EA Editor Criticizes Command & Conquer 4 DRM
Command & Conquer 4's DRM hasn't garnered Electronic Arts as much bad press and fan outrage as Ubisoft's scheme, despite being very similar. Nevertheless, it's been causing problems and frustrations for some users, including EA.com's own editor-in-chief, Jeff Green. An anonymous reader points this out:
"Green wrote on his Twitter account late last week: 'Booted twice — and progress lost — on my single-player C&C4 game because my DSL connection blinked. DRM fail. We need new solutions.' He continued later, 'Well. I've tried to be open-minded. But my 'net connection is finicky — and the constant disruption of my C&C4 SP game makes this unplayable. The story is fun, the gameplay is interesting and different at least — but if you suffer from shaky/unreliable DSL — you've been warned.'"
Because A) he is surprisingly honest and B) he will be needing one.
Hey Mr. Green, the solution is quite simple and at your fingertips
That patch will fix your broken version of C&C4 ;-)
Ubuntu is an African word meaning 'I can't configure Debian'
Some people can just pay for a better connection; living in the middle of the desert in a Marine Corps barracks leaves me with fewer options.
While I'm more than willing to shell out the cash for a game like C&C4, my internet is horrible (one of the main reasons I like playing SP games so much now) and to make SP games reliant on a constant internet connection means one less sale for them. Ubisoft has already lost my sale on AC2 and now it looks like EA is going to follow in their footsteps.
A shame too because I loved AC and the C&C series.
"Dictator Flakes. They WILL be delicious."
..its likely a planned statement. The guy is supposed to be a "mouthpeice" for the company. I highly doubt he would just up and "go rogue" on EA since its a really good way to lose his job in the long run. More than likely the intent is a bit more subtle. Perhaps to throw the (slow selling) game under the bus for awhile only to result in either a patch after the story is run awhile to ramp up news reaction to the break. Giving them quite a bit of press for having to "listened to the fans" or just allow them to retain cred by trashing a game thats not going anywhere anyway cutting thier losses and putting a good spin on a bad move "hey, it sucks, but we admitted it sucks. So, we're cool and can keep the money you paid us right?" or something along those lines.
Assuming, that is, your goal was to destroy the PC as a gaming platform.
How we know is more important than what we know.
...why i am losing interest in games rapidly.
While i can still play games i bought 15 years ago, there is no guarantee whatsoever that i can play today's games in 15 years. In the past, i got the feeling of really 'owning' a game (well, a non-revokable license to play it, you know what i mean), but now, i can only play it if the publisher is still in business *and* allows me to activate the game, so essentially holding hostage a game i paid good bucks for.
Another reason is that intolerable dlc business, which i still suspect is a mechanism for publishers to hinder the secondhand market, and/or generate 50% more revenue of a game by selling content that (in most cases) might as well have been included in the release.
Then again, maybe it is just me getting older, having kids, etc.
>>Oh, and thanks to Steam's constant stream of special deals, I don't have to pay 50-70 for each game.
The only trouble with Steam is that it requires... an internet connection.
People will say that Steam can run in offline mode, and that's true... as long as there's no patch pending for Steam.
If there is, then when you run Steam offline, it tells you it is trying to patch, and canceling or trying anything else results in it quitting. There's literally no solution until you get internet access again, which really sucks if you're on a laptop without access, or if rain gets into a conduit and your internet goes down for a week, like it did for me last Thanksgiving. I'd just bought Dragon Age, and being unable to play it for an entire week because of Steam's butt fucking retardnessness really turned me off to the platform.
It's been a "known issue" for, oh, since Steam began.
these DRM failures have scared me away from buying games, life is too short.
Much like Sony demonstrated that CDs are fair game for malware deployment, I'm never buying another CD or game again.
My gaming is pretty retro by now, so I can live with it, and the occasional pirated/cracked game.
It's kinda funny that I have more faith in crackers to give me a "clean" product, than i do in the publishers.
I have the money for the odd game i want, but I have exactly zero patience with DRM. Oh and my original Quake and Diablo install discs don't require any kind of activation from a remote server, and should work just fine in another 20 years.
I resemble that remark.
You are welcome on my lawn.
Not pirated, but fully legal.
From the start of C&C you got 2 cd's. One with GDI and one with NOD. And you were explicitely permitted to lend one to a friend while you were using the other yourself.
Thats how I got hooked too.
If I remember correctly the first where this was not included/allowed was C&C Generals.
I've been stung by this one. There was little (or in fact no) warning in advance of release that the copy protection would take this form and, as this was an EA rather than an Ubisoft game, I didn't assume that it would. So, like a fool, I went and placed a pre-order with an electronic-only retailer.
Of course, the release day comes and various forums explode with news of the DRM. I had already made a decision not to buy any games with Ubisoft-style DRM... and now find myself accidentally in breach of that. I try to get a refund... and fail.
After a few days of unsuccessfully trying for a refund, I give up. I say "ok, I'll see for myself just how bad this is". So I pass up any lingering hopes of a refund and download and install the game. Just getting the launcher to start up is a hassle, as there are assorted known issues with it. Eventually, I figure out that I have to manually update the EA Download Manager (an entirely separate piece of software) before the game will run. Having done all of this, and created an account, I click the button to try to play the game. And get told that the DRM client "cannot connect to the internet". I check my net connection; no problems - I've had an IRC client running the whole time with no interruptions. Ok, maybe it's a router problem... nope, everything's fine there. I check a few forums and find that the solution is "keep trying, it works eventually."
