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iPhone SDK Agreement Shuts Out HyperCard Clone

Halo1 writes "Demonstrating it's not just about Flash, Apple has officially rejected for the first time another alternative iPhone development environment following its controversial iPhone SDK Agreement changes. Even though RunRev proposed to retool its HyperCard-style development environment to directly expose all of the iPhone OS's APIs, Steve Jobs still rejected its proposal. The strength of RunRev's business case, with a large-scale iPad deployment project in education hinging on the availability of its tool, does not bode well for projects that have less commercial clout. Salient point: at last February's shareholders' meeting, Jobs went on the record saying that something like HyperCard on the iPad would be great, 'but someone would have to create it.'"

53 of 610 comments (clear)

  1. DRM, restrictions, outcry by sopssa · · Score: 4, Insightful

    Just imagine the outcry if Microsoft banned all other development environments than Visual Studio and .NET from Windows. It would be hit with lawsuits and there would be tons of stories and tens of thousands of comments dissing MS on slashdot.

    People also always cry about how consoles are locked down. Slashdotters cry about DRM, restrictions and not giving them control of the devices they buy.

    But suddenly when it's Apple it's all ok. Why the hell?

    1. Re:DRM, restrictions, outcry by Mordok-DestroyerOfWo · · Score: 5, Insightful

      It was a similar situation with 3G, copy and paste, and a plethora of other features that were added well after the fact. The fanboys claimed that they didn't want all of that. 3G drained the battery, copy and paste complicated the UI, etc. It's all about the Reality Distortion Field being pumped up to levels of recockulousness.

      --
      "Never let your sense of morals prevent you from doing what is right" - Salvor Hardin
    2. Re:DRM, restrictions, outcry by Amarantine · · Score: 5, Insightful

      Just imagine the outcry if Microsoft banned all other development environments than Visual Studio and .NET from Windows. It would be hit with lawsuits and there would be tons of stories and tens of thousands of comments dissing MS on slashdot.

      Well, good thing this isn't about desktop OS's, then, isn't it? In fact, coding for OS X is free and unrestricted, just as with Windows. On the other hand... You know that for Windows Mobile 7, apps need Microsoft's approval, don't you?

      People also always cry about how consoles are locked down. Slashdotters cry about DRM, restrictions and not giving them control of the devices they buy.

      But suddenly when it's Apple it's all ok. Why the hell?

      Actually, i find it's the other way around. Nobody blinks an eye when Sony, Microsoft or Nintendo brings out a new line of consoles, vendor locked-in to the max, only running apps that require their approval and signature, a process which costs tens of thousands $$. But if Apple does it for their iPhone, bring out the tar and feathers!

    3. Re:DRM, restrictions, outcry by rsborg · · Score: 4, Insightful

      Just imagine the outcry if Microsoft banned all other development environments than Visual Studio... But suddenly when it's Apple it's all ok. Why the hell?

      First, Apple is not a convicted monopolist like Microsoft, second, I don't think this move is cool either, but it's totally legal.

      --
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    4. Re:DRM, restrictions, outcry by Monkeedude1212 · · Score: 4, Interesting

      See, I think (and I think some people on here might agree) is that yes: We don't like the business practices of Apple. But somewhere deep down inside, we want to see what will happen when Apple does these kinds of things. We're silently hoping that it shuns developers to other platforms, thus weakening Apple's product as a whole, and we can finally say "I told you so" when their stocks drop from bad ideas such as this.

      On the other hand, we also like the idea of "Apple has the freedom to do what they want with their product" (notice that I cannot purchase a Microsoft Desktop, they don't have the full verticle control thing going on). It seems if we press on locking them down, the whole system will be locked down, and thats not good for everyone.

      So we give them a bit of leniency because they are kind of our guinea pig. Big enough to try things out, but we don't have to depend on them.

