Detecting Click Tracks
jamie found a blog entry by Paul Lamere, working for audio company Echo Nest, in which he experiments with detecting which songs use a click track. Lamere gives this background: "Sometime in the last 10 or 20 years, rock drumming has changed. Many drummers will now don headphones in the studio (and sometimes even for live performances) and synchronize their playing to an electronic metronome — the click track. ...some say that songs recorded against a click track sound sterile, that the missing tempo deviations added life to a song." Lamere's experiments can't be called "scientific," but he does manage to tease out some interesting conclusions about songs and artists past and present using Echo Nest's developer API.
It's required to make use of drum editing and multitrack syncing. If I were to record garage rock album i would throw everyone in the same room and just play the songs. However to leverage much of the flexibility and power of a digital recording you need a click.
Around here... I wonder if they are using a click track?
On a serious note, I do like the warmth of older music, and my listening tastes tend to meander around the times between 5 + 30 years before I was born. (Child of the 80's).
As much as a tech nut I am, I still believe there are certain area's in life where it should be left at the door.
# cat
Damn, my RAM is full of cats. MEOW!!
Click tracks have been used for years. I don't like 'Click tracks' myself but as Jeff Berlin once said "The timing is already built in, you just have to feel it". Sterile? yep. I agree but I don't hold listening to a metronome accountable. You have the groove or you don't.
some say that songs recorded against a click track sound sterile
I'd say 90% of whatever is recorded nowadays already sound like crap, so at least it's rythmically correct crap.
Don't worry about click tracks, real musicians with real talent probably don't have any need for them.
"A door is what a dog is perpetually on the wrong side of" - Ogden Nash
Drummers have had metronomes in their headphones since at least the 70s, when Disco was king, and everyone was striving for a more rhythmic, "electronic" sound - even if they were using analog instruments. Drummers especially tried to ape drum machines before the machine even existed.
"The steady downward slope shows shorter beat durations over the course of the song (meaning a faster song). That's something you just can't do with a click track."
You could always just ramp the tempo up slowly...
I'm not convinced you can measure this accurately without analyzing unedited master tracks. It's too easy to postproduce away uniqueness in a recording -- especially in the music that this article calls "overproduced".
how to invest, a novice's guide
Q) How can you tell when a drummer is knocking on your door?
A) He speeds up
Sometimes there's an obvious speed up or slow down on a song, and in those cases you don't need software to figure out if there's a click track. A quick way to check is to compare the very end of the song and the very beginning. It's similar to acapella singing, sometimes there's a slight change in pitch. If it's not so much that you notice in the middle of the song, then it's not worth worrying about.
There are great albums that used click tracks, and great albums that didn't. Obviously a metronomic sense of tempo is a good asset for a drummer to have, especially if they're looking for session work. But a sense of dynamics and texture is, in my opinion, more important. I'd take an interesting drummer over one that just subdivides everything any day.
Then again, some songs benefit from the drum machine sound. It's all about the vision.
I don't consider a click track on a studio album to be cheating any more than a photographer using a light meter. In a live setting, however, it's a different matter. Not that I've seen anyone actually use a click track live (except for people attempting to sync up with some other prerecorded track and did it out of sheer necessity).
I do some recording/mixing and have had the privilege of working under a Grammy winning recording engineer (and phenominal musician in his own right).
Great comments here- yes, click-tracks have been around since the 70s (maybe 60s). Tempo throughout a song can change too much without some kind of metronome. It doesn't have to be an actual click track, just something to guide the musician laying down the first tracks. Just because a drummer or other musician listens to a perfect tempo click track doesn't mean the timing will be "sterile". We're still human! However I know some drummers who are scarily close to perfect timing- without metronome.
Most better click track generators have the ability to randomize the timing a few percent (adjustable). One major midi-based recording program that I use (MOTU Digital Performer) calls it "humanize". You can "quantize" a track to get timing, then "humanize" it.
I'm an experienced drummer and I play regularly with, and without, click tracks; I can tell you that the assumption that "feel" or "groove" is only present when a drummer's time varies is not accurate.
... I'm tempted to have a play with it.
There are at least two types of variation that matter in a drummer's performance: the overall sense of time and the moment by moment variations. The ability of a drummer to play a complete number and keep to a set tempo is really important, particularly in this day and age of digital editing. But it is a common feature of "click track performances" for the drummer to sway ahead of and fall behind of the beat (faster and slower). If done correctly this variance in tempo will add significant life to a performance and such a skill takes a lot of practice to perfect.
