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Supreme Court To Rule On State Video Game Regulation

DJRumpy sends in this quote from an AP report:"The Supreme Court will decide whether free speech rights are more important than helping parents keep violent material away from children. The justices agreed Monday to consider reinstating California's ban on the sale or rental of violent video games to minors, a law the 9th US Circuit Court of Appeals in San Francisco threw out last year on grounds that it violated minors' constitutional rights. California Gov. Arnold Schwarzenegger, who signed the law in 2005, said he was pleased the high court would review the appeals court decision. He said, 'We have a responsibility to our kids and our communities to protect against the effects of games that depict ultra-violent actions, just as we already do with movies.'" SCOTUSblog has a more thorough legal description of the case.

278 comments

  1. Der Gropenfuhrer by Ethanol-fueled · · Score: 0, Troll

    All heil Der Gropenfuhrer!

    Also, fuckin' hypocrite.

    1. Re:Der Gropenfuhrer by Moryath · · Score: 1

      How come every time a stupid, insane law comes along, the people pushing it are screaming "think of the children"?

      Maybe we should require people to get a parenting license before procreating.

    2. Re:Der Gropenfuhrer by 24-bit+Voxel · · Score: 1

      And then those same people cut the education budget year after year after year... It's depressing.

    3. Re:Der Gropenfuhrer by VanGarrett · · Score: 1

      This isn't the early 90's. Games aren't necessarily targeted toward children anymore, and their content reflects this. Games will soon exceed film's capacity to convey material that is inappropriate for children, and as such, it makes sense to apply the same restrictions to video games, that are currently applied to movies. If we are to permit the sale of rated M games to minors, are we also to permit minors into rated R movies without the presence of a parent or guardian? It is very much the same circumstance.

    4. Re:Der Gropenfuhrer by KDR_11k · · Score: 1

      In the USA it is not illegal to let a minor into a movie he isn't rated for (unless it's porn) because for some reason age limits are considered a freedom of speech violation. It's theater policy that keeps the kids out.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    5. Re:Der Gropenfuhrer by kheldan · · Score: 2, Insightful

      helping parents keep violent material away from children

      Maybe if they could be bothered to pay attention to what their kids are doing and paid more attention to what games they're buying for them, then we wouldn't need laws like this in the first place!?

      Maybe we should require people to get a parenting license before procreating.

      Perhaps so!

      --
      Are YOU using the TOOL, or is the TOOL using YOU? Think about it!
  2. No, WE do not have a responsibility by 0racle · · Score: 5, Insightful

    Parents have a responsibility to be parents and raise their children as they see fit. I do not.

    --
    "I use a Mac because I'm just better than you are."
    1. Re:No, WE do not have a responsibility by Millennium · · Score: 2, Insightful

      This. It would be nice to see the courts regard kids subject to "media influence" as prima facie evidence of parental neglect, but that would mean actually holding someone to their responsibilities, and we can't have that, now, can we?

    2. Re:No, WE do not have a responsibility by Anonymous Coward · · Score: 3, Insightful

      Actually...It is!

    3. Re:No, WE do not have a responsibility by Anonymous Coward · · Score: 3, Insightful

      Yes, correct. So we should also eliminate the laws that prevent 7-11 from selling them cigarettes, porno mags, and alcohol. It's the parents' responsibility to keep them from getting their hands on stuff like that.

      Believe it or not, society existed before laws against minors consuming alcohol, smoking cigarettes, and viewing pornographic material. I have no problem with someone below the age of 18 enjoying any of those things if they can prove that they are of sound mind to understand:

      a. the implications of using said items
      b. the short and long term effects of said items

      In reality, we all know what prohibition does. Teens still smoke. Teens still drink alcohol. Teens still look at porn. The only differences is, in our world, they are doing it away from the safety and guidance of adults.

      Now, I'm not saying that there should be a free pass for anyone to consume these currently prohibited substances... I'm just saying that our current approach clearly isn't working.

      Give it some thought.

    4. Re:No, WE do not have a responsibility by Anonymous Coward · · Score: 0

      yes because looking at pics of boobies is gonna destroy.....what exactly?

    5. Re:No, WE do not have a responsibility by zero_out · · Score: 3, Insightful

      But parents can't be aware of what their children are doing 100% of the time. It's a LOT easier to control distribution at the point of sale, rather than at the point of consumption. If a parent tells their kid they are not allowed to purchase or play a certain game, can that parent ensure that their 15-year-old kid won't still buy that game when said parent tells their kid "yes, you may go to the mall with your friends"? 1,000 parents, enforcing a self-ban on violent games for their 1,500 kids isn't nearly as effective as 100 retailers being banned from selling them to those kids. If the parents want their kids to have access to those games, then they can still buy GTA 9 for Johnny's birthday.

    6. Re:No, WE do not have a responsibility by AthleteMusicianNerd · · Score: 1

      Kudos

    7. Re:No, WE do not have a responsibility by Anonymous Coward · · Score: 2, Informative

      Productivity from too much masturbation.

    8. Re:No, WE do not have a responsibility by Psmylie · · Score: 3, Funny

      Not having a law in no way requires said 7-11 to sell cigarettes, porn or alcohol to minors. Also, there is a minor but very crucial point of there being demonstrably harmful physical effects to two of those items. Or all three, if you include carpal tunnel.

      --

      psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo

    9. Re:No, WE do not have a responsibility by poetmatt · · Score: 1

      the judges also tend to agree with what you just said. This wording of "consider reinstating California's ban" is a crock of bullshit. There is no way to determine how the supreme court is going to rule in advance.

      They're not considering reinstating the ban. They're considering making a judgement which could have absolutely nothing to do with the video game ban, if they so choose.

    10. Re:No, WE do not have a responsibility by poetmatt · · Score: 2, Insightful

      Way off. It's the parents responsibility to be parents when the kids obtain the stuff. Smart people realize no law is going to stop what people consider a civil disobedience at best.

    11. Re:No, WE do not have a responsibility by Anonymous Coward · · Score: 0

      Jesus was an extraterrestrial

    12. Re:No, WE do not have a responsibility by Monkeedude1212 · · Score: 3, Insightful

      Parents SHOULD be aware of what their children are doing 100% of the time. When I was growing up, I didn't go anywhere without letting my parents know. Even when I'd sneak out at night, I was sure to leave a note, because I knew my mother would call the cops if I was missing. That note would detail where and who I was with, and what time I expected to return. This was enough to satiate my parents.

      When my parents let my older brother play GTA2, but not me, it felt quite unfair, but my brother is 4 years older than me. When I came of what they deemed a proper age, they went and purchased UT2K4 for my birthday and I was happy to have their blessing, rather than trying to sneak-play a violent game. I knew there would be hell to pay if I was caught playing a game I wasn't allowed.

      It's really not that difficult. You keep the entertainment in a public room in the house, computers, TV's, etc. Then you tell them what they can and can't do. Then you punish them if they break the rules.

      Putting a restriction at the point of sale is about as effective as stopping kids from downloading music. The whole issue is a parenting problem, and it wasn't a problem over a decade ago, so why are we proposing a new fix?

    13. Re:No, WE do not have a responsibility by Mitreya · · Score: 0
      Parents SHOULD be aware of what their children are doing 100% of the time. When I was growing up, I didn't go anywhere without letting my parents know. Even when I'd sneak out at night, I was sure to leave a note, because I knew my mother would call the cops if I was missing.

      Dude, have you read what the OP wrote?? Of course parents should be aware where their children are. But if you allow your child to go to the mall, you certainly can't know or prevent them from buying an R-rated game or seeing an R-rated movie. Hence, the retailer should probably enforce it. My understanding is that movie theaters enforce the ratings (though voluntarily).
      If you are a good parent you would even see that your child is playing GTA 9, but good luck returning an open game disk...

    14. Re:No, WE do not have a responsibility by databank · · Score: 1

      You may not be able to tell what your children is doing 100% of the time but it seems to me that its a lot easier to control the distribution of money at the parents end. If your kids don't have money then they can't buy the game or have to ask you for it.

      The exception IMHO is if kids get a job. Ultimately, if they get a job and make their own money then they are already showing the signs of maturity to becoming independent and have the right to make a decision with the money they make.

      I would never tell anyone how to raise their kids and every child is different but there are sensible alternatives out there then making more laws.

    15. Re:No, WE do not have a responsibility by Mitreya · · Score: 2, Interesting
      Way off. It's the parents responsibility to be parents when the kids obtain the stuff. Smart people realize no law is going to stop what people consider a civil disobedience at best.

      I don't even think you can return an open game. Certainly not a PC game. So, as a parent, what do you do?
      Why are people up in arms about restricting R-rated games to minors?? What is the problem? Minors don't even have full legal rights. Are you surprised that you can't get your nose pierced (without guardian permission) if you are 15? How is that different?

    16. Re:No, WE do not have a responsibility by Monkeedude1212 · · Score: 1

      Yes, we're lucky enough that Movie theatres do the self policing, so that the cops don't have to be involved in that. And the Law has been created to stop minors from smoking, drinking. However, this won't stop older friends or family from boot-legging.

      That's why parenting is more crucial. If your a kid and you saved up your allowance to buy a video game, and your parents take that game away, you just wasted your allowance. If thats not enough ground them for a week.

      My point is that we've tried putting laws to stop under-aged this and that, and it never ferrets out the problem entirely. However, a good mom or dad can be VERY effective. 2 Parents looking after their own kids can be way more efficient than a police force looking after all the kids in the city.

    17. Re:No, WE do not have a responsibility by Mr.+Freeman · · Score: 4, Insightful

      "you certainly can't know or prevent them from buying an R-rated game or seeing an R-rated movie. Hence, the retailer should probably enforce it."

      ABSOLUTELY NOT! It is not the job of retailers to prevent kids from getting into trouble. Being a good parent does NOT mean knowing where your kids are 100% of the time. Being a good parent means teaching your kids how to handle the responsibility of being able to go buy that video game without permission.

      We live in a society now where everyone thinks kids should be monitored 100% of the time and yet people still complain about helicopter parents. MAKE UP YOUR FUCKING MINDS, PEOPLE! Kids should have some degree of freedom. Parenting is making sure your kids know how to handle that freedom. The ultimate purpose is that they know how to handle the freedom they receive when they turn 18.

      --
      -1 disagree is not a modifier for a reason. -1 troll, flaimbait, redundant, overrated are NOT acceptable substitutes.
    18. Re:No, WE do not have a responsibility by lymond01 · · Score: 1

      Sort of. I'm not sure at what point in our culture we went from "it takes a village to raise a child" to "don't tell me how to raise my kids" and "not like I give a damn about your kids".

      I don't think it's as simple as "no you can't have this". Not sure that ever worked. People need to set examples, they need to at least try to explain things to children, and people DO need to give a damn past what's at the end of their nose or purse string.

    19. Re:No, WE do not have a responsibility by zero_out · · Score: 0

      You're looking at a very small portion of the population. Until you've had to parent a child with a naturally unruly and disobedient personality, you can't understand why these laws are necessary. You and I were faily well-bahaved kids. My sister, however, was not.

      I know for a fact that my parents didn't do anything different with my sister, yet she has turned out to be a horrible person. I'm pleasantly surprised that she hasn't done time in prison, yet. She had the same rules and restrictions that I did. My parents disciplined her the same way, albeit more often due to her behavioral problems. Somehow, I went to university, graduated, obey the law, and have become an all around productive member of society, unlike her. She barely graduated HS by going to night school, was married and divorced by 21, knocked up by her boyfriend at 22, has had run-ins with the law, and is the biggest self-entitled, abusive jerk you can imagine. She's Brittany Spears, without the money or fame.

      Violent games have nothing to do with how my sister turned out, but I guarantee that if selling alcohol to 16-year-olds was legal, she would have killed someone in a drunk driving accident before her 18th birthday. I hate to think what would have happened to her if the sale of illicit drugs was legal.

      It's a proven medical fact that the parts of the human brain which control executive, long-term, decision making, are not fully developed until around 20 years of age. That's why the collective experience of society has determined, over the millenia, that 18 and 21 years of age are the key ages for granting freedoms. If my sister was permitted, by law, to purchase things that are currently outlawed for minors, she would not have had the mental capacity to make the wise decision to stay away from them; my parents wouldn't have been able to enforce any rule to prevent her from obtaining them, and she would be a much, much worse person than she is today.

      With some kids, you can be as loving as Christ, as harsh as a drill instructor, have complete omniscience, or be anywhere in-between, and the kid will still be unruly, disobedient, and a general drag on society. It really does take a village to raise a child, and in today's society, that means laws which are enforced.

    20. Re:No, WE do not have a responsibility by rts008 · · Score: 1

      It's a LOT easier to control distribution at the point of sale...

      Well, since that is your criteria, then it follows that it would be a LOT easier to just kill the kids when birthed.
      No expensive formula, no messy diapers, no needing to find a babysitter, etc....

      The correct solution is the parents take responsibility for their actions(having kids), and thus take the responsibility for properly raising them; not absolve the parents from the responsibility, and NOT burdening society with their brats.

      If your idea of proper parenting involves 24 hour surveillance and constant guarding like the kid is a prisoner, well, you have already failed on many levels.

      It's like building a house.
      You have to start with a proper, sound, and strong foundation. If you have that, then the rest is easier to build, and the final result will stand strong and sturdy for decades, and able to weather the storms.

      --
      Down With Slashdot BETA!!! I've been around the corner and seen the oliphant; you can only abuse me from your perspecti
    21. Re:No, WE do not have a responsibility by Monkeedude1212 · · Score: 1

      Except the difference between all those things is that Alcohol and Tabacco companies don't self police their industries, whereas movie theatres AND game retailers check for ID.

      At least they have whenever I buy a game.

    22. Re:No, WE do not have a responsibility by Mitreya · · Score: 1

      Seriously? I get a Troll rating for this? :)
      We really should meta-moderate more...

    23. Re:No, WE do not have a responsibility by zero_out · · Score: 1

      Not all do. In fact, I regularly see kids which are obviously underage purchasing M rated games at several Gamestop and Wal-Mart stores. Hence, the need for government regulation (IMO).

    24. Re:No, WE do not have a responsibility by EMG+at+MU · · Score: 2, Interesting

      It's a LOT easier to control distribution at the point of sale.

      Right on! Teen's never get alcohol, cigarettes, marijuana, porn, cold medicine, spray paint, duster, (keep naming things that are age restricted because we're thinking of the children)

    25. Re:No, WE do not have a responsibility by Imrik · · Score: 1

      I don't even think you can return an open game. Certainly not a PC game. So, as a parent, what do you do?

      Parent 1: "This disc doesn't work, I'd like to exchange it for another copy of the same game."
      Parent 2 (or friend if single parent): "I'd like to return this unopened game."

      As for the law I don't see it having any real positive effect. If the kids can afford to buy the games now, they're going to be able to find a way to buy them later. If the parents care about the ratings of the games their kids are playing, they need to check for themselves.

    26. Re:No, WE do not have a responsibility by Imrik · · Score: 1

      There's a big difference between an R-rated movie and an M-rated game. The movie is watched on the spot, taking up ~2hrs of time. The game on the other hand has to be played somewhere, making it far more difficult for kids to hide. As for returning it, what does it matter, the kid spent their own money on it knowing what would happen if it were found.

    27. Re:No, WE do not have a responsibility by zero_out · · Score: 3, Interesting

      Kids will still pick cigarette butts off the ground, sneak into their parents' liquor cabinet, or get their older siblings to buy them for them. I know that. Yet, controlling their access via retailers is, for the most part, effective enough. It's not about preventing all kids from ever getting their hands on this stuff. It's about limiting it to as small an amount as possible, to ensure that as many kids grow up to be productive members of society as possible.

    28. Re:No, WE do not have a responsibility by Millennium · · Score: 1

      But parents can't be aware of what their children are doing 100% of the time.

      Not only is it possible, it's the fundamental responsibility of parenting: know what's going on in your kid's life. If you can't do this, you have failed.

      It's a LOT easier to control distribution at the point of sale, rather than at the point of consumption.

      That is irrelevant. The ends do not justify the means.

      If a parent tells their kid they are not allowed to purchase or play a certain game, can that parent ensure that their 15-year-old kid won't still buy that game when said parent tells their kid "yes, you may go to the mall with your friends"?

      If the kid cannot yet be trusted to not buy inappropriate material, then that same kid cannot be trusted to go to the mall unsupervised: to allow the kid to go anyway is neglect. If the kid manages to pull the wool over the parents' eyes on this score, failsafes still exist: the game can be taken away after the fact.

      1,000 parents, enforcing a self-ban on violent games for their 1,500 kids isn't nearly as effective as 100 retailers being banned from selling them to those kids.

      All it does is replace one problem with one far worse: restrictions on free speech. The ends do not justify the means.

      If the parents want their kids to have access to those games, then they can still buy GTA 9 for Johnny's birthday.

      Irrelevant.

    29. Re:No, WE do not have a responsibility by EMG+at+MU · · Score: 2, Insightful

      It's about limiting it to as small an amount as possible, to ensure that as many kids grow up to be productive members of society as possible.

      I'm glad you brought this up. My original post was going to mention that at 15 I had access to almost anything I wanted to get my hands on. However, I (in my own opinion of course) am a productive member of society.

