Bethesda Announces New Fallout Game For 2010
On Monday Bethesda announced a new title in the popular Fallout series called New Vegas, set for release sometime in 2010. It's planned for the PC, Xbox 360, and PS3. They said it wasn't a sequel to the highly-acclaimed Fallout 3, but rather a brand new game set in the same universe, though they confirmed that it will be similar in style to Fallout 3. The new game will be developed by Obsidian Entertainment, a studio containing members of the original Fallout team, which Bethesda's Pete Hines discussed in an interview with Shacknews. The Fallout series also made headlines earlier this week when Bethesda trademarked the name for TV and film.
As long as they remove the level cap.
"There's someone in my head but it's not me." - Pink Floyd, Dark Side of the Moon
So, what happened to the next Elder Scrolls ? Wasn't it supposed to be released in 2010 ?
Will they manage to release two large titles in the same year, or will they just postpone TES 5 ?
This
Bioware made Neverwinter Nights, Obsidian made Neverwinter Nights 2. Worth noting that Obsidian is essentially made up of people from Black Isle Studios, the makers of Fallout 1 and 2. It'll be nice to see Fallout back in the hands of (some of) its original creators.
The Fallout series also made headlines earlier this week when Bethesda trademarked the name for TV and film.
Please let that be so Uwe Boll can't get hold of it.
Finally had enough. Come see us over at https://soylentnews.org/
Oblivion was more FPS then Fallout 3 because you did not have the turn-based rpg combat in Oblivion, you just swung your sword randomly and sometimes blocked. I dont know about you, but I never got tired of blowing a super-mutant's head off in slow-mo. I did get tired of Oblivion's swing 2 times and block once combat by about level 10.
I totally agree, although I sort of liked Fallout 3 , I still felt like I was playing Oblivion or FPS games. The quests were ok for the most part, but lacked the obscure humor that made Fallout and F2 so much fun.
Also the original two seemed more like being in a bleak unforgiving world, Fallout 3 didnt give me that at all. You sometimes could run around for 5+ minutes and not encounter an enemy. At least the travel menu in the originals you would encounter enemies. The companions did not impress me.... I hope with some of the original team, they can make a modernized game which pays homage to the originals much better this time around.
This is sort of the inherent problem.
A clever evil person takes nearly everything someone has, but leaves them enough to survive so they can make more stuff for them to take later.
In video games, evil basically translates to "killing everything I see for the pure psychopathic joy of it. There's almost never any real quality evil going on anymore, you either raze the village to the ground, or you save it from danger. There's no depth.
I hope this game isn't brought down by bullshit polarized moral choices too. Kill woman in house, don't lose karma. Steal her toaster though, lose karma. Post about it on slashdot, regain karma.
The older you get, the more everything starts looking the same...
There are only so many plots:
Man vs Man
Man vs Nature
Man vs Self
and the concept of Tragedy and Comedy.
At the very core of storytelling there are only so many stories, no matter how you decorate them. Thus it becomes an exercise in look at the decorations of a plot that makes the story enjoyable. The only thing remotely well written was the Dunwich building, the Wasteland Guide, and the android quests. The rest was damn near disposable but I'll give kudos to the Nuka-Cola Challenge walkthrough. The fake history was well written. The main quest was terrible....
-=[ Who Is John Galt? ]=-
To me NWN2 LOOKED fantastic.
I might never know though, since on release it was unplayable due to stability and gameplay bugs.
Consider me less than enthused about Obsidian's involvement.
If you can't see the value in jet powered ants you should turn in your nerd card. - Dunbal (464142)