PlayStation Home Beta Opens to the Public
Yesterday Sony launched the open beta for PlayStation Home, the virtual world designed for PlayStation Network community members. Eurogamer has an in-depth look at the features of Home. They point out some glaring weaknesses, such as a poor communication system, a flawed business model, and the inability to form groups without entering games, something the recently revamped Xbox interface does better. "It's not alienating, it's easy to identify with, and the socialising and advertising are entirely in context. But you're left pondering the inevitable question: why would you want to spend any time here?" Home's debut to the public saw a few typical launch-day problems, but Sony was quick to address them and get things back on track. Gizmodo has some screenshots and basic information available.
it's like Myspace. Let's see if the same model works more than once.
http://www.penny-arcade.com/comic/2008/12/12/
Makes you want to rush out and get a PS3.... NOT.
Test your net with Netalyzr
http://penny-arcade.com/ has an extremely critical take on it.
You zap the moderators with a wand of humor! The moderators resist!
I loaded it up early this morning, and in short, it's terrible. It's everything bad about Second Life meets the Xbox NXE meets Miis. I was going to write a lengthy explaination as to what's wrong, but Tycho over at Penny Arcade has done a much better job hitting on everything, and using bigger words in the process. So without further ado:
If you want to use Home, you don't need to buy anything. If you want to spend money on premium clothing/decor items, the feel free. Its $0.50 for almost every item, have fun.
I don't see a flaw with this in a BETA -- they don't know how many things people will pay for, or what price to make them, but its a good time to find out.
- Michael T. Babcock (Yes, I blog)
"We must not let our rulers load us with perpetual debt. We must make our election between economy and liberty or profusion and servitude.
If we run into such debt, as that we must be taxed in our meat and in our drink, in our necessaries and our comforts, in our labors and our amusements, for our calling and our creeds... [we will] have no time to think, no means of calling our miss-managers to account but be glad to obtain subsistence by hiring ourselves to rivet their chains on the necks of our fellow-sufferers... And this is the tendency of all human governments. A departure from principle in one instance becomes a precedent for [another ]...
till the bulk of society is reduced to be mere automatons of misery... And the fore-horse of this frightful team is public debt. Taxation follows that, and in its train wretchedness and oppression. - Thomas Jefferson, Letter to Samuel Kercheval, Monticello, July 12, 1816
I can't say I would consider any of these virtual worlds successful, and google was smart to quickly scrap their foray into this genre.
I guess it somewhat depends what you consider successful, but profitability is as good a gauge as any. Was second life profitable? I know a lot of people who play world of warcraft, but I work in IT and I know exactly zero who play second life. I knew a few that played the fairly popular website where you create pets and care for them, tho I can't recall the name of it even. (Total waste of time in my perspective).
So like the summary, I'm left wondering what is the upshot of being in this virtual world, especially if grouping up and exploring socially isn't built in? Honestly in my book, this sort of crap ranks up there with chain letters, tripod websites, and other online things I avoid because the thought of them makes me feel dirty.
Overclockers
Home is basically a collection of mini-games tied together by a giant pain-in-the-ass world where you have to walk around and stand in a real line in order to use a piece of virtual equipment.
Movie trailers are not the worst idea in the world. I might be interested in watching movie trailers on my PS3. What I'm not interested in doing is logging in to Home, going through a million loading screens, and then watching a trailer (which one? Whichever one they're showing! Want to change it? Too bad!) in a virtual theater full of actual jackasses jumping up and down in front of the screen ("Yo dawg, I know you like TV, so we put a TV inside your TV so you can watch TV while you watch TV!") and make homophobic comments over the voice chat.
Meanwhile, there's nothing to actually DO with anyone you would meet in Home, so the 'social MMO' aspect of Home is totally pointless. I keep waiting for Ken Kutaragi to hold a press conference just to announce, "The Aristocrats!"
But if I hear a geek mouth the words "flawed business model" one more time, I think I will throw up,
When what you have to say is best summed up by a damn 'Penny Arcade' article...
A quick glance at your sad post history...Go away troll.
That rambling Penny Arcade fanboy drivel is hilarious in its desperation to try trash Home. Home does generate an insane amount of terror in the fanboys of other platforms where they start lashing out incoherently.
The scope of Home and the amount of work Sony has done is staggering.