      How did this happen? My parents thought me that drinking too much is bad, smoking too much is going to get me cancer, driving drunk is going to get me killed ect... So, when presented with drugs and alcohol I knew moderation and control. When all my friends were puking their guts out because they had no experience drinking, I was enjoying myself responsibly.

      You know that saying: Catch a man a fish, feed him for a day; Teach a man to fish, feed him for a lifetime.
      Well, I think that if you watch your kid and stop him/her from doing something stupid, their safe for that day. But when you teach your kid not to be a pisshead, you are protecting them for life.

    30. Re:No, WE do not have a responsibility by rtb144 · · Score: 1

      Hold it just a minute cowboy. Don't get caught up on wording that you don't understand. Courts consider cases. The case here is whether they should reinstate the law or not. So they will consider reinstating the ban, that is NOT a prejudicial phrase, it is common usage when talking about court cases. Your last statement is very odd, as they will hear the case and make a decision the affects it. Any decision will absolutely have something to do with the ban, either to affirm the stay or affirm the ban.

      --
      Sie ist tunbar!
    31. Re:No, WE do not have a responsibility by poetmatt · · Score: 2, Interesting

      why? Because not everyone fits a blanket.

      Saying a kid can't have an R game doesn't fit for everyone.

      I was involved in R-rated games, movies etc at 12. I was mature enough to handle it. Should I have had to wait another 6 years because of the law?

      Please. It's like laws on speeding. they have a general concept but unless you're in extreme violation nobody cares because they aren't even realistic laws in the first place.

    32. Re:No, WE do not have a responsibility by Millennium · · Score: 1

      I know for a fact that my parents didn't do anything different with my sister...

      ...and that was their fundamental mistake. Your sister was a different person, with different situations and needs -very different, from the way your description sounds- and yet your parents treated her as though she was not. One-size-fits-all did not work in your family; what makes you think it would work in law?

    33. Re:No, WE do not have a responsibility by Lunix+Nutcase · · Score: 3, Insightful

      And the Law has been created to stop minors from smoking, drinking.

      Yeah, those laws are so great. What they do is just instead of kids smoking or drinking in the open where it can be monitored by others to make sure they are doing it responsibly, they just do it in private and do it to excess.

    34. Re:No, WE do not have a responsibility by Anonymous Coward · · Score: 0

      World proof your child. Don't try and child proof the world. The former is hard but the later is impossible.

    35. Re:No, WE do not have a responsibility by Hatta · · Score: 1

      I was prohibited from playing Phantasmagoria when I was 15. If you want to talk about negative influences, I can tell you that the realization that my father had no respect for me as a thinking human being was far, far worse than anything I could have experienced in a game. Especially one that sucked as much as Phantasmagoria. I lost *all* respect for his parenting ability, and proceeded to make my own decisions, right or wrong, without giving his input any consideration at all.

      The urge to protect children from violent media is misguided, and should not be encouraged. Children should be exposed to any and all media they are interested in, and taught how to deal with it in a responsible way.

      --
      Give me Classic Slashdot or give me death!
    36. Re:No, WE do not have a responsibility by Alphathon · · Score: 2, Interesting

      While we don't do it for pornography or tobacco, in the UK it is legal to drink beer and other alcoholic beverages of similar strength from the age of 5 as long as the young person doing so is on private property and is supervised by an adult. In pubs etc you can drink from 16 if ordered with food (although the pub requires a special licence) or without food from 18. The rest of Europe seems pretty similar, having general drinking ages from 16-18 (occasionaly with higher restrictions on spirits etc). Serbia and Albania don't even have age restrictions.

      That said, the UK does have the highest rate of of binge drinking in Europe...although considering the similarity in the drinking ages etc, I think that might be cultural rather than legal.

      Regardless, it seems parallel to the USA/Europe comparison for age of concent, and in both cases the US seems overly restrictive. Why is a 17 year-old incapable of making an infomed decision about sex (ignoring abstinence-only education for a moment)?

    37. Re:No, WE do not have a responsibility by Mr2001 · · Score: 1

      But if you allow your child to go to the mall, you certainly can't know or prevent them from buying an R-rated game or seeing an R-rated movie. Hence, the retailer should probably enforce it.

      If you allow your child to go to the grocery store, you can't prevent them from buying candy. If you allow your child to go to the bookstore, you can't prevent them from buying books about material you disapprove of (e.g. religions and philosophies you disagree with). So, should retailers enforce those house rules too?

      If not, why are you singling out video games and movies? Why is it only the retailer's job to enforce some house rules, specifically the ones based on third-party rating systems with their own biases (e.g. MPAA attitudes on sex vs. violence)?

      --
      Visual IRC: Fast. Powerful. Free.
    38. Re:No, WE do not have a responsibility by Anonymous Coward · · Score: 1, Insightful

      Parent 1: "This disc doesn't work, I'd like to exchange it for another copy of the same game."
      Parent 2 (or friend if single parent): "I'd like to return this unopened game."

      Retailer: Okay, I see we marked your original receipt as having already exchanged this title.

      Your plan is GENIUS.

    39. Re:No, WE do not have a responsibility by Mr2001 · · Score: 2, Insightful

      It's a proven medical fact that the parts of the human brain which control executive, long-term, decision making, are not fully developed until around 20 years of age.

      The human brain is always developing. A 30 year old will look back bewildered at decisions he made at age 20. Ten years later, he'll shake his head at decisions he made when he was 30. Ten years after that... you get the idea.

      There is no age when a person becomes "done" and has all their faculties. Their decision making changes throughout their life as they gain knowledge and experience.

      Furthermore, using the developing brain as an excuse to take away minors' agency is nothing but a weak rationalization for ageism. The important question is not "when is someone 'fully developed'?", but rather "when is someone developed enough?" Much like a computer with no floating-point unit can still do floating-point math, a brain which is still developing can make rational decisions.

      Generally, when adults complain about minors' decision making, what they're really criticizing is the outcome, not the process: you see somebody coming to a different decision than you want them to, so you blame their supposed inability to make decisions. But generally this reflects a difference in priorities and goals, not a difference in the decision-making process.

      That's why the collective experience of society has determined, over the millenia, that 18 and 21 years of age are the key ages for granting freedoms.

      Except it hasn't! Age restrictions vary from state to state, from country to country: for example, in the US we usually let people drive several years before they can drink, but in other countries it's often the other way around. In some places, the age of consent is 14; in some places, it's 19. If age restrictions were based on any sort of objective measurements, there would be a consensus by now.

      --
      Visual IRC: Fast. Powerful. Free.
    40. Re:No, WE do not have a responsibility by Anonymous Coward · · Score: 0

      several problems.

      1. no objective way to measure 'media influence'
      2. your position is a false dichotomy. not all media influence is bad.. kids shouldn't be raised in a vacuum either.

    41. Re:No, WE do not have a responsibility by Imrik · · Score: 1

      Only need the receipt the first time, the second time you tell them you don't have the receipt but since its unopened they'll take it anyway.

    42. Re:No, WE do not have a responsibility by Random5 · · Score: 1

      THE SANCTITY OF MARRIAGE! Or possibly your immortal soul... i'm a bit fuzzy on this, any catholics care to clarify?

    43. Re:No, WE do not have a responsibility by Golddess · · Score: 1

      So, as a parent, what do you do?

      Tell your child "tough luck, you just pissed away $50 of your own money because I'm not letting you keep this"? Or if you bought it for your child, wtf were you thinking in the first place?

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
    44. Re:No, WE do not have a responsibility by Xyrus · · Score: 2, Insightful

      This hollow argument can be made against anything, and it's just as false in every single case?

      Think about it. How many teenage alcoholics are there? How many teenage drug abusers are? How many kids can still get into R rated movies, access porn, buy guns, or do any particular vice you can think off?

      In short, making something illegal DOES NOT MEAN you kids do not have access to it. There are always ways around prohibition of any sort, and the only thing making it illegal does it make it riskier to get it.

      No, you can't know 100% of the time 100% of what you are doing, but your being really fucking naive if you think adding yet another idiotic prohibition law to the books is going to really change anything. Instead of banning everything under the sun in the name of "protecting the children", how about being a parent for once. Have some frank discussions. Teach your kids about responsibilities and consequences.

      If a parent tells their kid they are not allowed to purchase or play a certain game, can that parent ensure that their 15-year-old kid won't still buy that game when said parent tells their kid "yes, you may go to the mall with your friends"?

      No they can't. But if you can't trust your kid, his friends, or the other parents that far THEN YOU SHOULDN'T LET YOUR KID GO TO THE FUCKING MALL WITH THEM. If you can't trust your kid that far, what makes you think you know what else your kid might be doing?

      ~X~

      --
      ~X~
    45. Re:No, WE do not have a responsibility by Anonymous Coward · · Score: 0

      Yet, controlling their access via retailers is, for the most part, effective enough. It's not about preventing all kids from ever getting their hands on this stuff. It's about limiting it to as small an amount as possible, to ensure that as many kids grow up to be productive members of society as possible.

      You want control, move to China, Russia or even Australia.

      This is the United States of America and the reason it's the greatest country in the world - the constitution. It's reasoning like yours that slowly, over time we're loosing our individual liberties.

      Honestly, your mentality is 100% UN-American as far as I'm concerned.

      What REALLY chaps my ass - you can probably vote in America to.

    46. Re:No, WE do not have a responsibility by Thing+1 · · Score: 1

      But parents can't be aware of what their children are doing 100% of the time. It's a LOT easier to control distribution at the point of sale, rather than at the point of consumption.

      So, on NPR today I heard that a Muslim country (sorry I forgot which) just banned sports bars, right before the World Cup started, because kids were skipping school to attend, and (the argument given to support the ban), the kids were being exposed to (boogyman) pornography!

      So, to use an example from my childhood: "if other kids are jumping off a bridge, would you follow?" Well, what if I had answered yes? So, if other kids are jumping off a bridge and some kids start to follow, does that mean we should blow up the bridge and destroy economic progress in order to keep the little fuckers safe?

      No! The correct response by the authorities should be to keep a closer eye on the children, so that they cannot skip out to see whatever the new distraction of the day is. Not to destroy an entire industry; besides, tomorrow there will be a new economic distraction for the authorities to destroy, instead of properly education the children.

      But, then, I'm not a Muslim, and I tend not to apply self-deception.

      --
      I feel fantastic, and I'm still alive.
    47. Re:No, WE do not have a responsibility by Thing+1 · · Score: 1

      The human brain is always developing. A 30 year old will look back bewildered at decisions he made at age 20. Ten years later, he'll shake his head at decisions he made when he was 30. Ten years after that... you get the idea.

      I completely agree. I am one of the smartest people I know -- and I am constantly looking back at past decisions, asking myself, "How could I have been so stupid!"

      --
      I feel fantastic, and I'm still alive.
    48. Re:No, WE do not have a responsibility by Anonymous Coward · · Score: 0

      Are you fucking kidding me. Do you want to know how off you are? My parents didn't give a shit about the movies I watched until I was probably 13-14 years old. WTF that was I don't know. Actually I do. The MPAA and all the conservative crap started airing propaganda everywhere. Anyway. So my mom decided no more R rated movies for me! ohh well. Despite the fact I had been watching R rated movies for the past 5 years or so. Anyway. Well. This really pissed me wayy off. I was into independent films and foreign films and allot stuff that just wasn't on her approved list. First I couldn't rent the movies at blockbuster. So I started renting with her card given my card had an age restricted viewing thing on it. Then she found out and I couldn't do that any more. So I started renting in my brothers name. Then she figured that out after a while so they started asking me for ID when I came in for anyone on the account. So that was out- until I started using his old school ID. That usually worked. That worked for a long time. Then the manager figured it out. This was like 2 years now. By this time I was renting online anyway most of the time. It was so dumb that they even asked for ID because I could go in and BUY an R rated movie for three times the price and nobody would ask for ID. I pointed this out and yet they didn't care. They were like 'umm ok- well, we won't sell it to you now.' and when I asked, but "I am right about the not questioning me if I just bought it" they were totally unresponsive. I knew I was right and went back a few hours later when the manager wasn't there and bought an R rated film no problem. My point is these restrictions don't work. There are a thousand and one ways to get around them and I did! It was easier than "asking a friend". You didn't even need to "ask a friend". How would I do it today? I'd go in and pick up a $100 prepaid visa gift card and order online. If you start asking for ID on those I'd go use another system. They still have money orders don't they? Don't accept those? Well, I'm sure I can send $$ somewhere and get something filled. The Illegal Mexicans have to have some way of doing it.

    49. Re:No, WE do not have a responsibility by luther349 · · Score: 0

      a 15 year old couldn't buy gta or any m rated game for that matter. go try it they wont sell it to you. heck i rember when i was 16 and wanted to buy gta for the psx back when it was only 2d i got denied. and that was 11 years ago. even if you go to some retailer like walmart when they scan a m rated they have to scan your id in order for them to sell it to you. we need no new laws the ones we had 11 years ago still work. now if there mom or a guy in the age limits buy the games for him there is no laws you an make to stop that at least nothing you could possibly enforce.

    50. Re:No, WE do not have a responsibility by aztracker1 · · Score: 1

      IIRC the movie rating system is voluntary, though pretty much every theater mostly complies with it. Though I don't remember being asked for ID to see R rated movies by myself after around 14 or so.

      --
      Michael J. Ryan - tracker1.info
    51. Re:No, WE do not have a responsibility by aztracker1 · · Score: 1

      To hell with returning the open disk game.. the kid spent money on something they aren't supposed to have, then they lose it.. lesson learned and they probably won't do it again. Given, I pretty much let my son play/watch whatever he wants.

      --
      Michael J. Ryan - tracker1.info
    52. Re:No, WE do not have a responsibility by poetmatt · · Score: 1

      Voluntary? yes. Can you release anything in the theatres without it? No.

      Therefore, it's compulsory.

    53. Re:No, WE do not have a responsibility by poetmatt · · Score: 1

      yes, because punishing children is sure to teach them a lesson. *rolls eyes*.

      All that means is, they'll be damn sure to not let you see the next time they do it. Punishments for small crap = lack of trust in both directions (not just you to your kid, but your kid to you).

      Or you can teach your child to be responsible, and let them do it in a responsible way and act as a positive influence to your kids. Wow! that might be like parenting or something!

      How do people not understand the reverse psychology is how you teach your kids positive lessons?

    54. Re:No, WE do not have a responsibility by 24-bit+Voxel · · Score: 1
      When I was a kid I never had $50 to blow on video games. I got $3 a week, which I used to rent games with my mothers supervision.

      All too often the parents give the kids money so they'll leave the house and here we are....

      Only way a kid has access to the games is if the parents enabled them.

    55. Re:No, WE do not have a responsibility by ClosedSource · · Score: 1

      Sure, good thing your mother guided you in the safe way of enjoying porn.

      Seriously, this idea of adults guiding young people in responsible vice is pure BS. The best guidance parents can give their kids is to not smoke, drink, or troll for porn.

    56. Re:No, WE do not have a responsibility by ClosedSource · · Score: 3, Insightful

      There is no "responsible" way of smoking.

    57. Re:No, WE do not have a responsibility by ClosedSource · · Score: 1

      "It is not the job of retailers to prevent kids from getting into trouble."

      Apparently it is their job to PROFIT from kids getting into trouble.

    58. Re:No, WE do not have a responsibility by VanGarrett · · Score: 1

      The age of consent in the United States varies from state to state. Age of consent in the United States ranges from 16 to 18, and in some states, under mitigating circumstances, can be as young as 14.

      When I consider the opinions held by myself, my friends, and virtually every last one of my peers when I was in high school, I'm not convinced that teenagers, on the whole, are really qualified of making any decision that will have an impact on the rest of their lives. We do have to draw the line somewhere though, and I suppose that any age from 16 to 21 is as good as anything.

      Many states also allow minors to possess and consume alcohol under various circumstances where a responsible adult family member is present. I think you'll find that laws of this sort typically stick within a fairly close tolerance throughout Western cultures.

    59. Re:No, WE do not have a responsibility by ClosedSource · · Score: 2, Insightful

      "Not only is it possible, it's the fundamental responsibility of parenting: know what's going on in your kid's life. If you can't do this, you have failed."

      Listen, bub. There's no parent on the planet who knows what their children are doing 100% of the time, so they must all be failures.

    60. Re:No, WE do not have a responsibility by ClosedSource · · Score: 2, Insightful

      Well, at least if you're going to ignore your father's input forever, I'm glad it was for something important like a movie.

    61. Re:No, WE do not have a responsibility by ClosedSource · · Score: 1

      Yes, there will always be some kids that will ignore the consequences. That doesn't mean the majority aren't going to be inhibited by them.

    62. Re:No, WE do not have a responsibility by xenobyte · · Score: 1

      It's about limiting it to as small an amount as possible, to ensure that as many kids grow up to be productive members of society as possible.

      So you're saying that kids that get to smoke, drink or play violent videogames cannot become productive membes of society?

      That's crap and (hopefully) you know it.

      Those are all irrelevant factors; what matters are social background and post-teen behavior.

