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Games Workshop Sues Warhammer Online Fansite

chalkyj writes "WarhammerAlliance.com (run for the last five years as one of the leading fansites for the MMORPG Warhammer Online) is being sued by Games Workshop for the use of the 'Warhammer' name, 'cybersquatting' and 'unfair competition.' This lawsuit is yet another in Games Workshop's disturbing pattern of suing their fans and hobbyists, this time going after a legitimate fansite for their MMORPG franchise. The full complaint (PDF) has been posted online."

182 comments

  1. Damm lawyers by Anonymous Coward · · Score: 0, Insightful

    Hey lets sue the people who love our games the most!

    Yeah! That'll make us a ton of money!

    You'd think they could at least BUY a clue... But no... They don't.

    1. Re:Damm lawyers by bconway · · Score: 3, Insightful

      Your subject shares nothing with your post. Lawyers didn't decide to a sue a Warhammer fan site.

      --
      Interested in open source engine management for your Subaru?
    2. Re:Damm lawyers by peragrin · · Score: 1

      like happiness you can't buy clues. you can only earn them through in game rewards.

      Maybe should stop playing with their little army men and actually try to play the game.

      --
      i thought once I was found, but it was only a dream.
    3. Re:Damm lawyers by brainboyz · · Score: 1

      Somehow, I think Games Workshop's legal department is full of lawyers and were the ones to make the decision to protect the IP.

    4. Re:Damm lawyers by obarthelemy · · Score: 1

      Reminds me of Phil (the one who got an iPad for his birthday) in this week's Modern Family: "I'm a very good burglar ! I leave no clues ! I'm totally clueless !"

      --
      The Cloud - because you don't care if your apps and data are up in the air.
    5. Re:Damm lawyers by X0563511 · · Score: 1

      Maybe who? You a word.

      --
      For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
    6. Re:Damm lawyers by arekusu_ou · · Score: 2, Insightful

      I don't know about that....

      Money can buy you a revolving door of hot supermodel class trophy wives and mistresses.
      Money can buy you all the cars, boats, planes you want to go anywhere you want.
      Money can buy you all the pretty things to look at and fun toys to play with.
      Money can give you power and render revenge against your enemies.
      Money can let you mess with people's lives and livelihood for your own perverse amusement.
      Money can buy you a sense of charity and phony philanthropy.
      Money can make a type of people be nice to you, suck up to you, be blithering idiots and servants around you.
      Money can buy people's convincingly feigned love and adoration.

      People who say money can't buy happiness are either jealous and spiteful or the type that can't be satisfied with what they have and simply want what they can't have, creating a paradox of emotions.

    7. Re:Damm lawyers by spirit+of+reason · · Score: 1

      Perhaps the point of the adage is that you can't derive true happiness from material possessions. I think many would find money can yield a certain satisfaction, though. ;)

    8. Re:Damm lawyers by Jer · · Score: 4, Insightful

      Somehow, I doubt that Games Workshop's shitty attitude towards their customers just comes from their legal department. The guys at the top at least have to sign off on it - if they aren't the ones who are pushing the policy in the first place.

      Lawyers are rarely the ultimate cause of problems from corporations. They're usually enablers, not decision makers. They get more credit than they deserve for bad decisions because part of their job is to be the designated asshole for a company, but the decisions come from the top at any company that isn't completely dysfunctional. (And in companies that are completely dysfunctional the decisions come from HR anyway, not from legal.)

    9. Re:Damm lawyers by Maxo-Texas · · Score: 3, Informative

      It was the legal department that waylaid a bunch of sites last thanksgiving (2 days left to comply with most folks on vacation when the letter arrived- somehow taking 12 days to cross the sea from UK.

      They are jerks-- even sued the fan site that helped them redevelop the bloodbowl rules.

      I will not be buying their products again.

      There are too many other forms of entertainment-- more than you can consume in a lifetime-- to bother supporting jerks.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    10. Re:Damm lawyers by Anonymous Coward · · Score: 0

      Well, money can't buy me happiness. Let's say I want to play Crysis at 2048x1536 with every setting maxed out. Can I just stick a wad of $100 bills into the DVD drive and have Crysis play smoothly? No. However, money can buy me dual HD 5970's, which will allow me to play said game at said settings. Money buys us stuff, and with that stuff, we get happiness.

    11. Re:Damm lawyers by cyn1c77 · · Score: 1

      People who say money can't buy happiness are either jealous and spiteful or the type that can't be satisfied with what they have and simply want what they can't have, creating a paradox of emotions.

      If you are actually serious, the fact that you actually associate happiness with (bitchy, money-grubbing) supermodel wives and mistresses, lots of expensive (and fulfilling) toys, and the ability to fuck with other people's lives indicates that either you (1) obviously don't know enough rich people or (2) you could easily develop into an asshole whose potential to cause misery to yourself and others is only limited by your bank account.

      Money is like an addictive medication. In the proper dose, it can really improve your life. But without substantial self-discipline, too much of it will consume you. And too little can result in a low quality of life.

    12. Re:Damm lawyers by arekusu_ou · · Score: 1

      Yes I'm serious, and having things that they want makes people happy...

      How would you define happiness? Not having things that you want?

    13. Re:Damm lawyers by shutdown+-p+now · · Score: 1

      Perhaps the point of the adage is that you can't derive true happiness from material possessions.

      It's just another variation of the "no true Scotsman" fallacy - wherever someone does derive happiness from money, it's immediately proclaimed as "not true".

      This isn't to say that everyone can buy their perception of happiness with money; but there are definitely people out there who do, and there are a lot of them, too.

    14. Re:Damm lawyers by Ginger+Unicorn · · Score: 1

      Happiness is understanding and accepting what it is that you actually want, rather than avoiding facing it by buying validation from other people in order to maintain your cognitive dissonance.

      --
      (1.21 gigawatts) / (88 miles per hour) = 30 757 874 newtons
    15. Re:Damm lawyers by jsfetzik · · Score: 1

      Nothing new for Games Workshop. Their lawyers love suing their best customers and have been doing it for decades now. My guess is this is where the RIAA and MPAA got the idea from.

  2. Trademark is a tricky thing by Anonymous Coward · · Score: 2, Insightful

    If you don't defend it, you potentially lose it. If you do defend it, you look like a jerk. What they need to do is come up with a $0 license for the site to use the name for specific purposes.

    1. Re:Trademark is a tricky thing by Anonymous Coward · · Score: 0

      You only have to defend it against legitimate infringement. You don't have to defend it against fair use. And this is almost assuredly fair use.

    2. Re:Trademark is a tricky thing by MickyTheIdiot · · Score: 4, Insightful

      there is also no reason to defend your copyright against someone who is encouraging others to buy and use your copyrighted product.

      There are a lot of stupid copyright suits, but these type are the ones that absolutely astonish me the most. They aren't suing someone who makes them lose money or even a use that does nothing for the bottom line, they are suing people that are helping them make money by giving out free positive promotion and rallying their customer base. They ought to be sending them a thank you a "Warhammer approved!" website badge. When companies that I patronize do this it makes me reconsider being their customer in the future... especially when it's a "want" product like a game rather than a need.

    3. Re:Trademark is a tricky thing by DarkKnightRadick · · Score: 1

      Completely agreed. Stupid lawsuit.

      --
      "There is a way that seems right to a man, but its end is the way of death." Proverbs 16:25 (NKJV)
    4. Re:Trademark is a tricky thing by Opportunist · · Score: 3, Informative

      That's true, but otoh, if you, even retroactively, give someone your blessing to use your trademark, you are doing enough to protect it. You only lose it if you allow someone to use it out of context or as a generic term. If they allowed "Warhammer game" to become the term for any kind of tabletop game, they certainly would be in trouble.

      To defend their trademark, all they would have had to do, in this case, is basically nothing. Their content was not used out of context (it was used in the Warhammer context, to promote a Warhammer franchise game).

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    5. Re:Trademark is a tricky thing by iamhassi · · Score: 1

      "There are a lot of stupid copyright suits, but these type are the ones that absolutely astonish me the most."

      While I agree they should have made every possible attempt to contact them first to work out a more peaceful resolution, I did find a few things in the lawsuit that made sense.
      "22. Defendants’ website at the URL warhammeralliance.com displays HTML links featuring banner advertisements, and, upon information and belief, when Internet users click on one or more of the displayed HTML advertisements at the warhammeralliance.com website, Defendants receive payment from one or more advertisers, search engines, or affiliate programs."

      Depending on what the banner ads are I could easily see why they wouldn't want their copyright next to a certain ads. For example, you are CEO of BigNameCorp making BoardGameZ. Someone makes a fan site for BoardGameZ.... and runs adult ads on it. Not good.

      Also what if they're trying to make a partnership with another brand, but every time someone searches for Warhammer they're brought to a page advertising a competitor?

      Even if Games Workshop did contact them and work out an arrangement, they could sell warhammeralliance.com a week later and a new arrangement would need to be made. What a pain in the ass to have to constantly having to make arrangements to prevent their brand from being diluted.

      --
      my karma will be here long after I'm gone
    6. Re:Trademark is a tricky thing by logjon · · Score: 4, Interesting

      27. The domain name warhammeralliance.com and the mark WARHAMMER ALLIANCE itself literally states and implies that defendants and their business are in an "alliance" with Plaintiff and its products and services offered under the WARHAMMER Marks. Stupid indeed. It would be funny if it weren't so illustrative of bogus IP action that takes place every day. This is just the tip of the iceberg. Wait for ACTA.

