Intel Abandons Discrete Graphics
Stoobalou writes with this excerpt from Thinq: "Paul Otellini may think there's still life in Intel's Larrabee discrete graphics project, but the other guys at Intel don't appear to share his optimism. Intel's director of product and technology media relations, Bill Kircos, has just written a blog about Intel's graphics strategy, revealing that any plans for a discrete graphics card have been shelved for at least the foreseeable future. 'We will not bring a discrete graphics product to market,' stated Kircos, 'at least in the short-term.' He added that Intel had 'missed some key product milestones' in the development of the discrete Larrabee product, and said that the company's graphics division is now 'focused on processor graphics.'"
I hope they at least manage to incorporate some of what they've learnt into their integrated chips.
Intel's integrated chips have been appallingly bad in the past, some incapable of decoding HD video with reasonable performance. Manufacturers using those intel integrated chips in their consumer level computers did a great deal of harm to the computer games industry.
So Intel's next cpu will the same suck video build in?
AMD will kill them.
They've never been able to bring the most innovative designs to market.. they bring 'good enough' wrapped in the x86 instruction set.
If x86 was available to all I think we'd see Intel regress to a foundry business model.
' He added that Intel had 'missed some key product milestones' in the development of the discrete Larrabee product,
Like proof that they were even capable of making an integrated graphics product that wasn't a pile of garbage?
GMA910: Couldn't run WDDM, thus couldn't run Aero, central to the "Vista capable" Lawsuits
GMA500: decent hardware, crappy drivers under Windows, virtually non-existant Linux drivers, worse performance than GMA950 in Netbooks.
Pressure to lockout competing video chipsets. We're lucky ION saw the light of day. http://www.pcgameshardware.com/aid,680035/Nvidia-versus-Intel-Nvidia-files-lawsuit-against-Intel/News/
ignoring you're complete inability to form a sentence, this article is about their discrete graphics line (like it says in the fucking title), not their integrated graphics. So while their next chip may or may not have "the same suck video" it's completely irrelevant to this conversation.
Short of buying out Nvidia I don't see Intel having a consumer's chance in America of competing with AMD in the value sector for the next few generations of chips.
CPUs have been "fast enough" for years, but GPUs have not. AMD is going to laugh all the way to the bank being able to offer a $50 package that can run The Sims.
A company that hasn't produced a discrete graphics card in over a decade (I'm pretty sure I remember seeing an Intel graphics card once. Back in the 90s.) is going to continue to not produce discrete graphics cards. Wow. Stop the presses. Has Ric Romero been alerted?
Does this mean that they'll be focusing on continuous graphics instead?
ignoring you're complete inability to form a sentence
Hey everybody, 'tard fight! Come watch!
This is bad news for one reason. Competition. There are only 2 major players in discreet graphics right now and that is horrible for the consumer. Now the good. Intel SUCKS at making gpus. I mean seriously. So either way Intel has no hope of making a 120 core GPU based off of x86 being cheap or fast enough to compete. Go big or stay at home. Intel stay at home.
Intel planed to put this tech into the next cpu and this seems to be dead so what will intel do?
Doesn't bode well for the future of Project Offset.
A large, publicly announced project with a great deal of media hype that had the potential to shake up the industry was cancelled. So, yeah, stop the presses.
I'll just ignore your complete inability to distinguish between a possessive and a verb contraction then.
I almost let this slide until you put the other half of the pun in capitals!
There is lots of tasty competition producing NSFW "Discreet Graphics" that Sucks!
My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
Intel planed to put this tech into the next cpu and this seems to be dead so what will intel do?
According to who? Intel has always said Larrabee would be a discrete GPGPU based of x86 instruction set. I've never seen anything from Intel saying this would be used on an integrated chip.
First person to count to "potato" wins!
I buy AMD chips, *but* I would not pay for AMD graphics. Reason is it doesn't run nearly as well under Linux as nVidia chips.
And no, I don't really care about opensource drivers, I just want hardware I bought to work under OS I use. So for now, that will be AMD + nVidia for best bang for the buck. If AMD puts integrated graphics on their chips, then that's a negative for me as I'm not willing to pay for something that doesn't work. Intel integrated graphics work better than AMD under Linux at the moment.
Everyone gets up on Intel integrated GPUs because they are slow, but they are looking at it from a gamer perspective. Yes, they suck ass for games, however that is NOT what they are for. Their intended purpose is to be cheap solutions for basic video, including things like Aero. This they do quite well. A modern Intel GMA does a fine job of this. They are also extremely low power, especially new newest ones that you find right on the Core i5 line in laptops.
