Slashdot Mirror


Droid Touchscreen Less Accurate Than iPhone's

gyrogeerloose writes "A test published by MOTO labs comparing the accuracy and sensitivity of smartphone touchscreens among various makers gave the iPhone top marks ahead of HTC's Droid Eris, the Google-branded Nexus One and the Motorola Droid. The test was conducted within a drawing program using a finger to trace straight diagonal lines across the screens and then comparing the results. While it's not likely that a smart phone user is going to draw a lot of lines, the test does give some indication of which phones are most likely to properly respond to clicking on a link in a Web browser."

198 comments

  1. Obviously... by Anonymous Coward · · Score: 5, Funny

    This is not the droid you're looking for.

    1. Re:Obviously... by electricbern · · Score: 1, Informative

      Yes, the droid that most accurately responds to your finger can now be found at http://www.truecompanion.com/

      --
      alias possession='chmod 666 satan && ls /dev > il && tail daemon.log'
    2. Re:Obviously... by TrisexualPuppy · · Score: 2, Interesting

      I am a Droid user and ran my own experiment. I drew a bunch of lines in a drawing program and got waviness.

      But what does this really mean? The Droid is not as good as the iPhone if you are buying it to use as a graphics tablet, but c'mon, who does that? I am able to use the web browser, keyboard, etc. with absolutely no problem. It seems to me that this article is just here to try to get publicity for the person who wrote it and the person that I will not name. :)

    3. Re:Obviously... by DJRumpy · · Score: 4, Informative

      It reflects resolution, and shows 'dead spots' in the touch surface that the OS/Software must 'guess' as to approximate location. Granted it's not a very scientific test, but it does show some interesting weaknesses in the varous implementations. For instance, on an iPhone, you can click on a link that is only a few pixels in height and be relatively sure you'll get the correct link out of a list of links.

      If you'll think back to the days of low resolution, when you were trying to fit a decent image into a 16x16 icon representation, you get an idea of what this may be showing. If the touch capacitance screen doesn't have a grid address for a specific spot you're trying to touch, it will have to guess between the two nearest points.

      This is very similar to mouse resolution.

      A more valid test would be to use a 'robotic' finger that could apply exact pressure across all phones, but it does give a decent general idea as to how they stack up.

    4. Re:Obviously... by Sebilrazen · · Score: 4, Informative

      ...The Droid is not as good as the iPhone if you are buying it to use as a graphics tablet, but c'mon, who does that?...

      This guy. (Left 15 images... one of them was actually a New Yorker cover.)

      --
      "There are no facts, only interpretations." --Friedrich Nietzsche.
    5. Re:Obviously... by A+nonymous+Coward · · Score: 0, Troll

      No, it means the iPhone is best at determining finger position and movement. Zoom a picture, rotate, or just select a position within a text file or an icon, and the iPhone will do a better job than the others.

      It also means you didn't RTFA and only posted to get publicity for your half baked opinion.

    6. Re:Obviously... by Pharmboy · · Score: 1

      Wow, very cool stuff. Why he does this on his phone, I have no idea except for art's sake, but still a true testament of what *is* possible.

      --
      Tequila: It's not just for breakfast anymore!
    7. Re:Obviously... by gnapster · · Score: 1

      The 15th image has this in the caption: 'Pen on paper, 8" x 5"'. Are you sure you meant that picture?

    8. Re:Obviously... by pegisys · · Score: 2, Informative

      I don't think anyone's fingers are slim enough to click on a link that's only a few pixels big since the screens are so small anyhow. These screens are small and made to be finger friendly, that type of accuracy is not needed I don't think. For larger screen that are meant to be used instead of mice then that's a different story.

    9. Re:Obviously... by peragrin · · Score: 4, Informative

      Then you haven't used the iPhone. I click on single character links regularlly. Normally page numbers or the next arrow for images. It is another ui design by apple. It goes to the closet link within so many pixels.

      The droid I got to play with one day had hard enough time registering the unlock slide let alone clicking on page numbers. I will say however it displayed ars techincas mobile sitebetter than my iPhone. The droid didn't fix the damn font height but left it scalable. Along with not having to jailbreak to install myown apps are two big pluses. But at the end of the day the UI is more important than any other app. Good apps can't fix a bad ui. However a decent UI can make limited apps more usable.

      --
      i thought once I was found, but it was only a dream.
    10. Re:Obviously... by DJRumpy · · Score: 1

      Yes and no. It's just a cost trade-off. If the average contact surface for a 'light touch' finger on a capacitive screen is 2 millimeters (just an example as I don't know what the real average contact surface size is), then it wouldn't make much sense to have a resolution of .25 mm as you wouldn't need that fine of a resolution. If the grid points are too far apart so that only two points, or even worse, one point is activated, the drawn line will take a drastic turn to correct where it next sees your finger contact.

      What we're seeing in these tests is the actual grid pattern for each of the grid points (a grid point being where these phones are able to 'see' a sensor result). The stairstep pattern is simply what happens when a finger is in between sensor points, or possibly only activating 1, 2 or 3 of the 4 sensor points that make up a 'square'. Think of these points as good old fashioned grid paper, with each sensor point being a corner of a square on that graph paper. If you have a finger press that activates 3 of the 4 corners, then it makes sense that the software should not put your finger 'click' exactly in the center of the 4 points, but rather in the center of the 3 points that are activated. It's basically just using the points where it 'sees' a finger and then finding the center of that click.

      Make the grid too low resolution, and you end up with a stair step pattern, just as you see when you try to represent a straight diagonal line at a very low resolution. It appears the software tries to mitigate this by averaging the values so you don't see an perfect stair step pattern, but the stair pattern is definitely there.

    11. Re:Obviously... by Mister+Whirly · · Score: 2, Insightful

      Anyone who is designing web content for mobile devices should not be making links that are only a few pixels in height.

      --
      "But this one goes to 11!"
    12. Re:Obviously... by Captain+Splendid · · Score: 1

      Anyone who is designing web content for mobile devices should not be making links that are only a few pixels in height.

      Yeah, that's going to work. Like everything else in life, you have to make tradeoffs. Yes, clickable properties on your mobile page should be as big as possible, but you also have to factor in how much screen real estate you have to play with in total.

      --
      Linux, you magnificent bastard, I read the fucking manual!
    13. Re:Obviously... by Mister+Whirly · · Score: 1

      Having more room for links that are impossible to click on isn't going to benefit your page.

      --
      "But this one goes to 11!"
    14. Re:Obviously... by WaywardGeek · · Score: 2, Interesting

      And don't forget typing on the virtual keyboard. On my Nexus One, I find the keyboard is easily a match for my wife's iPhone 3Gs, but I do notice I have to apply more pressure than is natural to click on the small virtual buttons along the bottom of my Nexus One. Only a problem until you get use to it.

      Overall, the most important app isn't the UI, but how good is it as a phone. My wife envy's my ability to recieve calls in low-points along the streets in our neighborhood. Next time I go to Europe, I'll just drop in a Vodafone SIM card, and avoid insane roaming charges. The Nexus One on T-Mobile is a better phone than the iPhone on AT&T. On Verizon, it will be even better. As a handheld computer, the hardware is a bit better on the Nexus One, while the iPhone has a slight edge in the UI, and a large advantage in apps. The Nexus One is also less evil in several ways (restrictions on apps in the store, ability to remove apps you've paid for, lock-in to iTunes and the whole DRM mess, closed-source, no unlocked SIM cards, force you to pay for ringtones, no VoIP...)

      Overall, I'm glad I've got the Nexus One, and my wife is glad to have her iPhone 3Gs. For those who require keyboards, the Droid is the best thing out there. It seems the iPhone has some real competition. Finally.

      So, why does it take companies who aren't cell-phone manufacturers to design great ones?

      --
      Celebrate failure, and then learn from it - Nolan Bushnell
    15. Re:Obviously... by Hijacked+Public · · Score: 2, Insightful

      It seems the iPhone has some real competition. Finally.

      This is it, really. Regardless of which someware development model a person loves, or phone manufacuring corporation, or internet search company, hardware vendor, or whatever else, there is starting to be some proper competition in the consumer oriented smartphone market.

      I've had an iphone since shortly after they were launched. While there were things to complain about it was still the best smarthophone I'd ever used, overall. The longer I use it the longer the list of complaints I have, many of which are addressed elsewhere. Better maps, better contact management, better photo management, less lag in the OS. Unless Apple comes back over the top on those things soon I know I will switch.

      And then you have ATT. I don't see how Apple can continue with the exclusivity. ATT is the best carrier for the area where I live but the worst almost everywhere I travel. That and the fact that we finally have the long promised always on internet devices right here in our pockets and the whole thing is being monumentally screwed up by a company complaining that people are using too much of their always on internet. Someone is going to make a mountain of money off this but it isn't going to be ATT. It won't be Apple either, unless they untie themselves from that boat anchor.

      --
      "Sacrifice for the good of The State" - The State
    16. Re:Obviously... by DJRumpy · · Score: 1

      Actually this is more of a problem on sites that don't offer a mobile version. Forum for instance, often use 'page numbers' at the bottom of a long forum list to break up those posts over X number of pages so you end up with something like this at the bottom of a forum post indicating various 'pages' to the discussion:

      1 2 3 4 5 6 7 ...

      Clicking such small links can be a challenge on a smart phone.

    17. Re:Obviously... by flabordec · · Score: 1

      It seems to me that this article is just here to try to get publicity for the person who wrote it and the person that I will not name. :)

      OMG! It's publicity for Voldemort! Right?

      --
      "I see undead people" Warcraft III - Necromancer
    18. Re:Obviously... by jc42 · · Score: 2, Insightful

      So, why does it take companies who aren't cell-phone manufacturers to design great ones?

      Heh. That's an easy one. Phone manufacturers and "phone companies" are still managed by people who think a real phone is a big black thing that sits on a table and has a rotary dial. They don't have one on their desk, of course, because their personal secretary handles that for them. They may have heard about the newfangled portable phones (most likely if they're managing a cell-phone company ;-), but they've never touched one. But they do give orders to people who are designing the latest phones (and their software).

      Wish I were joking. But then, it's nearly as bad in the computer industry, where most of top management hasn't heard that the best-selling computers now are little things that fit in your pocket. To them, a computer is a metal cabinet that's taller than they are. Most of them have heard of those minicomputers and desktop computers, but have never touched one. They haven't heard that those are a dying breed, rapidly being replaced by variously-sized portable computers.

      No management in either the phone or computer industry has yet heard that their two turfs are right now merging into one.

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
    19. Re:Obviously... by Captain+Splendid · · Score: 1

      Meh. Double-tap the area to zoom in, click your link. Also, not the point GP was making. If a site doesn't have a mobile version, it's hard to complain about their implementation of same.

      --
      Linux, you magnificent bastard, I read the fucking manual!
    20. Re:Obviously... by gnu-user · · Score: 1

      I agree, very cool.