The subtle qualities of a drummer's performance go far beyond whether or not they stick to a given tempo for the duration of a number; this is just one variable that effects the quality of a performance. Some genres require a rigid sense (metal/electronica) of time whilst others benefit greatly from its absence (fusion/jazz).
Interesting software however
I play keyboards for two different worship bands at my church, and I discovered a pretty amazing trait that our drummer/leader in the morning service has:
He doesn't change tempo unless he wants to.
At all.
To elaborate, as that sounds sketchy unless you know how I learned it:
I'm a pretty rhythmic keyboard player, and one of my favored techniques (especially if I need to fill in empty space from, say, a missing electric guitarist in addition to the other textural stuff I was doing) is to use multi-tap delay and really accurate timing to build rhythms and and evolving chords. It can be a really fun effect.
I don't use it much, though, because even with a tap-tempo delay, which I have in my rig, it's really awkward to stay synced up with the rest of the band. My delay is pretty accurate (built-in effect on the Nord Stage, which is rather high-end. I'm pretty confident it's got sub-millisecond accuracy), and I can stay tight with it, but even decent drummers can have a hard time with that (let's hear it for teachers that make you practice with metronomes, eh?), so I usually have to adjust the tempo a few times throughout a song, and that can make things get ugly fast. A less-than-decent drummer, which is all too common, can't stay consistent enough for me to even try it. Thus, I don't (or didn't, I should say) do this much at all, despite my fondness for it.
But, when I first tried it with Bob (the aforementioned drummer), I was shocked, because it just worked. I tapped in a tempo on his first measure or two, and it stayed tight the whole way through. I really hadn't expected that result - hadn't occurred to me humans could be that accurate.
Naturally, I started trying this in various places where it fit, and so far, I can't remember a single attempt where it didn't stay synced. Granted, I haven't tried it with really dragged out delay times (nothing above about two beats of delay at maybe 100 BPM), but even so...
This is the best of both worlds, because when you need him to be rock-solid, he is, but when the situation calls for it, he can (and does) manipulate tempo intentionally.
I've told him (and others) that playing with him is like having an expressive human metronome, and I mean it. It is amazingly blissful - I can wander out into strange netherworlds of syncopation and/or ethereal tempolessness (yay for pads!) and the foundation never wavers.
I'm sure that at times, he has small amounts of drift, but given that my delay stays tightly synced with him for whole songs at a single tempo, it can't get as large as even a single beat per minute very often.
We haven't tried it yet, but someday I'd like to try him out against some sequenced stuff - I'm pretty sure that if I could handle it (which I don't think I can, yet), he'd be unphased by it, even if it got pretty thick. Live band + sequenced riffs/textures/effects could result in some pretty cool stuff.
So, all that to say:
The guy who wrote TFA is actually just providing a measurement of how consistent the drummers for these bands are. Maybe they used a click track to achieve that consistency, but as a semi-pro living in central PA (not exactly renowned for its music scene), I've found one who doesn't need the click.
"Oh, I like geeks way better than I like humans." - Mari Sarris
I am just wondering... What would happen to classcal music if they started to use Auto-tune. the whole point of music and excellence would simply disappear on the first occasion of live performance.
What has already happened in case of "popular music". Decades ago.
Just imagine a opera singer going out of sync with others... but wait... that is what live performance is all about, to make avery performance a bit different but not wrong.
It has been proved that holding an beat perfectly makes a music boring, while artists that have tempo correct on average do sound good.
Doing a good job is like spilling coffee on a dark suit, you feel warm all over, but nobody notices.
From TFA:
Um...really? You can't make a click track gradually change rate over time? Or follow whatever kind of variation you program it to? That's news to me. I thought computers wuz like all smart 'n' stuff.
"A great democracy must be progressive or it will soon cease to be a great democracy." --Theodore Roosevelt
The free Sonic Visualiser with the Queen Mary Beat/Tempo Tracker Vamp plugin already does this and more.
Also it depends on the music whether one needs a click-track. A drummer can use a click-track but still play "loosely" to it.
Bob from the Enzyte commercials?
Different people hear pitch to different degrees. Some are tone deaf, things can be completely out of tune and they really don't notice, they can't hear it. Others have excellent relative pitch. They can hear if two instruments playing in unison or harmony are in or out of tune to a high degree of accuracy and what the interval is. However they can't tell the tuning of a single pitch on a single instrument played solo. Well there are still others with perfect pitch, that is the ability to tell tuning of a solo sound. You can play a note and they can tell you what note it is, and what the tuning is often to a very high degree of accuracy.