Ok, so I do this. On the 7th or 8th try, it succeeds in logging in (so yes, it's just an inappropriate error message). The game starts, and I marvel at how retro and primative everything feels. Yes, it's defaulted my graphics to 800x600, despite the fact that pretty much every other game around these days will default to my desktop resolution and take a stab at estimating my graphics settings. Ok, no big deal, it only takes a few minutes to change things.
So, time to start the game. I'm only interested in the singleplayer campaign. I don't tend to play non-subscription games online these days; I've long since gotten sick of tolerating the 14 year old pottymouths who infest pretty much any other kind of online play. So you can imagine how delighted I am to find myself in a chatroom full of said lowlifes... on the singleplayer campaign menu. Yes, while I try to read the mission briefing, I have a window open below it full of idiot children amusing themselves in the usual way. Clicking past that, I get into the mission.
I knew from the pre-release reviews (none of which mentioned the DRM) that the C&C gameplay had been radically altered; that base building had gone. I hadn't been massively enthused by this, but I'd decided to give it a go. After all, I got plenty of enjoyment out of Dawn of War 2 and its expansion, even though I would have preferred they stuck to the traditional RTS approach. Anyway, the first couple of C&C4 missions are tutorial type things, which is fine. I'm already starting to worry that we've lost some gameplay depth, but now I've committed my money, I'm determined to give it a go. The first two tutorials are over very quickly. I get into the third, and notice that while it's still a tutorial, it's a good bit longer. 15 minutes into it... disconnected from the server... progress lost.
Fantastic.
It takes me 10 minutes to manage to log into EA's servers again (and this isn't launch day, but several days later). When I get back in, I manage to complete that mission. I then get into the game proper, and choose my faction. Starting the first proper mission (for the Nod faction) my worries about the gameplay really start to grow. There's no robustness to the micro-level combat. You're just dragging a force around from one waypoint to the next. Mid-mission, my objective changes abruptly, from conquest to escort. Before I've really cottoned on to this, the vehicles I'm supposed to escort have wandered off and been destroyed. So I revert to a mid-mission save, and go again. This time, I'm ready for the objective switch. I escort the units across the map. Just as they're a
I highly doubt he got a "modchip" for a PS3, unless he got ties in the underground.
There is nothing publicity available about being able to load PS3 Games from images yet.
It's been years since they enabled the PS3 to make backups from your games, but there still isn't a way to run those images.
Not public anyway.
I've heard rumours some of the underground groups have successfully ran certain images, but nothing ready to the public.
- Don't do what I do, it's probably not healthy nor safe. -
You damn well can notice DRM on the Xbox 360. I recently had mine die and I sent it back to MS for repair. They sent back a referb unit as per their usual policy. Along with the Xbox was a note telling me to redownload all my DLC so that the licenses on my hard drive would be updated to work with the new console. Well that only works if the jack asses at MS remember to actually transfer the licenses to the new Xbox on their servers, which they failed to do in my case.
It took a lot of poking around but I eventually found xbox.com/drm which gave me proof that they indeed forgot to transfer the licenses and also gave me a way to transfer the licenses to the new Xbox, though you can only do this once per year.
While I was having these DRM issues I could only play DLC games when I was on the account they were purchased on and logged on to Xbox live. As soon as I lost my internet connection (which happened to be having issues around this time) all my DLC games would get the word trial added beside their name. I did a test and brought up the list of all my DLC games, pulled the network cable out of the Xbox and saw the word "Trial" added to the name of every one of my games, top to bottom, one at a time. Event my damn wallpaper disappeared because that was DRMed too.
That said at least they have a tool like xbox.com/drm and at least they do allow you to link your games to a console so they can be played offline once that is achieved. Still, I'm sure this isn't the last I'll see of these issues.
You say that Steam requires and internet connection. But then your example is a rare edge-case involving a half-way downloaded patch. It sounds like a bug, and it sounds annoying, but it isn't the same as saying that steam requires an internet connection.
Oh yeah, he'll just get that rainstorm that knocked out his internet to give him a warning next time.
Here's a nifty statistic for you:
Command and Conquer style games I've bought (first sale):
- Command and Conquer
- Command and Conquer: Tiberian Sun
- Command and Conquer: Tiberian Sun - Firestorm expansion pack
- Command and Conquer: Renegade
- Command and Conquer 3: Tiberium Wars
- Command and Conquer 3: Tiberium Wars - Kane's Wrath expansion pack
- Command and Conquer: Red Alert
- Command and Conquer: Red Alert 2
- Command and Conquer: Red Alert 2 - Yuri's Revenge expansion pack
- Command and Conquer: Red Alert 3
- Command and Conquer: Generals
- Command and Conquer: Generals - Zero Hour expansion pack
Command and Conquer style games I won't be buying because of DRM restrictions on single-player gameplay:
- Command and Conquer 4: Tiberium Twilight
So, there you have it. One guaranteed, demonstrable lost sale because of your choice to implement a ridiculous restriction on single player gameplay. Thanks for reading.
Finally had enough. Come see us over at https://soylentnews.org/
I don't even play games, making me even better than you are. All this fuss over DRM is so silly as it doesn't affect me only you fools. You know what else? Why should we help poor and sick people whilst there are so many healthy rich people? LISTEN TO ME PEOPLE I HAVE THINGS TO SAY ON THE INTERNET! WHY DONT YOU UNDERSTAND HOW RELEVENT I AM TO THE CONVERSATION?
The problem with slashdot is that most of its users were bullied and stuffed into lockers as kids!