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Project Natal Release Details Emerge

scruffybr writes "Today the first information about the pricing and launch of Microsoft’s Project Natal has emerged. The pricing for the hardware will be much much lower than many had anticipated, coming in at around £50 when sold separately from the console. The idea being that it’s low enough that people will purchase on impulse."

173 comments

  1. Awesome by Anonymous Coward · · Score: 1, Interesting

    First post, and I think the news is just fantastic, a low price on a hot item for the holidays. Can you say doorbuster? Pick up a xbox 360 with some older games now, and next year get the kids Natal.

    1. Re:Awesome by FredFredrickson · · Score: 3, Interesting

      It's actually quite brilliant. The technology won't catch on if it costs too much- but if it becomes pretty much a standard, MS just opened a brand new venue for games, it's like the 360 is brand new again.. giving them a steady new influx of cash before the next system is unveiled.

      For the first time, I feel like MS is making a move on future planning, not just on a quick dollar today. Great move MS. I've always been surprised how well they market the 360 in comparison with the rest of their failures. Zune, anyone?

      --
      Belief? Hope? Preference?The Existential Vortex
    2. Re:Awesome by Anonymous Coward · · Score: 0

      Holidays ... in November 2010.

      Gives the Wii a year to release more than three games that support MotionPlus. Or even to release the WiiHD (it had better support the Wii controllers).

    3. Re:Awesome by Shotgun · · Score: 1

      Microsoft has this great new technology, that is dirt cheap and blows away anything the competition has ever come up with. Don't buy the competition's stuff, because ours will be available *next year!!*

      C'mon, people! This tactic ain't close enough to original to even be interesting. Can we put the Duke Nukem symbol next to this story.

      --
      Aah, change is good. -- Rafiki
      Yeah, but it ain't easy. -- Simba
    4. Re:Awesome by MeatBag+PussRocket · · Score: 1

      the summary is misleading in USD thats about $100 and while not eye-gouging, its certainly not a bargain.

      --
      i wage a holy war against the apostrophe.
    5. Re:Awesome by Gilmoure · · Score: 1

      I don' know. Getting an xBox 360 for $100, that's cool. It'll still play all the regular xBox games, right? Will certainly hurt Nitendo's Wii sales.

      --
      I drank what? -- Socrates
    6. Re:Awesome by MeatBag+PussRocket · · Score: 2, Insightful

      its not an xbox 360, its an attachment _for_ an xbox 360. imagine a $75-100 wii-mote (depending on exhange rates)

      --
      i wage a holy war against the apostrophe.
    7. Re:Awesome by binarylarry · · Score: 2, Funny

      Oh man, this is gonna be the biggest thing since the Virtual Boy!

      --
      Mod me down, my New Earth Global Warmingist friends!
    8. Re:Awesome by sopssa · · Score: 1

      how is it misleading? it clearly says its £ . If other story is USD, I dont come bitching its not in euro for me :P

    9. Re:Awesome by Hellsbells · · Score: 1
      It's not that brilliant.

      It's just another version of the Playstation 2 EyeToy, which was released in 2003.

    10. Re:Awesome by Anonymous Coward · · Score: 0

      its not an xbox 360, its an attachment _for_ an xbox 360. imagine a $75-100 wii-mote (depending on exhange rates)

      Which, oddly, is about the price of a Wiimote+ nunchuck. Except, you only have to buy one, instead of one for each person who will be using the system concurrently....

    11. Re:Awesome by Anonymous Coward · · Score: 0

      If you only need one for your 360, what is the issue? It's not like you have to buy 2 or 3 of these...

    12. Re:Awesome by Anonymous Coward · · Score: 0

      But... The PS3, already has Natal like capabilities now... and all it needs is the Playstation Eeye (or indeed, possibly ANY USB webcam)

      I know this, as I am already trying out some augmented reality stuff on my PS3, and it works quite nicely..

    13. Re:Awesome by MeatBag+PussRocket · · Score: 1

      the entire premise of the summary is that £50 is inexpensive enough for "most people to buy on impulse" of course its entirely subjective, however i feel that the author is overlooking that this is little more than a controller (in someways less). the Xbox360 controller retails for $40 which is roughly equivalent to £24.

      is an invisible controller worth more than two tangible ones? i suppose ultimately the proof is in the pudding and perhaps it will be as revolutionary as the d-pad but i think this is a case of the emperors new clothes taken almost literally. the issue isnt what what currency is used to express the cost, its that somehow that cost is a 'bargain' a bargain compared to what? certainly not to a regular controller. its buying it would 50% to the cost of an xbox 360.

      --
      i wage a holy war against the apostrophe.
    14. Re:Awesome by FredFredrickson · · Score: 1

      I meant the marketing strategy.

      --
      Belief? Hope? Preference?The Existential Vortex
  2. Not bad by Anonymous Coward · · Score: 0

    Wow... hope that's all true because then I'd consider getting one.

  3. As to what PN is... by Anonymous Coward · · Score: 5, Informative

    For the confused: Project Natal (per Wikipedia).

    1. Re:As to what PN is... by sopssa · · Score: 5, Informative

      Wonder why summary left out the release date as it's a lot more interesting. Trying to get us to read TFA now?

      As for the hardware launch, November 2010 is being touted as the month of release, with around 14 games expected to be released in conjunction with the new device.

      So actually not that far in the future and with some games supporting it too. For example Wii's MotionPlus still only has 3 games in PAL region.

    2. Re:As to what PN is... by natehoy · · Score: 1

      Certainly does add some new air guitar possibilities...

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    3. Re:As to what PN is... by Anonymous Coward · · Score: 1, Funny

      What a stupid name. It makes me think of "prenatal", which makes me think of fetuses.

      Good job, Microsoft. You've managed to associate a video game console add-on with fetuses.

    4. Re:As to what PN is... by ELitwin · · Score: 0

      This is the "code name" they are using right now. It's unlikely this will be the launch name. Also, according to Wikipedia: "Microsoft director Alex Kipman, who incubated the project,[28] chose to name it after the Brazilian city Natal as a tribute to his country of origin,[1] and because the word natal means "of or relating to birth", reflecting Microsoft's view of the project as "the birth of the next-generation of home entertainment" "

    5. Re:As to what PN is... by Cornflake917 · · Score: 2, Funny

      So will Sony's new control system that competes with Natal will be called Project Bortion?

    6. Re:As to what PN is... by hal2814 · · Score: 1

      The should release it as the Microsoft Revolution. The irony would be fantastic.

    7. Re:As to what PN is... by davester666 · · Score: 2, Funny

      So if everybody will just PLEASE STOP BUYING WII'S!!! Dammit!

      If you really want wireless controllers that you just wave around, just hold on another 12-24 months and we promise, and this time we really mean it, we will make something really great. It will be totally great.

      If we decide to actually follow through.

      --
      Sleep your way to a whiter smile...date a dentist!
    8. Re:As to what PN is... by smartr · · Score: 1

      How much money would you put on the system actually being out in November 2010? What ratio of "revolutionary" games come out on schedule? I can't name any myself. Never mind Microsoft's stellar ability to put out full feature products on time...

    9. Re:As to what PN is... by earthbound+kid · · Score: 1

      Yeah, but do you really think a year from now there won't be more Wii Motion Plus games? I think Nintendo has a pretty substantial lead, and it will be very hard for Natal to catch up. But more competition is better, so lots of luck.

    10. Re:As to what PN is... by emilper · · Score: 1

      So, according to a video on Youtube, they solved the problem of recognizing tiny hand gestures and distinguishing between gestures made by a number of humans that sit bunched together on a sofa.

      If "Natal" works, Microsoft should enter a car in that autonomous car competition ... the software will have no trouble telling which is a boulder, which is a shadow.

    11. Re:As to what PN is... by Anonymous Coward · · Score: 0

      Project Boxing Day.

