The Humble Indie Bundle
supersloshy writes "Last year, 2D Boy, the developers of the popular independent game World of Goo, had a pay-what-you-want birthday sale with curious results. For the next seven days, Wolfire Games is attempting the same kind of sale, but with some new twists. Wolfire Games' Humble Indie Bundle contains five independent games (World of Goo, Aquaria, Gish, Lugaru HD, and Penumbra) with no DRM and they are all cross-platform. In addition to directly supporting the developers of these five games, part of the money also goes to the Electronic Frontier Foundation and the Child's Play Charity. No matter how much you spend, you also get to choose who your money goes to (charity only, developers only, evenly, or custom)."
All of the games work great on Mac, Windows, and Linux. We didn't want to leave anyone out.
No *BSD, but still kinda neat!
If the customer's were the selfish Ayn-Randians, they wouldn't earn anything.
Great games. I've already bought WoG last year, and I will probably snag the rest of these for $25 or so.
There is a war going on for your mind.
Guess which one they didn't pick.
Set your phasers on "funky"!
World of Goo alone is worth your time and money.
Aha!
If I pay a lot for it, that will make it fast and good
I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
I went in for $40. I've got World of Goo already, but I thought it would be nice to have Linux versions of these games. I figure that if even the indy devs don't get financial support for publishing Linux versions of software, the market will stay slow and dry forever.
It is pitch black. You are likely to be eaten by a grue.
World of Goo: .deb .run .tar.gz .bin .sh
Aquaria:
Gish
Lugaru HD:
Penumbra
Now that's just silly :D
It's a Metroid-like game set underwater with you playing as a sort of a mermaid. The world is fairly large - maybe a bit too large, even. Good mix of puzzle solving and action. The control style takes some getting used to, but that helps to add to the sense that you're not playing the same old platforming game. Some of the boss fights will make you want to throw a controller. The art design is seriously beautiful - it's 2D sprites for everything, but the overall direction of the graphics is really lovely, as well as the excellent music. I recommend it (though I haven't finished it yet - it really is a bit long.)
Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
I wish more console games in the Xbox Live Marketplace, PSN, etc. would/could do charity stuff like this. A lot of us have went over to console gaming and just don't game on our PC's anymore. I would love to be able to participate, but so many things like this are PC-only--and I am NEVER going back to the "Gotta upgrade my video card...gotta upgrade my CPU...gotta get more memory...now I gotta upgrade my video card again..." mess I was in back in the 90's.
SJW: Someone who has run out of real oppression, and has to fake it.
http://www.bodaniel.com/ps3
http://www.bodaniel.com/equity-loan
http://www.economic-news.co.cc
http://www.bodaniel.com
http://ketabati-sa.blogspot.com
I am honored by your visit
They probably play like them too...
Why no plain "payment with CC" option?
I haven't used PayPal account for quite sometime (they changed their status in Europe at least twice already; a major pita to reauthorize myself again after the years) and I do not think other options would let me buy the bundle from over here.
All hope abandon ye who enter here.
I've seen plenty of these experiments; especially from musicians. What ends up happening is everyone pays jack squat for the application and the artists scratch their heads dumbfounded that all the fans, claiming they were sticking it to the man by pirating music, are now sticking it to the artists. That being said, I'll probably contribute even though I'm not interested in the product (as I have before) because I dreadfully want to see this work.
I swear to God...I swear to God! That is NOT how you treat your human!
Mac OS X *is* BSD, and it is the best designed, most secure, most reliable, most usable BSD ever made. Why would you use anything else?
Slashdot ate my sarcastic tags.
I listen to both RIAA and non-RIAA stuff if I like the music, tangential business/politics nonwithstanding.
All perceived altruism is obscure selfishness.
We don't use DRM. When you buy these games, they are yours. Feel free to play them without an internet connection, back them up, and install them on all of your Macs and PCs freely.
Now, from the EULA:
1.1 License Grant. 2D BOY hereby grants to you a non-exclusive license to use a single copy of the object code version of the Game for your personal, non-commercial home entertainment use on one personal computer or other compatible electronic device. You may sell or transfer your copy of the Game to another person along with, and subject to, your rights under this EULA, only if you do not retain any copies.
Emphasis is mine. It looks like Marketing might want to talk to Legal here...
I just don't get... eh, ugh... never mind. This post wasn't worth the research I put into it.
Good Jerb Slashdot editors
I abstain from buying because I don't think I can pay enough for so many games in good conscience. The games are decent, and the 20 USD I can afford now wouldn't do the games justice.
The whole "experiment" is useless without this option, in my opinion. They're going to see a bunch of people paying 1 cent going to EFF and conclude "what a bunch of cheapskates", when there is a good amount of people who either could buy later (after the offer limit), or refuse to buy that many games hands-down, because they actually *value* those games at 70-80 USD and think it's too much money to spend.
These kind of people won't show up in the statistics.
yeah, I'm a bit of a cheapskate, but I'm on a gaming & fun budget each month, so I gotta watch things. Gotta save some money for Zeevex Cards for diamonds for Runs of Magic. :-)
If you're satisfied with the console, you can be quite satisfied with PC gaming and dialing down the resolution and quality appropriately. Most major Xbox games don't even hit 720p (let alone 1080p) and often play at 30fps, so even though you have that nice 1080p monitor hooked to your PC, dial the resolution down in the game to get the same playability. Remember that every console is using outdated hardware in comparison to a current PC.