      Let's turn it around. I don't know a single colleague that didn't drink as a kid or watched violent movies or played violent games (cops and robbers, cowboys and indians etc. are pre-computer variants). And we are all productive members of society. Try the same at your place of work and you'll find the same. Adolescent behavior does not dictate adult behavior (unless we're talking about a life of crime or similar). Everybody acts out a bit as a kid/teen.

      --
      "For every complex problem, there is a solution that is simple, neat, and wrong." -- H.L. Mencken (1880-1956) --
    63. Re:No, WE do not have a responsibility by LBt1st · · Score: 1

      Maybe Their parents allow them to do so. Just because you don't agree with it doesn't give you the right to regulate them.

      How would you like it if I told you how to raise your kids? Hey everybody lets pass a law banning kids from being outside after 3pm!! What you don't agree with that?

    64. Re:No, WE do not have a responsibility by Rysc · · Score: 1

      Inasmuch as "media influence" is blamed in cases involving criminal behavior in children this should be taken as evidence of parental neglect.

      --
      I want my Cowboyneal
    65. Re:No, WE do not have a responsibility by Rysc · · Score: 2, Insightful

      Yes there is: Smoke marijuana.

      --
      I want my Cowboyneal
    66. Re:No, WE do not have a responsibility by Rysc · · Score: 1

      +1 The Fucking Truth

      --
      I want my Cowboyneal
    67. Re:No, WE do not have a responsibility by Millennium · · Score: 1

      1) There's no way to quantify the degree to which a kid's criminal acts have been influenced by the media, but does there need to be? Most criminals are only too eager to point out their own influences and role models.
      2) Certainly not all media influence is bad. Those who are influenced toward good, however, are unlikely to wind up in the criminal justice system in the first place, so the point is moot.

    68. Re:No, WE do not have a responsibility by Rysc · · Score: 1

      So you're okay with hurting the majority of kids by oppressing their freedom knowing full-well that the *really* bad apples will not in any way be restricted? I'll bet you like DRM'd video games, too!

      --
      I want my Cowboyneal
    69. Re:No, WE do not have a responsibility by Millennium · · Score: 1

      Certainly there are no ways to monitor what's going on in a kid-s life 100% of the time -no humane ones, at any rate- but fortunately, that isn't necessary. It's a simple matter of being involved and staying involved: a nontrivial effort to be sure, but not a great hardship.

      It's very simple: kids have needs. Although some of these needs are basically universal, others vary from kid to kid. If you do not know their needs, you cannot respond to them, and thus you fail. But to know those needs, you must know what's going on. This does not mean constant monitoring, but it does mean more than a casual involvement.

    70. Re:No, WE do not have a responsibility by Rysc · · Score: 1

      When I consider the opinions held by myself, my friends, and virtually every last one of my peers when I was in high school, I'm not convinced that teenagers, on the whole, are really qualified of making any decision that will have an impact on the rest of their lives. We do have to draw the line somewhere though, and I suppose that any age from 16 to 21 is as good as anything.

      One of the only ways in which one becomes qualified to make decisions is by making decisions, including bad ones, and dealing with the consequences. My hypothesis is that you learn to make good decisions after the age of 18 because that is the time at which you are allowed to, and required to, begin making decisions of all kinds. You are not necessarily more mature at 18 or 21 than 13, except inasmuch as you have more experience. Having more decision-making experiences sooner would lead to you being more well equipped to make decisions sooner.

      We do not, in fact, have to draw the line somewhere (this is a fallacy).

      Many states also allow minors to possess and consume alcohol under various circumstances where a responsible adult family member is present. I think you'll find that laws of this sort typically stick within a fairly close tolerance throughout Western cultures.

      As I understand it a minor may drink any legal substance if his parent consents and he is on private property where the owner also consents. It may be child abuse if consumption is found to be unsafe (but you probably wont get caught). One of the nice things about the USA is that on private property there are surprisingly few laws that actually apply, and fewer that are enforced if enforcement is against the will of the owner.

      --
      I want my Cowboyneal
    71. Re:No, WE do not have a responsibility by poetmatt · · Score: 1

      they're not considering reinstatement or not. They're agreeing to go back and review the law.

      The former statement implies approval, the latter is what they're doing.

    72. Re:No, WE do not have a responsibility by KDR_11k · · Score: 1

      If the family's lawyer tries to sue an entertainment company for "making the kid do it" I'd say that's a good indicator.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    73. Re:No, WE do not have a responsibility by KDR_11k · · Score: 1

      Honestly with a 15 year old I wouldn't be worried about them buying M rated games, it's not gonna leave any real damage and his pals at school are probably bragging about their violent games at that age. That's the rebellious age and anything the parents don't like will be doubly attractive for the minor (triply if the retailer or law doesn't allow it either).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    74. Re:No, WE do not have a responsibility by DaFallus · · Score: 1

      But parents can't be aware of what their children are doing 100% of the time. It's a LOT easier to control distribution at the point of sale, rather than at the point of consumption. If a parent tells their kid they are not allowed to purchase or play a certain game, can that parent ensure that their 15-year-old kid won't still buy that game when said parent tells their kid "yes, you may go to the mall with your friends"? 1,000 parents, enforcing a self-ban on violent games for their 1,500 kids isn't nearly as effective as 100 retailers being banned from selling them to those kids. If the parents want their kids to have access to those games, then they can still buy GTA 9 for Johnny's birthday.

      That is why there are parental controls on every single current generation video game console. There are also a number of software solutions for the computer. Why do we need a law that affects everyone just to pick up the slack for the few who are just too lazy to care?

      --
      No one cares what your captcha was

      Houston TX, USA
    75. Re:No, WE do not have a responsibility by ClosedSource · · Score: 1

      So you agree.

    76. Re:No, WE do not have a responsibility by ClosedSource · · Score: 1

      Apparently you're not following this discussion carefully enough.

    77. Re:No, WE do not have a responsibility by Svartalf · · Score: 1

      As I understand it a minor may drink any legal substance if his parent consents and he is on private property where the owner also consents. It may be child abuse if consumption is found to be unsafe (but you probably wont get caught). One of the nice things about the USA is that on private property there are surprisingly few laws that actually apply, and fewer that are enforced if enforcement is against the will of the owner.

      Your understanding would be wrong. If an LEO shows up on my property at a party and the minors' parents are okay with them having a beer or two- if they find the beer in the hands of said minors you can bet your bottom dollar they'll arrest or fine the adult that handed them the beer for providing alcohol to a minor, along with my happy backside for "allowing" it to happen.

      It USED to be the way you thought, but sadly, we've been at making this country more of a Police state for several decades now- ostensibly for the kids, the animals, etc.

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    78. Re:No, WE do not have a responsibility by Svartalf · · Score: 1

      But not by law. They used to (and still DO...) have the occasional "not rated" movies showing up from time to time. Some theaters are bold enough to show them, some are not.

      --
      I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    79. Re:No, WE do not have a responsibility by Ed_Pinkley · · Score: 1

      You can raise them in a vacuum for about 30 seconds... If they have a lungfull of air.

      --
      "Long time listener, first time caller."
    80. Re:No, WE do not have a responsibility by Rysc · · Score: 1

      I do not find this apparent at all. Care to be more specific? I suspect that you can't because you know you're talking nonsense, but feel free to attempt to make a logical point. If all you can do is say the equivalent of "nuh uh" then I choose to interpret that as "I acknowledge that you have proven all of my statements to be false and do not wish to waste anybody's time by extending the discussion any further." Silence on your part will also be interpreted in this manner.

      Flame on.

      --
      I want my Cowboyneal
    81. Re:No, WE do not have a responsibility by coolsnowmen · · Score: 1

      Looking at too much porn, at a young age [COULD], warp your perception of what a real romantic relationship is. Why go out and risk getting shot down, or taking the time to gain the trust of another human-being to make love to them? when you have the internet...
      This dance of the human condition is important to the emotional development of teenagers/young adults.

      If you are already married...then for me, it only matters what my wife thinks. If she is upset about it, our marriage will develop a problem.

      She'll change every year,
      even pretty without beer.
      She doesn't care about my hair,
      my car,
      my tiny pee pee in the mirror. ...
      She's my playmate of the year

    82. Re:No, WE do not have a responsibility by Anonymous Coward · · Score: 0

      Phantasmagoria is a PC game, not a movie.

    83. Re:No, WE do not have a responsibility by poetmatt · · Score: 1

      some? Outside of sundance it's extremely unlikely that you can find the stuff anywhere. Stores won't carry it, theatres won't show it. The only "not rated" movies that show up are previews.

    84. Re:No, WE do not have a responsibility by Millennium · · Score: 1

      Agree with what? If you're talking about the idea that no parent can monitor their kid 100% of the time, then I agree as far as that goes, but I also assert that this fact isn't relevant, because such monitoring isn't necessary. It is still quite possible to know what's going on in your kid's life without such monitoring, and also quite possible to take the necessary steps to minimize and counter exposure to content that a kid isn't ready for. Doing so is not always pleasant for any of the parties involved, but this is also irrelevant in the face of its necessity.

    85. Re:No, WE do not have a responsibility by ClosedSource · · Score: 1

      You disputed the statement "parents can't be aware of what their children are doing 100% of the time". What part of "100% of the time" don't you understand? To say that monitoring isn't necessary to know what your child is doing 100% of the time is absurd.

      Why don't you just admit that the percentage is less than 100% and gain some credibility.

    86. Re:No, WE do not have a responsibility by ClosedSource · · Score: 1

      You can choose to believe the earth is flat if you wish.

      I was hoping you could just read the thread instead of having me spoon-feed it to you, but here goes. Xyrus was arguing that such laws don't help because there are still teens who find a way to abuse drugs. I was arguing that there are other teens that will consider the consequences of being caught and be inhibited from doing it.

      Then in response you said "So you're okay with hurting the majority of kids by oppressing their freedom knowing full-well that the *really* bad apples will not in any way be restricted?"

      Do you see why what you said doesn't make any sense in the context of the thread? If you don't, then I guess you'll just have to to interpret that as "I acknowledge bla bla bla". Oh, and be careful you don't sail over the edge.

    87. Re:No, WE do not have a responsibility by Golddess · · Score: 1
      My only point was to show that not being able to return the game is no reason to put the burden on retailers to not sell the game in the first place. But now I'm curious about this:

      Or you can teach your child to be responsible, and let them do it in a responsible way and act as a positive influence to your kids. Wow! that might be like parenting or something!

      So if your 5 year old child bought the most bloody and gory FPS game ever (not a big FPS fan so I don't know what that might be), how would you handle that?

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
    88. Re:No, WE do not have a responsibility by DavidTC · · Score: 1

      While you may see that 'regularly', the fact is that the game industry by far is the best behaved in this regard. See the FTC's stats.

      It's almost twice as easy for an underaged person to purchase an R-rated movie ticket than M-rated game. (That's actually purchase the ticket, not sneak in via a ticket to another movie.) And it's almost three times as easy for underaged people to buy a PAL labeled CD.

      And note how rapidly the game industry is improving, and that the last test was in 2008. I'm sure it's even harder now.

      Hilariously, note the three worse checkers for video games: Hollywood Video, Circuit City, Kmart.

      You have to wonder how much of that was due to, you know, the companies imploding. :)

      Also note that only 6% of underaged people who attempt to purchase at Gamestop are able to get away with it, so it's hard to see how you see that 'regularly'.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    89. Re:No, WE do not have a responsibility by lucian1900 · · Score: 1

      This. Too bad laws about it are fucked up in most countries.

    90. Re:No, WE do not have a responsibility by 2obvious4u · · Score: 1

      And even better than smoking it is using a vaporizer or baking into food. No need to ruin your lungs.

    91. Re:No, WE do not have a responsibility by Millennium · · Score: 1

      You disputed the statement "parents can't be aware of what their children are doing 100% of the time". What part of "100% of the time" don't you understand? To say that monitoring isn't necessary to know what your child is doing 100% of the time is absurd.

      No, it's not. Some monitoring is certainly needed, but not 100% of the time (which is fortunate, since there's no humane way to accomplish 24/7 monitoring anyway).

      And as I point out, even when monitoring fails, it is still possible to counteract the inappropriate influences which children inevitably come into contact with from time to time. That's the failsafe, and it's not even all that difficult, especially when dealing with areas where morality is as clear-cut as it is with violence. It's not always pleasant for all parties involved, or even for any parties involved, but that's true for anything worth doing.

    92. Re:No, WE do not have a responsibility by Zot+Quixote · · Score: 0

      Why does this get modded as insightful? You're the opposite of insightful. You're sophmoric.

      Youths smoking does increase when there are no laws against it. And then they get addicted, and their life expectancy loses 20 years.

    93. Re:No, WE do not have a responsibility by Zot+Quixote · · Score: 0

      Except cops are busting people who have a glass of wine with their kids, they're busting rampant parties where 15 year olds are disturbing the neighborhood, getting into fights, and date raping each other (and no, I don't just mean statutory).

      Man, I remember when Slashdot's IQ wasn't in the single digits. Ah for the good ol' days.

    94. Re:No, WE do not have a responsibility by poetmatt · · Score: 1

      5? You think a 5 year old even gives a shit about a first person shooter? Hell, kids at 5 don't even have an interest about that. Maybe they have interest in wow, or some mmo, or something fantasy, maybe even a fighting game, but FPS are typically not something that people at 5 are interested *in*. If I found my kid playing mortal kombat at 5 successfully, I'd be damn impressed. Again, that's not a FPS. Nor do they have 50 dollars to spend on a game, unless they stole your credit card and in which case you have another lesson altogether. Nor do they have the attention span to even play such a FPS.

      If the kid was 9-16, that's the range you start dealing with these kinds of things. But at 5? No.

    95. Re:No, WE do not have a responsibility by AthanasiusKircher · · Score: 1

      ABSOLUTELY NOT! It is not the job of retailers to prevent kids from getting into trouble.

      So, just to clarify -- you'd also let retailers sell cigarettes, alcohol, etc. to kids?

      I'm not necessarily on the side of regulating video games, but as a society we seem to have decided that it's worth it to restrict the sale of some things to minors. It seems to just be a matter of determining where we draw the line. Or are all of those restrictions wrong? (I know some people would actually argue that we should drop age limits on alcohol, etc. as well, but I just wanted to clarify your position.)

    96. Re:No, WE do not have a responsibility by DisKurzion · · Score: 1

      So, just to clarify -- you'd also let retailers sell cigarettes, alcohol, etc. to kids?

      Maybe I'm in the minority, but I say hell yea. It would be awesome to have kids run booze and cigarette runs. Heck, my parents told me several times once I had my driver's license that they wished they could have me bring booze home while I was out doing other things.

      News flash: Kids can get this stuff anytime they want anyway. My fiancee did more drinking in high school than she did in college.

      If the parent does their job right, there isn't any need for arbitrary regulations.

    97. Re:No, WE do not have a responsibility by IICV · · Score: 1

      It's about limiting it to as small an amount as possible, to ensure that as many kids grow up to be productive members of society as possible.

      ... who then go "Holy shit, I can buy all the booze and cigs I want!" and proceed to overindulge, because their parents never bothered to teach them moderation - after all, you can't give alcohol to your kids.

  3. Agreed. by Anonymous Coward · · Score: 0

    He said, 'We have a responsibility to our kids and our communities to protect against the effects of games that depict ultra-violent actions...'

    What effects are those, again?

    1. Re:Agreed. by ProdigyPuNk · · Score: 2, Insightful

      In the end it doesn't matter whether there are effects or not. So long as the masses believe that violent video games caused Columbine etcetc, this argument will always exist - and unfortunately will prevail a lot of the time. Good parenting > nanny state.

    2. Re:Agreed. by Anonymous Coward · · Score: 0

      Whooooosh...

    3. Re:Agreed. by hairyfeet · · Score: 3, Insightful

      The problem is yet again the state is having to take over for piss poor parents, who don't teach their kids shit and use the x360 and PC as a babysitter. I let my kids play violent games if they wanted, and I never worried about it. Why? Because I taught them the difference between reality and video games, that's why! I sat them down with editors and showed them how game worlds were created, how by editing a WAD file you could add your own pictures to DOOM, how scripts decided the in game actions, etc. By the time I was done the boys knew what what going on from the time they clicked the icon until they hit exit.

      Of course the side effect of that was listening to my rather unique "cursing" of the games like "You call this a level? There is tearing everywhere! And who designed this AI? I'm standing right in front of them and they aren't even attempting to dodge! DUCK YOU DUMMY!"

      I believe it ultimately comes down to the parents to teach values and install responsibility in the child. Considering the fact that the oldest is getting ready to start medical school in the fall in the hopes of becoming one of those doctors without borders, and the youngest shall be most likely joining him in college a couple of years later to be a graphics artist, I think I did alright. But picking them up from their friend's houses I can state they are FAR from the norm, with waaaay too many kids living in homes where the parents don't interact with the child if they can help it, and the TV/game console/PC being the defacto babysitter.

      Blame it on both parents having to work now, too many fathers not bothering to stay with the families, whatever, but more of my boy's friends were being raised by the machines than weren't. Too many parents just aren't bothering to even see or hell, even care what their kids are doing as long as it ain't bugging them. Sad and pathetic, but all too true.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    4. Re:Agreed. by Mitreya · · Score: 0, Troll
      In the end it doesn't matter whether there are effects or not. So long as the masses believe that violent video games caused Columbine etcetc, this argument will always exist - and unfortunately will prevail a lot of the time. Good parenting > nanny state.