    5. Re:DRM, restrictions, outcry by LWATCDR · · Score: 3, Interesting

      You mean like they do on the XBox and the Zune?
      And we really do not know what they will do with WIndows Phone 7... Hey they took out copy and paste and multitasking to copy the iPhone so who knows.
      And yes people are crabbing to high heaven about Apple. The thing is the answer is simple. Buy and Android phone or a Palm WebOS phone like my wife and I did.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    6. Re:DRM, restrictions, outcry by abigor · · Score: 3, Insightful

      You can develop however you like on OS X, which would be the analogous case to developing on Windows.

      This article is about what are essentially embedded devices, which Apple (for better or worse) sees as a different set of use cases for consumers and, as a consequence, developers.

    7. Re:DRM, restrictions, outcry by BlueKitties · · Score: 5, Insightful

      The problem is that the iPhone and iPad are becoming more or less general computing platforms. This isn't a matter of locking down a single, narrow media device, but a broad multi-purpose system. The iPad is a hell-ouv-lot more than a game console -- it has the potential to completely replace a laptop, depending on the user's needs. Apple is getting a foot-hold on our everyday computing needs, so when they lock down such devices they gain an unbelievable amount of control. If tomorrow, we all switched to Apple devices, we would literally have a technology Big Brother. It's not just a buzz phrase at this point, it's how Apple operates. They think they know best, and they are willing to use their power to get their way. Now, that doesn't mean it would be the end of the world or anything, but it would be a sad day for the tech industry. But hey, we can argue all we want online, I vote with my wallet (i.e. I will never buy anything with an Apple logo.) That is, at least, until I don't have much choice.

      --
      "Sorrow is better than laughter, for by sadness of face the heart is made glad." [Ecclesiastes 7:3]
    8. Re:DRM, restrictions, outcry by Mordok-DestroyerOfWo · · Score: 4, Insightful

      Damn! The PC is irrelevant? When did this happen? Is it too late to sell all of mine? "Cloud Computing", slates, pads, etc. are all simply the latest flavors of the week. If you truly believe that the PC is going to become a niche product then I have a bridge in Alaska to sell to you.

      --
      "Never let your sense of morals prevent you from doing what is right" - Salvor Hardin
    9. Re:DRM, restrictions, outcry by Mordok-DestroyerOfWo · · Score: 4, Insightful

      I don't give a damn if I need Apple's permission to sell apps in their store. As has been beaten to death here, it is their store. My problem is with them restricting 3rd party installations. If Windows takes the same route with Mobile 7 and doesn't allow manual installs then they'll be just as evil as Apple. This is tantamount to you being told that you can only purchase MP3s from iTunes despite the fact that your device is perfectly capable of handling music from a variety of sources. Jobs is simply afraid that if he gives consumers a choice it will undermine the lock-in that he is trying so desperately to complete.

      --
      "Never let your sense of morals prevent you from doing what is right" - Salvor Hardin
    10. Re:DRM, restrictions, outcry by Mordok-DestroyerOfWo · · Score: 4, Insightful

      Would I be allowed to drive slowly down a street taking pictures of kids at a park as long as I wasn't a convicted pedophile? I don't care about Microsoft's past, what I care about is the frightening path that Apple is trying to force technology to follow in the present and the future.

      --
      "Never let your sense of morals prevent you from doing what is right" - Salvor Hardin
    11. Re:DRM, restrictions, outcry by Stick32 · · Score: 3, Insightful

      Actually, i find it's the other way around. Nobody blinks an eye when Sony, Microsoft or Nintendo brings out a new line of consoles, vendor locked-in to the max, only running apps that require their approval and signature, a process which costs tens of thousands $$. But if Apple does it for their iPhone, bring out the tar and feathers!

      Yeah, tell me about it!!! And just like Sony, Microsoft and Nintendo I can't use cross-platform development to.... oh wait...

    12. Re:DRM, restrictions, outcry by mrsteveman1 · · Score: 3, Insightful

      That, and the fact they don't have anywhere near a monopoly or even a plurality on the mobile computer market. But that's just a minor thing compared to marketing, of course.

    13. Re:DRM, restrictions, outcry by LWATCDR · · Score: 4, Insightful

      Actually I don't really care.
      Apple isn't a monopoly and makes some really good stuff.
      As a developer I don't care as I can pick what platform I want to work on.

      I gave up passionately caring about a platform when the Amiga failed to get any traction when it was better in every way than the PC was.

