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Amiga Demonstration Helps Win Against Patent Troll

Amigan writes "Over on Groklaw, PJ is reporting that an actual demonstration of the Amiga OS (circa 1988) on an Amiga A1000 may have been the turning point in the lawsuit of IP Innovation v. Red Hat/Novell."

50 of 239 comments (clear)

  1. It's True. by dangitman · · Score: 5, Funny

    There's nothing that Amiga demos cannot accomplish. They are the stuff that drives our society forward.

    --
    ... and then they built the supercollider.
    1. Re:It's True. by digitalchinky · · Score: 4, Informative

      Although I saw my first piece of digital porn on the commodore 64 (Samantha fox if I recall) - it wasn't until the Amiga came along that I ~really~ saw porn, with actual skin tone. (Sheds a tear) It certainly drove my collection forward.

    2. Re:It's True. by EdIII · · Score: 4, Funny

      As long as we are reminiscing of ye olden times in porn I remember when it was ground breaking to incrementally display the porn as it was being transferred over the modem. Ahhhh... the memories.

      To this day that magical sound of two modems negotiating a connection gets me excited.

    3. Re:It's True. by falconwolf · · Score: 2, Interesting

      There's nothing that Amiga demos cannot accomplish.

      I recall the first tyme I saw an Amiga demo IRL. It was set up to run the Mac OS and not just Workbench. Next to it was a new Mac running the same Mac OS. The Amiga ran the Mac OS faster than the Mac did. Another Amiga was running MS DOS and Windows 3.x.

      Falcon

    4. Re:It's True. by angelwolf71885 · · Score: 2, Funny

      modem noise the geek Viagra i bet your wife or lover gets pissy when you have to hook a 19k modem up just to get in the mood but i bet they are equally as happy that it takes 3 days to finish xD

    5. Re:It's True. by Anonymous Coward · · Score: 3, Interesting

      I was a fully-initiated member of the Church of Amiga, but truth be told... the good old days weren't really as great as we like to remember them. I remember my endless frustration over software (mostly European, but that was because American Amiga games totally sucked and were basically warmed-over ports of their EGA PC versions) that crashed and burned if you had anything besides an Amiga 500 with no fast ram and a floppy drive. 2-8 megs of fast ram? Guru. Hard drive? Guru (but less wait to get to it). 68020/30/40 accelerator card in a 2000? Meltdown. A3000? smoking nuclear crater.

      In 1986, the Amiga's graphics were the best, bar none. In 1990, they were looking a little rough. In 1992, they were old news. The only reason PCs weren't blowing away Amigas in 1990 was because PC programmers hadn't adopted the Amiga culture of chucking the OS (what little OS a PC running DOS actually *had*) and hitting the bare metal. You know the neat penguin display Linux shows when it boots? Pretty much every PC with "VGA" graphics back as far as 1988 or so had the raw hardware to do that (switch from graphics mode to text mode mid-display)... it just Wasn't Done, because it wasn't officially supported by the BIOS. It wasn't until the Amiga finally went tits up, and Amiga programmers were forced to write PC programs to make a living, that PC programming jumped ahead by almost 10 years literally overnight, because former Amiga programmers were determined to treat PCs like the 32-bit powerhouses that traditional "PC" programmers were afraid to do themselves.

      Remember Comanche: Maximum Overkill? It's not a coincidence that it was a groundbreaking PC game... it was REALLY an Amiga game that happened to be running on PC hardware that the programmers were treating like an alien Amiga instead of a BIOS-shackled realmode antique that happened to be running at 66MHz instead of 4.77MHz. Oldschool "PC" programmers were too afraid of losing buyers with creaky old 286 PCs with CGA cards to deviate from their standard formula. Former Amiga programmers realized that even if you wrote off every PC with less than a 33MHz 486, local-bus video card with VRAM, 4+ megs, and an Ultrasound or SBpro, your potential market was STILL 2-4 times as big as the entire Amiga market was on its greatest day. And so, the PC Hardware Arms Race began, that continues to this day.