      What ARE you people talking about? The gap between restriction on R-rated games and nanny state is so big that I don't know where to start. Nanny state would be forbidding your kids to play violent games. This says kids just need your consent to play anything they want. You see the difference?

    5. Re:Agreed. by Chris+Burke · · Score: 1

      Blame it on both parents having to work now, too many fathers not bothering to stay with the families, whatever, but more of my boy's friends were being raised by the machines than weren't.

      Oh swell, so now when the machines revolt, they'll have a willing army of turncoat humans who think of their robot overlords as their family more than their fellow human beings! GREAT JOB MODERN PARENTS!

      --

      The enemies of Democracy are
  4. "We" don't have a responsibility ... by SlappyMcInty · · Score: 5, Insightful

    The kids' parents have the responsibility. Get your big government nose out of my business.

    1. Re:"We" don't have a responsibility ... by CorporateSuit · · Score: 4, Insightful

      The kids' parents have the responsibility. Get your big government nose out of my business.

      That's the point of the bill. To make sure that the purchase is parentally responsible. This bill isn't in YOUR business unless you're in the business of selling R-rated materials to minors without parental consent.

      --
      I am the richest astronaut ever to win the superbowl.
    2. Re:"We" don't have a responsibility ... by Lunix+Nutcase · · Score: 2, Insightful

      First of all, I doubt there is any evidence that companies on the whole are selling "R"-rated (ignoring the fact that there is no such rating) games to minors. Secondly, if the parent doesn't object to, say, their 16 year old buying an M-rated game why should it be the State of California's business to tell them they can't?

    3. Re:"We" don't have a responsibility ... by TemporalBeing · · Score: 2, Insightful

      The kids' parents have the responsibility. Get your big government nose out of my business.

      That's the point of the bill. To make sure that the purchase is parentally responsible. This bill isn't in YOUR business unless you're in the business of selling R-rated materials to minors without parental consent.

      No, that's not the point of the bill. The point of the bill is that the Gov't knows better than the parent what is or is not appropriate for their child. And that leads to the point of the GPP - as a citizen they don't want a say in how your or anyone else raises their child; they want to leave it to the child's parent and their parent alone.

      Now granted, there is some communal responsibility for everyone to help ensure parents raise their child right; but they community need not stamp all over the rights of the parent and/or child to do so; and bills like these (among others) are doing just that. What you may think irresponsible another may have a purpose behind teaching, or just a desire for the freedom to not do so. Some of us cherish the freedom to do as we please more than anything else.

      Exceptions where community/government should step in mind you would be things like child sex/enslavement/etc issues; but that's goes far beyond a parent's right over the child.

      --
      Truth is like the sun. You can shut it out for a time, but it ain't goin' away. - Elvis Presley (source: imdb.com)
    4. Re:"We" don't have a responsibility ... by Anonymous Coward · · Score: 0

      OH NO R RATED... we're all gonna DIE.. our kids will BECOME ZOMBIES WITH MURDER IN THEIR EYES AND BIOLS ON THEIER SPLEANS FO ROT ADN DECAY..

      I think his problem is the whole false premise this is based on: that information is harmful and thus censorship is justified. if the parents don't want their kid buying 'r-rated' (whatever that means, seriously it is arbitrary) anything, they shouldn't be giving him money in the first place..

    5. Re:"We" don't have a responsibility ... by Monkeedude1212 · · Score: 1

      First of all, I doubt there is any evidence that companies on the whole are selling "R"-rated (ignoring the fact that there is no such rating) games to minors.

      Really? You just mentioned "M-rated" moments later. That is the rating! The problem is that the ESRB doesn't have the manpower to thoroughly rate a game entirely accurately, nor does anyone take the rating seriously enough to impose any actual limitations on it.

      If the parent doesn't object to, say, their 14 year old driving a car, drinking alcohol, or smoking a cigarette, or seeing an R-rated movie, why should it be the State of California's business to tell them they can't?

      I think that this kind of legislation should only go through if we can either develop a proper rating system or inject some serious power into the ESRB because they can't quite handle the responsibility as it is right now.

    6. Re:"We" don't have a responsibility ... by hldn · · Score: 2, Insightful

      If the parent doesn't object to, say, their 14 year old driving a car, drinking alcohol, or smoking a cigarette, or seeing an R-rated movie, why should it be the State of California's business to tell them they can't?

      i'm not sure about smoking tobacco, but a parent can allow their kids to drink alcohol and drive (preferably not at the time time) at home on private property (in most states.) lumping an R-rated movie in with that is lol, but unbelievably parents can also allow their kids to see those too!1~!

      it shouldn't the government's business and it isn't. this type of legislation should NEVER go through, because it's my job as a parent to decide what movies/games my children have access to, not the government and certainly not some faceless ratings organization.

      --
      http://www.accountkiller.com/removal-requested
    7. Re:"We" don't have a responsibility ... by Theaetetus · · Score: 4, Informative

      No, that's not the point of the bill. The point of the bill is that the Gov't knows better than the parent what is or is not appropriate for their child.

      No, it doesn't. The bill doesn't prevent a parent from buying any game they want for their child. It merely prevents a store from selling directly to the child without parental permission. You want your 10 year old to play GTA, then go buy a copy for them.

    8. Re:"We" don't have a responsibility ... by Imrik · · Score: 1

      While I agree the legislation shouldn't go through, it would only stop kids from buying the games. It wouldn't be illegal for them to play the games if their parents were with them when they bought them.

    9. Re:"We" don't have a responsibility ... by Lunix+Nutcase · · Score: 3, Insightful

      Really? You just mentioned "M-rated" moments later. That is the rating! The problem is that the ESRB doesn't have the manpower to thoroughly rate a game entirely accurately, nor does anyone take the rating seriously enough to impose any actual limitations on it.

      So do you or Ahhnold actually have any evidence of widespread selling of M-rated games to minors? I seriously doubt it.

      If the parent doesn't object to, say, their 14 year old driving a car, drinking alcohol, or smoking a cigarette, or seeing an R-rated movie, why should it be the State of California's business to tell them they can't?

      Yes, the State of California should have no business telling a parent that they can't let their kids, smoke, drink and see R-rated movies. The driving part is different as unlike the previous 3, an young teenage, an age where one is most prone to unsafe driving, can cause harm to others while the first three don't. But if the kid is say on a farm and doing nothing but driving a truck or tractor around on an isolate plot of land, yes the State of California should again have no say. Unless a parent is willfully and/or maliciously putting their minor kid's healthy or safety at harm (such as physical/sexual abuse, intentionally starving the kid, etc) then the wishes of the parents should be respected.

      It's funny that people like you have such panic attacks over these things and yet kids were still growing up just fine before we had laws banning them from drinking and smoking.

    10. Re:"We" don't have a responsibility ... by Anonymous Coward · · Score: 0

      You want your 10 year old to play GTA, then go buy a copy for them.

      If you DON'T want your 10 your old to play GTA, then it's YOUR job to keep that from happening, and nobody else in the world has any obligation to help you.

    11. Re:"We" don't have a responsibility ... by PitaBred · · Score: 1

      I have yet to see a store that DOESN'T do this. Why is this law needed again?

    12. Re:"We" don't have a responsibility ... by Xyrus · · Score: 1

      That's the point of the bill. To make sure that the purchase is parentally responsible.

      No, this bill is meant to reinforce the pudding-brained mentality of most parents when it comes to taking an active interest in their children's welfare. Your turning over your parental responsibility to a group of anonymous board members to judge whether or not materials are suitable for your children.

      Parental responsibility would be researching what it is your kids are interested in and determining whether or not YOU think it appropriate for your kids, not what some self-important, self-appointed group thinks.

      This bill isn't in YOUR business unless you're in the business of selling R-rated materials to minors without parental consent.

      R-Rated? By who? Do I vote for these people?

      Make no mistake. This law will not do anything to curb selling these arbitrarily rated materials to those who want them and can afford them. It never has.

      ~X~

      --
      ~X~
    13. Re:"We" don't have a responsibility ... by bigbigbison · · Score: 2, Insightful

      The question is why is this law needed when there are no similar laws regulating the sale of films music books or comic books? There are existing pornography laws which would presumably already apply to any pornographic games -- which aren't widely available anyway. There's no substantial evidence that there is any need for this law. It is ineffective at best and reactionary at worst because it singles out videogames when there's no substantial evidence that there needs to be a law and since it is based on voluntary ratings manufacturers can just take the movie route and release "unrated" editions of games which would circumvent the law.

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    14. Re:"We" don't have a responsibility ... by Theaetetus · · Score: 1

      The question is why is this law needed when there are no similar laws regulating the sale of films music books or comic books?

      1) Bans against selling alcohol to minors don't specify "gin" or "vodka". The form is irrelevant.
      2) The law is "needed" because of a bunch of whiny ass people who want to enforce their morals on the population. BUT, that does NOT mean that the law is unconstitutional, as the great-grandparent poster would have you believe. 18 year olds can't buy alcohol. Parents can certainly buy it for them and supply it to them in the privacy of their own homes. Does that mean the ban is unconstitutional, or that the gub'mint is forcing parents to raise their children a particular way? Of course not. Go buy them the beer, or the game. All this does is relieve stores who comply with the law of liability.

    15. Re:"We" don't have a responsibility ... by MobyDisk · · Score: 1

      And who defines what is R-rated?

      Even a law like that is a slippery slope. If it says you can't see thus-and-such rated material to minors, then who decides the ratings? In Germany that would be anything with Nazi symbols. In Australia it includes cartoon zombies. But in France, a clitoris would not be R-Rated. None of those standards apply to me and my son. Who will be on your local ratings board? Who will watch the watchers? If you disagree with the ratings, will others ostracize you the same way you just did? "What? You want your child to see something R-rated! You are sick! Call child protective services!"

    16. Re:"We" don't have a responsibility ... by bigbigbison · · Score: 2, Interesting

      this law is specifically about the form. it is saying videogames are so bad that they need special laws that other forms don't have. In the case of alcohol there is proof that it can be bad for you. There is no conclusive proof that videogames are bad for anyone.

      This law is not unconstitutional because people are forcing morals on people. It is unconstitutional because it violates the first amendment. There have been lots of very similar laws that have all been overturned on first amendment grounds. There is little reason to doubt that this law will be any different.

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    17. Re:"We" don't have a responsibility ... by Rysc · · Score: 1

      It merely prevents a store from selling directly to the child without parental permission.

      No. It 'merely' prevents the store from selling directly to the child with or without parental permission. There is no provision in this law for minors buying M-rated games with parental consent. The reason for this is that the originators of the bill would like to ban violent games period and are gleeful at the though that this will make purchasing them more inconvenient.

      The store does not have to verify parental permission. The store merely had to verify the age of the buyer. Therefore, the law is superseding the wishes of parents, not helping to enforce them.

      --
      I want my Cowboyneal
    18. Re:"We" don't have a responsibility ... by Rysc · · Score: 1

      Bans against selling alcohol to minors don't specify "gin" or "vodka". The form is irrelevant.

      Alcohol is bad. We ban selling alcohol to people under 21. The form is irrelevant, so gin and vodka and beer are all banned.

      Violence is bad. We ban selling violent things to people under 18. The form is irrelevant, so video games and movies and boxing are all banned.

      Do you see the problem here?

      --
      I want my Cowboyneal
    19. Re:"We" don't have a responsibility ... by Theaetetus · · Score: 1

      It is unconstitutional because it violates the first amendment.

      How? What's the speech (I assume you're not talking about religion or assembly) that's being suppressed?

    20. Re:"We" don't have a responsibility ... by Theaetetus · · Score: 1

      Therefore, the law is superseding the wishes of parents, not helping to enforce them.

      Only if the wishes of parents are, "I want my kid to buy this video game, but I can't be arsed to go to the store, buy it online, buy it via mail order, or otherwise lift a finger. No, I want my kid to purchase the game without any involvement whatsoever from me."

      Oh, no! Your kid can't buy alcohol on their own, either! Obviously, the drinking age law is superseding the wishes of parents, too!

    21. Re:"We" don't have a responsibility ... by TemporalBeing · · Score: 1

      All this does is relieve stores who comply with the law of liability.

      Actually no, it doesn't necessarily remove them from liability. If a store clerk sells to someone that is of legal age knowing they are going to give it to a minor they can still be legally culpable. It's all a matter of intent and knowledge - the D.A would try to prove the store clerk knew, if guilty the store would likely be fined as well - or possibly sued by other parties.

      --
      Truth is like the sun. You can shut it out for a time, but it ain't goin' away. - Elvis Presley (source: imdb.com)
    22. Re:"We" don't have a responsibility ... by bigbigbison · · Score: 2, Insightful

      Gamepolitics has covered this extensively http://www.gamepolitics.com/category/topics/california?page=1 At the end of that article they link to a pdf of the judge's ruling.

      Similar laws have been passed and ruled unconstitutional in numerous places including Indianapolis, St. Louis, Illinois, Oklahoma, and Louisiana. The NYTimes also has an article that includes some explanation http://www.nytimes.com/2007/08/21/arts/television/21vide.html

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    23. Re:"We" don't have a responsibility ... by Anonymous Coward · · Score: 0

      The kids' parents have the responsibility. Get your big government nose out of my business.

      That's the point of the bill. To make sure that the purchase is parentally responsible. This bill isn't in YOUR business unless you're in the business of selling R-rated materials to minors without parental consent.

      Actually, it is the business of everyone who retails "R-rated" materials, period. Why? Because enforcement falls to them and enforcement costs money, which drives up the cost of business and, yes, drive up the costs of the goods.

      The change would not be all that noticeable (i.e. the price of your game won't double the day after the bill passes), but the heaping on of laws like this drive up costs more than most people care to imagine. We are being nickled and dimed to death by our government(s).

    24. Re:"We" don't have a responsibility ... by Rysc · · Score: 1

      Therefore, the law is superseding the wishes of parents, not helping to enforce them.

      Only if the wishes of parents are, ...

      I don't know how you can claim that a system which enforces ONE choice a parent might make, i.e. not allowing their children to purchase certain types of games, enforces "the wishes of parents." What it does is enforce one possible wish, with which you happen to agree. By mandating in the law that only one choice is possible you are (surprise!) removing the ability for parents to choose.

      Yes, there really are perfectly good parents who wish to allow their children to purchase M-rated games without the parent being present. You may not like it, but it's true. Whether or not this is something the government ought to mandate is a completely separate issue from whether or not a mandate by the government helps parents enforce their choices or removes the ability for the parent to make certain choices. This law removes the ability for the parents to make certain choices. If you think that's good, fine! Say so. We can talk about whether or not it's good. Do not try to confuse the issue by suggesting that by making the decision for the parents the government has somehow helped enforce the wishes of the parent. It's just not true.

      --
      I want my Cowboyneal
    25. Re:"We" don't have a responsibility ... by DavidTC · · Score: 2, Informative

      I think this is the most relevant link there.

      35% of underaged teenagers who walk up to a movie theater and try to buy a ticket for a R-rated movie got one. 56% who tried to buy a PAL-rated CD got one. 47% who tried to buy an R-rated DVD got it. 50% who tried to buy an unrated DVD got it.

      Only 20% who tried to buy an M-rated video game got one.

      Anyone who thinks there's any sort of problem in the game retail industry is an idiot. The game industry is, by a vast majority, currently the most responsible entertainment industry when it comes to not selling products to children that have been marked as 'not for children'.

      It is more than twice as easy for a 15 year old to buy Apocalypse Now than Fallout 3.

      And note how fast the game industry has improved, and note the last poll was in 2008. It's probably even better now. Also note the more generic the retailer got, the more likely it was to fail the test...Game Stop was best at 6%, then Best Buy at 18%, and then other stores that aren't used to selling games near 30%. (Which the exception Circuit City, which was operated by morons, being higher, and Walmart, operated by prudes, being lower.)

      I.e., the 'game industry' is fine, but electronic stores sometimes overlook checking, and giant chain stores that sell everything overlook even more. But even they overlook it a hell of a lot less than movie theaters do restricting movies! (And movie theater clerks, obviously, should actually know the rating of the ten movies they're currently selling, whereas some clerk in a Target can be forgiven for missing an M-rated video game they've never heard of in a store with a bajillion items in it.)

      --
      If corporations are people, aren't stockholders guilty of slavery?
    26. Re:"We" don't have a responsibility ... by 2obvious4u · · Score: 1

      Except that I had a college roommate that was living on his own at age 16 and is already a productive member of society and yet cannot go see an R rated movie. Then there are people who get their GED early to not do the last year or two of High School and go work in a factory and are living on their own. 21 for drinking is also stupid. I had friends that got married at 20 and couldn't have wine at their wedding. It is just stupid.

  5. Industry self-regulates by Enderandrew · · Score: 5, Insightful

    The video game industry puts ratings right on the cover. I don't want the goverment to tell me how to raise my kids.

    We let the movie and music industries self-regulate. Why should video games be any different?