Now what AMD may do well in is a budget gaming market. Perhaps they will roll out solutions that cost less than a discreet graphics card, but perform better than a GMA for games. That may be a market they could do well in. However they aren't going to "kill" Intel by any stretch of the imagination. For low power, non-gaming stuff using minimal power is the key and the GMA chips are great at that. For the majority of gaming, a discreet solution isn't a problem ($100 gets you a very nice gaming card these days) and can be upgraded.
The i740 card.... great expections, poor real world experience.
its potatoe you dumb fuck.
The i740 card.... great expections, poor real world experience.
Everyone I knew in the graphics business thought that Intel had gone completely insane with the i740; other companies were trying to cram more and more faster and faster RAM onto their cards while Intel were going to use slow system RAM over a snail-like AGP bus.
So I'd say the expectations were pretty low, at least among those who knew what they were talking about.
ignoring you're complete inability to form a sentence
Never fails. Guy pulls a grammar faux pas when being a grammar Nazi to another poster. FFAS.
More directly, what the hell is "discrete graphics"?
It refers to a graphics processor as a separate (discrete) component of a computer system. A chip that does nothing but graphics can be more powerful than integrated graphics because the GPU circuitry doesn't have to share a die with the rest of the northbridge.
a discrete (meaning separate) card, as opposed to a graphics system that's integrated with the CPU's processing power.
So basically, like ATI and nVidia have been doing for years.
Please someone tell me if I'm wrong... TFA doesn't really define the term "discrete graphics card" very well so I'm just using my understanding of the word.
To be fair to Intel, most graphics cards then were on the PCI bus, not AGP, so they didn't have the opportunity to use the host RAM except via a very slow mechanism. At the time, the amount of RAM was far more of a limitation than the speed, and a card using 8MB of host RAM via AGP was likely to have an advantage over a card with 4MB of local RAM on the PCI bus. While it was much slower than competing solutions, it was also much cheaper. The RAM on something like the VooDoo 2 was a significant proportion of the cost. A 740 cost about 20% of a VooDoo 2 and using system RAM had the advantage that you didn't have a load of RAM doing nothing while you were not doing 3D stuff. At the time the 740 was introduced, I had an 8MB VooDoo 2 and only 32MB of main memory. Having 8MB of RAM sitting doing nothing during the 90% of the time that I wasn't playing 3D games was a massive waste.
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Actually Intel have changed the name to NotToBee.
I kind of think Larrabee was a hedge.
If you think about it, around the time it was announced (very early on in development, which is not normal), you had a bunch of potentially scary things going on in the market.
Cell came out with a potentially disruptive design, Nvidia was gaining ground in the HPC market, OpenCL was being brought forth by Apple to request a standard in hybrid computing.
All of sudden it looked like maybe Intel was a little too far behind.
Solution: Announce a new design of their own to crush the competition! In Intel-land, sometimes the announcement is as big as the GA. Heck, the announcement of Itanium was enough to kill off a few architectures. They would announce Larrabee as a discrete graphics chip to get gamers to subsidize development and....profit!
Lucky for them, Cell never found a big enough market and Nvidia had a few missteps of their own. Also, Nehalem turned out to be successful. Add all that up, and it becomes kind of clear that Larrebee was no longer needed, negating the fact that it was a huge failure, performance-wise.
Intel is the only company that can afford such huge hedge bets. Looks like maybe another one is coming to attack the ARM threat. We'll see.
FUNK!
Thing is, Intel were never in the same market as AMD and nVidia. Sure, nVidia had a few budget parts but that's not their main product. They're really making money from mid-range chips for PC gamers.
Anyone who would be satisfied with Intel would consider AMD and nVidia to be hopelessly expensive. Anyone who would consider paying for a decent graphics card would consider Intel chips to be worthless.
Note for anyone else whose curiosity was piqued, this only works with 32bit systems with 950 chipset based systems, and does not work with GMA X3100, GMA X4500, GMA 500, or GMA 900.
There's a difference between abandoning and postponing. But that would not be catchy anymore so you wouldn't make so much money on your website ads.
That's good criteria, however I don't like a vendor that releases defective junk that delaminates from the mounting package, rendering the entire system useless under any OS: http://hplies.com/
To be fair to Intel, most graphics cards then were on the PCI bus, not AGP, so they didn't have the opportunity to use the host RAM except via a very slow mechanism.
If by 'most' you mean 'Voodoo-2', yes. From what I remember all the cards I was using at the time Intel was trying to sell the i740 (Permedia-2, TNT, etc) were on the AGP bus.
I believe 3dfx were pretty much the last holdouts on PCI, because game developers had deliberately restricted their games to run well on Voodoo cards, thereby ensuring that they didn't need much bus bandwidth (any game which actually took advantage of AGP features so it ran well on a TNT but badly on a Voodoo was slated in reviews).