So while the first group would absolutely require the use of a chromatic tuner to be able to be in tune, the second group wouldn't. They could tune their instrument by listening to the band. The third, they wouldn't even need that. They could tune by themselves.
Well, different people can also just "hear" or "feel" tempo. Again some can't hardly at all, others can lock on to an existing tempo, and still others can internalize it to a high degree of accuracy.
Nothing magic about it, different people have different skills. So ya, just because a drummer is on tempo the whole time, doesn't mean they are listening to a metronome. Maybe they simply have a good internal beat.
I don't see the inherent problem with using a click track. If we take a band like Dream Theater, where both John Petrucci (guitar) and Jordan Rudess (Keyboards) play ridiculous solos, generally 'dueling' with each other. This would be impossible if the rhythm section was speeding up and slowing down. I would much rather hear crisp, perfectly synchronised solos, with that hint of mechanisation, than muddy, out of time solos that finish at different times.
However, this does not mean I think click tracks are always good. They are only required for an act such as Dream Theater, because quite often the band are pushing their technical skills as far as they can go, and I believe they need that extra help. In the case of a band playing something at a somewhat gentle 60 - 80 bpm, there shouldn't really be any excuse.
Saying that, I used to play trombone in a classical orchestra, and the conductor was vital in all pieces of music. Whether he is as vital in a 5 piece band as a 100 piece orchestra, however, is up for debate.
Funniest thing on the article is even wondering if there was ever a human drummer within a million miles of Britney's "Hit Me Baby", click track or not. Like a large percentage of recent pop music it's clearly 100% sequenced from the bottom up. Not so much recorded against a "click track", but is entirely "click track".
That's not a criticism by the way. Music has room for all methods of recording, and sequencing is a good a method as any. It's the end product that counts.
One thing TFA suggests (and a comment or two here) is that click tracks are necessary to allow digital editing. That's not really the case and isn't the reason people use clicks. You can sync an editor to a live track and in any event, if you need to push or pull an off-timed beat you can just adjust manually or snap to grids with accuracy in the hundredths of a beat in Protools or whatever. And its not drummer tempo consistency. The vast majority of pro drummers are perfectly tight and the human ear enjoys their slight variations in timing (although My Chemical Romance got rid of their first one for it among other things). No, the real reason that clicks are used 9 times out of 10 is where there are sequenced keyboard, bass line or percussion type parts and the click is used to keep the drummer in time with the pre-programmed parts.
Classic Hollywood cartoons were synched precisely to the animation, and Carl Stalling (famous for doing the orchestration during the Golden Age of Looney Tunes/Merry Melodies), had a giant clicker for the sessions. So what do the charts look like on one of his pieces?
One approach I use quite a lot is to record the band live then produce a sync track by getting the drummer to overdub a click track using a MIDI drum pad (i.e. they just hit the pad on the start of each beat). Any half decent sequencer should then be able to use this track to create a "Tempo Map" so the timing will slightly fluctuate as required by the dictates of the song. (I use an old version of Logic on Windows and it works a treat)
You then get the best of both worlds as you can add your MIDI tracks which can then be quantised to the song. Any external devices can also be synced in the usual way (i.e. MTC, MIDI Clock, SMPTE etc.)
Other times when you play with machines that are rigidly synced you just allow yourselves to have passages where you either "push" (play slightly in front of the beat) or "pull" (play slightly behind the beat) All helps with the build/release of tension.
In fact sometimes I've used old analogue machines that can't be synced together (due to lack of available interfacing hardware) and we've just left two machine running whose timings slowly drift apart but which sounds great. On the same note setting them off slightly apart and using slightly different sequences running at different tempos can also produce some odd (but very usable) polyrhythms.
So who cares if you can "tell there's a click" ? As usual when recording music just play around until you find what works for the song/band. There are no rules !
Sky subscribers are morons. They pay to be advertised at !
It's difficult to find a good drummer.
Most are so concerned with posturing,it's hard to get anything but heavy metal dynamics from their playing. While they're bashing the heads with all their might,a steady tempo becomes secondary and is eventually lost.
Since good drummers are scarcer than honest politicians, I advocate plugging them into a metronome. It's almost better than working with a drum machine.
Some drummer jokes:
Whadda you call the guy who hangs out with musicians?
A drummer
Whats the difference between a drummer and a drum machine?