    --
    http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    1. Re:Industry self-regulates by Hatta · · Score: 0, Troll

      Because video games are new and scary, while republicans are old and fearful. 10 to 1 the supreme court rules against individual freedom once again.

      --
      Give me Classic Slashdot or give me death!
    2. Re:Industry self-regulates by Enderandrew · · Score: 4, Informative

      The charge for video game censorship has been led by Democrats in California and New York. Hillary Clinton has considered it one of her personal crusades.

      I won't begin to suggest all Democrats are evil. I'm a middle of the road guy. But suggesting that this is a Republican issue just isn't factually correct.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    3. Re:Industry self-regulates by Hognoxious · · Score: 5, Informative

      I don't want the goverment to tell me how to raise my kids.

      They aren't, they're telling your kids how [not] to raise themselves. There's nothing to stop you buying restricted games for them, if you want.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    4. Re:Industry self-regulates by Anonymous Coward · · Score: 0

      mod this up kthx

    5. Re:Industry self-regulates by badboy_tw2002 · · Score: 1

      Mod parent up. While the repubs tend to be a little schizoid on the matter (less regulation! think of the children! less regulation! think of the children!) the dems are quite clearly all about the regulation. But the GP's part about "old and fearful" is correct, it should just say "while politicians are old and fearful".

    6. Re:Industry self-regulates by Anonymous Coward · · Score: 0

      where were you when tipper gore was stomping out rap cd's and calling for massive, sweeping censorship legislation?

    7. Re:Industry self-regulates by blackraven14250 · · Score: 1

      Some people like to sensationalize, misunderstand and misread everything that comes across their path.

    8. Re:Industry self-regulates by Anonymous Coward · · Score: 0

      There may be a bit of hyperbole here...

      Movie industries self-regulate by having the ratings *and not letting minors buy tickets to those movies* when they are rated adult-only, which is something I thought was enforced thru regulation (otherwise, movie houses would be more than happy to sell tickets to minor to all the R rated movies they so want to see before they are 17).

      Why are the music and game industries trying to be any different?

    9. Re:Industry self-regulates by Hatta · · Score: 1

      Yes, you are correct. Both Republicans like Schwarzeneggar and Democrats like Clinton are in the wrong here.

      I won't begin to suggest all Democrats are evil. I'm a middle of the road guy.

      How's this for middle of the road? All Democrats and all Republicans are evil.

      --
      Give me Classic Slashdot or give me death!
    10. Re:Industry self-regulates by Enderandrew · · Score: 1

      Movie theaters are encouraged not to sell tickets to kids for R-rated movies, but it isn't against the law. The unwritten policy most theaters seem to follow is that kids can see these movies when accompanied by parents, but sometimes they do sell tickets to kids.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    11. Re:Industry self-regulates by Mitreya · · Score: 0, Troll
      The video game industry puts ratings right on the cover. I don't want the goverment to tell me how to raise my kids.

      What are you talking about? No one is telling you how to raise your kids. All they're saying is that if you want to buy an R-rated game for your kid, you should do it yourself. How is that wrong?

      We let the movie and music industries self-regulate. Why should video games be any different?
      Apparently they don't self regulate well enough. I know for a fact that movie theaters don't self-regulate well in my area. I don't have any kids, but I imagine I would be pissed off if my child saw an R-rated movie because no one bothers checking ID

    12. Re:Industry self-regulates by Anonymous Coward · · Score: 0

      I give my kids an allowance.. it's ok with me if they buy games with it. see, it's called thinking ahead. If I give money for them to spend in discretionary ways, they might buy something I wont' approve of. I"m willing to take that chance so that they learn other, more important lessons besides "daddy is a control freak". This concept preempts the need for yet more government regulation in my or their lives.

    13. Re:Industry self-regulates by Anonymous Coward · · Score: 0

      And their wives are even worse. (See: Tipper Gore)

    14. Re:Industry self-regulates by DeadboltX · · Score: 3, Informative

      They aren't making it illegal for kids to play M rated games, nor are they making it illegal for parents to buy M rated games for their children. They are preventing M rated games from being sold directly to minors, just as R rated movie tickets are. If you are a parent and you find it ok for your minor to see an R rated movie then you are more than able to purchase the R rated ticket for them, just as you are more than able to purchase the M rated game for them.

    15. Re:Industry self-regulates by Anonymous Coward · · Score: 0

      Oh, but there is.

      This isn't about ratings. It's about getting certain games off the shelf because they disturb some people. The same thing happened to comics and it almost killed that industry. Ratings are just a fancy way for people to censor things that they don't like.

    16. Re:Industry self-regulates by Anonymous Coward · · Score: 0

      It's not regulated by the government, but by their deals with the MPAA. The MPAA "allows" them to play those movies (since copyright gives them that power) as long as movie theatres do not allow minors to view certain movies. This self-regulation actually came about in order to prevent the government from stepping in and regulating by law, as it has done with television (where Free Speech apparently doesn't exist).

    17. Re:Industry self-regulates by smartr · · Score: 1

      Certainly, the government will be efficient and effective at figuring out what is and isn't offensive speech. Never mind the unsupervised kids already have access to 4chan and network (more often cable) tv, we need to make the judge and jury play through the entirety of a given game and then debate amongst themselves if there was any "protected speech" in Fallout 3. Should make sure we can't talk about violence when using free speech? Should any story about WWII not mention the horrible atrocities taking place there? I'm sure nothing violent or horrible happened there, and heaven forbid someone sells a kid a game depicting such events! There was no Holocaust, and Hitler was a charismatic leader who mysteriously vanished, leading to the USA as the best place on the planet. Nuclear war and the aftermath should not be a topic children should ever discuss. If there's something VIOLENT described in PROTECTED SPEECH, the government stands very little chance of making rational opinions free from bias and in any timely cost effective manner. But who... who in the world can influence these children to keep them from the SMUT the world has to offer? Where can we find these people?

    18. Re:Industry self-regulates by bigbigbison · · Score: 2, Informative

      However, film ratings are enforced by the movie industry not the law. If a kid can't get into an R-rated film then it is because the theater won't let the kid in not because there is a law prohibiting it. Videogames are the same in this regard. Are there kids buying M-rated games? yes but there are also kids getting into R-rated films. Some undercover stings have found it easier to get into an r-rated film than to buy an m-rated game. There's no reason to single out games.

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    19. Re:Industry self-regulates by JThundley · · Score: 1

      How does you buying a violent game for a minor stop the government's message that it's wrong for them to be playing it?

    20. Re:Industry self-regulates by Hognoxious · · Score: 1

      How does you buying a violent game for a minor stop the government's message that it's wrong for them to be playing it?

      It doesn't, and nobody said it did. If it gives any message, it's that I (the parent) say it's OK.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
    21. Re:Industry self-regulates by Rysc · · Score: 1

      I've gotten teens into R-rated movies before. It doesn't require a parent, just anyone over 18 who is willing to say "Yes, I am taking these kids to see this movie" and show some ID.

      --
      I want my Cowboyneal
    22. Re:Industry self-regulates by ukyoCE · · Score: 1

      Absolutely correct. Lieberman and Clinton are the worst of the bunch.

    23. Re:Industry self-regulates by Anonymous Coward · · Score: 0

      exactly. this law doesn't apply to parents. it applies to kids. laws disallowing bodegas and bookstores and newspaper vendors from selling porn directly to children aren't cases of 'the government telling me how to raise my kids' either.

    24. Re:Industry self-regulates by Enderandrew · · Score: 1

      Exactly my point. If we don't feel it is necessary to regulate the movie and music industry in this regard, then why video games?

      Some senators have specifically called for video games to be treated the same as pornography. So a CD with explicit lyrics, and a movie with graphic sex scenes are acceptable, but video games should be treated as pornography?

      This is tangental, but I also find it weird that Congress got all upset because of incidents like the "Hot Coffee" mod that put a sex mini-game back into Grand Theft Auto. I've heard conflicting reports over whether or not the characters wore clothes in the mini-game, but apparently murdering people is acceptable in games. Sex is not.

      What does that say about us as a society that sex is worse than murder?

      We're WAY too repressed. I oon't want my kids playing Grand Theft Auto, but when we allow kids to be partially exposed to sex on cable, music, ads, etc. but then we tell them it is horrible and taboo, I think we just push them to it all that much more. Instead of half-shielding them with such knee-jerk reactions, maybe we should focus on education. Teach them about STDs and pregnancy.

      --
      http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
    25. Re:Industry self-regulates by Anonymous Coward · · Score: 0

      They aren't making it illegal for kids to play M rated games, nor are they making it illegal for parents to buy M rated games for their children. They are preventing M rated games from being sold directly to minors, just as R rated movie tickets are. If you are a parent and you find it ok for your minor to see an R rated movie then you are more than able to purchase the R rated ticket for them, just as you are more than able to purchase the M rated game for them.

      See above. There is (unless something has changed) NO law prohibiting R rated movie tickets being sold directly to minors; this is self-regulation that has been so effectively propagandized that nearly everybody (including the kids selling the tickets) has accepted it as law.

    26. Re:Industry self-regulates by JThundley · · Score: 1

      They aren't, they're telling your kids how [not] to raise themselves.

      This is where the problem is, we're not talking about "parents saying it's ok". The government says that children cannot (and/or should not) buy certain video games. The government says nothing about movies, books, and television.

    27. Re:Industry self-regulates by AthanasiusKircher · · Score: 1

      However, film ratings are enforced by the movie industry not the law.

      Yeah, but only because of specific historical circumstances. The Hayes code was created because the film industry was afraid of government censorship, and that held until some movie companies decided in the 60s that they didn't want to give into the censorship anymore and released films without approval.

      So, the MPAA got very scared of the potential for censorship and came up with the ratings system. It was run by someone from Washington with a lot of government contacts who would be able make sure that the ratings system was sufficient so the government wouldn't intrude. The ratings system claims to be independent of studios, etc., but as the recent documentary "This Film Is Not Yet Rated" demonstrates, what's really going on is that studio executives are controlling the image of Hollywood by policing the boundaries of mainstream films.

      Is that really what you want to happen in the gaming industry?

    28. Re:Industry self-regulates by bigbigbison · · Score: 1

      You think that studio executives aren't controlling the image of the gaming industry by policing the boundaries of mainstream games?

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    29. Re:Industry self-regulates by Hognoxious · · Score: 1

      Sorry, is the problem that the government is banning (except it isn't) video games, or that it isn't banning books etc?

      BTW re books, I don't think it's legal to sell pr0n to minors.

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  6. Coming from the Terminator by Myji+Humoz · · Score: 3, Insightful

    We surely wouldn't want to expose the children to any media influences that glorify violence and fighting, now would we?

    --
    Signatures are the new names.
    1. Re:Coming from the Terminator by AnonymousClown · · Score: 1

      We surely wouldn't want to expose the children to any media influences that glorify violence and fighting, now would we?

      And sex too.

      That's why if this bill is upheld, there should be restrictions on what books minors should be allowed to purchase. Any book that's sexual and violent shouldn't be able to be purchased by someone under the age of 18 - like the Bible.

      --
      RIP America

      July 4, 1776 - September 11, 2001

    2. Re:Coming from the Terminator by game+kid · · Score: 1

      I've changed over deh years. No moah voilence or machinegun or liquid robots for me, only Abadah and deh econamy and the govuhment and so on.

      --
      You can hold down the "B" button for continuous firing.
    3. Re:Coming from the Terminator by Animaether · · Score: 1

      Coming from the Terminator (Score:3, Interesting)
      We surely wouldn't want to expose the children to any media influences that glorify violence and fighting, now would we?

      I see what you did there - but I'm not sure what you're trying to say.

      If a hardcore porn director would have said that he didn't want to expose children to hardcore porn, would that be in some way hypocritical, too?

      Just because the guy was in a movie with a lot of violence doesn't mean that he can't believe young children shouldn't be seeing it.

      To top it off.. here's the movie ratings for the Terminator series, valid for the U.S.:
      Terminator 1: R
      Terminator 2: R (certificate #31159)
      Terminator 3: R (certificate #39974)
      Terminator 4: PG-13 (certificate #45308)
      Terminator 4 - Director's Cut: R (certificate #45600)

      R: Under 17 requires accompanying parent or adult guardian
      PG-13: Parents are strongly cautioned to give special guidance for attendance of children under 13 - Some material may be inappropriate for young children

      So as far as the ratings are concerned, young children shouldn't be seeing any of the Terminator movies to begin with, regardless of what Arnold Schwarzenegger believes.

    4. Re:Coming from the Terminator by blackraven14250 · · Score: 1

      That's why if this bill is upheld, there should be restrictions on what books minors should be allowed to purchase. Any book that's sexual and violent shouldn't be able to be purchased by someone under the age of 18 - like the Bible.

      Good. Do that too. Force parents to buy it for their kids, just like they pretty much already have to.

    5. Re:Coming from the Terminator by rhsanborn · · Score: 1

      They aren't restricting kids from playing violent video games. They're keeping kids from buying them directly. The parent is perfectly allowed to buy the game for their children, if they see fit.

    6. Re:Coming from the Terminator by Mongoose+Disciple · · Score: 1

      Actually, the Governator addresses your concern in the very article summary.

      He's not arguing for outlawing violent video games; he's arguing that kids shouldn't be able to buy them directly, just as they (theoretically) can't buy a ticket for an R-rated movie themselves.

      I'm not saying I agree with that position, but there it is.

    7. Re:Coming from the Terminator by vlm · · Score: 1, Troll

      They're keeping kids from buying them directly.

      No, they are not. There is nothing in the bill to prevent kids from buying. The bill instead fines and criminalizes the stores that do not check ID carefully enough or that find it a civil disobedience measure, or that don't find the cost benefit ratio to work.

      At best, it locks out kids that don't have any older friends, any "cool" older relatives, any older siblings, with no access to garage sales or craigslist, with parents whom are control freaks, no access to bittorrent, etc.

      Oldest child, living in moms basement, no friends, no money, no broadband internet = stuck, all other kids OK. A couple retailers will be publicly screwed with TV cameras rolling, and a couple photo ops. That's about it for effects.

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    8. Re:Coming from the Terminator by hoggoth · · Score: 4, Funny

      Schwarzenegger: "Da veedo games are bad. Dey are too violent and muzt be kept away from de impressionable youth".
      Parent: "If video games are bad, then what is good Mr. Schwarzenegger?"
      Schwarzenegger: "To crush your enemies, see them driven before you, and to hear the lamentation of their women."

      --
      - For the complete works of Shakespeare: cat /dev/random (may take some time)
    9. Re:Coming from the Terminator by carp3_noct3m · · Score: 1

      As a kid I read a lot, and always found that my imagination was always much more graphic and detailed than any video game or movie I ever saw.

      --
      "It's ok, I'm completely secure as long as my iron is off"
    10. Re:Coming from the Terminator by Anonymous Coward · · Score: 0

      Oh I see, so just because the Terminator is a soulless killing machine designed to pursue and eliminate its targets at all costs, means it can't advocate against violence.

  7. You know.. by Nidi62 · · Score: 2, Funny

    You know who else is always thinking of the children? Pedophiles.

    --
    The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
    1. Re:You know.. by Anonymous Coward · · Score: 0

      You know who was a vegetarian? Hitler.

      Arguments like that don't really mean anything.

  8. Quote the Governator by Zaphod+The+42nd · · Score: 1

    "We have a responsibility to our kids and our communities to protect against the effects of games that depict ultra-violent actions, just as we already do with movies," the Governor said in a statement.

    I know that kids can't get into rated R movies, but stores have been getting more and more strict about not letting kids buy rated M games. I remember when I was like 18 they wouldn't sell Halo 3 to me because I didn't have my ID with me.
    My question is, is it A CRIME to rent a rated R movie to a minor? I somehow seriously doubt it. If it is, thats sick. And I cannot understand at all how this could be true for videogames either.

    RAISE YOUR KIDS RAISE YOUR KIDS RAISE YOUR GODDAMN KIDS

    --
    GCS/MU/P d- s:- a-- C++++$ UL++ P+ L++ E+ W++ N o K- w--- O M+ V- PS+++ PE Y+ PGP t+ 5- X R++ tv+ b++ DI++ D++ G+ e++ h-
    1. Re:Quote the Governator by bigbigbison · · Score: 1

      In the USA film ratings are self-regulated just like videogame ratings. If a kid can't get into an R-rated film it is because the theater is enforcing the policy.

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    2. Re:Quote the Governator by ProdigyPuNk · · Score: 1

      No, it's not a crime. The movie/music/video game industries adopted ratings and admission/sales policies as an act of self-preservation. It was either that or the government was going to start regulating them. While it's not illegal to run a movie theater that doesn't follow the rating guidelines, it will soon not have any movies to show as all the other companies will stop supporting the theater.
      This "For the kids" excuse is really getting old. It's one of those things that politicians can get away with time after time because no one wants to attack that position and look like they are "anti-kid" to the less-than-informed general public.

    3. Re:Quote the Governator by Zaphod+The+42nd · · Score: 1

      I knew that much, the MPAA and the ERSB are both self-regulating bodies.

      On the other hand, I can see it being likely illegal to sell a sexually explicit film to a minor, regardless of what the self-regulating body rated it as.

      Thats the question here, whats actually A CRIME.

