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Ideas For the Next Generation In Human-Computer Interfaces

Singularity Hub writes "For decades our options for interacting with the digital world have been limited to keyboards, mice, and joysticks. Now with a new generation of exciting new interfaces in the pipeline our interaction with the digital world will be forever changed. Singularity Hub looks at some amazing demonstrations, mostly videos, that showcase new ways of interacting with the digital world." Along similar lines, reader shakuni points out a facial expression-driven user interface reported on News.com for operating, say, an iPhone, explaining "This device is tiny and fits into the ear and measures movements inside the ear due to changes in facial expression and then uses that as input triggers. So [tongue out] starts or stops your iPod Touch; [Wink] rewinds to the last song; and [smile] replays the same song."

170 comments

  1. Ah-Choo! by Something+Witty+Here · · Score: 4, Funny

    And when you sneeze, it reboots!

    1. Re:Ah-Choo! by tverbeek · · Score: 3, Insightful

      This facial expression control system sounds like a great way to make speech recocognition seem unambiguous and reliable by comparison.

      --
      http://alternatives.rzero.com/
    2. Re:Ah-Choo! by Anonymous Coward · · Score: 1, Insightful

      I see the good intentions here, but this is overall a bad idea. What would a sneeze do? God forbid you try to rock out with the hiccups or are congested with allergies. Its good have advancement but they really missed the point as far as practicality as far as I am concerned.

    3. Re:Ah-Choo! by ChangelingJane · · Score: 5, Insightful

      For ordinary everyday users, this is very impractical and even silly. But for quadriplegics, it could be something else entirely.

    4. Re:Ah-Choo! by fractoid · · Score: 2, Funny

      Yeah, every time that cute girl from Accounting walks by and you give her a smile, you skip back to the start of the song you're listening to? That'll get old quickly.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    5. Re:Ah-Choo! by H3g3m0n · · Score: 2, Funny

      Too bad shes only smiling to turn the volume up :(

      --
      cat /dev/urandom > .sig
    6. Re:Ah-Choo! by Ihmhi · · Score: 1

      What about quadriplegics with hay fever? They're doomed, I say, DOOMED!

    7. Re:Ah-Choo! by Anonymous Coward · · Score: 0

      And when you sneeze, it reboots!

      What happens when I eat lunch and try to read Slashdot at the same time?

  2. voice control by Keruo · · Score: 5, Insightful

    When windows 95 arrived, I played around with its voice recognition.
    I wasnt quite impressed with it, since the only command I got working properly was "fuck" which caused the machine to reboot.

    Although voice control has interesting potential, its not optimal for most situations. (think open cubicle office)

    --
    There are no atheists when recovering from tape backup.
    1. Re:voice control by sam0737 · · Score: 1

      If the voice recognition works without the voice...

      I think there was an experiment about that? Like probing the nerve that control the vocal cord, and the last time I read is it could recognize 4-5 distinct states after training. Yes, it's even so far from today's voice recognition, but only by then I will consider actively using it. Otherwise I think I will lost my voice in a few days, not to mention any privacy issue it associates.

    2. Re:voice control by Superdarion · · Score: 3, Insightful

      Well yeah, but think about it: your brain can differentiante between your boss calling you a useless waste of oxygen from inside his office and the giggles from your coworkers on the outside.

      The aim for technology is, of course, that a microphone can do the same.

      And it makes sense that Windows would understand "Fuck", being the word that it hears the most.

    3. Re:voice control by Anonymous Coward · · Score: 0

      yeah the vice control on Windows95 was pretty poor. A big mistake, I believe. If they had gotten that right, the world would have been theirs for the picking.

      Oooops - you said 'voice control' - my bad.

    4. Re:voice control by jeffehobbs · · Score: 2, Funny

      Back when Mac OS 9 had kind-of-sort-of voice control, you could launch programs by putting them in a specific folder. I made an alias for "Unreal" -- which took up 190 MB of RAM and took about 3 minutes to load on my PM 7500. Whenever someone would come over my dorm room to use my computer, I made a point of mentioning very loudly how something was "UNREAL!" -- and then they got to sit there while 'Unreal' loaded, very, very slowly.

    5. Re:voice control by Hatta · · Score: 4, Funny

      I wasnt quite impressed with it, since the only command I got working properly was "fuck" which caused the machine to reboot.

      Are you sure you have the causation straight on that one? When I used Windows 95, it was the other way around.

      --
      Give me Classic Slashdot or give me death!
    6. Re:voice control by MBGMorden · · Score: 3, Insightful

      I don't think that's the only hurdle to overcome. In a lot of cases, I just don't think voice control is very useful beyond a novelty. I played with it a number of years ago. After a bit of training, it was recognizing my commands pretty well. Thing is, it was tedious as hell to do things with voice control. I spent 10x longer doing things simply for the novelty to doing it using voice commands.

      Seriously: for people who have ever done tech support this should be obvious: even with a human - whose reasoning skills are superior to the best voice recognition system out there, if I am standing there telling them what to do in order to perform an action on the computer, it takes all of 1 minutes before I'm asking them "You know, how about let me sit there for a second and I'll take care of it." (a nicer version of the "MOVE!" part from Jimmy Fallon's Nick Burns - The Company Computer Guy skit from SNL). Most of us can simply do things much faster with our hands than we can explain them.

      Now, if we could truly step into the realm of Star Trek and have virtual AI running the computer - then it might have some application (ie, "Computer - pull up a list of hotels in Miami on Labor Day weekend"). Otherwise, simply as a replacement input device, no matter how good it gets at recognizing commands I just don't see the use.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    7. Re:voice control by Vectronic · · Score: 1

      I blamed Win95's poor vice control for making me smoke, but when I talked to lawyers about a class action suit, they said I was just blowing smoke up their ass.

    8. Re:voice control by ShieldW0lf · · Score: 4, Interesting

      I don't think that's the only hurdle to overcome. In a lot of cases, I just don't think voice control is very useful beyond a novelty. I played with it a number of years ago. After a bit of training, it was recognizing my commands pretty well. Thing is, it was tedious as hell to do things with voice control. I spent 10x longer doing things simply for the novelty to doing it using voice commands.

      I feel the same way about it. But my brother swears by it... he can have his hands full of scientific equipment and still issue commands to his computer which is interfacing with the tools he's using.

      I could see this sort of tech being really useful for those who wish to access reference materials while their hands are full too... be it doctors who have their hands covered in blood switching to a different monitor or mechanics who have their hands covered in grease switching to a different schematic.

      Personally, some days I'd give my left nut for a good heads up display and a glove with an integrated chording keyboard and touch pad. If I could do my work lying on my back instead of sitting in this chair, I probably wouldn't have to go to the chiropractor.

      --
      -1 Uncomfortable Truth
    9. Re:voice control by MichaelSmith · · Score: 1

      Yet it has never really taken off except in nitch markets.

      The company I work for sells an air traffic control simulator. Voice recognition is used by the component which simulates aircraft so you can give them voice commands.

      A conventional flight sim could work in a similar way to send voice messages to ATC.

      My wife uses a gnome desktop for her business. Because she uses so many different functions her UI is quite cluttered. I had a look in synaptic and found gnome-voice-control so I will give it a go.

    10. Re:voice control by Arancaytar · · Score: 2, Funny

      which caused the machine to reboot.

      But with Windows 95, what didn't? ;)

      I think I could have duplicated that effect without even a microphone. (Though whether the "fuck" would be the cause or effect of the reboot is another matter.)

    11. Re:voice control by high_rolla · · Score: 2, Insightful

      Voice control has some potential but I think it is one of those technologies that should be a complement to existing input mechanisms (ie keyboard and mouse).

      eg. When doing my normal work I want to use keyboard and mouse as it is more efficient and flexible. Then the phone rings, I pick it up and shortly into the conversation I realise that this is going to be a longer conversation. At which point I just say "computer, save document" rather than having to go back to the keyboard and mouse to do so.

      --
      Ryans Tutorials - A collection of technology tutorials.
    12. Re:voice control by Jurily · · Score: 1

      Although voice control has interesting potential, its not optimal for most situations. (think open cubicle office)

      Think any situation where you're doing anything else than control your computer. The mouse and the keyboard differentiate. Voice recog doesn't. And face recog? Now you can't even read a joke without deleting your hard drive.

      There's a reason why mice have buttons.

    13. Re:voice control by Thinboy00 · · Score: 1

      Yes he does:
      1. Computer BSODs
      2. "Fuck"
      3. Computer reboots (or not, given you have a BSOD in the way)

      --
      $ make available
    14. Re:voice control by evilad · · Score: 3, Interesting

      Try a stand-up workstation. I improvised one out of some metro shelving and it did wonders for my back.

      For extra points and core-strength exercises, stand on a balance cushion while using it.

    15. Re:voice control by Hognoxious · · Score: 1

      "Computer - pull up a list of hotels in Miami on Labor Day weekend"

      Florida has hotels that move?

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    16. Re:voice control by sp3cialk79 · · Score: 1

      Specially if you have Tourettes syndrome, what would happen? blue screen? What if you have a nervous tick or something and can't stop from winking and twitching. Your computer would just give up on you and decide to go on without you.