A drum machine actually keeps time and won't try to screw your ol' lady.
*Repent!Quit Your Job!Slack Off!The World Ends Tomorrow and You May Die!
Can't they? Why not? He starts out with the hypothesis that music recorded with a preset click track might give a flatter graph that one recorded without. He tests his theory with known examples. He tests his theory with unknown examples and notes that the graphs fall into two pretty distinct sets: ones with small deviations from a straight, flat line, and ones that wander about. There are some examples where a tune is flatlining, and then wanders off for a bit, then drops back again, suggesting that it is possible to use a click track but perhaps ignore it for a while.
This sounds pretty much like science as I have always known it. You don't have to sex it up with Greek symbols and arcane maths. You don't always end up with a neat E = mc^2 formula. You can't always fit all of your experimental data.
He could wear a white coat. Would that help?
Since the original page is slashdotted, here is the google code project page: http://code.google.com/p/echo-nest-remix/.
After installing the proper libraries and tweaking the source code to get it to work, I had to discover that the 'api' sends the music *to the echonest server over http* to analyze the audio track. Which is unreachable, obviously.
"Recording a band without multitrack is a nightmare (call it direct take)."
Call it "Live-to-2 track", instead.
Sheffield Labs used to do it wonderfully.
Technology -- No Place For Wimps! Grateful Dead and Jerry Garcia Chatroom -- http://www.wemissjerry.org
This author is about as useful as a republican. Pin the blame on something or someone easy and which preferably can't fight back instead of looking at the larger issue. He can't possibly comprehend that all of the bland crap that has been coming out of the studios for the last couple of decades is due to a multitude of factors including but not limited to: the overwhelming power of consolidated music companies that have had far too much discretion on the issue of what music is allowed to make it to the marketplace, an industry with too much focus on quantity over quality, and an increasingly compliant public with little or no range in cultural understanding or concern.
Music is an art form but it is also an invention. Musicians merely use the tools available to them (from graphite drumsticks, to nylon strings, to our tonal system) to continue creating. What musicians do with new technology when it comes along it and the level of quality that they achieve is entirely up to them. And for the record metronomes have been around for a few hundred years.
Before there were even clicktracks and recordings musicians were expected to keep perfect time. There's no excuse. I went to university to study classical guitar and the first thing we were required to buy was a metronome. The beat is the basis on which the rest of the music is built. If it isn't strong then the music will fall. Of course rubato has its place but if a drummer can't accomplish the most simple, fundamental aspect of their job by making a perfectly timed beat sound natural and strong, then he/she needs to go back into the basement and keep practicing - or just change careers. And that goes for all musicians. Clicktracks are merely a tool to ensure everyone and everything is on the same page. And if a drummer "can't" work with one then once again get back in the basement.
I once worked with a drummer who had been playing for over 25 years yet we were spending weeks rehearsing the same couple of tunes, waiting for him to finally get it straight (4/4 rock - nothing overly complicated). It wasn't until we tried recording and we found out that he couldn't even work with a clicktrack that we fully realized how mediocre and hopeless he actually was. The signs were all there but he was friend so this was a hard admission to come to.
If you can't write good interesting solid tunes don't blame the tools available. And more importantly stop using technology as a scapegoat for human folly!
PhreezeVi
it's the recording engineers who drag notes around to fit against the rigid timeline, or else just cut and paste a good take of one verse and make it into all of the verses... The software they have now is just too powerful and they don't know when not to use a fancy feature like dragging individual notes around to "quantize" them
I've had it done to me... my bass notes were dragged around to make them exactly on the beat... and this sounded horrible... took all the feeling out of it... he might have well just used a disc of sampled bass notes and plonked them onto the track
Donald 'Duck' Dunn: We had a band powerful enough to turn goat piss into gasoline.
Multitrack recording is great, but if the guitar player screws up, you play back the rest of the band and have him/her rerecord against the other good tracks. Some have pointed out that with click-tracks, you can take a rif and loop it over the entire song. That's the kind of thing that really sucks. I'm all for multitrack in the studio, but this mechanical click-track music is repulsive. If you can't sing or play an instrument, you shouldn't be making music.
