Mass Effect 2 Announced For Early 2010
Bioware has confirmed rumors that development for the sequel to Mass Effect is well under way, and they're planning on a release in early 2010. They mentioned PC and Xbox 360 versions of the game, but no information was given about a possible PS3 version. CVG has a write-up of what we know about Mass Effect 2 so far. Quoting: "In the shooting department the developer's official announcement promises 'intensified combat' and 'expanded weapon options.' We're hoping some of the work goes on improving the game's shooting mechanics, which were solid enough but could certainly do with some polishing to meet 2010 standards — especially in the cover system department. As for 'expanded weapon options,' we can only assume this refers to the in-depth gun tweaking and customisation options available in Mass Effect 1."
Or trilogy in this case...
Man blir trött av att gå och göra ingenting.
I guess a new cover system might be nice, but I'd much rather they spent time designing side-quests that didn't all take place on identical ships/outposts etc.
Agree with your sentiment, generally, but Mass Effect has been planned to be a trilogy since its conception.
Mass Effect was a game I enjoyed enough to deserve a sequel. So the fighting was mediocre. The dialog system was incredible. If anything I want more talking missions.
Wow, props for the immediately ignorant first post.
Mass Effect was ALWAYS planned as the first in a trilogy telling a larger story.
Good to know that you actually pay attention before spouting off ignorance.
"Write the bad things that are done to you in sand, but write the good things that happen to you on a piece of marble."
Bioware announced Mass Effect as the first part of a Trilogy at the 2006 E3.
...Uh. So your reasoning is that anything that isn't stand-alone is automatically crap, even if it was planned out as a trilogy in the beginning? That sounds very flawed to me.
Personally, I'm looking forward to it. Perhaps the combat wasn't amazing in Mass Effect, but the story and overall *fun* made up for it, to me.
I wish I had mod points to bring you up from -1. The game is part of a story arch, it wasn't artificially expanded because sales were good, it was designed that way.
The Goal: A long simple life filled with many complex toys.
Don't play then. The rest of us are looking forward to part 2 and 3.
The Goal: A long simple life filled with many complex toys.
True, but sometimes the sequel get's it even more right. Can you imagine a world without Zelda: Ocarina of time? Or Half life 2?
I'm not opposed to well thought out sequels. It's the Electronic-Arts-sequel-every-year-regardless-of-need-or-quality that I'm opposed to.
(To EA - Keep developing games like Dead Space and Mirror's Edge and I'll stop making you the brunt of all my gripes)
For instance:
Maybe this time around we can get an inventory screen that actually works.
Sorts by Name.
Groups identical items.
Allows easy comparison of items.
Generally makes it possible to open your inventory and not feel like dieing.
-
I love sequels. If it's a game I like I want 100 more of them. Another fallout game? Yes please. Another star trek movie? Hell yes.
Down with sequels! Down with adaptations! George Lucas should have stopped at a new hope! Peter Jackson should never have made LOTR! Hamlet should never be performed again! It was good enough in 1590 why make another production of it!? Why oh why did valve ever make Team Fortress 2!
Mass Effect 2 will be a great success if they only do one thing differently:
FIX THE DUNGEONS. That's all they need to do to make their blockbuster even more bockblustery.
One of my biggest complaints with the first game were the entirely generic weapons and mods. There were differences between types of weapons, but that was it. The routine eventually comes down to:
There was never any reason to break from this pattern and this essentially made the weapons generic "loot" to collect. If that was all they were intended to be, just automatically give the player credits instead.
Named and unique weapons would go a long way towards fixing this. I think only few times during the whole game did I actually scavenge a useful weapon. All of the others were bought in stores. The situation is almost identical for mods, except that I did acquire more useful mods via scavenging.
The weapon mods also had the addition problem of being almost entirely useless. All enemies fit into two categories: organic or mechanical. Simply equip the appropriate mod to boost your organic or mechanical damage bonus and fire away. I rarely had to stray from this model. When you get the ability to equip two weapon mods things open a little, but that happens rather late in the game.
Armor mods fared slightly better, but only a little. In general, I found the best way to operate was to equip most part members with the best shield boosting mods available. Makes everybody much harder to kill.
Elrond, Duke of URL
"This is the most fun I've had without being drenched in the blood of my enemies!"-Sam&Max
The real question in my mind is do we get a typical EA sequel or a typical Bioware sequel.