    12. Re:As to what PN is... by ClosedSource · · Score: 1

      It reminds me that there was once a Mattel toy that you would wave around to find and kill invisible aliens. Supposedly the aliens could move around which was great for the programmer since there was nothing in the toy that could detect which way it was pointed or its orientation. It just used a pseudo-random number generator to determine if you "hit" the alien.

    13. Re:As to what PN is... by SenseiLeNoir · · Score: 1

      Actually the "revolution" was the Wii's codename

      --
      Have a nice day!
    14. Re:As to what PN is... by Anonymous Coward · · Score: 0

      Don't know which PAL region you're in but here in Europe we have 4 games (Virtua Tennis 2009, Grand Slam Tennis 2009, Tiger Woods PGA tour 10 and of course Wii Sports Resort.

      Counting the Marketing way you could split up Wii Sports Resort in its components and call each a different game (ie Wii Sports is a game bundel).
      Creative counting could give you 10 to 20 Wii MotionPlus games out today.

      I always shiver when I hear Peter Molyneux's tech talks about Project Natal. The man is enthusiastic and he used to make good games in the 80's but since then the talk was always way more interesting then the game....

      At least we can wave a recognizable goodbye to our Natal X-Boxes when we discover that the new hardware was to little, to late and way after the hype.

  4. long way by jDeepbeep · · Score: 4, Funny

    *sigh* And I still recall when I thought having a plastic gun for Duck Hunt was cutting edge.

    --
    Reply to That ||
    1. Re:long way by oodaloop · · Score: 1

      And an actual robot to help you play! How many games today have that?

      --
      Tic-Tac-Toe, Global Thermonuclear War, and relationships all have the same winning move.
    2. Re:long way by Nerdfest · · Score: 3, Interesting

      Conversely, I was playing skeet shooting on Wii Olympics at a party last night and was thinking that things really hadn't changed that much.

    3. Re:long way by PalmKiller · · Score: 1

      It was, the gameplay has went downhill since then.

    4. Re:long way by MeatBag+PussRocket · · Score: 2, Funny

      As has American grammar, apparently.

      --
      i wage a holy war against the apostrophe.
    5. Re:long way by Anonymous Coward · · Score: 0

      Just once, I would like someone to assume that a person marking a grammatical mistake online is from another English-speaking locale - like Wales.

    6. Re:long way by MeatBag+PussRocket · · Score: 1

      well as an American I usually 1) prefer to err on the side of caution, i'd rather defame my own countrymen than somebody from someplace else and 2) see a far lower standard of vocabulary and grammar amongst Americans than other English speaking lands.

      true its an assumption and its not particularly polite, but there are reasons for stereotypes. Besides, had i said "so has the grammar of the Welsh" that would have made very little sense to anyone who read it.

      --
      i wage a holy war against the apostrophe.
    7. Re:long way by PalmKiller · · Score: 1

      What the hell, I checked my grammar in Microsoft Office before I posted. Damn you Bill Gates!

  5. "Product Vision" by saisuman · · Score: 1

    The video disclaimer says that this is the "product vision". Are there videos of the actual product itself in use?

    1. Re:"Product Vision" by Anonymous Coward · · Score: 0

      check youtube

    2. Re:"Product Vision" by The+Moof · · Score: 1

      There's a ton if it from E3 this year. I'm not sure how much of it was staged during Microsoft's presentation. However, people have said the floor demo of Burnout Paradise using Natal was pretty smooth.

    3. Re:"Product Vision" by shutdown+-p+now · · Score: 1

      The core tech (visual recognition) most likely comes from Surface, which has been released a while ago.

  6. Maybe Natal has a chance after all? by grapeape · · Score: 4, Informative

    If its that low, Natal actually has a real chance of making a dent in their user base. Addon peripherals are always risky and usually end in less than stellar support but this sounds cheap enough to be bundled not only with the console but with hot titles much like Sony has done with Singstar and the Mics or Eyepets with the camera.

    There are already 14 development studios confirmed to be working on natal titles, including Lionhead, Rare, Activision Blizzard, Bethesda Softworks, Capcom, Disney Interactive, Electronic Arts, Konami, MTV Games, Namco Bandai, Sega, Square Enix, THQ and Ubisoft. Not a bad lineup for a peripheral, sounds more like a console lauch than a peripheral introduction.

    1. Re:Maybe Natal has a chance after all? by gbjbaanb · · Score: 0

      so Microsoft burns yet more money on XBox development by subsidising this in order to win market share from its competitors. I guess this is what happens when you have a spare $10bn to throw at a problem (xbox development included) :)

    2. Re:Maybe Natal has a chance after all? by $1uck · · Score: 4, Interesting

      I think you will see more of this, the console makers want to extend this "generation" out longer than previous ones. Instead of creating next gen consoles Sony and MS seem to be working on enhancing the current crop with things like this. I just hope that when the next generation does come around that they will be backwards compatible with all the games and addon hardware.

    3. Re:Maybe Natal has a chance after all? by grapeape · · Score: 4, Informative

      You mean something similar to Sony's initial funding deals for 40 PSN titles and their newer pub fund program which exchanges funding for exclusivity?

      http://www.gaming-age.com/news/2006/11/1-2

      http://www.ps3informer.com/playstation-3/news/sony-will-pay-devs-for-psn-exclusivity-010110.php

    4. Re:Maybe Natal has a chance after all? by jollyreaper · · Score: 1

      I think you will see more of this, the console makers want to extend this "generation" out longer than previous ones. Instead of creating next gen consoles Sony and MS seem to be working on enhancing the current crop with things like this. I just hope that when the next generation does come around that they will be backwards compatible with all the games and addon hardware.

      Sounds good to me. The jump from cart-based consoles to the Playstation was completely astounding. Playstation to Playstation 2, also astounding. I haven't seen the PS3 up close but the jump between Xbox and 360 didn't feel as huge. I think they really should have held off another year or two so that the difference would be more astounding. The difference between generations shouldn't feel gradual, it should feel like night and day.

      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    5. Re:Maybe Natal has a chance after all? by aliquis · · Score: 1

      So what?

      Microsoft can afford it and afaik their console business make money nowadays.

      If anyone got any numbers to post either showing that or losses feel free to, both just for the console and console+games / total entertainment line if possible.

    6. Re:Maybe Natal has a chance after all? by nomorecwrd · · Score: 1

      Well... the Wii is not much more than a "refurbished" Nintendo Cube ...
      so one can argue that it was in reality just a peripheral introduction.

      My 2 cents.

    7. Re:Maybe Natal has a chance after all? by Anonymous Coward · · Score: 0

      Sony won't even feel the bite. That's spare change! PSN titles are mostly "bite" sized games.

      Probably more money was involved with Heavenly Sword than those two initiatives together.

    8. Re:Maybe Natal has a chance after all? by Dorkmaster+Flek · · Score: 1

      I actually think this is more because the jump in graphics technology has started to reach the point where it's "good enough" to do basically any kind of game you want. The jump from the PS2 to the PS3 is just as big, it's just that it doesn't seem as important anymore.

      --
      I like to think of online DRM as something akin to a college -- you pay for lessons until you learn something.
    9. Re:Maybe Natal has a chance after all? by grumbel · · Score: 1

      If its that low, Natal actually has a real chance of making a dent in their user base.

      I doubt that price really matters that much. The important part is the software. In terms of price the Wii for example was horrible, but it had software (Wii Sports) that people actually wanted to have, so they didn't care to pay $250 for what was not much more then a Gamecube which you could get for half as much. Same with Wii Fit or GuitarHero/RockBand, neither of which is cheap, but as long as it does something that people really want it doesn't really matter.

      What worries me with Natal is that they so far have shown nothing interesting. All they have shown so far was primitive tech demos where its hard to imagine if such stuff would even translate to an actual game.