As a drummer who's spent a fair amount of time in recording studios, I can tell you that the use of a click track is not always a black and white issue. More often than not, the producer will request a click because the other musicians (guitarists typically) can't find where "1" is. So you end up rehearsing a few times with the click before recording the actual track. And sometimes, the producer demands the use of the click because of the genre of music being recorded (country, r&b for example) so as a session musician you don't have much choice in the matter. And just as often, a good drummer can play along with a click and still allow the music to breath by "rushing and dragging" just enough to give the track some life, and the other musicians are none the wiser because they usually lock in with the drummer anyway. Click tracks have been around forever and are not that big of a deal. However, what's ruining real musicianship in the studios today is the use of ProTools to edit/fix mistakes being made while recording. Musicians now realize that if they don't nail the take perfectly, the engineer will fix the track with ProTools and we don't have to spend all day in the studio. What a crock of shit. The engineering firm that remastered the Beatles Let It Be Naked used ProTools to "fix the mistakes" made by John Lennon and Paul McCartney because they didn't intend to hit the wrong notes. These guys had no more right to fix the recordings any more than someone would be allowed to "fix" the Mona Lisa.
Hey, finally, a conversation that I can feel truly involved in (other that the occasional arguments over tech in education).
I am a drummer and I've made TONS of money playing live gigs. I was in a band for three years that played to a click track, but not just for tempo--we played with a sequencer too. The click is practically required to ensure the entire band kicks off together.
The sterile argument is BS. Sterile drumming comes from sterile drummers--click or no. The click doesn't keep you constrained to playing right to the click--you can play slightly ahead or behind, or dead in the pocket--whatever the music requires. More importantly to how not sterile your drumming sounds is your raport with the bassist anyway.
He does look smashing in white.
Click tracks, bah. Sucking the life out of music. Music is just not organic anymore.
While we're at it, I think the clock in a CPU is just a useless crutch too. A decent processor should be able to handle the subtle emotional variations in timing of a pissed-off windows user!
Q: How do you know there's a drummer at your door?
A: Because the knocking speeds up.
you're morons who have never played music in your life.
The drummer's job is to keep time. That's what he's there for. Not all drummers are good at it.
If they need a metronome to help keep time, let them. It's incredibly ignorant to say it sounds sterile.
They're using their grammar skills there.
I hereby declare that, henceforth, any post needlessly written in a fixed-width font shall be considered a "shit track".
You're missing the point saying that click tracks make for soulless music.
What click tracks allow, in a studio setting, is for the drummer to keep time more closely with a sequencer. The sequencer's tempo in bpm can be set to match the drummer's initial tempo, but with all the audio being recorded into a DAW (ProTools, Cubase, Logic, Nuendo etc) it's much easier to sync the final takes (visually as well as audibly) when you're producing the completed tracks.
Quite often the drums, even with correct mic placement (a combination of overheads, close mics and ambient room mics), can sound wrong for the guitar sound in a track, so the drums themselves will be recorded both as audio and via piezo triggers on the drums as midi data. This means you can swap the original drum sounds themselves (or individual drums, such as the kick or the snare) for alternatives from a sample library using velocity-mapped multi-samples and the listener would never know!
There's nothing to stop a producer 'dequantising' the final sequencer track which is quite easy actually on any modern sequencer, and some allow you to design the 'groove' yourself shifting particular beats before or after the click in a semi-random manner to bring an organic feel back to the music. Just because you listen to a track and think it sounds organic, you'll never know whether or not a click was used to record it (invariably it WAS, as I've found from experience).
For live work a click can also be useful, as most drummers will testify to generally being shoved at the back of the stage with all amps pointing forwards and unable to hear the other musicians a great deal of the time. A click helps them to stay on track and know they've not got lost or lost the other musicians along the way. And if you're playing to some sequenced stuff a click is necessary (unless you use an app that 'listens' to your tempo and adjusts the midi clock to compensate).
I've been a working musician (as drummer and percussionist) and producer for many a year, and believe me, clicks are a great aid for many things and bands who refuse to use them, particularly in the studio, just make everything ten times harder to get right.
This has been an interesting topic of debate that someone passed along to me...
I do not think click tracks zap the feel out of a performance. They might for some musicians, but for great musicians, it is a rhythmic tool. On my band's new CD (comes out next week, produced by the legendary Ron Nevison), we used a click-track throughout much of the album. In places where it was used, our drummer, an incredible pro, routinely plays ahead of and behind the click to keep the feel "alive" while the click brings it all back to a place for things to lock in.
I'm a guitar player who uses lots of cool digital delays -- a click track helps keep those Edge-like repeats in sync with the performance.
On one tune, we used the click track in the verses and then turned it off in the instrumental sections to both give the song some real flow and also lock some things together.
