Hackers Targeting Xbox Live
darthcamaro writes "Windows isn't the only piece of Microsoft technology that hackers are attacking anymore. During a presentation at the SecTor security conference in Toronto, a Facetime security researcher revealed numerous methods by which Xbox users are being hacked today. 'Though the Xbox doesn't have the number one market share, it is the top target for hackers,' Boyd said. 'Xbox Live has 17 million plus subscribers, and that service requires payment.'"
That explains why these 12 and 13 year-old kids keep pwning me in Halo. Damn hackers.
According to Boyd, the friend request DoS has been minimized in recent months as a result of Microsoft actions. Microsoft has now limited the number of friend requests a user can send, so there is now a time delay that mitigates the DoS risk.
Not if the attacker is using a botnet, unless TFA means the number of friend requests a user can receive.
One way that attackers enumerate their targets is by way of information that is easily publicly accessible. Xbox users gain points during gameplay, which leads to a gamerscore metric. The higher the gamerscore, the more valuable the gamer account. Boyd noted there is no easy way to keep a gamerscore private.
"If you go into the Xbox privacy settings, you can't block the gamerscore," Boyd said. "All you can do is hide your list of most recently played games."
Boyd added that sites like Mygamercard.net promote users' gamerscores, in effect painting a big target for attackers.
Typical, and depressing.
Free Martian Whores!
'Though the Xbox doesn't have the number one market share, it is the top target for hackers,
This phrase says everything.
I'm so glad I went with the PS3, I'll never have to worry about hacking if my firmware doesn't even work!
"Our goal each year should be to increase the number of goals we set for ourselves!"
Though the Xbox doesn't have the number one market share, it is the top target for hackers
But MS have been telling us for decades that the reason so many viruses are written to target Windows is that it is the number one OS in market share. So that quote from the summary can't be right.
Can it?
Burns: We're building a casino!
McAllister: Arrr. Give me 5 minutes.
Maybe I read the article wrong, but I don't see how someone can get hacked outside of being socially engineered into it...
Hi
Don't be confused. They're not hacking your hardware or the Xbox Live servers. They're using social engineering and any publicly available information (courtesy of things users choose to divulge in their profiles) to attempt to get passwords.
Big difference between hacking & phishing. Moreover, there's nothing particularly unique to the XBox Live service & this phishing, either.
The "researcher" who is quoted in this article comes off like a moron.
He complains that there is no way to hide one's gamerscore. NO SHIT. It is called social networking. GAMERSCORE = (imagined) PENILE LENGTH INCREASE. You don't farking hide it, the entire point is to show it off.
Next up, sending someone a message "g1ve me urz PW and I'll givez you 1,000,000 gamerscores!!" is not hacking. It is exploiting people's greed. There is a big difference.
Likewise wussies DOS'ing a game server to get back at the people who kicked their wimpy arse is also not new, it happens WAY more often in PC games, since the majority of PC games have dedicated servers whereas only a few (but popular) Xbox 360 titles use dedicated servers.
In summary, these are not "hackers targetting Xbox Live". 99% of them don't even rank as script kiddies.
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My account was stolen. It sucked. It took me months and way, way too many phone calls to get it back. The asshole who hacked it had changed so much information, including the gamertag, that they didn't even want to talk to me on the phone at first. Xbox customer support is absolute shit. Their reps are totally unhelpful, refusing to deviate from the script despite the fact that "account stolen" is apparently not in the script. There was not one that I called that was comprehensible in English.
Oh and this whole thing started because I found over $100 worth of Xbox points charged to my credit card. To this day I have no idea whether that person actually got my CC number or figured out how to charge without it. I executed a chargeback on that $100, and have yet to see another fraudulent charge.
What the hell is this piece of shit, called "article"?
Using social engineering to obtain Xbox account details?
Oh my God, I would have NEVER thought something like that could happen.
Who the fuck mentioned linux? sounds like your the paranoid one with the inferiority complex!
IranAir Flight 655 never forget!
I keep trying to play Halo but get the RPoD (Red Ping of Death).
Here I was hoping that some security researchers had broken the authentication and key exchange algorithms used by Live!, and that the information was being used in the wild...