    10. Re:Maybe Natal has a chance after all? by gbjbaanb · · Score: 1

      No, after all, isn't MS paying those developers to build the games for Xbox too? This is nothing new, console manufacturers have always done this, and charged developers licence fees to get their cash back :)

      I meant the amount of money MS has given out in developing and 'aggressively' marketing the xbox line. Current estimate is $7bn losses - quick link I can find says $5.4bn loss up to 2007, which doesn't count the red-ring-of-death losses (of $1.2Bn).

    11. Re:Maybe Natal has a chance after all? by Anonymous Coward · · Score: 0

      From what I can gather, Lionhead's Milo shown at E3 is actually a tech demo for the AI and Natal support for Fable 3, which if true would again be Lionhead getting me to buy Microsoft hardware for one of their games, as the only reason I originally got a 360 was for Fable 2. This is not a complaint, as I feel the purchase has been more than worth it, and I have since found a number of other games that I thoroughly enjoyed. I can't help but imagine the possibilities this opens up for fighting games, maybe a DBZ fighting game where you can pose for 30 minutes before fighting?

    12. Re:Maybe Natal has a chance after all? by drinkypoo · · Score: 1

      I haven't seen the PS3 up close but the jump between Xbox and 360 didn't feel as huge.

      I've been comparing Xbox and 360 and I think you're nuts. I got a nice big TV and GTA4 and comparing that to GTA:SA is definitely a major iteration. I hope dearly that after dicking around with this episodic stuff for a while (I'm someplace in the middle of lost and the damned right now and finding it mediocre, mostly because the missions I'm stuck on right now are pissing me off) they bring us a larger world to play with, much as they did in San Andreas. What really strikes me is how I can go from 480p to 1080p (or 720p scaled to 1080p or whatever it is - it looks good regardless) and get better frame rates and poly counts that make everything but people's faces (ugh) look dramatically better as well. Let's hope that we get enough power in the hardware and perhaps even some specific support for procedural textures by the next generation, these bitmaps are starting to be a terrible limitation.

      On the other hand, Microsoft's inept attempts to duplicate XBMC are meh at best, so that makes the gap seem smaller to me sometimes :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    13. Re:Maybe Natal has a chance after all? by grapeape · · Score: 1

      The article you pointed to mention that 4.1bn of that is from 2002-2005 which would be the original xbox, everyone knows how they were getting bent over on hardware costs last generation. That leaves a 1.2bn loss for the first year that the console was available, 1.89 in year 2 (there is your 3rod issue), 415mn in the 3rd and a 426mn profit last year.

      It should be noted that Sony had a 3.2bn loss for their launch year, 1.16bn loss in the next fiscal year and 2.9bn loss for this past fiscal year and are expected to have even bigger losses this year after the PS3 redesign.

      Sounds like Sony's drowning, MS is treading water and Nintendo is sitting on the deck of the SS Wii laughing at them both.

    14. Re:Maybe Natal has a chance after all? by sincewhen · · Score: 1
      Yes, I suspect this reveals that MSFT & SONY are devoid of fresh ideas for video gaming.

      While they have, with this generation, pushed the hardware so that it can produce quite realistic graphics, improvements from here on will only be incremental. Better hardware will yield diminishing returns in graphics quality.

      Sadly, they don't seem to have anything else to bring to the party.

      Seems to me that Natal is a response to the Wii, but I suspect it will be a novelty and won't be used for any "serious" games.

      The other factor which disheartens me is that 80% of games are FPS. So, all the games are now looking/playing like each other.

      Where is the originality, the fun, the entertainment in gaming?

      I think this is where Nintendo better understands the video game marketplace. They are trying to provide their customers with a different gaming experience, and a different style of game.

      --
      -- Braden's law of data: All data spends some of its lifetime in an excel spreadsheet.
    15. Re:Maybe Natal has a chance after all? by ookaze · · Score: 1

      If its that low, Natal actually has a real chance of making a dent in their user base.

      In which user base? In MS user base?
      This has no chance on Wii user base: they have a Wii, not a XB360, and I doubt the XB360 + Natal will be £50. Get real people.

      There are already 14 development studios confirmed to be working on natal titles, including Lionhead, Rare, Activision Blizzard, Bethesda Softworks, Capcom, Disney Interactive, Electronic Arts, Konami, MTV Games, Namco Bandai, Sega, Square Enix, THQ and Ubisoft. Not a bad lineup for a peripheral, sounds more like a console lauch than a peripheral introduction.

      It sounds like a very bad launch if the goal is to attract the Wii user base. Absolutely none of these studios have any good track record making games for the Wii audience, that could attract a user base. Those are the studios making the shovelware on Wii!
      Only Sega managed to make a system seller on Wii, but that was with help from Nintendo.
      Keep in mind that Nintendo is basically the sole developer attracting the new audience to the Wii.

    16. Re:Maybe Natal has a chance after all? by Anonymous Coward · · Score: 0

      Not a bad lineup for a peripheral, sounds more like a console lauch than a peripheral introduction.

      Microsoft wants to launch Natal like it would launch a new console. They plan to have launch games ready to go when Natal comes out. This is how they plan to extend the 360's shelf life. No new console in the next few years, only a new way to play new games using the current console. I'm happy enough with that.

  7. Story was... by Anonymous Coward · · Score: 0

    ...originally broken by MCV: http://www.mcvuk.com/news/36466/Natal-launch-details-leak-from-secret-Microsoft-tour

  8. Speculation... by xtracto · · Score: 4, Informative

    Yeah, 7 comments and nobody has mentioned that this is just speculation from some "tip" heard by mcvuk web page (which is down right now) and that pretty much all game news sites have been running?.

    I'll believe it when I see it.

    --
    Ubuntu is an African word meaning 'I can't configure Debian'
    1. Re:Speculation... by sleeponthemic · · Score: 1

      I'll believe it when I see it.

      Proof incoming. Check your toast.

      --
      I record my sleeptalking
  9. realpeopleusedollars? by FTWinston · · Score: 3, Insightful

    Pfft. Real people use beans.

  10. $83 by bobbomo · · Score: 1, Insightful

    Who spends $83 dollars on impulse buys?

    1. Re:$83 by CannonballHead · · Score: 2, Insightful

      Have you looked at how much clothes, especially "fashion" and "designer" women's clothes, cost? A lot of people spend $83 ... or more ... on impulse buys. At the mall. Or at Fry's...

    2. Re:$83 by JazzyJ · · Score: 1

      Erm... I don't think most people who go shopping for clothes aren't buying them 'on impulse'. Pretty sure they're needing those clothes or they wouldn't be shopping for them.

    3. Re:$83 by pankkake · · Score: 5, Insightful

      You don't seem to know many women.

      --
      Kill all hipsters.
    4. Re:$83 by Anonymous Coward · · Score: 2, Funny

      Obviously you have not met a woma...

      Oh right, this is slashdot.

    5. Re:$83 by IndieKid · · Score: 1

      If it's £50 in the UK it will probably be closer to $50 in the US. We always get screwed on the exchange rate (and quoted prices in the UK include tax).

      An xbox game at launch is typically £35-40 over here (the RRP of Modern Warfare 2 was even higher, but I don't think that's a phenomenon unique to the UK).

    6. Re:$83 by bobbomo · · Score: 0

      Good to know, thanks!

    7. Re:$83 by natehoy · · Score: 4, Insightful

      Clothes are not really the "impulse" item, accessories are. That $80 handbag is a "must have" accessory when seen with the two $120 dresses, but the intended purchase was a $240 in dresses. The handbag is an impulse buy that, in the buyer's mind, adds perceived value to the purchase already made that is more than the money spent. So the dresses are not an "impulse" item, but the handbag sure is.

      In the same vein, if you are going in to spend $240 on 4 new games, and you see a controller that could potentially make all four games more fun, $80 could be a "must have" accessory. If it makes all four games twice as much fun, or you think it might, then it's a no-brainer to add that to the cart, right?

      That's impulse. The "hey, in the context of what I'm doing right now, this item seems really important to me in relation to its price".

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    8. Re:$83 by aliquis · · Score: 1

      You don't seem to know many women.

