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What Will Apple Do With Swedish Eye-Tracking Technology?

andylim writes "An article on recombu.com explores the possibility that Apple is gearing up to launch eye-tracking technology soon. Citing a patent filed in 2008 that mentions 'gaze vectors' and a recent purchase of units from a Swedish eye-tracking company, the author suggests that the inclusion of eye-tracking tech in the company's forthcoming tablet would be Jobs's magnum opus. 'What better flourish to a career that began with the popularization of windows, icons, mouse and pointer than to usurp them all?'"

170 comments

  1. the Eye-pod? by Em+Emalb · · Score: 5, Funny

    Too soon?

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    Sent from your iPad.
    1. Re:the Eye-pod? by swanzilla · · Score: 2, Funny

      Too soon?

      iConcur

    2. Re:the Eye-pod? by Z00L00K · · Score: 1

      Eye-tracking tech could be incorporated in places where you want to see what people really are looking at.

      I imagine that the "nature film" industry would be interested to figure out how to maximize their outcome.

      --
      If builders built buildings the way programmers wrote programs, then the first woodpecker would destroy civilization.
    3. Re:the Eye-pod? by AshtangiMan · · Score: 1

      They will add the iBall interface to iLife.

    4. Re:the Eye-pod? by icebike · · Score: 2, Informative

      Not only too soon but too expensive.

      Tobii (the Swedish company in question) has products that start at $7500 bucks per unit.
      http://www.tobii.com/corporate/eye_tracking/our_technology.aspx

      Further, all of their devices require custom installations.
      http://www.tobii.com/market_research_usability/products_services/eye_tracking_hardware/tobii_x120_eye_tracker.aspx

      Although they claim it works with eyeglasses in the real world that does not work due to the narrow range of tints and prescriptions that can be handled.

      --
      Sig Battery depleted. Reverting to safe mode.
    5. Re:the Eye-pod? by fuzzyfuzzyfungus · · Score: 2, Interesting

      These worthless wastes of life are already busy applying the idea to advertising. Who wouldn't want a billboard watching them?

    6. Re:the Eye-pod? by Cryacin · · Score: 1
      I seem to have trouble tracking eyes on swedish women.

      My eyes are up here!

      --
      Science advances one funeral at a time- Max Planck
    7. Re:the Eye-pod? by Capsaicin · · Score: 1

      Who wouldn't want a billboard watching them?

      Creepy stuff for sure. OTOH if we all stubbornly refuse ever to look at them, we could make 'em disappear. Not that that would happen in a world where people respond to spam.

      --
      Better to be despised for too anxious apprehensions, than ruined by too confident a security. --Edmund Burke
    8. Re:the Eye-pod? by joykes · · Score: 1

      Too soon?

      cool

  2. Swedish Eye-Tracking by RealErmine · · Score: 3, Funny

    I'm not Swedish. Am I immune to this technology?

    --
    Dewey, you fool! Your decimal system has played right into my hands!
    1. Re:Swedish Eye-Tracking by mcgrew · · Score: 2, Informative

      Eye tracking has been used for useability studies for quite some time. http://www.useit.com/alertbox/

      don't woosh me, bro...

    2. Re:Swedish Eye-Tracking by Anonymous Coward · · Score: 0

      But are your eyes Swedish? Any Swedish ancestors at all?

    3. Re:Swedish Eye-Tracking by Anonymous Coward · · Score: 0

      I have been tracking Swedish eyes for a while now, and other body parts of their female volleyball team.

    4. Re:Swedish Eye-Tracking by Shakrai · · Score: 0, Offtopic

      How is a woman like a computer? You can't appreciate one until it goes down on you.

      How is a working computer system like an erect penis? It stays up as long as you don't fuck with it.

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    5. Re:Swedish Eye-Tracking by tmosley · · Score: 1

      No, it actually only works on you.

    6. Re:Swedish Eye-Tracking by Anonymous Coward · · Score: 0

      Whoosh!

    7. Re:Swedish Eye-Tracking by Anonymous Coward · · Score: 0

      I'm not Swedish. Am I immune to this technology?

      No. This technology was developed in Sweden by Swedisch researchers and works on everyone.
      It uses the basics of human psychology in combination with modern information technology and latest results in computer vision.
      Lookaboob was tested on 374 male test subjects observing natural, realistic scenes in Sweden with moving objects like scathly clothed women.
      The software could track and predict the eye movement to 99.9998 percent accuracy.

  3. Obligatory joke by Hatta · · Score: 0, Offtopic

    I can see how Apple's marketing department would be interested in "gays tracking".

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    Give me Classic Slashdot or give me death!
    1. Re:Obligatory joke by Anonymous Coward · · Score: 0

      I can see how Apple's marketing department would be interested in "gays tracking".

      Jobs is countering this. By using technology that has been extensively trained using Swedish men, Apple plans to reward users when their eyes follow hot women's blonde volleyball team members.

      [posting anonymously because this is worth only one or two funny mods... the thought of hot blondes impairs my thinking and I can't find how to make it +5 Funny]

    2. Re:Obligatory joke by nacturation · · Score: 1, Insightful

      Have a sense of humor, mods. That's a decent pun playing off the Apple trolls.

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      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
    3. Re:Obligatory joke by Anonymous Coward · · Score: 1

      Or you wrote it and you're STILL the only person that thought it funny.

    4. Re:Obligatory joke by nacturation · · Score: 1

      Or you wrote it and you're STILL the only person that thought it funny.

      Well, you might have a point if the post I replied to were an AC post. Hey, you're posting as AC... maybe I'm replying to myself!

      --
      Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
  4. Give me my computer glasses? by Drethon · · Score: 3, Insightful

    Not sure if this technology would apply to it but I've always wanted a computer with main unit, say the size of a cell phone, wired to a set of LCD glasses (preferably transparent so you could see whats going on around you while using it). Then you could navigate with voice commands, gestures and eye movements.

    Though with multi-touch coming these days you could have multiple mouse icons and use eye movement and mouse movement on the same computer or instead eliminate the mouse and never have to take your hands off the keyboard to navigate (yes some of us use computers for more than porn).

    Just my $0.02

    1. Re:Give me my computer glasses? by Anonymous Coward · · Score: 0

      No to the glasses idea. That concept has always seemed to be the "dream" but think about practicality. People can't even drive straight while TALKING on a cell phone. Just the internal "mind's eye" shifting attention is a problem. Can you imagine when there's VISIBLE distractions going on on a set of "computer glasses"?? Not to mention the difficulty some of us have on focusing on a screen that close.

    2. Re:Give me my computer glasses? by bnenning · · Score: 2, Insightful

      People can't even drive straight while TALKING on a cell phone.

      Certainly you wouldn't use it while driving, and even walking might take some practice. But if you're not moving, having the display on glasses is a huge improvement over both laptops and phone displays.

      Not to mention the difficulty some of us have on focusing on a screen that close.

      Nobody can, but my understanding is that they can create an image that appears clearly even though you aren't directly focused on it.

      --
      How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
    3. Re:Give me my computer glasses? by YrWrstNtmr · · Score: 1

      Certainly you wouldn't use it while driving,

      But of course people would.

