Sony's New Development Strategy For the PSP
An anonymous reader writes "Sony is finally responding to the threat posed by the iPhone, and has started aggressively courting developers around the world to work on digitally distributed games for PSP in a bid to grow the amount of software offered on its handheld. And, Develop has revealed, the firm is planning to introduce a streamlined content pipeline for the platform — which includes abolishing concept approval — plus cheaper devkits, shorter quality assurance processes, and very low price points for new games. It hasn't totally abolished the barriers around the platform for homebrew and indie devs, but it's a start."
Nobody cares. The ultimate hand-held platform right now is the DS, you can't work around the mind of Miyamoto, he's God of the gaming world.
"The difference between genius and stupidity is that genius has it's limits" - Albert Einstein
having games worth distributing helps....
Make games that are fun.
I wonder if they're actively courting indie iPhone developers.
my band is more brutal techno punk than yours
Focus on improving the PSP's abilities rather than spend all their time trying to cripple the functionality other people have given to it?
I'm glad to see that Sony's trying to court developers, but it just seems like too little too late for the PSP. The PSP is just too dated as a platform to hold much appeal to me at this point. The PSP Go managed to ditch some of the legacy problems of the PSP that were holding it back, but missed a lot of obvious updates the platform could have used (2nd analog stick, capacitive touchscreen, flash based physical media, longer battery life), and it came at the cost of a ridiculous price increase.
Sony could have the greatest gaming lineup ever, but I'm still not sure it would be enough to get me to shell out $250 for a portable device that's largely redundant with several devices I already own (and this is coming from a fairly hardcore gamer who didn't bat an eye at purchasing 3 home consoles and an HD4870).
I already buy few PSP games. Are you trying to make me completely stop? Digital distribution is a guaranteed way to do it.
Wait a minute! Let's get this straight...
Sony is working on supporting one of its gaming platforms.
It must be THE FUCKING IPHONE!!!
The iPhone is the ONLY possible explanation that a game company is working on supporting its platform.
50+ million PSPs sold worldwide and the most successful non-Nintendo handheld in history and game release list for 2009 that absolutely dwarfs one of the three console's 2009 release list.
Soulskill, we don't need another Zonk.
If only for the fact they never opened up their UMD media format for anyone else to use - it's nice to see them fall behind.
Oh noes!!!
Some random idiot on Slashdot isn't going to buy a PSP!!! With over 50 million PSPs sold Sony was doing so well, but they didn't convince some fucking fanboy named itchyeyes on Slashdot!!!
No wonder the comments counts on Slashdot stories keeps getting lower and lower and lower.
Games???
Did you just actually try to imply Sony and the PS3 have a 'lack of games'? Are you actually that unbelievably clueless?
Sony created the largest and most diverse console lineup in history for the PS2 by expanding their first party developer studios from the PS1 to PS2 days.
Sony has now expanded their first party studios beyond what they had in the PS2 days.
Sony now has 20 first party developer studios.
Nintendo has 10 first party studios
Microsoft has 3 or 4
Let me do the math for you...
Sony has more than DOUBLE the first party studios putting out games than both other console companies COMBINED.
The PS3 library of games is going to easily outdo the legendary PS2 library.
I guess "aggressive courting" is the new "surprise sex".
It's not the games that need developing, it's the PSP itself. An optical drive that you can't write your own discs, a proprietary memory standard (to boost Sony sales), and build quality that does not belong in their once famed quality of the 1980's - preferring style over everything else. Oh, and each new version goes up in price.
I'd really love to have a PSP*, but locking me into an awful, overpriced memory standard is a deal breaker. Well, not quite, it has "SONY" written on it, THAT'S the deal breaker.
* Used a friends device
Take Nobody's Word For It.
*does a double take* When was that ever a good thing? Seems to me the best software comes out of companies with long dev/QA cycles (Blizzard, id, Valve to name a few).
Right?
There can't be a real person as pathetic as you just came off as.
"It's not the games that need developing,"
Of course, since the PSP release list for this year is absolutely staggering in size.
"it's the PSP itself"
At well over 50 million PSPs sold worldwide it's obviously you with the issues.