      --
      The stories and info posted here are artistic works of fiction and falsehood.
      Only fools would take it as fact.
    7. Re:Trademark is a tricky thing by mwvdlee · · Score: 1

      I don't think you need to defend against fair use.

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    8. Re:Trademark is a tricky thing by _Sprocket_ · · Score: 4, Insightful

      there is also no reason to defend your copyright against someone who is encouraging others to buy and use your copyrighted product.

      You just jumped from trademark to copyright; two sometimes related but entirely different things.

    9. Re:Trademark is a tricky thing by mwvdlee · · Score: 2, Informative

      Woops. Replied to fast.
      This fansite is operated by a commercial company for commercial purposes. That is most definitely NOT fair use.

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    10. Re:Trademark is a tricky thing by Oidhche · · Score: 1

      AFAIK, 'warhammer' is a generic term.

    11. Re:Trademark is a tricky thing by Anonymous Coward · · Score: 0

      If reference.com is be trusted, the term "war hammer" (TM?*) has been around and considered part of the general English language, as a variant of the term pole hammer.
      It looks like JRR Tolkein used the term "war-hammer" (TM?) in LotR. The exact spacing/lettering used by Warhammer Online (TM) is probably best avoided by another commercial organization.
      I think it would be clever if they renamed the site "PoleHammerAlliance".

      * (TM?) indicates something that probably is not trademarked, or at least ought not to be, nor be recognized as one, IMHO. I use TM? to indicate a problematic ambiguity, not to recognize a possible trademark.

      -os

    12. Re:Trademark is a tricky thing by DarkKnightRadick · · Score: 1

      I read about 1/2 the complaint before I gave up. Legalese wins again.

      I'd rather not wait for ACTA.

      --
      "There is a way that seems right to a man, but its end is the way of death." Proverbs 16:25 (NKJV)
    13. Re:Trademark is a tricky thing by ObsessiveMathsFreak · · Score: 1

      They aren't suing someone who makes them lose money or even a use that does nothing for the bottom line, they are suing people that are helping them make money by giving out free positive promotion and rallying their customer base.

      Modern copyright and trademark laws are not designed or capable of dealing with fansites or any other such internet based phenomena. If you asked an IP lawyer about fansites, he probably wouldn't even know what they were. People, publishing things, but they're not companies, and they're not making a profit out of it? Does not compute. If his vapid brain did somehow manage to wrap its head around the concept, he'd probably give a spiel about the need to protect and recognise copyrights and IP rights andvigilance and respect mah awthouritae!! That's how backward the legal industry is when it comes to the net.

      The more these cases come up, the more it becomes obvious that the real problem with the net, in fact virtually the only problems, come from the legal industry. There is nothing wrong with the internet. It's out laws which are at fault.

      --
      May the Maths Be with you!
    14. Re:Trademark is a tricky thing by jhoegl · · Score: 1

      Best part? Warhammeronline mentions WarhammerAlliance multiple times in the past years. Even better, their developers/community people monitored the WarhammerAlliance.com forums.
      Guaranteed, WHA said something that pissed off the right people. But who cares, WarhammerOnline is dead.

    15. Re:Trademark is a tricky thing by TheSpoom · · Score: 1

      Of course, if that's not enough to make you reconsider Warhammer Online, the fact that they recently charged many of their customers for more than a year of usage all at once might.

      I'll never give my credit card to a company shown to be so incompetent.

      --
      It's better to vote for what you want and not get it than to vote for what you don't want and get it.
      - E. Debs
    16. Re:Trademark is a tricky thing by DerekLyons · · Score: 1

      To defend their trademark, all they would have had to do, in this case, is basically nothing.

      Except - doing nothing is doing nothing, not defending.

    17. Re:Trademark is a tricky thing by Vayra · · Score: 1

      EA/Mythic != GW

      Though that said, GW did know about the site almost since its release, having already come to an agreement about some copyright issues a few years back.

    18. Re:Trademark is a tricky thing by Anonymous Coward · · Score: 0

      It is. Thor's Hammer is a Warhammer

    19. Re:Trademark is a tricky thing by BillX · · Score: 1

      Is that like a battle-axe?

      --
      Caveat Emptor is not a business model.
    20. Re:Trademark is a tricky thing by Barrinmw · · Score: 1

      Well, I am sure that GW gave permission to EA/Mythic the ability to use their Trademark and such to advertise for Warhammer Online and that is what they did with endorsing Warhammer Alliance. In my opinion, official cooperation between two parties for the benefit of both leads to official endorsement.

      So by endorsing Warhammer Alliance, Mythic allowed them to use GW's trademark which should have been perfectly legal.

      It's the same if a movie studio gives a freebie to a news agency for essentially free advertisement. The News Agency is also going for a profit.

    21. Re:Trademark is a tricky thing by ducomputergeek · · Score: 1

      You know, it would have been better from a PR stand point to have the lawyers and whomever draft up some kind of Trademark usage license for the site. I know that we have such agreements with several companies that clearly define what and how we can use their logos and marks. Hell, most of the agreements are only one sheet of paper. It would have seemed to make more sense for any company to make a reasonable and fair deal.

      --
      "The problem with socialism is eventually you run out of other people's money" - Thatcher.
    22. Re:Trademark is a tricky thing by logjon · · Score: 1

      I could never be an attorney. I'd have to read shit like that without shouting down whoever wrote it telling them that they're a fucking idiot.

      --
      The stories and info posted here are artistic works of fiction and falsehood.
      Only fools would take it as fact.
    23. Re:Trademark is a tricky thing by __aatirs3925 · · Score: 1

      Agreed, if someone were to make a fansite about one of the xbox 360 games we're working on (Pinchy Attack) I would be thrilled! Of course, if they were to run their own private server that would be an entirely different story. If I were Stephen Colbert, I'd wag my finger at Games Workshop and put them on my "on notice" list. If you keep attacking your fans, you won't have any fans left to play your games. Encourage fansites like every other company does.

    24. Re:Trademark is a tricky thing by DarkKnightRadick · · Score: 1

      Preach it brother!

      --
      "There is a way that seems right to a man, but its end is the way of death." Proverbs 16:25 (NKJV)
    25. Re:Trademark is a tricky thing by FroBugg · · Score: 1

      Fair use has nothing to do with trademarks, it's a doctrine of copyright law. GW may have a trademark on Warhammer, but not a copyright. If this fan site is republishing copyrighted materials (rulebooks, background documents, etc), then there may be an issue. But unless you're intentionally trying to confuse people into purchasing a competing product, there's nothing wrong with using a trademark regardless of whether you're a private citizen or a commercial entity.

    26. Re:Trademark is a tricky thing by Kalriath · · Score: 1

      Curse has more than $12 million available to them. They don't need a $0 license.

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
    27. Re:Trademark is a tricky thing by DutchUncle · · Score: 1

      But not with Warhammer's permission (OK, GW's permission). And GW could get bad press for anything stupid they say if GW lets it slide. So the good-public-relations solution would be to require the subheading:
      Not approved by GW, GW's names used by permission and with adoration, we love you GW.
      I join the many who fail to understand companies that seem to oppose their own customers, users, and/or fan base.

    28. Re:Trademark is a tricky thing by Bakkster · · Score: 1

      So is an apple, but it is still trademarked with respect to computers as Apple. Similarly Shell, Marathon (the gas company, and the Bungie game), Bungie (the aforementioned company), Google, Sun, Mustang, and a plethora of others. The trademark system allows words to be trademarked only for specific use.

      In this case, we're talking about the term Warhammer in relation to gaming. In general, infringement means you have to be intending to use the term as an identifier of a specific item (which it is, in this case) and to use it for an unrelated item or personal gain (not present, in this case).

      --
      Write your representatives! Repeal the 2nd Law of Thermodynamics!
    29. Re:Trademark is a tricky thing by sayno2quat · · Score: 1

      Being nit-picky, Google is not a generic term. The word it is derived from, googol, is a generic term.

      --
      Sure I sold you robot insurance. But you were attacked by a cyborg. Not covered.
  3. Wow by deep9x · · Score: 4, Funny

    Getting sued by GW must be frightening. You can never be sure when they're going to declare Exterminatus on your offices.

    1. Re:Wow by Opportunist · · Score: 1

      Well, considering how their fans and customers probably know more about the way an Exterminatus works than any exec at GW, I wouldn't be so certain which side should be frightened...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:Wow by mathias_thulmann · · Score: 2, Informative

      We all know that lawyers are servants of the Chaos gods... Sigmar save us all...

  4. Wrong Target by poena.dare · · Score: 1

    Electronic Arts has done more the pollute the good name of Warhammer than any fan site.

    1. Re:Wrong Target by conares · · Score: 0

      Amen to that brother!

      --
      That, that really grinds my gears!
  5. You always hurt... by masmullin · · Score: 2, Funny

    ... the ones you love

    another in Games Workshop's disturbing pattern of suing their fans and hobbyists,

    1. Re:You always hurt... by blahplusplus · · Score: 0, Troll

      "You always hurt... the ones you love"

      Another reason we should abolish copyright.

