Scaling Facebook To 140 Million Users
1sockchuck writes "Facebook now has 140 million users, and in recent weeks has been adding 600,000 new users a day. To keep pace with that growth, the Facebook engineering team has been tweaking its use of memcached, and says it can now handle 200,000 UDP requests per second. Facebook has detailed its refinements to memcached, which it hopes will be included in the official memcached repository. For now, their changes have been released to github."
I was losing sleep worrying that people sending me virtual Christmas tree decorations, garden accessories and such would have to wait 3 seconds after they clicked send.
The only word I understood in this post was "Facebook."
It's pretty impressive that Facebook has been able to grow so quickly and handle so much traffic. Their down time has been pretty insignificant related to the sheer number of requests that blow through their servers every day.
There's probably a thing or two that can be learned from their developers and IT folks. I just wish I knew more about the whole underlying structure so I could appreciate exactly what they've done.
This one's tricky. You have to use imaginary numbers, like eleventeen... --Hobbes
...I thought I should make a Christmas carol about what we see on the net everyday.
Smashing through the door, comes Firefox three browsing sites we go laughing at IE all the way ha ha ha!
Steve Ballmer yells on youtube, making children cry. Oh what fun it is to see that stupid Windows guy. Hey!
Jingle bells Digg smells Slashdot all the way! Oh what fun it is to post on facebook every day, yay!
"The difference between genius and stupidity is that genius has it's limits" - Albert Einstein
at least for me being a 38yo undergrad.
We had one of their engineers give a talk a couple of weeks ago. The most recent number he had was 120 million members (who've logged on in the last 30 days) and over 65 billion page views per month. And they do it with 200 or so engineers.
I was fully expecting (being interested primarily in verifiable systems and fp) to be annoyed by this talk, but they have some pretty interesting problems to solve over there. The fact that they're doing it with OSS, and giving back to boot, really made my day.
man, I feel like mold.
We discovered that under load on Linux, UDP performance was downright horrible. This is caused by considerable lock contention on the UDP socket lock when transmitting through a single socket from multiple threads. Fixing the kernel by breaking up the lock is not easy. Instead, we used separate UDP sockets for transmitting replies (with one of these reply sockets per thread). With this change, we were able to deploy UDP without compromising performance on the backend.
I bolded the quote to show what their real problem was. They had a shit load of threads trying to use a single socket and of course there was huge overhead involved due to the mutex lock (Semaphore on kernel side) on a shared resource (the socket). So they blame Linux instead of them selves for such a half-ass implementation of sending out packets from multiple threads with a single socket. They would have gotten the same exact result if they tried it with a single TCP connection socket and attempted to have multiple threads firing off packets with that. If you want multiple threads sending out packets use multiple sockets... Wow what a concept!
Sorry for my ranting, but it just pisses me off when moron programmers blame the operating system for their own stupidity.
Anyway, haven't nearly all MMOs gone with using UDP internally of the game cluster network and TCP externally to reduce latency and network overhead? So this is nothing new to me.
This space is not for rent.
Myspace used to run on cold fusion but switched to .NET. facebook runs on LAMP, though they have a customized MySQL and a customized linux kernel with support for the hierarchial page pinning algorithm.
Do you even lift?
These aren't the 'roids you're looking for.
User is sent link, directed to website with malware payload, such as a 0-day IE exploit. User is running unpatched Windows, user is 0wned, PC is 0wned. Hilarities ensue.
It's just a standard trojan with an unusual delivery method of using fake Facebook profiles run by trojan bots. I can't see how this is Facebook's problem any more than it's your email program's fault that you clicked on a dodgy link without checking it.
It can't be addressed... because it's not a security issue with the site. It's an issue that the user needs to be trained on how to spot, and good luck getting that to happen.
I mean, come on, banks have the "problem" you described, and most banks aren't what we'd call insecure.
"16MB (fuck off, MiB fascists)" - The Mighty Buzzard
Yes, you can delete your account... not sure if Facebook purges the data from their servers, but it shouldn't be accessible to anyone else after you delete your profile.
You can also set it so that only certain groups of people (or no one at all) can see your profile, customizable on an item-by-item basis (including various things like phone, address, profile picture, status, birthday, birth year, friends list, bio, wall posts, videos, pictures) and/or comment on your wall, pictures/videos, or send you messages.
You can also tell it not to let search engines like Google find your profile, which I'd also recommend.
Actually, if you really want to play with it, I'd recommend that you register under a fake name and fool around with the security settings. If you're satisfied that it's private enough for your tastes you can put your real name and info up.
Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
Like or hate social networking. Facebook has gone a long way in showing how well PHP can be made to scale. They also contribute quite a bit back to the PHP project and PHP related projects.
5 years ago if anyone came along saying they were going to build a website in PHP ./ would be up in arms calling them idiots of all sorts and saying they NEED to go with compiled C or Perl.
Facebook would do well to proactively encourage users to prevent such attacks by securing their systems. For example, by installing this simple application, you can ensure that your computer will never fall victim to malware:
http://not-malware.i-promise.org/magic-bullet.htm
Just enable scripts and click OK whenever it tells you to. It's that easy.
Now, if /. allowed me to post the (fake) link above, how are they any more at fault than facebook is for allowing potentially dodgy links to be shared via their service? They even went the extra step of helping users remove the malware from their PCs. I'd imagine that most conduits for malicious links (IM, social networking, e-mail, online forums, etc) wouldn't have even gone that far. Their users were being targeted and exploited, so they helped them avoid being taken advantage of - Good on 'em.
Were I malicious, I could grab the e-mail address you share in your title line, look through your /. 'friends' list for other accounts with posted addresses, and e-mail you a malicious link "From" one of them. How would that be different?
He's getting rather old, but he's a good mouse.
Amazon and Google faced similar problems, and dealt with them in ways that are roughly equivalent - by adding a tuple store to their system.
If the data behind your web site is mostly accessed via one primary key, a tuple store, something that stores name/value pairs, beats a general-purpose relational database. Both Amazon and Google have such a mechanism in their "cloud" systems. Facebook has a somewhat low-rent solution; they're front-ending MySQL with a tuple store cache. This only works if all the queries contain some ID that has to match exactly, like user ID. Effectively, instead of one big database, the problem consists of a large number of tiny databases, all somewhat independent. Problems like that can be scaled up without much trouble.
Tuple stores distribute nicely - you can spread them over as many machines as you want, just by cutting up the keyspace into conveniently sized shards. There are distributed relational DBMS systems, but they have to be able to do inter-machine joins, which is a hard problem. (That's what you pay the big bucks to Oracle for.)
Advertising, I assume.
Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
From hardware perspective, Facebook uses 10,000 web servers and 1800 database servers to handle the massive traffic.
Nope. Facebook has more unique visitors per month, MySpace had approximately 106 millions users as of 8th September 2008, and FTFS, facebook has 140 million (Wikipedia says 120 million.)
"Your business sound more important with VmWare!"
And they also use about 200 memcached servers to speed things up.
Source: http://frro.net/blog/2008/04/26/just-how-big-is-facebooks-infrastructure/
Actually, they recently created a "go-between" page for all external links, I believe. It repeats what URL is being requested and then has a button that says "go there anyway". The ones that are known viruses are completely blocked.
That sounds pretty proactive to me
That link is dead. Could repost a working link?
I really need that application. I get so many viruses.
"If you are going through hell, keep going." - Winston Churchill
if by validation you mean:
Being able to find old friends you haven't been able to contact in years.
Having a central pull information spot rather than the push model of spaming every email address you have with pics of the new baby, house, car, toaster.
A central and standardized organization spot for arranging informal gatherings with friends, like parties.
And 150 million of those users are bots.
Either that or facebook has tonnes of supermodels that have only two or three friends. ...not that I've been searching ;)
According to a poster further up, the figure is based on the number of users that have logged in in the last 30 days. While that number will still be a bit high it shouldn't be awful.
From hardware perspective, Facebook uses 10,000 web servers and 1800 database servers to handle the massive traffic.
That's funny because the Russian Business Network uses a 250,000 strong zombie botnet to create the Facebook accounts and massive traffic...
Our chance to slashdot facebook is diminishing as we speak!
From the article by Paul Saab:
"We discovered that under load on Linux, UDP performance was downright horrible. This is caused by considerable lock contention on the UDP socket lock when transmitting through a single socket from multiple threads. Fixing the kernel by breaking up the lock is not easy. Instead, we used separate UDP sockets for transmitting replies (with one of these reply sockets per thread). With this change, we were able to deploy UDP without compromising performance on the backend..."
He mentions at least 3 other problems which (to anyone wanting to get the job done well) read as "Linux is not the best OS for this job!", but they're still struggling with Linux and trying to hack up some kind of ad hoc solution. Why not just use FreeBSD instead?
No, this is not flamebait, I'm being serious.
What they know about you can fill a warehouse.
What they know about you is only what you tell them.