    4. Re:Give me my computer glasses? by Rockoon · · Score: 2, Interesting

      wired to a set of LCD glasses

      Are you still young enough to focus on things less than an inch from your eye? I suggest that you actually try it. You'll probably be surprised that you can't. This technology would have been here a decade ago if there was a mass market for it. There isn't.

      --
      "His name was James Damore."
    5. Re:Give me my computer glasses? by dangitman · · Score: 1

      Then you could navigate with voice commands, gestures and eye movements.

      Psssh. That's nothing new. New Yorkers have been navigating that way for decades.

      --
      ... and then they built the supercollider.
    6. Re:Give me my computer glasses? by Drethon · · Score: 1

      I figure they will (hopefully soon, have not seen one yet) come up with a way that lets you focus off into the distance using LCD glasses, perhaps something with lenses...

    7. Re:Give me my computer glasses? by Garble+Snarky · · Score: 1

      What if the display can be tuned to the user's retina blurring function, and then adjust for it?

    8. Re:Give me my computer glasses? by Kareya · · Score: 1

      Maybe add tracking to something like this?
      Youtube from CES
      Makers of the glasses in video

    9. Re:Give me my computer glasses? by Idiomatick · · Score: 1

      So? I don't see what that has to do with the usability... Just charge them like you would people watching tv in their car..

    10. Re:Give me my computer glasses? by Drethon · · Score: 1

      Exactly. Those lumis-optical glasses look like just what I want. Something you can reasonably use in normal life without much disruption. (Yes I just want my FPS HUD...)

  5. I don't think he gets it by Monkeedude1212 · · Score: 5, Insightful

    'What better flourish to a career that began with the popularisation of windows, icons, mouse and pointer than to usurp them all?'"

    Eye tracking technology doesn't usurp ANY of that. If anything, eyetracking technology makes windows and icons more useful, since those are designed to hold your attention for the short span that you need them.

    And don't think that this technology would ever replace the mouse. You need a mouse for gaming, amongst many things. One such annoying technology around today is rollover ads. Our eyes often make tiny glances at colours and items that grab our attention.

    Point is, they aren't changing the existing system, merely adding onto it.

    1. Re:I don't think he gets it by MichaelSmith · · Score: 1

      And don't think that this technology would ever replace the mouse. You need a mouse for gaming, amongst many things

      But touch screens are, in some markets. And aren't there better input devices for gaming? Accelerometers work pretty well for some things.

    2. Re:I don't think he gets it by tool462 · · Score: 1

      'One such annoying technology around today is rollover ads. Our eyes often make tiny glances at colours and items that grab our attention.

      Maybe they plan to take AdSense to the next level. You can now set ad billing based on how long someone is actually looking at an ad.

    3. Re:I don't think he gets it by Princeofcups · · Score: 2, Insightful

      And don't think that this technology would ever replace the mouse.

      You never played Doom did you? I believe the quote was that no one would use a mouse because using the keyboard is so much better. Games adapt to the input devices available to them, and the mouse, at some point will be history. Don't say never. It's never true. :-)

      --
      The only thing worse than a Democrat is a Republican.
    4. Re:I don't think he gets it by emkyooess · · Score: 1, Funny

      No, no they don't. Accelerometers don't work well for anything gaming related.

    5. Re:I don't think he gets it by Monkeedude1212 · · Score: 2, Insightful

      I don't disagree the mouse will disappear, just that Eye-tracking won't be the thing to do it. I believe Multi-touch will be, go google some of Jeff Hans videos (or look it up on TED.com) and you will see some amazing applicatons he's made with Touch Screens, or even sophistaced smart boards and projection techniques using relatively affordable hardware.

      I just watched this and I agree - even the keyboard will probably be phased out once accurate Touch screen technology gets better amongst the big players. The great thing about all of Jeff Hans' items is that they are Open Source, if I put the money down for the hardware* I can duplicate EVERYTHING he demos, even contribute to his projects.

      I might fire off an email and just ask him if he has any research going on with Eye tracking technology, and if he does, how much it would cost to set something like that up.

      I think ultimately by the time I reach 80, some of the tech in Minority Report should be existant. We will have cool interfaces that change with multiple inputs from the user. And that Ads can essentially read my retinas from far away, and annoy the hell out of me.

      *In fact, the first video of his that I saw he was demoing how a Wiimote and an Infra red Diode (Approximately 50 dollars) could produce a smart board (several hundred dollars). I am still considering doing this with just to play around with it.

    6. Re:I don't think he gets it by Nos. · · Score: 1

      Point is, they aren't changing the existing system, merely adding onto it.

      Exactly, if nothing else this becomes an accessibility option for people who can't use traditional devices. There are numerous conditions that would prevent people from using a mouse and/or keyboard, where accurate useable eyetracking could help out a lot. As a father of two boys with Duchenne Muscular Dystrophy, anything that can help them remain interactive longer is great.

    7. Re:I don't think he gets it by smidget2k4 · · Score: 4, Insightful

      Nintendo might beg to differ...

    8. Re:I don't think he gets it by The+End+Of+Days · · Score: 1

      I think ultimately by the time I reach 80, some of the tech in Minority Report should be existant.

      Hell, most of it is here now. Unless you're in your 70s, I'd expect it to be obsolete by the time you're 80.

    9. Re:I don't think he gets it by babyrat · · Score: 1

      You need a mouse for gaming, amongst many things.

      Because obviously there are no games that don't require a mouse.

    10. Re:I don't think he gets it by Monkeedude1212 · · Score: 1

      *Roll my eyes*

      (Pun intended)

    11. Re:I don't think he gets it by bill_mcgonigle · · Score: 2, Interesting

      Point is, they aren't changing the existing system, merely adding onto it.

      Right, I think I've posted here before wishing for a system that allows you to switch window focus with eye tracking - especially useful in a multi-monitor setup (I always get hosed up with that).

      But $7500 gear isn't the way to do this. Stereo cheap-ass CMOS 'webcam' sensors on the sides of the monitor and a whole bunch of GPU number crunching should do the work just fine (and also get us video conferencing where you can look at the 'center' of the screen (through still more processing) without really having to put any cameras into the screen.

      Cheap hardware + massive image processing seems to be winning nearly every fight.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    12. Re:I don't think he gets it by maxume · · Score: 2, Insightful

      Those screens are great, but they depend on having an IR camera pointed at the whole back of the screen, which means that they aren't getting thin very fast.

      --
      Nerd rage is the funniest rage.
    13. Re:I don't think he gets it by AmberBlackCat · · Score: 1

      The absolute coolest use for this in games would have to be video game characters (especially enemies) that know when you're looking at them, and when you're not...

    14. Re:I don't think he gets it by Anonymous Coward · · Score: 0

      Touch screens replace mice in markets where you don't need precision or ergonomics, but device real estate is a problem.

      And no, there is no device on the market today which is better than a mouse for competitive gaming with the exception of a few specialized game niches like racing games or flight sims. It has the best combination of precision, speed, and long term-use ergonomics of any current or proposed devices.

      Accelerometers are certainly entertaining in a lot of ways, but still inferior to mice. Once all the technical issues are worked out they might be almost as precise and as quick, but will still remain ergonomically inferior.