    2. Re:You always hurt... by Anonymous Coward · · Score: 0

      Abolish copyright? So you don't believe writers should be paid for what they write? That whatever publisher wants to sell it can do so and the writers get nothing?

    3. Re:You always hurt... by Anonymous Coward · · Score: 0

      "You always hurt... the ones you love"

      Another reason we should abolish copyright.

      /me thinks you mean trademark, looks like the industries "Intellectual Property" campaign is working.

    4. Re:You always hurt... by Pinky's+Brain · · Score: 1

      Love? They despise their customers.

    5. Re:You always hurt... by Oidhche · · Score: 1

      They ones you love always hurt you.

    6. Re:You always hurt... by __aapspi39 · · Score: 1

      does anyone here remember their shop in Hammersmith? just off kings st?

      i got thrown out of there quite a few times, for pinching d&d figures (painted of course.) they always seemed very benign and understanding about the matter. how times change. funny old life.

    7. Re:You always hurt... by sourcerror · · Score: 1

      You always hurt the ones who love you.

      FTFY

    8. Re:You always hurt... by SCPRedMage · · Score: 1

      I don't think an author should be paid for a single work for the rest of his life, no matter how popular that work is. I also think that the author's estate shouldn't get paid for the same work for 70 freaking years afterwords, either.

      Copyright law was meant to encourage authors to release their works to contribute to society. The idea was that the creator got exclusive rights to their work for a limited period, after which it enters public domain, allowing ANYONE to use it.

      With copyright extended to obscene lengths, as it is now, by the time a body of work hits the public domain, it is forgotten and irrelevant. Which is to say, by extending copyrights to the length they have now, the society's benefit from the contract is all but ELIMINATED.

      I firmly believe US copyright law should revert to it's original length: 14 years, with a 14 year extension if the author is still alive. Hell, even a flat 28 years up front would be WAY better than life + 70. By the time 28 years have passed, few people will remember it, but it will still be fresher than if people have to wait a bloody CENTURY for things to hit public domain.

      Of course, this is all massively off-topic, because this lawsuit is about TRADEMARK law, not copyright, which are two VERY different things.

      --
      My sig can beat up your sig.
  6. Cost them one paying customer by NiceGeek · · Score: 1

    In the past, I've considered both playing the tabletop game, and did play the MMO beta. After reading about their past and present legal idiocy, I decided to take a pass.

    1. Re:Cost them one paying customer by MicktheMech · · Score: 4, Informative

      As someone who's played GW games in the past I can tell you that this is just the tip of the iceberg. Over the past year they've been sending C&Ds to lots of the tabletop fan sites. Lots of gamers have been moving towards Privateer Press who's attitude towards their customers compares like night and day to GW.

    2. Re:Cost them one paying customer by Shadow+Wrought · · Score: 2, Insightful

      Yep. They make life incredibly difficult on game store owners also. GW is basically the Apple of the tabletop gaming world.

      --
      If brevity is the soul of wit, then how does one explain Twitter?
    3. Re:Cost them one paying customer by mathx314 · · Score: 1

      Except if I make a website devoted to Apple for fanboys and the like I'm not going to get a C&D from them.

    4. Re:Cost them one paying customer by Anonymous Coward · · Score: 0

      It wouldn't be the first time apple has shut down/sued fan websites.

      http://www.ojr.org/ojr/stories/050125glaser/
      http://www.msnbc.msn.com/id/22347719/

      http://creativebits.org/opinion/apple_sues_another_company_apple_logo

    5. Re:Cost them one paying customer by cyber-vandal · · Score: 1

      Give them time.

    6. Re:Cost them one paying customer by morari · · Score: 1
      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    7. Re:Cost them one paying customer by Anonymous Coward · · Score: 0

      Are we talking about the same Apple? ThinkSecret and others might disagree...

    8. Re:Cost them one paying customer by Anonymous Coward · · Score: 0

      Iirc http://www.mactalk.com.au gets it's share of c&d notices.

      Steve

      Sent from my iPad

    9. Re:Cost them one paying customer by blarkon · · Score: 1

      Not sure this is true. I recently tried to find a copy of Warmachine Prime MK II in Australia. The two biggest FLGS with an online presence in Australia no longer carry any Privateer Press stock and the only way I could get a local copy was through a guy who ran a gaming distribution shop out of the back of his shed. Couldn't order internationally from Privateer Press' website (they have a big sign saying that they don't know how to calculate international shipping) - and can't get the book directly from Amazon (though you can through 3rd party resellers). All of which you used to be able to do in the past - I have pretty much every Privateer Press book (Hordes/Iron Kingdoms and so on) - and this stuff used to be easy to get - from Amazon, from my FLGS. If I have to spend 45 minutes figuring out how to buy your game online (versus about 30 seconds when I see something cool mentioned from Catalyst Game Labs or Fantasy Flight Games) - your company is probably not long for this world.

    10. Re:Cost them one paying customer by MicktheMech · · Score: 2, Informative

      I can't say I know much about how they fare internationally, but I do believe Australia has a pretty strong wargaming community, so I'm a bit surprised you're having trouble. Did you look at Irresistible Force?

    11. Re:Cost them one paying customer by blarkon · · Score: 1

      Thanks for that - the other places I've been going for the last 20 odd years no longer seem to stock Privateer Press stuff - which I found excessively weird as these places stock almost EVERYTHING. At some point I'll go in and ask WTF directly, but the only reasons I can think that these places would have dropped them was that PP stuff wasn't selling or PP was putting odd restrictions on FLGS - either of which aren't great.

  7. How stupid must one be? by Dragoniz3r · · Score: 1

    Does it really never occur to anyone in the "common sense" departments of these corporations that suing devoted fans leads to having fewer of them? And that further, making it difficult to find fan sites (by suing them just for using the name of your product) also diminishes the fanbase? Seriously, if I want to meet other people who play Warhammer Online, a place called warhammeralliance.com is going to be the first place I stop. I'm not going to go to the "Warhammer Fan Page" on wecantusethenameoftheproduct.com...

    1. Re:How stupid must one be? by Arancaytar · · Score: 1

      Common Sense department

      Hahahahaha! Good one!

    2. Re:How stupid must one be? by masmullin · · Score: 1

      Obviously you've never run a major corporation *intotheground* before!

    3. Re:How stupid must one be? by SpeedyDX · · Score: 5, Funny

      Dear fans,

      Please be advised that usage of the Warhammer(TM)®© name on third party websites is not legally authorized. However, we really do value our beloved fans. To show our sincerity, we have come up with a few example names that you may wish to use* to set up your fan site for your favourite online game, Warhammer(TM)®© Online. Instead of Warhammer(TM)®© Alliance, please consider another name similar to the following:

      - Battlesmasher Alliance
      - Fightmace Alliance
      - Pewpewbangbang Friends

      Now it's your turn! Try making up some names to refer to the Warhammer(TM)®© franchise without actually using the word Warhammer(TM)®©. It's more fun than you think! More fun than Warhammer(TM)®© Online anyway.

      Thanks for your support of the Warhammer(TM)®© franchise.

      Sincerely,
      Games Workshop.

      * No matter how much you wish to use them, Battlesmasher Alliance, Fightmace Alliance, and Pewpewbangbang Friends are registered trademark copyright properties of Games Workshop and may not be used for any reason whatsoever in any third party materials.

    4. Re:How stupid must one be? by WrongSizeGlass · · Score: 1

      Now it's your turn! Try making up some names to refer to the Warhammer(TM)®© franchise without actually using the word Warhammer(TM)®©.

      Um, do you mean something that is similar enough to the name and yet describes the company? Something like ConflictTools(TM)®©, 'cuz, you know, they are.

    5. Re:How stupid must one be? by Opportunist · · Score: 1

      The common sense department was downsized due to the economy crisis, we had to cut everything that isn't directly involved in making money.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    6. Re:How stupid must one be? by Anonymous Coward · · Score: 0

      Does it really never occur to anyone in the "common sense" departments of these corporations that suing devoted fans leads to having fewer of them?

      I'm surprised there's anybody left who would touch Warhammer products. They've sued dozens of fan sites, fan movie projects, fan games and so on and so forth into oblivion.

      The only sensible course of action would be to ignore them. Don't talk about them, don't write about them and certainly don't buy their products.

      At least it teaches those who support these IP Nazis a lesson: don't be an idiot by helping greedy corporations.

    7. Re:How stupid must one be? by mwvdlee · · Score: 1

      But how will they run the company without management?

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    8. Re:How stupid must one be? by Erinnys+Tisiphone · · Score: 1

      A lot of other people have shown (appropriate) outrage that GW is suing their biggest fans (and customers). But aside from that, think of this from a marketing and money perspective. Do they really lose more money due to 'trademark infringement' than they gain from free press? I really doubt it. These sites are a great way to get people involved in their tabletop and PC games, and to get the word out to new players. If they shut down every fan site, they are going to have to shoulder the whole burden of marketing their products. I'm not certain they really comprehend how much staffing and money that really entails. The fact that their MMORPG (which really is a pretty solid game) is now down to only 4 live servers should be a clue to them. Outside of geek and gamer culture, Warhammer is not quite a household name like Dungeons and Dragons, Warcraft, or Magic: The Gathering. People who play it often devote a lot of time and money into playing it, but in my experience, GW has never made a huge outreach to bring in new players since launch. Its world and gameplay is complex and detailed. In my experience, people start playing Warhammer because their friends play Warhammer, they happen to walk into a GW store, or because they *read about it on the internet and get interested*. I agree that this is a really bad move by GW, but they've been doing this for some time, now. You have to wonder what is going through their corporate heads.