      It was the Amiga programmers who learned that you really COULD forcibly rewrite VGA registers mid-scanline... well, ok... as long as the videocard had VRAM. But by 1993, everyone who mattered had a videocard with VRAM anyway, so life was good. It was former Amiga programmers who were determined to discover what you really COULD get away with in "Mode X" when you threw away IBM's developer notes and went straight to the chipset datasheet for inspiration. The truth is, every real Amiga programmer had a destroyed, worn-out, dog-eared copy of the Amiga Hardware Reference Manual. And most had a crisp, nearly-untouched virgin copy of the RKM that rarely got looked at except out of an occasional sense of guilt ;-)

      The Amiga didn't die, it just became the first platform to switch to Intel-architecture hardware. No, it wasn't official... but it happened, developer by developer, as the Amiga Elite grudgingly sulked over to the PC camp and decided to make the best of an unfortunate situation by treating PC hardware the same way they used to treat Amiga hardware. You can easily recognize the undercover Amiga refugees from the mid-90s... they all had Gravis Ultrasounds (and if they were programmers, their games had native support for it). It wasn't even that hard to do.

      But back to the original complaint (wholesale hardware incompatibility if you had anything besides a bottom of the line A500)... if only Commodore could have been persuaded to make the 68010 the base CPU for the A500 instead of the 68000, 99% of our "move SR, EA" grief would have been avoided... because then it would have crashed the A500 too, and nothing after 1989 or so would have ever dared to use it again. Sigh. From what I remember, even in 1989, the UPS shipping on a 68010 was probably more than the cost of the 68010 itself.

    6. Re:It's True. by blincoln · · Score: 2, Interesting

      Wait a moment. MacOS and Win 3.1 in their time being able to run on the same hardware?
      Win 3.1 has always been restricted to x86 processors.

      Back in the olden days, it was possible to buy an expansion card for several types of non-x86 system that had all the x86 hardware necessary to run DOS and Windows.

      I had one for my parents' Apple IIe - the Applied Engineering PC Transporter. IIRC, it was similar to the Atari 2600 module for the ColecoVision in that it really just used the Apple for its keyboard and monitor (and for best results a separate monitor was necessary). Separate disk drives were needed, for example.

      I believe the Amiga equivalent (which I heard referred to as a "bridge board" at the time) was more integrated into the Amiga hardware/OS and the x86 software could be run inside a window within Workbench.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
    7. Re:It's True. by MrHanky · · Score: 4, Insightful

      Nice comment, but I'm not sure you're speaking the absolute truth. John Carmack pretty much reinvented the side scroller for PC hardware with the Commander Keen series (scrolling is easy on the Amiga, but difficult to do well on a primitive EGA/VGA screen), and he wasn't an Amiga programmer. When he went on to make the more influential Wolfenstein and Doom, he still wasn't an Amiga programmer. On the demo scene, the legendary Future Crew apparently moved from the C64. Wing Commander, the game that finally took the computer gaming crown to the PC, was certainly not done in Amiga style -- it was full of DOS hacks, and the graphics didn't replicate any of the techniques made popular by the Amiga.

    8. Re:It's True. by Alien+Being · · Score: 2, Funny

      Ahhhh... the mammaries.

      There, FTFY.

    9. Re:It's True. by commodore64_love · · Score: 2, Interesting

      >>>Euro games that crashed and burned if you had anything besides an Amiga 500 with no fast ram and a floppy drive. 2-8 megs of fast ram?

      My Amiga 500 has 1 megabyte of RAM (half chip/half fast) and runs everything just fine. The only time I get a Guru is when I'm doing something stupid, like trying to run two games at once. The MMU in the 68020 eliminates most of those conflicts, by stopping programs from overwriting one another.

      Perhaps the problem you had was trying to run those 50 hertz games on a 60 hertz machine? Even today with modern hardware like a PS3 or Wii, that won't work properly. The console will work for awhile, but eventually it will crash.

      As for Amiga versus PC versus Mac, it took them about 10 years to match Amiga's hardware and preemptive multitasking ability (Win95 and OS X). I'm glad I owned an Amiga during that period (1985-95) and had a chance to enjoy an awesome computer, rather than be stuck with a PC that went "beep" and only displayed 4 or 16 colors.

      IMHO if Commodore had moved-over to a PowerPC + addon cards structure like Apple did, they probably would have survived to the present day.