      The mouse is the darwinian culmination of decades of attempts at solving the problem "How do you accurately, quickly, and ergonomically specify a particular user defined location on a two-dimensional space?" Given how humans are mechanically setup, a mouse is about as good as it gets for that purpose. It won't change much until we have direct brain control devices, or the problem is no longer the same (like true VR environments for example).

    15. Re:I don't think he gets it by mdwh2 · · Score: 1

      I don't think there was any change - games were using mice long before Doom came along, and 3D games were making use of them on platforms where mice were available (flight simulators being the obvious example).

    16. Re:I don't think he gets it by Wovel · · Score: 1

      Absolutes and ignorance are not a good mix. There are plenty of iPhone and Wii games that make very effective use of accelerometers.

    17. Re:I don't think he gets it by EvanED · · Score: 1

      I believe Multi-touch will be

      I don't buy it. Touch screens (multitouch or not) by their very nature mean that you're touching the same surface that the image is on. This means that either your arms are raised to a viewing position, your head is tilted down to see a "touching" position -- neither of which is comfortable for long-term use. (Or you compromise and make both a little uncomfortable.)

      (Maybe I'm just weird, but I find laptops almost unbearable for long term use because of the same reason.)

    18. Re:I don't think he gets it by Monkeedude1212 · · Score: 1

      You don't HAVE to touch the same surface you are seeing though.

      You can have a touch sensative surface and the image projected onto a monitor, same way you don't look at your mouse or keyboard when you type, you intuitively use a touch interface.

      It removes the need for a keyboard, and allows you to make customizable keyboards, for lefthanded people (numpad on the left side) or people who prefer DVORAK (lol) - without the purchase of additional hardware.

    19. Re:I don't think he gets it by EvanED · · Score: 1

      You don't HAVE to touch the same surface you are seeing though.

      But not doing so brings all sorts of problems. You need to be able to detect where the fingers are before they're actually touching, or it'll be horribly imprecise... you go and touch the surface, and find out that you clicked an inch off. Alternately, you just have a big fancy multitouch trackpad, which I also don't think will take off.

      If you're talking keyboard, you lose the tactile sensation of keys. There's some research on making sort of adaptive surfaces that combine touch sensitivity with more real buttons (a la a fancier Blackberry Storm), but without that this is a losing proposition. Even with it, its still probably won't compare to a real keyboard when it comes to the ability to detect typos simply by touch.

    20. Re:I don't think he gets it by springbox · · Score: 1

      Just because the Wii was a commercial success doesn't mean that the controller's accelerometers actually worked all that well for games

    21. Re:I don't think he gets it by ModestRobert · · Score: 1

      Touch screens are better and cheaper than eye tracking for most users, most of the time: http://thinkeyetracking.com/Blog/?p=402

  6. Glasses? by Anonymous Coward · · Score: 0

    I can't imagine this technology working well with glasses.

    1. Re:Glasses? by Anonymous Coward · · Score: 0


      I can't imagine this technology working well with glasses.

      That's right, none of the designers, developers, programmers, etc. of this wear glasses. Woe to the billions of glass wearers stuck to mice and keyboards!

  7. Two words: by GungaDan · · Score: 1

    Bikini Team.

    --
    Eloi are stupid, throw morlocks at them!
  8. Not Apple-like by Darkness404 · · Score: 2, Insightful

    I don't really think that Apple will use eye tracking... yet. Why? Because there aren't enough existing products out there. The vast majority of Apple's products show up when there are 1 or 2 other early products out there that Apple can improve on. Eye-tracking isn't used in any major way yet and so I don't think Apple will use it quite yet.

    --
    Taxation is legalized theft, no more, no less.
    1. Re:Not Apple-like by Anonymous Coward · · Score: 0

      Then the original McIntosh was also "not Apple-like" (1st mouse outside Xerox labs, first computer sold with GUI interface, etc.).

    2. Re:Not Apple-like by fermion · · Score: 1

      I agree. There were tons of software programmable microcomputers with simple hardware interfaces when the Apple came out. There were absolutely tons of WIMP based computers around when the Mac came out. There were tons of digital media players that used high capacity microdrives rather than the then low capacity flash drives. And of course toms of phones that were connected to app stores and music not controlled by the telco. And of course we do have tons of tablet PCs, so Apple is going to have to do something to differentiate. I don't think it will be eyetracking, though how knows?

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    3. Re:Not Apple-like by mdwh2 · · Score: 1

      Not tons, but the OP didn't claim that.

      There were tons of digital media players that used high capacity microdrives rather than the then low capacity flash drives.

      "Less space than a nomad" - I thought there were pre-existing mp3 players that had the same capacity or more?

      And of course toms of phones that were connected to app stores and music not controlled by the telco.

      I'm not sure how controlled by Apple is any better, especially when you can only download from that store, where as every other platform you don't need an app store, as you download from wherever you like and it Just Works. Yes, I concede that Apple were first with this particular innovation on control and locking down platforms.

      And of course we do have tons of tablet PCs

      There are tablet computers. There's no tablet Apple computer, unless you count vaporware and rumour.

  9. Another innovation of course by Anonymous Coward · · Score: 1, Funny

    Having invented the home computer, the mouse, the GUI, the portable music player, the multitouch screen, the Unix kernel and the mobile telephone, Apple now invents eye tracking. Pay no attention to those Swedish guys in the corner and put your hands together for yet another amazing Apple innovation, personally created by Steve Jobs, the smartest man in the world. Thank you Steve!! I love you!! Please, take some more of my money.

  10. Advt by narsiman · · Score: 0, Redundant

    Left to Google, you would have a subtle ad show up around the point of vision on your browser.
    Microsoft - sorry i cant think evil today.
    Yahoo would just keep the patent on a shelf and implement some unwanted feature three years after the patent expires.
    Apple - i just dont know but I know that i will love it !!

  11. Eye-tracking is a tricky subject by clone53421 · · Score: 4, Interesting

    There are two main problems with eye tracking. First, your eyes are always moving. Second, they’re attracted to motion.

    Eye tracking, done correctly, would have to avoid both of these pitfalls. It would be possible, but tricky. It would have to differentiate between the constant motion of your eyes and deliberate motions that you wanted to make, or at least not be adversely affected by all of their unconscious movements. It would also need to avoid causing movement or changes on the screen that would draw your attention away from what you intended to look at.

    For instance, if a normal cursor was displayed at the detected position of your gaze, it would (A) obscure, (B) distract, and (C) float irritatingly away from your gaze if its positioning was even slightly miscalibrated.

    --
    Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    1. Re:Eye-tracking is a tricky subject by aicrules · · Score: 1

      And then try clicking on an icon with just your eyes. Do you just stare at it harder? Wink your left eye? I'm sure the actual implementation of an eyes-only input would not just try to replace a mouse cursor with gaze positioning, but it's already difficult enough to just track eye position for this sort of application, let alone figure out intent.

    2. Re:Eye-tracking is a tricky subject by symes · · Score: 2, Interesting

      This is very true - however our eye gaze is also attracted to things we find interesting. An interface that had that information could easily rearrange itself based upon where we were looking. For example, you could imagine a 4 by 4 grid, each cell linked to some app or document. the size of each cell would be in proportion to the time spent gazing at it... and as cell size increases different components/layers of information for each cell becomes visible. I'm sure the people of Apple could come up with something a little more tasty than that example, it's just an idea.