  3. Missing options by Bovius · · Score: 5, Funny

    Seems like there are some other practical interface options for the iPod.

    * Snoring: stop playing music
    * Gagging: remove song from playlist
    * Startled jump, clenched jaw and frantic grasping at earbuds: reduce volume

    1. Re:Missing options by Cally · · Score: 1

      Semaphore flags. ("There's a future for you in the semaphore trade; come up to town.")

      --
      "None are more hopelessly enslaved than those who falsely believe they are free." -- Goethe
    2. Re:Missing options by harry666t · · Score: 1

      How do you know you're free?

    3. Re:Missing options by high_rolla · · Score: 1

      The true innovation will come when this technology is applied to pron.

      --
      Ryans Tutorials - A collection of technology tutorials.
    4. Re:Missing options by Anonymous Coward · · Score: 0

      It is unattainable, but we must continually strive for it. A slave to freedom is the only slave to be. If you know you are free, you are deluded.

    5. Re:Missing options by fractoid · · Score: 1

      How about "a 1-axis analogue input plus a button"? ;)

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    6. Re:Missing options by Cally · · Score: 1

      Exactly (or more precisely, I know that I'm not free. However as Skinner pointed out fifty years ago, it's the /feeling/ of freedom that matters to humans.

      --
      "None are more hopelessly enslaved than those who falsely believe they are free." -- Goethe
  4. Facial-expression driven interface? by Tokerat · · Score: 4, Insightful

    I can see useful applications for this, but I hope there is a switch I have to depress while I make the gesture, plus a "hold" switch so I can lock gestures on or off at all times. For example, if I catch my wife cheating and I look stunned, I don't want that to accidentally to push the "panic" button on my car alarm so my nosy neighbor starts poking around during the ensuing drama. That would certainly be a small and silly example of this technology making life more difficult instead of better.

    ...not that I'd ever be able to get a wife (let alone a girlfriend), but at least I made a good car analogy ;-)

    --
    CAn'T CompreHend SARcaSm?
    1. Re:Facial-expression driven interface? by Belial6 · · Score: 1

      Well, if you do get a wife, let me know, because if you consider finding her sleeping around to be a small and silly example, I am definitely going to want to 'meet' her. ;)

    2. Re:Facial-expression driven interface? by Anonymous Coward · · Score: 2, Insightful

      A facial expression driven interface is an absurd idea for the vast majority of users. People's hands are wired to move and manipulate objects. That is why our hands are so effective as "human output devices". Our facial expressions are tied to our emotions. Even if we can get around the weirdness of detaching smiles from happiness and winks from flirtation and so on, there's still the problem that doing that kind of stuff physically feels awkward if it has no emotional content behind it.

    3. Re:Facial-expression driven interface? by Superdarion · · Score: 1

      But wouldn't it be great if you caught your wife cheating on you and your sound system started playing O Fortuna?!

      I can't wait to get a wife and catch her cheating on me!

    4. Re:Facial-expression driven interface? by Anonymous Coward · · Score: 0

      I'm pretty sure you meant, "meat her."

    5. Re:Facial-expression driven interface? by Anonymous Coward · · Score: 0

      Don't worry, the stunned look is for switching to a safe browser window when you are surfing porn. A potential social life saver!

      Off course it won't work properly, so you will probably end up frantically looking for your car keys while your computer screen exposes your dirtiest fantasies for everyone to see.

    6. Re:Facial-expression driven interface? by slashdotmsiriv · · Score: 1

      "...not that I'd ever be able to get a wife (let alone a girlfriend), but at least I made a good car analogy ;-)"

      With your sense of humor, it would be a pity if you don't :)

    7. Re:Facial-expression driven interface? by ChangelingJane · · Score: 1

      that kind of stuff physically feels awkward if it has no emotional content behind it.

      So this is the perfect interface for psychopaths and lawyers.

    8. Re:Facial-expression driven interface? by Hognoxious · · Score: 1

      Better yet - it removes the passenger seat from your car.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  5. I can just see it now .. by tomhudson · · Score: 1

    "This device is tiny and fits into the ear and measures movements inside the ear due to changes in facial expression and then uses that as input triggers. So [tongue out] starts or stops your iPod Touch; [Wink] rewinds to the last song; and [smile] replays the same song."

    Sneeze a few times, and you just sent an email to your boss calling him a fat ignorant pig

    Get the hiccups, and your car repeated accelerates and brakes, causing multiple accidents..

    And the world ends when the president, grimacing while trying to keep from passing gas at a public function, activates the nuclear launch codes.

  6. This all makes me think of by Valcrus · · Score: 1

    changing my tv with hand motion. Right now this would never work think of all the uncontrolled facial expressions people use all the time. As for voice commands that someone else mentioned. I used to like them assuming you could record the commands and train the system. Otherwise the computer will pick anything that has about the same length as the same command. That and my wife thought I was crazy playing a game and yelling commands at my computer.

    1. Re:This all makes me think of by Logic+Worshiper · · Score: 1

      We've had voice control technology for a long time. The problem with it now is exactly what you mention. It needs major improvement.

    2. Re:This all makes me think of by cp.tar · · Score: 1

      I have toyed with voice commands, some. And I did not like it. Still don't.
      If it's not something I can do silently, while talking to someone and without looking rediculous, I'm not using it.

      Now, a lighter version of those VR gloves that were touted as the future of human-computer interaction, where there would be a few sensors near my fingertips, I could live with. Even typing would work, though it would look silly.
      I do not want to keep turning this wink/smile/nod "feature" on and off all the time. If I hear a song I like, I will smile; I don't want it to rewind just because I like it. If I listen to music while walking, and I run into someone I know, I may smile; this does not mean I wanted the bloody song to rewind. And I don't want to stick my tongue out to turn off my iPod just so I can smile at someone.

      If my hands cannot do that, and both are still attached, then it is too complicated anyway. Leave my face alone. Don't read it, don't expect input from it. If and when I want to interact with a device, I will use my hands. You know those appendages with opposable thumbs that are usually used for tool manipulation? (Appendages, not thumbs alone.) Yeah, them. If I need a tool, I'll use them.
      My facial expressions are for other people to see and react to, should they care to do so.

      However, this technology may prove to work well for quadriplegic people or Stephen Hawking. OK, not Stephen Hawking. So it's even less useful than it seemed to be.

      --
      Ignore this signature. By order.
    3. Re:This all makes me think of by maxume · · Score: 1

      "UP. UP. UP. UP. DOWN." is a nightmare. "Play the most recent Colbert." is a dream.

      Much of the problem stems from trying to bolt a new control system onto the old interface, rather than creating a new interface that works well with the new control. Facial gestures for control sounds dumb, but I wouldn't mind a television that turned down the volume if I stopped paying attention.

      --
      Nerd rage is the funniest rage.
    4. Re:This all makes me think of by tomhudson · · Score: 1

      You know those appendages with opposable thumbs that are usually used for tool manipulation?

      ... so you use your "appendages with opposable thumbs" to "manipulate" your "tool."

      Let me guess - you're posting this on slashdot because you've nick-named your "tool" as "CowboyNeal".

    5. Re:This all makes me think of by Anonymous Coward · · Score: 0

      Changing your TV with hand motion? That's what your remote control is for! If you're referring to the TV channel and not the display (box) itself, that is.

    6. Re:This all makes me think of by cp.tar · · Score: 1

      Wow. From human-computer interaction to verbing my noun in two posts.
      Whatever happened to those 5.25" drives that were to be used for cyber sex? You should have mentioned them as well.

      Still, not a very poor troll. I'll give it a 3 out of 5.

      --
      Ignore this signature. By order.
    7. Re:This all makes me think of by zippthorne · · Score: 1

      So, you want a Bene Gesserit Television set?

      Seriously though, I bet sign language actually would make a decent input method. It's word based rather than character based, so input should be faster for experienced users, and the actions have a much wider range of motion which should prevent repetitive stress injury.

      Further, one thing people forget about with voice control is bandwidth. Specifically, the lack of it in an office setting. You can't have a small shared office with a group of people talking to their computers without having to deal with cross-talk. Sign language however scales much better, since it's line-of-sight only.

      --
      Can you be Even More Awesome?!
    8. Re:This all makes me think of by Haeleth · · Score: 1

      "UP. UP. UP. UP. DOWN." is a nightmare. "Play the most recent Colbert." is a dream.

      No, it's a fantasy. We can't even do reliable voice transcription, and we can't parse natural-language commands even when they're input as text, so combining the two and trying to parse natural-language voice commands is pure science fiction at the moment.

      And if we ever do build a computer that's capable of it, I doubt it'll be interested in playing the most recent Colbert. It'll probably be too busy enslaving us.

    9. Re:This all makes me think of by maxume · · Score: 1

      It doesn't have to be full natural language, the machine can have a vocabulary. My point was that rather than replacing buttons, which is slow and painful, a voice interface can do things like search for what you said ([Play][the most recent][Colbert] could be pretty accurately handled with a simple heuristic; the mechanism for deciding when to respond to sounds would be more difficult).

      --
      Nerd rage is the funniest rage.
  7. Facial Expressions? by PPH · · Score: 5, Insightful

    I still think that people using BlueTooth headsets look like they're off their meds, walking down the street, talking to themselves. This'll open up whole new Vistas of crazy-looking people. Is he having a seizure or just skipping through his iPod's playlist?