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    10. Re:It's True. by ScrewMaster · · Score: 4, Interesting

      Former Amiga programmers realized

      Look I was a game programmer back then, I worked on PC, Apple //, and Commodore 64-series products among others ... and you're just wrong. You don't know what you're talking about. I never did anything for the Amiga, and I find it kinda irritating that you believe programmers like me required Amiga experience in order to be good at our jobs. Geez, you Amiga guys sound like Mac fanboys sometimes. You just make shit up. I spent seven years before that failed attempt at a personal computer ever hit the market, hacking high-speed graphics code on a number of different microprocessors, and neither I nor my employers ever felt that I needed to learn to study the Amiga to write graphics an animation code for other systems.

      You're giving all the credit to ex-Amiga coders for driving the game market forward and that's just ridiculous. Most of the guys I knew that bought into the Amiga hype went over to the Mac because they didn't want to be dealing with the bare metal. Most of them hadn't a clue what an I/O port was, much less how to screw around with refresh timing or anything else on a VGA card. They let the custom ASICs do all the work. Arcade game development on the IBM compatibles of the era was a lot like it was on the Apple ][ ... pretty much bare metal and raw assembler all the way through. That's because the CPU had to do everything, except maybe sound if you had an early Soundblaster. No fancy graphics or sound chips, no sirree.

      The Amiga had many hardware and other advantages, and the reality is that experience with the Amiga's custom chips didn't count for SQUAT when it came to coding for what passed as video on PCs at the time. Matter of fact, the Amiga's hardware support spoiled the typical Amiga developer and put him at a distinct disadvantage when it came to working on the PC or Apple // lines. That's because many things that were easy on the Amiga took some very sharp, largely ex-Apple ][ programmers to do well on the PC.

      That's the real history. You can assign credit any way you like, but those of us who were there will likely go all Guru Meditation on you.

      --
      The higher the technology, the sharper that two-edged sword.
    11. Re:It's True. by Rockoon · · Score: 4, Insightful

      No, it was not like HAM mode.

      The IIgs's 3200 color mode literally had a unique 16 color palette for each and every scanline, hence 16 * 200 = 3200.

      HAM had a 16 color (4-bit) palette for the entire screen, and then a pixel (which were 6-bit, not 4-bit) could be flagged to be a modification of the previous (from the scanline above) pixel color. HAM mode was an ugly thing to program for and was certainly not suitable for efficient rendering.

      The IIgs thrived on its per-scanline capabilities. Each scanline could literally have a different palette and resolution.

      It was lacking a blitter chip so was deficient compared to the amiga in 2D sprite based stuff, but it was much better at vector and 3D rendering (because of its Fill Mode) than the Amiga.

      It also had 32 channel mono wavetable synthesis (16 stereo), compared to Amiga's 4 pannable mono channels.

      So no, the Amiga was not way ahead of the pack in capabilities. The Amiga was good, but it really wasn't as special as Amiga users made it out to be. The Amiga had a much bigger install base so got a lot more games written for it. Apple was playing two-faced during this period, pushing the Mac instead of the IIgs.

      --
      "His name was James Damore."
    12. Re:It's True. by EdIII · · Score: 4, Funny

      You reminded me of a story... of a long time ago.. in a far away place....

      Normally I am very careful about posting real events that occurred in my life since I fanatically guard my privacy and anonymity.. but this needs to be told and it is time to tell it.

      Quite a few years back I was attending a university and lived in a quasi-fraternity house off campus. One of my friends was in his room connected up to some chat service over the modem. I came in and sat down in the beginning of what turned out to be a horrifically depraved example of cyber sex.

      Towards the end there were at least a dozen guys in the room and every one of us kept trying to one-up each other on what we thought we could get this chick to do. No webcams at this point in history, and I know our collective wisdom today sets off alarms like, "It's really a dude".

      This chick was off the hook perverted. Depravity at a level you could only hope to find and marry as quick as possible. I think one dude passed out at some point (kidding). Finally one of us has the bright idea of asking her to do a file transfer over the modem with one of her pictures... naked. She agreed all too quickly.

      Now there are about 12 guys pushing each other to get a prime viewing position for the monitor. Line by line the picture starts to form. It starts at the top of her head, we get to see her ears, and then........... the picture just keeps getting WIDER. It never got any thinner and her head was like the tip of an iceburg. Literally. .