    3. Re:Eye-tracking is a tricky subject by clone53421 · · Score: 1

      the size of each cell would be in proportion to the time spent gazing at it... and as cell size increases different components/layers of information for each cell becomes visible

      So basically, a glorified Dock (zoom the focus)...

      or the Ribbon (drill-down the selection)...

      Although in theory that sounds neat and useful, in practice it might just end up being annoying. It’s hard to say. It hasn’t really been a highlight of either the Dock or the Ribbon.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    4. Re:Eye-tracking is a tricky subject by querist · · Score: 2, Funny

      To respond to your second point, and to agree with it...

      SQUIRREL!

      (If you don't get it, see the movie "Up!")

    5. Re:Eye-tracking is a tricky subject by clone53421 · · Score: 1

      Where?!

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    6. Re:Eye-tracking is a tricky subject by noidentity · · Score: 1

      "Clicking" could be done by blinking twice, or blinking slowly.

      Calibration could be fine-tuned on-the-fly by assuming the user is looking at the center of buttons or links he's "clicking" (for ones with large hit areas, it could skip adjustment). I wouldn't be surprised if this idea were patented already, given that it's obvious.

    7. Re:Eye-tracking is a tricky subject by clone53421 · · Score: 1

      I wouldn't be surprised if this idea were patented already, given that it's obvious.

      Given that it’s obvious, it can’t be patented... not that this would stop anyone.

      Even so, the concept of the mouse pointer would have to be completely rethought. Anything opaque would be in the way, and anything transparent would gradually fade away... a pulsating glow might work, but there would be a fine line between noticeable and annoying.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    8. Re:Eye-tracking is a tricky subject by pheonix7117 · · Score: 1

      While this is not a probable long-term solution to clicking with your eyes, the EyeWriter software is one approach. Video describing the drawing software itself: http://vimeo.com/7321287

    9. Re:Eye-tracking is a tricky subject by Anonymous Coward · · Score: 0

      Couple the data with electroencephalography (http://en.wikipedia.org/wiki/Electroencephalography) and use trend/pattern matching to determine if the movement was done intentionally. The hard part is making EEG electrodes cutesy enough to 1) warrant the price and 2) convince the consumer they want to wear them.

    10. Re:Eye-tracking is a tricky subject by Anonymous Coward · · Score: 0

      Wink to click. When Microsoft copies this, it'll be left wink, right wink for context menus, and wink both eyes for BSOD.

    11. Re:Eye-tracking is a tricky subject by bill_mcgonigle · · Score: 1

      It would be possible, but tricky.

      Maybe they could hire back some of the control hysteresis experts they fired from the ATG group before writing OSX. System 7 really got these things right.

      --
      My God, it's Full of Source!
      OUTSIDE_IP=$(dig +short my.ip @outsideip.net)
    12. Re:Eye-tracking is a tricky subject by maxume · · Score: 1

      Presumably your browser has a menu bar. Look at the bookmarks menu. Prior to that, I would bet that the last time you looked at the menu item was the last time you accessed it.

      --
      Nerd rage is the funniest rage.
    13. Re:Eye-tracking is a tricky subject by Anonymous Coward · · Score: 0

      Welcome to the world of tomorrow!

    14. Re:Eye-tracking is a tricky subject by Anonymous Coward · · Score: 0

      Double blink to double click!

    15. Re:Eye-tracking is a tricky subject by aicrules · · Score: 1

      so is it a half a second after you look at a menu/submenu that it expands/clicks? Quarter second? Full second?

    16. Re:Eye-tracking is a tricky subject by free0 · · Score: 1

      Wink to click. When Microsoft copies this, it'll be left wink, right wink for context menus, and wink both eyes for BSOD.

      apparenty microsoft got the jump on this technology by a couple decades, blue screening just for blinking at it is already implimented isn't it?

    17. Re:Eye-tracking is a tricky subject by maxume · · Score: 1

      Configurable?

      Reviews of an actual system seem to lean fairly positive:

      http://photo.net/canon-eos-digital-camera-forum/00CXjw

      --
      Nerd rage is the funniest rage.
    18. Re:Eye-tracking is a tricky subject by Gilmoure · · Score: 2, Funny

      Man, I HATE squirrels!

      --
      I drank what? -- Socrates
    19. Re:Eye-tracking is a tricky subject by ModestRobert · · Score: 1

      Eye trackers have an inherent inaccuracy because the eyes are always moving, this makes eye trackers about as accurate a a finger: http://thinkeyetracking.com/Blog/?p=402

  12. Why not autofocus applications by beefnog · · Score: 2, Interesting

    It always seemed to me that the greatest benefit of tracking the position / geometry of a user's eyes would be for determining their focal point. The user will look at your information directly if it's needed, but if it was always in focus they will be less fatigued by constantly changing focal points. In handheld devices this would allow you to glance at your phone by bringing into your field of view without having to take your focus off the road / sidewalk. Refining the technology enough that people could use computers at work without having to have corrective lenses on / in would do wonders.

  13. You know what I've always wanted? by royallthefourth · · Score: 4, Insightful

    I hate it when I look at a field and start typing only to find out that something else has focus. This happens to me in every GUI I've ever used and if a webcam with gaze vectoring can fix that I'd really like it.

    1. Re:You know what I've always wanted? by yakumo.unr · · Score: 1

      I don't see how it would fix that (for most anyway) when if anything it's more likely to mess up as your eyes end up distracted elsewhere, anyone that can touch type won't necessarily be staring at the box as they type, and anyone that can't will be staring at the keys.

    2. Re:You know what I've always wanted? by Anonymous Coward · · Score: 5, Funny

      Yeah, clearly something stole the focus and changed your font to retarded.

    3. Re:You know what I've always wanted? by AnotherShep · · Score: 1

      Wow. This has to be the best AC post that I've ever seen.
      Mind if I steal this and use it elsewhere on the site?

    4. Re:You know what I've always wanted? by noidentity · · Score: 1

      Yes but you'll stare at the text box when you start typing the first character into it, to be sure the cursor is blinking there. Once you're typing, it could suspend gaze-initiated focus changes until you stop typing for a bit.

    5. Re:You know what I've always wanted? by Blakey+Rat · · Score: 1

      You *always* look at the text box while you're typing?

      Man, my text would be flying all over the place with that setup. IM pops up, I keep typing in Word while I read the IM, suddenly I'm confusing my friend with big words and my dissertation contains the phrase "'sup bud?"

    6. Re:You know what I've always wanted? by Anonymous Coward · · Score: 1, Funny

      Well let me ask you a question: did you see what we did to scientology?

    7. Re:You know what I've always wanted? by FelixNZ · · Score: 1

      Ohh yeah baby. I Take off my Wizard hat and robe.

    8. Re:You know what I've always wanted? by FelixNZ · · Score: 1

      FFFFUUUUUU

    9. Re:You know what I've always wanted? by Anonymous Coward · · Score: 0

      Holy shit, this is brilliant.

  14. What they will do. by Anonymous Coward · · Score: 0

    They'll get rid of the track pad and you'll use your eyes to point at stuff on the screen. It will be intense.

