with. Then they can make their own free games.:D http://www.yoyogames.com/gamemaker
The third world?...Well I guess that makes sense that you would find it where I found it. I like to think of that place as the "Nightlife of the Amish." Strange location for such an awesome lasertag place.
Oh yeah, it's not quite as messy as it sounds. It actually have a pretty solid and professional look to it so I don't think they just whipped it up themselves. I've seen something similar though. This little... Frag Island kiosk or something. It was essentially a little arcade cabinet for 360 games. You put in some money, and it gives you X amount of minutes of play. I think they've gone out of business though, so maybe what they were doing was illegal too.
I don't know if I would trust any of their joysticks. If the bar gets really heavy use, I wouldn't be suprised if somebody's puked all over at least one or two of them, and I wouldn't want to do any quarter forward circles on those...
Actually, I've seen Guitar Hero in one arcade I've been to not too long ago. It wasn't a real arcade version, (Just a 360 rigged with some timers hooked up to reset buttons and coin mechs) but it's still there. I've always wanted to try Guitar Freaks though. I saw it a really long time ago but the arcade I found that in has long since closed.
Honestly, I'm not quite sure why they are bothering with an arcade version. Nowadays arcades are almost dead unless you're working over in Asia, and as you've said Guitar Freaks already has that covered....I'd rather Rockband over Activision's Guitar Hero any day though.:P
If any of you have played The Sims or any of its expansion packs, you know that somebody is going to play this game just to see how much they can screw over a country...
"ROFFLES! LETS NOT SEND WATER!!!" "ZOMG I CAN DO BETTRR... SEND TSUNAMIS!! LULZ!"
Then of course they'll hop in games with people who are playing it seriously, and much griefing will ensue.
Aw... Don't pick on the poor drone. The only thing they can do once they get to the end of their script is to start it all over again. It's quite a sad existence. For only $1 a day you can help these mindless drones gain a sense of conciousness and individuality. Dontate now to the Mindless Drone Enlightenment Association.
...that they started from a similar train of thought but branched off in two very different directions, making them into distant cousins, more or less? Thanks for clearing up on that, you lost me in some of it but I think I got the point. I'm but a young new slashdotter so I'm not quite up on all my history.
So MacOS's support of X11 (which is the gui-backbone of most Linux distros if I'm not mistaken) would be that door that would allow a Linux application to be easily ported to OS X and such?
"Might I suggest Strider for the next treatment?" Might you? You have to ask if you're allowed to have an idea that awesome? Tell the world! Spam the forums! Run around naked with a giant sign that... ok scratch that last one, but I do second that idea.
At the very least, I would like if they moved passed SFII and did SFIII. That one had a really nice mechanics and art. Telling off Mortal Kombat vs D.C. by making another Marvel Vs. Capcom would be pretty cool too. Though now I'm sinking back into their trend of making rereleases, huh...
They probably just don't care about the small minority of Linux users. Why would they use their time and money to please a tiny bit of the market share when they could focus on their windows port. There is alot more of an incentive to work there. Besides, you're working backwards if you go from Mac OS back down to unix. They would probably start with unix and make a base that works, then polish things per distrobution.
Porting a game is different than making a server for it. Servers just have to organize and relay data, and have nothing to do with actually rendering the scenes or taking player input.
Linux and Mac OSes are all based off of the Unix kernel arn't they? I'm sure it wouldn't take too much to work on an OS X version too if this Linux version actually exists.
"(A job listing at Valve looking for someone whose responsibilities would include 'Port[ing] Windows-based games to the Linux platform' would seem to support this.)"
And so what if the whole movement only starts with some Wine support? For alot of people its a pain to get steam up and running with linux, and so if Wine becomes integrated into Steam, then that will save alot of people headaches. That's far better than just continuing to ban all the people on their forums who cry out for a Linux client.
I have to pin point one of the 9 optimal viewing angles within a small margin of error and never move?
The inconvenience has simply shifted. Makes sense in the handheld world, but this seems a bit ridiculous.
I've got a fourth for you. They don't even let you own your save data. If you delete your account, you can say goodbye to everything you've ever done with OnLive.
Granted, they can also suspend your account for 6 months to preserve your data for a while, but the idea behind it is still insane.
Hmm... That would make sense I suppose, but it seems like a dumb policy if the people making suggestions have no knowledge of it. Then again, it would be a pain sorting through all that stuff and send a response to those who still actually need one.
What if you were to play around with the frets with your right hand and mod the controller out to replace the strum bar with two foot pedals? (A bit of a roundabout solution, but Its better than the other replies you've gotten...) What I'd really like to see is the content of these letters that he's sent to Sony. Theres another article linked inside of this one about a guy who is blind and helps other blind people play commercial games through screen readers, surround sound, and menu guides. He's even gone so far as to send mail to developers and publishers to suggest how they might better help the blind. That could be the key difference between these two. If this guy just sent a bunch of letters about how "OMGZ UR GAME ISH HARD FUR BLIND PEEPS" and then giggled to himself how they didn't respond to him, then he's just being an idiot trying to get some cash out of this. If Sony's been ignoring valid suggestions on how to help and giving him the silent treatment, then he might have a case.