      --
      GCS/MU/P d- s:- a-- C++++$ UL++ P+ L++ E+ W++ N o K- w--- O M+ V- PS+++ PE Y+ PGP t+ 5- X R++ tv+ b++ DI++ D++ G+ e++ h-
    4. Re:Quote the Governator by bigbigbison · · Score: 1

      Sexually explicit things are covered by pornography laws. IAMAL but I would guess any pornographic game would probably be covered by existing porn laws since there have been cases when comic book stores have been involved in court cases involving porn and they probably didn't make laws specifically about comics.

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
  9. Harmful Effects by Reason58 · · Score: 3, Interesting

    "We have a responsibility to our kids and our communities to protect against the effects of games that depict ultra-violent actions, just as we already do with movies."

    Which harmful effects are those? Have there been credible, peer-reviewed studies which actually show any negative effect of seeing violence on a screen?

    1. Re:Harmful Effects by 0xdeadbeef · · Score: 2, Interesting

      And which laws? The MPAA rating system is not required by any law.

    2. Re:Harmful Effects by countertrolling · · Score: 1

      I think the advertising industry has a pretty good idea of the effects mass media has on people, not just children, though the industry does exploit them to get to the adults. So, I would agree that the games without a "counterpoint", so to speak, have a very strong effect. The correct way to handle it is not through censorship, but by assuring the the counterpoint is available. The parents are the primary counterpoint here.

      --
      For justice, we must go to Don Corleone
    3. Re:Harmful Effects by phantomfive · · Score: 0

      Which harmful effects are those? Have there been credible, peer-reviewed studies which actually show any negative effect of seeing violence on a screen?

      There is tons of credible, peer-reviewed studies on this type of thing. The fact that you demand it only shows that you haven't looked.

      The conclusions are less certain, though, because of the difficulty of isolating the different variables. Does the fact that murder rates skyrocketed in South Africa after television was introduced prove conclusively that violent TV was to blame? Of course not, we would need to perform dozens of such experiments to be sure. A similar effect was noticed in isolated communities of northern Manitoba, with direct evidence linking it to television (the kids were acting out violence they saw on TV). On the other hand, some researchers have pointed out that Japan has violent TV, but low murder rates. What is the difference? The effects are hard to quantify.

      There are tons of studies showing that kids who watch violent TV are more likely to be violent when they play afterwards. Some have criticized this again because it is only looking at the immediate effects, not at the long term effects. But these are reproducible experiments, if you do a search you will soon find one.

      There are also studies that show a correlation between children who watch violent TV, and those who are violent as adults. It's a real link, but it's also problematic because, as we know, correlation is not causation. It is difficult to design an experiment that would test the causation.

      So yeah, of course it is obvious that violent games and TV don't cause everyone who consumes them to become a murderer, but there is evidence that it might be a contributing factor, and there is strong evidence that violence has immediate effects on its viewers.

      --
      Qxe4
    4. Re:Harmful Effects by Anonymous Coward · · Score: 0

      The famous Bobo Doll Experiment by Albert Bandura could be considered the first of many studies related to this question. There were some issues with the experimental design of this study, but subsequent research remove these issues, and it's results have been repeatedly reproduced. Does this mean society and law has the responsibility to dictate collectively what we teach our young people in regards to video games? I think that's a stretch.

    5. Re:Harmful Effects by Simetrical · · Score: 1

      Which harmful effects are those? Have there been credible, peer-reviewed studies which actually show any negative effect of seeing violence on a screen?

      Yes, plenty. There are tons of randomized, controlled psychology studies that measure short-term increases in aggression from playing violent vs. non-violent video games. Nobody has a large controlled study that shows long-term effects, though, like actual increases in crime rates, because large controlled studies are extremely expensive.

      If I remember correctly, though, the Ninth Circuit's decision mentioned in a footnote that even if you could prove that violent video games directly cause an increase in violent crime, that wouldn't be enough justification to restrict them. After all, you can't ban sales of Mein Kampf even if you can prove it would increase hate crime. Speech that indirectly encourages crime is still protected by the First Amendment. (Although I'm not sure why violent video games, or porn or whatever, constitute "speech", that's what the courts say . . .)

      --
      MediaWiki developer, Total War Center sysadmin
  10. Wrong. by Psmylie · · Score: 4, Interesting

    (Arnold Schwarzenegger) said, 'We have a responsibility to our kids and our communities to protect against the effects of games that depict ultra-violent actions, just as we already do with movies.'"
      WRONG. WE don't have a responsibility, PARENTS have a responsibility. WE (as in "we the people") have a responsibility to make sure the Constitution doesn't get corrupted by well-intentioned feel-good attempts to legislate morality. Get it straight, ya big goof.

    --

    psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo

    1. Re:Wrong. by CorporateSuit · · Score: 1

      WE don't have a responsibility, PARENTS have a responsibility.

      The loophole with that is when someone undermines the responsibility of a parent by selling them an M-rated game without the parent being around to consent to that. Asking that a parent or guardian be present when a kid is purchasing something above their "appropriate rating" as determined by an association of videogame publishers is, in no way, infringing upon your rights. It's taking the "granting of permission to view these materials" away from the store and putting them comfortably into those who YOU claim should have the responsibility to make those decisions. Is it a stupid law? Absolutely not. Is it neccessary to make a law about it? Very debatable.

      --
      I am the richest astronaut ever to win the superbowl.
    2. Re:Wrong. by mrsquid0 · · Score: 1

      WRONG. Families do not exist as self-contained units isolated outside of the rest of society. They never have and they probably never will. In the real world people interact with each other and there needs to be rules governing that interaction in order to prevent anarchy. Societies that do not govern themselves tend to end up like Somalia or your favourite war zone---which are not places that most of us want to live. We (as a society) do have a responsibility to ensure that children grow up in an environment that is conducive to them learning to be functioning members of society. The world does not own you anything, including free rein to do whatever you like.

      --
      Just because you are paranoid does not mean that no-one is out to get you.
    3. Re:Wrong. by thisnamestoolong · · Score: 1

      Not to mention the fact that he is totally wrong about the movies -- MPAA ratings are only a guideline. These ratings happen to be widely enforced by theaters and stores, but that is entirely voluntary on the part of the retailer -- they are under no legal obligation to do so.

      --
      To the haters: You can't win. If you mod me down, I shall become more powerful than you could possibly imagine
    4. Re:Wrong. by Psmylie · · Score: 2, Insightful

      The world also does not owe you whatever you consider to be a "safe" place to raise your kids. What this law is (and laws like it) is a hamfisted attempt to remove the burrs and rough edges from society in an attempt to make a sweet and fluffy world in which to raise their kids. Also, you state that society needs rules. How many of those rules are actual laws, and how many are social contracts that aren't backed up by law? What I mean by that is that no law is needed for this, just like no law is needed to prevent kids from getting into R rated movies without a parent/guardian. This is something that can/should be worked out with parents and the stores that sell games. It does not and should never be made into a law, not in the US.

      --

      psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo

    5. Re:Wrong. by icebraining · · Score: 2, Funny

      So instead of buying it, the kid will just download it from TPB.

    6. Re:Wrong. by hort_wort · · Score: 1

      I disagree with you here. My opinion:

      Life is meant to propagate and succeed (which is also a good basis for morality). People have built civilizations based on group effort. We all have jobs based on our strengths. The strong and brave protect, but rely on others to feed them. The strong and stupid do the feeding. The brave and stupid just frak everything up and we have to fix it before they populate the world and blow it up.

      I think a lot of people here are mad at the parents for being bad parents who can't control their household. Punishing the parents by letting them screw up their kids isn't helping anybody. Have you ever met anyone successful who said "my parents let me get away with anything!" I sure as heck haven't. I've met a few ex-cons who said that though.

      I think US censorship is screwed up anyway and needs a major overhaul. I'll save that rant for another time.

    7. Re:Wrong. by mrsquid0 · · Score: 0, Troll

      Do you really expect every parent to talk with every store owner about what their children can and cannot buy? Setting laws is one of the ways that societies govern themselves. Societies that fail to govern themselves tend to get washed away in a tide of sociopaths.

      --
      Just because you are paranoid does not mean that no-one is out to get you.
    8. Re:Wrong. by Quiet_Desperation · · Score: 3, Insightful

      PARENTS have a responsibility

      Exactly! We need, like, a law that requires the parents to buy the game for the kid so the parent can decide... oh, wait...

    9. Re:Wrong. by Mitreya · · Score: 0, Troll
      WE don't have a responsibility, PARENTS have a responsibility. WE (as in "we the people") have a responsibility to make sure the Constitution doesn't get corrupted by well-intentioned feel-good attempts to legislate morality. Get it straight, ya big goof.

      No one absolves you of the parent responsibility. All this does is to make sure your kid can't buy an R-rated game without your knowledge. Constitution can hardly get corrupted, because it is a well known fact that minors do not have full constitutional rights or responsibilities (just check with your local school if you don't believe me)

    10. Re:Wrong. by Anonymous Coward · · Score: 0

      The loophole with that is when someone undermines the responsibility of a parent by selling them an M-rated game without the parent being around to consent to that.

      Children under 18 cannot get money without the permission (intended or not) of their parents. If a parent gives them money or allows them to work once they are 16, then they have made a conscious decision to cede control to their kids in these matters. If you don't want them buying things you think are harmful, keep them unemployed and buy everything they need yourself.

      Don't let them stay at other kid's houses either. Make your house the "hang-out" place. That way they are always supervised. If you want to be an unreasonable, fear-mongering dickhead parent, it is quite easy to be that way. We don't need the government and our tax dollars being wasted so you don't have to be a parent.

    11. Re:Wrong. by Psmylie · · Score: 1

      I can use the same logical fallacy to state that societies which set too many laws, especially laws governing speech and expression, tend to get washed away in a tide of dictatorships.

      --

      psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo

    12. Re:Wrong. by Dhalka226 · · Score: 1

      Don't let your children have money or visit their friends' houses until they are eighteen. Fucking really? Exactly how bad are you trying to screw these kids up?

      This advice is so unbelievably ridiculous that I can't decide if you're really so deluded as to believe it, or if it is some sort of meta troll where you try to present having a say in what games your kids play as such a horrible alternative that nobody should ever pick it.

      In either event, I hope to god you don't become a parent before you do some serious growing up.

    13. Re:Wrong. by Anonymous Coward · · Score: 0

      This advice is so unbelievably ridiculous.

      The 2nd to last sentence makes it quite clear that the preceding text is intended as satire.

    14. Re:Wrong. by Psmylie · · Score: 1

      Oh, and I'd also like to point out my biggest complaint about this: the creation of a new crime. Basically, laws like this seek to criminalize the selling of entertainment media, creating a whole new group of potential criminals. What, exactly, should the punishment be for a clerk that sells, say, the latest M for mature GTA game to someone who is only 15? Jail time? A fine? Both? Because you can't have a law like this without having some way of punishing transgressors, or it's completely unenforceable. So, yes, my main objection is the criminalization of sales of entertainment products based on the purchaser's age when there is absolutely no proof that this media causes a minor any kind of harm. Next thing you know, we'll have them trying to add some poor clerk to a sex offender registry because a minor bought a game that had boobies in it.
        Also, I'd like to point out that our society has no such law right now, and somehow we're avoiding collapsing into a hedonistic pit of crime, sex and violence. So, a law is obviously not needed to maintain societal stability.
        If a truly unbiased study that passes peer review comes out and shows that there is demonstrable harm in allowing a minor to play M-rated video games, then MAYBE we can revisit this with laws. Until then, parents and community groups working with the game industry and the ESRB is all that's needed to combat this "problem".

      Oh, and most retailers are chains. With corporate offices. And can set policies that impact every store in said chain, without requiring "every parent to talk with every store owner about what their children can and cannot buy". So that argument fails, as well.

      --

      psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo

    15. Re:Wrong. by Anonymous Coward · · Score: 0

      Asking that a parent or guardian be present when a kid is purchasing something above their "appropriate rating" as determined by an association of videogame publishers is, in no way, infringing upon your rights. It's taking the "granting of permission to view these materials" away from the store and putting them comfortably into those who YOU claim should have the responsibility to make those decisions.

      Wrong. The law does not and cannot give that power to the parents, because the parents already had that power from the very beginning.

  11. Comparison to movies. by neochubbz · · Score: 2, Insightful

    The problem with comparing this to movies is that MPAA Rating system isn't law, merely a voluntary policy (Source http://en.wikipedia.org/wiki/Motion_Picture_Association_of_America_film_rating_system) Stores that refuse to sell/rent R-Rated Movies/M-Rated games to minors are well within their rights; stores are free to conduct their business as they wish. However, on that same note, stores can also choose to sell these movies/games to whoever they want.

    --
    Charming man. I wish I had a daughter so I could forbid her to marry one. -Arthur Dent
  12. But but by C0R1D4N · · Score: 1

    There are no laws revolving around renting R rated movies to minors, and already existing pornography laws should cover pornographic games...

  13. Why is it so hard... by CondeZer0 · · Score: 2, Interesting

    ...for people (specially those sitting in the Supreme Court) to understand something as simple as: "Congress shall make no law"? Now law, means no law!

    And that video games are speech is so obvious that is shameful if anyone needs it pointed out to them.

    If parents don't want their children to play certain games, just like if they don't want them to read certain books, or don't want them to jump from certain bridges, it is their problem to figure out how to do this.

    --
    "When in doubt, use brute force." Ken Thompson
    1. Re:Why is it so hard... by CorporateSuit · · Score: 1

      Perhaps 24-hour parental surveillance would be a more "constitutional" way for parents to regulate their children's buying habits than having to be present when the kid buys a game? Are you daft?

      --
      I am the richest astronaut ever to win the superbowl.
    2. Re:Why is it so hard... by Bluesman · · Score: 1

      If the State of California were the U.S. Congress, then you'd definitely have a point.

      States have historically had more leeway in such matters; there used to be no problem, even Constitutionally speaking, with an individual state having an official religion.

      --
      If moderation could change anything, it would be illegal.
    3. Re:Why is it so hard... by Anonymous Coward · · Score: 0

      See the 14th amendment

    4. Re:Why is it so hard... by Anonymous Coward · · Score: 0

      Please explain how games are political speech.

    5. Re:Why is it so hard... by Beardo+the+Bearded · · Score: 3, Funny

      Hey, what they could do is give the kids laptops supplied with webcams, and have the schools monitor their activity 24/7.

      I'm surprised that nobody thought of that before.

      --

      ---
      ECHELON is a government program to find words like bomb, jihad, plutonium, assassinate, and anarchy.
    6. Re:Why is it so hard... by CondeZer0 · · Score: 1

      > States have historically had more leeway in such matters; there used to be no problem, even Constitutionally speaking, with an individual state having an official religion.

      Yea, and historically some states had slavery too.

      Also "historically" the Fourteenth Amendment was passed, and changed things considerably (or was supposed to, anyway).

      --
      "When in doubt, use brute force." Ken Thompson
    7. Re:Why is it so hard... by Anonymous Coward · · Score: 0

      Please explain how "political" is a requisite for a medium to qualify as speech.

    8. Re:Why is it so hard... by Anonymous Coward · · Score: 0

      having to be present when the kid buys a game? Are you daft?

      I'm trying to figure out whether you're arguing for or against this law. On the one hand, if you don't want your kid to buy M-rated games and this law passes, you do nothing and the rest of the world keeps your kid from buying the game. On the other hand, if you want to let your kid buy the game under this law, you have to be present when the kid buys it.

      I guess this means you're against the law, and for parents to teach their kids not to play violent games until they're ready to understand the difference between fantasy and reality.

    9. Re:Why is it so hard... by Anonymous Coward · · Score: 0

      something as simple as: "Congress shall make no law"? Now law, means no law!

      you realize that this is a california state law, not a law passed by Congress, right?

      i understand that the 1st amendment has been incorporated against the states, but it's hardly anti-federalist to support state or local laws disallowing selling of porn and the like to children. this isn't a federal law we're talking about.

    10. Re:Why is it so hard... by AthanasiusKircher · · Score: 1

      Also "historically" the Fourteenth Amendment was passed, and changed things considerably (or was supposed to, anyway).

      Umm... yeah, but the Fourteenth Amendment doesn't apply if the First Amendment doesn't in a local situation. For example, the current standard for determining "obscenity" (which is NOT protected by the First Amendment) is the "Miller Test." One aspect of the Miller Test is that you need to consider contemporary community standards for obscenity. This gets around the problem of defining one standard for the entire U.S., which the Supreme Court clearly didn't think was possible.

      In other words, one could very easily argue that there is a local standard that considers a particular game to be obscene within the state of California. Even if that game might not be considered obscene in general (and thus might be available for First Amendment protection somewhere), that doesn't mean that the Fourteenth Amendment automatically extends to every state and every community.

  14. Do you want sensitized soldiers? by Orga · · Score: 1

    Seriously, without violent video games won't the 18 year olds immediately entering the military after high school be sensitive to violence? Won't they be more prone to freeze up in the height of combat? I'm sure Arnold can appreciate the benefit of a soldier free of moral hesitation.