  15. The answer is obvious, really... by Tetsujin · · Score: 4, Funny

    I mean, what else would you do with Swedish Eye-Tracking technology? Track Swedish Eyes, obviously...

    --
    Bow-ties are cool.
    1. Re:The answer is obvious, really... by Anonymous Coward · · Score: 0

      It's all an Ikea marketing ploy to get us to buy more meatballs and fish.

  16. augmented reality? by prgrmr · · Score: 1

    If they eye tracking tech interoperats with the built-in web camera so the device sees what you see (not just want part of the device screen you are looking at) this could be used to delivery data about whatever your are seeing. It could also be used to deliver targeted advertising.

  17. apple + tablet + eye tracking = !(kindle) by dijjnn · · Score: 2, Interesting

    They're going to build an ebook reader app for their rumored tablet to kill the kindle & dominate the market. as Ramanujan once said for a famous one line proof, "Behold."

    --
    ~dijjnn
  18. Videoconferencing by Dracker · · Score: 4, Insightful

    One of the big challenges in videoconferencing is the illusion that the subject, who is looking at your face on the screen, appears as if he or she isn't making eye contact with you, as the camera is not located in the middle of the screen. While this may seem minor at first glance (ha ha), it's actually a pretty important issue in videoconferencing, with significant demand for software that corrects it.

    A "gaze vector" is exactly the kind of information software would need to "correct" the illusion, to make it seem like the subject does have eye contact. I bet Apple is going to incorporate eye contact correction tech for videoconferencing in its products.

  19. Didn't work for Tiger Woods by Anonymous Coward · · Score: 0

    Oh wait, you said Swedish Eye-Tracking Technology? I thought you said Swedish Eye-Candy Technology.

    Never mind.

  20. I just had a terrible thought... by mcgrew · · Score: 1

    They're going to have flashy, blinkey, animated ads that follow your eye movements, making sure you can't take your eyes off of them without looking away from the screen.

    I hope the make it so you can shut the eye tracking down. As to the mouse, I can see an eye-controlled cursor in the future. I, for one, would be happy to have the mouse replaced; I get "mouse elbow" if I'm at the computer too long.

    1. Re:I just had a terrible thought... by Monkeedude1212 · · Score: 1

      Yes but the mouse does offer some things that an eye-controlled cursor would not, for example, if I'm playing Duke Nukem Forever and I want to be able to turn left (usually just moving my mouse left) WHILE looking at my health (bottom right of the screen).

      But I could easily see a look and blink interface replacing the mouse for simple things like Web Browsing. But if I'm working on a spreadsheet, I need to be able to objectively look at the entire entire table. If I want to highlight the entire table, I don't want to have to look at the top left cell, blink, look at the bottom right. I may not be entirely sure I have the entire section I want, or I might have too much, depending on the scenario.

      There are just too many little situations where you aren't actually looking where you're clicking.

    2. Re:I just had a terrible thought... by mcgrew · · Score: 1

      Well, yes, different applications require different input devices. I wish word application developers would realize this; in word processors you're primarily using the keyboard. In a spreadsheet you're primarily using the numeric keypad. In a game or drawing program you're using the mouse. I get "mouse elbow" from moving my right hand back and forth from the mouse to the keyboard. I wish they'd make better use of the function keys; with many apps, F1 is the only function key that does anything. I also wish Microsoft had a way to maximize, minimize, etc without the mouse (maybe they do and it's just not well documented).

  21. In my opinion, it can mean only one thing.... by Anonymous Coward · · Score: 0

    http://en.wikipedia.org/wiki/Autostereoscopy

    The webcam already on top of most apple products will be used to track the eye of the user and adjust the display accordingly.

    MacOS 3D anybody?

    1. Re:In my opinion, it can mean only one thing.... by RMH101 · · Score: 1

      oooh, this is an interesting idea. There's been a recent Apple patent granted on 3D desktops, too.

  22. this is really scary by Anonymous Coward · · Score: 0

    if they're tracking Swedish eyes, it won't be long until privacy advocates have to go get non-Swedish eyes from some skeevy drunk "doctor" like Tom Cruise had to in "The Minority Report".

  23. Shall we buy these gadgets at Eye-Kea? by OmniGeek · · Score: 3, Funny

    Eye-eye, sir!

    --

    "My strength is as the strength of ten men, for I am wired to the eyeballs on espresso."
  24. Accessibility by Anonymous Coward · · Score: 0

    Tablet with built-in iSight camera + OS supported eye-tracking = accessible computing/media/network tool for people with little or no manual abilities. If it actually uses the iSight and not a head-mounted tracker, that's a large benefit in terms of ease of use & maintenance.

  25. Hm. Their eyetrackers are not that good. by Anonymous Coward · · Score: 5, Interesting

    Full disclosure: I am a vision researcher who has worked with most of the available eyetracking systems on the market.

    I had not heard of the company, and a quick look at their product line tells me why not: their standalone systems are limited to 60hz/120hz depending on the model - this was good several years ago, but has been considerably eclipsed by other companies' designs (e.g. S-R Research's Eyelink hardware, which happily does 2000hz monocular tracking). It looks on par with ASL's Eye-trac gear, which has similar limitations.

    I would bet that Apple just bought a few of their systems to use in internal testing - I sincerely doubt that anyone there is using such slow gear for major research.

    1. Re:Hm. Their eyetrackers are not that good. by Anonymous Coward · · Score: 0

      Interesting that you say they are not that good. You have never tried them. They are awesome. I work with many disabled individuals, ALS, TBI, Etc. And it works awesome. They all have Tobii devices look at the website www.tobiiati.com

    2. Re:Hm. Their eyetrackers are not that good. by Anonymous Coward · · Score: 0

      Well if you really are a "vision researcher" you should have known about Tobii or you a lousy one :)

      I as a hardware designer have worked with it so I know!

       

    3. Re:Hm. Their eyetrackers are not that good. by Anonymous Coward · · Score: 0

      What would they use 2000 gaze samples a second for? My computer screen only does 60 Hz, does that mean it's a bad screen?

      For interaction applications, 60 Hz is more than enough. More important is tracking robustness and accuracy, for both of which the Tobii systems are top of the line.

    4. Re:Hm. Their eyetrackers are not that good. by Anonymous Coward · · Score: 0

      Full disclosure as above - I own a company that resells eye tracking technology from a number of manufacturers, have recently written a game controlled by voice and eye gaze control only in conjunction with a large University which led to a widely acknowledged and popular white paper and are currently undergoing preliminary investigations into creating a full suite of games and educational tools using eye tracking for disabled users - therefore I think I am reasonably to put my two penny's worth in.

      Using gaze interaction as an input device has many problems which are dependant on the application, and the users ability, the most common of which is the 'Midas touch' which causes issues with interfaces when you are say trying to select something - if you set eye gaze software up to accept maybe a 1 second pause as a moust click or confirmation this means that your eyes cannot rest on the screen in any location for more than a second without the system regarding it as a mouse click, not exactly ideal! In some cases this can be useful - see this video of House of the Dead being played with autofire on and where you look you shoot... http://www.youtube.com/watch?v=lGehsY7pcrc The Midas effect leads to a lot of design issues, and is only one of the hurdles Apple or anyone else has to overcome. For example with a keyboard or even a mouse device you have anywhere from 5 or (many) more buttons or ways of entering some input - with eye gaze you have one, your eyes.