You'd need like 4 of those wand things to do that... and figure out how to hold them all at once... Project NATAL is the only thing that'll be able to deliver that. ;P
Its a win-lose situation. Valve is cutting the legs out from under their franchise, but you can take out that frustration by cutting the legs off of zombies with a chainsaw.
What about private servers? A lot of people download MMO clients and play on homebrew servers for a whole bunch of different MMOs. Not only do they have people stealing the actual game, they're not getting a monthly subscription from 'em. Granted, the client has to deal with laggy and somewhat sparse worlds, but you get my point. ...But the rest of what you said was good. :P
MMO's have just as much as a problem with piracy.
And directly above the article is an ad for Google Chrome. Also, I only flipped through the first bit of the list really quickly, but I'm pretty sure I saw a few MSN domains... That's sad that they can't get their own sites to work on their own browser.
Considering we were responsible for 56.7% of the spam in 2005, I don't think that 14.9% is a very 'vast' majority. Granted, we're still twice the countries below us, but we've either become much better or the other countries have all become far worse.
http://lf2.net/
:D
One of my personal favorites. Shouldn't be too hard to run.
Also, putting on a free game making program might be a neat idea to toy with. Then they can make their own free games.
http://www.yoyogames.com/gamemaker
The third world? ...Well I guess that makes sense that you would find it where I found it. I like to think of that place as the "Nightlife of the Amish." Strange location for such an awesome lasertag place.
Oh yeah, it's not quite as messy as it sounds. It actually have a pretty solid and professional look to it so I don't think they just whipped it up themselves. I've seen something similar though. This little... Frag Island kiosk or something. It was essentially a little arcade cabinet for 360 games. You put in some money, and it gives you X amount of minutes of play. I think they've gone out of business though, so maybe what they were doing was illegal too.
Honestly I have no idea. Nice catch there. XD
I don't know if I would trust any of their joysticks. If the bar gets really heavy use, I wouldn't be suprised if somebody's puked all over at least one or two of them, and I wouldn't want to do any quarter forward circles on those...
Actually, I've seen Guitar Hero in one arcade I've been to not too long ago. It wasn't a real arcade version, (Just a 360 rigged with some timers hooked up to reset buttons and coin mechs) but it's still there. I've always wanted to try Guitar Freaks though. I saw it a really long time ago but the arcade I found that in has long since closed.
Honestly, I'm not quite sure why they are bothering with an arcade version. Nowadays arcades are almost dead unless you're working over in Asia, and as you've said Guitar Freaks already has that covered. ...I'd rather Rockband over Activision's Guitar Hero any day though. :P
If any of you have played The Sims or any of its expansion packs, you know that somebody is going to play this game just to see how much they can screw over a country...
"ROFFLES! LETS NOT SEND WATER!!!"
"ZOMG I CAN DO BETTRR... SEND TSUNAMIS!! LULZ!"
Then of course they'll hop in games with people who are playing it seriously, and much griefing will ensue.
Aw... Don't pick on the poor drone. The only thing they can do once they get to the end of their script is to start it all over again. It's quite a sad existence. For only $1 a day you can help these mindless drones gain a sense of conciousness and individuality. Dontate now to the Mindless Drone Enlightenment Association.
...that they started from a similar train of thought but branched off in two very different directions, making them into distant cousins, more or less?
Thanks for clearing up on that, you lost me in some of it but I think I got the point. I'm but a young new slashdotter so I'm not quite up on all my history.
So MacOS's support of X11 (which is the gui-backbone of most Linux distros if I'm not mistaken) would be that door that would allow a Linux application to be easily ported to OS X and such?
"Might I suggest Strider for the next treatment?"
Might you? You have to ask if you're allowed to have an idea that awesome?
Tell the world! Spam the forums! Run around naked with a giant sign that... ok scratch that last one, but I do second that idea.
At the very least, I would like if they moved passed SFII and did SFIII. That one had a really nice mechanics and art. Telling off Mortal Kombat vs D.C. by making another Marvel Vs. Capcom would be pretty cool too. Though now I'm sinking back into their trend of making rereleases, huh...
They probably just don't care about the small minority of Linux users. Why would they use their time and money to please a tiny bit of the market share when they could focus on their windows port. There is alot more of an incentive to work there. Besides, you're working backwards if you go from Mac OS back down to unix. They would probably start with unix and make a base that works, then polish things per distrobution.
Porting a game is different than making a server for it. Servers just have to organize and relay data, and have nothing to do with actually rendering the scenes or taking player input.
The ugly side of the slashdot effect.
Let us have a preemptive moment of silence the Cyber Monday victims and all those servers we will overload.
Linux and Mac OSes are all based off of the Unix kernel arn't they? I'm sure it wouldn't take too much to work on an OS X version too if this Linux version actually exists.
"(A job listing at Valve looking for someone whose responsibilities would include 'Port[ing] Windows-based games to the Linux platform' would seem to support this.)"
And so what if the whole movement only starts with some Wine support? For alot of people its a pain to get steam up and running with linux, and so if Wine becomes integrated into Steam, then that will save alot of people headaches. That's far better than just continuing to ban all the people on their forums who cry out for a Linux client.
It's all part of a theme of names. Notice that the co-author's name is Katz.
Haven't they been following this same trend for a while? Heck, Star Craft is essentially a sport over in Korea.