      Apple, Microsoft, Google, HP, Intel, and AMD are all just companies that I buy products from when I like them. They do not pay my bills.

      Software patents "There should be no such thing" I care about.
      The DMCA "stupid and harmful" I care about.
      The RIAA and MPAA acting like an arm of the government I care about.

      Apple telling people they can not sell iPorn or write in Flash for the iPhone? Who cares? Pick a different platform folks. These rules do not have the force of law and really have nothing to do with your rights or freedoms.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    14. Re:DRM, restrictions, outcry by Anonymous Coward · · Score: 5, Insightful

      they're lack of a monopoly is what makes it legal but it doesn't make it any more right

    15. Re:DRM, restrictions, outcry by mrsteveman1 · · Score: 4, Funny

      Imagine what would happen if Apple discontinued the MacBook (not Pro) in favor of the iPad XL

      The proper name is maxiPad.

    16. Re:DRM, restrictions, outcry by Richard_at_work · · Score: 4, Informative

      First, Apple is not a convicted monopolist like Microsoft

      Neither is Microsoft a 'convicted monopolist' - the case against them was a civil action, you can only be convicted of something in a criminal court. The term 'convicted monopolist' is nothing more than a slashdot marketing term.

    17. Re:DRM, restrictions, outcry by prockcore · · Score: 3, Insightful

      Repeat after me. You don't need to be a monopoly to be convicted of anti-competitive behavior. You don't need to be a monopoly to be convicted of anti-competitive behavior.

    18. Re:DRM, restrictions, outcry by edxwelch · · Score: 3, Informative

      Of the 4 Apple is the most cross platform friendly. It supports OpenGL ES, c++ and OpenAL. Sony and Nintendo have c++ and a api similiar to OpenGL ES. Microsoft just has c++.

    19. Re:DRM, restrictions, outcry by Karlt1 · · Score: 5, Informative

      Just imagine the outcry if Microsoft banned all other development environments than Visual Studio and .NET from Windows.

      Actually, Microsoft is banning all other environments other than .Net from WinMo 7. That was the reasob cited for FireFox not to create a port for it.

    20. Re:DRM, restrictions, outcry by Animats · · Score: 4, Informative

      The fanboys claimed that they didn't want all of that.

      That goes a long way back. For the original Mac, the fanboys were saying "The Mac has resolution; it doesn't need color." (IBM had color. Sun had color. Apple was strictly black and white. Not even greyscale in the early models. Fortunately for Apple, they had Susan Kare, who made the Mac interface look good under those limitations.)

    21. Re:DRM, restrictions, outcry by EvilNTUser · · Score: 4, Interesting

      Bullshit. 3G has a higher power drain, but not even in 2007 was it so high that a smartphone should've gone without.

      This is why there will never be an iPhone killer. Better features are dismissed without reason, and any device offering all of the iPhone's strong points would be derided as a copy.

      --
      My Sig: SEGV
    22. Re:DRM, restrictions, outcry by PPalmgren · · Score: 3, Informative

      I can attest to laptops failing significantly faster than desktops, being more expensive per performance, being more expensive for maintenance, and being very limited in upgradeability. Desktops will have a place among those with extra cubic feet and a budget for the forseeable future.

    23. Re:DRM, restrictions, outcry by crmarvin42 · · Score: 4, Informative

      I don't remember anyone saying that 3G wasn't desirable, only that it wasn't a deal breaker. IIRC, AT&T's 3G coverage was still pretty spotty as a result of the recent merger of Cingular et al. that led to it's creation.

      Hell, I used to have 3G coverage with my iPhone before I moved, but now I've got Edge only when I'm away from WiFi. It works, just not as well. I'd love for AT&T to get 3G in my part of Minnesota, but it's not like I'm going to get rid of a phone just because the provider doesn't offer 3G in my area yet.