      As for the statement above from the vision researcher I am surprised they haven't heard of Tobii, as Tobii as the worlds largest eye tracking manufacturer, with more units in the field and more academic papers written using their kit than any of the other brands this seems odd! It is also worth pointing out that Tobii, along with other manufacturers already produce tablet PC's controlled using eye gaze for disabled users, allowing them to operate lights and items in their home, communicate via a speech module and learn and interact - you can see some of this technology here : http://www.tobii.com/assistive_technology/home.aspx but the issue with a full PC interface is much more demanding. In a accessability product you have a custom interface and software limited to the functionality you can support - a little different from doing anything from playing Modern Warfare 2 to creating a Powerpoint presentation!

      As for the comment regarding the speed of the systems our friend is right in some ways - the Tobii systems are 60hz or 120hz, whereas SR Research go up to 2000hz and other manufactuers 500hz and 100hz etc. The difference is the application. As he (she?) say for VISION RESEARCH high speeds are often required as people are measuring micro saccadic eye movement (saccades are the movement of your eye between two points where you stop and focus - which is called fixating) as this can be used to look into the psyche of the sub conscious mind, look for optical defects, memory recall etc and so on. With regards to creating a user interface this amount of data simply is not needed. Most PC or gaming screens refresh at 59hz or 60hz and therefore capturing 2 sets of data for every frame is more than enough, if for example you need to click a button on screen if you can do this in 0.005sec or 0.08sec then Mr.PC user you will not know the difference! For more advanced gaming systems where you may be using 100hz or 200hz frame rates (and we have done testing with this on 60hz systems amongst others) the users reactions are still very easily captured and translated to screen as gaming requires reactions, thought processes and the 'what do I do next reflex'. In research a lot of the time you are trying to measure subconscious process through the eye movement, not so with a PC or gaming interface - you need to think what to do next and you don't do that in 0.005sec! Academic studies have shown that you only start prcoessing things you see after 40ms-200ms (or a 'frame rate' of between 5-25 frames per second...)....

      I rest my case!

  26. 2 meanings of "eye tracking" by radianity · · Score: 1

    You can track where the eyes are looking (i.e. the intersection of the eye gaze direction with the surface of the screen), but this typically involves a lot of calibration, and often more than one camera, just to make it reliable. Even if it's reliable, it's horrible to use - they have these on display at conventions all the time, and they're generally used for checking if advertising works. The other is to track the position of eyes in an image and a rough direction of where they're looking. You can then use this information to augment the image captured from the camera to make it look like the eyes are looking at the camera (when in fact they were looking at the screen, as in video-conferencing). I suspect this would be the more likely technology to make it into a tablet/laptop.

  27. Here's to white men... by Anonymous Coward · · Score: 0

    The research lab I work at bought a Tobii system recently. During our pilot gaze study we discovered it had a strong tendency to only track white men. In fact, it only worked on white men. Our theory goes, white men were the individuals programming and testing the unit.

  28. Canon A2E/EOS 5 by e1618978 · · Score: 1

    Canon had eye tracking in their A2E Film SLR camera 18 years ago - how is this different? Would the A2E count as prior art?

    1. Re:Canon A2E/EOS 5 by Anonymous Coward · · Score: 0

      Yup, more prior art.
      Just ignore the parra/Quad eye movement software that works with wheelchairs. (for at least 15 years)

      Yes - it vectors on icons and also detects the end of a mouthstick AND mouth movements.
      ie look at cup icon, then purse lips in a drink from straw .

  29. Irritating technology by Anonymous Coward · · Score: 0

    I had a Canon Elan with eye tracking. Worst camera I ever owned. The problem with it was my eye wouldn't be lined up the same each time I used the camera so it was always off. I found myself trying to reposition my whole head to line it up for focusing. What a joke. I'm sure it's better after all these years but it's likely to be far more trouble than it's worth and little more than a gimmick at best.

  30. I guess you could say it would be... by HForN · · Score: 2, Funny

    An eye for an i.

  31. At last! by Anonymous Coward · · Score: 0

    Maybe this technology can be used to let me finally catch up with those little floaty things in my eyes that keep getting away every time I try to look at them.

  32. Hardware solution patented too...by Apple by sznupi · · Score: 3, Interesting

    There was a story some time ago about Apple patenting small, "hidden" in the screen cameras as a means of correcting eye contact issue that exists currently in videoconferences.

    Which really strikes me as another example of why patent system is badly broken in the US. Even I toyed some time ago with an idea of using small sensor / optical arrangement that minimizes size of the "camera", visible obstruction, so it can be placed in front of the screen without being too irritating. Hiding it between the pixels of LCD screen, when you have good enough manufacturing, seems to be just...a straightforward progression.

    --
    One that hath name thou can not otter
    1. Re:Hardware solution patented too...by Apple by MobileTatsu-NJG · · Score: 2, Insightful

      Hiding it between the pixels of LCD screen, when you have good enough manufacturing, seems to be
      just...a straightforward progression.

      Well, yeah, if you over-simplify any given proposal ("Make a camera small enough to fit between the pixels on a screen!") anything can seem like a straightforward progression. "Once a CPU is powerful enough, making an android is a straightforward progression!"

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    2. Re:Hardware solution patented too...by Apple by complete+loony · · Score: 1

      Patenting the concept of putting a camera behind or infront of a screen is obvious and should not be allowed. Patenting a particular "how to" is reasonable.

      --
      09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
  33. Learn your computing history by Anonymous Coward · · Score: 0

    'What better flourish to a career that began with the popularisation of windows, icons, mouse and pointer than to usurp them all?'

    So we're to assume from this that Steve Jobs (and by extension Apple, the company he co-founded) didn't do anything worth speaking of before the Lisa?

    1. Re:Learn your computing history by Anonymous Coward · · Score: 0

      Some would say that he didn't do anything after it, either, other than be good at marketing.

  34. insensitive clods! by xch13fx · · Score: 2, Insightful

    I have a lazy eye =(

    1. Re:insensitive clods! by Khashishi · · Score: 1

      well, I'm sure the person with a lame hand will find it a boon.

  35. Get that pointer out of the way!! by gsgriffin · · Score: 1

    Will be the shout of everyone trying to read a document and having the cursor automatically and constantly position itself right in the center of your vision. You be begging for the mouse to get that out of your way.

    --
    jsut athnoer menagiensls ltitle psrhae for you to dcoede. Why do we wtsae our tmie dnoig tihs?
  36. Just see it off by a little bit... by gsgriffin · · Score: 2, Funny

    I can imagine how the pointer moving ever so slightly away from where you are looking causes you to try to move your focus to where the cursor now is causing a cascading effect of chasing the cursor that is just out of focus and moving. It will eventually cause us all to have spastic eye movements constantly circling the page. That will be fun!

    --
    jsut athnoer menagiensls ltitle psrhae for you to dcoede. Why do we wtsae our tmie dnoig tihs?
  37. That has never stopped them by gsgriffin · · Score: 2, Informative

    The iPhone has multi-gesture apps because Apple first came to the broad market with such a device. People will build software to what hardware manufacturers make popular, ont the other way around.