      Pandemonium ensues. After a minute or two of absolute hysterical laughter everyone but my friend and I are left in the room with the creature from beyond all comprehension staring at us from the monitor with 300 pounds of tits. I tell him not to feel bad and the best advice I could give him was to roll her in flour and find the wet spot. I then beat a hasty retreat.

      It gets better.....

      Two days later after, what is now simply referred to as "Cybersex with Godzilla", five us were in a fast food restaurant in the middle of the afternoon. My back was turned to the door and I remember that suddenly it seemed as if there was a total eclipse. My friends in front of me look they are in a state of total shock. I look behind me and see the entire frame of the door taken up by none other than Godzilla herself. She was 6'3" and at least 500 pounds. After literally squeezing through the door she made her way to the front to order the restaurant to go.

      Guess who was with us? Yes... the man that started it all. What followed was a hushed and tense negotiation of what he was going to provide us over the next 30 days to NOT shout out his name and bail with the car.

      To this day the only way I can explain how I felt about the whole thing was saying, "Imagine if you saw a picture of Sasquatch and you met it the very next day?".

    13. Re:It's True. by Anonymous Coward · · Score: 2, Interesting

      It wasn't so much about learning Amiga hardware technique as it was about the Amiga's hardware *culture*. PC programmers used realmode, because everyone used realmode, and it was just the way you did it. Amiga programmers looked at realmode, said "fuck this shit", and spent their first month as a PC programmer learning how to use DOS4GW so they could kick the PC into 386Enh or supervisor mode and write games with flat memory maps.

      You're totally wrong about Amiga developers embracing Macs. Remember, the only computer Amiga owners held in greater contempt than the Atari ST was (drumroll...) the Macintosh. A.k.a. the Apple Etch-a-Sketch. Amiga owners thought PCs sucked, but recognized in the early 90s that the problem wasn't the underlying hardware, it was the software running on it. If you get down to it, an Amiga 500 was analogous to a PC with a high-end (but DRAM-based) videocard that ran everything, including software, out of that videocard's memory. Programmers who take the ability to hit hardware directly as a fact of life aren't going to take kindly to a platform that prohibits programmers from doing anything not Officially Approved by Apple (hmmm... the more things change...)

      Sadly, our prejudice was one of the main reasons we didn't embrace Linux. The only thing Amiga owners were less interested in than Macs was Unix, because back then Unix == boring VT100. If Linus Torvalds had gotten some friends to do a kick-ass megademo for Assembly94 that booted a Linux kernel and took advantage of the S3 chipset's then-nascent blitter and had a 32-track modtune running throughout (showing that Linux could be used for graphics and sound as well as boring corporate-productivity software)... well... things might have turned out a bit differently.

  2. Amiga demos rocked! by i_want_you_to_throw_ · · Score: 4, Insightful

    Commodore has sushi and sold it as fish, sadly. The Amiga demos always kicked ass even if you weren't doing X.

    1. Re:Amiga demos rocked! by dangitman · · Score: 3, Funny

      Commodore has sushi and sold it as fish, sadly.

      That's actually an insightful analogy on more levels than was probably intended. There was a time in the Western world, before sushi had ascended to its current status, that it was much easier to sell fish & chips than it was to sell sushi. People were actually grossed out by the idea - "Raw fish? Ewwww. Plus it's ethnic food!"

      So, the decision to market it as fried fish or sushi was not so clear-cut in the 1980s. Nobody really knew what to make of the home computer market. It was a quirky world that could have become anything, and monumental marketing/strategy blunders were commonplace. Although there's little that can top the hilarity of an earlier era's bizarre attempt at marketing computers.

      --
      ... and then they built the supercollider.
    2. Re:Amiga demos rocked! by davidgay · · Score: 2, Insightful
      Carpaccio

      Steak Tartare

      Time for another overrated comment.

      David Gay

    3. Re:Amiga demos rocked! by babyrat · · Score: 2, Insightful

      Sushi became popular exactly because of this

      really? Here I thought it was because it was yummy...

    4. Re:Amiga demos rocked! by dangitman · · Score: 4, Insightful

      Eating meat raw has always been a sign of unsophistication in Western culture.

      As the other reply notes - Steak Tartare and Carpaccio have long been considered at the heights of sophisticated Western dining.