We can only pray that ME2 is blissfully elevator free (and therefore without 20 min. of load-time between scenes) ;P
"I Don't Have Enough Faith to be an Atheist"
Would love to be able to pilot the ship.
Maybe some turret missions would be great, asteroid dodging too.
And would like more choice when it comes to planetary drops, the mako got boring.
would like planets you finished quests on to be revisited and maybe more quest done for that planet.
I enjoyed Mass Effect, I would give it a comfortable 7.5/10 and 3 of that is for the amazing, moody music.
(Admitedly I was 'emo' at that time of my life myself)
None the less, lovely music, incredible graphics, not a bad story and gameplay, well... I don't know, people seem to rave about Biowares stuff but Kotor and Mass Effect did not do it for me, they sit in the action RPG area but the action is a bit well lame for choice of a better word and the RPG elements just didn't feel fully fleshed out.
Oblivion is a 'proper' RPG I would say (although they are dying out) and Fable makes for a good action RPG, heavy on the action (not a Fable 2 fan though)
I'd buy Mass Effect 2 but I will say, I would not buy another 360 for it, if it's not available for my PS3 or PC, well, no sale.
If people modded your post as a troll simply because they disagreed with you, I sympathize with you - that would make Slashdot no better than (shudder) Digg.
However, if people modded you down because the quality of your post was poor, which it was, then more power to them.
Mass Effect is definitely my favorite game of the current generation. Beat it three times in February alone.
The only thing I think that really needs fixing is the Mako. It just drove so crappily. Or maybe it was the way they designed the worlds. 75% of them had gigantic mountains and crags every five feet.
Anyways, can't wait for the game, but yet I will patiently wait. Bring it on.
Reviewing just the first hour of video games.
they waited a good year and a half to release on PC.
I bought it for PC. It kicked much ass. I played it in full 1080p. Ran like butter.
The only thing I didn't like was the fact that to play "bring down the sky", you had to play through the whole game again. I had already finished it before BDTS came out for PC.
anyway, it was a true masterpiece and I look forward to seeing what bioware comes up with.
They're using their grammar skills there.
And for God's sake, make that damn thing easier to drive! I played that game through three times (incl. on insanity) and after all those many hours, I still couldn't drive that thing worth a damn by the end.
SJW: Someone who has run out of real oppression, and has to fake it.
I already owned a PS3, but I bought an XBOX 360 pretty much just so I could play the original Mass Effect.
I'm a die-hard RPG fan, and I'm actually looking forward to Mass Effect 2 more than Final Fantasy XIII. (Which is probably a good thing, since I'm pretty sure Duke Nukem Forever will come out before FF13 does.
I have a bad feeling about this...
A modern game as complex as Mass Effect (ME) costs a *LOT* of money to develop (the time and effort it took just to write such a complex backstory and create such an in-depth "world" of ME must have been staggering). If a developer is going to put that kind of money and effort into a game (not to mention the incredible *risk* that it might fail or have mediocre sales), they need to know that they're not just doing it as a "one off" game. If ME had no possibility of a sequel and no further possibility for using its intellectual property (IP) in anything else, it would never have justified the development money that was put into it. No one is going to make a videogame that can cost $30-$50 million just to develop and market if they can't at least hope for an ongoing valuable IP.
I get what you're saying, especially in regards to modern movies. But, unlike with movies, it's a lot more difficult to make a truly great modern videogame "on the cheap." Sure, you can do some minigame or something cool like "Braid" without too much cost. But a full-fledged modern game like ME, that costs big bucks--no getting around it.
SJW: Someone who has run out of real oppression, and has to fake it.
They could do a best (or worst) of both worlds: Madden Effect 2010
Actually the dialogue system kind of bothered me. I appreciate that they wanted to save screen real-estate, but I like to be in control of what my character is going to say, or at least to know it before hand. In Mass Effect, I often found myself misreading the tone of the 2 or 3 word summaries of dialogue choices. It made it much harder for me to relate to Sheppard, since he was always adding emotions or inferences to the dialogue that I didn't expect or see as appropriate.
I thought that the Dialog system was nice I just hated the dialog in the game, I'm not sure I just had the feeling that everyone was acting like they were 15 y/o.
That's been my impression so far, I was about 7-9 hours in and then I upgraded to Vista and didn't backup my save. So I need to start over again.
This Troll also shows that they know absolutely nothing about the game, since when ME was first announced BioWare stated that it was intended to be a trilogy. Way to impress us, d00d!
"People are stupid; given proper motivation, almost anyone will believe almost anything."