      Informative? Rather redundant ;D

      Anyway, seeing how GP got an UID of less than 2000 ...

    9. Re:$83 by pwfffff · · Score: 1

      Combine the fact that anyone with a smartphone has in their pocket the ability to purchase almost anything worldwide with the fact that taking a crap is really boring and you get a hell of a lot of impulse buys via bathroom stall. E.g.: me and my new nVidia monitor/shutterglasses 3d bundle.

      That and the current generation is full of impulsive idiots (see above).

    10. Re:$83 by smellsofbikes · · Score: 1
      The other day I came home and my girlfriend was standing there in a truly beautiful ... uh, shirt, I guess, since she wears it above the waist. It's probably called something else. She said "isn't this beautiful?" It was. She said, "I got it for only $200!" I blinked, and said "how much did it originally cost?" She said "five hundred!" I about coughed up a lung, and said "someone would pay five HUNDRED dollars for a shirt?" She blinked innocently and said "no, five hundred euros."

      This is why I don't do the laundry around our house. I'm real sketchy on putting something into the washing machine that costs more than the washing machine. Of course, this shirt doesn't go into the washing machine (unless it's inside a sweater or towel because it's silk and when crumpled up is about the size of a golf ball -- which is, again, why I don't do the laundry around our house.)

      Given the amount of clothing which goes from our house directly to the local thrift store, with no holes or major stains, I think it is reasonable to assume that at least some people buy clothes they don't technically need, but because the clothes make them happy. Just sayin'.

      --
      Nostalgia's not what it used to be.
    11. Re:$83 by IrquiM · · Score: 1

      Whether clothes are impulse items or not depends on the planning. Did you go out to shop for clothes? Then no. Did you go out to get something to eat, and came back with 5 bags of clothes, then yes, absolutely.

      --
      This is blinging
    12. Re:$83 by garompeta · · Score: 1

      The really funny thing is that only in Slashdot you would get "Insightful" instead of "Funny" xD

    13. Re:$83 by Just+Justin · · Score: 1

      Ahh, you forgot to remember that the UK gets screwed over with game pricing. All they do now is just change the dollar sign to a pound sign. So that means here in the states we should probably see it for $50. The problem I see is that you gotta buy a $60 game and the $50 natal add-on, and that really comes out to something closer to a $110 impulse buy.

    14. Re:$83 by sleeponthemic · · Score: 1

      This should have been +5 Funny

      --
      I record my sleeptalking
  11. Colbert said it best by Anonymous Coward · · Score: 2, Funny

    Colbert said it best.

    "Now a child who owns a skateboard and has the skills to ride a skateboard, will no longer have to ever ride a skateboard again."

    1. Re:Colbert said it best by hattig · · Score: 2, Funny

      "Now a child who doesn't own a skateboard, and doesn't have the skills to ride a skateboard, will no longer have the ability to play a game involving skateboards."

      You know, I press buttons on a controller because I can't actually fight/fly planes/race cars at 200mph/pilot spacecraft/do magic ... don't take these away from me!

  12. Last laugh by Jeppe+Utzon · · Score: 0

    Overtaking Apple (and their yesterday's news [badly suppressed yawn] no-button Magic Mouse) in the inner lane is ... Microsoft with their no-mouse-mouse!

  13. Comment removed by account_deleted · · Score: 2, Interesting

    Comment removed based on user account deletion

  14. Tag by Anonymous Coward · · Score: 0

    Slashdotted.

  15. Purchase On Impulse? by BJ_Covert_Action · · Score: 5, Insightful

    ... coming in at around £50 when sold separately from the console. The idea being that it’s low enough that people will purchase on impulse.

    Maybe I am just a cheapskate...but isn't 50 pounds a little above the 'impulse buy' margin? Usually impulse buys for me run in the arena of $20.00 or less. 50 pounds converts to, according to google, $83.27. That's approaching that dreaded $100.00 limit. When I am walking through wal-mart stocking up on whatever I need, I rarely, if ever, see an $80.00 item and say, "Ooooh I need that!" and throw it in the cart. That's a week and a half's worth of groceries... I don't know, maybe I am the exception to the rule, but I think 50 pounds is a little on the high side to term it an 'impulse buy.'

    And yes, people can fill in all the snarky responses about, "Oh, well, since YOU wouldn't spend the money I guess NOONE would...its not like anyone else has DIFFERENT buying habits..." and so on. I am not trying to say that nobody will fork over eighty bucks for the Natal, but it just seems a little high to be deemed an impulse buy type item...I mean hell, I won't even impulse buy new release games that I am excited about and they retail for $60.00.

    But like I said, maybe I am just a cheapskate.

    1. Re:Purchase On Impulse? by Tony+Hoyle · · Score: 2, Insightful

      No it is.. £50 is a lot for what sounds for all the world like a wiimote ripoff.

      £50 with a bundled game (where the game is £30-£40 anyway) makes more sense.

    2. Re:Purchase On Impulse? by bryansj · · Score: 3, Interesting

      You can't convert £50 into dollars using the exchange rate for something like this. If it follows the standard trend then it will be $50 in the US and £50 in the UK.

    3. Re:Purchase On Impulse? by MindlessAutomata · · Score: 1, Flamebait

      Wiimote rip-off? Maybe a wii-mote killer, actually. Especially since Nintendo has hardly been using the wiimote to its full potential and most gaming on the wii is basically shovelware.

    4. Re:Purchase On Impulse? by chrysrobyn · · Score: 5, Insightful

      I think OP was onto something when he defined an impulse buy as "in the area of $20.00 or less", and I don't disagree. The whole point being that £50, regardless of how you convert currencies, isn't an impulse thing. Admittedly, after looking at what MS charges for other XBox 360 accessories, anything short of $100 is a bargain.

    5. Re:Purchase On Impulse? by Etherized · · Score: 1

      I tend to agree that this shoots the product out of true impulse buy range, but I do think it's a reasonable price point compared to other game peripherals. Unlike (for example) plastic guitars or traditional controllers, you only need one of these things for up to 4 people, and it works out to be cheaper than buying up 4 controllers/wiimotes/whathaveyou.

      Of course, unlike adding additional controllers, you don't have an incremental purchasing option with this thing, and there's a good chance that you don't have a game yet that will actually *work* with it.

      I think the smart thing is to do what Nintendo did with the Wii motion plus: bundle it with a tech demo 'game.' If it's 80 USD for *just the hardware*, you're suddenly talking about 140 USD in order to actually *use* it, and that starts to look pretty sketchy. But 80 USD for the device *and* a game looks like a pretty decent value proposition.

    6. Re:Purchase On Impulse? by natehoy · · Score: 1

      I think it depends on what you are shopping for. If I'm in the market for a handful of new games at $60 each, adding in an ~$80 controller doesn't sound all that bad, and could be an impulse buy pretty easily.

      When and where it will be marketed, it's cheap and attractive enough for an impulse buy for the type of person they are marketing to in the context of what they are likely intending to buy. It's the equivalent of putting bags of $1 candy at the checkout line or a $10 DVD bin near the DVD players. Or a $250 branded polo shirt on the wall in a Mercedes salesperson's office. Or a display of an $8000 glass cockpit at your local Cessna dealer.

      In context, each of those items can be easily sold as an impulse buy - "it's not that much money in context to what I am currently looking at spending, so I can buy it without a second thought."

      Put the $8000 glass cockpit in the candy aisle and you'll get a lot fewer takers. Heck, put the $1 candy in the Cessna dealer and you probably won't sell any there, either.

      Your "impulses" are a lot more controlled and managed by savvy retailers than you might be comfortable with. :)

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    7. Re:Purchase On Impulse? by Vyse+of+Arcadia · · Score: 1

      $50 or £50 is still quite high for an impulse buy.

      The only reason it could possibly be considered anything related to an impulse buy is that with a price so unexpectedly low, people who previously dismissed it are now considering it. But I suggest the article author and perhaps Microsoft look up the definition of "impulse."