      --
      Bureaucracy expands to meet the needs of the expanding bureaucracy.-Oscar Wilde
    24. Re:DRM, restrictions, outcry by Mordok-DestroyerOfWo · · Score: 4, Insightful

      The problem is that in order to create a modern polished device, typically a large amount of money is needed for engineers and patent lawyers (don't even get me started on that). The only entities with those sorts of resources are the Microsofts and Apples of the world. I'm not asking Apple to open the floodgates and allow anybody to sell from their app store. All I'm asking is for them to let the consumer make the decision instead of unilaterally laying down the law.

      --
      "Never let your sense of morals prevent you from doing what is right" - Salvor Hardin
    25. Re:DRM, restrictions, outcry by Skuld-Chan · · Score: 3, Insightful

      See thats the way this works - the almighty Steve convinces you 3G isn't in the iPhone because it would drain the battery, despite any factual technical information being presented and the fanboys defend it as a rational because of a pseudo technical explanation from Steve. The reality is (and this is the way Apple appears to be ahead of the competition most of the time) is it wasn't ready, but to ship early the feature was dropped completely.

      On a more technical level - radios implemented in silicon are really inefficient - even to this day. Its something a lot of really smart people are working really hard to fix, and even if they do solve the problem they can never get above 50% efficiency (ie - 2 watts in for 1 watt out) with even the best semi-conductors.

    26. Re:DRM, restrictions, outcry by speculatrix · · Score: 4, Insightful

      there were plenty of good 3G chipsets around at the time where battery life would have been fine; I suspect that Apple's requirement for IP licensing and any lockdown mechanisms meant there wasn't a suitable 3G chipset.

    27. Re:DRM, restrictions, outcry by Carrot007 · · Score: 3, Insightful

      > I don't remember anyone saying that 3G wasn't desirable, only that it wasn't a deal breaker.

      Way to pay attention to the world market. Much like apple does.

      Yes no 3g was a deal breaker outside the us.

      --
      +----------------- | What is the question!
    28. Re:DRM, restrictions, outcry by Bing+Tsher+E · · Score: 5, Interesting

      "The best cut n paste UI of any mobile device."

      That must mean cut and past on everything else is horrendous. I don't have an iPhone but I now have an iPod Touch and I use it around the home mostly for web stuff over Wi-Fi. Every once in awhile, when I am trying to scroll around on the display, the 'copy' mechanism kicks in and grabs some text instead. A minor annoyance and usually I can deselect it without hitting a hyperlink and Safari flitting off to some other web page.

      Yesterday for the first time, I wanted to cut and past something. I've installed QuickOffice on the thing and I wanted to save some text from a web page.

      Nothing that I could do, or figure out how to do, would trigger the 'capture text for copying' function that I've inadvertently triggered in the past.

      That is NOT my definition of a good cut/paste user interface. There's nothing intuitive about it. I guess I should go out and find an O'Reilly manual for the iPhone OS. They publish the 'Missing Manual' series after all.

      Apple's interface design decisions are always highly political and steeped in dogma. It's been that way since the launch of Macintosh.

      It's good that you've stepped forward to be the spokesperson for 'the fanboys' Baselbrush... but this is developers.slashdot.org not your usual apple.slashdot.org. Don't you feel kinda out of place here??

    29. Re:DRM, restrictions, outcry by Daniel+Phillips · · Score: 3, Insightful

      If Windows takes the same route with Mobile 7 and doesn't allow manual installs then they'll be just as evil as Apple

      We used to say "just as evil as Microsoft". Funny how times have changed.

      --
      Have you got your LWN subscription yet?
    30. Re:DRM, restrictions, outcry by initialE · · Score: 3, Insightful

      I have a problem if Apple had explicitly given permission for me to develop my app, and then pulled those permissions after they changed their minds, and oh, by the way, after I've already spent valuable time, effort, and development dollars on making that app. Isn't this what happened? Steve Jobs basically asks someone to develop this HyperCard. Then he turns around and says it is not allowed. Did he do it before? I seem to recall that Google Voice for the iPhone was a done deal, up to the part Apple rejected it in the approval process. Again, development dollars gone to waste.

      --
      Starbucks, Harbuckle of Breath.
    31. Re:DRM, restrictions, outcry by dfghjk · · Score: 3, Insightful

      Yes, and I recall lots of people saying 3G wasn't desirable because that's what Apple told them to say.

