YouTube Offers Experimental Opt-In HTML5 Video
bonch writes "YouTube is now offering the experimental option to view all YouTube videos using HTML5 in H.264 format. Supported browsers are Chrome, Safari, and the ChromeFrame plug-in for Internet Explorer. Captions, ads, and annotations aren't yet supported but are coming soon."
The three most annoying features of YouTube won't display? Where do I sign?
I would like to see videos on a open format and with firefox
It's a shame that I won't be shown wonderful ads in the bottom of the video or be able to view fantastic poorly worded Post-It notes plastered throughout the frames. They should reconsider doing this until these issues fundamental to my enjoyment are resolved.
Where are the open codecs that everyone was begging for?
This could be good. If only you could use it in Firefox, maybe it's time to try out Chrome.
Flash has always been a Band-Aid on a gangrenous ulcer. If you aren't [un-]lucky enough to be running Windows it sucks up gobs of CPU time to decode even the teensiest thumbnail of video, which is incredibly annoying when you visit websites that are plastered in Flash ads. HTML5 has its problems, but it's worlds better than what always seemed to me like the Next Coming of Java.
I've been using ClickToFlash with safari for a long time now, which suppresses the flash in youtube videos and plays them in H.264 (when possible) directly. This is a tremendous CPU boon on a netbook - I can't play flash, HD or otherwise, fullscreen, but quicktime plays H.264 just fine. Flash is a horrible monster, and with all the vulnerabilities and instability that it brings along with it, the faster youtube moves away from it, the better.
So, does this mean we'd be able to ditch Apple's (cached) YouTube app & surf/watch YouTube directly in Safari on the iPhone/iTouch?
Does Safari for iPhoneOS 3.0 support HTML5?
if you're still using a PDA then you're a couple generations back anyways.
Not everyone needs a cellular radio and a 2-year contract. What is the latest popular term for a smartphone that can make calls only over Wi-Fi? A "smartpod touch"?
Netbooks all have H.264 hardware acceleration
I'd like to know where you got this information.
Unfortunately, I haven't been able to get this to work in Chromium for Linux.
Flash is already on my Symbian phone and various other platforms. Will HTML5 advocates spare time to non cool (!) platforms to code a codec/driver along with testing thousands of different setups to show their Theora video which is clearly missing 2-3 generations in video codec development compared to H264?
Google, a multi billion giant can roll out a good "quicktime interface" for youtube, can even add extra features to it but it doesn't really mean HTML5 with codecs which nobody can agree will crush Flash.
BTW; if you are concerned about Flash CPU usage, use 10.1 beta which has GPU decoding under Windows. I have seen it using almost nothing while playing 1080P video over youtube.
I keep testing Theora and sorry to say, I don't think it will take off unless Google does some amazing thing and make the VP7+ codecs open, free as in freedom. Now that would really change entire media universe. Hopefully they purchased that codec company for that reason.
When I go on digg.com/videos and see a Top 10 XYZ videos of 2009, there will still be 10 embedded flash players on that page and will bring my system to its knees. This is only good for viewing youtube.com and not for people who embed stuff.
This has to be the first truly-large-scale website that came out with a new feature for Chrome and Safari first. I guess the new "Apple vs. Google for control of the world" thing hasn't kicked in yet.
Should be a good news I guess...
Mozilla cannot legally support H264 without releasing a closed-source version of Firefox.
So, why not a closed-source plugin? Why would they need to close the entire browser source code just to support a video codec which should be able to be punted into a loadable library?
No. Firefox video tag is free formats only. Tools like mplayer are a cesspool of security holes— they aren't designed to be exposed to hostile content. The video tag requires pretty deep browser integration, ... only apple supports using the native infrastructure and even they disable 99% of their features for security reasons (e.g. try a mov with hyperlinks in it).
Mozilla is committed to an open web, and you can't get their with a wink and a nod and asking users to install codec software which is illegal everywhere in the developed world. (Including europe. I'm so tired of seeing people characterized codec licensing as a US thing— there are more European patents on codecs than US patents)
Using Safari/OSX (latest version of each) on a first generation Core2 Duo laptop (2.33 GHz), I tried watching the same video (containing no ads, annotations, etc) at the same size using both the default Flash option and the beta HTML5 option. CPU use was a steady 33-34% during playback in Flash. A steady 12-13% in HTML5. Seems like a winner to me.
...is the Firefox team to get over themselves, and integrate ffmpeg, for instant support of every format out there!
But I bet they will bitch and scream again, mentioning some “non-freeness” of H.264, despite nobody having cared about GIF support or anything, and ffmpeg being free and with H.264 support.
I hope Google tells them: Either you support it, or the money deal ends right now.
Any sufficiently advanced intelligence is indistinguishable from stupidity.
Theorarm decodes Theora full screen video at about 110 FPS on my jailbroken iphone. The hardware support thing for h264 is mostly an issue because of h264's utterly obscene cpu consumption, Theora is much more thrifty. The "doesn't work" thing is entirely manufactured by the device makers (e.g. Apple) having a direct monetary interest on a format that they get royalties for being adopted.
Mozilla doesn't just refuse. Legal licensing of the codec would be 10% of their annual budget. Do you really want 10% of Mozilla's budget to just be flushed on a single media codec? (and then more needed for AAC.). For that kind of money Mozilla could employ an entire codec development team.