    9. Re:How stupid must one be? by Anonymous Coward · · Score: 1, Funny

      Dear SpeedyDX:

      It has come to our attention that your unauthorized use of our Warhammer(TM)®© trademark harms our business interests and infringes our rights and protection from libel and slander under 17 U.S.C. Section 101 et seq. and could be liable for statutory and punitive damages as high as $500,000,000,000 as set forth in Section 504(c)(2) therein.

      We demand that you immediately cease the use and distribution of all infringing works, and destroy all copies, including electronic copies, of the work described above, and that you desist from this or any other infringement of our rights in the future. If we have not received an affirmative response from you by 2:30 PM Pacific Daylight Time on Saturday, 8 May 2010 indicating that you have fully complied with these requirements, we shall take further action against you.

      Do not believe that such petty excuses as parody and fair use will offer protection from our Lawhammer(TM)®©.

      Sincerely,

      Games Workshop

    10. Re:How stupid must one be? by Opportunist · · Score: 1

      More efficiently?

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    11. Re:How stupid must one be? by selven · · Score: 1

      Dear Games Workshop,

      Please be advised that usage of the BattleSmasher(TM)®©(pat. pend.) name on third party websites is not legally authorized. However, we are not nearly as nice as you are, so we will be collecting $80,000 damages for each of your two uses of the BattleSmasher(TM)®©(pat. pend.) name.

      Sincerely,

      BattleSmasher(TM)®©(pat. pend.) Horde

    12. Re:How stupid must one be? by sjwt · · Score: 1

      Hear, I will fix that for you.

      "But how will they run the company without mismanagement?"

      --
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    13. Re:How stupid must one be? by The+Wild+Norseman · · Score: 1

      Does it really never occur to anyone in the "common sense" departments of these corporations that suing devoted fans leads to having fewer of them? And that further, making it difficult to find fan sites (by suing them just for using the name of your product) also diminishes the fanbase?

      Maybe GW is having a CRISIS OF TREACHERY?(tm)

      --
      "A government is a body of people usually -- notably -- ungoverned." -Shepherd Book
    14. Re:How stupid must one be? by Anonymous Coward · · Score: 0

      Dear Games Workshop:


      It has come to our attention that your unauthorized use of our Lawhammer(TM)®© trademark harms our business interests and infringes our rights and protection from libel and slander under 17 U.S.C. Section 101 et seq. and could be liable for statutory and punitive damages as high as $500,000,000,000 as set forth in Section 504(c)(2) therein.

      We demand that you immediately cease the use and distribution of all infringing works, and destroy all copies, including electronic copies, of the work described above, and that you desist from this or any other infringement of our rights in the future. If we have not received an affirmative response from you by 2:30 PM Pacific Daylight Time on Saturday, 8 May 2010 indicating that you have fully complied with these requirements, we shall take further action against you.

      If you do not cease and desist aforementioned activities we will overload our aggression inhibitors and dispense some indiscriminate justice.

      Sincerely,

      Blizzard

    15. Re:How stupid must one be? by WWWWolf · · Score: 1

      * No matter how much you wish to use them, Battlesmasher Alliance, Fightmace Alliance, and Pewpewbangbang Friends are registered trademark copyright properties of Games Workshop and may not be used for any reason whatsoever in any third party materials.

      Didn't TSR try to pull something like this back in the day? They went on registering trademarks for a bunch of stuff that had "Dragon" in the title and even produced some lame products that used those trademarks, just to fend off all people who were trying to ride on the D&D's publicity.

  8. Way to kill your business by sourcerror · · Score: 5, Insightful

    I can't imagine anything worse for their PR. No amount of advertisement can fix that.

    1. Re:Way to kill your business by hibiki_r · · Score: 4, Insightful

      They took down a bunch of stuff from BoardGameGeek too: They are doing their best to commit PR Suicide.

    2. Re:Way to kill your business by QuantumLeaper · · Score: 2, Interesting

      They took it down because the reviews stunk. I don't know anyone who plays GW stuff anymore, even though they have a store in town. A decade ago, I know a dozen or more who played regularly.

    3. Re:Way to kill your business by Draek · · Score: 1

      I can't imagine anything worse for their PR. No amount of advertisement can fix that.

      Sadly, Blizzard has been proving you wrong for quite some time now.

      --
      No problem is insoluble in all conceivable circumstances.
    4. Re:Way to kill your business by Anonymous Coward · · Score: 0

      You may be referring to the bnetd lawsuit, however, that's a different situation. In fairness, I am not aware of any time Blizzard sued a WoW fan site.

      If you have any references, I'm sure everyone would love to see them.

    5. Re:Way to kill your business by Rallion · · Score: 1

      Blizzard doesn't shut down fansites. Shutting down cheating software and software that can be used for piracy is really not even close to the same thing.

    6. Re:Way to kill your business by sourcerror · · Score: 1

      I personally know a guy, who started and maintains a fansite, and Blizzard was quite friendly with him. (Sending him tickets, giving interview etc.) Heck, does EA even have community managers?

    7. Re:Way to kill your business by jonwil · · Score: 1

      EA does have community managers, I happen to have had dealings (via email) with the community manager for the Command & Conquer series myself (because I have written lots of editing related tools for C&C series and because I run a C&C related website).

      Nice guy although a lot of the things he wants to do he cant do because his bosses wont let him :(

    8. Re:Way to kill your business by Anonymous Coward · · Score: 0

      They took it down because the reviews stunk.

      Actually, this very much depends upon when you were looking at the reviews. When it came out (a board game -with far fewer minis/components/etc than Descent Journeys in the Dark (~$70)) for a staggering $100 for a limited release, people stepped over themselves to order copies. Why the material was nice, it was definitely not worth the price tag it brought. Unsurprisingly, all of these chaps who spent $100 on this game unseen gave the game *incredible* review scores. Space Hulk 3e quickly rose to the top of the Board Game Geek best game charts.

      Que the GW movement to slash and burn any reference to their products on the Geek as well as other websites, and all of those stellar reviews quickly reversed themselves, bringing the aggregate score of Space Hulk to its knees.

    9. Re:Way to kill your business by Jer · · Score: 4, Informative

      Games Workshop is a strange beast. They've been like this for a long time. They treat their fans fairly poorly all around in general, and the fans generally put up with it.

      From what I understand, it's mostly a social network thing. There's a critical mass of gamers in a local area and while they might all at any point in time be severely pissed off at GW over something, it's not enough for them to dump their expensive investment in GW games and start doing something else. They'll complain about it, but it doesn't impact them directly enough to do more than that. Warhammer - and moreso Warhammer 40k - has been around long enough and people have enough of a financial and emotional investment in the game that GW seems to think that they don't need to worry about what the fans think of their business actions. Which at least for the moment seems to be true. Longer term GW might piss off fans enough that this bites them in the ass, but there seems to be something fairly compelling about the Warhammer 40k property (that I don't see myself, I guess) that keeps even the most angry 40k gamer coming back for more.

    10. Re:Way to kill your business by Anonymous Coward · · Score: 0

      Blizzard doesn't shut down fansites. Shutting down cheating software and software that can be used for piracy is really not even close to the same thing.

      If that's the standard applied, why aren't they suing the programmer who wrote the 'cp' command?

    11. Re:Way to kill your business by Anonymous Coward · · Score: 0

      Don't be dense.

    12. Re:Way to kill your business by vonFinkelstien · · Score: 1

      Unfortunately, GW stuff is all people in Sweden play. I mention other foundries and games and the Swedes eyes just glaze over.

  9. Im going to open a fan site by masmullin · · Score: 4, Funny

    Im going to open a fan site for corporations that sue their fans.

    1. Re:Im going to open a fan site by sourcerror · · Score: 0, Troll

      I thought that it's Slashdot.

    2. Re:Im going to open a fan site by witherstaff · · Score: 1

      So instead of the dotcom deadpool site fuckedcompany you could make a fanbase deadpool site. That could be fun!

  10. Questionable claims by Adrian+Lopez · · Score: 5, Insightful

    Two points:

    1. It's not cybersquatting when the domain name is used for legitimate purposes.
    2. I don't know about trademark law, but a non-legal, average person interpretation of the term "unfair competition" suggests that you'd have to be competing against the trademark holder rather than expressing support for their product.

    --
    "In prison you just have to shut your eyes and take it. Here you have to shut your eyes and give it."
    1. Re:Questionable claims by psnyder · · Score: 1, Informative

      Trademarks exist to help the public distinguish the original source of something. If it's possible that people may be confused and think this fan site is actually made by people at Warhammer, then they may have a trademark infringement case.

    2. Re:Questionable claims by Anonymous Coward · · Score: 0

      I was told this by our patent lawyer once, I don't know how true it is but, don't you have to defend your trademark in order to make it valid? Meaning that they have to prosecute everyone (including fan sites like this) even if they settle on a 1 dollar license agreement in order to make sure that a real threat can't take the trademark freely.

    3. Re:Questionable claims by Frosty+Piss · · Score: 2, Insightful

      I don't know about trademark law, but a non-legal, average person interpretation of the term "unfair competition" suggests that you'd have to be competing against the trademark holder rather than expressing support for their product.