    --
    Have gnu, will travel.
    1. Re:Facial Expressions? by poopdeville · · Score: 2, Informative

      The people walking down the street talking via bluetooth seem odd to you because they prefer the conversation with a distant person to dealing with you. If your need for attention weren't so acute this wouldn't bother you at all.

      That is quite an assumption.

      Perhaps it is because you can't tell if they are talking or a person or to themselves unless you see the headset. You know, crazy people talk to themselves. And other people tend to stay away from them, since they are relatively unpredictable.

      --
      After all, I am strangely colored.
    2. Re:Facial Expressions? by kylemonger · · Score: 3, Interesting

      The people walking down the street talking via bluetooth seem odd to you because they prefer the conversation with a distant person to dealing with you. If your need for attention weren't so acute this wouldn't bother you at all.

      No, they look odd because they look like they are talking to themselves or an invisible friend. This "poke your tongue out" iPod interface would be even worse. Ever seen tardive dyskinesia? That's what people are going to look like trying to select the right playlist on their iPods.

    3. Re:Facial Expressions? by cp.tar · · Score: 2, Informative

      Recently I noticed just how much the Bluetooth headset has changed the way we perceive people.
      I rode a tram, and heard a girl near me giggle. She was looking outside, speaking softly, giggling from time to time. Naturally, I'd assumed she was talking to someone via Bluetooth.
      Boy, was I wrong. I don't know what was making her giggle, and who she was talking to, but there was no mobile phone or any of its possible accessories in sight.

      The mere fact her being crazy was not the first thing that crossed my mind shows how far we've gone so far; I'm not sure I'd like going any further in that direction.

      --
      Ignore this signature. By order.
    4. Re:Facial Expressions? by Anonymous Coward · · Score: 0

      I still think that people using BlueTooth headsets look like they're off their meds, walking down the street, talking to themselves.

      Word to the wise: don't ever hold something larger than a mobile phone in the same hand as your mobile phone while you are talking into it. To most people, it will look like you are talking into your sandwich.

    5. Re:Facial Expressions? by baKanale · · Score: 1

      You know there's a problem when you see crazy people talking to themselves and it takes you a minute to realize they're NOT talking on a BlueTooth headset.

    6. Re:Facial Expressions? by icebike · · Score: 0, Troll

      The talkers (crazy or bluetooth) do not present a risk to you.

      Why so paranoid? If you leave BOTH groups alone there is not a problem.

      --
      Sig Battery depleted. Reverting to safe mode.
    7. Re:Facial Expressions? by Anonymous Coward · · Score: 0

      The talkers (crazy or bluetooth) do not present a risk to you.

      No risk? Did you hear about this bus trip? Not that this kind of thing happens every day here, but people who have conversations with themselves do tend to behave unpredictably, usually harmlessly. I'm all for sensitivity towards those who are ill, but if someone is jabbering away to themselves, I personally won't turn my back on them.

    8. Re:Facial Expressions? by tomhudson · · Score: 1

      The people walking down the street talking via bluetooth seem odd to you because they prefer the conversation with a distant person to dealing with you. If your need for attention weren't so acute this wouldn't bother you at all.

      That is quite an assumption.

      Perhaps it is because you can't tell if they are talking or a person or to themselves unless you see the headset. You know, crazy people talk to themselves. And other people tend to stay away from them, since they are relatively unpredictable.

      Sorry to disappoint you, but that was me, and I was just pretending to talk to someone on my bluetooth so I could avoid talking to you.

    9. Re:Facial Expressions? by Anonymous Coward · · Score: 0

      I subvocalize all the time, as you've probably noticed. What's so strange about it?

    10. Re:Facial Expressions? by tomhudson · · Score: 1

      Recently I noticed just how much the Bluetooth headset has changed the way we perceive people. I rode a tram, and heard a girl near me giggle. She was looking outside, speaking softly, giggling from time to time. Naturally, I'd assumed she was talking to someone via Bluetooth. Boy, was I wrong. I don't know what was making her giggle, and who she was talking to, but there was no mobile phone or any of its possible accessories in sight.

      Let's see ... you didn't see a phone. Could it have been in her purse? School bag? Pocket?

      You can also get a bluetooth earbud that's so small that a bit of hair, or the edge of a hat, will hide it.

      You don't even need to be within 30 feet for it to work - I've had plenty of conversations where I've gone from room to room w/o my cell, or outside, without dropping the conversation (don't try this with a bargain-basement bluetooth). I've even left my cell in the car, gone to the ATM, and back w/o dropping the call - a good 50 feet or more. She may even have dropped her phone and not even realized it, and only found out when she gets off the tram. Or hse's a hackeer using bluetooth snarfing and eavesdropping on YOUR phone calls.

    11. Re:Facial Expressions? by baKanale · · Score: 1

      I was pointing out that when cellphones and wireless headsets first came out people thought anyone using them were crazy people talking to themselves. It's funny that now, with the prevalence of these technologies, sometimes a crazy people talking to themselves gets mistaken for a person on a cell phone.

    12. Re:Facial Expressions? by icebike · · Score: 1

      I understood that. No need to explain.

      The new reality is better for everybody. It provides a modicum of dignity for the disturbed, or the merely "different", and reduces the irrational fears of everyone else.

      --
      Sig Battery depleted. Reverting to safe mode.
    13. Re:Facial Expressions? by cp.tar · · Score: 1

      In Croatia, people who ride trams usually do not even use Bluetooth earphones. The earbuds you mention would have been extremely improbable even if I had not seen her ears. And her hands were empty, too.

      I appreciate the what-ifs, but I have considered them all, and tried to verify against them. I had to default to her being a bit wacky.
      The kinds we get in our trams, a giggler is just fine and dandy.

      --
      Ignore this signature. By order.
    14. Re:Facial Expressions? by icebike · · Score: 1

      No, people who have conversations with themselves do not "tend to behave unpredictably".

      I cry foul for your dredging up the most sensational episode you can find as justification for fearing any slightly different behavior. Especially when there was no indication of the behavior in question:

      Quote: "I never took the time to know him, but he seemed to be OK, right, just a kid," said Olmstead, a Nova Scotia man who had been taking the bus from Alberta to Montreal."

      I cry GREATER Foul for your posting a link that that immediately triggered my virus scanner.

      --
      Sig Battery depleted. Reverting to safe mode.
    15. Re:Facial Expressions? by Arancaytar · · Score: 1

      No kidding. I saw one at the train station in Frankfurt last week. At that time of night, it's fairly common to see drunk people chattering more or less aimlessly to themselves or to anyone who will listen, so he wasn't out of place. But what confused me was how well-dressed the guy was. Business suit, tie, expensive shoes...

      Then I realized he was holding a telephone conference. :P

    16. Re:Facial Expressions? by Anonymous Coward · · Score: 0

      Cry foul if you like, but what I 'dredged up' was just the most recent I can think of at the moment, and was a true event, was it not? (The subject of the quote from Olmstead, by the way, was the victim, not the prepetrator.)

      As for triggering your virus scanner, I suspect something is broken on your rig. I doubt that the website for the Canadian Broadcasting Compacy (CBC.ca) is likely to try to install malware. Unless you think they're out to get you!

    17. Re:Facial Expressions? by PPH · · Score: 1

      The talkers (crazy or bluetooth) do not present a risk to you.

      I disagree! The crazy people are largely harmless. But the guy on the BlueTooth headset could be an investment banker, trying to make a deal that could sink the stock market another 1000 points. Those people need to be dealt with immediately.

      --
      Have gnu, will travel.
  8. Frakkin' Cylon water interface by RDW · · Score: 1

    I want the Cylon water interface (for my toaster, obviously), but this is the closest thing I can find:

    http://www.technovelgy.com/ct/Science-Fiction-News.asp?NewsNum=1650

  9. No... not going to work by zappepcs · · Score: 1

    There is a simple reason for that, it requires learning.

    I've given this some thought, and there are several basic problems that need to be overcome with the current computer/human interface:

    1 - It is not intuitive, no matter how much we as a society now accept as normal for computers

    2 - computers require a special lexicon to communicate with.

    3 - computers do not fix themselves: if you have a maid/servant it's ok if they are ill for a couple of days, but if you have to be the doctor too, it doesn't work well. Yes, there are computer 'doctors' but they are not able to help you when program xyz doesn't run right etc.

    Anything that only propagates the current interfaces issues to a new set of actions by the user will fail ultimately.

    The user interface needs to be intuitive and uncomplicated. It needs to use 'normal' methods of interfacing with humans. Speech, vision, touch... the popularity of the iPod touch screen proves this to be true.

    The complexities of a typical computer OS and configuration is beyond the understanding of most end users. When something goes wrong, there is operator overload. This must be fixed to make any significant headway on the other problems. Look at scifi movies to understand more of what I'm saying.

    If I had a set of cameras on my monitor, the computer could watch the motion of my hands and predict/posit that motion on the screen. If the computer understood what I was saying and talking about I would not need to type so much, or even sit at the keyboard.