    --
    jsut athnoer menagiensls ltitle psrhae for you to dcoede. Why do we wtsae our tmie dnoig tihs?
    1. Re:That has never stopped them by Darkness404 · · Score: 1

      Yes, Apple may be first in the broad market, but there has been multi-touch for a very long time in many electronics, but generally it faded out by the start of the '90s. On the other hand, eye tracking isn't used hardly at all, in anything. Basically, Apple revived dead technology (Captive touchscreens and multi-touch) to make their phone.

      --
      Taxation is legalized theft, no more, no less.
    2. Re:That has never stopped them by Anonymous Coward · · Score: 0

      The iPhone has multi-gesture apps because Apple first came to the broad market with such a device. People will build software to what hardware manufacturers make popular, ont the other way around.

      Actually. There was a (another Swedish) company that made multi-gesture phones sometime in the 90's. Their phone worked by using optical censors inside the frame of the screen (you didnt have to actually touch the screen), but the general idea was the same. They never got their production flow working, but they sold quite a few very expensive phones and got a lot of buzz in Swedish media. Their phone, unlike iPhone, worked during bad weather and you didn't have take of your gloves in cold weather. With a larger home market they might have succeeded.

    3. Re:That has never stopped them by JAlexoi · · Score: 1

      Wa, wa... wait! Doesn't Stephen Hawking "speak" using eye gestures? Or something similar....

  38. Aggro phone? by e2d2 · · Score: 1

    What the fuck are YOU looking at?

  39. Damn! Steve Jobs marketing tactic seems to. . . by Fantastic+Lad · · Score: 1

    So these days, in order for Steve Jobs to to market effectively, he needs to. . .

    1. Sit down and really think before jumping.
    2. Repackage old technology with sensible user interfaces and thus change the world.
    3. Do nothing new for a few years.
    4. Announce nothing.
    5. Let the world speculate with wet-dream anticipation until it infects even a decidedly biased anti-Mac forum like Slashdot.
    6. Do nothing.
    7. Do more nothing.
    8. Release some more old technology with a sensible user interface and make everybody orgasm. Again.
    9. And yes, Profit.

    The man is either brilliant or the rest of us are just really slow.

    And while I admire Jobs for being able to see, I can't stand Apple stuff. It's all designed for pod people. The part I can't reconcile is that he sees that people really ARE from pods and rather than swim against that tide, instead makes baby toys and rakes in the 'Wow'.

    -FL

  40. Re:Damn! Steve Jobs marketing tactic seems to. . . by Alzdran · · Score: 1

    Maybe if your definition of pod-people means non-technologists, or even technologists who stick within a realm of expertise.

    The "sensible user interface" of your post is what allows people to see what the technology can do; those people who don't have the time and/or inclination to spend so much time with technology that could be made to do something cool if you first (a) figured out what that is and (b) made it a reality.

    What took phones so long? If the iPhone simply represents a "sensible user interface" (and you'll not get an argument to the contrary from me), that means that older phones simply represented insensible user interfaces. Would not having figured out how to do conference calling from an older cell phone make you a pod person?

    I'm not playing down invention. Invention is vital, and more fundamental than popularization. For some technologies, popularization is unnecessary - their domain is limited. However, where appropriate, popularization is incredibly important. Enabling the average person to use new capabilities is what Jobs sells, and it is valuable.

  41. Re:Damn! Steve Jobs marketing tactic seems to. . . by Anonymous Coward · · Score: 0

    He doesn't make things for pod-people, he makes them for programmers who are sick and tired of crappy user interfaces. Even Tivo, which is the best DVR by far, is a crap product compared to most of the things Apple makes. I am constantly thinking to myself "why did anyone make something like this, I could do way better" when I use non-Apple products. I think that the software designers at Scientifica Atlantica, for example, need to kill themselves out of shame. They make products that are an embarrassment to our entire profession. At least if the DVRs that they make for Time Warner are any indication of things.

  42. A Better Auto-scroll... by ShinyBrowncoat · · Score: 1

    With eye-tracking, you can do away with the painful auto-scrolling on mobile/PDA eBook reader software and just have the page advance when (or a few seconds after) your eye gets to the last line of the page...

    --

    "They've canceled the show but we're still here. What does that make us?" "Big Damn Junkies, Sir!" "Ain't we just"
  43. This interface will make me disabled. by FiloEleven · · Score: 1

    I have nystagmus, which means that my eyes constantly wiggle though I perceive an unmoving image. I bet that an onscreen pointer calculated by my gaze vector would be in constant motion and therefore unusable or at least very difficult for me.

    I say this not in complaint, merely in observation. I'm sure this won't be adopted in the near future, and who knows if it will catch on once it's developed? But as someone who never before had to concern himself with being physically able to access things, it is an interesting shift in perspective.

    Here's hoping that mice or touch will remain supported for the new disabled =)

    1. Re:This interface will make me disabled. by Carnildo · · Score: 1

      I have nystagmus, which means that my eyes constantly wiggle though I perceive an unmoving image. I bet that an onscreen pointer calculated by my gaze vector would be in constant motion and therefore unusable or at least very difficult for me.

      Everybody's eyes wiggle. Yours just wiggle more than most. It's why nobody who's done serious research on the subject expects eye tracking to replace the mouse.

      --
      "They redundantly repeated themselves over and over again incessantly without end ad infinitum" -- ibid.
  44. it's too soon, BUT by recharged95 · · Score: 1

    eye-tracking linked with auto scrolling would be nice. as well as zooming (which would finally rid us of this multi-touch nonsense!)


    Just that a. Apple doesn't really know how to do it right (they may have an idea, but will fail), and the hardware is still not there...

  45. Re:Damn! Steve Jobs marketing tactic seems to. . . by spatley · · Score: 1

    Really? do you consider iTunes to be a non-crappy user interface?

  46. enables dynamic high resolution by markjhood2003 · · Score: 1

    Humans are only able to perceive fine detail directly along the gaze vector: peripheral vision is mostly restricted to general shapes, colors, and motion. So a rendering system, like a FPS game, that tracked the gaze vector could determine where in the 3D scene a user's gaze was directed, and render the geometry and textures enclosed by the cone centered around that vector to a very fine degree of precision while leaving the rest of the scene very coarse. The user would perceive that high degree of detail everywhere as the eye scans the display frame by frame while the system is actually rendering many fewer polygons and pixels.

  47. 3D? by stms · · Score: 0

    Wouldn't it be possible to make 3D Images with eye-tracking technology.

  48. Nothing by ascari · · Score: 1

    What will Apple do with it? "Not a damn thing" would be my guess, at least not in this decade. They just bought the technology so nobody else would, just in case.

  49. Oh, great, just what we need... by Kazoo+the+Clown · · Score: 1

    I can't wait for the pop-up ads that follow your eyes around.

  50. Actually, it is Apple-like by WebManWalking · · Score: 1

    Apple already uses the "fish eye effect" to magnify icons in the Macintosh dock as you mouse over them. I expect that they'll use eye tracking to magnify whatever you're looking at. (That should greatly please they guy who said "Two words: Bikini Team.", immediately above.)