      Sushi became popular exactly because of this - by rejecting our own culture and embracing an alien one, you show how sophisticated and different you are from the masses. In addition, the high cost (in the 80s anyway) kept the morons out.

      I don't buy this argument. Firstly, it contradicts itself - if you are eating a certain food just to show how different you are, doesn't that make you a moron? So if this were the case, wouldn't it be keeping the morons in?

      I think there's a much simpler explanation - Globalization exposed people to different foreign cultures, and sushi is delicious. Over time, foreign foods become normalized. In the 1980s, there just weren't very many sushi restaurants outside of Japan, so few people got exposed to it. I very much doubt that most customers ate it simply to be snobby or different.

      So what would be your current day example of such behavior? I mean, you don't see people going to, say, Danish restaurants and acting "oh, look how edgy and different I am eating this food that hardly anybody eats!"

      --
      ... and then they built the supercollider.
    5. Re:Amiga demos rocked! by Patch86 · · Score: 3, Insightful

      Nah. Eating meat raw has always been a sign of the very most expensive dining. Go into a very posh restaurant and try ordering a steak "well done" and see the looks it'll get you; your choice is "rare" or "blue", if you want to fit in. Fish is often served raw in western culture too; smoked salmon is basically uncooked, oysters are usually served raw, sea bass is best uncooked (in the best restaurants).

      Well cooking food is a peasant thing- if the meat is cheap, you need to cook it lots to stop it killing you. If the meat is raw, it has to be high quality and expensive.

      Anyway, sushi is yummy. That's all that really matters.

  3. No respect. by AmigaHeretic · · Score: 2, Insightful

    Circa 1985 people! Come one. ;-)

  4. The senator from Disney is needed by AHuxley · · Score: 4, Funny

    Enjoyed the ""Your honor, we shouldn't be required to look for prior art that precedes our invention, because shurely such prior art would be outdated and irrelevant"" comment.
    Wont someone legislate to close this prior art loophole.

    --
    Domestic spying is now "Benign Information Gathering"
  5. What's an Amiga? by Itninja · · Score: 5, Funny

    Seriously, is that some kind of Mexican Facebook?

    --
    I judt got a nre Kinesis keybiartf so please excusr ant egregiou typos.
  6. Ahead of the curve by hhawk · · Score: 4, Interesting

    I always loved the way the Amiga offered functions other computers of the same era never came close to matching..

    I love the quote from the owner who produced the working model.. "My Amiga Killed a Troll!"

    --
    http://www.hawknest.com/
    1. Re:Ahead of the curve by tsm_sf · · Score: 2

      Apple IIgs demos had just started to kick amazing ass when Cupertino discontinued it. That machine was the spiritual opposite of the Lisa, but doomed just the same.

      ((Anyone remember when WUStL was the hub of the warez scene? *sheds a silent tear*))

      --
      Literalism isn't a form of humor, it's you being irritating.
    2. Re:Ahead of the curve by amiga3D · · Score: 3, Insightful

      Really the Amiga was the beginning of Multimedia in home computing. It had Multimedia even before the term had been coined. It wasn't until Windows 98 that I really felt that the Amiga was becoming obsolete. After 4 years with no work it started to fall away. I had to move on to linux. More stable than AmigaDos but it took awhile before I felt totally happy with it.

    3. Re:Ahead of the curve by PhunkySchtuff · · Score: 3, Interesting

      Man, that brings back memories. I remember in the early 90's when I heard that wuarchive was being upgraded to have a... wait for it... a 14GB hard drive (although in retrospect it was probably a RAID array rather than a single spindle) and I was simply dumbfounded by that amount of storage and wondered how on earth they'd ever fill it.

      Now, my phone has more storage than that...

  7. Jesus christ, they're not that rare. by Anonymous Coward · · Score: 2, Funny

    I have five working Amigas sitting next to me. FIVE. All with Commodore branding, and including an A1000. University dumpsters were a gold mine for these things a few (by which I mean five) years ago. Groklaw speaks as if someone restored a System/360 or something!

  8. Say what? by SEWilco · · Score: 2, Insightful

    The success is all very nice and all, but what was the disputed issue?

