Steve Jobs Publishes Some "Thoughts On Flash"
teh31337one writes "Steve Jobs just posted an open letter of sorts explaining Apple's position on Flash, going back to his company's long history with Adobe and expounding upon six main points of why he thinks Flash is wrong for mobile devices. HTML5 naturally comes up, along with a few reasons you might not expect. He concludes in saying that 'Flash was created during the PC era — for PCs and mice.'"
Tacky that his first point is that Flash is proprietary, when Apple restricts the apps that can be installed on the phone. Pot, meet kettle.
Tacky that his first point is that Flash is proprietary, when Apple restricts the apps that can be installed on the phone. Pot, meet kettle.
Exactly, and the software/iPhone is not only proprietary, but actually restricted too. It's even worse than just proprietary software.
- Open source: Nobody restricts where you can install the application, and you get the source code too -- the best situation.
- Proprierary software: You dont get the source code, but nobody is restricting where or if you can install it, as long as its freeware or you have paid for it.
- Apple: Not only will you not get the source code and in most cases you have to pay for it, Apple is in total control what applications the user is allowed to install. They dont even give you the option to decide yourself.
If you want to sell your software in App Store, you are not allowed to redistribute the source code or your app outside of it.
While certainly true, making a comment about Flash being proprietary is just hypocrisy and at the same time hilarious from Steve Jobs and Apple.
Tacky that his first point is that Flash is proprietary, when Apple restricts the apps that can be installed on the phone. Pot, meet kettle.
And of course, he knows this. Which is why he spends one paragraph railing against Adobe and the next paragraph justifying Apple as distinctively different products and then even another paragraph praising Apple for their WebKit work. From the original press release:
Apple has many proprietary products too. Though the operating system for the iPhone, iPod and iPad is proprietary, we strongly believe that all standards pertaining to the web should be open. Rather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple's mobile devices all ship with high performance, low power implementations of these open standards. HTML5, the new web standard that has been adopted by Apple, Google and many others, lets web developers create advanced graphics, typography, animations and transitions without relying on third party browser plug-ins (like Flash). HTML5 is completely open and controlled by a standards committee, of which Apple is a member.
Apple even creates open standards for the web. For example, Apple began with a small open source project and created WebKit, a complete open-source HTML5 rendering engine that is the heart of the Safari web browser used in all our products. WebKit has been widely adopted. Google uses it for Android's browser, Palm uses it, Nokia uses it, and RIM (Blackberry) has announced they will use it too. Almost every smartphone web browser other than Microsoft's uses WebKit. By making its WebKit technology open, Apple has set the standard for mobile web browsers.
Of course, he spends more time and words making sure that Apple's version of proprietary is justified while they have even been a leader in open web standards.
My opinion, if you care to hear it, is that it's really easy to jump on someone for not being open when it's not your bread and butter that's at stake. I don't like Adobe and I don't like Apple but what I see here is Adobe scrambling to maintain control and authority over Flash because they perceive (possibly correctly) that to be their lifeline in a turbulent marketplace. Essentially I feel like Jobs said "Adobe's not open and we're not open in our core business but there are auxiliary/complimentary efforts we've been instrumental with that are actually open." While he completely overlooks similar "good will" efforts by Adobe to release the source code of the Flex 3 SDK (I don't find it to be truly open source like they market it though). And he's being disingenuous towards his users in order to make more money which requires reduced functionality of his device. He's a businessman. They are known to not only make decisions like this but their stockholders often require it with threat of litigation.
My work here is dung.
Tacky that his first point is that Flash is proprietary, when Apple restricts the apps that can be installed on the phone. Pot, meet kettle.
That's kind of the whole point. Jobs admits that Apple has a closed system, when Adobe is claiming theirs is open. When he talks about open, he's referring to HTML5/CSS/JavaScript, which you DO NOT need to submit to the app store.
Flash is a standard. There are projects that try to implement it (like gnash, if I've got the name right). But the problem is that's just like Wine or ReactOS: you're always chasing the pack leader. When Flash 11 comes out with neatNewFeatureX, you have to scramble to try to implement it and make it work well while many people see broken content. And since it may have taken Adobe with all their engineers 3+ years to make that feature perform well, as someone making an alternate implementation, you're going to be quite behind.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
Turtleneck calling the kettle black?
My choice? It's Nokia. At least they have a happy medium of openness, functionality, and usability. Yes, they have Flash.
Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
Java is open and proven in the mobile space and Apple (or anyone) could ensure the JVM used is up to date and allows the use of any new features or hardware.
I think apple mmeans they only want you to do it their way and preferably you do it their way on a mac when developing.
Not to mention that you know iPhone will always lag waaaayy behind the desktop versions of Flash.