On other tunes, we have different tempos for the click track in different song sections because, hey, not all songs maintain the same tempo from start to finish.
In the live setting, the click track enables us to fly in parts/effects that can't be covered live without an 8 piece band or orchestra, while on some songs we turn it off and play live so that we have more room for improvisation.
Click tracks are just a tool. And a great one at that if you still know how to lay down a great performance.
My band: Days Before Tomorrow
Style: Melodic progressive rock
Listen: http://www.myspace.com/daysbeforetomorrow
Info: http://www.daysbeforetomorrow.com
Scott
Without much exaggeration, this might be the best thing I've found on Slashdot in years. Awesome band, great sound. Never would have heard of you guys otherwise.
to leverage much of the flexibility and power of a digital recording you need a click
A "click track" is pretty much the same as a metronome. If you need a metronome IMO you're a poor musician indeed.
If the musicians are in different rooms, that is one reason for much of the sterility of today's music. Back in the analog days, they'd use carefully placed sound absorbtion sheets to get the exact sound (drummers were often in a different room, but everyone used headphones).
And as to the "flexibility and power" of digital, I don't see it. Digital has a wider dynamic range than analog, but the increased range is seldom used. It has no noise (another plus for digital), but OTOH analog has no aliasing, and digital aliasing is compounded when you digitally make the tracks louder, and compounded when mixing (rounding errors).
Actually, digital's biggest advantage is that with analog, the more you spend on your equipment, especially input devices for playback, the better the sound (and anyone can hear the difference). With digital there's comparitively not much difference between a cheap setup and an expensive one.
Also, mixing analog and digital gives you the worst of both worlds with the advantages of neither. A Beatles LP will sound much better than a Beatles CD, provided you have a high quality turntable. But a Nirvana CD will sound far better than a Nirvana LP, since their masters were digital.
Free Martian Whores!
You can use my application 'JacksonDJ' to easily analyze songs and see whether their tempo is fixed: http://jacksondj.com . Disclaimer: there is currently no support.
supposed to be the knock speeds up and he never knows when to come in.
That reminds me of the Beatles song "Hey Jude". The reason there is no drums on the beginning of the song is because Ringo Star was in the bathroom when they started the song.
That song could never be made today.
Skip ------ See the latest from http://www.anArchyFortWorth.com
Thanks Punman!
I also just realized that on one song, we recorded everything without a click track because of the various tempo changes (and time signature changes, which certainly complicates programming the click). But after the song was recorded, our drummer recorded a "fake" click track manually -- playing his drum sticks in time with the recorded performance. This is useful for syncing those random FX and things in a live performance. He's happy to play along to his personal self-generated click. OK, yes, that opens this up to many jokes about our drummer playing with himself :-p.
Scott
To steal a line from Christopher Walken: "I've got a fever! And the only cure is more click tracks!"
Check out drummer Tucker Rule on Thursday's new album, Common Existence. I'm pretty sure he's playing to a click, but they feel raw.. and the recording of the drums is also money--the drums sound like DRUMS, not synthesized beats like most pop music. You can hear the skins.
Back when I was last in the studio, and this was back in the days of tape, let alone what could be achieved with digital, it was trivial to set everyone up, preferably with the drummer off in another room for better sound isolation, and do a take with everyone tracking out as separately as possible given the studio's equipment. At the very least, you came away with a candidate for the final drum track. The rest of the band could go back in, one at a time or whatever you wanted, and re-track their part with at least the drum track available to play to and quite likely the rest of the band (as there is at least some version of it from that original take or whatever has been dubbed/punched onto the tape tracks since then).
There are some other noteworthy reasons for a click track, though, beyond making sequenced elements, tempo-synced effects, and editing work nicely:
One example is that many drummers simply can't hold tempo. They'll rush the verses and drag the chorus when if anything you might want the opposite. Or they'll do the opposite when you want the other. ;) Or they'll slowly drag the tempo up through the entire song. Or down. Or they'll drop a few BPM whenever they need to play sixteenths on the hi-hat. (This last one is getting sickeningly common in live shows but even on albums recently. Bone up on your skills, guys! There's a thing called "practice" that you might have heard of! ;) )
Q. What's the difference between a drummer and a pizza?
A. A pizza can feed a family of four.
Free Martian Whores!