  2. Jobs wants 'hypercard' on the iPhone? Yeah right. by Bearhouse · · Score: 4, Insightful

    Jobs went on the record saying that something like HyperCard on the iPad would be great, 'but someone would have to create it'.

    This being the same Steve Jobs that effectively killed the original Apple Hypercard back in 2000?

    Maybe that should have read, "something like HyperCard on the iPad would be great, but we would have to create it, otherwise it clearly would not be insanely great..."

  3. Re:" Steve Jobs still rejected its proposal" by jedidiah · · Score: 3, Insightful

    For something like Hypercard? Sure.

    This isn't just the 10,000th fart app.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  4. Stupid is as stupid does... by mcrbids · · Score: 5, Interesting

    Steve is really trying to sell himself short, here. His reality distortion field has gone to his head, and he thinks he's bulletproof. And you know what? When he was the only game in town, he was bulletproof.

    But he's not the only game in town. In fact, as of 1st Q 2010, he's not even the biggest game in town! As an application developer myself, the recent shenanigans around dictating to developers like me how we can or can't do our job and/or what tools we can use make the iphone a non-starter.

    Sorry, too hostile for me, too much lockin for my clients, and not enough benefit. Android it is!

    Isn't it ironic that the company responsible for opening up the smartphone market is now offering the most closed platform?

    --
    I have no problem with your religion until you decide it's reason to deprive others of the truth.
  5. Re:Was it really Steve Jobs by Halo1 · · Score: 3, Informative

    This is not about an iPhone app, but about a development environment to create iPhone apps. The company contacted Apple after the SDK agreement changes to determine whether there was any way they could adapt it to the new requirements, and apparently got their final rejection notice from Steve Jobs (see the fine article).

    --
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  6. Re:If Apple wants HyperCard for the iPad by Halo1 · · Score: 3, Interesting

    Then perhaps the question should be phrased as:

      - how would this app need to be created so as to meet the requirements of the license?

    That's exactly what they asked Apple, including offering several suggestions of their own. The result, quoting the article:

    Steve Jobs has now rejected our proposal and made it clear that he has no interest in having revMobile available on the iPhone or iPad in any form.

    --
    Donate free food here
  7. InformationWeek on Windows Phone 7's app store by tepples · · Score: 4, Informative

    Do you mean to say that Microsoft is now going to force developers to publish through its app store and nothing else?

    This appears correct.

    I did not know that. Citation needed please.

    From this InformationWeek article: "All apps must be approved by Microsoft, and can only be distributed via the Windows Marketplace for Mobile."

    1. Re:InformationWeek on Windows Phone 7's app store by RyuuzakiTetsuya · · Score: 4, Insightful

      Android probably never will go down that route, and as a result, no matter how successful Android phones become in the market, Android apps will never be as successful as iPhone apps.

      not true, Android Marketplace?

      The only problem is convincing developers there's a market there, or that developing for generic devices with any number of different features is a good idea.

      --
      Non impediti ratione cogitationus.
    2. Re:InformationWeek on Windows Phone 7's app store by Skuld-Chan · · Score: 3, Interesting

      What are you talking about? Android has the best of both worlds - by default you can ONLY install apps via the marketplace, and some cost - some don't - but billing is unified.

      You can fiddle with a preference in the phone and get all kinds of dire warnings about security, but it will let you install from another source if wanted.

    3. Re:InformationWeek on Windows Phone 7's app store by ScrewMaster · · Score: 3, Interesting

      Android probably never will go down that route, and as a result, no matter how successful Android phones become in the market, Android apps will never be as successful as iPhone apps.