I don't know anything about html5 and whether it will be good or not, but why is it that all the videos I watch in "high quality" still look like shit. Is there an option I forgot to check?
I know there are programs / firefox extensions to download + convert videos off youtube, but this just makes it too damn easy. Especially since you're already using Chrome - right click on the video, choose Inspect Element. It opens the page source, and finds the URL of the video for you. Copy to clipboard, paste to address bar, and it downloads a suprisingly high quality .mp4 - no conversion or crappy flash video players neccesary.
Keep up the good work YouTube.
My religion isn't nuts. For a limited time only I'm offering the introductory course for a mere $99.
echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
crashes chrome on linux HARD...
http://kered.org
http://people.xiph.org/~greg/video/ytcompare/comparison.html
Youtube's H264 is far from what a good H264 encoder can do, and youtube already offers at least one alternative which is clearly inferior to Theora.
It's not like anyone is demanding that google ditch h264. They already offer 8 or 9 copies of every video, people are just asking them to support one or two more.
A couple questions... h264 offers fantastic quality at 1080p in a size that fits on a DVD9, but it also offers quality superior to previous generation codecs for 480i/p video in a size that fits a 1 hour show onto a single CD. What is the current generation FOSS alternative that does the same?
Second, if h264 needs to be licensed at such exorbitant prices, how do x264, VLC, and MPC-HC do it?
Boot Windows, Linux, and ESX over the network for free.
Just wanted to chime in. The site you showed pretty much proved his point. There is no competition if that is actually where they are both at Theora looks drastically worse.
I just opted in with IE and on my P4-M 2.6 GHz XP laptop HTML5 on a non-HD, non-HQ video was significantly worse than in FF with flash. The playback was 'stuttery' and the sound was not in sync.
I once took an excursion to Reddit, and later HN. Unlimited up/down voting sucks when dealing with a hive-mind.
All religions are nuts.
my God is currently using His noodly appendages to fire a meatball of death upon you for this blasphemy
Karma: Excellent. 15 moderator points expire sometime.
I remember reading the request was for "Support HTML5 open web video with open formats" not just "Support HTML5"
So now we have HTML5 with a closed video format which Firefox and other free browsers are never likely to support.
We've already seen comments on how Adobe is beginning to use the GPU for video decoding. So, remind me, how this is any better than the existing situation with Flash?
Fullscreen is not supported.
I've yet to encounter a caption, ad, or annotation that I'd miss. But a lack of fullscreen is a big loss.
their profit
ooohhh kay! not surprised that idiots don't know how to spell.
If you're watching a video in full screen mode in Youtube, the advert flashes up. Move your mouse to kill the ad and the video stalls, but the audio carries on playing. "
What are these ads you and others keep mentioning. I've never seen and ad on YouTube...??
Light travels faster than sound. This is why some people appear bright until you hear them speak.........
If it was HTML5, it would be supporting Ogg Theora, not the crap Apple's offering.
Furries make the internet go.
Well technically yes. Theora produce slightly more blurry frames for an equivalent bitrate.
Now the big question: do we *really* need the added quality of H.264 ?
For fuck's sake, it's Youtube we're speaking about.
The website filled with small home-made video done using crappy webcams. Or feature botched TV-grabs. Where the people who upload video don't actually really have a clue about codecs and thus their creations have been through several conversions, each time with the corresponding drop of quality.
Arguing whether H264 or OGG/Theora is better for streaming HTML5 videos means arguing which codec will be the best to faithfully convey all the artefacts contained in video produced by clueless users. Given the average, both formats are already*good enough*. In fact the older MPEG-4/DivX/Xvid would probably be already good enough.
We're not talking about the best way to bring 1080p commercial movies to Youtube, we're talking about videos of dancing kittens filmed with a smart-phone's embed cam.
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
Captions, ads, and annotations aren't yet supported
Sounds like paradise.
....and that is that HTML5 video has apparently done nothing to address the CPU usage issues I was having with flash video. On OS X 10.5.8 HTML5 video playback on Youtube is *at least* as much of a resource hog as Flash. I was seeing my quad core system routinely hitting 100%+ CPU usage during playback of videos, where I'd usually expect around 85-90% with Flash. I was really holding out for this being the answer to my perpetual Youtube headaches. Good job I didn't hold my breath.
I really wonder if browser vendors can really code multimedia cores especially targeted for real life situations, advertising to begin with... Also one way or another, DRM will be required by some content providers, does W3C has a plan for implementing a multi platform DRM?
What about GPU decoding? All GPUs post directx 9 later has H264/MP4 SP and even VC1 decoding on chip. It is _not_ a hack, it is unused, idling part of GPU because of stupid childish fights between GPU vendors and OS developers. Adobe has stated Linux and OS X doesn't have stable API but Windows has. I don't really want to believe them on that case but if it is true, I can't picture browser vendors doing a totally unrelated coding. Video isn't really trivial 320x240 plain mpeg 1 files anymore, users expect flawless 1080p (yes, p!) and overall low CPU usage.
BTW; I am not saying Adobe is the best ever mmedia developer ever, in fact, they really suck and they are stupid/cheap not to license actual working decoders from folks like 3ivx, core codec.