      But, in regards to the GP, I'm pretty certain that he does not depend on the touchscreen resolution, but instead has worked out techniques to implicitly extend the resolution. Two that seem good candidates

      1) custom brush shapes.

      2) Magnified "pixel" editing view.

    21. Re:Obviously... by jc42 · · Score: 3, Interesting

      Actually this is more of a problem on sites that don't offer a mobile version.

      It can be a problem even for the people building the "mobile" versions of web sites. The iPhone is a special problem, since its default browser likes to format pages for an arbitrary size, then shrink it to (sometimes) fit the screen. The result can easily be text and buttons that are only a few pixels tall. When you "unpinch" to enlarge it, it doesn't get reformatted to fit the screen; it grows to larger than screen size and requires left-right scrolling to read.

      I've built a number of "mobile" pages that carfully avoid ever declaring a size for anything, with the idea that this gives the browser total freedom to format it to fit the screen. This works fine on most smartphones, but with the iPhone, it tends to produce font/button sizes that are either huge or tiny, and requiring 2-dimensional scrolling back and forth to read it all. There's a lot of discussion of this in various online forums, but no good solution that I've found. The best is to use a "meta name=viewport" tag to specify the screen width, but this only works for one of the two layouts, and the sending code can't know which layout the phone is using at the moment. Also, it'll break as soon as Apple releases an iPhone with a higher-res screen that's a different width. The basic problem is an old one: The server-side code can't correctly format things for a client's window, because there's no way it can know its size. HTTP could have included a field specifying the client's screen/window size, but that wasn't done. (If it's possible, I've never seen it, and I've seen a lot of HTTP and HTML headers.)

      Of course, even better would be for web clients to sensibly reformat for the screen space it has available. (There's even evidence that the folks who designed HTML thought about this. ;-) Many phones' browsers do this, but iPhone's browser doesn't even seem to try. If there's a way to override its default and say "format this for your screen's width", nobody seems to know the magic incantation to make it work.

      Funny thing is that my G1 phone reformats automatically when I rotate or resize the screen. So do the couple of other rotatable phones that I've tested. You'd think Apple's devs would know how to do this, too. I wonder why they got it so wrong?

      (One theory floating around is that it's intentional, to discourage the use of the iPhone's browser, and encourage people to write iPhone-only apps to do what could be done with a few web pages. I've seen no real evidence for or against this theory.)

      --
      Those who do study history are doomed to stand helplessly by while everyone else repeats it.
    22. Re:Obviously... by daviddennis · · Score: 2, Insightful

      You still want the device to work as well as possible on web pages not designed for mobile devices.

      With its high resolution, the Droid is getting dangerously close to readability for a full web page ...

      I have noticed the problem mentioned in the article. It shows up for me as jerky scrolling. I love how the iPhone always scrolls smoothly and precisely with your finger. No other device has matched that, and I think the problem described in this article is why.

      I hope Apple improves iPhone's resolution in the next update, but I'm still loyal to it. I tried my friend's Droid, but iPhone has by far the best interface. It's in small details, but Apple really sweated them amazingly well.

      D

    23. Re:Obviously... by Deosyne · · Score: 1

      I personally would like my Droid to be better at tracking my finger movements, so I'm hoping that this is just a software issue that will be resolved in a future (not too future ;)) update. If not then no big shakes since it still works great for me and is a small compromise for the advantages, but I did like the iPhone's tracking better.

    24. Re:Obviously... by Anonymous Coward · · Score: 0

      This article reflects the negatives of not performing tests scientifically, with precision by removing human errors of method and thinking critically.

    25. Re:Obviously... by abhi_beckert · · Score: 2, Informative

      I continuously tap links as small as 3 or 4px on my iPhone and it works well enough that I rarely bother zooming in on the page before taping the link.

      My finger maybe 40px on a screen that high res, but it knows exactly where my finger is and can pinpoint the center of my finger to a single pixel with good accuracy. If you watch the video you'll see that the nexus one can only do this when you press firmly (which i rarely do on my iPhone). While the droid is, as the slashdot story says, never accurate and insanely inaccurate when you don't press firmly. The iPhone is always accurate except at the edge of the screen.

      This stuff is critical! Even just typing in on a touch screen keyboard needs good accuracy, because the keys are about half the size of your finger. And it needs accuracy when you lightly tap the keys, because you won't bother pressing firmly while typing a quick text message or email and you will be pissed off when there are continuous typo's. The end result is, without a good touch screen, you won't use your phone as often as you could be.

    26. Re:Obviously... by amRadioHed · · Score: 1

      Next time I go to Europe, I'll just drop in a Vodafone SIM card, and avoid insane roaming charges. The Nexus One on T-Mobile is a better phone than the iPhone on AT&T. On Verizon, it will be even better.

      The Verizon one won't be better for international travel though.

      --
      We hope your rules and wisdom choke you / Now we are one in everlasting peace
    27. Re:Obviously... by amRadioHed · · Score: 2, Insightful

      Why not? The phone is with him wherever he goes, so he can work on a picture whenever he's got a few minutes free.

      --
      We hope your rules and wisdom choke you / Now we are one in everlasting peace
    28. Re:Obviously... by peragrin · · Score: 1

      well your annoyances with the iphone are really problems with AT&T. even the sim lock is AT&T's request. As AT&T due it to all their phones in one form or another.

      Cingular wasn't bad but AT&T is just plain stupid.

      --
      i thought once I was found, but it was only a dream.
    29. Re:Obviously... by BCs7 · · Score: 1

      This would be an awesome and thorough test, except for the fact that the premise is completely and utterly flawed and bogus. This in NO way tests the capabilities of the hardware touchscreen, all this is testing is the sensitivity and precision of whatever cobbled together drawing program you happen to be using on whatever platform. Im not saying the Droid isnt the worst, i am saying that this is not a good way to test this. Try again.

    30. Re:Obviously... by rgviza · · Score: 1

      Keyboards aren't a great test because a smart designer will design the keyboard so that the edges of the virtual buttons fall on the touch screen grid. This is a very easy to implement trick to make touch screen keyboards work well even on touch screens with lower touch resolution.

      A web browser and links are a whole different ball of wax and it's harder to fake the precision a high resolution touch screen offers.

      >So, why does it take companies who aren't cell-phone manufacturers to design great ones?

      Traditional cell phone manufacturers have it ingrained in their collective skulls about what works in a cell phone, because it worked in the past.

      Toshiba and Apple don't. They know what doesn't work ; )

      --
      Don't kid yourself. It's the size of the regexp AND how you use it that counts.
  2. What generation of Iphone is being compared here ? by parallel_prankster · · Score: 0

    They dont seem to mention the Iphone generation anywhere. Is it fair to compare the third generation of a product to new products out there right away ? I think other phones can pick up on touch sensitivity etc in future generations.

  3. Used "a program" ? by Anonymous Coward · · Score: 4, Interesting

    Was the program written to the same quality in all platforms? Or did they just slap together one quickly to get some juicy headline out? A more worthwhile test would be to go to the same websites in the same stock browsers and log the number of error clicks. Blah.

    1. Re:Used "a program" ? by furball · · Score: 1

      Does that measure the quality of the touchscreen or the quality of the web browser?

    2. Re:Used "a program" ? by Anonymous Coward · · Score: 5, Insightful

      "These aren't the results I wanted to see, therefore the methodology is flawed!"

    3. Re:Used "a program" ? by Anonymous Coward · · Score: 0

      If the goal is to measure the average user's clicking experience then the answer is both. That would test the average user's clicking experience who just bought a device and is using the stock browser to do clicking.

    4. Re:Used "a program" ? by assantisz · · Score: 1

      Well, I am not a fanboy but the methodology of this test is flawed: using your own finger is not precise enough; using only a one-sized sample of each phone is not really scientific; so is not using the exact same algorithms for turning the touch screen events into on-screen pixels. The list goes on. I wouldn't be surprised that the iPhone's screen is better but the video does not convince me.

    5. Re:Used "a program" ? by icegreentea · · Score: 3, Insightful

      It doesn't matter if a finger isn't "precise" enough. The purpose of the testing is to determine real life performance. So you should be testing with something as precise as you would use in real life. What does it matter if a phone can detect the exact position of a pen point, when it goes nuts trying to find the center of your fingertip. What matters is consistency. In that case, the methodology is wrong. A single human isn't not consistent enough, even over the number of repetitions shown.

    6. Re:Used "a program" ? by Anonymous Coward · · Score: 0

      The methodology used wasn't documented sufficiently, from what we can see about the methodology we can conclude that it's sloppy and he didn't double-blind or collect enough data to do the proper statistics. And even if the data collected is valid, the conclusion he tries to draw isn't supported by it.

    7. Re:Used "a program" ? by Zocalo · · Score: 1

      You could even that that point to another stage of abstraction. The OS UI, and by implication any style guides and applications, plays a key role in the requirements of the screen sensitivity. If your OS needs very precise, pixel perfect selections then you either need a highly accurate and expensive touch screen or a stylus, but if you design your UI around chunky buttons and screen sized-gestures then you can get away with a much less accurate and cheaper screen.

      A far more meaningful metric would be to have a number of testers each perform a number of typical "real world" tasks on the phones using bundled and popular third party applications, then see how many errors and retries were required. That might lead to something actually useful like Phone A is good for one set of tasks, but Phone B is better for another set of tasks. One would hope that the common set has the expected core functions like making calls and so one, but given some of the abysmal phone UIs I've seen over the years, I wouldn't count on it.

      --
      UNIX? They're not even circumcised! Savages!
    8. Re:Used "a program" ? by abhi_beckert · · Score: 1

      What "quality"? This is essentially the whole app:

      oldPoint = getFingerPosition()
      while (true and fingerTouchingScreen()) {
          point = getFingerPosition()
          drawLine(oldPoint, point)

          oldPoint = point;
      }

    9. Re:Used "a program" ? by ciderVisor · · Score: 1

      The "true and" is redundant in your while statement.

      --
      Squirrel!
  4. Well of course drawing lines is important by Anonymous Coward · · Score: 0, Insightful

    If you can't even draw a straight line, or the line is offset by a certain amount of pixels, the user is going to have a hell of a time clicking on links, presings tiny buttons, typing with an on-screen keyboard, etc, so not only would he have problems actually "drawing a picture" with his finger. This was actually a very good test.

    I own an iPhone, and I can draw complex images with my finger, scrult a 3D sculpture with a particular program I have, and accurately type and click. I have nothing to compare it to but i know how accurate the iPhone is.

    1. Re:Well of course drawing lines is important by Anonymous Coward · · Score: 5, Funny

      I own an iPhone, and I can draw complex images with my finger, scrult a 3D sculpture with a particular program I have, and accurately type and click. I have nothing to compare it to but i know how accurate the iPhone is.

      Your message didn't happen to be typed on said iPhone, did it?

    2. Re:Well of course drawing lines is important by Anonymous Coward · · Score: 3, Informative

      nah cause an iPhone would auto correct that, i tried it on mine.. So, to summarise, fail.

