Haptic Gaming Vest Simulates Punches, Shots, Stabbing
An anonymous reader writes "IEEE Spectrum reports that University of Pennsylvania researchers have developed a Tactile Gaming Vest that smacks and vibrates as players get shot in a game based on Half-Life 2. Four solenoid actuators in the chest and shoulders in front and two solenoids in the back give you the feeling of a simulated gunshot. In addition, vibrating eccentric-mass motors clustered against the shoulder blades make you feel a slashing effect as you get stabbed from behind. If this kind of vest could be linked to a movie while you watch it, the experience would be that much more exciting. Or as one of the creators put it, 'every time Bruce Willis gets shot, you feel it.'"
I would prefer positive feedback instead. Say, every time you kill a baddie, the suit gently rubs your back for a few seconds. That would be a lot more motivating. Now watch this thread deteriorate!
I thought that's the whole point of games and movies, that you don't want to go through the real deal, but want to think that you did?
Having been in a one-on-one fight with an ancient Greek god, I can assure everyone that God of War utterly fails to deliver the kind of pain being slashed by a god's razor-sharp weapon feels like. This game is an insult to veteran god-fighters like myself for trivializing the suffering caused by ancient Greek gods' weapons.
Having been shot several times, I can assure that solenoids aren't going to deliver anywhere near the amount of pain that a bullet would.
Thank you for the review... I was hoping to purchase one in order to actually feel the realistic amount of pain that Bruce Willis' character went through. In particular, I was looking forward to a "walking with glass embedded in feet" pain accessory. However, now knowing that my purchase would not deliver excruciating pain, I will defer acquisition of this device until they perfect the technology.
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