      Perhaps the "unfair competition" comes from having a more popular fan site than the company's own Internet properties? They are both "embarrassed" and "irritated" that they are not leveraging those fans to the fullest financial extent on their own site... Idiots. Typical MBAs.

      --
      If you want news from today, you have to come back tomorrow.
    4. Re:Questionable claims by Urkki · · Score: 1

      I was told this by our patent lawyer once, I don't know how true it is but, don't you have to defend your trademark in order to make it valid? Meaning that they have to prosecute everyone (including fan sites like this) even if they settle on a 1 dollar license agreement in order to make sure that a real threat can't take the trademark freely.

      In this case, the name is used to refer to the franchise specifically and not as a generic word. This also seems to be "fair use". This means it does not dilute the trademark, and nothing needs to be done.

      Furthermore, if something needed to be done, simply giving a $0 license (with specific conditions) to use the trademark would have been sufficient to "defend" it.

      Of course, writing the free license only earns a lawyer... $1000-$10000 or so maybe? If the same lawyer manages to convince those that decide that suing is really the best course of action, he'll make 100x more, so you can guess what he's going to recommend...

    5. Re:Questionable claims by hackerjoe · · Score: 1

      Sure, but you don't have to sue them. You just have to ask nicely, "could you please sign a license agreement?"

      Unless they were asked, and they refused, or they insisted on conditions GW couldn't abide. I mean, companies don't usually jump straight to litigation without even sending a letter or making a phone call first, but that doesn't tell us about this particular case. The claim from Curse is that that's exactly what happened.

      Reading the complaint does turn up some interesting information. Among other things, it asserts that the warhammeralliance.com domain was registered in 2009 using false WHOIS information, which would make this particular iteration of the site, at least, *way* younger than 5 years. A cursory check on archive.org, though, suggests that the site's been in existence at that URL since 2006.

      It's hard to call, from here. It sounds like GW's being at least a little inept, but on the other hand the site doesn't disclaim a relationship with GW anywhere obvious. I could totally have believed it was the official GW Warhammer forum site if I were a little more naive than I am; the logo's obviously a little unprofessional, but otherwise...

    6. Re:Questionable claims by Pinky's+Brain · · Score: 2, Informative

      The registration is through domain by proxy. The contact information is not false, it's just information for an intermediary. If using intermediaries was illegal GW's lawyers would be out of work.

    7. Re:Questionable claims by Anonymous Coward · · Score: 1, Informative

      Among other things, it asserts that the warhammeralliance.com domain was registered in 2009 using false WHOIS information, which would make this particular iteration of the site, at least, *way* younger than 5 years.

      I suspect that 2009 is just when they switched to using private WHOIS information during a renewal. Doing a WHOIS on warhammeralliance.com shows a creation date of November 3rd, 2004. However, the information is for a private registration via Domains by Proxy. That's not really anything unusual or nefarious though -- if I were running a site as an individual, I wouldn't want my contact information being broadcast to the world, either. The last thing you want is phone calls at 3 am and getting signed up for every conceivable junk mailing just because you booted a troll from your forums.

    8. Re:Questionable claims by Unoti · · Score: 2, Informative

      It's not a troll, it's informative-- from the perspective of explaining how trademark law works. The mod who marked it troll may not like it, but this is what the trademark law is about.

    9. Re:Questionable claims by AK+Marc · · Score: 1

      That's a true statement, but irrelevant to the specific complaint. The fan site does not "sell" anything. Thus, there is no product that could be confused with any Games Workshop product. And if the issue is just confusion of who provides the site, a simple disclaimer (which they do have) should be sufficient to clear that up.

      If they have a case, it's not because of any issue you brought up (and looks to me like they don't have a case, but they have lawyers who wanted to pay off their second house).

    10. Re:Questionable claims by Jane+Q.+Public · · Score: 1

      But by that reasoning, I could create an informational site labeled "Democratic Party of the United States" and post anything I wanted, as long as I didn't sell anything.

      Trademarks are for brand recognition, and they aren't necessarily tied to sales of goods.

    11. Re:Questionable claims by Kalriath · · Score: 1

      A multi-million dollar company is hardly an individual.

      O wait...

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
    12. Re:Questionable claims by Anonymous Coward · · Score: 0
      way to fail at reading comprehension. did you miss this little gem right here?

      and if the issue is just confusion of who provides the site, a simple disclaimer (which they do have) should be sufficient to clear that up.

    13. Re:Questionable claims by Areyoukiddingme · · Score: 1

      The $0 license isn't even necessary. They could do what the LEGO Group does. They just insist that all fansites using the LEGO name stick a disclaimer at the bottom of pages acknowledging that LEGO Group owns the LEGO trademark and does not endorse the site. That's all it takes, really. But yeah, that doesn't make enough money for lawyers.

  11. A natural consequence of intellectual property by je+ne+sais+quoi · · Score: 1

    This is a natural consequence of intellectual property for something like GW who essentially relies on people consuming their storytelling, artwork and game mechanics. On one hand, the publisher wants you to be able to do what you want with their IP, but on the other, they don't want you to go so far as to start competing with them in the development of IP. It's a moronic business philosophy, the same as putting DRM on your video discs trying to stop attackers who are the exact same people as the users.

    I remember seeing this all the time with NWN mods based on Tolkien's work, a couple of them shut down for fear of being sued by Tolkien's estate. The trick, at least with video games, would be to a completely open source setup that doesn't rely on a for profit publisher. I.e., you'd need an open source engine that is relatively decent as far as graphics go, of which there are several; a common use rules set for determining game mechanics (classes, stats, feats, etc.) and then a large body of creative commons artwork to go with it. Traditionally, the stumbling block has been that NWN proved that a sufficiently motivated community could come up with decent artwork and 3D models. I don't know why it is though that such a thing doesn't exist. I suppose it's easier to just pay $50 for a game that is fed to you, less work.

    --
    Gentlemen! You can't fight in here, this is the war room!
    1. Re:A natural consequence of intellectual property by je+ne+sais+quoi · · Score: 1
      Er, oops, that last part should read:

      Traditionally, the stumbling block has been a lack of good artwork, but NWN proved that a sufficiently motivated community could come up with decent artwork and 3D models (a lot of which I admit were ripped from elsewhere, but people used them just the same).

      --
      Gentlemen! You can't fight in here, this is the war room!
  12. Looks like they by toxygen01 · · Score: 2, Interesting
    chose the very opposite path that CCP hf. (EVE-Online) decided to go. They are doing whatever they can to prevent their fans to create some fan platform.
    CCP is helping fans with:
    • making videos
    • writing and publishing books about eve
    • reporting on events from eve universe
    • writing howto's and publishing them online
    • reporting on events from within CCP
    • providing API's for fan's servers and custom programs

    creators of warhammer seem to take the exactly opposite way...
    let's see how long it'll last

    1. Re:Looks like they by Jedi+Alec · · Score: 1

      Heck, just look at the list of the CCP employees that helped out with Clear Skies 2 ;-)

      Gotta love those guys. "You're gonna make a movie using our IP? Awesome! Need any help?".

      For the non-EVE players, Clear Skies 1 and 2 are machinima movies using both the EVE Online and the Halflife 2 engines, set it in the EVE universe. For the second one, CCP had a whole bunch of people flying ships and providing assistance.

      --

      People replying to my sig annoy me. That's why I change it all the time.
    2. Re:Looks like they by Anonymous Coward · · Score: 0

      CCP fanboy much?

      CCP was also the same company that was caught red handed engaged in cheating and corruption against its own customer base (and caught initially denying and covering up) and making rigged events (while advertising them as open ended) for their roleplayers.

  13. "legitimate fansite" by Anonymous Coward · · Score: 4, Informative

    Owned and operated by a commercial company (Curse).

    Misleading news items? In my Slashdot?

    1. Re:"legitimate fansite" by Anonymous Coward · · Score: 0

      And why do you think the site is "illegitimate" because it is run by a commercial company?

    2. Re:"legitimate fansite" by Nemyst · · Score: 1

      That's like saying Slashdot is a misleading open source website because it's ran by Geeknet. The fact it is backed up by a company does not in any way change that it wasn't competing, it was promoting their games!

      Next up, why don't they sue people who don't paint their little Space Marines in the proper official colors?

    3. Re:"legitimate fansite" by Kalriath · · Score: 1

      Ah. So IGN is illegitimate.

      I'll be sure to pass that on.

      --
      For a site about things like basic rights, Slashdot users sure do like to censor "dissent".
  14. Even their lawsuit is inaccurate... by JorDan+Clock · · Score: 2, Informative

    The domain warhammeralliance.com was registered in 2005. But the lawsuit claims it happened in 2009. What's worse, GW even provided promotional materials (such as interviews) over the past five years.

  15. Warhammer?! by Anonymous Coward · · Score: 0

    WTF?! The game system's not even that popular. I was vaguely interested in their fantasy setting, but it just never clicked with me, and if it had I'd certainly no longer be interested after these strings of lawsuits.

    Someone needs to GDW this is NOT good marketing and/or a good how-to-win-friends-and-influence-people-move.

    I guess that they're just getting read for their epic phail when they decide to sue the MMO dev studio and publisher.