Meanwhile, hackers will make Flash on iPhone the preferred target just for bragging rights.
Flash is a CPU hog on *any* platform, it has to either go on a diet or go away.
PS:Can't wait for the annoying HTML5 ads to replace the annoying Flash ads. Is a HTML5-blocker add-ons in the works?
Obama's legacy: (N)othing (S)ecure (A)nywhere and (T)error (S)imulation (A)dministration
Adobe CS 6 - Now available for Windows 7, Linux...and that's it.
We said that's it! What, what!!?
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Prisencolinensinainciusol. Ol Rait!
And for those who care about the original source, it's right here on Apple's website.
Both Engadget and CNET are too afraid of sending precious ad clickers away from their site to link to the original of course.
When Jobs uses "proprietary" he means "not mine."
If someone says he and his monkey have nothing to hide, they almost certainly do.
What is really tacky is all the whining about the lack of Flash on Apple devices. The people calling for it are undoubtedly the same people who were bitching about what an awful piece of garbage Flash is right up until they found out they couldn't get it on their iPhones. At a time where there are alternatives and better options are right around the corner, no less.
Whale
Yet, it is just fine with Steve Jobs if every iDeveloper is at the mercy of a third party deciding if and when their enhancements will be made available to their customers.
To be fair, he didn't outright say H.264 was an open standard. He just lumped it in and said it was super awesome and gives 10+ hours of battery life and unlimited rice pudding.
As someone who routinely writes in Java (or JVM-targeting languages) because it will run anywhere, it is hard to read Jobs' criticism that Adobe has been too slow with Flash support for OS X with a straight face.
Apple's track record with Java--from having 1.6 appear years late, to dropping 32 bit support, to insisting on packaging it themselves--seems to strongly indicate that they have to be dragged kicking and screaming to cross-platform compatibility.
Notice that Apple's only making a fuss now that Adobe is stepping up its support. That'll teach anyone to try to make their cross-platform tools work better with Apple's products, won't it!
And the really strange thing, when I visit http://www.apple.com/hotnews/thoughts-on-flash/ I'm prompted that the site wants to install and run some strange, closed plugin called 'QuickTime' from 'Apple computer' in order to properly display the content.... Hmm...
Gee, do you think maybe that was a big part of it? Yes, there's plenty of other reasons for him to not want Flash on iPhone and iPad. But if Flash on the Mac were a decent-quality product, I suspect Adobe might have at least had a prayer of convincing him. But when their current product is the single largest source of instability, why on earth would Jobs let a mobile version anywhere near his pet project?
I know that some people here will jump all over his assertion, and accuse him of lying. But let me tell you, I think it's true.
I'm a heavy web user, and around Safari 3 I started to really get fed up with how crash-prone Safari was. Always crashing when I had many windows and tabs open. Everything else on my system extremely stable. Only Safari crashing. For crying out loud, the 3rd major version, and they still couldn't make it stable? Ridiculous!
I started actually looking at the crash reports. Dozens of crashes, probably close to 100. And every single one of them was in the Flash plug-in. Not a single exception, not a single crash not in the Flash plug-in.
Now, how many users would read a crash report and discover that Flash is the problem? And how many would just assume that Safari is buggy and blame Apple?
That's why I knew with 99% certainty before the iPad was announced that there would be no Flash for it. To be blunt, it would have been irresponsible to let Flash near the iPad or iPhone until Adobe proves enough commitment and competence to get it working well on OS X, where it has access to vastly more resources in a far more forgiving environment.
Except, of course, he praises HTML5, which Apple also didn't invent.
Liberal? Conservative? Compare perspectives at Left-Right
...sticking HTML5 and wanting to use standards like it is all fine and well, but there is an assload more Flash content than HTML5 content out there right now. Why not support both HTML5 AND flash?
HTML5 may be the future, but Flash is still what is in use today.
Living With a Nerd
...but back in the 80's they made it such a pain in the ass to deal with them and make programs for the mac...
Funny, unlike most people here, I was actually alive and developing software back in the 80s. The tools sure weren't as good and I would never want to go back. But the level of support and attention from Apple DTS back then was just phenomenal--I do miss dealing with the smaller Apple where a tiny company with a tiny product could deal directly with engineers and nearly always get next-day answers.
On the other hand, these days, there's far fewer questions that aren't answered by the documentation ;-)
A browser with HTML-Blocker???
bickerdyke
This has caught my eye:
"We have routinely asked Adobe to show us Flash performing well on a mobile device, any mobile device, for a few years now. We have never seen it."
Well, according so some benchmarks, Flash actually performs better than HTML5 on Android.
Jobs says "There are more games and entertainment titles available for iPhone, iPod and iPad than for any other platform in the world." To me, this rings quite hollow :
First, the vast majority of recent truly innovative small-form-factor or two-dimensional games are primarily flash games, possibly with ports to mobile platforms like the iPhone. Yes, the best such games are often rewritten for the iPhone, but ..