There are 18 million PS3 already worldwide with 14 million PSN accounts. So the massive amount of traffic on the Home servers yesterday was understandable. No other MMORPG or online world has ever been build to handle such a gigantic userbase.
So other than the initial login servers getting swamped for the first few hours the service went live it was incredibly smooth and lagfree even though every single space in Home was maxed out with people. It has been one gigantic party going on for since yesterday.
Everyone is filling out their friends list with people they've met. People are playing the in Home games together, checking out the initial game spaces for Uncharted and Far Cry 2, dancing in the social music area, or just hanging out chatting with their old or new friends.
There are things to unlock in the various games throughout Home for your avatar or personal spaces. And of course there are things you can buy if you wish to.
The party/matchmaking/game launching is incredibly cool - although more games need to patched for support. There are about 10 right now.
If you are a solo player you can setup up an online game and then invite or have people join you while you are in Home. It shows which game you have setup under your name for other to see. Once you are ready you all launch together right into the game as a party. When you are done you all drop right back to where you were in Home together. So if you have a group of friends you can all hang out at your personal space before and after games or anywhere inside of Home.
But for clans it is even cooler. You can setup a clubhouse for your clan and everyone can come and go when they want. For clan gaming nights everyone goes to the club and you are all able to jump into games together and come right back to your clan clubhouse. Eventually you will be able to stream movies up on your wall or screenshots of various games up on the wall of your clanhouse in addition to having it decked out in the style of your clan.
And then there are the third party game spaces that almost every console developer is in the process of creating. You don't have to have the game to enter these areas. Each of these spaces look just like the real game and give you a feel for what the game is like with the overall art style of the space, pictures from the games up on the walls, and movies streaming from the game.
Companies like EA are creating entire pavilions for their sports games with every game having separate areas inside the space. There are mini-games inside of the game spaces that unlock items for you or let you into special areas. Anything you can do in a game you can do inside of Home.
And there are already third party non-game Spaces going into Home like Red Bull's space that is going live next week.
A year from now it looks like there will be easily more than a hundred different Sony, third party game, and third party non-game company spaces in Home.
Sony has been working on this amazing world since the early PS2 days and it shows. Looking over at it right now with people everywhere inside of Home running around having a blast already, it is hard to imagine how insanely cool Home will be as it continues to grow with the huge number of additional spaces and content over the next five years.
You can just taste the salty and bitter fanboy tears from that post...
But why isn't Microsoft listening and learning?
Take a look at the joke of an online service Microsoft has for the 360:
> Forced 50 dollar a year fees for online gaming - You've already wasted an extra 150 dollars over the price of the console so fan just to be allowed to play games online
> No dedicated servers. You are being forced to pay Microsoft to play games online and then Microsoft turns around and makes players host games on their own crappy home Net connections. That's why Xbox games are so riddled with lag, cheating, and host advantage problems
> Outdated P2P online tech limits you to being only able to handle what the average residential Net connection can support. So that means you are stuck with games like Gears of War that can only handle 5 vs 5 people playing at one time, or Halo 3 that can only handle 16
> A Nintendo Mii ripoof - what the fuck was Microsoft thinking when they decided they would ripoff Nintendo's Mii's for the Xbox online service. Even Wii fans don't bother with Miis anymore.
> Nickel and diming in every possible way. Microsoft is openly hostile to anyone providing free content or free mods for games because they want to get a cut of everything. Games like Unreal Tournament had to be delayed a half a year to rewrite the mod support to deal with the mess Microsoft has with their online service
It is funny that Microsoft who owes so much to PC online gaming - free, dedicated servers, open to mods and free content - can't manage to get online gaming right and it is Sony with no real PC gaming background who has nailed online console gaming:
> Free for everyone
> Dedicated servers for lagfree online play
> Gigantic player counts 32,40, and 64 per game
> Completely open to mods and free developer content
And all of that is before that insane Home.
Why isn't Microsoft learning from Sony? It's all right there. They keep clinging to stupid shit like cross game chat as some sort of justification for their crappy online service.
Wake up Microsoft. You look like a complete joke with your fees, laggy online games, and stupid Mii ripoffs.
I just bought my second PS3. I'm a PS3 advocate, but frankly Home is two years too late. I think Sony went into this generation expecting to coast on their reputation from previous generations, and didn't do enough to actually win people over. The PS3 is the best BluRay player on the market, and a solid console, but frankly I'm not sure it even matters anymore.