"An optical drive that you can't write your own discs"
Joke? Did you honestly just write that? Going all the way back to the first handhelds and reading gaming discussion boards ever since I've never heard of someone complain about something as inane as that.
"a proprietary memory standard"
Golly! What is that non-Sony memory doing in my and millions of other's PSPs?
"build quality"
Huh? PSP 'build quality'? Now you're just throwing crap out to try to pad out your idiotic little rant.
"Well, not quite, it has "SONY" written on it, THAT'S the deal breaker."
Ah yes, there it is. Who didn't see that coming...
Get a life guy.
Selling the hardware is not the end of the marketing story. Sure, Sony may have sold 50,000,000 PSPs, but how many are actually being used? how many games are sold on average? standard deviation?
I have a PSP. Great gizmo. Thing is ... I don't use it. I want to, but I don't. I keep looking at what games are for sale with the intent to buy some but ... they're boring, clearly second-tier products. I bought it as a credit card "reward", and played thru Daxter which came with it. But when it comes to shelling out real money for available games, well, maybe not. At least port the hot legacy games to it, names like Grand Theft Auto (the original), Max Payne, and others. Get some modern games on there that don't really require heavy-duty processing like Portal. Give me a choice of games that aren't "off-PS2". Doesn't help that the battery discharges/dies with disuse, that it doesn't charge thru USB (at least without fiddling with menus), and text entry is just downright stupid. Even with those quirks I really do like it - I just can't find anything I want to run on it.
So yeah, 50M PSPs have been sold. Thing is, console manufacturers expect to offset the hardware costs with big software sales, and I'm not sure enough of those PSPs aren't just sitting around discharging & collecting dust.
Can we get a "-1 Wrong" moderation option?
Boggle. That's the only response to someone off in la-la land like you are.
Let's just sum up where Sony is in 2009:
The PS2 is getting close to 150 million worldwide in its 9th year on the market.
The PS3 just sold as many consoles worldwide in 2008 as Microsoft did with the 360 but at double the price.
The PS3 is the third fastest selling console in history, only behind the PS2 and the Wii.
The PS3 helped Sony and the rest of the BluRay group wipe Toshiba and Microsoft's HD-DVD format right out of the market. Sony is now racking in BluRay royalies for every disc. And BluRay continues to outpace the VHS to DVD transition despite the horrible economic conditions and the need for an entirely new TV upgrade unlike VHS to DVD.
The PS3 release list of games is so enormous due to its dominant first party studios that gaming sites are resorting to padding out competing console's comparison lists with downloadable content, PC games, and even multiplatform games to make it look somewhat even.
Sony's amazing Home online service is already up to over 7 million people with Sony making insane amounts of money from microtransactions and sales from the world. And every major publisher is cranking out massive exclusive content for Home.
And the PS3 is so utterly dominanting the 360 in graphics, Killzone 2, Uncharted 2, God of War 3, Gran Turismo 5, etc. that on most gaming sites it is considered trolling to compare PS3 exclusives with 360 exclusives.
Grow up and stop reading fanboy sites like vgchartz and whatever other crap you fill your head with every day.
When Reality and Fanboyism collide, Reality always wins.
> Make games that are fun.
As a gamer, I'm behind this as a general idea, no matter the platform. I'd also like to suggest the following to Sony:
Release (at least) the top 50% of your PSP game catalog as PSP digital downloads. Go through your PSP games sales records, look at which games sold best, and sell those games. Also, look at the review scores for your PSP games, sell anything that scored 7.5/10 or higher.
Just put them on PlayStation Network so we can buy them. Make it easy for us to give you our money.
Here's why that's important: PSP owners who already own the game may feel a little ripped off, since digital downloads are probably going to be cheaper than the UMD version of the game, because you aren't paying for physical media distribution. However, PSP owners who already own the game are not the primary target of this move. Instead, the target is all the people who haven't bought the game, and/or the people who may buy a PSP Go.
Those are the people that would be most interested in buying games via digital download. The PSP Go doesn't even have a UMD drive, anyway.
And it would help all the current PSP owners (like me!) who may not have bought that game (or missed it) when it came out and might like to play it.