    1. Re:Say what? by LiquidCoooled · · Score: 5, Informative

      Multiple screens and switching.

      this was the original shout out requesting reader prior art:
      http://www.groklaw.net/article.php?story=20071011205044141

      about 10 comments into the discussion someone mentions this is exactly what the amiga had.

      http://www.groklaw.net/comment.php?mode=display&sid=20071011205044141&title=M%24+Virtual+Desktop+Manager+licensed+by+IP+Innovation%3F&type=article&order=&hideanonymous=0&pid=634370#c634821

      --
      liqbase :: faster than paper
    2. Re:Say what? by WrongSizeGlass · · Score: 4, Interesting

      The success is all very nice and all, but what was the disputed issue?

      The actual dispute is irrelevant ... Linux won a patent suit and that's all we care about. A patent troll lost and will have to pay court costs. Double bonus points!

      Here's the slashdot story about the court victory

      Here's a link to the post that details the patents

    3. Re:Say what? by drfireman · · Score: 2, Informative

      Although this is somewhat tangential, I have to mention that what the Amiga had was actually much cooler than the facility to switch between screens with different resolutions. You could slide each screen down by grabbing the bar at the top of the screen with your mouse, to reveal those beneath. So at times, and quite commonly, you would have different visible parts of your monitor displaying parts of screens with different resolutions (and, if I recall correctly, their own color depths as well).

    4. Re:Say what? by dangitman · · Score: 4, Interesting

      You could slide each screen down by grabbing the bar at the top of the screen with your mouse, to reveal those beneath. So at times, and quite commonly, you would have different visible parts of your monitor displaying parts of screens with different resolutions (and, if I recall correctly, their own color depths as well).

      That really was super-cool. I believe you are correct about the different color depths, too. There was just something compelling about that mechanism, it was like peeking behind a curtain to see backstage, perhaps? Maybe the youngsters would say it would be like seeing the matrix or something. It just had this incredible fluidity to it. Editing a document or program, and want to take a peek at how your 3D render in the background is going? Oooh... nice, just 8 more hours to go, looking good so far.

      --
      ... and then they built the supercollider.
    5. Re:Say what? by Jeek+Elemental · · Score: 2, Insightful

      Yes it was done with a custom chip (the copper), a simple chip with very few commands (4?) that could sit and wait for a specific scanline.
      When the compare triggered it could change the registers that controlled screen resolution, depth, data source etc.
      So in theory every scanline of the screen could have its own resolution, subtracting the cycles it takes for the copper to work.

      So theres no actual moving of screen data when you pull it down, it just starts displaying furher down the screen, which makes for very smooth movement no matter content.

      It is not completely seamless, if you look there will be a couple blanked scanlines between screens, which is where the copper does its thing.

      Was very nice to use, typically when waiting for something to finish you just pulled the screen down to peek quickly, no messy slow context switching.

  9. Re:MORE by Fluffeh · · Score: 4, Interesting

    More prior art plskthx.

    But that's the problem in itself right there. Yes, chances are that there is little "new" being done in software for the most part, and that someone has done [patent idea] before, but just imagine trying to find just the right bit of software, or just the right platform to show it's been done before.

    The patent office couldn't instigate a "Prove no-one has done it before" process as that would be just ludicrous, but at the same time, having the right people on hand to show "just exactly where it HAS been done before" may not be 1) cheap, 2) practical and 3) possible.

    There simply isn't an easy solution to this. If you abolish software patents, it makes it very difficult for companies to realistically spend millions on development of new concepts and ideas when someone can then just take the ground breaking UI or process etc. If you don't abolish patents, you still end up with the farcical joke that we have now.

    Here, it really is a lose - lose scenario. Except if you are a patent lawyer.

    --
    Moved to http://soylentnews.org/. You are invited to join us too!
  10. OS-9 by markdavis · · Score: 4, Interesting

    Let us not forget that OS-9 was doing it before Amiga.... and that was also submitted by someone as prior art from 1983:

    http://www.post-issue.org/prior_art/83/detail

    OS-9 was my first "real" OS, before eventually switching to Unix, then Linux. Back in the day, it was extremely impressive.