    8. Re:Purchase On Impulse? by natehoy · · Score: 2, Interesting

      I'd say it's more the "next generation" wiimote.

      Keep in mind that I have never, ever owned a gaming console. But the wiimote was, by all accounts, a game changer. Instead of pushing buttons, you moved something you held in your hand. But it's still a handheld controller, and is in some ways a ripoff of a standard game controller - the "only" changes were that you had fewer buttons and you used actual motion of one arm to control the device. And it had a nasty habit of making holes in expensive large-screen televisions.

      With this unit, the "controller as a device on your person" is gone. You use actual body movements and voice to control the game, not just the movements of one arm on a unit that still has buttons. Not that this type of interface is totally new, but it is the first time it's being mass-marketed to such a low audience and is made affordable enough that just about anyone in a first-world country could scrape together the funds to get one, and to many this will be chump change.

      In other words, this appears to be to the wiimote what the wiimote was to a standard controller - the "next step forward" in making games more engaging.

      Of course, if this doesn't work well or is not implemented well, it's going to suck pretty badly. With a basic controller, you push da buttons and if something doesn't happen you either pushed the wrong button or you need a new controller because yours is busted. With a wiimote, you swirl the thing around and if it doesn't do what you want you either moved it wrong or you busted it last time it hit the wall. With this thing, it is potentially reading a lot more data from you, and a poorly designed game could go bad fast.

      This could lead to some really clever intuitive games, or it could lead to some really stupid games whose controls make us long for a couple of 4-way buttons on a plastic puck.

      --
      "This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
    9. Re:Purchase On Impulse? by hattig · · Score: 1

      It'll probably come with "Natal Play", a package of training mini-games that will let you down greatly, but will make the price seem a little more reasonable.

      Let's face it, two 1MP cameras connected via USB isn't a lot of hardware. Most of the cost is in the software development, and if you can spread the cost over ten million purchasers and three Natal games each...

    10. Re:Purchase On Impulse? by Anonymous Coward · · Score: 0

      I think OP was onto something when he defined an impulse buy as "in the area of $20.00 or less", and I don't disagree.

      I remember watching Pitchmen (RIP Billy Mays) and some people were having trouble selling their ideas to Billy and Sully because they wouldn't bring their price down to $20. Billy or Sully made constant remarks how the $20 sell is the "sweet spot". Yes that is direct-response advertisements but if anything could be defined as "impulse buy" it'd definitely be direct-response advertisements.

    11. Re:Purchase On Impulse? by Anonymous Coward · · Score: 0

      Maybe you should read the 10 other comments before posting: it is an impulse buy to the majority of readers. It seems you and the parent of this thread and the only 2 comments complaining about the price point.

    12. Re:Purchase On Impulse? by Zerth · · Score: 2, Interesting

      It will be implemented badly. They've already stated it will only do gross motions and have limited resolution. It's the 2d camera version of the Sega Activator.

      While a lot of people like flailing about, I rather prefer to be a tool and play from the couch.

      Finger/hand tracking would be awesome. Limb tracking, not so much.

    13. Re:Purchase On Impulse? by steviepunk · · Score: 1

      At £50, it costs more than most games cost, and given that games themselves aren't impulse buys (at least, not for me anyway), then I wouldn't call this an impulse buy either.

      However, what you don't consider is that if the games supporting Natal are as numerous as is being suggested, then the potential market should be quite large - think about how many people have spent £70 on plastic guitars that can only be used for a handful of games (not to mention drum kits). It looks like there will be more Natal games at launch than there are guitar games in total (even though Activision aim to have that number doubled by the end of the year..), so the chances of someone buying this would be significantly greater.. and that would just be for existing Xbox gamers.

      I'm sure there are also more people like myself that want to involve other people in games (ie. getting my gf to play, but equally others may be aiming to get parents involved, etc) but do not want to buy a Wii to do it. Again Natal opens that possibility if the right games are there, even if Natal controls in games is not something that I want to use myself.

      Of course, same will apply the PS3 wand system assuming that falls into a similar pricing level.

    14. Re:Purchase On Impulse? by RightSaidFred99 · · Score: 1

      This is only Insightful if you think the cell phone "sounds for all the world like a walkie talkie ripoff". They both send messages over radio, but that's about the extent of it. OR, they both allow motion to be projected to the game, but that's about the extent of it.

    15. Re:Purchase On Impulse? by MMInterface · · Score: 1

      If you say your buying habits are probably not the norm and that you might be cheap, and the product is only "a little" high to be deemed and impulse buy type item, then the item is probably an impulse buy type item based on your own suggestions. In addition, you generally wouldn't convert the price of something in £s to US dollars to see how much it would cost in the US. It doesn't work that way. The cost is actually differs a lot by region. You would be looking at closer to $50 ot $60, the price of a game.

    16. Re:Purchase On Impulse? by IrquiM · · Score: 1

      An impulse night out on town is at least twice the amount of the OPs definition of impulse buy here in Norway. If I had a 360, £50 would probably be low enough to get me hooked.

      --
      This is blinging
    17. Re:Purchase On Impulse? by tomhudson · · Score: 1

      They've already stated it will only do gross motions

      Oh, so it's an interactive pr0n add-on ... thanks for clearing that up. Now I don't feel so ridiculous inviting people to come over and play with my Wii.

    18. Re:Purchase On Impulse? by WankersRevenge · · Score: 1

      I believe the Microsoft rule of accessory pricing goes something like this ... take an item's reasonable price and multiply it by at least two and you get the ballpark figure. For example, I would pay only thirty bucks for a wireless controller ... after the Microsoft formula, it's fifty bucks (it used to be sixty). Take 120gig hard drive. I'd pay sixty or seventy bucks but after the formula, it's 150 bucks. Pay forty bucks for a wireless adapter? It's ninety bucks (for the G version).

      Their pricing is so ridiculous. It's like buying groceries at a movie theater. Thank god there's ebay.

    19. Re:Purchase On Impulse? by YourExperiment · · Score: 1

      "Impulse buy" is a relative term. It's not an impulse buy in the same way a candy bar is, certainly. But it's barely more expensive than a game, and that puts it in the range of impulse buys for any console owner.

    20. Re:Purchase On Impulse? by Arch3r+87 · · Score: 1

      Both of which traditionally transfer into $100AU. Despite the fact that currently AUD is approaching parity with the USD. $1 AU was buying 93 US cents yesterday. This is far beyond my impulse purchase limit. I don't see what the point of having international exchange rates is if the price of goods doesn't change according to it. I know that many prices do change, just nothing I actually care about.

    21. Re:Purchase On Impulse? by u38cg · · Score: 1

      Impulse products in marketing don't depend specifically on price: a set of alloy wheels for your new car is often an impulse product, despite the crazy mark-up. It becomes an impulse buy when you buy a console, a couple of games, and ooh, what's this? A shiny that is lots of fun? And I've already spent $300 on this...

      --
      [FUCK BETA]
    22. Re:Purchase On Impulse? by ookaze · · Score: 1

      I'd say it's more the "next generation" wiimote.

      Keep in mind that I have never, ever owned a gaming console. But the wiimote was, by all accounts, a game changer. Instead of pushing buttons, you moved something you held in your hand. But it's still a handheld controller, and is in some ways a ripoff of a standard game controller - the "only" changes were that you had fewer buttons and you used actual motion of one arm to control the device.

      It's not the "next generation" Wiimote at all. On the contrary, I think it's bound to fail hard because it was made for completely different reasons than the Wiimote.
      Typical Nintendo tailor the controller to go with their games. The Wiimote was made to go perfectly with their games for everyone, meaning it was made to be fun for the most people.
      Natal is a reaction trying to coop the Wiimote success, by being "more advanced" ("next gen" like you say), meaning it's done for technology first.
      MS (and Sony) seem totally unable to follow the same values that Nintendo introduced, and are stuck in the old "more power means better". The HD consoles should have showed them that's not the case.