Portable versions of Firefox, GIMP, LibreOffice, etc
Seems the experiment runs very well. The slashvertisment surely helped to spread the word.
Biggest problem for such Indie-Developers is imho not the intentional lack of DRM and the resulting unlicensed copying of the games, but the lack of media coverage. As the numbers show, there are enough people out there who are willing to pay for games, even if they could get them for free. And I was one of them.
btw. while I typed this, the counter went over 84.000 $. I wonder how much they'll collect over the remaining 6 days.
About 4 hours later, total sales have roughly doubled:
- Total raised $103,758
- Average contribution $7.96
- Number of contributions 13038
I can't help but wonder how long this thing has been running. The article claims "7 days", but considering the current timer state (6days19hours35min) and the article timestamp (-5hours), that appears unlikely to be entirely accurate.
I very rarely play standalone games, and prefer MMO's. But if one of the kids gets some fun out of one of them, then it was a bargain. Hell at $10.00 I sent all mine to the developers. My hats are off to you guys. Sorry I couldn't spend more. Damn MMO's eating up all my spare cash.
If I remember correctly, it started at $6 and now, it is a $7.99 (Apple would be happy ;)). I guess people don't want to appear as cheap and give a bit above the mean.
Anyway, in something like 6h, they already made $115k, which is pretty awesome. I wonder how much the total will be buy the end of the promotion in 6 days.
EULA : By reading the above message, you agree that I now own your soul.
All those games are of really high quality. The devs deserve more IMO.
EULA : By reading the above message, you agree that I now own your soul.
I paid $30 for my copy of the bundle. That was about 4 hours ago, when the total was at ~$56,000 and the average price spent was $7.95. At the time of this writing (9:05 EST) the total is at $114,678, and the average has gone up...three cents. Still, that's up. :D
I would gladly give my money directly to developers, or have a middleman that skims very little of the hard work of the creators. I will be buying all these games and routing money to the developers primarily, along with EFF and CP.
I had the demo version of World of Goo from Steam and kind of enjoyed it but didn't think it was worth $20. I paid $5 for World of Goo and probably wont even download the others. The 99c iPhone games have really spoilt my expectations of what games are worth. In my Amiga days I would not have thought $20 for a game like world of Goo was a bargain but now I can get addictive games like Angry Birds and Doodle Jump for 99c while on the bus my perspective has changed.
Paid $50, that was all I could muster.
World of Goo was the only game I had heard of before, and this is the first time I've played it. Definitely worth more than the ~$7.14 the devs got from me!
Haven't tried the others yet.
And if you have a few $ left after this (ok 10 of them), have a look at Osmos also. Great game, Linux + DRM free etc. http://www.hemispheregames.com/2010/04/28/linux-osmos-release/
$100.00 for the cause of Linux gaming. Would have been nice to have a comment field so all the devs at the various companies would get the message. As it was, I talked to one of the guys at Wolfire over IM and made my feelings known to him at least.
I already bought and played through all the Penumbra series games on Linux this past winter. Really good. Can't wait for Amnesia!
There was a full-game beta of Aquaria for Linux around that time and I dabbled with it. The initial story didn't do much for me, but it is very pretty. It really is like an underwater Metroid though, so I'll probably play through it.
World of Goo is cute. Lemmings with oil blobs.
Lugaru is very raw, but its successor, Overgrowth, looks like it could be good. I'll throw down to support Wolfire while they make it.
Likewise. I paid $10 - Devs 100% although I do realize that the bundle is worth far more. It was an unplanned purchase on my part. Lots of expenses this month. I would have gladly shelled out $30-$40 if this was an on-going offer instead of just several days. I have a feeling a number of people share my sentiments. In any case, the experiment appears to be a smashing success, in terms of demonstrating that this is a workable business model and that a number of people want to see more quality games on Linux.
If you pay $100 or more (split any way you like), you get a complimentary EFF Pioneer Level Membership.
Source.
"Our country is not nearly so overrun with the bigoted as it is overrun with the broadminded." -Archbishop Fulton Sheen
Just bought the bundle. The stats right now are:
- Total contributed $1,133,822
- Number of contributions 123,924
- Average contribution $9.15
Win: $8.03 | Mac: $10.22 | Linux: $14.56 (was 14.55 ten minutes ago)
Worth noting that the average Linux contributor pay more than the avg Mac who also pays more than the avg Win - for games. Maybe, 1.) Game dev companies should take notice of that and 2.) That's the proportion of how desperate they are for games and hence, happy to pay up. Yes, the OS you contribute to is selectable by you but how many of the 123k+ contributors are faking it?
btw, the top contributors are: Anonymous - $3333.33; Anonymous - $1337.0; Anonymous - $1000.0
I'm really glad there was an "Open Source Extension" since I wasn't aware of this before - yes, that makes me a terrible /. member. Quite happy to support Indie game devs.