    3. Re:Well of course drawing lines is important by MBGMorden · · Score: 4, Interesting

      This is my biggest problem with my phone (a Moto Krave ZN4). I already had an iPod Touch, so figured "Hey, this touch screen thing is pretty cool. - I'll get one for my phone.". Didn't work out so great. While I can type away just fine on the iPod (I've started leaving my laptop home most of the time now since if I'm near a hotspot my iPod Touch does 98% of what I want to do on a laptop), on the Krave trying to do a text message on the onscreen QWERTY keyboard is just painful. Try to press one key - it registers the one beside it. Try to hit backspace. It registers a letter instead. Finally backspace across the two bad letters. Ok, now CAREFULLY try to press the letter I want. Nope, grabs the key beside it again. Not to mention the contacts list. I've just gotten used to apologizing to people because half the time when I tap a contact to call it calls the person next to them. This was particularly embarrassing when I was trying to call my brother at 4am over Christmas break because he overslept to go duck hunting - it the phone dialed one of the department directors at work which happens to be right next time him. After that I started prefixing all work contacts with #'s just so they'd stay away from my personal contacts on the list.

      I'm not buying another touch screen phone now without testing it in person first to make sure it feels right.

      PS Yes, I know the obvious answer would be to just get an iPhone but AT&T nor any other GSM carrier gets signal where I live.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    4. Re:Well of course drawing lines is important by stephentyrone · · Score: 0

      Ha! Mod parent informative.

    5. Re:Well of course drawing lines is important by brendank310 · · Score: 1

      I've found that in these type of touch screen keyboard systems its best to try to just tap out the word as quick as possible, not worrying about the mistakes. I can't speak for that particular phone, but all the mobile OS's I've used do a pretty good job of matching possible words to the areas of the keyboard you tapped in sequence. It's still pretty annoying.

    6. Re:Well of course drawing lines is important by Anonymous Coward · · Score: 1, Interesting

      Well, the autocorrect feature of the iPhone wouldn't work too well if you're dumb like me and you press the little X when it tries to correct you. I do this quite often, thinking that this is how to ACCEPT the alternative word, rather then ignoring it.

      haha

      Oh, I'm the anonymous poster with the fat fingers.

    7. Re:Well of course drawing lines is important by midascheeley · · Score: 1

      I never thought I would be so good with a qwerty keyboard, but my droid is pretty accurate as far as that goes. It is a little awkward with the web browsing and trying to click links, but as far as the contacts and texting, it's pretty awesome. I haven't used an iPhone too much, just played around with one a couple times but I think I would prefer my droid for sure.

      --
      Midas C. http://www.thesafecig.com
  5. Re:What generation of Iphone is being compared her by potscott · · Score: 3, Insightful

    It is when the new products are positioned to be direct competitors of the third gen product.

    --
    I'm a firm believer in the philosophy of a ruling class, especially since I rule.
  6. Re:What generation of Iphone is being compared her by sznupi · · Score: 4, Insightful

    It's perfectly fair if that "3rd generation" product came out half a year before "disadvantaged" contenders.

    BTW, why only big touchscreen devices? There were supposed to be, y'know, cheap ones with Android by now.

    --
    One that hath name thou can not otter
  7. Re:What generation of Iphone is being compared her by Anonymous Coward · · Score: 2, Insightful

    How would it NOT be fair to compare current phones to current phones?

    I think future generations of the iPhone will make my [noun] [adjective]. Should we just go ahead and say it's a feature today?

  8. Re:What generation of Iphone is being compared her by Anonymous Coward · · Score: 2, Insightful

    Yes it is fair. This is only information. A consumer only cares about how the current product works.

  9. As a G1 user... by foodnugget · · Score: 4, Interesting

    I have to admit that I am somewhat underwhelmed. I got the G1 shortly after it came out a year and a half or so ago, and the touchscreen definitely falls short of what it could be. It is FAR less responsive than the iphone's, and the accuracy could indeed be better. I was coming from a winmo 5 device, so i'm still incredibly happy with it, relatively speaking.

    So the big question is whether or not all the manufs of android devices are using the same screen/screen chips, or if android has a fundamental problem interpreting data off the screen?

    1. Re:As a G1 user... by SaDan · · Score: 1

      I've had the opposite experience, at least using the onscreen keyboard on my G1 compared to iPod Touch and iPhones. I find the onscreen keyboard easier to type accurately on the G1 compared to the iDevices so far.

      As for browsing on the G1, I haven't had too many issues, but I think the iPhone does do a better job of detecting which link I'm trying to "click" on.

    2. Re:As a G1 user... by Dr.+Evil · · Score: 1

      The iPhone UI is so robust and responsive that it is *fun* to play with. No other phone I've seen so far comes close to that.

  10. So what? by MrEricSir · · Score: 1

    Does whether or not you can draw diagonal lines on a screen really make a difference? As long as you can still click web links and the on-screen keyboard (where applicable) then who cares?

    --
    There's no -1 for "I don't get it."
    1. Re:So what? by Enry · · Score: 4, Informative

      As a Droid user, I think I can answer this.

      In order to unlock the screen, you can use a gesture to unlock it. About 75% of the time, it works fine but the remainder of the time the gesture is not recorded correctly. There's a few games (word search) that often have issues marking an entire word.

      Only owning an iPod Touch, it's hard for me to do a side-by-side comparison since I don't do the same things with the droid as I do the touch. All that aside, I love the Droid.

    2. Re:So what? by _Sprocket_ · · Score: 3, Insightful

      As a Droid user, I think I can answer this.

      In order to unlock the screen, you can use a gesture to unlock it. About 75% of the time, it works fine but the remainder of the time the gesture is not recorded correctly. There's a few games (word search) that often have issues marking an entire word.

      Only owning an iPod Touch, it's hard for me to do a side-by-side comparison since I don't do the same things with the droid as I do the touch. All that aside, I love the Droid.

      I'm also a Droid user. I rarely have issues with the lock screen. The impression I've had is those times that I do, it's because I was trying to do some one-handed thumb swipe or slashing at the screen. I'll have to pay closer attention but I would have a hard time at this point thinking that this test has much practical application to my experience. Of course, I also do not use an iPhone or other Android phone so I have nothing to compare to.

      I do, however, miss the curved unlock widget. I prefer it over the newer, current linear one.

    3. Re:So what? by Anonymous Coward · · Score: 0

      Should have got Anakin Skywalker to build it.

    4. Re:So what? by Anonymous Coward · · Score: 0

      I am a Droid owner. My previous phone was an iPhone 3g. I had the iPhone for 16 months, and I've had the Droid for 2-3. My wife has a Droid Eris, which she's had for 2-3 months as well. So, I've had a lot of experience with all 3 phones.

      I can honestly say I agree with this. While I do love the Droid, I do get enough mis-clicks to bother me. Whether it be google reader in the browser, or some other application or game. Occasionally I'll press and it won't activate the link directly under my finger, but rather one further away. I'd say this probably happens 2-5% of the time. With the iPhone, I don't remember it happening...at all. When I used my wife's Eris for the first time, I immediately noticed that it was more responsive than my Droid. I chalked it up to the HTC Sense UI, but maybe it is the touchscreen.

      That being said, I definitely don't intend to switch back to the iPhone. I'm sticking with the Droid until I'm eligible for a new phone. At that point, I'll probably get another Android device.

  11. Maybe, maybe not. by sseaman · · Score: 2, Insightful

    While it's not likely that a smart phone user is going to draw a lot of lines, the test does give some indication of which phones are most likely to properly respond to clicking on a link in a Web browser."

    A "gaming-grade" mouse and surface might have better sensitivity but I won't likely see a difference in browsing.

    1. Re:Maybe, maybe not. by jone1941 · · Score: 2, Insightful

      I think your comparison is a little off. If you look at the differences between these devices I would say it's closer to comparing a modern optical mouse to an old ball mouse. From my experience there is absolutely a difference between those two devices when browsing the internet or performing any other precise task. Perhaps I'm exaggerating, but I always though "gaming-grade" mouse and surfaces were akin to putting v-tech stickers on the side of your car.

      --
      Fear trumps hope and ignorance trumps both
    2. Re:Maybe, maybe not. by amRadioHed · · Score: 1

      I think you're exaggerating. I can reproduce the test results on my Nexus One, but browsing the web is nothing like the frustrating exercise dirty old ball mice used to be.

      --
      We hope your rules and wisdom choke you / Now we are one in everlasting peace
    3. Re:Maybe, maybe not. by jone1941 · · Score: 1

      Let me just preface this by saying I'm currently an iphone 3G owner and, unless apple pulls multitasking out of their ass with their next OS / device release my next device will be running android.

      I know that it was a bit of an exaggeration. However, I would assume, based on the test results, that your nexus one would have the least frustrating experience of the android based devices. The droid on the other hand looked particularly bad. However, it does demonstrate a certain lack of polish / focus that is often paralleled in the PC manufacturing market where apple certainly wins in terms of polish and quality.

      Since you have a nexus one, let me ask a question about it's polish. Are you experiencing what several other people have complained about? The row of buttons seem to have their target area simultaneously too small and too high so that if you press anywhere below dead center on the button it just doesn't register the button press, or have those been anecdotal problems?

      My iphone is certainly not frustration free, but the vast majority of my gripes fall back to "intentional" design decisions based on developing for a limited resources device. Most of which center around the lack of multitasking and slow app loading.

      --
      Fear trumps hope and ignorance trumps both
    4. Re:Maybe, maybe not. by amRadioHed · · Score: 1

      My experience is still anecdotal of course, but the touch sensitive buttons can be a bit picky. Most of the time they are fine, but sometimes the button doesn't work on the first try.

      I'm not exactly sure why that is, probably the touch area is too small but I'm not sure about too low. I just tried to reproduce the problem and even with a touch low on the button it seems to register fine the vast majority of the time. The only time I got it to skip a press right now is when I missed the button and more than half of my finger was off the touch screen. Makes me wonder if the missed button press could possibly be a periodic software glitch.

      --
      We hope your rules and wisdom choke you / Now we are one in everlasting peace
  12. So, restricted to capacitive screens by Eunuchswear · · Score: 3, Informative
    --
    Watch this Heartland Institute video
    1. Re:So, restricted to capacitive screens by JasterBobaMereel · · Score: 0, Redundant

      They compared the iPhone, an HTC phone running android, another HTC phone running Android, and a Motorola running Android .... ..at something they are all not very good at

      and they left out the devices that are good at it ... and the iPhone "won"

      the obligatory Car analogy

      This is like testing a Lambourghini, Ferrari and a rebadged Ferrari, and Concluding that the Lambo is the best because it is only moderately bad at off-roading and ignoring a 4x4 !!

      --
      Puteulanus fenestra mortis
    2. Re:So, restricted to capacitive screens by sznupi · · Score: 3, Informative
      --
      One that hath name thou can not otter
    3. Re:So, restricted to capacitive screens by Anonymous Coward · · Score: 0

      Redraw that using your fingertips and then we can talk.