    1. Re:Do you want sensitized soldiers? by Nidi62 · · Score: 1

      Because sitting on a couch with a bag of chips playing a FPS in your air conditioned house adequately prepares you for the 115 degree heat wearing 80lbs of gear with bullets snapping and cracking all around you and seeing a bullet drill a 7.62mm hole in the face of your buddy right next to you, right?

      --
      The only thing necessary for evil to triumph is for it to be pitted against a slightly greater evil
    2. Re:Do you want sensitized soldiers? by Orga · · Score: 1

      If not then what is the point of regulating these games? If there an effect or not.

  15. Important? by jonadab · · Score: 1

    > decide whether free speech rights are more important
    > than helping parents keep violent material away from children.

    It's not a question of importance, but of relevance.

    --
    Cut that out, or I will ship you to Norilsk in a box.
  16. He will be back.... by GPLDAN · · Score: 2, Funny

    He told the court he would be back...

  17. And this is different from R-rated movies, how? by zero_out · · Score: 1, Interesting

    The U.S. really needs to have a single system for rating all media for age appropriateness and content, and enforce it at the distribution level. Movies have a rating, TV shows have a rating with a code for content (FV for fantasy violence, D for dialog, etc.), games have their own rating, but magazines and music, to my knowledge, do not. The only one that can't really be controlled is the internet.

    Ideally, parents would know what their children are doing 24/7, and be able to determine for themselves what is appropriate for their children. We all know that no parent can actually do that. It's simlply impossible. That's why these ratings need to be enforced. Selling or distributing these things needs to be enforced like the ban on selling alcohol or cigarettes to minors is enforced. Sure, the enforcement isn't 100% effective, as kids still smoke cigarette butts off the street, sneak into their parents' liquor cabinet, or get their older siblings to purchase them for them. But the ban and enforcement is, for the most part, effective enough. The major difference, however, needs to be that enforcement ends with the sale or distribution of this media, and does not actually outlaw the act of kids playing these games or watching these movies (like alcohol and cigarettes are). That should be up to the parents to decide.

    Anyway, that's just my opinion.

    1. Re:And this is different from R-rated movies, how? by Anonymous Coward · · Score: 0

      Ideally, parents would know what their children are doing 24/7

      No. Ideally parents should educate their children so that they could be trusted without 24/7 surveillance. Sadly, it seems that many parents have the same view as you, and imprison their kids in their homes. I am constantly amazed by the fact that you don't see kids in the streets these days.

    2. Re:And this is different from R-rated movies, how? by Quiet_Desperation · · Score: 1

      You can expand it further to general goods and services. Everything from adult rated video games to age of consent. We, as a society, say that you need to be an adult to indulge in the following items: $LIST_OF_ADULT_ITEMS. You can draw the age line at different places for different things (18 for voting and 21 for drinking for example).

      People will argue that kids mature at different rates, but, well, that's ImaginationLand where there's a magic test for "adultness" that can be applied every birthday to every young person. Part of civilization is agreeing on things like this. I see it as kind of a test. This sort of stuff is Society 101. If we can't get a general consensus on where to draw the age line for various things then we really are hopeless.

      ------

      Stan: But Chef, when IS the right time for us to start having sex?
      Chef: It's very simple, children; The right time to start having sex is...seventeen.
      Kyle: Seventeen?
      Chef: Seventeen.
      Sheila: So, you mean seventeen as long as you're in love?
      Chef: Nope, just seventeen.
      Gerald: But what if you're not ready at seventeen?
      Chef: Seventeen. You're ready. :-)

    3. Re:And this is different from R-rated movies, how? by vlm · · Score: 2, Insightful

      Ideally, parents would know what their children are doing 24/7, and be able to determine for themselves what is appropriate for their children.

      Actually, no. You need an exit strategy better than, yesterday was your 18th b-day so good luck today in the wild free world.

      Your plan is reasonably appropriate during the early toddler years. An utter disaster in the teenage years. The goal is to gradually slack off on the fascism while raising the kids to have good judgment... If they have good judgment they simply don't need the laws.

      Furthermore, if they don't have good judgment, a ban on trendy enemy of the people "X" will simply result in them finding another equally effective way to ruin their lives.

      Either way the laws are quite ineffective. You either end up with a society where the moral majority clowns hate the average 19 year old for thoughtcrimes, or you end up with 19 year olds whom hate the moral majority clowns for being SS guards. A great law if you want to do the old fashioned "divide and conqueror" against the american people, not so good for everyone else of course. But I suppose, never let morality stand in the way of a good profit...

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    4. Re:And this is different from R-rated movies, how? by zero_out · · Score: 1

      I agree, it is better to equip kids with the tools they need to make better decisions.

      As a side note, I am more inclined to believe that kids are not on the streets because they find games and the internet to be more interesting than playing with their friends. My favorite hobby has always been gaming, so don't mistake me for simply being a hater.

    5. Re:And this is different from R-rated movies, how? by zero_out · · Score: 0

      Kids do mature at different rates. That's why I believe that certain things should be permissable in practice, but not in distribution. It should be permissable for kids to PLAY violent games, if their parents buy it for them, but not for kids to BUY the games themselves. I agree with you. If we lived in a perfect world, kids would be able to determine for themselves when the best time for them to start playing those games is. Unfortunately, the human brain doesn't mature like that.

    6. Re:And this is different from R-rated movies, how? by zero_out · · Score: 1

      You have a point, and I forgot to mention that in my comment. Parents need to teach their kids how to make wise decisions. It needs to be up to the parents, though, when a child is mature enough to play certain games. That means the parents need to control distribution by being the ones to purchase them for the kids. To do that, it needs to be illegal for stores to sell the games to kids. That takes the power away from the retailers and the kids, and gives it to the parents, who can control what their kids play while teaching them how to make wise decisions.

    7. Re:And this is different from R-rated movies, how? by misexistentialist · · Score: 1

      What about books? It seems to me your plan is restricting the freedom of speech of people under 18 with the all consequent drawbacks. While you resist state censorship, parental guidance can be just as abusive. Sexual repression, dietary regimens, curfews, etc. are all things that adults get a kick out of inflicting on children for "their own good."

    8. Re:And this is different from R-rated movies, how? by bigbigbison · · Score: 2, Insightful

      the title of your post asks "and this is different from r-rated movies, how?" the answer is that film ratings aren't enforced by laws. So why should videogame ratings be enforced that way?

      --
      http://www.popularculturegaming.com -- my blog about the culture of videogame players
    9. Re:And this is different from R-rated movies, how? by Mr2001 · · Score: 1

      People will argue that kids mature at different rates, but, well, that's ImaginationLand where there's a magic test for "adultness" that can be applied every birthday to every young person.

      It's not really that hard. All you need to do is decide what it takes for someone to be "mature enough" to do X -- whether that means drinking, having sex, voting, or playing GTA -- and then require someone to prove that they meet those criteria before allowing them to do it.

      The reason people don't like that plan is that when they think about it long enough, they realize that any criteria they come up with will qualify a lot of people who they feel are "too young", and disqualify a lot of people who they feel are "old enough". And then, rather than throw out the concepts of "too young" and "old enough", they instead throw out the idea of applying objective criteria. They prefer the lazy solution that lets them hold onto their superstitions about age.

      Part of civilization is agreeing on things like this. I see it as kind of a test. This sort of stuff is Society 101. If we can't get a general consensus on where to draw the age line for various things then we really are hopeless.

      No... the problem is, age is a red herring. The year in which you were born really has very little to do with your capacity to employ judgment when watching movies or playing games.

      We can't form a consensus on where to draw the "age line" for the same reason we can't form a consensus on where to draw the "height line" or the "weight line". It's a meaningless question. It cannot be answered with facts, because the facts don't point to any need to restrict content based on age. Any answer, therefore, is necessarily going to be subjective and inaccurate.

      --
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    10. Re:And this is different from R-rated movies, how? by Anonymous Coward · · Score: 0

      Wow- you are so wrong. It is utterly ineffective. That isn't to suggest you need to "make it better". You need to get rid of ratings as a means of filtering for the purpose of restriction altogether. You just make kids distrust you. They aren't going to tell you where they go, who they go with, what they've been up to, or why. If you are overprotective like this you ARE being lied to left and right. You don't want to know-but whatever they are doing probably isn't that bad anyway. If it is you'll find out sooner or later. If your kids don't trust you then you suck as a parent. You should be leading the way not telling them what they can and can't see or do. Relying on the government to make and/or enforce laws that dictate what your kids can do isn't helping (youth specific laws). All it does is help you feel better about neglecting your job as a parent. The one good thing is shitty parents don't make shitty kids. Circumstances/personality/etc have a much bigger impact beyond a parent's child raising abilities . There was allot of shit I did as a youngster to get around my own parents dumb ideas of what I should and shouldn't do- my parents were 'great parents'. They followed the norms. My mom didn't restrict our viewing habits until I was like 13/14 and that was cause the MPAA started marketing it more. Well- guess what! It didn't work. I got around it a dozen different ways. Used my brothers name, used a parents card, bought the movie, rented online... etc. Today there are more options. I also used money orders. Today I might use a prepaid visa card. I did some stupid stuff when I was younger. None of which I regret really. The outcomes sucked. I couldn't have predicted those outcomes though so it is dumb to regret them. If I had to do it over I would repeat the same mistakes again short of knowing what I know today- but just knowing what I know now doesn't mean I would change my behaviour even though that was also dumb and the mistakes sometimes led to undesirable outcomes. Why? Because the mistakes were rare. If you think before you act and weigh the consequences of those actions before you make them- you shouldn't regret it later. I always did that. The behaviours you outgrow and are a consequences of the restrictions of society you live in. Something you don't control. Something wrong with our society. Not something wrong with you. Behaviours can be forgiven. When things aren't working changes need to be made- but that doesn't mean we should lock everybody up and throw away the key or censor kids because some are misbehaver. We are the cause of those behaviours. We put children into those societal positions by the positions we ourselves hold. Therefore we need to hold ourselves accountable before start restricting the actions of any class of people.

    11. Re:And this is different from R-rated movies, how? by Quiet_Desperation · · Score: 1

      It has nothing to do with superstition and everything to do with practicality. We draw a line because it's simple, and there are far more important things to worry about. Some things need to be kept simple because resources and time are finite.

      and then require someone to prove that they meet those criteria before allowing them to do it.

      And how is this done? Do we have a government bureaucracy devoted to it? Community panels? You pass a test to get a license? It's just not worth it. Draw the line and be done with it. I guarantee if you did do a study of maturity you'd find a bell curve. Draw the line at the mean.

    12. Re:And this is different from R-rated movies, how? by Mr2001 · · Score: 1

      It has nothing to do with superstition and everything to do with practicality. We draw a line because it's simple, and there are far more important things to worry about.

      Are there really? We're talking about laws under which people are denied rights, or even arrested, because of an accident of their birth. That seems pretty important.

      Drawing an arbitrary line just to get it over with is a travesty of justice, no better than convicting someone of a crime because he's statistically likely to have committed it.

      --
      Visual IRC: Fast. Powerful. Free.
    13. Re:And this is different from R-rated movies, how? by Quiet_Desperation · · Score: 1

      Oh stop with the histrionics already. It's fucking video games.

      Someone call MLK and Gandhi! A mature-for-his-age 15 year old can't buy a Girls Gone Wild DVD!

      no better than convicting someone of a crime because he's statistically likely to have committed it.

      You're kidding, right? Aw, you're just gaming me now.

    14. Re:And this is different from R-rated movies, how? by Mr2001 · · Score: 1

      Oh stop with the histrionics already. It's fucking video games.

      And many instances of segregation were just "fucking lunch counters". Perhaps you'd have mocked, "Someone call MLK and Gandhi! A black guy can't eat lunch at this deli!"

      Discrimination based on age is every bit as wrong as discrimination based on race. The fact that the discrimination is taking place in a context you find unimportant is no excuse.

      You're kidding, right?

      Nope. See, some of us actually care about civil rights -- even the rights of people younger than us, and even in contexts that might seem trivial. (But something tells me you'd have the same reaction if this were about voting, owning property, or anything else: bigots rarely keep their bigotry confined to trivial issues.)

      --
      Visual IRC: Fast. Powerful. Free.
  18. The only thing I want by Cro+Magnon · · Score: 1

    is for the violent games to be properly labeled as violent games. Beyond that, the parent should make the decision.

    --
    Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
  19. You're missing the point by Anonymous Coward · · Score: 0

    The question is not whether the law is stupid (It is, of course). It's none of the government's business how you raise your kids.
    The question here is whether the state has the right to make an asinine law like that or not. And, unfortunately, they do. The 9th circus... err... circuit court fabricated some inanity that free speech laws prevent age restrictions on products (how would it be constitutional for video games to be protected speech for minors and not for porn for example?). This is judicial activism - i.e. legislating from the bench.

    Like it or not, the correct way of dealing with this, is voting the idiots who passed this out of office, and repealing the law - not expanding the meaning of the constitution. Don't get me wrong, I'd be very happy if the law was expunged from the books, but doing it through the courts is probably not the right way, and the plaintiffs should not get their hopes up.

  20. Who is he to say what's violent? by Anonymous Coward · · Score: 0

    Total Recall anyone? Show that to some minors. Talk about graphic violence.

  21. Um, what? by Anonymous Coward · · Score: 0

    Honest question - please not to flame. :) How does not selling the game to a minor negate parental responsibility? Does it not *enforce* it by *requiring* the parent buy the game for the child?

  22. As Alex may say... by billsayswow · · Score: 1

    'We have a responsibility to our kids and our communities to protect against the effects of games that depict ultra-violent actions, just as we already do with movies.' Protect against the ol' ultra-violence? But that's the most horrorshow part of a game. We already have enough developers getting tolchok'ed in the gulliver over even implying a bit of in-out-in-out.

  23. Responsibility by Locke2005 · · Score: 1

    We have a responsibility to our kids and our communities to protect against the effects of games that depict ultra-violent actions, just as we already do with movies.

    First, we have a responsibility to our kids and our communities to prove scientifically exactly what the effects of games that depict ultra-violent actions are, which we haven't done with movies either. I'm not against ratings systems, but they don't currently stop kids from buying tickets to Winnie the Pooh then switching theaters to Saw IV. So I'm not to sure how effective they would be in keeping the same kids that have no problem getting their hands on drugs, alcohol, or cigarettes from getting their hands on violent games.

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  24. My two bits by Anonymous Coward · · Score: 0

    I remember, back in the day (Myself being sixteen, this wasn't so long ago- five, six years max) I went out to Wal-Mart and bought a copy of Black Hawk Down for PC (Not a great game, but OK). I told the guy at the register that I was going to buy Black Hawk Down, and he said I'd need a parent- but as soon as he realized that it was a game, he laughed and rang it up right away, no parent in sight. Granted, the game was rated T, not M, but still, I couldn't have been more than 11 at the time- and I'm a short guy, so I didn't even look that old.

    However, the game was quite a bit of fun, and it didn't change how I think or turn me into a psychopath. So I guess the moral guardians have a point, but so do we. In some cases, kids CAN get games they're not supposed to have- but the impact they do have is quite overstated.

    1. Re:My two bits by DavidTC · · Score: 1

      Things have changed very rapidly.

      Buying an M-rated video game when underaged is, at this point, much much harder than buying an unrated or R-rated DVD.

      The 'moral guardians' are paranoid neophobes who are irrationally targeting the best behaved industry WRT not selling to kids. They think video games are for 'kids', so, logically, all 'adult' video games are actually being sold to kids, and they're too stupid to realize that this demonstratively not true.

      It's the same reason that South Park gets attacked more than it should, or why comic books used to. Animation and comics are 'for kids', so anything in that format that isn't 'for kids' will still magically end up in their hands.

      It was much easier for kids to walk up and buy a ticket to see Resident Evil: Extinction, or to buy a DVD of it, then it was for them to buy or rent Resident Evil 5. Don't expect that to register on any of this pinheaded 'moral guardians'.

      --
      If corporations are people, aren't stockholders guilty of slavery?
  25. pot/kettle by JustNiz · · Score: 2, Interesting

    "We have a responsibility to our kids and our communities to protect against the effects of games that depict ultra-violent actions, just as we already do with movies" ...said the man who got fame and fortune from making violent movies...

  26. Uhhh...false dichotomy? by BaronHethorSamedi · · Score: 2, Informative

    The Supreme Court will decide whether free speech rights are more important than helping parents keep violent material away from children.

    The summary is actually lifted directly from the linked article. What a sterling piece of objective, non-editorial journalism.

    The Supreme Court will of course decide no such question. Measures are already in place to help parents keep violent content away from children; those parents that care to keep informed about the sorts of entertainment that their children consume have more resources and information available to them now than they have ever had. The question becomes whether the state can hold retailers criminally liable for failing to fill a role that the parents have apparently abdicated. Also from TFA:

    The supporters of the law say the same legal justifications for banning minors from accessing pornography can be applied to violent video games.

    This isn't clearly the case at all. The case will revisit the issue of whether violence (not sex) can constitute regulable obscenity under the First Amendment, a parallel that courts have repeatedly refused to draw.

    They point to recent Federal Trade Commission studies suggesting that the video game industry's rating system was not effective in blocking minors from purchasing games designed for adults.