    If the computer itself presented information in a 3D world to the user, it would be intuitive to understand what the user needs to do. To get an idea of what I mean, think of something like SecondLife as the interface on your screen, or the window manager. On the screen is a user customized 'world' that contains 3D icons as part of it's makeup. So the user moves their avatar to their 'office' and the objects there represent those functions that the user associates with the 'office'. A trip to the 3D kitchen and touch the cook book object to open a link to recipes, both saved and on the Internet etc.

    With voice recognition, simply calling to the computer and asking what goes into a dirty martini would get a voice answer, as if the user asked their SO from another room.

    When the user wants to send an email, they simply dictate it to the computer, like leaving a voice message on the recipient's phone service.

    These are the things that have to happen to make computers more 'user friendly'. Odd tricks like wiggling your ears won't fix it.

    1. Re:No... not going to work by icebike · · Score: 1

      > if you have a maid/servant it's ok if they are ill for a couple of days,

      Good example! That ought to represent about .000002% of all slashdotters.

      --
      Sig Battery depleted. Reverting to safe mode.
    2. Re:No... not going to work by bami · · Score: 1

      > f the computer itself presented information in a 3D world to the user, it would be intuitive to understand what the user needs to do. To get an idea of what I mean, think of something like SecondLife as the interface on your screen, or the window manager. On the screen is a user customized 'world' that contains 3D icons as part of it's makeup. So the user moves their avatar to their 'office' and the objects there represent those functions that the user associates with the 'office'. A trip to the 3D kitchen and touch the cook book object to open a link to recipes, both saved and on the Internet etc.

      That sounds an awful lot like Microsoft Bob to me. We all know how that ended up...

    3. Re:No... not going to work by gilgongo · · Score: 1

      There is a simple reason for that, it requires learning.

      I've given this some thought, and there are several basic problems that need to be overcome with the current computer/human interface:

      I have no real problem with the idea that emulating real-world conditions in order to make things easier to use, but the fact is that once a system has been learnt, most people have the capacity to do a hell of a lot more with it that real world emulations cannot handle because computing is, by its nature, not "natural" in that respect. We have not evolved the physical means to cope with large and highly variant data sets. While you might instinctively arrange a bunch of blocks on a table by size (if size represented some quality of the data each block represented), if you were presented with 120,000 blocks on that table that also needed to be so arranged, what would you do? You'd need another metaphor or technique (voice control perhaps?) until that too started to break down, and so on.

      The way forward in UI design is not to pursue the emulation of the real world, or look for physical metaphors - at least not beyond a certain point. The way forward is to design efficient abstractions and to take advantage of our physiological and neurological limitations. So far, in the WIMP interface we have a reasonably good set of abstractions to handle a lot of what we need to do. Far better to refine that with things like command line UIs, better information visualisation, zooming technologies etc. than to veer off into narrow real-world analogues.

      There is also another factor here: the inertia of popular use. Even ignoring the Microsoft monopolies, computer operating systems UI hasn't materially changed in 20 years. The QWERTY keyboard will still be the most common method of text input by the year 2040, and may also be so in the year 2100, because learning something different is just too much trouble given the return on invested effort. My son is 8 years old, and he can type most of his Google queries for himself already, so that's his generation hooked. But really - what more do you want?

      --
      "And the meaning of words; when they cease to function; when will it start worrying you?"
  10. Make computers into humans by Anonymous Coward · · Score: 0

    The best human-computer interface would be having no interface at all. Voice and facial expression driven would be the next best interface where the computer can do anything by just sitting there and telling the computer what to do. The computer would either call you on the phone, text you and you would be able to interact with it like talking to another person. By making the computer a person, it would make communicating with computers natural and simple for the user. This is when the mouse and keyboard would become obsolete. But that is definitely not going to happen anytime soon

    1. Re:Make computers into humans by JoshHeitzman · · Score: 1

      Voice isn't always a feasible interface, such as when one is in a meeting or when one is using the computer while watching TV that others are also watching.

      --
      Software Inventor
    2. Re:Make computers into humans by cp.tar · · Score: 1

      Do you really want to talk to a computer the way you would talk to a person?

      While there may be some potential in technologies like Ubiquity, I still prefer simple Unix-style commands for stuff I do often. And which i do not have to say out loud.

      The computer already occupies my eyes. Better interaction means occupying less, not more of my resources.

      --
      Ignore this signature. By order.
    3. Re:Make computers into humans by agnosticnixie · · Score: 1

      That will of course work fine when you have a cold, if you're deaf, have speech impediments, communication difficulties, etc... The keyboard will only become obsolete when something as accessible can replace it, ditto for the mouse. I'm pretty sure we will just multiply the interfaces actually.

  11. In the future by Joce640k · · Score: 4, Funny

    We'll all have to sit infuriatingly still if we want to listen to some music.

    --
    No sig today...
  12. Skynet is coming... by Superdarion · · Score: 1

    They became aware of each other. It's only a matter of time before they become aware of themselves!

  13. iPod Touch? by nick_davison · · Score: 1

    So [tongue out] starts or stops your iPod Touch

    Wouldn't that be an iPod lick?

    It would also make listening to KISS and singing along as Gene pretty much impossible.

    1. Re:iPod Touch? by jabithew · · Score: 3, Funny

      It would also make listening to KISS and singing along as Gene pretty much impossible.

      Yes, but there are disadvantages to the technology too.

      --
      All intents and purposes. Not intensive purposes.
  14. Re:Apple are WAY ahead by Anonymous Coward · · Score: 0

    You're goatse aren't you. You made that picture after inserion of a mac, didn't you.

  15. Possible application for this tech by Saberwind · · Score: 1

    "This device is tiny and fits into the ear and measures movements inside the ear due to changes in facial expression and then uses that as input triggers.

    I don't advocate gambling, but a device disguised as a pair of hearing aids that incremented a count with a left eye blink and decremented a count with a right eye blink could be used for card counting.

  16. But... by Anonymous Coward · · Score: 0

    ...do they have open-source Linux drivers!?

    1. Re:But... by Anonymous Coward · · Score: 0

      Memes. You are doing it wrong.

  17. Thought patterns by TheLink · · Score: 1

    Control via thought patterns.

    They already have animals controlling robot arms with their thoughts.

    When you think of say a "pink fried tapir" it will produce a distinct thought pattern.

    1) Get a "super PDA" sort of stuff hooked up to look for your thought patterns.
    2) Think up a really unique thought pattern to get the computer to "start listening"
    3) Think up a really unique thought pattern to get the computer to "stop listening"
    4) Think up various distinct thought patterns and link them with various PDA actions, alphabets, numerals or even whole common words (a whole word is a different pattern from its constituent letters).

    Of course it takes a bit of practice to make sure you "turn it on/off" when you should.

    But after that, you can do stuff via the computer - like send messages to people, remotely control devices, all just by thinking about it.

    You can also get the computer to take/receive a picture/video/audioclip/file, and then associate that object with a thought pattern, so that the next time you think:

    <PatternToTriggerRecallProcess>,<PatternAssociatedWithObject>

    The PDA then retrieves that object for you.

    --
  18. Who the fuck is in charge of these? by Anonymous Coward · · Score: 0

    Facial expressions?
    All this interface bullshit is stupid. I want buttons, not some magical psychic thing that's going to be the new voice recognition and fuck up every time I use it while I smile like a douche trying to make it work.

    I want my fucking buttons, because they are RELIABLE, and they always work.

  19. Prediction: in 10 years I'll still be using hjkl by Anonymous Coward · · Score: 0

    .. to navigate {}-grouped source code from my cubicle.

  20. Tobii by omuls+are+tasty · · Score: 1

    Just got back from CeBIT, tried out an eye tracking device made by Tobii. I guess the technology has been around for a while now (the girl at the stand said they've been in business since 2003 I think) but I've never had a chance to try it out myself. Very, very impressive.

    Basically you control the mouse pointer with just your eyes. The calibration is dead simple, you just need to look at two corners of your screen and that's it. The accuracy of the device amazed me completely. The sentiment is perhaps best conveyed by my a comment made by a colleague of mine after trying out the device: "dude, let's go to a strip bar. We've just seen a computer you can control with your eyes. What else could impress us... but tits?"

    Their main use cases so far are disabled persons, but it's also used by e.g. marketing people to check which parts of the add your eyes focus on mostly etc.

    1. Re:Tobii by earlymon · · Score: 1

      I cannot resist re-cycling this old post - http://tech.slashdot.org/comments.pl?sid=247371&cid=19802171

      --
      Pathological kinda promises Path + Logical - but instead, you get stuck with pathetic.
  21. On useful applications... by Anonymous Coward · · Score: 0

    Not (just) to be a reactionary arse, but what non-recreational applications are there for this sort of technology? How are these doohickeys going to make a white collar (or, heck, a blue collar) workday easier and more productive? Again, I'm NOT trying to be snide here. My work day consists of writing reports, filling out paperwork, participating in meetings, and conducting the occasional negotiation. None of the devices shown appear to do anything I couldn't do with a cell phone/laptop, a flash drive, and some presentation hardware that's already deployed in most businesses (read: a frickin' projector).

    So, would you kindly enlighten this crusty old fart on how these are going to make my research proceed faster, my presentations come across more clearly, or my workday more productive? After all, even if I AM an arse, I do strive to be a productive one.