    4. Re:So, restricted to capacitive screens by beelsebob · · Score: 1

      Pardon? Since when is the iPhone bad at having a touch screen? Which phone does it better?

    5. Re:So, restricted to capacitive screens by Eunuchswear · · Score: 4, Insightful

      The point is resistive screens do "accuracy", capacitive screens do "responsive" and "multi touch".

      They're testing screens for accuracy and they only look at machines with capacitative screens.

      The iPhone has multi-touch, it beats the pants of the N900 for "responsiveness", but it's nowhere near as accurate.

      --
      Watch this Heartland Institute video
    6. Re:So, restricted to capacitive screens by digitalchinky · · Score: 2, Informative

      Resistive screens can do multi-touch as well. The Nokia N97 and 5800 are capable of it, though it's not terribly well exposed - I expect this is more about patents than technology.

    7. Re:So, restricted to capacitive screens by Eunuchswear · · Score: 1

      Resistive screens can do multi-touch as well.

      Some resistive screens can do multi-touch.

      The Nokia N97 and 5800 are capable of it, though it's not terribly well exposed - I expect this is more about patents than technology.

      [ citation needed ] (And space dancer isn't it).

      --
      Watch this Heartland Institute video
    8. Re:So, restricted to capacitive screens by digitalchinky · · Score: 1

      "Some" is redundant. "Some" capacitive touch screens can do multi-touch - not all of them. What I said works in context.

      If two or more fingers on my N97 and 5800 can reliably plot a point central to my touches, this is ~not~ multi-touch? You are perhaps right in saying it is not multi-touch in the sense that I can currently obtain the coordinates of each finger from some exposed part of the OS, but it certainly isn't a 'quirk' in the hardware if that was your point.

  13. What's important by electricbern · · Score: 5, Interesting

    Although drawling lines might be important to some, what really matters to most smartphone users is how the phone responds to misclicks. Is it able to detect it and adjust accordingly? There is more to it then the accuracy of the screen. You are using your phone while standing or walking so even if the screen is 100% accurate you probably won't be. What kind of correction algorithm the phone has to compensate for that?
    Of course creating a considerate test is too much trouble and just saying that the iPhone touchscreen is more accurate then Google's scores you plenty of apple-love.

    --
    alias possession='chmod 666 satan && ls /dev > il && tail daemon.log'
    1. Re:What's important by calderra · · Score: 4, Insightful

      Precisely. Maybe the Nexus One is vastly superior at tracing circles. Neither of these results would say anything whatsoever about how the phone actually performs in click detection.

  14. Their conclusion is illogical. by onion2k · · Score: 3, Insightful

    It doesn't follow that a lack of accuracy from dragging in a painting app would affect click accuracy in a browser at all. For example, the accuracy could degrade the longer you hold your finger to the screen due to moisture building up on your fingertip or due to reduced capacitance as the blood flow is restricted.

    If you want to test point accuracy then write an app to test that; don't test something completely different and then leap to a potentially inaccurate conclusion.

    1. Re:Their conclusion is illogical. by dkleinsc · · Score: 3, Informative

      Their conclusion is perfectly logical: they have Yahoo Research listed as one of their "collaborators", and are apparently selling a system of their own which is Android-based but (in their opinion) better than the standard Android.

      --
      I am officially gone from /. Long live http://www.soylentnews.com/
    2. Re:Their conclusion is illogical. by amRadioHed · · Score: 1

      It has nothing to do with accuracy degrading over time. When I do the test on my Nexus, I get a wavy line from the start.

      Even if that was a factor it would still be relevant in the real world since scrolling around a web browser requires a lot of screen contact.

      --
      We hope your rules and wisdom choke you / Now we are one in everlasting peace
  15. Re:What generation of Iphone is being compared her by icegreentea · · Score: 4, Informative

    They are testing a first generation iPhone. This test is interesting, but not really useful. As some of the comments point out, diagonal lines really aren't the best indicator for accuracy when hitting links or whatever. As usual, the lack of consistency that comes from using a single human being comes into play. While you don't need a machine that always draws perfectly straight lines, you need a machine (or guide) that draws the same lines for each phone.

    Some extra detail from the story. The iPhone has poor detection along the edges (basically flattens out diagonals into vertical or horizontal lines), the Nexus One has the best. Not that important as most UI elements aren't right at the edge anyways. The waviness in some of the tests suggests that the sensors or algorithms may be biased into vertical/horizontal motions (makes sense from a gesturing point of view).

    If they really wanted to test how well the touchscreen reacts to hitting links and stuff, I don't see why they just don't go test that. Load up the same sites and keep track of how well it reacts to you hitting links. At the very least, if they wanted to do the drawing program test, it would make more sense to test what happens when you try to hit points, instead of drawing lines. So you could put some magic marker dots on the screen, and have the user hit them and look for the overlap or something.

    All in all... shows off some interesting stuff. Suggests some interesting things about the behavior of the different touchscreens, but really not all too conclusive, and really points to further testing/refinement of procedure.

  16. Re:What generation of Iphone is being compared her by Anonymous Coward · · Score: 3, Insightful

    Is it fair to compare the third generation of a product to new products out there right away ?

    Fairess isn't an issue. Consumers are presented with various options today. They need to compare them today. We don't have to be worried about hurting the poor phones' (or manufacturers') feelings with the unfairness of it all.

  17. Not sure why this is supposed to be a problem by assantisz · · Score: 5, Informative

    I have a Droid and I just tried drawing diagonals in a paint program on the phone. Yes, I did get the waviness. All that means, though, is that the Droid is not a good choice for a phone if you want to draw on it. I am still able to use the on-screen keyboard just fine and even in a web browser I never have problems tapping a link no matter how far I am zoomed out. This is definitely not a deal-breaker for me. That said, the only reason why I have a Droid is because of the physical keyboard and a pretty decent free ssh client. The kids draw on it but they couldn't care less how straight the lines are or not.

    1. Re:Not sure why this is supposed to be a problem by Anonymous Coward · · Score: 0

      If you draw lines faster they end up very straight. I don't see this as much of a problem: surely Droid's users write much faster, and are in general more dexterous, more intelligent and more good-looking than iPhone users :)

    2. Re:Not sure why this is supposed to be a problem by darjen · · Score: 1

      yep, I feel the same way about my Droid. works fine, imho. this "test" has nothing to do with real life.

    3. Re:Not sure why this is supposed to be a problem by ShakaUVM · · Score: 2, Interesting

      Eh, I have a Droid and I hate the physical keyboard. The keys are just too tiny - the on-screen keyboard keys are actually easier to hit.

      I have an iPod Touch, too, and I'd agree that the iPod's screen is better. Just in terms of overall feel - the droid is actually more accurate when using the on-screen keyboard, but it's way too eager to click instead of scroll, meaning that when you're paging around through your contacts you'll accidentally dial people, and when dragging around inside of the browser, you'll accidentally follow links, etc.

      It's annoying, but I like the Droid anyway.

    4. Re:Not sure why this is supposed to be a problem by mewsenews · · Score: 1

      That said, the only reason why I have a Droid is because of the physical keyboard and a pretty decent free ssh client.

      Do you happen to have any links illustrating the ssh client you mentioned? Sounds interesting.

    5. Re:Not sure why this is supposed to be a problem by assantisz · · Score: 4, Informative

      Do you happen to have any links illustrating the ssh client you mentioned? Sounds interesting.

      Sure thing: http://code.google.com/p/connectbot/

    6. Re:Not sure why this is supposed to be a problem by mewsenews · · Score: 1

      Ah, thanks very much!

  18. Re:What generation of Iphone is being compared her by obarthelemy · · Score: 1

    it is fair to compare products available now that represent the best and brightest of what I can buy with my money.

    --
    The Cloud - because you don't care if your apps and data are up in the air.
  19. thicker lines by freetolio · · Score: 1

    A thicker line would exacerbate wave effects.

  20. Re:What generation of Iphone is being compared her by riegel · · Score: 2, Funny

    I would guess that the 1st gen was/is just as accurate as the 3rd gen.
    But you can build your straw man. They are easier to tear down that way.

    --
    http://p8ste.com - Web based Clipboard
  21. palm pre has a capacitive screen by ngworekara · · Score: 2, Interesting

    but they left it out. I'm looking to move to verizon just to get one once the new pre++ or w/e comes out later this month.

  22. Non-Issue by LinuxAndLube · · Score: 4, Funny

    This is obviously a non-issue. Just wiggle your finger a bit to draw straight lines.

  23. Resolution? by phobos512 · · Score: 5, Interesting

    What effect does the fact that the iPhone has a vastly lower resolution screen play in this accuracy "test"? Seems it would make it easier to be more accurate.

    1. Re:Resolution? by Anonymous Coward · · Score: 4, Informative

      No effect. First, the touchscreen resolution differs from the display resolution. Second, these tests are showing results at the image level, from a distance away. We're not talking about, say, the Droid displaying wiggles on the order of 1-2 pixels. The wiggles subsume a large number of pixels. Further, even though the iPhone has a lower-resolution screen, it makes excellent use of antialiasing. You can observe position changes that, on average, are less than the pixel pitch with such methods.

  24. This has nearly nothing to do with click quality by barfy · · Score: 1

    There is a ton of code in both the Iphone OS and the browser to improve click "quality" of links and buttons and stuff in the product.

    They do this, because this is NOT a stylus product, but a product used with fingers. There is even code, that takes account of the consistent errors that YOU, the registered user, make.

    They may or may not do this in android.

    But at the end of the day, this is not anywhere near the test, nor the conclusions you should be drawing from the test.

  25. What would be intersesting to know... by fuzzyfuzzyfungus · · Score: 2, Interesting

    Is whether other flavors of applications do their own "cheating" to compensate for this.

    In the classic desktop keyboard/mouse arrangement, it is more or less taken for granted that the user will be able to accurately press any button, and put the mouse within a couple pixels of any target(with the exception of somewhat disabled users).

    Phones with hard buttons and resistive/stylus touch screens more or less closely approximate this.

    Capacitive screens, by contrast, are better for finger work; but rather less precise. This creates a strong incentive to write the software to be as silently forgiving of certain errors as possible. Drawing programs are hard, since there is basically no way(short of an artistic AI) to infer the user's desire. You pretty much have to make do with the best your screen can give you. With a web browser, say, you can fairly strongly assume that users are intersted in clicking on links, rather than just jabbing at inert text, and expand the link target area appropriately. Same thing with all the tricks that touchscreen keyboards use, silently expanding target areas in order to augment accuracy.

    It is definitely useful to know how good the raw input is, and more accurate is of course better; but in a class of devices defined by fairly inaccurate input devices, the real question is how good the software's intepretation of the input will be.