      Also, the Wiimote provides touch feedback, and actually have peripherals allowing you to use motion control with both arms (not just one). I'm not sure not activating the touch sense is a good thing.

      With this unit, the "controller as a device on your person" is gone. You use actual body movements and voice to control the game, not just the movements of one arm on a unit that still has buttons.

      This is the problem: a controller is not "a device on your person", it's an "extension of your person". Natal removes that and I think that's a very bad thing. EyeToy games are not exactly successful.

      Not that this type of interface is totally new, but it is the first time it's being mass-marketed to such a low audience and is made affordable enough that just about anyone in a first-world country could scrape together the funds to get one, and to many this will be chump change.

      This is complete nonsense.
      This interface is for now not mass-marketed at all at a low audience, it's totally off their radar. The only thing on "low audience" radar is the Wii.
      The only time MS tried to mass-market their product for a low audience (IIRC last holiday with Rare games and things like Lips), it was a big failure worldwide.
      And it's not affordable at all. This "low audience" still has to buy the console, and we don't know the price of the device with the console, but it won't be £50.
      This won't be chump change at all for most, especially those that already have a Wii. But these will be the minority, as they won't buy another console.

    23. Re:Purchase On Impulse? by ookaze · · Score: 1

      I think it depends on what you are shopping for. If I'm in the market for a handful of new games at $60 each, adding in an ~$80 controller doesn't sound all that bad, and could be an impulse buy pretty easily.

      When and where it will be marketed, it's cheap and attractive enough for an impulse buy for the type of person they are marketing to in the context of what they are likely intending to buy.

      This is nonsense. Lots of people talk like the audience they want to attract already have a XB360. In which case they wouldn't need to attract them. Makes no sense at all.
      This news is only of interest to XB360 owners, not to any audience they want to attract.
      So this news makes no sense except if the goal is to prevent XB360 owners from buying a Wii.

    24. Re:Purchase On Impulse? by Xest · · Score: 1

      I don't think price has much relation to impulse buying to be honest. I've turned away from impulse buys of Wii games at £20 after resisting the impulse and deciding I wouldn't play them, but my £250 netbook was really an impulse buy because I wanted something smaller than my laptop to take on holiday for 2 weeks but have really never used since.

    25. Re:Purchase On Impulse? by Anonymous Coward · · Score: 0

      I think 50 pounds is a little on the high side to term it an 'impulse buy.'

      I'm 155 pound and still quite impulsive buyer, so i guess it _does_ vary from person to person.

    26. Re:Purchase On Impulse? by MindlessAutomata · · Score: 1

      Wow, I get modded flamebait when the only current-gen console I own IS the Wii? What's with the Nintendo fanboys on slashdot? I fully stand by my criticism of the Wii. You have to be pretty sad to mod an honest criticism of a video game console down because you take it emotionally....

  16. I just can't wait... by Anonymous Coward · · Score: 0

    I just can't wait to try to play naked !

  17. I still don't get it... by RobDollar · · Score: 0

    When I first saw this "Natal" thing, I was confused, and I still am. Unlike the Playstation 3 controller announced around the same time which was a bulb on a stick that controls things on screen when you move it, I remain clueless about what Natal actually does.

    The marketing video when it was announced was a human having a scripted embarrasing conversation with a computer animation http://news.bbc.co.uk/1/hi/technology/8077369.stm (second video on the article)

    Are there any videos of Natal doing something obviously interesting?

    1. Re:I still don't get it... by grumbel · · Score: 1

      For the technology, have a look at this demo video, it doesn't show Natal, but technology extremely similar to it. What Natal does is really rather simple, it has a camera that can recognize depth and software that can calculate a very basic skeleton out of that information. Everything after that is basically up to the game.

      Natal also has voice recognition, but thats not really Natal specific feature.

      Are there any videos of Natal doing something obviously interesting?

      No. So far when it comes to actual gameplay only a 3D Breakout variant and Burnout have been shown (not counting Milo as that wasn't really game).

    2. Re:I still don't get it... by chrysrobyn · · Score: 1

      When I first saw this "Natal" thing, I was confused, and I still am. Unlike the Playstation 3 controller announced around the same time which was a bulb on a stick that controls things on screen when you move it, I remain clueless about what Natal actually does.

      Natal is a peripheral for your XBox 360 with gives it 3-D sight, particularly with respect to people. The concept is that a skeleton can be built in software to understand what motions you're making. Either through an API or through game code, the programmer can watch this skeleton and react differently based on how the user moves. There was a video on launch about playing breakout using your hands. It's conceivable that it could watch you do yoga, like Wii Fit, except actually correct your poses or represent you with an avatar in the pretty room. I don't know if it could see fingers or hands very well, but things like driving simulators and frisbee golf (I love my Wii Sports Resort) seem easy to envision. Of course, for most things, I'd rather have the resolution and tactile certainty of a controller I can hold.

      I fell in love with my Wii when I realized I could lay down on my sofa, with my arms comfortable crossed over my chest while playing Lego Star Wars. The Wii controller is revolutionary, but not only because of the motion control. For me, it takes ergonomics to a new level.

  18. well what about us poor Americans? by JeanBaptiste · · Score: 3, Funny

    at that price it could be 3000 USD by the time it comes out...

    1. Re:well what about us poor Americans? by Anonymous Coward · · Score: 0

      It's dead Dave. Deader than a can of spam.

    2. Re:well what about us poor Americans? by phantomfive · · Score: 1

      Don't worry. While it is true that the USD has been tanking, the pound has been dropping even faster. Their economy was more reliant on finance than ours.

      --
      Qxe4
  19. Link dead. by jargon82 · · Score: 2, Informative

    "Account has been suspended"

    1. Re:Link dead. by Anonymous Coward · · Score: 1, Informative

      http://www.mcvuk.com/news/36466/Natal-launch-details-leak-from-secret-Microsoft-tour

      Original story and not suspended.

    2. Re:Link dead. by Mercution · · Score: 3, Informative

      You can find more details from here. Plenty of other places are commenting on them but most sight mcvuk.com as their source. Google News Articles on Natal Details

    3. Re:Link dead. by Anonymous Coward · · Score: 0

      http://www.mcvuk.com/news/36466/Natal-launch-details-leak-from-secret-Microsoft-tour

  20. /.'d!! by Anonymous Coward · · Score: 0

    And another site bites the slashdot "Connection has timed out" error!
    Yay for us.....

  21. Well... by frito_x · · Score: 3, Interesting

    Reminds me of the Wii that supposedly had plenty of developers on board to make new and exciting games for the then-revolutionary wiimote... we all know how that turned out.

    one of the funny things in the natal tech demos i've seen on youtube is how one of the presenters takes cheap shots at the wii's "waggling" of the remote and how stupid and silly blah blah blah... and then watching them arm-waving and making awkward poses to "draw" an elephant (pretty silly IMO) i wonder how much different natal is going to be.

    Not that much, judging by the demos i've seen so far. Hope i'm wrong, though.

    1. Re:Well... by raddan · · Score: 1

      I guess I'm living in the dark ages because I don't have a console (well, actually, I have an SNES), but how did the wiimote turn out?

    2. Re:Well... by cowscows · · Score: 2

      It's doing alright, depending on what sorts of games you enjoy playing. Despite all the talk about "changing the way we play games", Nintendo has gone pretty middle-of-the-road with the Wii, hence the Wiimote including buttons and not being 100% reliant on movement. In fact, Nintendo has released games for the Wii that are primarily intended to have you hold the wiimote sideways and basically use it like an old-school controller.

      The motion sensing is really cool and fun when it gets integrated properly into a type of gameplay that it's appropriate for. It is annoying and stupid when developers map random motions to random actions within a game just because they feel compelled to because it's a Wii game.