    1. Re:On useful applications... by tristanreid · · Score: 1

      So...anything related to music, games, entertainment of any other kind...anything related to the non-work world, that's of no interest to you?

      Ok, I kind of get your real point: that we spend most of our days in cubes, so we should be more interested in stuff that makes that part of our life better. But what if we take a look at the fundamental assumption that work should be done from cubes? New interfaces, smarter setups that allow you to focus on the 10% of your job at which you really matter or excel, and have more leisure time. I would love to spend my day enjoying the outdoors, and being called on for my expertise 'on-demand'.

      1Imagine that you were in a meeting discussing your business/app/whatever, and you have several apps running in your wearable interface that are recording/transcribing/annotating/etc the conversation. You don't take notes by hand, you have a computer doing it for you, and when you make a gesture, the computer knows to do some contextual research for you, and to include links in the notes it's produced for you. When you make another gesture, it means add it to your to-do list.

      Just a few thoughts, I gotta go, the pizza is here.

      -t.

    2. Re:On useful applications... by Hognoxious · · Score: 1

      I'd just like a big button that I can press and it does all my work for the day.

      If you're going to do wishful thinking and pie in the sky, at least do it properly.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  22. Facial Repetitive Strain Injury . . . by PolygamousRanchKid+ · · Score: 1

    . . . will probably make folks look worse than a botched Botox job. I guess the device will come with a warning and legal disclaimer: "If you can no longer hold your eyelid open, discontinue the winking process."

    --
    Schroedinger's Brexit: The UK is both in and out of the EU at the same time!
  23. Gah! Winking by Suisho · · Score: 1

    I have a terrible time trying to wink -- its going to be impossible for me to go back to the last song.
    I think with facial gestures, while cool- there are so many unconscious movements people make in a day or time... you'd constantly be looking for the manual hold button.
    A scenario: Say I'm listening to music and jogging down the street. A 3 year old comes up, and isn't a brat, and I smile.
    Crap, song repeat.
    So I wink, and well because I am an awful winker, I'd make all kinds of scary facial gestures that would scare any good three year old.
    So said three year old gets incredibly terrified, and starts screaming with this high pitch - mommy thats a child molester scream- I wince.

    God knows what that would do to my ipod.

    So, I'll stick with my buttons for now.

    1. Re:Gah! Winking by stevencbrown · · Score: 1

      So I wink, and well because I am an awful winker, I'd make all kinds of scary facial gestures that would scare any good three year old.

      So said three year old gets incredibly terrified, and starts screaming with this high pitch - mommy thats a child molester scream-
      I wince.

      you're talking nonce sense.

  24. There are 3 main ways of writing known to man by Logic+Worshiper · · Score: 1

    Pen, printing press, and keyboard. I don't think we're about to come up with a new way any time soon.

    Speech to text is still evolving but has major problems, some inherent (such as the fact that others have to listen to what you're saying to your computer). Touch screens are the best bet for new improved user interfaces. The only new kind of interface that will really revolutionize computers will be a neural interface, and we're years (maybe decades) away from that, not to mention the moral issues should we get it to work.

  25. Waste of effort by pubwvj · · Score: 1

    Awful idea. It is tiring enough to have to make facial expressions to interact with people. When I interface with my computer I don't want to waste that effort.

  26. Identifying the Crazy People... by Improv · · Score: 1

    And it gets ever harder to tell people who are crazy from those who are using modern technology...

    Talking to themself? They might be crazy... or maybe they have a really well-hidden cellphone. Weird facial expressions that don't appear to relate to the environment? Crazy... or thinking about philosophy, or one of these.

    Now we need to get close enough to see if they smell funny ... and some geeks smell funny anyhow. :(

    --
    For every problem, there is at least one solution that is simple, neat, and wrong.
    1. Re:Identifying the Crazy People... by maxume · · Score: 1

      Or just don't worry about obviously crazy people (unless they are coming at you with a knife or something). For the most part, the quietly crazy are much more dangerous.

      --
      Nerd rage is the funniest rage.
  27. For me it is really simple... by rAiNsT0rm · · Score: 3, Interesting

    Everyone is close but just missing the boat in my opinion. Touch is the way to go but NOT directly on the display screen. A second screen (similar to the dual screened OLPC concept, or a Nintendo DS) that can be customized by each app or else function as a standard pointer/multi-touch input. It has to be essentially a full-on touchscreen display with full color and solid refresh rate.

    This would spur all kinds of new interactions, games, and input.

    --
    http://teasphere.wordpress.com - A little spot of tea
    1. Re:For me it is really simple... by high_rolla · · Score: 1

      I've sometimes wondered about a similar concept however never been able to get around the fact that I quite like the tactile feedback of my keyboard. (admittedly I've never touch typed on a touch screen so I don't know how it would feel to compare)

      I still feel that the there are gains to be made in reorganising our current desktop interfaces to better fit around our workflows.

      eg. I think a way to intuitively pipe data around gui apps (ala unix filters)(including data from web pages) would do a lot more to streamline people's work than a fancy touch interface.

      --
      Ryans Tutorials - A collection of technology tutorials.
    2. Re:For me it is really simple... by martas · · Score: 1

      so you're proposing dynamically changing the layout of controls on that second screen? i think that's asking for trouble. IMO people don't have the ability, nor the desire, to concentrate on 2 displays at once. I don't want to be playing a game and have to keep looking away from the screen to find where the "fuck you" button is. although, in some kinds of applications what you're proposing might be usable/useful, i'm not sure...

    3. Re:For me it is really simple... by rAiNsT0rm · · Score: 1

      I would be fine with either keeping the keyboard and just including a larger touchpad or making the entire right-hand side (normally numpad) into the touch interface kind of like the concept by Asus for the wireless keyboard with the iTouch-like touch portion. The big next step up would be true haptic feedback like the Blackberry Storm but individual regions and programably set as the ultimate evolution.

      --
      http://teasphere.wordpress.com - A little spot of tea
    4. Re:For me it is really simple... by rAiNsT0rm · · Score: 1

      No, you have missed my point. The second screen can be simply a touchpad for most instances where it still makes sense to be one. The beauty lies in the fact that it *can* be other things and not necessarily a *second* display but actually a primary display like with the Nintendo DS.

      So for instance, you are a musician and like the Korg Kaos Pad. Rather than need a seperate unit, you fire up Korg's virtual Kaos Pad software and the touchscreen looks just like a Kaos Pad and functions as one. That's way more useful than trying to use a mouse pointer to interface with an on screen Kaos Pad.

      It would be able to be utilized in tons of ways, imagine being able to set and drag icons or buttons on to it to *help* make a game better. One that comes to mind is an MMO like WoW. People shell out money for laptops with programable buttons on the side or costly overlays that still are just generic unlabeled buttons. You could have pictoral icons that link to spells or items quickly accessable by sight rather than remembering if potions are F8 or F7 or Hotbutton 4.

      Those are just some uses but there are tons more. Touching (and covering) part of the actual display to interface is a fundamental flaw of the current touch interfaces.

      --
      http://teasphere.wordpress.com - A little spot of tea
    5. Re:For me it is really simple... by martas · · Score: 1

      well, yeah, but that's what i'm saying, there's a good reason to use the primary display as an interface - then you only have to concentrate your vision on one display. i know that if i had to look at my keyboard all the time to figure out where each key is, i wouldn't be very efficient at "communicating" with my computer. that's the advantage to having one keyboard that you reprogram in different ways - you already know where each key is, and all you have to learn for each application is what that key does. also, the fact that those keys have physical, "feelable" shapes to them means you can figure out what you want to press by feeling, not looking. this is obviously different for mobile devices - anyway they can't have enough keys to work like this. but the problem of trying to split your vision between 2 different screens still exists.

      basically, i guess my only objection to what you're saying is that it seems to me that in pretty much all cases where that would be useful, it would be equivalent to just having a bigger touchscreen (so you can fit more buttons, etc).

    6. Re:For me it is really simple... by rAiNsT0rm · · Score: 2, Interesting

      Haptic feedback is actually what you are contending, and it is coming and very possible. I have seen one implementation that easily has as much travel as the current Macbook/Apple keyboards.

      Basically you can still have a regular keyboard but you would also have a Wacom like tablet that is a programmable screen for input as well, and on laptops there would be no keyboard or touchpad, just a second large screen field with proper haptic feedback.

      It will be a major paradigm shift, and there will be many (possibly yourself) who will resist it but the flexibility and new interfaces it would open up would be revolutionary. We shall see.

      --
      http://teasphere.wordpress.com - A little spot of tea
    7. Re:For me it is really simple... by martas · · Score: 1

      hell, if someone makes a device like that that actually works well, i'd sell my own kidney to support them.

    8. Re:For me it is really simple... by FreelanceWizard · · Score: 1

      The Wacom Cintiq monitor/tablet connected as a secondary display gets you pretty close to that... if you're willing to spend the cash. It doesn't have complex haptic feedback and requires a stylus, but it's a step in the right direction.

      --
      The Freelance Wizard
    9. Re:For me it is really simple... by Anonymous Coward · · Score: 0

      Like this concept?

      http://www.fosair.co.uk/resources/_wsb_281x195_DSC_0038s.jpg

      The small monitor in the foreground is basically what you describe. When I was in the military, we had such systems in monochrome in the Air Traffic Controller workstations (in 1993!)