    1. Re:What would be intersesting to know... by dzfoo · · Score: 3, Insightful

      That would be very true if touchscreens were purely a point-and-click (or aim-and-stab) input control. However, what Apple has tried to do with the iPhone (and the recent "Magic Mouse" is indicative of this trend) is to create a new human-device interface mechanism that depends more on natural and intuitive gestures than aiming and stabbing a specific screen area. Because of this, the ability to track finger movements consistently and accurately is very important.

      If, on the other hand, your user interface depends on a literal translation of a desktop point-and-click GUI, designed to be used primarily with a mouse and keyboard, to a touchscreen input control; then, of course, consistent and accurate tracking is less important than detecting the precise region where pressure was applied at a specific time. But if that is the case, the problems are deeper than just accuracy.

              -dZ.

      --
      Carol vs. Ghost
      ...Can you save Christmas?
    2. Re:What would be intersesting to know... by mdwh2 · · Score: 1

      OOI - how does one access a link on a web page, with this interface?

  26. Re:What generation of Iphone is being compared her by dontPanik · · Score: 2, Insightful

    It seems to me that diagonal lines aren't that bad of a test actually. Just hitting links doesn't seem as good of a test, because the line test is more generalized. FTA:

    Instead, the lines look jagged or zig-zag, no matter how slowly you go, because the sensor size is too big, the touch-sampling rate is too low, and/or the algorithms that convert gestures into images are too non-linear to faithfully represent user inputs.

    From this, it looks like the line test actually does a good job of determining how accurate the touch screen is going to be overall.
    You can still say the person drawing the lines is inconsistent, but I'd say that's not a big deal, considering it's just an online article.

    --
    "Computers are useless. They can only give you answers." - Pablo Picasso
  27. Mechanical versus human testing... by klubar · · Score: 1

    A more accurate way of testing this would be to use an x-y positioning device and test hitting specific areas of the screen and report back the x-y coordinates that were hit. Repeat over a few thousand points. Test for line drawing; view with optical scanner. Repeat test for equivalent of 3 years usage.

    This would give you a valid measure of the accuracy of the screen decection and it's longevity. On wait a minute, the iPhone can't use a mechanical device but relies on the capacitance of the pointing device. Guess you'd need to build something fancier.

    What ever happened to solid scientific testing?

    1. Re:Mechanical versus human testing... by Anonymous Coward · · Score: 0

      the real world happened.

      the device has to cope not only with single points but with lines (cf. gestures) which is way harder. a simple point test would succeed on any of these phones.

      plus you DON'T use them with a x-y positioning device you use them with your big and probably sweaty and/or greasy fingers. there's software in these phones to cope with that. THAT'S why you see smooth lines on one and jiggly nonsense on another.

    2. Re:Mechanical versus human testing... by larry+bagina · · Score: 2, Informative

      Keep in mind, when you touch a touchscreen with your finger, the contact point is not where you think you're touching.

      --
      Do you even lift?

      These aren't the 'roids you're looking for.

    3. Re:Mechanical versus human testing... by icegreentea · · Score: 2, Funny

      Actually, cap screens work with any conductor. I mean, hell, a hot dog works on a iPhone. You could use that in your mechanical device. Though a giant metal probe would also work. But the hot dog is more fun, and probably gives better results... a lot more like a finger.

    4. Re:Mechanical versus human testing... by silent_artichoke · · Score: 3, Interesting

      A "hot dog", huh? Sure...

    5. Re:Mechanical versus human testing... by Anonymous Coward · · Score: 0

      "cf" is not what you were after. You were after either "eg" or "ie". Probably "ie", but both work. "cf" does not.

  28. Ah, groupthink by schmidt349 · · Score: 4, Insightful

    If you spent five minutes looking at this outfit's methodology you'd realize that the test is sound, though perhaps a little exacting compared to real-world use cases. But what I love is that the first twenty posts or so basically all offered apologies for the Android phones and denigrated the significance of the test. They couldn't be better PR responses if Google and Motorola had drafted them. If you happen to use and like an Android device, why don't you just admit that it has a flaw and deal with it? God knows it probably isn't going to affect you under most usual circumstances.

    I can't tell you for how long I was and still am pissed off about various missing features on the iPhone (auto-SMS, copy/paste, etc.) but I still like the device overall and use it. You don't have to hold this borderline view of the world in which computing devices are either God's work on Earth or Satan's playthings.

    1. Re:Ah, groupthink by jellomizer · · Score: 1

      iPhone has copy past for a few months now.

      Most of the problems with the iPhone is based Apple not playing hardball with AT&T to get the really good features in.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    2. Re:Ah, groupthink by jo_ham · · Score: 4, Insightful

      I was thinking the exact same thing, and if the results had been reversed and the Droid had been on top, we'd have had a flurry of posts talking about how the iPhone is an overpriced and inferior option.

      I also have issues with my iPhone (lack of built in MMS initially, lack of cut and paste until recently, annoyance that you still can't sync up your ToDo items from iCal with the built in calendar app and have to rely on third party apps, annoyance that you have to manually disable wifi if are trying to use 3G in an area with a hotspot, where it will try to use that wifi, even if you don't have a password for it, or its one of those web login ones).

      What's wrong with saying "the droid's touch sensitivity is less effective than I'd like"? It seems like droid users are just as zealous about their phones as they accuse iPhone users of being.

    3. Re:Ah, groupthink by stewbacca · · Score: 1

      If you are still pissed of about features that are now available, then you are every company's worst-customer-scenario personified.

    4. Re:Ah, groupthink by Anonymous Coward · · Score: 0

      Nice, how about multitasking?

      Yeah, the touchscreen on my G1 isn't all that, and I use the little trackball for really dense links and the physical keyboard for typing. It's definitely a flawed machine but I'll take the tradeoffs.

    5. Re:Ah, groupthink by DeadCatX2 · · Score: 2, Insightful

      One human drags his finger around a few touch screen cell phones and starts making what appears to be "statements of fact" about the quality and accuracy of those phones. Excuse me if I don't consider the results to be rigorous.

      Look at how loaded the headline is. It definitely deserves to be here on slashdot, that's for sure. Go look for topics where the Droid beats the iPhone and you see the exact opposite in effect; people offering apologies for the iPhone or denigrating, etc.

      The guy in the linked article goes on about the quality of the construction of the touch screen. Since he's feeling ambitious, he should try the scratch test, to see how easy it is to scratch the various screens. I remember reading that Moto put a lot of money into making a quality screen that is very difficult to scratch...I wonder if that screen is partially responsible for the wavy lines. But due to lack of rigor, I don't think we'll know...

      --
      :(){ :|:& };:
    6. Re:Ah, groupthink by Anonymous Coward · · Score: 0

      It's called the Stockholm Syndrom

    7. Re:Ah, groupthink by _Sprocket_ · · Score: 1

      I was thinking the exact same thing, and if the results had been reversed and the Droid had been on top, we'd have had a flurry of posts talking about how the iPhone is an overpriced and inferior option.

      And we'd have a flurry of posts talking about how insanely great the iPhone's user experience is or some other dismissive language.

      What's wrong with saying "the droid's touch sensitivity is less effective than I'd like"? It seems like droid users are just as zealous about their phones as they accuse iPhone users of being.

      Because I can't agree with it. Apparently the Droid's touch sensitivity isn't as good as other devices. But until seeing this test, I didn't realize it. It's not like there was this glaring issue and this test is the "aha" moment that explains it all (unlike, say, the Droid's camera and the focus bug). Would I like the sensitivity to improve? I guess. But I'm not sure I'd realize it.

    8. Re:Ah, groupthink by Anonymous Coward · · Score: 1, Interesting

      The iphone fanboys vastly outnumber the 'droid ones, so had the results been the opposite, we'd have a flurry of posts claiming that the test was bullshit instead.

      I wouldn't be able to disagree with them too strongly either, I don't think dragging your finger across the screen in a drawing app produces an accurate representation of the overall accuracy or quality of the screen, or the real world implications besides those of drawing diagonal lines.

      -mobby_6kl

    9. Re:Ah, groupthink by jo_ham · · Score: 1

      Those are my points - and the same is true for the iPhone. It doesn't sync todo items from iCal, which didn't bother me for the first 6 months I owned it, until I actually started using them in iCal and found the phone lacking in that area. It's not a glaring flaw in the iPhone but it is an annoyance for me now (using a third party app to fill in the feature).

      I don't see this touch screen issue as a major flaw of the Droid, but from the way people have come flooding out to declare the test flawed is just interesting to me. They are doing everything they accuse iPhone "fanbois" of doing.

      I'm not for a minute suggesting that everyone is doing this - it's just interesting to see this from the other side, where I as an iPhone user am labelled an "Apple fanboi who only cares about style over substance" regardless of my actual feelings or experiences on the subject.

      My hypothetical droid user response was aimed at the people who are frothing about the tests, especially the top comments on the article itself, not directed at all droid users. If it works for you, then great. I'm sure they're excellent phones.

    10. Re:Ah, groupthink by Graff · · Score: 1

      If you spent five minutes looking at this outfit's methodology you'd realize that the test is sound, though perhaps a little exacting compared to real-world use cases.

      It's not really that great of a methodology. First of all it depends on something that is very difficult to get right, consistency in pressure and accuracy of a human finger. Changing the pressure, position, or angle of your finger can drastically change which capacitive element is triggered on the screen. It becomes difficult to separate errors in the touchscreen from the inaccuracy of the tester's finger.

      Secondly, there could be algorithms that account for the motion of the touch in order to predict the next position. If you move across the screen at a certain velocity then it's likely that the next position will be along that line. A good algorithm will take this into account and adjust the position accordingly, resulting in smoother lines. Since the test uses motion this could introduce another variable and confuse the issue.

      A better test would be to get one of the styluses that are made for capacitive touchscreens and use some sort of x-y table to move either the stylus or the device. At certain positions you lower the stylus to touch at one point. Repeat this many times and then look at the results.

      This sort of test is a much better way to test the true accuracy and precision of these devices. Still, the article does show that there is some sort of effect going on here and that certain devices are most likely more accurate and precise at predicting the true position of a finger on their screen.

    11. Re:Ah, groupthink by WiiVault · · Score: 2, Interesting

      Yeah and look at the tags: applesucks and applefud. Both of which make no sense considering Apple has nothing to do with this outfit or its results, which happen to favor their "sucky" product. Hate Apple for all they shit they actually do, not just because they may have a slightly better touch accuracy on their phone.

    12. Re:Ah, groupthink by 0xdeadbeef · · Score: 4, Interesting

      If you spent five minutes looking at this outfit's methodology you'd realize that the test is sound

      I spent less than five minutes watching the video and I realized I had been wasting my time, because this "test" is an absolute joke. He isn't balancing his finger against a straight edge, he isn't moving it at a constant rate, and the results in the video don't correspond to the images on the web site.

      Before I watched the video, I thought it had some legitimacy, as I got wavy lines when I drew on my Nexus One. But then I tried it with my finger against a pen laid diagonally across the screen, and it produced a perfect straight line, at every speed. The whole article is a fanboy blowing smoke, relying on the twitchy human nervous system.