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
"Home is two years too late"
Looks at the entire PS3 community worldwide packed onto the Home servers...
"coast on their reputation"
Yep, that's why they just tacked on a controller gimmick to their same old hardware...wait no that's Nintendo.
Let's see Sony since the PS2 has:
* Co-developed the most powerful consumer electronic chip on the planet along with IBM and Toshiba
* Help push through the next gen media format BluRay and included it in the PS3
* Massively upgraded their first party developer studio array to over 20 compared to only 10 for Nintendo and, lol, 3 for Microsoft
* Developed the incredible and gigantic Home online service
* Branched out into smaller but high quality game development with PSN games
* Created at movie download service for sub-HD movie purchases and rentals
* Created the console with most enormous graphical power advantage over its competitors ever in console history
Yeah, they are just 'coasting' on their reputation...
Honestly if you weren't just trolling, sell your fucking PS3. You won't be missed.
Where are the dedicated servers for Call of Duty 4 & 5, GT5p, RSV2? Warhawk is the only game I've played on my PS3 which had dedicated servers.
I have a PS3, but I play on a friends' 360 regularly. Live is so good I've got a Live account even though I don't have a 360 myself. It's just better than PSN - it's faster (updates, menus, messaging - Live itself, I don't mean the games), people actually have mics and use them, you can form groups (parties), you can see what your friends are playing, the reputation system means you can prefer and avoid players and the player matching will take that into account, the list goes on and on. PSN is lacking so many features Live has had for years it's pretty embarrassing. It does cost money, but Microsoft use that money to ensure the Live servers are fast (PSN takes an age to show your own trophies, Live is virtually instant) and they can shove money at game publishers and get early releases and exclusive content.
I fucking hate Microsoft and think the 360 isn't particularly impressive - DVDs and no mandatory hard drive sucks, everybody with a 360 I know has had the RROD at least once and worn out many controllers - but even I can see Live is just plain better than PSN. The only people who don't think so are fanboys and people who've never used it. A few games with dedicated server doesn't make up for the deficiencies, even when you take the price of Live into account.
Chernobyl 'not a wildlife haven' - BBC News
Pathetic.
"Let's break it down. Last night when I tried to connect to the PSN network, I was told I'd need a system update. Half an hour later, my system went through its reboot and I was done with that. So, then, go to load home. Another download, another reboot, another half an hour. So, now I'm finally in my apartment. I go to leave, and am confronted with yet another download."
There was no firmware update out yesterday. And firmware updates only take five maybe ten minutes max. And regardless of your lies, having the latest firmware has nothing to do with Home.
And then another lie about downloading Home. It is only 35 megs.
And yes Home is setup to allow people to run with minimal drive space used for people who only want to use their own personal Space for meeting with and launching games with their friends. And even beyond that you can download the relatively tiny zones in the background while you are doing other things. So even ignoring your lies about updates and download times...yes Sony didn't let you IMMEDIATELY jump instantly out into the central square.
The rest of your garbage isn't worth replying to. Multiple lies in one single point is more than enough to not waste time with you.
PLONK
LOL! At the Xbot with mod point so embarrassed by Microsoft's online service they lashed out with their mod points.
Hilarious and pathetic.
50 dollar a year online charges - check.
P2P online gaming - check.
Massive lag problems - check.
A Nintendo Mii clone - check.
I guess I'd be bitter and want to lash out if my console had such a shitty online service.
virtual bootlegging at the theatre
and rsmith-mac terminated them
1999:
Dreamcast Fanboys: "Teh Dreamcast is just as powerful as teh PS2"
2008:
Xbox Fanboys: "Teh 360 is just a powerful as teh PS3"
Hilarious losers.
Even the piece of shit Dreamcast put up more of a fight than the wimpy 360. But it wasn't designed by idiots rushing something out the door because of the marketplace flop of their current console.
Three years into the 360's sad life and the only thing it has to show for itself is an fucking outdated crossplatform engine as its 'graphical highpoint'
2008 and Xbots are still impressed with Bumpy Shiny Normal Maps everywhere...
PC gamers: Oh god not another crappy looking UE3 game...
PS3 gamers: Oh god not another crappy looking UE3 game...
360 gamers: Oh my god! Best graphics evah!!!!!