It doesn't address new games, but it helps build up the available library of games.
Make part of it detachable so it doesn't detract from gameplay. Add another CPU and battery to not detract from gameplay time. Maybe a bluetooth ear piece. Doesn't the PSP allow multiplayer interaction? (I don't own any game consoles, so i'm only going on year-old recall of a possible features ehnancement....)
The iPhone is a phone as well as a fairly stellar entertainment device, from what i see. It's funny to be in BART and in ONE CAR see as many as 8 iphones in the hands of riders all within 10 feet of each other. I've NEVER seen even that many different non-iPhone phones/devices (not even laptops) from the same maker.
But, i admit, a big problem with giving the PSP a phoning facility is in trying to find a carrier who'll help, won't gouge, and won't waste time rolling it out, since it will take a few years even if they want to do it. Worse, if Apple makes a slightly bigger iPhone, or a cradle to hold joysticks around the iPhone, who knows what'll happen. Then again, are such users of the two devices in a close enough demographic to swing one way or the other?
Previously: "Linux... Toward the Sunrise..." Now: "Linux... Toward the-- No, now, part of Every Sunrise"
Guilt is for pussies. I take what I can, when I can, because I can. This not only applies to software, but to your wife as well!
I'm so glad the article didn't link to the psp developer's website since I am the system administrator for it and there was no warning this story would make it to slashdot.
-- Will program for bandwidth
I actually prefer digital distribution. It works for me on the PC/Steam because I can play my full back library on any system I want.
As a person with an unusual job with a bizarre travel schedule, I hate carrying around media. All of my UMDs are ripped to my HD anyway. (And I assure you, my travel schedule is more taxing that anyone who will pipe up with "I travel a lot, too."
That said, the problem with the PSP is not the distribution method. It's the lack of decent games, period. I have about 35 PSP UMDs. Not one of those has been purchased in 2009. In fact, it's been about a year since I bought a PSP game. I still play games on my PSP, but they're old titles that I bought and haven't played yet. I go to the GameStop and look on the shelves for anything that looks interesting but I usually end up fairly disappointed and picking up a DS game instead.
PSPGo = too little, too late.
a proprietary memory standard (to boost Sony sales)
But how is Memory Stick PRO Duo any more "proprietary" than Secure Digital? Both SD and MS cards are subject to patents and trade secrets. The only one that isn't so proprietary is CompactFlash, and that's because it's just parallel ATA in a smaller form factor.
Read the PSN ToS sometime. They're pretty extreme -- and not always consistent. At least one version claims not just to get a worldwide license, but a worldwide exclusive license to any content of yours which even happens to pass through the system.
So no PSN account for me.
So no downloadable games.
So it's useless to me. Until they change that.
(Think about it; more draconian terms than the ones people complained about from Facebook, from a company with a history of abusive litigation.)
My blog: http://www.seebs.net/log/ --- My iPhone/iPad app: http://www.seebs.net/seebsfrac/
"Sony is finally responding to the threat posed by the iPhone" thats nice and all, but they are still 5 years late (and counting) on responding to the DS. The PSP was released initially to compete against the DS. Nintendo proved once again why they dominate the hand held realm and now Sony is moving the goal posts for who its real competition is. The same thing happened when the Wii ran over the 360 and PS3. Just because its not as powerful as your game system does not mean its not directly competing it. If I was Sony, I would just spend the resources on getting the PSP 2 correct. Also, do something about that thumbstick. I would love to get a PSP but it feels like sliding a dime across the kitchen counter, I can't do it. It just feels so wrong.
But how is Memory Stick PRO Duo any more "proprietary" than Secure Digital?
From my POV? The fact I can only use it in other Sony stuff. Every flash-using gadget I own, from my HP calculator to an Eee PC, takes SD cards - except for our Sony camera.
My cousin's Acer Aspire One has a Memory Stick slot (next to its SD slot), and I have a few devices that only take CF, such as my GBA Movie Player and my NES PowerPak. But I see your point: most everything else takes SD or USB MSC or both.
It's one standard for them and another for everyone else on the planet. That's not "more proprietary" in the strictly legal sense, but it's definitely more so in practice.
Then "less common".