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EVE Bans Exploiters; Dropping 2% of Users Cuts Average CPU Usage 30%

Earthquake Retrofit writes "Ars has a story about EVE Online banning thousands of accounts for real-world trading of in-game money for profit. From the article: 'Those who buy and sell ISK, the game's currency, are not only exploiting the game, but unbalancing play. That's why the company decided to go drastic: a program they called "Unholy Rage." For weeks they studied the behavior and effects these real-money traders had on the game, and then they struck. During scheduled maintenance, over 6,000 accounts were banned. [Einar Hreiðarsson, EVE's lead GM,] assures us that the methods were sound, and the bannings went off with surgical precision. ... While the number of accounts banned in the opening phase of the operation constituted around 2 percent of the total active registered accounts, the CPU per user usage was cut by a good 30 percent.' Looks like they got the right 6,000.' Further information and more graphs are available from the EVE dev blog."

9 of 261 comments (clear)

  1. loss of money? by goombah99 · · Score: 5, Interesting

    I'm sure their user agreement spells out that they can ban you for any reason at any time and owe you nothing. But that was before they started selling imaginary property outside the game. THis legitimizes the ingame value of the stuff they just "took" from you without compensation. I bet there are a few in that 6000 that will sue. Might set an interesting precedent if it's not all settled out of court.

    --
    Some drink at the fountain of knowledge. Others just gargle.
  2. Re:About time by maxume · · Score: 5, Insightful

    "2% of their profits" isn't something you could possibly know. They are claiming that cutting the players reduced their system load by 20%, so the loss of 2% of their revenues might have been offset by lower per user costs and increased their profits, even if they never make it up new users.

    It's likely that you were just being sloppy, but what does that matter?

    --
    Nerd rage is the funniest rage.
  3. Re:About time by stoat · · Score: 5, Insightful

    So cutting 2% of their income vs freeing up 30% of server resources equates to a loss of profit now huh? I wonder what happens when all those farmers just make new accounts.

    I guess you weren't around when they were spending tons of money on new hardware/pissing off the playerbase removing bookmarks/anchored containers to reduce database load.

  4. Re:About time by maxume · · Score: 5, Insightful

    Profits and revenues are different things. They certainly lost revenues, but neither one of us knows how they use their revenues, and how that translates into profits; maybe their hardware costs are 1% of their revenues, and overtime dealing with complaints about RMT users was 3% of revenues (that's probably silly, but it's possible).

    The sloppy is in pretending that revenues and profits are the same thing. As far as being an ungrateful gamer, I'm not either, I'm simply encouraging you to think about what you are saying before you say it.

    --
    Nerd rage is the funniest rage.
  5. Re:About time by ShecoDu · · Score: 5, Informative

    In EVE you can buy In-Game cards to extend your subscription, if you have enough ISK, which the farmers most definitely have.

  6. How ironic by Anonymous Coward · · Score: 5, Funny

    Ads by Google:

    EVE ISK 500000M in Storck
    $0.02/M in all EVE ISK service , Share the Warefare, 5mins Delivery
    www.THSale.com/Fast-EVE-ISK

    Slashdot promoting exploiting..

  7. Re:About time by Chrono11901 · · Score: 5, Insightful

    They also agreed to the same set of rules as everyone else... Such as no boting/exploiting.

    If you don't agree with the rules, don't play. If you break the rules, don't bitch when you have to face the consequences.

  8. gaming the system? by isd.bz · · Score: 5, Insightful

    I find it kind of funny (ironic, Alanis?) that using software to 'game the system' and create money out of thin air is dealt with swiftly and with 'surgical precision', and when Goldman Sachs does the same thing with the stock markets, they are dealt with by being provided protection from the SEC and FBI.

  9. Re:Who has the right to execute me? Stand forward by goodmanj · · Score: 5, Insightful

    A) your comparison between real life execution and losing your account in a video game made me throw up a little bit.

    B) You want to add an interesting new "fugitive" mechanic to the game, which requires players to abuse the game to experience? And you think this will *reduce* game abuse? You have a lot to learn about MMOs, my friend.