    IMNHO they'd've been better off doing a Traveler MMO, which I think that they own, or at least I seem to recall my original rulebooks having GDW on them. (First time that I'd ever heard of GDW too... NEVER saw any of their warhammer crap until YEARS later and then only bits and pieces here and there usually in the bargain bin or heavily price reduced.

    1. Re:Warhammer?! by CronoCloud · · Score: 1

      You are confusing UK based Games Workshop (GW) who does Warhammer-foo with Game Desigers Workshop (GDW( who did Traveller and Twilight 2000 and is defunct.

  16. tell them by Anonymous Coward · · Score: 0

    I sent them a very sternly written letter. That'll show them!

  17. Typical GW by _KiTA_ · · Score: 5, Informative

    This is pretty typical GW stupidities.

    The one I like is how you can't sell Games Workshop games online -- they use the same theory to block that, too. See, Games Workshop sells their own miniatures on their own online store. GW prices are, to be charitable, completely fucking nuts. We're talking $35+ bucks for a single miniature, most armies using hundreds of miniatures. What people were doing were buying bulk orders from GW and GW's resellers, then reselling them online for 40-50% discounts.

    Well, can't have that, can we? So GW now prohibits anyone from selling their product for more than 20% off, and prohibits the use of online stores to sell their product. How is that legal? Rule of first sale and the like?

    Hell if I know.

    I myself have rumbled with the big dumb collective -- their website had a simplistic naming scheme, so I guessed the URL of the Necromunda website (Necromunda is one of GW's "flavor of the year" games, wherein they release a rulebook with slightly tweaked rules, a new miniature set or 3, then promptly stop supporting after the early adopters give up some cash -- see also: Mordheim, Inquisitor, Bloodbowl, Battlefleet Gothic, Epic...) and posted screenshots of the incomplete page. I got a nastygram in my email pretty quickly. They were cordial enough about it, but they still had a "do this now or else" vibe going on.

    The local gaming store told me why he didn't like carrying GW products, either -- I was buying a Tyranid Hive Tyrant, and he flat out told me that GW would require he buy 2-4 Hive Tyrants to replace that single one. This is despite my purchase of said Hive Tyrant being the only HT purchase that year. GW requires minimum orders, GW requires minimum shelving space, GW requires X number of GW dedicated gaming tables, the works, in order to work with them instead of a re-reseller. And god forbid if you want to host official GW tournaments -- in order to be an official GW store you basically have to dedicate their entire store to them, and get used to buying the "new release of the week" and swapping it out, even if the existing stuff hasn't sold yet.

    Did I mention that GW also runs their own dedicated retail store network -- the "Rogue Traders", which means that even if you ARE dancing to the GW tune, you're still a dirty little competitor, and thus they hate you and want to see you suffer?

    There's no wonder Warhammer Online is an utter failure, why their wargames aren't selling anywhere near the levels they used to, the works. GW is, to be frank, toxic as hell to work with, and it is finally catching up to them.

    1. Re:Typical GW by kaizokuace · · Score: 1

      I want to know why they act this way? What kind of idiot thought that such horrible business practices would be a good idea? Is it to "protect" their franchise? Do people actually graduate from business school anymore or do they just take some classes and remember their lessons just long enuff to get that paper? WTF! I hate life.

      --
      Balderdash!
    2. Re:Typical GW by Hoi+Polloi · · Score: 1

      Easy solution, don't buy their products. Let them wither on the vine. There are lots of other games you can play.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    3. Re:Typical GW by jonwil · · Score: 2, Interesting

      Here in Australia I see a bunch of "Games Workshop" stores around that I assume are owned by GW themselves

      Other than that, I havent seen any GW stuff around (not that there are that many places around that sell tabletop fantasy and sci-fi war gaming bits)

      Games Workshop needs to realize that the whole "screw the customers, fans and resellers" crap isn't a good way to make money. (Wizards Of The Coast, another big player in gaming owning both Magic The Gathering and Dungeons and Dragons seems to be doing a lot of the same crap Games Workshop is doing)

    4. Re:Typical GW by Bieeanda · · Score: 2, Interesting
      I was in a local gaming store, when the owner was explaining why he stopped carrying Warhammer stuff. They tried to twist his arm over minimum purchases, and he told them that if he wanted to be a Warhammer store he would have opened one. This was at least ten years ago, and the actual Warhammer store in town that opened at about the same time lasted all of three months.

      Warhammer Online's faults should be laid at Mythic's feet, though. Their earlier Realm-vs-Realm game, Dark Ages of Camelot, was plagued with a similar variety of design flaws and bugs.

    5. Re:Typical GW by makomk · · Score: 4, Interesting

      Yeah, there was an interesting post on this in the last thread on the topic. Of note is that their anti-reseller antics only apply in the US and not in the UK - not because Games Workshop is any more ethical in the UK, but because the Competition Commission here came down on them like a ton of bricks and forced them to cease their anti-competitive practices forthwith. Unfortunately, the US is kinda lacking in the consumer protection department and there's a lot of political opposition to correcting this.

    6. Re:Typical GW by sourcerror · · Score: 1

      Pretty much reminds me how Tesco hypermarkets work here in Eastern-Europe. They ask you shelf price, you have to do regular selloffs (which usually go below production price) etc.

    7. Re:Typical GW by sourcerror · · Score: 1

      Oh, and they don't pay on time, always with a few months delay.

    8. Re:Typical GW by MartinSchou · · Score: 1

      So what you're saying is that all GW store owners are suffering from battered wife syndrome?

    9. Re:Typical GW by Anonymous Coward · · Score: 0
      "We're talking $35+ bucks for a single miniature, most armies using hundreds of significantly cheaper miniatures"

      FTFY, no-one has hundreds of tanks or giant stompy robots. It's still absurdly high, but it's on the order of £1, £1.20 per mini for the majority, up to £3 for the fancier special troops with giant jet packs or guns, and £5+ for metal characters, which you'll need maybe a couple of. Anything more expensive than that that isn't a vehicle probably comes with shitloads of extra weapons and fancy options you can spread throughout the other troops as well.

    10. Re:Typical GW by Chris+Mattern · · Score: 2, Informative

      So GW now prohibits anyone from selling their product for more than 20% off, and prohibits the use of online stores to sell their product. How is that legal?

      Well, apparently it just became legal. Supreme Court decision in June 2007 nullified the anti-trust law that made it illegal for manufacturers/wholesalers to mandate minimum retail prices. Surprised the heck out of me when I started googling the matter.

    11. Re:Typical GW by Anonymous Coward · · Score: 0

      So a company that otherwise would grind itself into dust gets to live on thanks to laws that, while conveniencing people, cause them to not realise what scumbags the company really is and thus lack the natural loss of profits that would result from actions like this.

    12. Re:Typical GW by Vintermann · · Score: 2, Interesting

      Not on nearly the same scale. You can still sell your MtG cards on ebay. WotC also are not abusing their resellers to anything near the same degrees.

      What you could say they have in common is that they are ripping off their customers. And WotC used to be a lot better (open gaming license, selling PDF versions), so they are moving in the wrong direction. But they are still a long, long way away from GW.

      --
      xkcd is not in the sudoers file. This incident will be reported.
    13. Re:Typical GW by Pilot+MoonDog · · Score: 1

      As I recall back in the 80's they tended to staff their stores with rabid fanboys.

      The staff where paid peanuts and given discounts on the company's products. This is what lead to people calling them Games Sweatshop.

    14. Re:Typical GW by kalirion · · Score: 2, Insightful

      "Anti-competitive practices"? What are you talking about? Suing your own fans is the ultimate "pro-competitive" practice since it drives your fans to the competition!

    15. Re:Typical GW by _KiTA_ · · Score: 1

      So a company that otherwise would grind itself into dust gets to live on thanks to laws that, while conveniencing people, cause them to not realise what scumbags the company really is and thus lack the natural loss of profits that would result from actions like this.

      Oh, most gamers know about GW's... stupidities. If not the outright evil way they treat their resellers, then the absolutely asinine pricing, or their release schedule which is currently in the form of "release a new major rules revision every X years, and spend the Y months between then re-releasing the same rulebooks updated for the new major rules revision".

      Combine that with Z number of new miniatures that look almost but nothing alike, and iLOTS number of rules changes making older miniatures unusable, and, well.

      There's a reason about 2-3 years ago GW only sold like $100k the entire Christmas season, and while almost all the good talent from GW left the company. What they're doing, it's unsustainable.

      However, they DO have very powerful, very interesting IP properties -- the Warhammer and Warhammer 40k stories are extremely good, which is why they are farming them out for novels. I half expect to see a Space Hulk or Ultramarines movie someday.

  18. Ads by sieb · · Score: 1

    The only legitimate claim I see here is that they are profiting by using the name Warhammer and it's connection to GW's Trademark of Warhammer by having banner ads on the site, which don't appear to be working for me at the moment. The claim of anonymity by shielding their domain registration information is lame, they are only trying to use that to their advantage and claim they knowingly hid their info so they couldn't be found. Last I checked, you could still get that information through legal means. Cybersquatting they are not as the domain name is being used legitimately to host a site and not as a landing page for ads or to just resell the domain for money. But, since they are looking for a trial with a jury, GW will probably be sure to pick the most technologically illiterate people they can to serve on the jury. But, being that this is about a Trademark, GW has to sue regardless of merit or else risk losing the Trademark.

