Ten Features To Love About Android 1.5
An anonymous reader writes "Last month, Google officially announced the Android 1.5 update, dubbed 'cupcake.' The new software is apparently ready to roll out to Android-powered devices beginning tomorrow. Make no mistake, Android 1.5 is a major upgrade — they could have called it 2.0. The software brings a host of new capabilities, some of which can't be found on rival mobile platforms, including video recording and sharing."
And people think admitting that installing "Jaunty Jackalope" is embarrasing. Cupcake.
I've tried numerous times to program for this platform but I hate it so much.
Wow! Video recording?!
What's next? Broadcast TV? True SMTP email? Intuitive UIs?
The IPhone has a lot of limitations, but the amount of apps for it makes it the killer device. The iphone has more quality apps than all other platforms have total apps combined. and the new hardware/software combo coming out in the next 2 months will make it even better.
until Android, winmo and BB get more and better apps and the ability to install over 10-20 apps on the device i'll probably buy a new iphone come july to complement my wife's iphone. even with all it's limitations.
this is almost exactly like the story with Windows in the 1990's. it was far from the best OS, but the amount of apps for it clinched it's success.
Six weeks. Samsung and Moto have product releases scheduled, as does HTC.
-- $G
I really like Android as concept. Unfortunately, in the USA the number of devices are not very appealing (the ones that are available). My carrier doesn't even have android phones. Strange, because the whole point of Android I figured was to allow manufacturers to focus on innovative cell phone designs. Maybe manufacturers will eventually make more phones with Android, but right now they are kinda lousy IMHO.
Until better hardware, the future is Palm Pre or iPhone
android and everything google does, sucks.
i hate google, gmail, youtube, etc. fuck'em
A most compelling argument, I am convinced!!
You just got troll'd!
Balmer .. is that you?
You speak London? I speak London very best.
Actually, you have the issue backwards. Your selection of MS-Exchange as a messaging platform has limited the financially viable choices available to your firm to basically, Windows Mobile. Don't blame your vendor lock in on anyone other than your messaging vendor and the person who decided to buy MS-Exchange. You didn't HAVE TO do it.
-- $G
Balmer .. is that you?
Nah ... he just said he hates Google. Now, if he'd said he was going to (and I quote) "fuckin' KILL Google", well, yes, that would probably be Ballmer.
The higher the technology, the sharper that two-edged sword.
I've had Android running quite nicely on my Freerunner for a while now, connected to the O2 account I've had for years. Freerunners are for sale, thus there is more than one Android handheld available to buy.
http://xkcd.com/178/
The G-1 has all the "killer apps" I need at the moment - Accuweather, Google Maps with GPS, an IP Cam viewer so I can monitor my security cams at home and at my datacenter, SSH client, voice recorder, handy tools like data conversions, a level, a ruler and of course the Magic 8-ball. The browser works for the kind of things I need every day - my MRTG graphs, logging into my switches, routers, and remote-reboot controllers. It doesn't do SlashDot for shit though...someone needs to work on that.
Seriously, anyone judging a smart phone based solely on the camera, eye-candy, and "gaming experience" is probably 12 years old. Mine is a tool to help me earn a living first, and a toy second.
Nothing worthwhile ever happens before noon
> Google has already demonstrated that it is willing to pull certain apps that T-mobile doesn't like.
Except it doesn't matter, because on an Android phone you can install an apk package from anywhere on the web without rooting your phone. (There is a single checkbox in the settings you need to check first.) The Market actually has a strong incentive to be less fascist than the app store, because if it is perceived as hampering developers, developers will simply go elsewhere. I have no doubt that Google knew this when they designed the OS, and that they intend to be more egalitarian in the future. They're also still getting used to this thing, so I'm cutting a little slack. Have no doubt that if, in the future, Google decides to be dicks about the Market, I will put the apps I develop for Android online somewhere else.
It's rare that you're presented with a knob whose only two positions are Make History and Flee Your Glorious Destiny.
The parent makes some good points
I own an HTC Dream (called TMobile G1 in the US). My first phone bill after I bought the phone was $200 more than usual. It is now dropped because I changed my plan to allow for more mobile data, but buying the phone to start with, I had no idea that when I first turned it on it would start downloading a crap load of my gmail. It took me a little bit to figure out how to get the data usage down.
I really like the phone, but I wish there was clearer pre-sales on how much data it was going to use and how to make it cheaper to operate. I also would like a "turn data off - just be a phone" mode. Also the fact that it's advertised as having bluetooth but still - even with cupcake - can't do bluetooth file transfer is just stupid.
I don't therefore I'm not.
Patience, young Padawan. They're coming; Motorola's been all abuzz about it for a few months now, they're hoping it will save their skin. Samsung and Sony are among others that have announced phones arriving in 2009.
Besides, there's only one Android phone in the US market now, and it just came out 6 months ago.
http://www.informationweek.com/news/personal_tech/smartphones/showArticle.jhtml?articleID=212501692
Might find some alternatives here: http://en.wikipedia.org/wiki/List_of_collaborative_software
There is no native code (C/C++) SDK for it last time I've checked, that was about a half year ago. That is a show stopper for lot of people.
I'm not sure who, since on Android devices the code produced is highly performant.