What a bunch of retards.
No furries.
That's about all good that can be said about it. This genre is inherently unworkable: it's a solution looking for a problem, it's a "virtual world" for the sake of being "virtual" and futuristic. Home addresses no need of the average consumer, it has very little entertainment value, and any applications to organizational tasks are better suited to simpler systems like IM.
When will these companies realize that you generally tend to invent things to make things easier, not abstract them in a confusing mess of real-life analogies and bloated 3D interfaces? Reminds me of the AOL-esque portals of the 90s.
Now that is a rare sight.
It's like those stories back in the decades after WW2 where people would find lone Japanese soldiers on tiny islands alone who didn't know the war was over and their side had lost.
I may be speaking out of turn as I've not had a chance to run Home yet, but the thing that killed it long ago for me is the lack of user programmable elements. That was the pony that tricked out Second Life, the entire reason for its popularity.
That is the reason why the world is as sterile as Penny Arcade has noted. I'm going to check it out just to see what they have done, but without REAL user customization I can't see ever spending much time there.
And I'm not a Second Life devotee or anything along those lines - I just observe what kinds of things draw people in.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
When the PS3 first came out, I derided them for pushing BluRay, which IIRC was the main reason the console came out so late (?). What I've come to realize is that BluRay is the PS3's saving grace. If they had gone with DVDs like the 360 did, there would be little reason to own one.
I own all three consoles, and I find the PS3 to be a capable multimedia machine. I use it to play movies and we've rented some off the PlayStation network. But I only own one game for it, compared to my 4 Wii and 9 360 titles.
Here is what I wrote in the PS3 suggestion thread after playing home:
" Hi, new to the forum and just want to get my 2 cents in. I tried home and like the potential of what it can be, there isn't much to do at the moment, but I definitely can see where it could go given time. With that said, I can see a lot of negatives that can kill home, especially this early in its infancy. The first and biggest problem I see is that the prices are too high for many. I know some people disagree, but for many of us, it is out of the question for different reasons. Some just cannot imagine spending real money on virtual accessories, especially with no guarantee that home will be around in a few years. A LOT of people are in a financial bind with the way the economy is at the moment and are saving their money for more important things like food/bills/gass..etc, there is no way they are going to waste money on something like this. I personally fall in between those two. Finally, there is just too many people trying this, Sony with home, Microsoft with avatars, games with DLC, itunes, netflix, etc,etc People are having to prioritize where their microtransactions are going. Both Sony and Microsoft will get money at first, but it will eventually taper off with time.
Another negative affect is that you will be creating two classes of people, the have and the have nots. Your going to see rich brats running around with all the best clothes/items/living spaces while everyone else is living in the equivalent of cardboard houses and donating clothes. Not exactly a place the have nots will want to visit.
Now, with that said, I can see a possible solution to this problem. If I was Sony, I would get advertisers to pay to put their real world item brands in home (coke, Pepsi, nike, levis, Olivia,Toyota..etc) and give the virtual clothes/itmes away for free. In exchange, sony can give the companies stats about their products, keep track of what people are wearing, what items are popular. They can even put in items not yet released to see what people say about it and if its popular or a dud.
The other thing is that I would keep the option to pay in real world money for those who have it (and willing to use it), but I would have an alternative in-game money that people can get through activities in home, much like an MMO. These can be things like filling out surveys about products, to having competitions sponsored by advertisers, to scavenger hunts, to sitting and getting paid to watch ads, to get paid to go to sponsors home channels and getting paid to play their games (pop the Pepsi balloons, hit the whack a coke, beat the wrestling Toyota bear..etc). I hope you see where I am going with this. This would seem to be the best WIN-WIN scenario for everyone.
Like I said, I can see the potential of what it can be, it just needs a little work(and a lot more content) to get it started. "
------------
I also want to add that they need to start showing some actual movies in the theater to try and bring in some people and give people TV sets so that they can watch their own videos/music with friends in their home space. There needs to be SOMETHING to bring people in, so far there is nothing really FUN to do. One other quick thing, why is everything crammed together and scarce? The developers have near god like building powers and they create this small, sparse, sterile, cramped areas and buildings. I hope this was just a stress tess minimum stuff and the real goodies will start coming out. I do believe home could be great, however the are kidding themselves if they believe people are going to pay for all the cool features through microtransactions.