Somewhere in the last twenty years? In 1989 I had a shelf of over 20 hours of recorded material that had been self-demoed or recorded in real studios using a click-track. And using a click track wasn't news then, or when I started recording my bands and me five years earlier. On a few recordings I gave myself a click when I just playing an acoustic guitar. In fact, come to think of it, about twenty years ago, I got to hang out offstage at a performance of a big name group with hits and the drummer was being fed a click track; I can't imagine they were the first.
Here's why we did it:
Nowadays, parts are sampled, reassembled and layered in order to create a recording. This started about twenty years ago and is a heck of a lot easier with recording to hard drive techniques. Which brings us to another point: multi-tracking and now digital recording techniques have resulted in providing the artist and producer more time before which they have to make final choices. Yes, it's another double-edged sword, but it's human nature to keep options open as long as possible. Honestly, the track is forever, so if you can afford it, why not use the studio to explore what will showcase a good performance?
Is this one of those instances when the lay discover the technical (craft) requirements of creating art? I cannot imagine any one getting worked up about this over some sort of purity of art issue. Maybe the news is this person is proud of his algorithm for statistical analysis of tempo changes in a song. Fair enough. That is cool. Back to art and craft, since we seem to be having a discussion on how the click track ruined pop music, for a percussionist, in all but a few pop genres, the job is keeping the tempo steady and to anchor the groove so as to facilitate the fabrication of a professional sounding track. It's just like acting in the movies, sure there's the obvious, i.e., become a character and project emotion, and there's the click-track, which is you hit your mark so that the pre-set lighting and camera focus capture the art.
This means that a drummer can record a take with no click, and afterwards, the take can be mapped. Subsequent overdubs (and MIDI sync etc.) will have a click that changes with the tempo variations of the original recording.
It's a PITA, but is available.
You could conceivably record a natural drum take, construct a tempo map, and then have the band play live to the mapped click, which gives you the benefits of both worlds.
That's elitist crap once again. The same sort of thing you get from the people bemoaning the death of vinyl and tube amps. As long as there's a person (i.e. drummer) in the loop you'll have deviations from "perfect". I, for one, wish these complainers who want to point out how they "hear" things that none of the rest of us will never notice - and then need to point them out to all of us - would just go away to their own ultra expensive listening rooms and stay there!
"It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
There is nothing more annoying than a sterile drummer who follows a click track. Drums, and as far as I am concerned all instruments, should "breath" in the rhythm. For lack of a better word, I like rock that "swings". i.e. Van Halen's Alex or John Bonham OVER Neil Pert.
( YES I SAID IT! Nerd's leave me alone! )
If your metronome is of the wind-up pendulum variety put a couple coins under one side. It will then "swing" a little.
If it is the electronic kind... throw it away.
ALSO don't use "QUANTIZE" on your midi stuff. It sucks the life out of a song.
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That's nonsense. I'm sure if you chopped the drummer up and slow roasted the meaty bits you could feed a family of four at the least.
Poor Drummers, always the butt of music jokes...
heres a couple.
Q: What do you someone who hangs out with musicians.
A: A drummer
Q: How many drummers does it take to screw in a light bulb.
A: 2. One to hold the bulb in the air, the other to drink till the room spins.
Did you hear about the band that locked the keys in their van.. Took them 2 hours to get the drummer out.
It has to do with editing and modern-day DAW track editing. If all you're doing is laying down bass, guitar, drums and vocals in a garage or folk band, then you don't really need a click track. But if you're doing a high amount of production with multi-layered guitar tracks, synth lines, and orchestral mockups (midi), you HAVETO have a click track. Many times, recording a complex rock arrangement isn't that much different from doing a film score, you have to have events coming in and out along a very precise timeframe. You can pre-determine tempo variations, but they MUST be pre-determined.
This strikes me as not so much an arguement about drummer quality or production level, but an arguement about how much rock music should be pre-determined. I know folk and punk rockers will say that it is heretical to have too much determinism in rock music, but there's another side of things. I play in and produce a progressive rock band. I had over 12 years of training in piano and composition before I did 5 years of undergrad work in composition and studio production. For what I do, I want EVERYTHING to be planned out. Usually, the more planning that goes into a tune, the more unique it can be, because everyone knows what their roll is. That's why most folk and punk bands usually sound the same.
Basically, "the click track" is one of a number of tools offered by an institution of music construction that allows for a lot of flexibility and creativity within a certain framework. Click tracks free up producers, composers, and musicians to be able to have a lot more leeway in other areas. It's not a question of "my drummer can play without a click track". The reality is, no matter HOW good a drummer is, if they don't have a click, the music isn't going to line up on the grid in Pro Tools, Digital Performer, or whatever DAW your using. If that doesn't happen, then you've just killed about 50% of the production and creative possibilities you have at your disposal... including orchestra and midi (which is much more prevolent than most would like to admit) additions.
