Haptic Gaming Vest Simulates Punches, Shots, Stabbing
An anonymous reader writes "IEEE Spectrum reports that University of Pennsylvania researchers have developed a Tactile Gaming Vest that smacks and vibrates as players get shot in a game based on Half-Life 2. Four solenoid actuators in the chest and shoulders in front and two solenoids in the back give you the feeling of a simulated gunshot. In addition, vibrating eccentric-mass motors clustered against the shoulder blades make you feel a slashing effect as you get stabbed from behind. If this kind of vest could be linked to a movie while you watch it, the experience would be that much more exciting. Or as one of the creators put it, 'every time Bruce Willis gets shot, you feel it.'"
Would anyone really want to use one of these after the novelty factor wore off?
no...
Well, I still jerk off manually
Having been shot several times, I can assure that solenoids aren't going to deliver anywhere near the amount of pain that a bullet would. In fact, it is a damn insult to veterans and other gunshot victims to trivialize the suffering caused by gunshot wounds.
I would prefer positive feedback instead. Say, every time you kill a baddie, the suit gently rubs your back for a few seconds. That would be a lot more motivating. Now watch this thread deteriorate!
That's not the kind of haptic feedback I'm primarily interested in...
Or as one of the creators put it, 'every time Bruce Willis gets shot, you feel it.
So if there is a fight, could you pick which character's you are experiencing, the one throwing the punch or the one on the receiving end? The reason I am asking is that the application of this technology for porn is pretty obvious, but a mistake in picking the character could be pretty devastating.
Negative moral value of force outweighs the positive value of good intentions.
What happens is that about 15 minutes in you forget all about the annoying little vibrators and take the retarded 40 pound vest off so you can stop sweating and being tickled.
Im sure people said the same about rumble controllers. Try playing a racing game with rumble and then without it. Makes a HUGE difference. It adds a whole other dimension to the game when you dont only see he rumble strips on a corner but can feel them. Then i can pay more attention to what is directly in front while at the same time know how close to the edge of a corner i am.
I wouldn't mind trying this for a game character that I control, but it will piss me off (even more than it does now) when a character in a film stupidly puts themselves in harms way.
"No, don't go through that door! You're going to get us both shot!"
And on second thoughts, even computer games might be annoying. I certainly wouldn't want to wear the hat accessory when playing Super Mario Brothers.
A friend worked on police simulators, and those are very intense. They use real guns firing blanks, with laser pointers in the barrels, and lots of unknown situations. This type of feedback is something that would make it more intense.
Intensity and immersion is important for this type of training, because the brain does different things when you are in the heat of a battle... and that's difficult without immersion.
Frankly, I can't see this being used in movies. 3D glasses are cheap as hell, disposable, and are only a niche market today. Plus, the 3D mostly sucks in movies. I don't want to wear a vest 500 other patrons were wearing the past couple weeks, depending on some idiot hollywood PR freak to decide when I get punched in the chest. I'd be far more interested if I could punch something and HE would feel it.
Having been shot in simulation several times, I can assure that solenoids aren't going to deliver anywhere near the amount of pain that I imagined a bullet would.
Sega had this for the Genesis, along with the Octoring thing, worked with Eternal Champions.
AND IT WAS HORRIBLE.
Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
For $2000, I'll build you one that goes to 12.
Let q be a radix > 1. I am in ur base-q, killing 10 d00ds.