      Cheers, Ulli

  28. Also... by Anonymous Coward · · Score: 0

    Look away from the computer, and it randomly adds phrases and unnecessary; punctuation to, your writing. Death to humans. When you least expect it.

    That'd be a great feature. I think.

  29. Blue sky by YourExperiment · · Score: 3, Insightful

    While it's great that all this research into potential future interfaces is being done, a lot of them are terribly impractical. I just wish we could get the simple things right with our present day interfaces.

    How about a jog wheel / thumb wheel that actually allowed different speeds of movement (i.e. true analog) instead of being just a disguised rocker switch? How about a mouse wheel that didn't force me to move slowly through documents a line at a time, but instead had the same capability for fast and slow movement as the mouse sensor itself?

    These are things that would actually be useful now, and are simple to implement with current technology. Perhaps companies could get these right today, in addition to investing in all this blue sky research.

    1. Re:Blue sky by high_rolla · · Score: 1

      I guess there just isn't the excitement surrounding those endeavors.

      Most people will look at the situation and say "we need to make something new and better and shiny" rather than "can we refine our existing technology"

      --
      Ryans Tutorials - A collection of technology tutorials.
    2. Re:Blue sky by Anonymous Coward · · Score: 0

      Actually, Logitech invented the mouse wheel you're talking about.
      http://en.wikipedia.org/wiki/MX_Revolution
      I've tried it and was not that much convinced about it, there's still a bit of tuning to be done imho.

    3. Re:Blue sky by Anonymous Coward · · Score: 0

      Logitech MX Revolution has this. Mine had the USB dongle burn out, however.

    4. Re:Blue sky by iamnothere900 · · Score: 1

      How about a jog wheel / thumb wheel that actually allowed different speeds of movement

      You mean like the iPod click wheel, used from the 4th gen to present?

  30. Bah, real nerds directly interface their brain by Anonymous Coward · · Score: 0

    http://www.youtube.com/watch?v=gnWSah4RD2E

    Amazing what research is done in this field

  31. "Decades"? Both of them? by Anonymous Coward · · Score: 4, Informative

    And no mention of graphics tablets, which have been available from retailers as long as the mouse. I admit these weren't too popular until the Wacom units were combined with Photoshop in the 90s, but people did buy and try the Koala pads. MIDI has been a significant input device group too. Touchpads are also left out. Stylus interfaces like Newton and Palm... geeze, the list goes on.

    Singularity Hub doesn't sound like much of an authority. Thanks for the heads-up Timothy, but a self-submitted shallow adver-blog like that is what makes for accusations of slashvertisement. Better to have specific interface news posts run on, well, Slashdot.

    (No mention of the Powerglove? I mean where's the love?)

  32. Steam Punk Interface by stoicio · · Score: 4, Funny

    I prefer tried and true ergonomic interfaces. For this reason I suggest
    levers and foot pedals. All lever interfaces should have a grip lock
    to keep them from moving by themselves.

    There should also be two large dials to allow for precision X/Y
    axis movement of the cursor.

    Random numbers should be generated with a large wheel that has a rubber
    stop and pins. Simply spin the big wheel for a random number.

    There should be cranks on the side and top of the monitor to allow
    the view to be scrolled.

    1. Re:Steam Punk Interface by maxume · · Score: 2, Interesting
      --
      Nerd rage is the funniest rage.
    2. Re:Steam Punk Interface by Anonymous Coward · · Score: 0

      actually, that would be a very cool Firefox skin...

  33. Easter eggs by jonathanhowell · · Score: 1

    smile-left wink-left wink-left wink-yawn-right wink-smile-frown-slap forehead

    opens root console access.

  34. Comment removed by account_deleted · · Score: 2, Insightful

    Comment removed based on user account deletion

  35. Augmented Reality anyone? by Anonymous Coward · · Score: 0

    The future of human machine interaction in my opinion will be augmented or possibly even mediated reality. There have been some amazing advancements in the field.

  36. May Douglas Adams Rest in Piece by Useful+Wheat · · Score: 1

    I cannot be the only person to have ever read the Hitchhikers Guide to the Galaxy. They have clearly stolen Zaphod's stereo. The point being he has to sit completely and totally still in order to listen to any kind of music, because even the slightest gesture will change the challenge/volume/etc.

    1. Re:May Douglas Adams Rest in Piece by Anonymous Coward · · Score: 0

      Yes, you are the only person on this website to have ever read that book.

    2. Re:May Douglas Adams Rest in Piece by dltaylor · · Score: 1

      You must be new here.

  37. Why Go Backwards? by gilgongo · · Score: 3, Interesting

    Disclaimer: I am a UI designer, and it's been the way I've earned my living for the past eight years.

    All the "revolutionary" UIs that we've seen like Siftables and perceptive pixels appear to make a major assumption that I don't accept: that dispensing with the virtualisation of data and our interaction with it is automatically good.

    Bringing data and its manipulation "into our world" (as the Siftables guy puts it) seems to me to be a completely retrograde step. One of the reasons why we have computers in the first place is because our world and our physiology is in fact VERY BAD at manipulating large numbers of objects, or pouring paint from one place to another to create the right colour. Keyboards and mice, command lines and pipes, even folders and sub-folders (maybe), are several orders of magnitude better and more flexible at controlling the entropy that we need to control in order to get stuff done. We spent the last 10,000 years working that out - why the hell are we trying to re-discover our inefficiencies?

    I suspect the reason for this is because designing improvements to current UI is in fact very, very hard indeed. Of course, there is another reason: self-promotion by academics hoping to be given jobs heading up large corporate R&D departments for ten times their MIT salaries. But I'll let that pass.

    Basically, anyone who things humans have a future in significant problem-solving through the manipulation of real-world objects either doesn't understand the past, or is so used to the efficiencies that current human-computer UI models bring that they have ceased to understand them. The key to this understanding is an extreme abstraction of the real world, not its re-creation.

    --
    "And the meaning of words; when they cease to function; when will it start worrying you?"
    1. Re:Why Go Backwards? by Anonymous Coward · · Score: 0

      The physical elements in these mixed reality systems can serve as abstractions and reminders, too. Also, when abstraction is taken too far, it can be an impediment to use, too. Some people seem to have real trouble even figuring out which elements on a computer screen are parts of the interface, let alone remembering how they work. (The web, where everything looks different, doesn't really help matters... ) A physical knob for a "rotate" tool might be easier to use.

      Mind you, many such systems are better suited for small groups operating on a large display surface such as a table rather than personal desktop computers. Gestural interfaces using multi-touch systems could probably also help there, once the users' hands can be told apart from each other accurately.

      Disclaimer: I'm not a UI designer, I have merely toyed around with them in the ivory tower of academia. ;)

    2. Re:Why Go Backwards? by foqn1bo · · Score: 1

      While this is a good point, your analysis (and in fact, every single Slashdot headline about HCI) assumes that interaction design is limited to designing interfaces that are intended as replacements for generic, everyday data manipulation, such as mice/keyboards/etc. The real assumption we should be confronting is the notion that interface design is like a diagram of human evolution, or that innovations should necessarily replace everything that have come before them.

      Siftables, for instance, make little sense as an interface for graphic designers working in Photoshop, but might make a fabulous specialized interface for young children, who primarily learn through direct physical interaction with their environment. Todd Oppenheimer's book "The Flickering Mind" points out some of the issues that can arise from young children spending too much time with traditional computer interfaces â" by bypassing a child's need for direct, physical interaction you can actually end up stunting her intellectual development. In other words, sometimes a "practical" (i.e. efficient, sufficiently abstract) interface isn't what you want.

      This is partly symptomatic of Slashdot's demographic, and also a byproduct of the sort of hype associated with digital media departments, and the kind of language they have to construct in order to attract funding. Mega-nerds don't usually think of technology except in the abstract and functional, and tend to regard inefficient or unusual interaction systems as a waste of time and resources (why would I want to stand there flailing my arms in the air when I could just write a shell script?). Academics tend to use overblown language to justify their work â" blanket statements about the way new digital technologies are "forever changing our world" are commonplace. Somewhere in between is the realization that we ought not only to rethink our one-size-fits-all perspective on technology, but that we should also keep in mind the way new technologies affect the meaning of interaction.

    3. Re:Why Go Backwards? by high_rolla · · Score: 1

      I could be wrong here but I totally agree with what you are saying, however only with respect to power users. For them these new interface ideas do nothing at all.

      For casual users however, with no or little training, that just want to do a simple task and move on, and which make up a large market. I feel that these new technologies provide the potential to make more intuitive interfaces (but only if done correctly).