      As for the performance of the wiimote hardware itself, it was never quite as accurate as a lot of people expected. Generally movements didn't really translate 1 to 1 in terms of things on the screen moving exactly like you moved the remote. There is also often a little bit of lag with the remote, which can be noticeable and annoying depending on what type of game you're playing. Nintendo has recently released an small add-on attachment to the controller that is supposed to make it more accurate. It definitely makes a difference in the few games I've played that take advantage of it, but I don't have enough experience with it to say for sure.

      At the end of the day, I don't think that the wiimote has "killed" the traditional buttons based controller. But then again, I don't think Nintendo ever intended it to, and even if they once thought that that might be possible, they've since decided that buttons are here to stay.

      If you haven't had the chance to try out a Wii controller, you should give it a shot, it's pretty amusing.

      --

      One time I threw a brick at a duck.

    3. Re:Well... by raddan · · Score: 1

      Good post. Maybe I can talk the wife into getting a wii someday. She seems morally opposed to video games for some odd reason.

  22. Sorry, my server can't handle Slashdot! by Anonymous Coward · · Score: 0

    As a regular Slashdot reader I'm sorry to be on the receiving end of a Slashdot effect and have had to suspend the site - I run the hosting company it's with and the 8-core server has just been nicely roasted :)

    1. Re:Sorry, my server can't handle Slashdot! by Anonymous Coward · · Score: 0

      Uh, I've had a PIII survive a slashdotting a couple weeks back. Your site must be a horrible waste of CPU.

    2. Re:Sorry, my server can't handle Slashdot! by argent · · Score: 1

      Well, it's almost certainly running Windows, what do you expect?

  23. Re:Maybe by grapeape · · Score: 1

    Your right, nothing is confirmed but the number of 3rd party prominent players hyping things up on their own kind of assures me that there is at least some substance there. Wii Fit and Motion Plus are great examples and I think your on to something...MS probably does need to bundle in some sort of game likely a mini-game collection similar to wii sports, even the kickball demo and that Milo thing would do...just something that gives you a "natal" experience out of the box. Im expecting game bundles from MS first party studios, perhaps Lionhead or Rare offering up a Perfect Dark or Fable bundle? Of course if Halo Reach ends up with Natal support and ships as a bundle they are guaranteed millions of installs off the bat.

  24. I could only think of one thing when I saw that by NotSoHeavyD3 · · Score: 1

    demo with kid on the dock. I hope it lets me shove him off the docks and into the pond.

    --
    Did you know 80 to 90% of the moderators on slashdot wouldn't recognize a troll even if one dragged them under a bridge.
  25. Natal time! by ILuvRamen · · Score: 1

    How much extra is it to get that freakishly realistic british kid from the demo to start bitching at me in british-ese? lol. It's just not Natal without AI characters talking to you and throwing CG balls at your head :P Oh and how much extra would it be to make him stop talking like the girl from Resident Evil and actually speak American english so we can understand him and also not feel like there's zombies behind us.

    --
    Google's Super Secret Search Algorithm: SELECT @search_results FROM internet WHERE @search_results = 'good'
    1. Re:Natal time! by Anonymous Coward · · Score: 0

      I'll bitch at you in British-ese if you want.

      Take your cock-faced twatish bastardisation of our language that you call American English, shove it up your arse and suck my big fat one you cunt.

  26. Where the f*** is the slashdotted tag by Anonymous Coward · · Score: 0

    Where the f*** is the slashdotted tag

  27. It's 1984 by Overzeetop · · Score: 1

    Your TV with a camera. They should build one into an LCD TV next, and give it a catchy name like Telescreen.

    --
    Is it just my observation, or are there way too many stupid people in the world?
  28. Too bad many more people by Shivetya · · Score: 2, Informative

    would not look at phone, cable/sat, etc, contracts the same way.

    I know people paying more per month for cell or tv service than this device costs! It is all about context. To some of us $100 is impulse, to others its "do I eat" or can I put it on lay away, and to some its a "tip".

    This is a great price in the realm of video controllers, let alone the possibilities it opens up. Think of it as the razor, they will get you on the blades (games)

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
    1. Re:Too bad many more people by BJ_Covert_Action · · Score: 0, Offtopic

      Think of it as the razor, they will get you on the blades (games)

      ....That's why I stopped shaving....well that and because I wanted to have a formidable defense (beard) against the unearthly mind control powers granted upon the fairer sex by the malicious hell spat concentration of evil between their legs (vagina)....Seriously, the super powers that women wield through their vaginas will be the world's undoing. Do your part to protect humanity...grow a beard...

  29. Gaming addicts and rich kids with daddies card by Viol8 · · Score: 1

    Most normal people would consider that sort of money a fairly large purchase.

  30. Wiimote killer? Give me a break by brunes69 · · Score: 1

    I don't think 360 fanboys have any idea how much dominance the Wii has in the marketplace.

    Put it this way

    - Nintendo sells the same amount Wii consoles every month than ALL OTHER HOME CONSOLES COMBINED - that includes the 360, the PS3, the PS2.

    - This trend has been the same for pretty much the lifetime of the console, which means the Wii has sold over 20 MILLION more units than the 360.

    - Unlike Microsoft, which still loses money on each 360 sale, Nintendo makes $6-$7 on each Wii sold, before anyone buys a single game.

    Given all this and the massive profits the Wii continues to give to Nintendo, do you think they really care about Natal or other "Wii killers" ? They could stop selling consoles altogether and it would still take their competition two years to reach their market penetration, let alone profits. It's no different than Palm and Motorola and every other "iPhone killer" - it is totally irrelevant since the competition has such an overly dominant position in the marketplace, even if a superior competitor comes along, by the time it has reached any kind of penetration the dominant player can just squash them with something newer and better, because they have so much breathing room in the market to do so.

    1. Re:Wiimote killer? Give me a break by RightSaidFred99 · · Score: 1

      Yeah.. and what's the attach rate? I have a Wii and an Xbox. I have bought maybe 3 games for the Wii since I got it and rarely play it. I buy like 5 games a year for the 360. And I'm not the only one, look at the numbers.

      Face it - people are getting bored with the Wii and the sales trends for it demonstrate this.

    2. Re:Wiimote killer? Give me a break by tomhudson · · Score: 1

      Yeah.. and what's the attach rate? I have a Wii and an Xbox. I have bought maybe 3 games for the Wii since I got it and rarely play it. I buy like 5 games a year for the 360. And I'm not the only one, look at the numbers.

      I bought mine at the end of February, when they FINALLY had some in stock.

      So, immediately bought a half-dozen games, a second controller and nunchuk

      A week later, bought more games, a wii fit, 2 more controllers and nunchuks, batter packs + rechargers for all the controllers and a battery pack and recharger for the fit.

      Bought more games.... 4 steering wheels

      Bought more games....

      Bought an up-scaling 50" 600hz plasma TV and a nice sound system to play them on a few months ago.

      Bought Wii Resort + a spare motion plus add-on.

      So, I've bought almost 3 dozen games, a full set of controllers and other add-ons, and I'm just waiting for the release of some other motionplus games that (1) I'm interested in or I think others will play and (2) have motionplus bundles.

      Total cost so far this year (console, games, controllers, TV, sound system) is over $5k.

      The real problem with the Wii is that people buy a couple of crap games in the bargain bin and go "Is that all there is?" Make a proper investment in a decent game library, and you'll have something for everyone, and you'll also get more of your money's worth. Just don't buy Wii Music or some of the other shovelware games.

      Consider this: I hadn't even thought about buying any of the other consoles, or their previous incarnations - trying out my daughters' Wii last Christmas is what got me wanting one. Since then, she's sold hers to a friend because they wanted one and couldn't afford to buy retail, and she doesn't have the time (between work and university, she has one day off, which she reserves for a noon-time breakfast with me and taking care of everything else she has to do). She's even thinking of getting rid of her 60" TV because she just doesn't have the TIME to watch it. She figures (probably correctly) that when she again has time, she'll be able to replace it all with better, cheaper. with the recent price reduction in the Wii, she's already almost there on that. It has nothing to do with disappointment with the product itself - for example, she really enjoys Frisbee Golf.