      I think Martin Sheen said it best:

      Willard: They told me that you had gone totally insane, and that your methods were unsound.
      Kurtz: Are my methods unsound?
      Willard: I don't see any method at all, sir.

    13. Re:Ah, groupthink by radish · · Score: 1

      annoyance that you have to manually disable wifi if are trying to use 3G in an area with a hotspot

      You can disable the auto-join for unknown networks, then it will only switch to Wifi if it sees a network you already have configured.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    14. Re:Ah, groupthink by dbcad7 · · Score: 2, Interesting

      In examining the screenshots, and downloading a free draw program from Android Market (DrawNoteK) my results were the same as the iphones without even trying. My phone is a myTouch, which is also a HTC phone, that the articles results seem to favor over the Motorola, but as I got nowhere near the squiggly lines that they show in their screenshots, the whole thing is suspect.. I guess someone with a Motorola will have to try it themselves as well.. but for now I call BS.

      --
      waiting for ad.doubleclick.net
    15. Re:Ah, groupthink by sootman · · Score: 1

      > It seems like droid users are just as zealous about their phones as they accuse iPhone users of being.

      The only thing worse than fanbois are haters.

      --
      Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
    16. Re:Ah, groupthink by Deosyne · · Score: 1

      I knew because I had used an iPhone previously, but yeah, it isn't something that most Droid users are even going to get without that prior experience. The recognition on the Droid is perfectly good as it is. If Google or someone else can improve on the experience with a software update then so much the better. I'd love to see it because better tracking would be welcome but if it turns out to be a hardware restriction then so be it. Still a great phone and I'm much happier for replacing the iPhone with it.

    17. Re:Ah, groupthink by anethema · · Score: 1

      The iPhone does NOT join unknown networks, ever, under any circumstance.

      The iPhone will pop up a list of available networks when you try to use data by default, but you just hit close and this goes away. This option is also easily disabled in your Wifi settings.

      --


      It's easier to fight for one's principles than to live up to them.
    18. Re:Ah, groupthink by mdwh2 · · Score: 1

      The problem is more that we have an article everytime there's something that shows the Iphone come out top compared with a hand picked selection of competitors - yet we never seem to have articles that point out the ways that other phones do better, such as the things you list (I was astonished when I heard about copy/paste - surely it's meant to be a smart phone? Even non-smart phones can do that), or any other area they do better.

      why don't you just admit that it has a flaw and deal with it

      Well indeed, we could just copy and paste (if you're able) the standard boilerplate reponse for any Iphone criticisms: "It doesn't matter that my phone doesn't look as good on paper, it still works better, even though I can't explain why". If necessary, dismiss the claims in this article as "grumpy featurism".

    19. Re:Ah, groupthink by mdwh2 · · Score: 1

      we'd have had a flurry of posts talking about how the iPhone is an overpriced and inferior option.

      To be fair, we'd have a flurry of posts dismissing the article as "grumpy featurism" or handwaving it away with "it doesn't matter it looks bad in a test, you have to use it to see how it's better".

      Posts like yours a reasonable, but we never seem to have these honest admissions about Iphone flaws any other time...

  29. Re:What generation of Iphone is being compared her by Anonymous Coward · · Score: 0

    Let's see... Apple developed the Newton and has offered handwriting and gesture recognition built into OS X for many years now. Ya think that maybe Apple figured from previous experience that accurate tracking might be important in the case of the iPhone's touch screen, seeing how it's integral to the interface API, and made the effort to be sure it was done properly from the start?

    As fot the Future Generations... The test is for what's current, not the next generation. Obligatory car analogy: if you're buying a car this week, next year's model isn't going to play much of a role in deciding what you buy.

  30. Silly test results... by Wint3rhart · · Score: 2, Insightful

    "While it's not likely that a smart phone user is going to draw a lot of lines, the test does give some indication of which phones are most likely to properly respond to clicking on a link in a Web browser." I don't suppose they considered instead testing which phones properly respond to clicking on links in Web browsers?

    1. Re:Silly test results... by MemoryDragon · · Score: 1

      The links are less a problem, this works well, it can be interpolated, but the bigger issue is the text input, where the droid fortunately has a hardware keyboard.

    2. Re:Silly test results... by demonlapin · · Score: 1

      It appears to be app-dependent. My Droid always seems to click just below where I touch on web pages, but the painting app I downloaded could draw very, very straight lines. The pinch-zoom browser from the Milestone has helped, and the leaked Swype beta is perfect.

    3. Re:Silly test results... by kannibal_klown · · Score: 1

      "While it's not likely that a smart phone user is going to draw a lot of lines, the test does give some indication of which phones are most likely to properly respond to clicking on a link in a Web browser." I don't suppose they considered instead testing which phones properly respond to clicking on links in Web browsers?

      That's harder to test reliably.

      Is the user used to a particular device? I'm noticing different systems have different learning curves for aiming.

      I'm used to my iPhone 3Gs that I got at release. It took a few days to get accustomed to typing/licking but afterward I was able to use that like a champ. I have big fingers, but once I learned where to click I can click on even small web links.

      Recently I tried using a Nexus One and I'm kind of starting at square one such as when I first tried the iPhone. Using my "iPhone training" it looks like I'm aiming a little off on the y-axis. If I try clicking a link, I'm actually clicking the link above it.

      Plus with the used method you're at least focusing on the phone itself, all-be-it a mix of hardware and painting application. Going your suggested way, the human factor winds up being too much of a variable.

      There are other things that would make it difficult that I don't feel like listing, or can't even think of.

      In short, this test could've been done in a more scientific way. But simply saying "have someone try clicking on links and typing between the different machines" isn't much better than what they posted. At least here they demonstrated the tracking

    4. Re:Silly test results... by Lars+T. · · Score: 1
      "Although we usually use sophisticated tools to test touch screen accuracy, MOTO has also developed a simple technique anyone can use to evaluate the resolution and accuracy of a touchscreen device. "

      No, I guess they didn't.

      --

      Lars T.

      To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

  31. Re:This has nearly nothing to do with click qualit by kangsterizer · · Score: 1

    just rephrase to 'iphone touchscreen using macosx' is more accurate than 'droid touchscreen using android 2.1' happy uh? maybe they can fix it, maybe they can't, its just the current state. the iphone is actually a pretty good device.

  32. Re:This has nearly nothing to do with click qualit by NameIsDavid · · Score: 2, Insightful

    This test is the result of the combined hardware-software system that results, at the end of the chain, in the API providing the app with a position. This is what the test ought to show. It doesn't matter if Apple's hardware or software takes the credit for the improved positional accuracy since the end result is what counts. What it does mean is that if the benefits stem from the post-touch processing in software, Android ought to be able to make the required changes to improve things. Until then, though, this is a test of how things currently stand (for what it's worth ... I agree that there could be different algorithms at play for resolving distinct touches or identifying the targets of those touches compared with line-drawing accuracy).

  33. Is this why the commercials show a robot using it? by Lightborn · · Score: 1

    Maybe they're letting us know that it requires more precision...

    --
    My .sigs are not what they used to be.
  34. Re:What generation of Iphone is being compared her by psm321 · · Score: 1

    I know my MyTouch 3G also has poor detection along the edges... hitting the keys on the far left or right of the virtual keyboard is much harder than those in the center. That's one application where there are UI elements right at the edge.

  35. Diminishing Returns by stewbacca · · Score: 1

    Much like the FPS discussion in video games from last week, there comes a point where being super-extra-accurate doesn't matter, and this is one of them.

  36. If I was going to test the screen by twoDigitIq · · Score: 0

    I would make a web page with many links placed close together. Have the same user try clicking the links in a certain order on both devices and record the accuracy. Repeat with multiple users.

    BTW I am a Droid owner who has also used iPhone. I've made mistakes "clicking" on both devices but admittedly probably more on the droid. But the fact that the display looks so much better on the droid makes up for the occasional misclick.

  37. My observations of my new Nexus Phone by laing · · Score: 2, Interesting
    My wife and kids all have Iphones and I've used them. I just got a Nexus phone and I love it. I agree with the summation that the screen is not as responsive as the Apple phone. It took me a bit of trial and error but I discovered that you must tap quickly to get the phone to respond well. If you are slow it often seems to ignore the input. This may be a software issue. I hope that it is, and that it will be fixed soon.

    I haven't yet seen anybody else make the following observation so I wonder if it's just my phone, but the audio level that comes out of the Nexus is noticeably lower than what comes out of the Iphone. I can turn the volume on the thing all the way up and it is still very weak in comparison. This applies to both ring tones and multimedia audio. This is more likely to be a hardware issue so I will not hold my breath waiting for a fix.

    1. Re:My observations of my new Nexus Phone by Dutchmang · · Score: 1

      I just got a Nexus One too, and admit that I never used an iPhone to compare it with.... but here's my assessment: You need the fingers of a friggin' safecracker to make this thing work consistently. I don't consider myself graceless*, and with practice it's a bit easier, but all I can say is thank god for the voice recognition -- that works sweet! I can pull up a Web site or call someone with one touch, so it all balances out.

      *Those who've seen me golf may disagree.

      --
      I'm looking over the wall, and they're looking at me!
  38. Droid Eris User by Odin_Tiger · · Score: 4, Interesting

    I have a Droid Eris, and as a guy with bigger hands that usually has trouble with these kinds of devices, I have to say I'm very happy with the accuracy - I almost never make a mis-click, even typing quite fast on the touchscreen keyboard.
    However, I'm disappointed in responsiveness. The interface reminds me of playing an online game on a shitty internet connection when your roommate is loading a new YouTube video ever few minutes - without warning, for no apparent reason, and rarely in doing the same action twice, a click / tap will take up to 2 or 3 seconds to register. It's accurate, sure, but that's meaningless when I can't tell whether the thing is froze up or it just didn't detect my click, and don't dare click again for fear of accidentally clicking whatever happens to be in that same spot on the next page if the first click did register.

    --
    Unpleasantries.
    1. Re:Droid Eris User by sponga · · Score: 1

      click.....*freeze*..... click! click!click!; ohhhh it catches up finally.

      Damn processor on these devices cannot keep up sometimes, so you have to literally time it right so you don't get it all backed up.
      The App 'A better Keyboard' seems to actually stretch the missing blank sides in the middle of the keyboard.

  39. Well.. by demonlapin · · Score: 1

    Software >> hardware.

    I have a Droid. The browser always seems to click the wrong link - usually too low. The Android keyboard was marginal. The HTC keyboard was better. Swype is perfect. Most of the other apps are pretty accurate. I downloaded a drawing app and got nice straight lines. Given the amount of effort Apple put into the iPhone OS, it's not surprising that they have a better UI. I wouldn't be surprised to find that the curvature at the edges of the iPhone screen is an intentional effect given the shape that fingers assume when they get to the edge of the screen.

    1. Re:Well.. by Belial6 · · Score: 3, Insightful

      The Android keyboard was marginal. The HTC keyboard was better.

      And yet, they are both infinitly better than the iPhone's keyboard.