      --
      Ryans Tutorials - A collection of technology tutorials.
    4. Re:Why Go Backwards? by martas · · Score: 1

      as you said, this is happening because of those looking for their 15 minutes of fame, but that's not all. you see, in the beginning there was the computer. it was very much like a bulldozer, or nuclear power plant: a tool designed to be used by (and thus interact with) a small group of people to achieve some tasks. as the computers became more powerful, and our ability to program them grew, that group of people kept expanding, as did the list of tasks they could use computers for. this process continues until today. while pretty much any computer program ever written made computers more universal tools, what made them more mainstream (i.e. usable by a larger number of people) are companies that seek profit in the "masses", like Apple. you see, Apple doesn't give a fuck whether or not you can accurately model high-energy collisions between elementary particles on your laptop. they only care whether or not the brain-dead jackass in his $40,000 SUV with $80,000 leather seats can/wants to use their product. now, think about it: do you really think that brain-dead jackass wants to move mice, click on buttons, deal with the file-system, code BASH scripts, etc? i think not. i think that if the brain-dead jackass would prefer to send an email by throwing a rock at a passing car. i think he'd prefer to play bejeweled by punching kittens instead of pressing buttons (i know, the analogies are getting out of hand). the point is, the whole idea of bringing data and its manipulation "into our world" comes from those brain-dead morons (or more likely the people trying to take some of their money).

      in other words, idiocracy.

    5. Re:Why Go Backwards? by DomainDominator · · Score: 1

      Does it help technological development to cater to the idiots? I think not. Like you said, the more we give in to this "dumbing down" of the UI, the close we get to Idiocracy.

    6. Re:Why Go Backwards? by martas · · Score: 1

      well, first of all we have no choice - there will always be people trying to make money by making technology mainstream (*ahem* steve jobs *ahem). but this isn't all that bad, for several reasons. one, the existence of "bumbed down", fun technology arouses interest in both young and old, and essentially serves the dual purpose of recruiting talented young people, and attracting more investments into related fields, a small fraction of which will trickle into real, valuable research. two, it makes peoples' lives more fun and convenient, so why not? and three, it doesn't seem to affect negatively the non-dumbed down aspect of computers.

      and the thing is, this process is in no way unique to computing. pretty much any technology starts out as something tricky, cumbersome and generally boring, and at some point spawns more mainstream offspring. so really, the iphone isn't a replacement for, say, windows NT, it's just a bastard child (or nephew/cousin, since there's no direct lineage).

    7. Re:Why Go Backwards? by Anonymous Coward · · Score: 1, Interesting

      everyones missing the point. The point of new ways to input/manipulate data is to excorcise computer users from their desks.

    8. Re:Why Go Backwards? by gilgongo · · Score: 1

      Somewhere in between is the realization that we ought not only to rethink our one-size-fits-all perspective on technology, but that we should also keep in mind the way new technologies affect the meaning of interaction.

      Agreed. So perhaps the problem here is indeed simply one of MIT academics' egos and career enhancement. Pushing "Next Generation In Human-Computer Interfaces" rather than simply saying "Hey look - here's an idea kids might like!"

      --
      "And the meaning of words; when they cease to function; when will it start worrying you?"
  38. 3D holographic glass panel by Anonymous Coward · · Score: 0

    One of the things I would personally love to see is a true 3d holographic panel, which we should be able to produce with existing technologies:

    Parts required:
    Low E glass panel
    3 frequency pulsed laser comb
    Beam Splitter
    reasonably large DLP micromirror array.
    2 IR LEDs
    1 IR camera

    Background: Traditional film holography uses a single frequency laser source which is split using a beam splitter. One beam is then used to scan a physical object, and the other side is used to "Interfere" with the reflected light from the scanned object. The diffused light from this interference is then stored on the holographic film.

    Scope: The 3D holographic glass panel replaces the "Scanned object" with the DLP micromirror array, which then selectively diffracts the laser light at specific frequencies and orientations to produce a virtual 3d object's refraction pattern. The pulsed comb laser contains 3 discrete energy wavelengths: Red, Green, and Blue, rather than just the monochromatic laser light used in traditional film holography.

    Instead of projecting the produced interference into a photosensitive film, the image is projected into the edge of the glass panel, where only the interference light can escape through the top surface. (high intensity laser light remains trapped inside the glass)

    Adding IR LEDs and an IR camera behind the panel allows for multitouch scanning of the surface of the device, making it fully interactive.

    the most expensive components of such a device are the DLP micromirror array, and the 3 frequency pulsed laser comb; however, the former is available in copious quantities in the consumer market already in the form of DLP projection television sets, and the latter is mass produced for industrial and research purposes, and would likely scale down costs with breaching the consumer market.

    I dont care if somebody steals this idea and runs with it, I just want to see one made.

  39. Less Screwing around in demos please by Anonymous Coward · · Score: 0

    Gotta love the multitouch demo. The presenter keeps saying how the interface disappears while all he does is pan and zoom pictures. However, the second he has to chance view mode, in comes a menubar.

    For once I would like to see a demo of a new interface being used for a task that has clearly defined goal instead of presenters just playing randomly.

  40. Indeed... by Arancaytar · · Score: 1

    *nod, smile, tongue, wink wink, tongue*

    - "Is that guy mentally retarded?"

    - "No, he's just operating his iPod. Note the earplugs."

  41. One interaction medium left out by electricprof · · Score: 1

    Once again I see that the "sphincter mouse" has been left out! Simple, low-tech, low power and providing truly hands-free operation.

    1. Re:One interaction medium left out by DomainDominator · · Score: 1

      Will Apple discover a way to keep this all sanitary? /sarc

  42. I want one thing in an interface by Zerth · · Score: 1

    HMD of at least 800x600 with headtracking and a virtual desktop that is, say, 4000x3000. Looking spatially by moving my head is a lot easier than tabbing or switching desktops, and I could retain the spatial-memory of my always open windows.

    I've got multiple monitors now, but there is only so far that can go, physically. Sure, I'd lose the peripherial vision of those other screens, but I could have screens all around me instead of just what fits on my desk.

    The vuzix vr920 looks tempting, but it is only 640x480 and I'd probably have to make my own drivers for the 3DoF tracker.

    1. Re:I want one thing in an interface by muzicman · · Score: 1

      I read a while ago about using a contact lens as a TV [http://www.otmagazine.co.uk/newsview.php?id=536]. This could obviously be used as a monitor as well. I personally can't wait for this technology to come to about. You could have thermal / Night vision as well as zoom functions all controlled by moving your eye muscles and / or a forearm mounted control panel. Imagine the emergency service applications of this.

      --
      -1 disagree is not a modifier for a reason. -1 troll, flamebait, redundant, overrated are NOT acceptable substitutes.
  43. Two paradigm changes need to happen by thesandtiger · · Score: 1

    The first of the new paradigms should be "you can customize it to your liking." I have a Kindle, which I absolutely love, but I would change a couple of the buttons around and actually disable one if I could - I should be able to configure them how I want them, but I can't. I also have a couple of video game consoles and would love to be able to set the control configurations up for all my shooter-type games to work the same way. Jump should (for me) always be in a certain spot, same for shooting, etc. It's all software now and I don't know why they don't let me do this kind of thing.

    The second of the new paradigms is the way information is presented. I want to be able to have more ubiquitous information displays - let me have a small HUD that gets projected onto my glasses that shows certain bits of data that I choose (kind of like the Dashboard in OS X) and arrayed in a way I like. Also make displays context sensitive - when I'm indoors, say at my office, have my display use an RFID chip or something to know that I'm at the office and configure my display to office tasks (email, internal IM, calendar, etc.) vs. when I'm outdoors and might want something else like temperature/weather/time, bus schedule, an arrow showing the route I need to take to get where I'm going, map, whatever I want). Basically augmented reality. I could have as much or as little info displayed as I wanted.

    I dream of things like having a device capable of doing facial recognition and giving me a little info (public profile) on people I meet (and only if they are willing to share that/allow it to be accessed) or that could listen to music around me and let me know the artist/song, or that I could look at a bar-code and blink (or something) and it'd give me info on that, or could test the air and tell me what I'm smelling, etc.

    For the inevitable "Why would you want that/you'd drown in data!" complaints - it's a choice. Just as sometimes I choose to turn my cellphone off or to not answer my email, I could choose to turn all this stuff off if I wanted to be without it.

    --
    Since I can't tell them apart, I treat all ACs as the same person.
  44. Ah, stupid people by holophrastic · · Score: 1

    This is fun. I'm sure it's a great device, and I can think of loads of tihngs to control with it. But I swear to you, when I'm listening to music, the last thing I'm going to do is to put something in my ear!

  45. Sub-vocalized Input by SectoidRandom · · Score: 3, Informative

    If the voice recognition works without the voice...

    Some people have been working on this for a while: http://en.wikipedia.org/wiki/Subvocal_recognition

    A company (Ambient) also seems to be productising the technology and they even have some video demos online, although even from those you can see there is some way to go still. See: http://theaudeo.com/tech.html

  46. Conspicuously absent? Brain-Computer Interfaces by SectoidRandom · · Score: 1

    A couple of companies (http://www.emotiv.com and http://www.ocztechnology.com/) are already working on products utilizing direct "mind control" style interfaces (previously posted on ./ here: http://hardware.slashdot.org/article.pl?sid=08/03/22/138201 among others).

    Interestingly both of those products also utilize facial expression recognition to supplement the basic "mind reading" done by the probes attached to your head!

    I'd like to see where this technology goes outside of the gaming industry, far better to be able to use it to control a full computer UI.