      Do you have any idea what you're talking about? Apparently the reality-distortion field extends to Slashdot. Android phones are going to leave (are leaving) iPhone sales in the dust. Fragmentation is an issue, but that's no more a problem, when you get right down to it, than that faced by PC developers every day. And there is this thing called the "Android Market" where you can (yes, it's true!) buy applications! Amazing, isn't it, that someone was able to come up with something that's just as functional as an Apple product? More to the point, a developer can sign up for the market for the princely sum of $25, and the SDKs are free (yes, free.) None of Apple and Job's bullshit with non-disclosure agreements, limits on what tools you can use and, for me, the capper of suffering Apple's utterly drain-bamaged and developer-unfriendly approval process. Jobs is an arrogant ass who cannot be trusted who will cheerfully screw over an individual or company that wants to sell software for the iPhone, often for no readily-apparent reason. Frankly, Google has been pretty damned non-Evil when it comes to managing their Market, in how they treat both developers and users ... Apple has been decidedly otherwise. As a software developer, I want nothing whatsoever to do with Apple, Steve Jobs or an iAnything.

      --
      The higher the technology, the sharper that two-edged sword.
  8. Re:Same problem Flash had... by Halo1 · · Score: 5, Interesting

    Everything that has gotten approved so far uses XCode as a build step. You don't necessarily have to do all your development work in XCode (i.e. Unity game engine),

    Where have you seen that Unity has been approved by Apple? All I've seen is the Unity people saying "we think we're fine because Apple can't afford to remove all apps on the appstore that have been built with our engine, but obviously we can't offer any guarantees".

    Cross compile to an XCode project with things like static libraries for your runtime and everything will be fine.

    I'm not sure how you can interpret an SDK agreement stating, a.o.,

    • Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine
    • Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited

    as

    Applications can be originally written in any language as long as they are translated into an Xcode project and if your compatibility layer is linked in via a static library

    --
    Donate free food here
  9. Re:iPad is not a PC - Where is my Prius SDK? by Anonymous Coward · · Score: 4, Informative

    Are you completely new to the cellphone industry? There have been development kits available before the IPhone or IPod even existed. I wrote my own apps using J2MEE long before Apple decided to enter the market. That is on phones NOT considered smart phones.

    Apple is not the first cellphone manufactuer to support dev tools, but they are definitely one of the first to disallow someone who owns a device from choosing what to create or run on it.

    They are also a first for dictating what development environments or even PREPROCESSORS a developer can use. XBox, Nintendo, Sony, etc all allow apps to be compiled in C/C++ to their target ABI (Application Binary Interface).

    You present a failed comparison. In the world of cellphones, and closed systems, this is a first, and it should anger anyone who thinks they should actually OWN a device.

  10. XNA Creators Club by tepples · · Score: 4, Interesting

    Microsoft is doing what it always does: Copying.

    But in this case, the copying went the other way around. Microsoft had the XNA Creators Club ($99 per year) and Xbox Live Indie Games several months before Apple had the iPhone Developer Program ($99 per year) and App Store. This is just Microsoft extending the XNA model to phones.

  11. Re:iPad is not a PC - Where is my Prius SDK? by RyuuzakiTetsuya · · Score: 3, Interesting

    I'd hate to tell you this, but no one cares about openness except a handful of geeks.

    This is why when I flew last weekend I saw two groups of devices being handled by passengers flying. E-ink readers and iPads.

    Not tablets, slates, netbooks. iPads and Kindles/nooks.

    Revolution isn't about what YOU as a super nerd can do with devices it's about what everyone can do with a device.

    --
    Non impediti ratione cogitationus.
  12. Re:iPad is not a PC - Where is my Prius SDK? by Culture20 · · Score: 3, Interesting

    Apple is not selling the iPad as a PC or even as a computer. It's a device.

    Ah, but the PC Folks' world is slipping away. When iPads are all that exist, no one can compute anything Jobs doesn't allow. And that happy thought is what keeps him alive.

  13. Convicted Monopolist My Arse by manekineko2 · · Score: 4, Insightful

    I hate it when people trot out that tired convicted monopolist argument.

    So if tomorrow the Supreme Court found Apple to be a monopolist with regards to smartphones (setting aside all plausibility arguments as to such, this is a hypothetical), I presume that would make you say what Apple is doing is wrong?

    I somehow doubt that would be the case for most people that raise the convicted monopolist argument.

    Legality is not the same as morality.