      Sorry, I am feeling snarky this morning...

    2. Re:Well.. by demonlapin · · Score: 1

      You really think so? I haven't used an iPhone extensively, but the few times I have, I've thought it far better than the stock Droid soft keyboard. It's a very subtle thing, but I think that the extra 2 mm or so of width on the iPhone screen makes a huge difference.

      Nothing's better than Swype, though, so if you have a Droid or an N1, go track down that beta that's floating around.

    3. Re:Well.. by Belial6 · · Score: 1

      I'm talking about the physical keyboard. Yes, the iPhone soft keyboard is better. I think that Android is trying to do too much for the ~500mhz processor. A little larger screen would be better to. I have a MyTouch, and I would prefer a little larger screen. No doubt they figured that since Apple fanboys kept using the very poor "But that is the only way that they could make it so small, and being small is WAY more important than maintainability" excuse for the iPhone, they figured they would make it smaller yet.

      I suspect that as they start putting faster processors and larger screens on the Androids, the soft keyboard will get better. Unfortunately, I don't think iPhones non-existent real keyboard will ever be resolved. I just hope that Android phones will keep being produced with real keyboards.

  40. Test Results by derrickh · · Score: 1

    If they wanted to test the accuracy of clicking links in a webpage, wouldn't they have tested it by clicking links in a webpage?

    1. Re:Test Results by dzfoo · · Score: 1

      True, but as pointed out above, they weren't testing the accuracy of clicking links on a webpage; they were testing the accuracy of tracking finger gestures, which seems to be the new trend in touchscreen devices.

              -dZ.

      --
      Carol vs. Ghost
      ...Can you save Christmas?
  41. Obviously inferior! by Anonymous Coward · · Score: 0

    Because drawing programs are the 'killer ap' for smart phones.

  42. Re:What generation of Iphone is being compared her by Jeffrey+Baker · · Score: 1

    Yes! The Ion/MyTouch has terrible response at the edges. Hitting "P" or "Del" is very difficult.

  43. Different results from this guy by Jeffrey+Baker · · Score: 2, Interesting

    I don't have a droid so I can't confirm, but this flickr user seems to have replicated the test on the Droid with far different results:

    http://www.flickr.com/photos/42580856@N08/4264037413/

    1. Re:Different results from this guy by rocket97 · · Score: 2, Informative

      I tried it on my droid as well. Same results as this guy in your flicker link.

      --
      "The two most abundant elements in the universe are hydrogen and stupidity." -Harlan Ellison
  44. Welcome to the world of the API by SuperKendall · · Score: 4, Insightful

    Was the program written to the same quality in all platforms?

    It's a DRAWING PROGRAM.

    As in, they take in whatever pixel input the system gives them and spit them out on the screen. "Quality" does not enter into it, because they are all using the same API's that just have the OS feed them a stream of points.

    It's representative of the quality of touch accuracy you will have in other apps because they, too, will just look at what points the OS is presenting the user as having touched.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Welcome to the world of the API by mobets · · Score: 1

      I just tried it on my Motorola Droid using the Note Everything app. While there were some squiggles, it wasn't nearly as bad as what is shown in the article.

      --

      It was me, I did it, I moved your cheese
    2. Re:Welcome to the world of the API by amRadioHed · · Score: 1

      I can reproduce the results on my Nexus pretty much exactly.

      --
      We hope your rules and wisdom choke you / Now we are one in everlasting peace
  45. A Little Disappointing by noc007 · · Score: 2, Informative

    The legitimacy or how real world it applies aside, I'm disappointed with Motorola on this one. The Droid is an expensive device from a brand name manufacturer made in 2009. I expect a level of build quality, feature set, and accuracy. For a capacitance touch screen released in 2009, I would expect a level of accuracy that's at least comparable to the last generation of the iPhone, not accuracy that's poorer than a first gen iPhone.

    Coming from resistive touchscreens on Windows Mobile and Palm devices and the device in general, I am overall pretty happy with my Droid. I do have inaccuracies from time to time, but it's ok. Using the onscreen keyboard has been pretty accurate; most of my errors I have attributed to my finger being in the wrong place. Sadly, this is another weapon for the annoying Apple fanboy; pissing contests are annoying and the constant Apple fanboy counter argument of being about to talk and do data at the same time is getting really old and doesn't apply to how I generally use the device.

  46. In more recent news by Requiem18th · · Score: 0, Troll

    iPod users have bigger dicks than Android users.

    IPod users have smaller breasts than Android but only the male ones.

    --
    But... the future refused to change.
  47. Couldn't repeat by limaxray · · Score: 4, Interesting

    First off, I have both a Droid and a 32GB iPod Touch. Frankly, I like the touch on the Droid better than the iPod - I find it more responsive and more accurate when playing the same game or browsing the web on both devices. It may just be my perception, but I simply find myself becoming less aggravated with the Droid's touch screen than the iPod's.

    While I don't have the iPod with me right now, I do have my Droid and was able to try this experiment. I used an app called 'Simply Draw' and was not able to repeat their results. Every time I try, I get lines that are as straight as my finger can make them. I have yet to produce lines like those in the article no matter how hard I try - even using multi-touch to draw 2 lines at once works perfectly.

    One problem I have noticed with the Droid that may be the cause here is the touchscreen is very sensitive to noisy power supplies. Using a cheap wall charger has a HUGE impact on the accuracy of the touch screen. I'm guessing Motorola didn't use any ferrites on the USB signals, allowing high frequency noise from an external supply to negatively impact the device. I suspect placing a ferrite on the USB cable near the phone end would minimize this issue, but have yet to try it myself. Instead, I just use quality chargers.

    1. Re:Couldn't repeat by Anonymous Coward · · Score: 0

      Second that. I couldn't come close to repeating the results. Using a mouse pad as a straight edge on the moto droid my results look better than any pictured on the first try. Think the tester was sitting on a generator or had too much coffee.

    2. Re:Couldn't repeat by Anonymous Coward · · Score: 0

      Seconded. I had to toss a cheap wall power supply due to this problem. My droid was actually reacting so strongly that it was going apeshit in the middle of the night and sending totally incoherent text messages to my contacts while I slept.

      Made for some entertaining conversations the next day, but certainly not very helpful.

    3. Re:Couldn't repeat by MrSenile · · Score: 2, Informative

      I could repeat the results provided in the article, but I noticed that how 'sweaty' or 'oily' your finger is effects the results, as well as how fast you move your finger.

      If I move my finger lethargically slow it gets more wiggles. If I zip my finger across the screen, the lines are nearly perfectly straight, every single time. It seems to show that the Droid tends to have different algos for their autocorrection. Maybe they have more corrections a second going on than the iphone. No idea. Hard to tell without ripping the logic of both the drivers to see how it does autocorrection. But I think this may be more a software/driver issue than hardware.

      It seems the results are baked entirely on how you happen to test it, just like any other statistic, it should be taken with a grain of salt.

    4. Re:Couldn't repeat by Anonymous Coward · · Score: 1, Interesting

      It might help to keep in mind that it's "The Unofficial Apple Weblog" doing this experiment.

      "Astroturfers" or "fanbois" comes to my mind immediately. Were it coming from a unbiased source, I might give a shit what they say. As is, I ain't buyin it.

    5. Re:Couldn't repeat by anethema · · Score: 2, Informative

      It isn't any kind of 'correction' causing it to be better with a faster draw speed.

      The screen will be sampled ever so often, and if you move your finger quickly the samples will be far less, resulting in a straight line between them.

      You can check this by drawing very quick circles on the device, you will notice it is composed of straight lines rather than a perfect curve. The effect will get worse the faster you draw the circles.

      --


      It's easier to fight for one's principles than to live up to them.
    6. Re:Couldn't repeat by adolf · · Score: 1

      I'd like to second these comments:

      Moving my finger fast, in a straight line in any direction (using a straightedge), things look fine on my Droid.

      I haven't R'd the FA, but moving my finger slowly across the Droid's screen shows a whole bunch of significant waviness that just shouldn't be there, and indeed is not there when doing the same sort of motion on my first-gen iPod Touch. (All devices running recent firmware, the Droid at 2.0.1 and the iPod at 3.1.something, IIRC.)

      So, it's obviously imperfect.

      Is it a problem? Not for me. I carry my laptop with me everywhere, along with a decent Bluetooth mouse, so if I really need an accurate sketch, this isn't going to affect me. I also, for now at least, carry the iPod Touch, but I've never been inclined to draw on it in any serious capacity.

      In terms of how I actually use the two devices: The Droid consistently does a better job of picking out the correct link on a fine-print website than the iPod does. Typing on the touchscreen keyboard of either device feels about the same, to me, with neither one being very accurate without automatic spelling correction fixing my entries.

      Like many people here, I used to carry a Palm device (first a Visor Deluxe, then a Zire 71, then back to the Visor when replacing the lithium battery on the Zire went all wrong). Unlike many people here, I'm writing this on a very nice Elo-modified NEC LCD surface acoustic wave touchscreen monitor. I am very used to having rather good accuracy in pointing with stylus- and finger-based touch devices.

      But with these modern(ish) handhelds, I guess I just don't care much. Both the Droid and the iPod Touch do a perfectly OK job of the stuff that I expect them to do. Frankly, they both amaze me in their ability to determine the exact point that my blunt fingertip is pointing at.

      Therefore, I say they both win.

  48. The test is biased by Anonymous Coward · · Score: 4, Informative

    [disclamer: i'm working in touch-screen business but not for apple/cellphone company]

    This test is biased as:
    - user perfomed, we use robot for this kind of qualification (but you can still get an overview if you use jigs)
    - strait lines are not the best to see if some king of trajectory filtering is done by the OS: use curve lines, or corners (to see over/undershoot)
    - to check if the border effect will affect the point perfomance, touch the screen at regularly spaced points (use a transparent plastic with dots printed on it)
    - it would be interesting to get the raw data sent from the touch sensor to check sampling rate & multi touch tracking (and thus removing, the OS and software filtering)

    That said, when you are in front of a new touch sensor, the strait lines test on the border is a 'universal' benchmark performed by everyone in the field...

     

    1. Re:The test is biased by claussenvenable · · Score: 1

      ^^ EXACTLY. This AC knows what's up.

      Hi Everyone,

      Morgan here from MOTO. Yep, I'm the guy in the video.

      Just wanted to chime in and say thanks to everyone for all the good points raised here!
      Believe it or not, the level of discourse on this site is head and shoulders above the rest of the web in terms of civility, thoughtfulness, and of course, cute snarky humor :)

      We're quite aware that this is a very primitive test, and does not fully characterize anything.
      It's intended as a DIY-means-Do-It-Yourself test for people to get a feel for this stuff in the field, and not much more.
      Certainly not journal-quality scientific analysis!

      There's been a lot of spin applied by the various blog outlets. Don't worry about that nonsense.