    1. Re:Conspicuously absent? Brain-Computer Interfaces by electricprof · · Score: 1

      Actually there has been quite a lot of research on BCI funded by the National Science Foundation, Department of Defense, and private industry. A reasonable introduction can be found in the Wikipedia article. http://en.wikipedia.org/wiki/Brain-computer_interface Much of this work has been related to prosthetics and orthotics. The desire is to interface as transparently as possible to the human nervous system in order to restore lost function.

  47. Unrealistic by hncryptologist · · Score: 1

    I think most of the HCI mentioned in the article is some what unrealistic or inefficient. There is a more practical one, aiming at font projected presentations, video here: http://www.youtube.com/watch?v=tZIaLI7-pBs

  48. Siftables...neat tech but meh... by PottedMeat · · Score: 1

    They just aren't cool. I see tech stuff all the time that's cool and this just isn't that cool.

    I dunno what it is but I don't see interfaces being so weird. Most of the "tuning" he does could be easily done on a nice touch screen with sliders. I don't want to make music by pouring the volume up and down or change the tempo by doing the same.

    I don't pick up my turntable and tilt it to increase the pitch. I have a nice handy pitch slider for that. This seems like reinventing the wheel.

  49. Oh and how stupid would Data look... by PottedMeat · · Score: 1

    "Pouring" on some more warp speed with a siftable!?

  50. Madness Re:Facial Expressions? by Anonymous Coward · · Score: 0

    First off there will be a market for fake headsets, read on.

    Second: who isn't mad? Any takers? I wouldn't vouch for anyone. Does that make me a misanthrope?

    Talking to yourself, talking to your cat or dog or hamster or whatnot, talking to your plants, talking to the telly or radio. Or thin air (yourself).

    It can be madness but what sets it off is chronic loneliness, people who never really have anybody to speak with.

    Beyond saying hello and goodbye and similar brief small talk I speak with people perhaps two or three times a month and seldom in person (I'm not counting anything on the internet since it's too much of a gigantic echo chamber). I've experienced what happens to a very isolated mind: it tries to fill in the gaps by simulation. If there is any proof that humans are social creatures this is it.

    Madness is at the point where one forgets that such a s(t)imulation is just that, maybe some people never realize in the first place.

    So one ends up thinking out loud when alone (which is almost always), often in the form of conversation. Over time it becomes a habit and then if one has forgotten how socially unacceptable it is it might happen in public.

    The worst part is that chronically lonely people do become relatively unpredictable even if they're not mad. Because of the extreme lack of "fill" in their lives any and every event has the potential to be grossly magnified and taken out of proportion making any responses tend towards extremes.

    All said I still think people are more at risk from people who are simply fucked up by nature & nurture and looking for some kind of kick.

  51. Best Interface is No Interface by BRUTICUS · · Score: 1

    Obviously, the best interface is no interface at all. Something that can access a certain level of our thoughts. So we can think LOUDLY of words such as: forward, backward, faster, slower, select, select all, enter. Etc...

  52. Keep perspective! by DomainDominator · · Score: 1

    Of course the human interface tech should be pursued, it's just that every person will decide where and when they want to use it vs a traditional UI. I know that I wouldn't want to use any of these right now. But I might want to use multi-touch UI in a few years. Brain-Computer Interface? No way. But I can see how it would have interesting military applications.

  53. people will think we're... by cadu · · Score: 1

    retarded.

    random joes already say people talking 'to a computer' (say, in a IM session or something) are strange, imagine if they enter somewhere and see a person randomly putting his tongue out, winking and blinking frenetically?

    instead, they could use some kind of device or even your normal usb camera with some calibration software to pinpoint where are you looking at the screen, even if it's not pixel accurate, it would still be very useful...say you want more browsing space, so you put your browser in fullscreen mode, then you want to quickly swap to another application, just LOOK down the screen, where most 'task bars' are located, it'll temporarily show up , allowing you to then click it using your mouse, look back to the center of the screen, bars disappear... put a clock on the upper right corner, peek at it and it shows you the time, briefly

    that would be useful and wouldn't even have a learning curve....we have to focus at different parts of the screen to be able to use a computer, the device/camera would just tap into this unused 'looks' :P

    just my 2yen

  54. SmartHome by Neuromatic · · Score: 1

    Nothing will compare to the comfort and "home-i-ness" of a SmartHome..A stove-top that composes and records your exact recipes as you toss in (what to you are) random amounts of various ingredients. You can just say outloud what you're putting in, get the exact recipe, rate it, group it, and have it sent to your vacation house (or your boss's house) at a moment's notice.. Have lighting and temperature control (humidity control, from your home's green-room) also easily saveable, vocally and "scratch pad" modifiable, [scratch pad or infra-red keyboard will be small hand-held or implantable device, which creates a data-entering zone on any surface you have around. Or it can be a scratch pad that you write on with some special escribulator... your typing/writing gets perceived by the beaming device, saved, and then wirelessly transmitted to the SmartHome], and transferrable to other properties (or only those in your "neighborhood"). The possibilities are endless..The technology that will really send this off will be standards-legislation to ensure global validity and universality of the memory and internet functions that essentially make-up SmartHome technology. Then they can be reliably incorporated into every architectural and construction activity with ease..

  55. The future is no interface by Anonymous Coward · · Score: 0

    Most user interfaces are only there because the computer is too stupid to know what you need or want without explicit direction. Were a smart person your personal assistant, that person would be able to take care of an amazing amount of business without bugging you. And without a keyboard, mouse, LCD display, and several thousand lines of UI code.

    I think the ultimate future of UI will have fewer screens than we do now, and perhaps very similar paradigms controlling far more intelligent programs.

  56. return of command-line interface by gzipped_tar · · Score: 1

    CLI is good from day one. Maybe in the near future we'll see a revival of the CLI. By then, instead of doing I/O redirections we'll be doing mind redirections. Instead of piping the stdout to another program's stdin we just piping our ideas to other users in the network. Hmm, in the beginning was the command line...

    --
    Colorless green Cthulhu waits dreaming furiously.
  57. novelties... by polle404 · · Score: 1
    mostly these things strike me as novelties or just impractical.

    The iPod/iPhone control could be interesting, but as for not wanting to appear as a lunatic escaped from a Bugs Bunny cartoon (more than now, anyways) it would have to be quite sensitive, with the following difficulties...
    did i just call 911, or was it a yawn?
    the others are even worse at this stage, it requires you to learn new interfaces, (moving blocks on a surface? turn a cube the wrong way, you just killed a server) or the way you interact with it physically implies bad physiognomy, or at least something you would hate working with 8+ hours a day.

    My money's on touchscreens as keyboard (olpc v2 style)/surfaces coupled with voice recognition.

    I would love a Wiimote style / voice recognition control set for mediacenters, though.

    --

    ~men are from earth. women are from earth. deal with it.~
  58. how about a mouse with a joystick by bazorg · · Score: 1

    How about a mouse with a joystick on top? that would leave one hand for all motion control and the other for the rest of the keyboard. Perhaps there is such a product already and I am just unaware of it.

  59. Say, an iPhone? by mdwh2 · · Score: 1

    What's with the product placement - why not "Say, a Motorola V980"? TFA doesn't even mention Iphone AFAICT. This is Slashdot not some dumbed-down tabloid, you can say "phone" without us having to be given as example of one.

    Next we'll be having "Now you can view a webpage ... on the Iphone" - but wait, we did have that one last week.

  60. Re:i have an idea by cheftw · · Score: 1

    mod +0 "Obvious troll, but beautiful in its simplicity"

    --
    Always back up, never back down. ---- Think you're cool 'cos your uid is prime? Take mine, modulo the one digit integers
  61. MS Surface Parody sums it up for me... by foniksonik · · Score: 1

    If you watched the Parody video for 'surface' you can skip this post...

    SO rather than improve upon the interfaces that we have, everybody is looking for something brand new so that all the software and hardware we've already bought and learned how to use effectively can be flushed down the toilet and we can buy all new technology, which is slower, less efficient and requires re-learning everything. Great. Go Humanity.

    All I want is a tactile touch surface for my laptop... use that morphing technology from the Intel cellphone article (yes it's several posts in the future)... and make me a touch screen / pad that can change shape subtly so I can have a 'keyboard', a 'notepad' a 'game pad' and a whole lot of slightly different touch interfaces that are customized for the application I'm running.

    We don't need new ways to interact, we just need to enhance the existing interactions. As another poster mentioned, we are built to use our hands to manipulate our world, our eyes, ears and other sensory organs observe these manipulations and our brain has specialized libraries for reacting via our hands that we don't even have to think about, once trained they just happen.

    So inventors/researchers... stop trying to change the world completely... start trying to make the world better by enhancing what already works. Yes for the last time, I really do need 'a better mousetrap', so start building.

    If you need to make something really new, research/invent better materials to work with so someone else can use them to create devices people want.

    --
    A fool throws a stone into a well and a thousand sages can not remove it.
  62. The most logical next step by Anonymous Coward · · Score: 0

    I'm still waiting for the penis interface.

  63. Grocery store by AmherstburgVision · · Score: 1

    it's weird enough having people talking on bluetooth headsets in stores. They look at your and talk, but they aren't really talking to you... now we add odd facial expressions... crazyness.

    --
    http://www.AmherstburgVisionCentre.com