Second, the vast majority of older two-dimensional games are outdated console games that now run under emulation under linux, mac os x, and windows. I'm unsure if how well the iPhone handles these games, especially old arcade games, given the lack of keyboard. I'm also unsure how well the emulators run under Symbian, Android, Windows Mobile, etc. either, maybe the iPhone has the best emulators from among the mass market phones.
I know however that my N900 offers almost all the Linux emulators, the ones I've tried play well thanks to the keyboard, even dosbox.
Third, there are still vastly more strong titles for recent consoles or desktops that'll never play well on an iPhone within Jobs lifetime.
Jobs does however state the all important caveat "entertainment titles" by which he presumably means all movies sold via iTunes too. Yes, other mobile platforms are not making movies available like Apple, true but kinda irrelevant.
The Christian religion has been and still is the principal enemy of moral progress in the world. -- Bertrand Russell
Apple even creates open standards for the web. For example, Apple began with a small open source project and created WebKit, a complete open-source HTML5 rendering engine
The small open source project is KHTML, a complete open-source HTML(4 at the time but I suppose it reached 5 now) rendering engine. Instead of improving it, they forked. Which is legal and ok, but not enough to recognize Apple as a standards creator on the Web.
The Wise adapts himself to the world. The Fool adapts the world to himself. Therefore, all progress depends on the Fool.
... which is the real reason Apple wants to kill flash - it won't let Apple fully exploit their h264 patents via, among other things, html5 video codecs.
Flash was unstable on Linux for years, but in the last two years the problem has apparently subsided. No more crashes in Firefox, not even in Konqueror. How is this possible?
Uh, because Linux is a different OS and has a separate code base?
When many apps are moving to cloud based syncing, desktop and mobile apps seem like an arbitrary line in the sand for forgiving yourself for being proprietary. Not only that but the SWF spec is open, and there are open source Flash development tools too. Adobe has other significant open source work too with Flex, Tamarin, BlaseDS, etc etc. Heck they originally wrote the JIT for firefox.
So yeah, his distinction rings hollow and untrue.
meep
Basically what Jobs says is: dont use things which dont work well, even if you kill off some things which work.
Its the counterexample off microsoft: Never kill things which work, even if some things dont work right.
http://alteredqualia.com/canvasmol/
http://www.kesiev.com/akihabara/
http://apirocks.com/html5/html5.html#slide1
I don't think there is anything in Analytics that cannot be done in HTML 5.
I happen to agree with practically of his points, and have been saying much the same thing about Flash since the beginning of this whole debate.
Honestly, I don't have much sympathy for Adobe here. No matter how loudly they whine - the fact remains that they rely too heavily on their products securing a place in the computing world simply because they're "good concepts", vs. making the effort necessary to ensure they're solid and reliable in actual use.
EG. Adobe Acrobat Reader is in such widespread use in the Windows world, it may as well be rolled into the operating system itself. BUT, if you actually stop and look around, you find plenty of better alternatives to work with your PDF documents. Kind of pathetic, really, when you consider PDF is Adobe's own invention, yet other people are handling the format better than they are! For example, people using the free PDF reader offered by Nuance get the ability to do document markup/annotation to their PDFs, and it launches a lot faster than Acrobat Reader too. And on the Mac side, the difference is even more striking. Apple's own "Preview" app in OS X is MANY times faster than Acrobat Reader for OS X, and even allows re-ordering pages in a PDF before printing or re-saving it. But all of that aside, look at Adobe's track record just handling installs/uninstalls/updates! Take a look at any Windows PC that's been around a while. If it has the latest (or even version 8.x) of Acrobat Reader on it, obtained through Adobe's automatic updates over time - go into C:\Program Files\Adobe and see what's in there. Betcha it's not just the folder for the current version of Acrobat Reader! I've seen multiple megabytes of leftovers in there on most systems from Acrobat 7 and even 5 or 6. They're TERRIBLE about doing housekeeping when updating their product!
And frankly, Acrobat Reader may arguably be Adobe's BEST piece of free software they let you download! Flash is multiple times worse! It crashes regularly, eats huge amounts of CPU time, and isn't consistently updated to work with the latest browser and OS technologies.
I'm not much of a Microsoft fan either, but let's face the facts. When have you heard the kind of negativity about Microsoft's competing Silverlight technology? It's basically the MS version of Flash, but it seems to run much better for people (even if that's just because it isn't as old, and doesn't have as much "legacy code" in it?) I've heard rumors they may release it for the iPhone at some point, too. That would further illustrate that this is a real failing on ADOBE'S part, not Apple's.