Russia Recalls Modern Warfare 2
eldavojohn writes "You may recall much ado over some questionable footage in the latest Call of Duty game. Well, that footage has led to a recall of Modern Warfare 2 in Russia. Seems the Russian government was none too happy about the portrayal of Russia in the game and decided to yank it from stores. Infinity Ward has responded with a patch that removes the 'No Russian' mission (the content in question) from the storyline. Before you overly criticize the Russian government, there may be some truth to the claim that the game's story line overly demonizes Russians as just terrorists as the Russian site GotPS3.ru alleges. Is cultural sensitivity becoming an overly played card in the gaming world? Not too long ago, Wolfenstein was recalled in Germany for containing Nazi symbols."
> Before you overly criticize the Russian government, there may be some truth to the claim that the game's story line overly demonizes Russians
Oh, I guess that makes it okay, then. The Russian government has every right to make up your mind for you.
Its actually illegal to display swatika's in public in Germany and Austria.
RTFM is not a radio station.
When are the Vietnam missions coming out where a villiage gate opens and you have to pillage and rape all the civilians? That's right, nobody is stupid enough to do it for the same reason.
Oh boo hoo. Russia has a bad history, it should expect criticism
While we Americans were sitting on our rears eating bon-bons, more Russians died than in all of America's wars combined fighting Adolph Hitler. Love them or hate them, forced by circumstances or not, the Russians did more to save Western Europe from Nazism than anyone else.
This is my sig.
Not too long ago, Wolfenstein was recalled in Germany for containing Nazi symbols.
Germans are anti-nazi-nazis.
In 'No Russian', you play as an American CIA agent, and you, as an AMERICAN agent, lay round after round into the innocent populace, alongside the Russian antagonist. I think the even larger message Infinity Ward sends with this mission is the atrocious things the American government is willing to do for the sake of 'National Security'.
Does anyone else see the hilarity in this? Not to mention their foreshadowing of American soldiers torturing an informant via electrocution! Each side of the geopolitical spectrum gets demonized in their own right.
But hey, lets just hate on the game that shows the gritty reality of the world.
'We are trying to prove ourselves wrong as quickly as possible, because only in that way can we find progress.' RPF
The US military spends half the game trying to recapture a Burger King and the other half trying not to bomb their own White House. At least the Russians get portrayed as *competent* terrorists.
You'd get bitchy people, but an attempt to ban it would probably lead to the ACLU taking whatever level of government that tried it to court..
There is a difference between disliking something and having a system that actually allows you to outright ban it.
The world's burning. Moped Jesus spotted on I50. Details at 11.
Seriously,
My fictionally perfect game that will sell WAY more than this title will have country-specific enemies. Marketed in the U.S? Russia. Marketed in Russia? U.S. Marketed in India? Pakistan. Marketed in Pakistan? Indians.
They'd sell more games pandering to country-specific deeply ingrained cultural enemies. Maybe the game engine doesn't support locales like that though.
http://www.maxineudall.com/2010/02/should-economists-be-sued-for-malpractice.html
The problem Russia's Ministry of Internal Affairs had with the mission is not with how the Russian villain is portrayed (although that probably didn't help the game get a positive reception), but with the fact that the mission is about killing innocent Russian civilians. It does not matter whether the villain is Russian or French or American or Martian - killing civilians at an airport is, according, to a Ministry spokesman, "propaganda of terrorism" and hence illegal.
See http://www.gotps3.ru/article/call_of_duty_modern_warfare_2_zapretjat_v_rossii/ for more details.
While I confess I've never even visited Germany before, I had a teacher who did a while ago. I remember him telling us the Germans had a culture of denial, when it came to the WWII Nazi era. History textbooks would completely gloss over that part of history with only the vaguest mention of Hitler and his ambitions. At first, he tried to discuss and question it with people there, but he said it was almost like running into a brick wall. People would practically tell him to quiet down, because "we don't talk about that here anymore".
If that's accurate, then it goes a LONG way towards understanding why they'd ban a game like Wolfenstein, and why they're so adamant about banning sales of Nazi era items on eBay, etc. etc.
Are you trolling? You are spreading some serious misinformation here.
We have several Holocaust memorial days, there is probably a documentary on the Third Reich and World War Two once week on the TV channel. About a third of history education in school is dedicated to the Third Reich. I think a trip to a concentration camp is even mandatory for school classes.