Orchestras have a click-track: it's called a conductor. They spend hours maticulously figuring out exactly how to control the tempo of the orchestra, to the point that when they finally do it live, it's going to be the same each time. When orchestras record for film scores, the conductor wears headphones and conducts to a click-track. Recording an epic-sounding rock track is pretty much the same deal.
Ask any metal or prog band to record without a click track, and they'll probably laugh in your face. Dream Theater (for instance) maps out their entire works out on Digital Performer before they even begin the recording process. Certain types of music just require it, others don't. You want detailed, highly-controlled sound the posibility of adding a lot of post-production stuff later... you HAVE TO use a click track.
Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
I just digitized all my old John Entwistle LP's, and have been enjoying him all over again after 30 years.
Yeah, he did turn me on to the Bass.
R.I.P. Ox.
If it don't GO... chrome it. ~ Frank Banks
It's not a bug, it's a feature! :)
While "slashdot" is a great news source, the never ending battles of all you great philosopher wannabes is irritating!
Here's the big picture: yes, for SOME kinds of music, near-perfect tempo drains the life out of it. But SOME music thrives on it- like some dance/techno music, some 80s synth/rock, etc.
And, SOME drummers are HORRIBLE with tempo, especially after tom rolls, fills, modulation, whatever.
I play electric guitar, and I've done a LOT of live mix. Even on live TV I've been surprised at how off-tempo some drummers can get.
And it's too easy and not fair to blame the drummer. All of the musicians (except piano, and you know who you are) contribute to music being tight.
The bottom line- there is NO absolute here- in some cases click track / metronome is a good thing, and in some, it's not.
Go back to your Wii now.
The article is totally overlooking that fact that a band like Green Day has such sloppy musicianship that it's all cleaned up in Pro-tools after the fact. Tre' Cool could be drunk and high and lay down the worst tracks ever without a click and a good Pro-tools guy could make it look flat. So, the sterility is probably coming from over Pro-tooling, and not necessarily playing to click track. The insinuation that there are REAL drums on "Hit Me Baby One More Time" is just offensive. No words can describe how insulting that is.
I also take issue to Bonham not having used a click. I have several original out-takes from the studio, and not only is there a (granted, prehistoric) click track going in the form of a loud metronome in the studio. He's also laying the beat down on some tunes AFTER the other musicians have layed theirs down (presumably to the loud metronome clicky thingy)...playing to pre-recorded music is the same thing as playing to a click, as far as the sterility aspect goes. And if anyone wants to argue that Led Zeppelin's music sounded sterile, than I have no faith in humans.
Lastly, this over-analysis of an article is overlooking the most basic premise of music. So what if it is clicked, not clicked, rushing, dragging....does it SOUND good?
"Guess what? I got a fever! And the only prescription... is more click track!"
It's kinda funny cause I would say to my friend - 'how the fuck did you pull that off dood?' and he would answer 'dunno mate'. Great for creativity - but not for consistency. Recording at all times is usually mandatory with drummers that use instinct, drummers that use click and metronome are easier to play with (I find), but making music isn't just about what's easy.
Besides I prefer if the bass player can keep the time and the drummer elevates the drama.
My ism, it's full of beliefs.
As someone who has played guitar and piano for eight years prior to learning the art of electronic music, the argument that a click track is some industry shortcut that is abused like autotune is absurd. If I'm am sampling my guitar playing for inclusion in an "electronic" track, or even recording midi in real time, playing along with the click track is a necessity. The click track IS a metronome, and if you can't play to it, then you didn't practice your instrument properly by learning tempo variation.
Although I thought I had a great sense of time for years playing with bands, recording in my bedroom proved problematic when I couldn't play fluently over a digital track I already composed at, say, 128 BPM when I was really feeling and playing the guitar riff at like 125.5.
Mod down the know-nothing industry-hating slashdotters that ironically prattle about technological tools and standards supplanting some sort of innate, "organic" talent they would continue to mythify.
Totally agree. Never heard of these guys, but I just previewed the songs and now I'll definitely be looking for the album next week. I've personally found that it's rare for a small indie band to have the talent and songwriting ability to hold my interest (so many of them are decent but just not great), but these guys have it in spades. Awesome. I love finding great new music!
drummers? on MY slashdot?