I don't like Home at all, but you seem to be the typical Sony Hater who is using the opportunity to spread a lot of your most favored misinformation.
Not like it will actually be *used*. Its not based on the x86 architecture which eliminates it from being used on both Windows PCs and Macs. And honestly, the speed of the media the console is reading from is a much larger bottleneck than its CPU.
Except by tens, and eventually hundreds of millions of PS3s... that is not a negligable number, and it is even doing some practical good for things like Folding At Home. ...And what is so great about BluRay?
Obviously not much of a movie watcher. The increase in quality across the board (sound, resolution, color) is well worth the format.
I think a replacement is at least ten years off, the industry cannot switch sooner even if some other far larger format arrives.... but with BluRay expanding to 400GB discs that the current PS3 can read, just when is that supposed to happen? ...And name me some of Sony's first party games.
You are joking, right? Right?
Because surley anyone even a little close to gaming could name some really beloved and well-known titles like God of War, or Ratchet & Clank. Going down the list of newer stuff there's Resistance, or the Ico/Shadow of the Colossus series. Or the monster that is Metal Gear Solid (and I don't like it at all myself, but tons of people are drawn to the thing like flies). Or Gran Turismo.
The PS2 had a wealth of great first party developers and they are going full steam on the PS3 now. I didn't even mention things like the upcoming Killzone 2, since I don't think anyone really had much attachment to the first episode (I never played it). ...Just like MS and Nintendo did?(smaller high quality PSN games)
Now Microsoft kind of did that first, but I would argue Sony did it much better. From the lack of download sizes, to the quality and range of stuff they offer I think PSN is well ahead of either platform in that regard.
Microsoft has made a good move with XBA, but I don't know in the end as a gamer I would be better served from the output there compared to somewhat fewer, but much better polished PSN games that are numerous. In fact most of the gaming I do on the PS3 is PSN game related.
Face it, this generation Sony can't compete with Nintendo and MS.
What you should probably face yourself is that they are catching up rapidly. Not that Home will help in any way I think, but in all other things the PS3 offers it makes for a great all-around gaming package in a way the other systems do not.
I do think the Wii will probably hold the lead the entire generation though, it seems unlikely anyone could possibly surpass them.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Yes, if it was for 'teh BluRay' those 140 million PS2 owners out there would of been glad to have instead:
Wii
A fucking GameCube with a novelty controller bolted on
or
360
The worst console hardware in history
The noisiest console in history
Drives that scratch or destroy their disks
No way to easily upgrade their harddrives without massively overpriced Microsoft only drives
No keyboard and mouse support
50 dollar a year online fees
No dedicated servers for games
Crappy P2P online gaming with games that can only hand 8 to 16 or so players per game
Shitty 360 level graphics - a fucking Unreal Engine game would be the 'best looking' game, lol!
The first console to have a smaller storage format than a previous gen with only 7GB per disc vs 8.5 last gen
And of course the big one,
The massive number of Sony first party games that they all bought those 140 million PS2s and 105 million PS1s for
Phew, good thing Sony put those BluRay drives in the PS3...
You guys are really boring. ok, it's something new different, not quite the coolest thing you've ever seen, but since it's SONY I guess you're going to rip it apart no matter what it actually is.
You are absolutely terrified of Home.
That is so fucking awesome!
I do miss Zonk though. A good Slashdot Sony/PS3 shitfest like we have going on here just isn't the same.
Did someone take the pathetic little shit out back behind the Slashdot shed and put him out of his misery?
I'm modding and this whole discussion on PS3/Home is totally pointless as there doesn't seem to be anyone who has got any objectivity about this.
Is Home worthwhile?
Is there a good chance it will improve over time?
Will it sell more PS3s?
What's lacking?
What's good about it?
Is there a point in Avatar style virtual worlds?
So I'm leaving this idiotic troll fest and modding elsewhere.
No DRM. Why even worry about crap consoles.
The largest unsharded MMORPG - EVE-Online, could have been a much better choice to implement a socializing system. Eve has been talking about having space stations where people can actually get out of their ships and walk around, do buisness. I would imagine a situation where "Home" is actually situated on populated planets and in addition to whatever BS sony fills home with currently there could be a system of opening businesses to trade with EVE pilots, and for those who actually have subscriptions to EVE to leave planets etc. Then it would be huge.