      That's the one thing I've found, and others as well - we don't have the TIME to play. So when we do, we really like that we can just pass Wiimotes around to the guests and just get into it.

  31. So... by foo+fighter · · Score: 1

    I haven't tried it.

    But the demo videos at http://www.xbox.com/en-US/live/projectnatal/ strike me as extremely weird and creepy.

    I play games on my Wii almost every day, and didn't have the same problem with it. Maybe it's just having used a physical controller for 30 years seeing people play without one at all strikes me as wrong.

    Maybe it's that, while I'm comfortable with manipulating controllers I'm not comfortable with manipulating my body. Insert the standard nerd jokes here, but it's true: I'm not good at sports or exercise and tend to injure myself rather than getting better or more physically fit.

    Setting my personal problems, who is going to get this that doesn't have a Wii already? If someone has neither a 360 nor a Wii, would this really make them pick the 360? I honestly can't picture someone who doesn't have a 360 or a Wii but will get a 360 now because of this thing at this stage of the game. I'm also having a hard time imagining a large number of people who have a 360 who will want this thing.

    I just don't get it, at all, except as a yet another lame "me too" from Microsoft.

    --
    obviously no deficiencies vs. no obvious deficiencies
    1. Re:So... by argent · · Score: 1

      But the demo videos at http://www.xbox.com/en-US/live/projectnatal/ strike me as extremely weird and creepy.

      Yeh, making me install Silverlight to see a video is totally creepy.

  32. How did it turn out? by brunes69 · · Score: 1

    "...we all know how that turned out."

    If you mean being one of the most successful (and more importantly profitable) console in the past 10 years and current leader of it's console generation by a near FACTOR OF TWO, then yeah, I bet Microsoft hopes it does half that well.

    In fact if it did half that well they would finally maybe start catching up with Nintendo's market share.

    1. Re:How did it turn out? by abigor · · Score: 1

      They've sold a lot of consoles, but not a lot of games. Wii owners don't seem to buy games, many of which seemed geared towards kids. That's what the OP was getting at. Of course the Wii console itself has been wildly successful - no one disputes that.

    2. Re:How did it turn out? by Cochonou · · Score: 2, Informative

      They've sold about 360 million of games. Compare this with 166 million of games for PS3, and 288 million of games for the Xbox 360.

    3. Re:How did it turn out? by frito_x · · Score: 1

      hey... don't shoot the messenger.

      as abigor's already said they've sold plenty of consoles and remotes and games too (but with the lowest attach rate of the 3 consoles)

      it's just that few of the games for the wii are great and most just plain not good, speaking from a gamer's perspective, of course. THAT'S how it turned out.

      not saying is a flop but it could be so much more.

      p.s.: i have a wii and i've logged +500 hours playtime on the thing...

    4. Re:How did it turn out? by Servaas · · Score: 0

      They've sold about 360 million of games. Compare this with 166 million of games for PS3, and 288 million of games for the Xbox 360.

      And the source for this is? Google'd but I could not match the numbers you are throwing around.

    5. Re:How did it turn out? by Anonymous Coward · · Score: 0

      The "games sold" figure on the Wii is bunk. They include the Play pack for starters. Just about every Wii owner bought it to get the extra controller, particularly when stores conveniently decided to not stock controllers on their own. They also include all those mini-games that are, quite frankly garbage, that get bundled with the plethora of controller reshapers.

      If you want to see how Wii owners purchasing habits are, compare how well multi-platform titles sell. CoD6 was out this week. The Wii units will be way behind the PC, PS3 and 360, despite being "the biggest selling games system of all time", which conveniently forgets the 150+ million PS2s in the wild.

    6. Re:How did it turn out? by sandmaninator · · Score: 1

      Your broken-recordness would not be so annoying if it weren't so misleading:
      http://www.guardian.co.uk/business/2009/oct/29/nintendo-profits-plunge-wii-sales

      Yes, they've sold a lot of Wiis in the past. But while Wii sales have gone down lately (despite a $50 price drop), PS3 and 360 sales numbers are flat.

      I used to own a Wii. I had such a hard time finding fun games for it I sold it for near what I paid for it and bought a cheaper, more powerful 360 and have been very happy with it since. Lots of great, cheap games for it.

  33. Cheaper than $83 by Conchobair · · Score: 1

    More than likley it will be cheaper here in the US. Based on pricing differences between regions for Microsoft Points, it's looking like about $55-$60. Those poor Europeans get hosed on conversion all the time. Blizzard and Valve are doing it with thier game stores treating dollars and euros as the same or closer in value than they really are.

  34. Will be a delay by SnarfQuest · · Score: 1

    There will be a short delay while Microsoft works toward establishing the same quality in this periphial as the base. They should reach the necessary >50% failure rate soon by replacing major components with with bamboo waste products.

    --
    Who would win this election: Andrew Weiner vs Andrew Weiner's weiner.
  35. And you thought Wii remotes were bad? by Stephen+Samuel · · Score: 3, Funny
    I figure 2 weeks of general release before we're getting stories about people throwing themselves out of windows with Natal.

    Not so bad if you're in a house, but God help the guy on a penthouse balcony.

    --
    Free Software: Like love, it grows best when given away.
    1. Re:And you thought Wii remotes were bad? by bwalling · · Score: 1

      You're right. If the guy is on a Penthouse balcony and is still fooling around with video games, then he does need some help.

    2. Re:And you thought Wii remotes were bad? by nedlohs · · Score: 2, Funny

      They just need to tie the ankle strap to their ankle and the couch.

  36. Now maybe... by Jinjuku · · Score: 0

    If M$ would stop selling a $30 wireless adapter for $100...

  37. *sigh* by Anonymous Coward · · Score: 0

    Why are you reporting a rumour as news?

    Don't you actually research the tip before posting it?

  38. WTF by jridley · · Score: 1

    It'd be nice if ANY of the duplicate-posted slashdot stories about Natal linked to a page that wasn't crushed or suspended, so I could find out WTF Natal is.

    Ah, wait. I see a link up the page. AAAAND, it's something to do with gaming. OK, not interested.

    1. Re:WTF by nedlohs · · Score: 1

      "microsoft" and "console" in the summary and "games" and "xbox" in the tags wasn't clue enough?

  39. Re:Maybe by huckamania · · Score: 1

    I thought the Natal video looked very interesting. The mapping from the people moving to the screen was smooth.

    I actually felt sorry for Sony when the guy in their video couldn't hit the ball. I thought it was fitting he finally got it (and really just barely) with a Stop sign. Now that was ironical.

  40. Re:Maybe by drinkypoo · · Score: 1

    You're not low UID until you hit five digits. In any case, all I would say is that if I can get it with a game for a hundred bucks, I'll buy it. And by that I mean, if I can get it with the game to have. Any worse deal than that, I would have to chew on carefully.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  41. Re:what does microsoft want by Anonymous Coward · · Score: 0

    my belly button for?!

    Billy wants to penetrate it. Your butthole is too large for his micro-soft.

  42. Compatible with Esquire magazine? by Anonymous Coward · · Score: 0

    Will it make Rodney jump up off the page?

  43. Costs more than a wiimote + nunchuk by Anonymous Coward · · Score: 0

    Costs more than a Wiimote + nunchuk, and you still have to find games that work with it. We'll see how well it does, it probably could do with a killer app.

  44. DIY stuff? Robots? by sznupi · · Score: 1

    Seems like it has a potential to be mighty useful for some pet projects, like robotics or general motion capture (for whatever reason...), and with a pleasently low price.

    Of course the "custom processor running proprietary software" is a bit unfortunate, even if totally expected and undestandable. Who knows though what perversions we'll see in the protocol...

    --
    One that hath name thou can not otter
  45. In reality. . . by intheshelter · · Score: 1

    Microsoft sells the hardware at a loss to try and steal another market. Unfortunately those days are over and it's just one more unprofitable venture for the bloated has-been.