    Largely because that isn't what the rating system was designed to do. The whole point to the ESRB is to allow parents to make informed decisions as to what their children can watch, play, etc. The ESRB was never intended as a deterrent against children consuming that content without parental knowledge, or with parental consent. The notion behind the California law (and others in many other states that have been struck down) is that because the ratings aren't doing something that no one ever expected them to do, the state needs to have power to punish retailers for selling a product that (unlike tobacco or alcohol) has a strong component of judicially-recognized speech. I'll be interested to see what SCOTUS does with this...

    1. Re:Uhhh...false dichotomy? by PitaBred · · Score: 1

      Hell, it's codifying governmental censorship into the hands of private industry (ESRB). If that's not a free-speech violation, I don't know what is.

  27. Here is the part I don't get by Reason58 · · Score: 1

    I must ask, how the hell are children this young getting to the store on their own and shelling out $60+ for a game? How can parents not know their child is walking around with that much money on them, and where are they getting it if not from the parents?

    1. Re:Here is the part I don't get by Todd+Knarr · · Score: 1

      They aren't. If you read up on the complaints that trigger these laws, you'll find a common start to all of them: a parent or other adult related to the kid bought the game, took it home and gave it to the kid, usually without checking the game out themselves first. The screams of outrage came later.

      IMO the law the states should pass isn't one banning the sale of those games to minors (which isn't happening), it's one mandating 1-year prison sentences for any adult who gives such a game to a minor (which is what's happening). But I doubt that'll ever happen.

    2. Re:Here is the part I don't get by kramerd · · Score: 1

      IMO the law the states should pass isn't one banning the sale of those games to minors (which isn't happening), it's one mandating 1-year prison sentences for any adult who gives such a game to a minor (which is what's happening). But I doubt that'll ever happen.

      I doubt it too, because that would be insane. You would be proposing the same punishment for purchasing a video game and allowing a minor to play it as for having a real, loaded, unregistered semi-automatic weapon (mandatory 1 year in jail). Do you really not understand why these things are somewhat different in severity? You aren't asking that parents who allow their kids to view R rated movies be placed in jail, or that parents that let their kids try a cigarette or a beer go to jail. You are asking that video games rated M (the reason for the rating being independent of parental moral worldviews, which vary quite widely) be restricted beyond point of sale, punishable by automatic jail time.

      If a parent is buying their child heroin, I can see that as endangering a child's life and reason to put the bastard in prison (the parent, not the kid). I don't see the parallel to putting parents in prison because they let their kids shoot zombies (left4dead) or prostitutes (GTA series). Hell, kids can go online and shoot nazis for free (racistgames, newgrounds, countless others), so choosing the media that your children consume should be called parenting, not criminal activity. I promise you, as a parent (which I am not), if I was living in a state where I could go to prison because I bought a video game for my kid, I would most certainly move out of California (because no other state would possibly even consider passing such a ridiculous law). If I have friends over for a bbq, and they bring their 14 year old, you want me to have to lock up my video game systems in the safe with my guns?

  28. They've got it all wrong... by clo1_2000 · · Score: 1

    Last year I wrote a paper on video games and violence for a course in my Master's program. To make a long story short, parents needs to start parenting once again. It is not up to the government to "protect" your children from video game violence. It is up to you as a parent to be involved enough in your child's life to understand what forms of entertainment they are participating in. All video game systems come with parental controls these days. If you really don't trust your child, set the control and apply a password they don't know. The other thing that irks me is that the ESRB has done a great job in reducing the % of minors that are able to purchase M-rated games. As found by this FTC report back in 2008, the video game industry had the best improvement and lowest rate of underage shoppers purchasing or viewing "explicit" content. I really hope the lawyers in this case are able to use the government's own statistics to show how wrong and one-sided this argument is. If you want to do this to video games, do it to all forms of entertainment. http://www.ftc.gov/opa/2008/05/secretshop.shtm

    --
    "In true dialogue, both sides are willing to change" --Thich Nhat Hanh
  29. Have you thought this through? by Mr2001 · · Score: 2, Insightful

    It's a LOT easier to control distribution at the point of sale, rather than at the point of consumption.

    Some parents don't want their kids eating sugary snacks. So, should we pass a law making it illegal for grocery stores to sell candy to anyone under 18 without parental permission?

    Some parents don't want their kids learning about evolution, either. Should we pass another law making it illegal for bookstores to sell science textbooks to anyone under 18 without parental permission?

    You can't possibly expect retailers to enforce parents' house rules. That's the parents' job. It's not impossible to stay on top of what your kids are doing, it's just a lot of work. If you're not prepared for that responsibility, then maybe you're not ready to have kids.

    If the parents want their kids to have access to those games, then they can still buy GTA 9 for Johnny's birthday.

    Why should those parents have to waste their time in order to not restrict their kids from doing something? Shouldn't it be the responsibility of the parents who do want to restrict their kids' behavior to enforce that restriction?

    --
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    1. Re:Have you thought this through? by zero_out · · Score: 1, Insightful

      Some parents don't want their kids eating sugary snacks. So, should we pass a law making it illegal for grocery stores to sell candy to anyone under 18 without parental permission?

      Some parents don't want their kids learning about evolution, either. Should we pass another law making it illegal for bookstores to sell science textbooks to anyone under 18 without parental permission?

      Now we're getting to straw-man territory. Science hasn't shown conclusively whether violent games affect the mental, emotional, or behavioral development of kids. Candy, however, is pretty harmless. Kids buying candy to eat won't lead to obesity. It's the junk food, fatty meals, etc., that parents supply their children.

    2. Re:Have you thought this through? by Mr2001 · · Score: 1

      Science hasn't shown conclusively whether violent games affect the mental, emotional, or behavioral development of kids. Candy, however, is pretty harmless.

      Well, that's disputable, but more importantly it's irrelevant.

      Your original argument was that retailers ought to enforce parental rules because it's hard for parents to enforce those rules on their own. You said nothing about requiring any level of scientific proof to justify those parental rules. Now, apparently, you're moving the goalposts.

      So, back to the point, do you think we ought to pass a law making it illegal to sell anything to anyone under 18 without parental permission, as long as there's some remote chance that it might "affect the mental, emotional, or behavioral development of kids"? Because that includes a lot more than just violent video games: it could easily include all video games, sports equipment, books and movies (especially related to politics, philosophy, or religion), etc.

      --
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    3. Re:Have you thought this through? by misexistentialist · · Score: 2, Insightful

      Straw man? Schools are banning soda and candy. And states are instituting special taxes on them. It's true that a ban on sucrose is impractical, but the state can certainly regulate and tax until it might as well be banned, like tobacco.

    4. Re:Have you thought this through? by ClosedSource · · Score: 1

      It's more like some schools are no longer selling soda and candy. In many cases they started selling the stuff because they were hurting for money.

    5. Re:Have you thought this through? by ZmeiGorynych · · Score: 1

      No, it's exactly the same. 'Science hasn't shown conclusively' is another expression for 'Within limits of current knowledge, no harmful effects have been proven', which puts it right into the 'pretty harmless' category, at least if you want your laws to be evidence-based. And if you don't, you might as well sprinkle gold-dust on your lawn to deter the man-eating tigers, as 'it hasn't been proven that this is useless, so it _might_ be vital'.

  30. I'm surprised no-one's mentioned this yet... by Anaerin · · Score: 1

    Don't consoles all come with "Parental Control" options? If you don't want little Timmy playing those violent games, set the parental controls on his console. Then it really doesn't matter what Timmy buys with his allowance, or where he buys it from, he simply can't play it. And if you think little Timmy is mature enough to play adult games, you can adjust (or remove) the controls that are already in place so that he can.

    The other issue is, of course, when little Timmy is "buying" the violent game, 99/100 times it is Timmy handing the game to his parent, who puts it on the counter and buys it no questions asked. And woe betide the lowly salesdroid that dares to try to tell mommy what she can and cannot buy for her little angel.

    Of course, the real answer here is to take an active involvement in your child's education and play time, and to sit with them (perhaps even playing along) as they play on their X360/PS3/Wii, to ensure that they are not seeing things that you believe would harm their sensitive little brains.

    But then, it's so much easier just let the console and/or the TV do all the babysitting. Then, when your child turns into some schizo killer because he wasn't paid attention to at home and was bullied at school, it's all someone else's fault, 'cause the parents are never to blame.</sarcasm>

    1. Re:I'm surprised no-one's mentioned this yet... by luther349 · · Score: 0

      well the only thing the sales guy can do is inform mommy this is a m rated game. if mommy doesn't care then there is no reason to deny the sale. as long as the person buying the game meets the age regs. and trust me having worked in sales i can tell you i think i only had 1 instance where my warning had any effect. 99% of the time they simply do not care. but im not one to believe in blocking life to kids anyways.

    2. Re:I'm surprised no-one's mentioned this yet... by DavidTC · · Score: 1

      The thing is, while I'm not a parent, I can see a movie slipping by them.

      If I had a kid, and I was shopping at Walmart, and I told the kid he could buy a cheap movie, and he came back with some $4.99 movie with a seemingly harmless name, I can see failing to notice it's R-rated, although I like to think that the clerk would actually mention this. I dunno, though, when I worked register there, I certainly wouldn't have if the purchaser clearly met the age requirements. So I can see that slipping past.

      But video games...those are like $40 at minimum! If I was getting one of those for my kid, I'd sure as hell read it, not because of the rating, but just to see if it was any good at all. And to check the system requirements, and to see what the playtime is, etc,etc.

      Hell, I'd read reviews before I went to the store!

      I do all that to my game purchases, I'd certainly do that to a teenager's who might be wanting some crappy 'fad' game or something silly. Any kid of mine wants me to spend that amount of money, he's getting quizzed about the product on general principles, it doesn't have anything to do with the 'age appropriateness' of it.

      I'm not saying I'd be stingy, I'm just saying that the way to teach children how to spend money reasonably is to make them justify you spending money on them. 'This costs more than I'm wiling to spend without knowing more. So tell me more.'. And then, fine, you go ahead and buy it for them.

      Seriously, these parents aren't just crappy parents, they're crappy consumers. Or, rather, they're perfect consumers. Just throwing money around randomly. And teaching their kids to do the same.

      Now, at some point, they have their own money, and are making their own purchasing decisions, and I wouldn't stand in the way if they wanted to purchasing something stupid. I'd warn them if I know in advance, but hey, they have to learn sometimes, and better they learn it while I'm still paying for their food and housing, and just blow their allowance instead of their food money at college.

      But at that point, considering how much my purchasing control over them has gone down, I think I'd have plenty of time to deal with the remaining few decisions they can't make on their own, like M-rated video games and what car they buy and stuff.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    3. Re:I'm surprised no-one's mentioned this yet... by luther349 · · Score: 0

      well r rated movies do not stop the scanner and say scan id. but if you toss a m rated game threw the scanner it will come on the screen scan id. so a sales guy cant miss it they cant complete the sale otherwise. most dont warn if they see they are buying for there kid just ask for the id. of course even then thats a pretty good hint this is ment for adults. maybe the store you shop has dated scanners when they did there upgrade that system was added.

  31. video schmideo by slick7 · · Score: 1

    If video games are to blame for the violence, what about movies like:
    Friday the 13th.
    Saw
    Halloween
    Scream
    Nightmare on Elm Street.
    Need I continue?
    Enacting these frivolous laws will open a real bag of worms. I can see motion picture lawyers scrambling to ensure their clients are not dragged down as well.

    --
    The mind conceives, the body achieves, the spirit manifests.
  32. Irony anyone by Anonymous Coward · · Score: 0

    This coming from The Terminator..

  33. Terminator speaks out against violence? by syousef · · Score: 1

    Hey this guy made movies like Terminator and Predator. Just because he's gone all Kindergarten Cop politician, doesn't mean that he doesn't profit daily from kids seeing his older movies. I remember they were big hits with "minors" when I was one myself growing up in the late 80s and early 90s. It's just pure hypocrisy.

    --
    These posts express my own personal views, not those of my employer
  34. Why would prohibition be the typical case? by Anonymous Coward · · Score: 0

    It's a LOT easier to control distribution at the point of sale

    You make it sounds like the state has a compelling reason to control distribution, and that it outweighs society's interest in keeping speech and commerce free.

    If the parents want their kids to have access to those games, then they can still buy GTA 9 for Johnny's birthday.

    What if their response is to tell Johnny, "sure, you can buy that game."? Your logic can be turned around and perverted without losing any strength or consistency:

    It's a LOT easier to permit unregulated distribution at the point of sale, rather than at the point of consumption. If a parent tells their kid they're allowed to purchase or play a certain game, can that parent ensure that their 15-year-old-kid will be able to purchase it when they go to the mall with their friends, unattended by the parent? 1000 parents, giving permission to their 1500 kids, isn't nearly as effective as letting 100 retailers sell the game by default. If the parents want to prohibit their kids from having access to the games, they can still tell Johnny no, and then pay attention to what's happening in the living room.

    The problem here is that each side is assuming their position should be the default, and varying from it is an exception. Presumably that exception will be rare, so the people harmed by it, will be outweighed. "Needs of the many outweigh the needs of the few," and all that other lefty trekkie stuff. But in real life, which is really the reasonable default and which is the exception? And if we err, which side (liberty or restrictions) is appropriate for America to err on, assuming we're going to guess wrong no matter which way we go?

  35. Why single out games? by Mr2001 · · Score: 1

    That's why I believe that certain things should be permissable in practice, but not in distribution. It should be permissable for kids to PLAY violent games, if their parents buy it for them, but not for kids to BUY the games themselves.

    Why are you only applying this to games (and maybe movies)? If you believe it's so important for restrictive parents to have control over what their kids buy that you favor a ban on selling video games to minors, then you ought to favor a ban on selling anything to minors.

    A law that singles out M-rated games is not just a tool for parents to use in enforcing their house rules. It's an endorsement of certain rules to the exclusion of others: the state is saying that parental rules against buying M-rated games are more legitimate than parental rules against buying unhealthy foods, disagreeable political and religious material, ringtones, jewelry, revealing clothes, etc.

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  36. Children are second-class citizens by Rysc · · Score: 1

    In the USA your equality is based on your political power, which mostly means money and partly means your ability to vote. Children don't vote. No laws are passed with the interests of children in mind. Laws are always passed in the interests of appeasing some parents' notion of what will keep their kids safe. Some parents would no doubt like to ban minors from swearing, too, but it's just a little too silly.

    The rights of the actual children are unlikely to be considered in this case. What rights? Constitutional and civil rights before you're 18 seem to only apply to your parents, who effectively own you.

    Not a troll, just the bitter truth.

    --
    I want my Cowboyneal
  37. just as we already do with movies by Anonymous Coward · · Score: 0

    Just as we already do with movies? What do we do with movies? A rating system that depends on the theaters to voluntarily enforce them. How is that different from the current way games are handled?

  38. It is the business of every gamer. by pavon · · Score: 1

    This bill isn't in YOUR business unless you're in the business of selling R-rated materials to minors without parental consent.

    Yes, it is my business. I now have to obtain a government ID to be granted the privilege to buy video games.

  39. Are we getting pointless yet? by Quiet_Desperation · · Score: 1

    And many instances of segregation were just "fucking lunch counters". Perhaps you'd have mocked, "Someone call MLK and Gandhi! A black guy can't eat lunch at this deli!"

    No, I wouldn't because I'm not so lacking in perspective to ever equate the two.

    Nope. See, some of us actually care about civil rights -- even the rights of people younger than us

    Aw, you care! Hey everybody! He cares! You can put that on your campaign posters when you inevitably run for office. Caring we can believe in!

    But something tells me you'd have the same reaction if this were about voting, owning property, or anything else: bigots rarely keep their bigotry confined to trivial issues.

    Something tells you that, huh? hearing voices in your head? Should get that checked. Hey, I kid. :-)

    No, I'm nearly an anarchist when it comes to what adults can do. If an adult wants to smoke pot and gamble online while getting an abortion in a mall kiosk, hey, have at it. What I *am* is a jaded bastard with a cold, black heart. :-P

    You're like that scene in the British comedy The Young Ones. There's these interviews with kids on the street complaining that society does not recognized their value, but all they really want is to be able to get drunk in pubs.

    So, you go fight those important video game based battles. Or maybe you can get the drinking age lowered to -1. Hey, it could be an alternative to abortion. :-)

    1. Re:Are we getting pointless yet? by Mr2001 · · Score: 0, Troll

      You're like that scene in the British comedy The Young Ones. There's these interviews with kids on the street complaining that society does not recognized their value, but all they really want is to be able to get drunk in pubs.

      It's a shame you weren't born a few decades earlier -- you would've fit in much better with the opponents of desegregation and women's suffrage. It took at least some balls to be a bigot in those days, and you got to wear scary white robes. Mocking youth rights is pretty cowardly in comparison.

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      Visual IRC: Fast. Powerful. Free.
    2. Re:Are we getting pointless yet? by Quiet_Desperation · · Score: 2, Insightful

      You really are just a complete dumb shit, aren't you?

    3. Re:Are we getting pointless yet? by Mr2001 · · Score: 1

      *shrug*

      If advocating against discrimination makes me a dumb shit, then so be it. But a dumb shit can be educated; bigots rarely recover.

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      Visual IRC: Fast. Powerful. Free.