    1. Re:Ads by sieb · · Score: 1

      I should also add that I find it amusing they are claiming unfair competition and "Defendants' conduct as aforesaid has caused great and irreparable injury to Plaintiff, and unless such conduct is enjoined, it will continue and Plaintiff will continue to suffer great and irreparable injury." Really? A fan site that encourages people to play a GW product is injuring you? Seems that this act of suing is causing more injury to GW than the fansite is.. :D

    2. Re:Ads by canajin56 · · Score: 1

      But, being that this is about a Trademark, GW has to sue regardless of merit or else risk losing the Trademark.

      Ford is Ford's trademark. That's why whenever Consumer Reports reviews any Ford vehicle, Ford MUST sue. After all, they used the word "Ford" in the article, right? And they also probably also used the trademarked name of the vehicle itself! Such flagrant and wholesale theft of their brand name! Oh, lets look at a Best Buy flier. LG Televisions! LG is LG's trademark! I guess LG has to sue Best Buy now or lose their trademark! Idiot.

      --
      ASCII stupid question, get a stupid ANSI
  19. Ooops Games Workshop/GDW by Anonymous Coward · · Score: 0

    heh heh heh I see that they are actually two ENTIRELY different companies now, with GDW defunct, yet it looks like GW is working hard to follow in their footsteps.

    Warhammer, must be a European thing as I can't say that I've ever run into anyone that ever played one of their Warhammer strategy/RPG games. I guess that their biggest break must've the series of so-so tactical/strategy computer games.

  20. Oh, look! by night_flyer · · Score: 1

    Is it that time of the year again?

    --


    Thanks to file sharing, I purchase more CDs
    Thanks to the RIAA, I buy them used...
  21. Seems reasonable to me. by NPerez · · Score: 3, Informative

    Rather than hopping on the 'Screw GW!' bandwagon, I actually decided to rtfa and look into the situation.

    The site was originally a fan-site, and it was welcomed by GW. Then it was bought out by a corporation called Curse. Curse is running it with intent to make profit. It's common sense that a for-profit site with 'Warhammer' in the name is not exactly fair business.

    It's not a fan-site anymore. It's a corporate asset

    1. Re:Seems reasonable to me. by Pinky's+Brain · · Score: 1

      Curse wanted Warhammeralliance not for the name but for it's history ... I doubt they really considered legal consequences, since if GW had legal claims it would have had them 5 years earlier too. Whether it's a fan or a company makes not a lick of difference legally. Driving up 10s of thousands of dollars in lawyers cost bringing a suit without even giving Curse an opportunity to remedy the situation is just a complete asshole move.

      Before bringing suit I would have said GW had the moral right to demand Curse changed the domain name ... after bringing the suit the most just outcome however I think is for them to lose. Unless they want to swallow their lawyer fees in case of settlement, without damages, which I sincerely doubt.

    2. Re:Seems reasonable to me. by MachDelta · · Score: 1

      The website has always been running with ads to generate revenue. It shouldn't make a difference who's handling the money or where the excess goes to.
      More likely GW is just being it's usual incompetent self and suing the people who love them best.

      -A former fan (15 years ago)

    3. Re:Seems reasonable to me. by canajin56 · · Score: 1

      Slashdot is a corporate asset, too. Does Slashdot have a license from Games Workshop to be using their trademarks "Warhammer" and "Games Workshop"? No, they do not. I guess you think they have an equally reasonable case for a permanent injunction barring Slashdot from mentioning them, too? You must also think they should shut down IGN.com. They reviewed Warhammer Online, and totally used Games Workshops trademarks to do so! They probably even used some copyrighted images in the review!!!!!!! Holy shit, you yourself used the word "Warhammer", you better cease and desist right this second.

      --
      ASCII stupid question, get a stupid ANSI
    4. Re:Seems reasonable to me. by AK+Marc · · Score: 1

      The site was originally a fan-site, and it was welcomed by GW. Then it was bought out by a corporation called Curse. Curse is running it with intent to make profit.

      I know a number of people with fan sites. As far as the law is concerned, they are for-profit entities. Since you looked into this, and you declare it wasn't being run with the intent to make a profit, perhaps you could provide the EIN of the non-profit corporation registered with the IRS. Nope? Then you are talking out your ass.

      It's common sense that a for-profit site with 'Warhammer' in the name is not exactly fair business.

      If they sold something, then maybe. But they can't be confusing consumers of Games Workshop products because you can not buy any products from WarhammerAlliance.com. There is no product sold by Games Workshop that could be confused with the products sold on that site. It's not like someone opened up "Ford repair" when the Ford dealers sell repairs. It's like all the sites that talk about Mustang mods and such that have Mustang or Ford in the title. They sell services you can't buy from Ford and they don't work in a manner that could confuse them with Ford. Like the site in question here explicitly stating they are not related to Games Workshop. There is no confusion of trademark. There is no competition. There is no legal reason for this lawsuit.

      It's not a fan-site anymore. It's a corporate asset

      Ah, here's your real complaint. You don't like the English language. A "fan site" is a site where fans go. Ownership doesn't make or break the site. Who generates the content and for what audience is what determines whether something is a "fan site." Based on the replies here, something like 5% of people complain that the name of the check that pays for a server determines the label on the content of that server, even if identical to another server who has a different name on the check. Personally (and it seems like 95% of people agree with me) the source of funding for a site (as long as that source doesn't change the content) does not determine the genre of the site.

  22. It's worth noting by Runefox · · Score: 4, Informative

    If you look into the forums, the second post actually explains that Games Workshop was promoting the site back in 2006 and that they had come to an agreement between the site, Games Workshop and Mythic Entertainment by way of a disclaimer. Apparently, they now allege that they had just discovered the site.

    Either there's incredibly bad miscommunication going on inside Games Workshop, or... Well, I can't really think of how anything else really sounds remotely sane about this. I'm not a fan of Warhammer Online or anything, but seriously?

    --
    Screw the rules, I have green hair!
    1. Re:It's worth noting by Sundo · · Score: 3, Informative

      As was pointed out above, it's also worth noting that the website was recently acquired by http://www.curse.com/. There is obviously a big difference in privately run fan site and a site owned by for-profit corporation like Curse. Naturally the agreements made with the previous owner do not hold after he sold the site to a corporation trying to make profit with it.

      I believe it is possible that they have recently discovered that the site is now ran to make profit. While I certainly don't like corporations suing devoted fans, I can see why they are suing the new owner of that site. It's not owned by a devoted fan anymore, it's a corporate asset. It may still be a bad move PR-wise, but it's lot more understandable than "suing a devoted fan site", which most people here seem to think is the case.

    2. Re:It's worth noting by AK+Marc · · Score: 2, Interesting

      There is obviously a big difference in privately run fan site and a site owned by for-profit corporation like Curse. Naturally the agreements made with the previous owner do not hold after he sold the site to a corporation trying to make profit with it.

      Depends on the agreement. Just acquiring something doesn't invalidate all contracts. And I'd guess the previous site was not non-profit (as setting up such things to be legal non-profit entities is harder than just running it like a pro-profit business). So if they have an existing contract with a for-profit entity that's acquired by another for-profit entity, then that contract would be 100% in effect today unless there was something specific in there limiting the agreement such that it wouldn't persist after an acquisition.

      And who the hell cares if they are trying to make a profit from it? There were banner adds before. There are banner ads now. Whether they have better integration with a for-profit fan-oriented conglomerate of sites is irrelevant to the point and purpose of that site.

      I believe it is possible that they have recently discovered that the site is now ran to make profit. While I certainly don't like corporations suing devoted fans, I can see why they are suing the new owner of that site. It's not owned by a devoted fan anymore, it's a corporate asset. It may still be a bad move PR-wise, but it's lot more understandable than "suing a devoted fan site", which most people here seem to think is the case.

      I can see them not wanting the site around. But not wanting something and having legal grounds to declare it illegal are two separate issues. You seem to be arguing that since they might not want it, that it's "understandable" that they sue it. For one, it is still a fan site, since the vast majority of content on it is by fans for fans. And for another, understandable motives do not necessarily make for an understandable court case. I can see no basis for this case, other than throwing out lies and hoping the recipient of the lies decides it's cheaper to give up the domain for free and rename the site than to fight it. I've seen nothing in the complaint which sounds like sound legal grounds. If you disagree, please point me to any specific claim you believe is sound legal grounds and that you believe to be true. Otherwise, you aren't addressing the topic at hand, but just whining about the people posting about the topic at hand.

  23. Reap what you sow by ZorbaTHut · · Score: 1

    It's behavior like this that has kept me from buying Space Hulk or any Warhammer 40k minis. I haven't even picked up any of the Dawn of War games since I found out what they've been doing.

    You hear me, Games Workshop? I am your ideal customer. I have lots of money and I want to give you some of it. But I'm not going to until you stop being a goddamn asshole.

    --
    Breaking Into the Industry - A development log about starting a game studio.
  24. Aye by Moraelin · · Score: 2, Insightful

    Aye, a few fans showing up with chainsaws and cries of "Blood For The Blood God!" would probabl be scary ;)

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:Aye by DamienNightbane · · Score: 1

      Do you really think their moms would drive them to a company's office?

    2. Re:Aye by Issarlk · · Score: 1

      Although it would be a tragedy because of the lost lives of the lawyers (who are still a bit human) ; it would still be awesome to see that in the news.