    1. Re:OS-9 by NetLarry · · Score: 2, Interesting

      I remember my Radio Shack Color Computer 3 (running OS-9), with 128K (!!) of RAM, the expansion interface, HDD controller with 5MB hard drive, Floppy controller, and RS232 pack connected to a DT100 dumb terminal. And it actually would run programs on the TV screen and the terminal simultaneously. Talk about a stroll down memory lane... NetLarry

    2. Re:OS-9 by kimvette · · Score: 2, Interesting

      The C=128 could also do this; you could hook up a split composite (now called S-video) and RGBI monitor at the same time and have an app display different outputs on each screen.

      --
      The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
  11. Re:MORE by RichardDeVries · · Score: 5, Insightful

    Those millions are spent on implementations, not on 'concepts and ideas'.

    --
    Error 001
    Security Scan and Virus Detection do not work with your operating system.
  12. Re:MORE by digitalunity · · Score: 2, Insightful

    Best scenario that I can think of is make the USPTO website really a lot easier to use. I think they do a good job considering the volume of crap they have to deal with, but it could be easier.

    Second, allow anyone to submit comments regarding any prior art relevant to the claims of any patent application. So if someone posts an application with claims X, Y and Z and it's a rehash of an old idea, someone can just post a comment "Yo examiner, this was done in FVWM in 1995. Reject this shit."

    And voila, it is rejected. That would be a perfect world(excluding all other worlds that would be better but are political suicide).

    --
    You can't legislate goodness. Let each to his own destiny, by will of his freely made choices.
  13. Upton Sinclair to the rescue by way of Al Gore by jeko · · Score: 5, Insightful

    "It is difficult to get a man to understand something when his salary depends upon his not understanding it."

    --
    He put his boots up on the table and made a face. "The sig," he smirked. "You can waste your life in search of the sig."
  14. Re:MORE by Kjella · · Score: 3, Insightful

    There simply isn't an easy solution to this. If you abolish software patents, it makes it very difficult for companies to realistically spend millions on development of new concepts and ideas when someone can then just take the ground breaking UI or process etc.

    How about the fact that one company will be first to market and develop continously improving iterations staying ahead of the competition? To take for example graphics card as an example, the designs are often started 3-4 years in advance. Let's say they start now with a released card and probably spend the first year reverse engineering it, whatever they learn might be out in 2015. And then they'll be five years behind copying the 2015 models. You have to weigh that against the impact of granting a monopoly for 20 years - why should they continue to invent when they have an essential patent and can basically price gouge the market any way they want? It's really important to understand that software patents will stifle innovation too, and they're only worth it if the good outweigh the bad.

    --
    Live today, because you never know what tomorrow brings
  15. Re:MORE by symbolset · · Score: 4, Interesting

    (Ecclesiastes 1:9-14 NIV) What has been will be again, what has been done will be done again; there is nothing new under the sun. {10} Is there anything of which one can say, "Look! This is something new"? It was here already, long ago; it was here before our time. {11} There is no remembrance of men of old, and even those who are yet to come will not be remembered by those who follow.

    citation

    /I'm not prone to cite bible verse, but there you go. All your software patents are invalid. It sez so in the Good Book. The verse itself is an uncited theft of the work of Sophocles c. 429 BCE - himself a synthesist who didn't cite the vast realms of prior art from which he distilled his digests of the written and performed arts into their purest forms. Sophocles was a hack, but we don't have records of the prior art he stole, or today he'd be a pirate. His synthesis though? Timeless art in and of itself. It's good thing for us ancient Greece didn't have DMCA, DRM, and eternal copyright or he'd be Sophowho? To most he already is.

    If only ancient Greece, or modern Phoenix, had a sort of distributed Library of Alexandria where one works could not be forgotten - where the wisdom of our fathers and their fathers (and their foolishness too) might be preserved and so remain available to our children and their children. Something like a Google for books. Alas, copyright prevents it and copyright is now eternal in every practical sense. So it is that each new generation, constrained by previously patented and copyrighted art has diminishing realms of imagination to work with - until the lawyers finally abolish imagination altogether and we reach the asymptote where creation ends. So then we lay upon our children the duty to rethink the thoughts we've had, to re-invent our inventions, and to do so in peril of the trolls who lay claim to a third degree ownership of any potential perceived reference to characters or invented places in a brief manuscript published in 100 copies only, 200 years before - and upon their children we lay a logarithmically greater burden.

