Mass Effect 2 Announced For Early 2010
Bioware has confirmed rumors that development for the sequel to Mass Effect is well under way, and they're planning on a release in early 2010. They mentioned PC and Xbox 360 versions of the game, but no information was given about a possible PS3 version. CVG has a write-up of what we know about Mass Effect 2 so far. Quoting: "In the shooting department the developer's official announcement promises 'intensified combat' and 'expanded weapon options.' We're hoping some of the work goes on improving the game's shooting mechanics, which were solid enough but could certainly do with some polishing to meet 2010 standards — especially in the cover system department. As for 'expanded weapon options,' we can only assume this refers to the in-depth gun tweaking and customisation options available in Mass Effect 1."
Because nothing that was "decent" can exist with out a sequel.
I guess a new cover system might be nice, but I'd much rather they spent time designing side-quests that didn't all take place on identical ships/outposts etc.
Bioware announced Mass Effect as the first part of a Trilogy at the 2006 E3.
One of my biggest complaints with the first game were the entirely generic weapons and mods. There were differences between types of weapons, but that was it. The routine eventually comes down to:
There was never any reason to break from this pattern and this essentially made the weapons generic "loot" to collect. If that was all they were intended to be, just automatically give the player credits instead.
Named and unique weapons would go a long way towards fixing this. I think only few times during the whole game did I actually scavenge a useful weapon. All of the others were bought in stores. The situation is almost identical for mods, except that I did acquire more useful mods via scavenging.
The weapon mods also had the addition problem of being almost entirely useless. All enemies fit into two categories: organic or mechanical. Simply equip the appropriate mod to boost your organic or mechanical damage bonus and fire away. I rarely had to stray from this model. When you get the ability to equip two weapon mods things open a little, but that happens rather late in the game.
Armor mods fared slightly better, but only a little. In general, I found the best way to operate was to equip most part members with the best shield boosting mods available. Makes everybody much harder to kill.
Elrond, Duke of URL
"This is the most fun I've had without being drenched in the blood of my enemies!"-Sam&Max
We can only pray that ME2 is blissfully elevator free (and therefore without 20 min. of load-time between scenes) ;P
"I Don't Have Enough Faith to be an Atheist"
It's all about the skinsuits in the game. Hope they bring those back. :P
Would love to be able to pilot the ship.
Maybe some turret missions would be great, asteroid dodging too.
And would like more choice when it comes to planetary drops, the mako got boring.
would like planets you finished quests on to be revisited and maybe more quest done for that planet.
I enjoyed Mass Effect, I would give it a comfortable 7.5/10 and 3 of that is for the amazing, moody music.
(Admitedly I was 'emo' at that time of my life myself)
None the less, lovely music, incredible graphics, not a bad story and gameplay, well... I don't know, people seem to rave about Biowares stuff but Kotor and Mass Effect did not do it for me, they sit in the action RPG area but the action is a bit well lame for choice of a better word and the RPG elements just didn't feel fully fleshed out.
Oblivion is a 'proper' RPG I would say (although they are dying out) and Fable makes for a good action RPG, heavy on the action (not a Fable 2 fan though)
I'd buy Mass Effect 2 but I will say, I would not buy another 360 for it, if it's not available for my PS3 or PC, well, no sale.
Mass Effect is definitely my favorite game of the current generation. Beat it three times in February alone.
The only thing I think that really needs fixing is the Mako. It just drove so crappily. Or maybe it was the way they designed the worlds. 75% of them had gigantic mountains and crags every five feet.
Anyways, can't wait for the game, but yet I will patiently wait. Bring it on.
Reviewing just the first hour of video games.
they waited a good year and a half to release on PC.
I bought it for PC. It kicked much ass. I played it in full 1080p. Ran like butter.
The only thing I didn't like was the fact that to play "bring down the sky", you had to play through the whole game again. I had already finished it before BDTS came out for PC.
anyway, it was a true masterpiece and I look forward to seeing what bioware comes up with.
They're using their grammar skills there.
And for God's sake, make that damn thing easier to drive! I played that game through three times (incl. on insanity) and after all those many hours, I still couldn't drive that thing worth a damn by the end.
SJW: Someone who has run out of real oppression, and has to fake it.
I already owned a PS3, but I bought an XBOX 360 pretty much just so I could play the original Mass Effect.
I'm a die-hard RPG fan, and I'm actually looking forward to Mass Effect 2 more than Final Fantasy XIII. (Which is probably a good thing, since I'm pretty sure Duke Nukem Forever will come out before FF13 does.
I have a bad feeling about this...
Don't know if is this an alrady addressed thread...but is was wondering if Shepard will be part of Mass Effect 2 ( or of the trilogy if is that way that the game will evolve in the next future ) or not.
According to this teaser:
http://yuppiegamers.blogspot.com/2009/03/bioware-announces-mass-effect-2.html
looks like Shepard's uniform has been used as armor by a get!
Any hints out there?
thanks