  25. isnt this?? by Anonymous Coward · · Score: 0

    isn't this the same game company that was overcharging their customers for their subscriptions?

  26. I was about to start playing Warhammer Online by Anonymous Coward · · Score: 0

    I was getting ready to restart my Warhammer Online subscription. But after seeing this? I'll keep my money.

  27. Isnt it ironic .... by unity100 · · Score: 1

    I remember seeing this all the time with NWN mods based on Tolkien's work, a couple of them shut down for fear of being sued by Tolkien's estate.

    that the heirs of the guy who wrote about a struggle against an evil overlord residing in a castle, became very much like that overlord themselves.

  28. Par for the course by Patspeed · · Score: 1

    I having dealt with Games Workshop in both personal and profession capacities over the years, I have always been struck by their stupidly greedy tactics. From the over priced kits, to requiring me order $40,000 of everything in their product line in order to sell any of their products in my store. This lawsuit is very typical of them.

  29. GW got shit around 1995 by Anonymous Coward · · Score: 0

    Got to laugh at them though, they denied any computer games being made from their oh so precious IPs, and lost the several billion it would have made them.
    You keep nickel and diming the kids GW, that will surely get it all back for you!

  30. Yeah! Go ahead you fucking asshats! by Chas · · Score: 1

    That worked out GREAT for TSR too. Didn't it?

    Oh wait...

    Never mind that fansites like this help build community that otherwise would go unserved or underserved and helps...oh...RETAIN CUSTOMERS?

    --


    Chas - The one, the only.
    THANK GOD!!!
  31. What a good plan. by AntiHydrogen · · Score: 1

    Sue the fans, that's a good plan.

    --
    Hubs - http://hubpages.com/profile/Anti-Matter
  32. That's a Shame by Anonymous Coward · · Score: 0

    I was looking forward to playing Warhammer 40k Online.

    I see no need to help fund silly lawsuits.

  33. Warhammer is... by Anonymous Coward · · Score: 0

    crack for gamers that cant afford to play Magic the Gathering :-P

  34. Not all that surprising really... by azrebb · · Score: 2, Interesting

    Love the IP, hate the company... I used to work for them in the Australian arm. Back then, they had had slave wages for the drones who loved the games and filled the lower rungs, but for some reason, the upper echelons had non-gamers who seemed to be doing alright for themselves.

  35. It's like Apple? by devent · · Score: 1

    So it's like Apple than and the Apple-Stores. They are doing pretty good.

    --
    http://www.mueller-public.de - My site http://www.anr-institute.com/ - Advanced Natural Research Institute
  36. Competition is increasing by Beardmonster · · Score: 1

    So far GW seems to have been getting away with their bullying, but it's got to catch up with them eventually. Other companies are getting into plastic miniatures these days, after all. Mantic Games looks especially interesting.

  37. Warhammer war hammer by Anonymous Coward · · Score: 0

    just change all instances of "Warhammer" to War Hammer" and since the url cant have a space your good there seeing as a War Hammer is not trademarks the fans know what you mean and sends a big Screw you to GW

  38. Games Workshop: A Brief History by Gaian-Orlanthii · · Score: 3, Informative

    Anyone who's old enough to remember playing tabletop roleplaying games in the 80's and early 90's is likely already aware of Games Workshop's track record. They set boardgaming back by twenty years.

    After establishing themselves as the dominant games publisher in the U.K. and having formed a network of like-minds in the 'White Dwarf' magazine and Citadel Miniatures staff, GW merged with Citadel c1989 and White Dwarf became the house publication. Actually, I'll re-word that: It became a monthly advertisement for all things GW.

    White Dwarf was almost the only source of games news in those pre-internet days and it had the kind of persuasion and disinformation powers Rupert Murdoch could only envy. The letters page (what they had in place of forum posts in those days, kids) was first neutered (only GW fanboys got printed) then dropped altogether. Presumably because GW wanted to remove all traces of thinking from their fans. Only Games Workshop published games were reviewed - and always only every favourably - and only Games Workshop events were publicised. By 1992 it wasn't even covering anything outside of GW's current catalogue.

    Citadel Miniatures had also been co-opted. Their range of miniatures became so much a part of the GW product line that older miniatures were often renamed to suit GW's revised history.
    (E.g, a range of 1986 Elric of Melnibone characters became generic GW Elves and an early line of Lord Of The Rings characters were all dispersed to generic 'warrior' or 'wizard'. Even the White Dwarf himself was later redesignated 'Imperial Dwarf'.)
    As well as this, the style of the miniatures became ever more 'cartoon' and a lot of the earlier sexuality and violence was purged. Citadel used to have miniatures of slave-girls being roasted over open fires, nude Goblins and Ogres carrying sacks of bloody body parts. Now, every miniature is relentlessly (Christian) family-friendly.

    However Games Workshop's corporate policies are hardly 'friendly' in any sense of the word. Endlessly re-releasing the same core games as 'new' releases with (barely) altered rules, unreasonably overpricing miniatures (currently, a 5-man Space Marine squad costs £20. Twenty Pounds Sterling! for five plastic toy soldiers you're meant to paint yourself.), delaying deliveries and payments to competitors, endless recycling of illustrations and ideas, it goes on.

    A lot of gamers will point and say that GW has some great games and awesome miniatures but in fact, nothing GW does is original, their best work was pre-1993 and they don't make a single item that isn't designed specifically to shift large amounts of overpriced, crap, miniatures paint. Even the pulp fiction they churn out. There are good, cheaper miniatures made by their competitors. There are also far superior boardgames available (see http://www.boardgamegeek.com//).

    It's pretty obvious at this stage that Games Workshop have no respect for their customers or fans. Most of their fans are teenagers and although teenagers with a Games Workshop habit need pretty well off parents to pay for their fix, GW clearly expects them to 'grow out of it' at some stage and piss off. Just as long as there's another generation of saps in line, GW doesn't care.

    And that, ladies and gentlegeeks, is why Games Workshop are bastards and why should anyone be surprised at anything they do?

    1. Re:Games Workshop: A Brief History by xmundt · · Score: 1

      Greetings and Salutations.....
                "games workshop"...now that is a name I have not heard in a long time...
                A big thumbs up to this post, as it clearly and concisely summarizes the history of GW. I ran an AD&D Campaign for 19 years, starting back in about 1978, when it was only "D&D", and consisted of a couple of roughly printed paperback books, and the promise of more. Of course, I subscribed to "Dragon" magazine, and, would pick up copies of "White Dwarf" whenever possible. WD was especially useful to me because of its broad examination of many different roleplaying and wargaming rule systems and the scenarios created for them. I was able to add depth and interesting twists to my campaign, and greatly
      increase the enjoyment of my players by taking ideas from their publication. It was a sad day for me when GW took over the magazine, and, as noted above, turned it into an expensive catalog for Warhammer products. It was shortly after this change that I stopped buying the magazine, as it ceased to have any creative spark for me.
                  In Nature (the big room with the blue ceiling), monoculture is always a bad thing, as it leads to a community that is vulnerable to more disease and disaster than a diverse ecosystem. Perhaps we are seeing the same issues with GW.
                  I will say in passing, too, that I do not blame GW completely for this evolution. We need to remember that, at the time, the whole gaming industry was starting to make enough money and get big enough that the sharks in suits were circling in. TSR got really focused in on sending the lawyers out after anyone that appeared to (a) be infringing their IP and (b) had money. I am quite sure that this was one reason that the gaming magazine industry became so Balkanized, focusing only on the product of ONE gamesystem.
                  It is a sad thing, because it drove a lot of old-time gamers away, and so cut down on the numbers of younger gamers that would have been drawn into the genre by these experienced players.
                Pleasant dreams
                Dave Mundt

      --
      YAB - http://blog.beemandave.com/
  39. Cheap tricks by Anonymous Coward · · Score: 0

    Years ago they used to sell Warhammer 40k miniatures in packs of one less than the standard unit size. Very frustrating for teenagers saving their pocket money and probably cost them a lot of customers. Perhaps they were sitting round their offices rubbing their hands in glee at the excess miniatures they'd forced people to buy but that sure isn't good business. Their many rule changes were of course designed to make sure anything more than a couple of years old was completely useless on the battlefield. Rulebooks would be hyped up and then released over multiple volumes with the essential stuff split between them. Frustrating as it was a fun game, but even to a 15 year old it was obvious they had no respect for their fans.

  40. Warhammer Alliance was the unofficial forum by Anonymous Coward · · Score: 0

    Warhammer Online did not provide official forums. Warhammer Alliance unofficially provided the most popular forums for the game. They just attacked the primary social network of their few remaining players. Brilliant.

  41. Re:Game$ Work$hop by Anonymous Coward · · Score: 0

    They are an amazingly litigious company. The whole business strategy, from constant product rotation to frequent lawsuits, feels designed to create a tightly-controlled, ever-spending consumer base. It would be frightening to see their numbers on how much a typical player spends on an annual basis.

    Having said that, I once purchased a starter kit of Space Mar...oops, probably can't say that here... er, Spanky Marmots to paint. It was entertaining, but it took an incredible amount of time per miniature and it gave me some idea of the amount of time and money it would take me to field a reasonably-sized, badly-painted army. (Hint: It's cheaper and takes less time to reach level 70 in WoW.)