It's extraordinarily difficult to code games for a virtually infinite number of software and hardware configurations. That leads to all sorts of bugs and problems that usually aren't fixed on a PC game until after the first or second round of patches. With a console, I know that things are going to be pretty darn good out of the box, since there's only one configuration that programmers have to deal with.
In addition, I never have to worry about upgrading my system to ensure that I can play the latest game with all the graphics options turned on. Because every console edition is the same, I don't have to worry that I don't have the XX37 uber graphics card on my Xbox360. Sure, there's things like a hard drive to worry about, but that's a massively smaller problem than the infinite number of PC configurations out there.
In short, I like my console more for gaming because of its simplicity. By releasing Home, Sony has tried to make the console more complicated, more like a PC. And that's not what I want.
That a pretty bold statement given that the business model hasn't actually been tested yet.
Maybe not
There's no way that Sony would drop an efficient way for you to spend money, as such I'm sure the store will always be there.
Having online matchmaking move to Home only, seems very unlikely to me but not as much outside the realm of possibility...
I find spaces like this pretty annoying since all anyone wants to do there is giggle at sexual innuendo (or simply crude remarks). I'd be pretty put off too if I had to go there to do anything.
I am not sure it will really be ignored as much as I thought it would be, once the servers speed up a bit I can see a lot of people using it as a sort of casual chat room when bored, I think it has a few things going for it that other virtual environments failed to do well. It's not a space traditional gamers would find much of interest in, but perhaps the game specific places are better that way.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I own all three consoles, I love Little Big Planet, I think Motorstorm 2 is the best arcade racer ever, and I was pretty hyped for Home. I got into the Home beta a few weeks ago, and I think it's the most useless and boring and pointless thing I've ever seen. I'm beginning to suspect that Sony has continued to delay this thing since PS2 times not because it was hard to implement, but because they were desperately trying to find a reason for it to exist. They still haven't found one, and neither have I.
I don't want to defend Second Life here, but the one redeeming factor it has is user-generated content. Home lacks that. It's like Second Life without the only thing that made Second Life marginally interesting.
"Hello" gets filtered because "Hell" is in it. "Something" does too, because "meth" is in it. This was annoying and unnecessary when you did it in Everquest Online Adventures, and it's annoying now.
If anything, make it an option the user can toggle.
http://xkcd.com/471/
I kind of like Playstation Home. It's not a gee-wizz-bang feature, and I don't use it much. But when I do, I enjoy the experience. It's a pretty neat idea, and I'll be using it to look for people who can help me if I get stuck in a game. Oh, and look at game presentations, if they start using it for that.
It's interesting though to see that the people who "don't like it", actually hate it so much, and that they can spend a lot of time and energy complaining about it (most rants make their point at the first paragraph, and the following 10 paragraphs are just to reinforce how important the first paragraph is to them). One can not help wonder why it's such a big deal.
XBox Live has nothing to do with whether a game uses P2P or dedicated servers. Left 4 Dead, for example, uses dedicated servers on XBox. Developers tend to use P2P because its cheaper than dedicated servers and, contrary to popular belief, is usually pretty good.
Why wouldn't you just get a 360 then? I mean, both companies are douchebags so the "Microsoft sucks" meme really doesn't apply. Unless you wanted a BD player.
I've been a Gran Turismo and Metal Gear fan for the best part of a decade, I bought my PS3 when GT5p came out. I like driving games and while Forza seems pretty decent (and is way more complete than GT5p), the Xbox wheel is garbage. The 360 is pretty cheap now and there are rumours of a price cut, which would make it absurdly cheap, so I may get one eventually.
Sony are douchebags, but I've never been forced to buy Sony kit due to their illegal abuse of market dominance. For a long time I had no choice but to run Windows if I wanted to work. I've found it pretty trivial to avoid Sony's attempts at lock-in, but until fairly recently found it impossible to avoid Microsoft's.
Chernobyl 'not a wildlife haven' - BBC News
The language filter is quite primitive. Words like "hello" and "something" become "****o" and "so****ing".
We get it already. :rolls eyes:
Punch drunk, and without bail.
Did someone take the pathetic little shit out back behind the Slashdot shed and put him out of his misery?
The PvP Slashdot shed on PS3 Home is under beta testing. We'll get back to you.
(-1, Raw and Uncut is the only way to read)