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Aion Shaping Up For US Launch

One of the most promising MMORPGs in development these days is NCSoft's Aion, a fantasy-based offering built on CryEngine. It makes heavy use of flight as a gameplay mechanic, allowing aerial combat and easy travel around the visually stunning game world. There are four basic classes — Warrior, Priest, Mage, and Scout — each of which have two subclasses. For example, Warriors can be tank-like Templars, or berserker-like Gladiators, while Mages can turn into a scholarly Sorcerer or command the elements as a Spiritmaster. Early previews of Aion almost universally comment on how polished the game seems — this is partly due to the fact that it has been up and running since November in South Korea. "Being stable, scalable, reliable and fuss-free is far from a given in MMOs, but Aion is all those things, and can already stand alongside the genre's usability kings, EVE Online and World of Warcraft. Its expansive, zone-free open-world environments look terrific and run smoothly on a wide variety of systems. It just works." Since the game is already in a relatively complete state, NCSoft has been running closed beta "events," where a portion of the game is opened for testing. MMOGamer has a write-up from the latest such event. Aion is due out in September.

9 of 212 comments (clear)

  1. Game is unplayable by all inelligent users by Anonymous Coward · · Score: 5, Informative

    Given the presence of a rootkit that makes SecuRom look like unicorn dander and faery farts, I'll pass, thanks.

    1. Re:Game is unplayable by all inelligent users by Selfbain · · Score: 5, Informative

      This is what he's referring to:

      http://en.wikipedia.org/wiki/GameGuard

      After reading that, there's no way I'd install Aion.

      --
      Well, it has never been successfully tested.
    2. Re:Game is unplayable by all inelligent users by mail2345 · · Score: 5, Interesting

      *Looks at the wikipedia entry*:
      Hides the process, monitors the memory for stuff, blocks calls to Direct X and the Windows API, places hooks into dlls , sometimes breaks in Win7, breaks Google Chrome, SpeedFan, Eclispe, various drivers, Steam, anti-rootkits(but that was expected). Oh, and a security problem to top it all off.
      The bright side is that Aion works on Win7.
      And I expected something this bad to come from EA first.

  2. Alternate Universe? by Tyler+Eaves · · Score: 5, Insightful

    Since when is EVE a shining example of a MMO UI? EVO works (for some people) very much *despite* the cluttered, poorly laid out, typographically flawed UI.

    --
    TODO: Something witty here...
    1. Re:Alternate Universe? by cthulu_mt · · Score: 5, Insightful

      I stare at a spreadsheet all day. Then I go home, boot up EVE and stare at a spreadsheet.

      --
      Virginia is for lovers. EVE is for griefers.
    2. Re:Alternate Universe? by vertinox · · Score: 4, Funny

      I stare at a spreadsheet all day. Then I go home, boot up EVE and stare at a spreadsheet.

      (In his best melodramatic voice)

      Spreadsheets in SPAAAAAAAAAAACE!

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
  3. Due to it's DRM I literally can't play. by harl · · Score: 5, Informative

    In some issues Windows XP users may have problems with GameGuard due to the fact that the same "Windows Product Key" is installed on two computers and on the same router.

    Both my machines have the same product key. Both are 100% fully legal. Both are on the same router.

    I am doing nothing wrong yet their DRM will prevent me from playing the game.

    --
    I find being offended by me offensive.
  4. Eastern fantasy theme by rpillala · · Score: 4, Interesting

    I've wondered for a long time why none of these MMO games from Asia (Lineage, Lineage II, Aion, Granado Espada, etc) have an art direction from mythology and fantasy of the region. It's all a baroque looking western fantasy setting. Finely decorated plate armors, massive double bladed swords and axes etc. Personally, I think samurai look great, katanas, japanese armor, martial arts inspired magic ala Avatar (I know, it's not magic, it's bending). I know that the east Asia has more cultural diversity than I'm describing.

    The only games I can remember that tried an art direction like that were Jade Empire, Throne of Darkness and, oddly, Summoner. I think Jade Empire did pretty well, but no word on a sequel from the company that gave us Neverwinter Nights 2, KOTOR 2, and is giving us Mass Effect 2.

    TOD and Summoner are both relatively old games, and even though Throne of Darkness was made by a lot of Blizzard vets, it didn't do that well at the store I don't think. Certainly not well enough for Click Entertainment to make more games or even exist anymore. Summoner got a sequel, but I don't know if they kept the art direction. I guess Red Alert 3 has some anime influence in one faction.

    If we expand into console games while we're on the subject of Summoner, there was Shenmue and I guess any fighting game.

    This is all just from memory so I'm happy to be shown as wrong and learn about some good games I might have missed or forgotten.

    --
    When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
  5. I played the closed beta - you aren't missing much by Skuld-Chan · · Score: 4, Informative

    There's really nothing all that spectacular about the game in my opinion. So far from all the closed betas all comments about how the client works, how the controls work etc have been ignored (it doesn't have any camera options for example, and it will not let you map any mouse buttons). It really seems the game is fully in Korea's control, and the US distributor (NCSoft WEST) has little to no control over the actual game system.

    Every single quest - every single one was an incomprehensible request to collect x amount of rare drop, or y amount of monsters - no variety what-so-ever - and none of the quests actually have anything to do with lore until you reach level 10 and start working on your sub class quest, and even then the writing is atrocious.

    The combat system borrows from FFO where you have skill chain combo's, and who gets to loot the monster is purely based on who damages it more - prepare to be griefed a lot by DPS classes anyone who dares play a healer or a tank.

    Flight is incredibly lame. Not only is it on a timer (which means when you're "tired" you'll either glide down or fall to your death), but there are visblocks in places that you can't fly - not even WoW has this in places you are allowed to fly. The other thing - one of the core materials to collect Aether is only in the sky - one forum post commented it was "the mmo equivalent of cutting yourself".

    You'd think in 20 years of multiplayer rpg games there would be something more revolutionary come along, but no Aion isn't it.