    As patents are the death of invention, copyrights are the death of art. A pity our children must climb these mountains we've built for them without the benefit of a culture, but culture itself is deprecated in this regime in preference to whatever mindless new drivel can escape lawsuits long enough to become popular - and then is itself extinguished in a flurry of lawyers and cocaine.

    We might have stood on the shoulders of giants, but now we huddle in fear of lawyers.

    --
    Help stamp out iliturcy.
  16. Re:MORE by timewasting · · Score: 2, Informative

    mostly right, except there are design patents which cover the "looked nearly identical"

  17. Re:MORE by babyrat · · Score: 3, Funny

    "This whole Linux thing won't work because I have better things to do with my free time than program a computer." **

    **quote taken from slashdot comment in 1994***

    ***actually a hypothetical quote taken in 1994 if slashdot had existed in 1994

  18. Re:"Fake" by babyrat · · Score: 3, Interesting

    If they know it's not a fake, then ultimately they will face the same situation.

    They will be spending more of their own time and money, and possibly be liable for the additional court costs of the winning side.

    That sounds like a potentially large risk to them.

  19. Re:MORE by shaitand · · Score: 4, Insightful

    Which is an illustration of the IP problem. A design is a textbook case of something which clearly belongs to copyright protection, not patent.

  20. Re:As seen on Oprah by dangitman · · Score: 3, Insightful

    As a matter of fact, Oprah has Rugbrød flown in straight from Denmark for her breakfast (google Oprah, Rugbrød, and check the Danish-press articles. I couldn't find a decent English one).

    But that doesn't mean she's trying to show how edgy and different she is. Maybe she just really likes it? There's a difference between being a foodie and eating food to make a statement.

    The point of such behavior: what we eat is the primary social differentiators.

    Why would Oprah need anything to differentiate herself? She has a fuckton of money more than the average person, and is one of the most influential people in America. She doesn't need to prove herself by trying to be different.

    But the ability to serve sushi, and to eat it, indicates belonging to a social group of wealthy, educated elites.

    Oh bullshit, even middle-class people in the US can afford fine sushi. Hell, I make it from scratch, and it can cost less than what people typically spend on a fast-food meal for the family.

    That's also why in the US, they make sickly sweet "blush" wines and overoaked chardonnays: Americans associated drinking wine with bourgeois status, but many don't like the taste.

    Again, they buy them because they prefer the taste. It has little to do with social status. Nobody seriously links drinking wine with sophistication anymore.

    --
    ... and then they built the supercollider.
  21. Re:MORE by mr_matticus · · Score: 3, Informative

    Your comment is an textbook case of the IP problem--ignorance of the issues that is popularly, and blindly, reinforced as a worthwhile statement.

    A copyright cannot be used to protect a useful article. A patent cannot be used to protect nonfunctional aspects of an object. A trademark has limited application and cannot protect objects clearly marked as unrelated. Thus, a design patent (which is usually known as an "industrial design" in most countries and is not a patent in the ordinary sense, having different application procedures, a shorter term, and a narrower scope of protection) bridges any gap that might arise, providing protection for the nonfunctional, distinctive design of a useful object, as well as provides an alternative to seeking independent protection of individual aspects of a creation.

    There is certainly some overlap with copyright, but industrial design is not copyrightable unless its form can be separated from its medium--you can't copyright a car. You can copyright photographs, drawings, paintings, sculptures, songs, and stories of the car, but the car itself needs an industrial design registration to protect. In the US, that's called a design patent.

    An industrial design registration simultaneously protects creative enterprise, promotes distinctiveness of competing products, and rewards successful integration of art and science. There is little legitimate reason to be upset about having to come up with an original design, given that it is difficult to infringe accidentally.

    (And FYI, it's 'something that clearly', not 'something which'.)

  22. Re:MORE by jbengt · · Score: 2, Interesting

    Design patents are not the same as utility patents. You may not want design patents to be covered under copyright law, where they would last for a century or so. Design patents cover things that provide distinctive design but are not necessary to the utility of the device. Such designs might not be copyrightable but can still get design patents. They are shorter in duration, in the US lasting only 14 years compared to 20 years for utility patents, 90 years for corporate copyright, and life plus 70 years for personal copyrights.