That kind of hack would be the most interesting, since it could be used as a foundation to create a surrogate for an Xbox Live! server in a LAN, much like bnetd. The number of ways you could manipulate the implied "trust" the console has for a crypto key supplied from the "Live!" server to run privileged instructions is tantalizing.
As-is though, the article is just about kids changing their gamerscore because they suck at playing games and "want to look cool", and about same-said kids griefing each other with malicious friend requests.
Not exactly what I call news-worthy "hacking"
Ever since multiplayer PC gaming, I have been surprised that I have not heard about phishing mods or virus mods. When you connect to a modded server, most multiplayer PC games will automatically download and execute scripts that run within the game engine. It shocks me that nobody has found a way to break out of the game engine sandbox and compromise a machine.
Now, consoles don't (AFAIK) support downloading mods. But I imagine that there would be similar attacks based on sending garbage data to the server as a way to compromise it. From there, you should be able to access a lot of information or launch more serious attacks.
Does anyone know of this happening?
Where is this option to remove your credit card info? I keep trying and it won't let me. I don't have anything on automatic renewal.
The XBox is an appealing target because XBL has 17 million paying subscribers.
if you RTFA, what you basically see is this
- Xbox LIVE accounts are worth something, and often have CC info embedded in them
- all of the techniques are for getting control of an XBOX live account or DOSing an XBOX live user
- all of the non-DOS techniques are SOCIAL engineering "attacks"
The XBOX Live network is actually pretty solid, with IPsec between endpoints and servers. The successful "attacks" at the network layer are essentially ping-floods or traffic stoppages [i.e. the Halo bugs where you could turn off your cable modem and thus disconnect without killing your ELO ranking].
Finally, regarding the point about market share / attractiveness to hackers: this is stupid.
XBOX Live has more paying customers than any other console gaming network. Looking at # of consoles sold is not the same thing as attractiveness for phishers/scammers.
So, Mod the Article (-1: Epic Fail)
My opinions are my own, and do not necessarily represent those of my employer.
Another explanation is that xbox uses a somewhat more conventional architecture processor. the Sony PS3 Cell is notoriously difficult to program for and thus requires uncommonly sophisticated skills in the hacker.
That of course is not perfectly true. Each Cell also has a conventional co-processor that could be attacked. but still the over all problem is probably a lot harder.
Maybe this is the way to get more trained cell programmers. Put tempting targets out there running on cells.
Some drink at the fountain of knowledge. Others just gargle.
Despite what the article might lead one to believe, the Xbox hardware isn't being hacked. User accounts are being compromised. The accounts aren't be compromised due to weakness in the software, authentication mechanisms, or by virii/malware. They are being compromised by social engineering and phishing. The only slightly disturbing subject mentioned involves introducing latency into game connections by way of DoS attacks and botnets. That sucks for people who play the games, but that isn't a weakness limited to the Xbox. Any internet connected device is susceptible to DoS attacks in some way.
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Microsoft seriously needs to do something about this. It's gotten so bad that I get a phishing message almost every single day I play online (CallOfDuty mostly). They're usually "msg me for free MS points" but the scams vary. I report them every time but I have no idea if Microsoft actually does anything with them.
You're right. Anything that criticizes Microsoft is always a Linux shill piece... Microsoft never does anything wrong.*
*Not saying Microsoft did anything wrong in this case.
More to the point, Nintendo understands on-line security in ways that Microsoft has been deliberately misunderstanding for a decade and a half.
Computer memory is just fancy paper, CPUs just fancy pens with fancy erasers; the 'net is just a fancy backyard fence.
Is that typical Microsoft engineering, or what?
Much more hackable when you do that.
Computer memory is just fancy paper, CPUs just fancy pens with fancy erasers; the 'net is just a fancy backyard fence.
If your credit card information is embedded in your account info, I'd say that's (yet) a(nother) Microsoft Engineering failure.
It is precisely this kind of selling the customer dangerous convenience that earns Microsoft the scorn it gets.
Computer memory is just fancy paper, CPUs just fancy pens with fancy erasers; the 'net is just a fancy backyard fence.
that service requires payment.
Nope.
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