    In fact, I'll go so far as to predict that they'll add it to the Universal Access system preference (assistive technologies for the impaired) as an alternative under the Zoom feature. That way, you can turn it on and off with a keystroke, for when you want the visual representation not to be distorted (drawing, for example). Or there may be a keystroke to switch between eye-centered zoom (fish eye) to the current mouse-based zooming of everything with truncation (flat). That way, a visually-impaired person who needs zooming on all the time would be able to switch easily between fish eye (to see where they are in the window better) and flat (to draw better).

    Also, I expect 3rd party game developers will use it for heads-up displays in first person shooters. That might mean extending extending the graphics port metaphor to include two focal points, one for the mouse cursor and one for the visual focus. (I'm assuming that game developers would want the guns to fire where the mouse cursor resides.) Once that paradigm has shifted, there'll be demand for two mouse cursors to allow gamers to carry two gun-like game controllers and fire them independently at different targets.

    So no, I don't think that visual tracking is "not Apple-like" at all. It's the sort of cool stuff we've come to expect of them, actually.

    1. Re:Actually, it is Apple-like by mdwh2 · · Score: 0, Flamebait

      It's interesting how with Apple, we have stories and comments that are nothing more than pure speculation on what it would be cool if Apple did such and such.

      Why Apple? We could make the same comments and hopes about any company doing it. "Wouldn't it be great if Nokia released a phone with the power of a supercomputer, and took input directly from your brain? Aren't Nokia so great that they can think ahead like this!"

    2. Re:Actually, it is Apple-like by Gilmoure · · Score: 1

      I just like the rant someone posted on Huff Post, complaining how Apple's going on and on about how they invented the tablet computer and then he was complaining how expensive it is and how his HP tablet is much better value for the money.

      Dude! Apple hasn't announced jack shit, other than they couldn't see a way to make a sub $500 computer that was up to their standards. And that was 2 years ago.

      --
      I drank what? -- Socrates
  51. Re:Hardware solution patented too...by Apple 1984 by Anonymous Coward · · Score: 0

    telescreens anyone?

  52. Re:Damn! Steve Jobs marketing tactic seems to. . . by Alzdran · · Score: 1

    No, I don't.

    Clearly, the context in which my comment was made specified that a sensible user interface was a good thing, not to be casually dismissed. I'm unsure where you got the impression this meant every Apple product met that standard.

  53. A purchase of UNITS? by KJE · · Score: 1

    If Apple was seriously interested in this company's tech, they'd have purchased the company and not a couple of units. I'd say a much more reasonable explanation is that Apple has has a Human Factors Engineering lab where they'd like to track where people are looking when using their products, so they can better place things like menus, icons, and buttons.

    1. Re:A purchase of UNITS? by bantab · · Score: 1

      I have to strongly agree. Even if they had purchased the company, my first thought would be that they were doing intensive research into eye-tracking for interface design. And the idea that this could be included in a tablet which IIRC is set to be unveiled in Q2 2010 is pretty far-fetched, even for a speculative article tag-along.

  54. Re:Damn! Steve Jobs marketing tactic seems to. . . by Alzdran · · Score: 1

    /sigh, sorry, misread who you replying to as the other comment was hidden. Carry on.

  55. eye tracking enables a 3D desktop by viridari · · Score: 1

    I'm sure we all remember this demonstration from a couple of years ago using Wiimote hacking:
    http://www.youtube.com/watch?v=Jd3-eiid-Uw

    Get rid of the clunky IR hardware, track eye movement directly, and you've got the kind of potential for desktop sexiness that only The Steve could bring us.

  56. Jobs' career didn't start or end with WIMP by gig · · Score: 1

    Jobs' was selling personal computers for 6-7 years before WIMP, for 5-6 years before the IBM PC. And since WIMP the object-oriented NeXT tools were used by Tim Berners-Lee to create the World Wide Web, and there was this thing called the iPod which had a whole generation named after it. And after that came a multitouch phone you might have heard of, with both an iPod and a Mac in it. Jobs doesn't need to look for a follow-up to bringing WIMP to consumers.

    And the Apple tablet doesn't need eye-tracking to be interesting. It has the potential to make the IBM/Microsoft PC look like as antique as the typewriter it replaced.

  57. There may be privacy issues by joe_frisch · · Score: 1

    Even if the technology is perfected, there are some interesting privacy issues. People don't have complete conscious control of their eyes, and where someone looks at an image can reveal information that they might wish kept private. Are you looking at the cute girl in the picture- or the cute guy? Are you looking at the image of the fancy car - maybe you should get a targeted add. Related technology may be able to read something about your facial expression.

    I'm not necessarily opposed to the technology, but I think there need to be some limits on how the input data can be used. So far what you input to a computer or phone is completely under your own control. This would provide some input that you did not control.

  58. WIMPout by Badaxe · · Score: 1

    Sorry, andylim, the acronym WIMP stands for 'windows, icons, menus and pointer', not 'windows, icons, mouse and pointer'. A common misconception, but wrong - take it from someone who was there.

  59. Eye tracking is for advertising by perpenso · · Score: 1

    Eye tracking is not just a potential user interface tool, it is also an advertising tool. Advertising may even be eye tracking's primary use. Verifying that you looked at an ad and recording how long it held your attention is useful information for an advertiser. Also consider how ads are typically priced, either by some large number of impressions or by actual clicks. For impressions these are unconfirmed impressions. They may have been inserted into a web page but there is no confirmation that they were actually noticed. With eye tracking a third pricing option may be introduced, one for confirmed impressions where the ad held the user's focus for some minimum time duration.

    --
    Perpenso Calc for iPhone and iPod touch, scientific and bill/tip calculator, fractions, complex numbers, RPN

  60. Tobii or not Tobii, that is the question. by Rational · · Score: 1

    I'll get my coat...

    --
    "Be nice, veer left, and never stop thinking" Iain Banks - Walking On Glass
  61. optics axial correction? by Herve5 · · Score: 1

    Can't you solve this just with an optics dealigned wrt the camera CCD?
    This is the way used, for instance, to get buildings straight while they are imaged from a point where obviously the perspetive would deform them entierely...
    I think it is called 'axial correction' or something alike in ordinary photo, see for instance http://www.mir.com.my/rb/photography/hardwares/classics/olympusom1n2/shared/zuiko/htmls/35mmSHIFT.htm , by the middle of the page you get impressive examples...
    (of course this is an hardware solution, so even as a simple one it should probably banned on /. )

    --
    Herve S.
    1. Re:optics axial correction? by profplump · · Score: 1

      You can correct perspective with a shift lens -- that is, you can keep parallel lines from converging. But it doesn't change the angle of observation; since the camera is still not in-line with a person's face they still won't be looking into the captured image.

  62. I can see the benefits of this by RogueWarrior65 · · Score: 1

    I can see this being useful in addition to a mouse/trackpad. Quite often I'll be working with a lot of windows or clickable content on the screen and I can look at the widget I want to click on faster than I can get my cursor over to it. I'd want to be able to turn it off quickly though.

  63. So I herd you liek "i". by Anonymous Coward · · Score: 0

    So we took an Eye and put an i innit, iEye, ay caramba.