  14. Long view by manekineko2 · · Score: 5, Insightful

    If we were all guaranteed with a crystal ball that Apple would forever remain a niche player and that the iPhone/iPad mobile ecosystem would not become the dominant paradigm of mobile computing, then I would agree with you. However, given Apple's current trajectory, this conclusion is by no means clear to me. So in the meantime, I am trying to prevent that from happening, but raising attention to the bad things that would happen if Apple's current growth continues unimpeded.

    This is about rights and freedoms. Freedom of choice is meaningless if when the time comes to make a choice, there is only one thing to choose from.

  15. Re:No MacBook mini by abigor · · Score: 3, Insightful

    Eh, nowhere in my post do I reference individual Macbook models, or Macbooks in general. There is also no "rugged Macbook" (which I would love), etc. I guess I don't understand your argument here.

    Regardless of what hardware they offer, when it comes to developing for OS X it's like any other operating system, and that will never change.

  16. Monopoly is semantics by manekineko2 · · Score: 3, Interesting

    Unless you're referring to the word monopoly by its legal definition, which would not be relevant to discussions of whether what Apple does ought to be considered a problem, how you define whether something is a monopoly is crucially important.

    Everyone loves to trot out that Nokia owns something like 50% of the global market for smartphones. Then they gleefully point out, Apple isn't a monopoly!

    However, you take the players that are bigger than Apple on the market, and you examine their products. Nokia's so-called smartphones are not used as smartphones by the vast majority of their users. What percentage of Nokia users have ever installed a program on their phone? Likewise Blackberry's so-called smartphones are used basically as email/messenger terminals. The only significant installed programs on Blackberry's are those that are pre-installed by the corporation's IT department.

    The only major player besides Apple in the real general purpose mobile computing device market is Google Android. However, despite their recent uptick in sales, at the moment, if we were to look at installed base of Android and iPhone OS mobile devices, iPhone OS is in a monopoly position.

    It may not be a legally cognizable category to act upon (yet), but the real market we need to be looking at is mobile general computing products. Mobile computing very likely will replace what we now call desktop computing in the future, and if current trends continue, we may find ourselves in a situation where what we can run on our computers is in the hands of a single company that has exercised power ruthlessly in the past.

    Long story short, Apple is a monopoly in an emerging market that looks like it will be incredibly important in the future. When it acts like a dick with the power that it has now, I'm going to try to convince others to consider Apple's business practices as a bad thing.

  17. Phone alone by tepples · · Score: 3, Interesting

    I don't know anyone here in the US personally who gets by with their iPad/iPhone alone

    That's because it has to be synced to iTunes before it will work. Once Apple drops that restriction, watch people start "get[ting] by with their iPad/iPhone alone". A lot of people in Japan, where homes are smaller due to exorbitant land values, already get buy with other models of phone alone.

  18. Re:iPad is not a PC - Where is my Prius SDK? by Mike216 · · Score: 3, Insightful

    I haven't heard Toyota calling for developers to come develop for their platform, nor have I seen them using developers to create the usefulness that justify the price a Prius commands. A Prius is worth its price out of the box. IMO, the iPhone and the iPad would be worth much less than they are if not for 3rd party developers. Apple quite often uses the work of these 3rd party developers as bullet points to why you should purchase one of their devices. Without them, you've just purchased an $800 combination Movie/Music player and internet browser.

    The word "entitlement" is thrown around as a negative, but in this case - perhaps yes - developers are entitled some amount of consideration from Apple. Note - I said consideration. Thus far, it's only been Apple's way or the highway.

  19. Apple is a monopolist...but gets off on definition by lpq · · Score: 3, Interesting

    That's only because of the limited and artificial way in which 'monopoly' is defined'.

    If apple computers were "PC-compatible" and could run all PC programs just as well as any Win7 box, then I'd say they can be judged in the same class. But that's not the case.

    Apple's != PC's. Therefore, they should be judged as being in a separate container.

    There are few or NO competitors to Apple in the OS-"x" (x={6,7,8...}) space.

    There are no competitors to Apple in the "iphone-compatible" space. There are no other phones by other manufacturers, that can run iphone programs. When there ARE, then we would have 'competition'. But Apple is a monopoly in this space. As well as in the OS-x space.