      We don't mean to puff the iPhone, or to put anyone else down specifically -- we're just trying to demonstrate that there are very real differences in behavior for each of these devices, and that the integration of this behavior is critical in shipping a really high quality product.
      Full Disclosure: MOTO is a product development consultancy, and we sell our services in this industry. I've been doing this touch stuff for the better part of 10 years.
      It's definitely in our best interest to show the manufacturers how they can improve, and to try to drive consumers to *demand* better performance.

      Anyway, we of course have much more quantitative methods for our actual production work -- there's even an XYZ+pressure digitizer robot behind me in the video -- but this story was about the hands-on approach.

      Hope it was at least entertaining/informative!

      On a personal note, I have absolutely no allegiance to any of these manufacturers, devices, ecosystems, or otherwise. I'm a luddite rational secular humanist Freedom wonk.
      Nobody pays us to put these stories up. We can't talk about most of our project work because it's condfidential to our clients -- this is a good way for us to share what we do without exposing anything proprietary, while at the same time driving people to ask the manufacturers for better performance in the future..
      We'll put up some more quick tests with other phones as people send them to us.
      On my list are the Pre, HD2, and a few others. We won't bother with resistive until I've devised a more interesting set of tests to show the advantages and disadvantages of resistive (analog, digital scanned a la Stantum, hybrid a la TouchCo) versus capacitive. Rich stuff.

      Next time I might even spend some time to wake the robot up for some testing :)

      You'll all be happy to know that the major touch IC vendors have stuff in the pipeline which will provide better multitouch and much better performance in the next year.
      The silicon in these devices (except the iPhone (I find performance to differ little between 3G and 2G)) is all at least a year behind the state of the art.
      It's a good year to be an interface nerd.

      Thanks for all the feedback!

      morgan

  49. Higher accuracy causes jaggies by Anonymous Coward · · Score: 1, Interesting

    If you up the accuracy of an input device in time and space, you end up with jaggies, because your finger/mouse/etc didn't smoothly travel over the surface.

    Drawing software compensates for this by "smoothing" out arcs, and not paying attention to every location the input device feeds them. It guesses that you really didn't mean (1,1), (1,2), (2,2), but rather meant (1,1), (2,2), with the (1,2) being an artefact of sampling at a rate higher than the user's intentions.

    In short, a complete lack of waviness makes me doubt that the interface is actually displaying what the finger did. Even the breaks in the line might happen because the user actually did lift their finger up when crossing the screen. The pad can "lie" and pretend "that wasn't really leaving the screen", or "they didn't intend to be all wavey".

    As an amusing side effect, the inability to have bracketing points to interpolate around would cause the points near the 'end' of the arc to act strangely... which is exactly what the apple iPhone images do.

    My theory that it isn't as much the quality of the touch screen, as it is the higher degree of post-processing going on. This might be in the iPhone software, or in the software of the application in question.

  50. Moto Droid t/s is not great either by jddj · · Score: 1

    I basically like my Droid, but it's not without numerable faults.

    The touchscreen isn't great (even forgiving that it doesn't do multi-touch like iPod/iPhone). When you're browsing a regular web page (something the Droid is up to, with its nice screen and good browser), sometimes the links are just too close to resolve the difference between them. Lots of frustrating touch...back...touch...back action going on.

    1. Re:Moto Droid t/s is not great either by rocket97 · · Score: 1

      (even forgiving that it doesn't do multi-touch like iPod/iPhone).

      The Moto Droid does have multi-touch, just developers are not utilizing it yet. Two apps that come to mind that DO utilize it are "PicSay" and "Simply Draw (Multi-Touch)", both of which are free on the android marketplace.

      --
      "The two most abundant elements in the universe are hydrogen and stupidity." -Harlan Ellison
    2. Re:Moto Droid t/s is not great either by Deosyne · · Score: 1

      I use Dolphin for my browser and it supports multi-touch pinch zooming. Possibly other multi-touch functions as well, but nothing I've come across or found myself needing.

    3. Re:Moto Droid t/s is not great either by rocket97 · · Score: 1

      Thanks for pointing Dolphin out, I have only messed around with it for a couple of minutes but I like it better than the stock browser.

      --
      "The two most abundant elements in the universe are hydrogen and stupidity." -Harlan Ellison
  51. Re:What generation of Iphone is being compared her by Sloppy · · Score: 1

    Is it fair to compare the third generation of a product to new products out there right away

    Yes, it's fair to compare a 2009 product to a 2009 product.

    --
    As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  52. Re:What generation of Iphone is being compared her by brendank310 · · Score: 1

    I was able to load Android on the free xv6900 I got from Verizon. It's definitely less of a pain to use than WM6, but I don't have a data plan so I can't really use many of the features.

  53. Re:What generation of Iphone is being compared her by sznupi · · Score: 0

    For the n-th time, your phone wasn't free. I'm able to get a "free" iPhone in that vein if I really want to.

    --
    One that hath name thou can not otter
  54. Re:What generation of Iphone is being compared her by nazsco · · Score: 1

    mod parent up.

    the droid has more CPU, but the lines were laging behind. I bet the app he used was not as 'native' as the other phone's (maybe a test showing the drag of a icon, see if it jitters)

    And since he used different stock aplications there's no way to know if they were tweaked to draw better curves and hence did that crap.

  55. interpolation by Anonymous Coward · · Score: 1, Insightful

    It's a DRAWING PROGRAM ... a stream of points.

    and you're so sure it doesn't apply interpolation and smoothing algorithms of various sophistication because?..

    1. Re:interpolation by SuperKendall · · Score: 1

      and you're so sure it doesn't apply interpolation and smoothing algorithms of various sophistication because?..

      Because it behaves the same at the edge of every device (curves away from input in direction of travel). It's obviously reflecting direct input.

      Not to mention, in a drawing program you do NOT want to smooth anything, you want to draw what the user is drawing. To attempt to smooth is to make the program less usable.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
  56. Hmmm. by weston · · Score: 0, Troll

    All that means, though, is that the Droid is not a good choice for a phone if you want to draw on it. I am still able to use the on-screen keyboard just fine and even in a web browser I never have problems tapping a link no matter how far I am zoomed out. This is definitely not a deal-breaker for me

    So, in other words, you've figured out which features are important to you, which are less important to you, and a lack in a feature that isn't important to you.... doesn't make the product worth less over to you.

    That's a pretty smart point of view.

    Might even be why you're the kind of person who owns a Droid, unlike those stupid iPhone sheeple blinded by Apple's shiny marketing into buying a phone that has a locked-down app store and no tethering or hardware keyboard.

  57. Less accurate, but is it usable? by Trogre · · Score: 1

    I'm not so concerned if it's slightly less accurate than the iphone. I'm more interested in whether one can use it with a stylus or gloved hands.

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
  58. This is what made Newton by aussersterne · · Score: 1

    so different from Windows tablets by the time we got to the Newton 2000/2100. The digitizer was very high resolution (200dpi IIRC), which allowed for very high accuracy in handwriting recognition. Windows never came close.

    Yes, I'm aware that the technology was a bit weak at the Newton 100 stage, but half a decade later I was taking all of my university notes on a Newton 2100, with handwriting recognition as fast as I could write, with zero mistakes, including punctuation, which Windows recognition also never got right. I still have the Newton 2100 and it still blows the handwriting recognition of everything else (including XP tablet and Phatware's offering) out of the water.

    --
    STOP . AMERICA . NOW
  59. Same. I used to be one of the people that posted by aussersterne · · Score: 3, Interesting

    here saying I'd never use a touchscreen. Too inaccurate. I poo-poo'ed the iPhone when it was released and swore up and down I'd never leave Palm. Then, at an AT&T store I tried out an iPhone on a lark and I was blown away. I had an upgrade so I went to the iPhone immediately. I've had a chance to test a couple friends' Android phones since, and there's just no comparison.

    The iPhone interface is absolutely transparent; it feels like "real world" physics is at work, not like you're using a user interface. The same suspension of disbelief can't happen on Android because the UI just gets it wrong or lags behind you motions way too often.

    --
    STOP . AMERICA . NOW
  60. Re:What generation of Iphone is being compared her by amRadioHed · · Score: 1

    There are cheap android phones out there. The T-Mobile Pulse is available in Europe for free with a contract.

    --
    We hope your rules and wisdom choke you / Now we are one in everlasting peace
  61. Droid touchsceen only sucks with screen protector by Zymophideth · · Score: 1

    I have the droid and the touchscreen was awesome until I put their surprisingly thick screen protector on. Sensitivity is much worse and sometimes it feels like there are "dead" spots on the screen. I'd prefer a thinner DS style screen protector.

  62. Shocking! by stokessd · · Score: 1

    Let me see if I have this right...

    A company that strives to make high quality well-thought out expensive hardware has made high quality hardware.

    Think what you will about apple, but the GUI and user experience has always been their strong suit and it shows in the subtleties of the iPhone.

    Sheldon

  63. Re:What generation of Iphone is being compared her by AmberBlackCat · · Score: 1

    Only fair, since that's what the Droid guys did in their "Droid does" campaign.

  64. Re:What generation of Iphone is being compared her by sznupi · · Score: 1

    Subsidized prices are meaningless. iPhone 3GS is available in T-Mobile in Europe for free with a contract.

    http://www.era.pl/pl/biznes/taryfy/iphone3gs/taryfy
    http://www.era.pl/pl/indywidualni/taryfy/abonament/iphone3gs
    ("Era" is the name of T-Mobile at my place; first link is an offer for companies that should go through automatic translation easily; the second for individual customers is in Flash; but the offers are practically identical)

    --
    One that hath name thou can not otter
  65. Mod abuse by mdwh2 · · Score: 1

    Not sure why you were modded right down. Well, I am sure of course - you criticised Apple.

    TFA starts "The success of the iPhone" - what success is that? Okay success, but let's not forget who are still 40% of the market (Nokia). But as you say, the article conveniently ignores them. TFA continues:

    "has triggered the adoption of touchscreen systems in a wide range of mobile devices"

    Yeah right. No one would want touchscreens, unless Apple produced one with a whopping few per cent of the market(!) I keep rereading that sentence, and I fail to see how it has any grasp in reality.

    Yet another article engulfed by the RDF - can we have some unbiased reports instead?

  66. Re:What generation of Iphone is being compared her by psm321 · · Score: 1

    FYI, it helps (at least for me) if you hold your thumb at a slightly more vertical angle when trying to hit those keys.

  67. Re:What generation of Iphone is being compared her by amRadioHed · · Score: 1

    I don't think it's meaningless at all. At least in the US people who can't afford expensive phones almost exclusively get subsidized ones. And the subsidized plan it comes with is only about $50 a month which is a relatively affordable plan. Unfortunately it's not available in the US yet.

    --
    We hope your rules and wisdom choke you / Now we are one in everlasting peace
  68. Let's face it. Chunky fingers fail on these device by DomainDominator · · Score: 1

    These virtual keyboards are for thin-fingered meth addicts.

  69. Might I ask you a question? by Anonymous Coward · · Score: 0

    Why are you so fucking stupid?