The display of Nazi symbols is banned (with certain exceptions) not because of denial, but to fight right-wing extremists. And like every government, our government is being stupid and bans Nazi symbols even if they aren't being used by right-wing extremists but by ID software in Wolfenstein. We have a "department for youth protection", which is something like Jack Thompsons wet dream, which does all the censorship. German gamers hate it when their games are being censored, so don't confuse "what the German government does" with "what all German people think is good" like in the thread about the two murderers.
The game was supposed to draw parallels to Afghanistan without being that obvious (imagine your country being invaded all because of the acts of one person/small group of people). Its clearly criticism against he US government.
Oh well, the Russians aren't missing much. The plot was quite frankly kind of stupid, like it was written by Michael Bay. The snowmobiles/speedboats move at 150 mph too and don't feel even remotely realistic.
In Russia you have the freedom to say whatever you want, and the secret police have the freedom to disappear you the next night. It seems Russia has more freedoms than we do here in America.
My webcomic
"Rated 'T' for Terrorist"
"This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
One. And it's returned the next day.
"This post contains words, known to the State of California to cause thought. Wash brain thoroughly after reading."
Shouldn't the story here be about censorship rather than game content? Make a game that portrays Americans in a negative light and sell it here -- I doubt our Government will feel the need to prevent our people from buying it.
I really doubt there would NOT be any problems to release a game where you're an Iraqi fighting against the invading your country by American soldiers, trying to protect your country from the "bad". To give some extra perspective to the game, the American soldiers could be raping your families and completely destroying your country (interestingly that's not even made up story, as it's real). Or where you would be designing terrorist attacks against USA. Do you really think that would be allowed?
But there's no need to think what would happen. It would be banned for obscene material and the creators sent to jail, like in earlier case:
Extreme Associates and owners Robert Zicari, also known as Rob Black, 35, and his wife, Janet Romano, aka Lizzie Borden, 32, pleaded guilty in March to a felony charge of conspiracy to distribute obscene material through the mail and over the Internet and got over an year in jail time.
It's not like we don't have a culture of denial here in the US. We wiped out the American Indians pretty remorselessly. That's pretty close to genocide, but it doesn't get taught that way in our schools. Every nation tries to overlook the terrible things its done in the past. People and countries are pretty much all the same, wherever you go.
I'm curious what America's response would be to their people being demonized. I'd love to see a game set in Iraq or Vietnam where America invades your country, kills your people and attempts to rest control of your homeland away from you.
You mean like a game where you play as a suspected American terrorist who murders hundreds of civilians in an airport of a superpower and then that superpower comes and fucks your country up? I played it this morning, it's called Modern Warfare 2, and we reacted to it by buying millions of copies. Any more questions?
As a Russian, let me share my opinion on this.
First of all, I'm generally irked by portrayal of Russians in U.S. mass culture, including films and video games, especially action ones. "Hordes of dumb evil rampaging barbarians" is so cliche. You can do better.
CoD series was never good at it in the past, either - e.g. in CoD5, all Soviet missions seem to emphasize brutality and human waves as much as possible, especially by character dialogue, while American missions seem more focused on "fighting the bad guys". This is clearly evident in two prisoner-taking scenes - in Soviet one, Germans genuinely surrender, but you have to execute them (or have your squad do so), and your only choice is between shooting them and burning them alive. Either way, it's clearly a war crime. In American mission, Japanese fake surrender, and you cannot shoot them until they try to overpower and kill your fellow soldiers restraining them (and then, of course, killing them is perfectly justified). I didn't see much difference in MW2 in that regard. If anything, the first MW was more ambiguous in that regard, since at least you had "good Russians" and "bad Russians"; in MW2, the former kind has apparently rapidly died out again, so we're back to good old stereotypes.
On the other hand, I actually have to thank Infinity Ward for MW2, for one simple reason: it's been a while since any American game depicted a proper, honest-to-God Russian invasion of U.S. soil, complete with shelled cute "American Dream" neighborhoods and burning White House, and the overall gloomy atmosphere of verging on defeat. At least it's markedly different from your typical drivel of a U.S. Rambo squad on rampage somewhere in Siberia, taking out Russian soldiers by the thousands. Just as unrealistic, too, but hey, at least you can appreciate how it looks from the other side now. I only wish there was an option to play for the paratroopers in the initial wave :)
Finally, regardless of my personal likes and dislikes of this and other games touching on the subject at hand, I firmly believe that any kind of political censorship is wrong; and this, especially, is one really stupid reason to ban a game.