Xbox Live For Original Xbox Games Shutting Down
itwbennett writes "Giving no explanation beyond that it 'will provide the greatest benefit to the Xbox LIVE community,' Microsoft's General Manager for Xbox Live, Mark Whitten, announced that as of April 15th, Microsoft will be shutting down its Xbox Live service for the original Xbox and its games. 'Cold comfort for those of you who still enjoy playing Xbox titles like Halo 2 with your friends,' writes blogger Peter Smith. But Smith notes that Whitten's announcement does hint at some form of restitution for those affected, encouraging users to check their LIVE messages for more details and opportunities."
Xbox Dead... goodnight everybody, I'll be here all week. Remember to tip your waitress.
We can't sit around and hope that everything will be maintained for ever...
Sometimes it has to go down as deprecated, no matter when, no matter how, no matter why. Microsoft can and Microsoft shall, that's the price for being at their hands. The reward? To get to use their products.
Have you heard about SoylentNews?
If you want to know what the cost is for buying games from companies that control their platform this tightly, now you get to see it.
If it bothers you, you have one option. Cancel your xbox live subs. Ebay your xbox. Buy your games on a different platform.
They didn't even set out to screw you over and make the games you (thought you) paid for (largely) worthless. You just gave them so much power that they practically did it by accident.
The answer is the PC games model we already had, where the platform is open and the infrastructure isn't something you are forced to buy from a single seller you are locked to for life (xbox live).
Yeah, I know - what is one slashdot post going to do to stop the console juggernaut? Answer: nothing. But don't say I didn't warn you. Give a thought at least to patronizing developers who make and sell their games the old-fashioned way. Especially the ones who support open standards and open platforms like opengl and linux - there are a few.
Tired of Political Trolls? Opt Out!
From the article, Halo 2 has a 5 year run on the internet. Wow, thats a LONG time!
Doom is still being played online.. that's about 17 years and still going?
So from this we can see, if you happen to be attached to a particular game, then in future you get to be dispersed by the company for loitering.
How many people here play chess?
And this is why you want player controlled dedicated servers for your :p
favorite FPS or RTS game. A game studio will eventually shut down the central
one because of the lack of $$. Oh and I am still waiting for a game studio to
try the monthly fee route for their central server
Quit playing your Xbox and buy a Xbox 360 already dammit.
- Love Steve Ballmer
As an avid gamer, I hate the way modern games are moving away from the old model of pay once, play forever, and moving toward licensing. It may not be called licensing by the producers, but that's exactly what it is. How many of us still enjoy a nostalgic game of Donkey Kong, or Super Mario Bros.? I'm sure there is still a group of gamers out there who enjoy a multiplayer game of Quake or Command and Conquer.
Ten years from now, a few friends would like to play a game of Halo 2, but they won't be able to. Just last year, I sank a good 30 hours into the original Sid Mier's(sp?) Colonization, like I have been doing since 1996. I don't know the details about Xbox Live, or Halo 2, but if the game requires a centralized Live server for multiplayer functionality, then it simply won't work. In effect, you are only licensing a portion of the game for a certain period of time. Sure, you can code your own server from scratch, like the Star Wars Galaxies fans have done, but that still eliminates 90% of the fans who will one day want to replay the game that they loved.
Let's talk about some old games. Take, for one, Halo 2. It's now going to be permanently offline, as a result of it being connected to Microsoft's services. Let's go back though. Take a look at Jedi Knight. Can you play that online anymore? Nope. Microsoft service. Dead. Any of those other MSN/"Zone" games? Dead. At least DirectPlay supported LAN in the same manner as online, so the games all still support that.
But - Quake 2? Still kicking. Released the same year as JK, too, IIRC. Microsoft continues to do this; they entice game developers with easy online/multiplayer libraries and then kill the service to force people to upgrade. I fear for all the Games for Windows games; that's why I'll never buy a title that uses Games for Windows Live. 10 years down the road, all those games will be permanently offline too, as will (likely) all this trash like CoD42 which uses an even smaller and even more restricted network. Meanwhile, I'll still be playing Quake 3 (and hopefully RAGE, now that it's not being published by EA).
DirectPlay. Live. When will developers learn?
09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2