You can do games on Android after all... and as we see with the update real time video recording and encoding. I mean, just what is holding people back here?
The only people who this bothers are those still scared of Java 1.1 and Applets. Java moved past that point long, long ago.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
I own neither of those phones, but could someone explain to me why 35.000 is much more important than 20.000? With that many apps chances are you will have a harder time finding quality in the heap of binary junk.
How do you figure that?
Zimbra for a 50 seat license: US$1,400
Exchange 2007 Standard with 5 CALs: AUD$2234 (USD1,714.93 at the time of writing).
The site I'm looking at only has CALs available in units of 5, and they're USD$576 for a block of 5.
And that's just a CAL - do you need a license for Outlook as well? I thought you did.
Agreed. This is usually the way to spot the Apple fanboi.
When they bring up how Apple's App Store has 35,000 applications and Windows Mobile (or some other phone) has only however many thousand, point out that Windows has far more applications available than Mac OS X, so it is obviously superior.
I did this once. It was great fun to watch him stammer. "But, but, but...it's completely different! How many word processors to do you need?" "Oh, I don't know, probably about as many tip calculators, fart noise generators, and flashlights."
How did they miss the ability to read .pdf and MS Office documents?? They're pretty basic to anyone using the phone for business of any size. Sigh...
r
Every time I hear the word Freerunner my fingers tickle. I simply must have one, but until the battery life reaches at least 4 days standby I'll wait. Right now it needs a daily recharge and whilst it's an awesome toy daily recharging doesn't exactly cut it as mobile. On the other hand I understand that stabilizing the software is of course of higher priority (and perhaps even a contributing factor). Plus it's not like this battery is cutting edge in any way. I guess they will look for other more suitable battery variants in the future. So let's not forget: good things come to he who waits.
I am the lawn!
parent is false....
Only Webkit, and its direct connectors run native, the wrapper around the browser runs in the DVM.
This is more due to Webkit itself not based on Java, and allows for performance.
most other apps, including the dialer do NOT use native code.
Of course, some libraries use native Code too (like the DB, etc) but you have access to the same libraries via the same API.
Have a nice day!
I got one last week. The Android Dev Phone 1 (ADP1) has the same hardware as HTC Dream, with the only difference in that it won't run DRM-damaged applications.
It'll cost you about 4600 SEK all in all, not bad at all. Also, you get the cool dev phone pattern on the back ;)
http://developer.android.com/guide/developing/device.html
Slagborr
G1s aren't exactly hard to unlock, especially when one variant happens to be like that out of the box (yes, the Android dev phone 1 or ADP1). Well worth the extra $25 "Google tax" IMHO. Plus I've had a chance to try 1.5/cupcake >2 weeks before most G1 users, and I like it.
I use my ADP1 with AT&T. Yup, no 3G for me (yet?) because US carriers somehow manage to always pick their very own frequencies (wtf?!? 1700 MHz band aka AWS for T-Mobile, some 1900 flavor for AT&T even though they have a 1700/AWS license as well, and whereas the rest of the world agreed on 2100 long ago).
Anyway, I have 3 lines on a $50 +2 x $10 family plan = $23/line, or ~$26 with taxes etc... Unlimited data adds $15/mo.
Yes I'll need about 6 months to recoup the extra cost of this phone ($424) vs an iPhone with typical voice+data plan ($199 + $78-ish/mo) -- not taking into account the pennies I can save on apps (e.g. free SSH client) and on calls using VoIP/SIP.
Speaking of which, check out http://www.sipdroid.org/; it's definitely still buggy but works over 2.5G. Cupcake and open-source in general rock.
Daily recharge is a bit harshly put. I'm running on SHR unstable and using phone and SMS (maybe 3-5 calls a day) the Freerunner can handle 48 hours before needing a recharge. It changes of course if you want to use it as a GPS or audio player a lot (Then it's about a day) but it's really not that much of a problem. It's not that hard putting a tail behind it before going to sleep every second day. Never tried how long it would last when on standby the whole time, I can't afford to not have a phone for that long : ).
don't forget there are millions of desktop/enterprise java developers. People who think 2Gb RAM and dual core is a minimum spec :)
My experience is all in iPhone development so far, but from what I've seen it applies roughly to Android as well...
When you are developing an application for the new mobile platforms, the app by nature is small enough that taking the approach of a desktop programmer is OK. The frameworks you use are there to help keep your app small, and in the end if you hit resource constraints there are tools to hunt them down and address them.
But generally, it actually doesn't matter much in development that you are targeting mobile, not in the way it used to be the case with platforms like J2ME. And the devices are following the same More's Law path desktops have...
In fact, the java-only model is a poor one, you're locked in to java, get what the environment gives you.
Which is actually the widest range of development tools around! Eclipse is no slouch in development.
Java really is not the limitation people think it is, and it provides 99% of apps an easy way to run across a wide variety of mobile devices. The flip side of being "locked into Java" is that phones are not locked into a processor, which is actually a bit of a concern with the iPhone although Apple has shown they know how to migrate processors in a seamless manner (I don't mind having to generate fat binaries though it's not as elegant).
"There is more worth loving than we have strength to love." - Brian Jay Stanley