The Larrabee chips actually looked pretty good. There was a lot of hype, especially from Intel. They demoed things like Quake Wars running a custom real-time ray-tracing renderer at a pretty decent resolution. Being able to use even a partial x86 ISA for shaders would have been a massive improvement as well, both in capabilities and performance.
From what I've been able to piece together, the problem wasn't even the hardware, it was the drivers. Apparently, writing what amounts to a software renderer for OpenGL/DirectX that got good performance was beyond them.
Another part was an odd insistence on doing all the rendering in software, even stuff like texel lookup and blitting, but that's another story.
You mean ATI and nVidia. AMD only recently took over ATI and the AMD chips were budget friendly compared with the typically much more expensive chips that Intel was selling. I realize that you're technically correct, it just a tad misleading to suggest that Intel was competing with AMD over that time period when it was a completely different company.
This is important, and a reason that I'm likely to buy an AMD/ATI card for my next upgrade after being an nVidia loyalist for the better part of a decade.
I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
From what I remember all the cards I was using at the time Intel was trying to sell the i740 (Permedia-2, TNT, etc) were on the AGP bus.
Check the dates. The i740 was one of the very first cards to use AGP. Not sure about the Permedia-2, but the TNT was introduced six months after the i740 and cost significantly more (about four times as much, as I recall). It performed a lot better, but that wasn't really surprising.
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Actually the RadeonHD project has drivers available for the AMD chipsets sold on motherboards today. Just last month I bought an Asus mainboard with integrated ATi graphics in its AMD chipset and it works flawlessly under Ubuntu 10.04. Just Google the specs of the chipset and then the Linux/X.org/RadeonHD support for it. These days I'd rather have an integrated ATi that works conveniently and efficiently for less then having an nVidia add-on board with its own cooling and a proprietary blob of code that no one except nVidia can fix. I'd actually be suprised if you can buy an AMD chipset with integrated graphics that's not supported by the latest distros. I haven't tried ATi add-on boards but RadeonHD has support for those as well.
As for Intel graphics, well, you get what you pay for.
Considering that the context here is Larrabee which didn't publicly exist until after the AMD/ATI merger, the usage is appropriate. Further, that merger was half a decade ago. In the tech world that really doesn't count as 'recent' anymore. You really need to get over it and live in the present.
I support the Slashcott and will not be reading or commenting from 2/10/14 to 2/17/14. Beta is steaming pile of dog shit
Larrabee was never intended to go into any next-gen Intel CPU, so it's not a problem for them at least in that respect.
Same here. I am running a Asus motherboard with the Radeon HD 3300 graphics chipset, dual booting 9.10, now 10.04 and windows 7. I have drivers available under both OS's and the hardware is plenty good enough for everything that I have thrown at it (admittedly, I am not exactly playing crysis, but it decodes 720p without a hiccup and plays all the games that I both have and like).
So Intel's next cpu will the same suck video build in?
Intel are already building in their sucky (though not quite as sucky as it used to be) video into their dual core i3 and i5 chips (technically it's a multi-die module ATM but from the system integrators POV that doesn't really make any difference). With the next gen I believe they are planning to put it on-die on all their low and mid range chips (maybe the high end too, information on the next gen high end stuff seems very sketchy at the moment)
IMO Integration of graphics onto the CPU was a pretty inevitable result of Intel's decision to put the memory and fast PCIe controllers on the CPU. Putting the graphics elsewhere in such a system would either require dedicated graphics memory or having a very fast link between the CPU and the device containing the graphics with carefully designed prioritisation.
AMD will kill them.
BS, the only market segment intels integration of video into the CPU will really impact are those who currently explicitly buy laptops with nvidia chipsets to get a bit better graphics performance without the size and battery life sacrifices of a fully independent graphics soloution. Afaict those are a fairly small proportion of the laptop market.
From a desktop perspective this is no big deal. Graphics cards with performance comparable to the best integrated graphics aren't exactly expensive. Gamers will go from leaving the graphics integrated in the northbridge disabled to leaving the graphics integrated in the CPU disabled.
Plus even if AMD had a technically better solution than Intel afaict they simply don't have the production capacity to kill Intel any time soon. Nor it seems do they have the marketing.
note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
I would say that is currently true, but the average user may care if General Purpose GPU (GP-GPU) takes off and they use applications that use it. For a speed example, I had what is essentially a math problem that kept a dual core CPU busy (and yes, it was threaded) for 2 weeks, 3 days, 14 hours. The same problem tackled by 216 GPU shaders and one CPU took around 25 minutes. While neither
I realize most people aren't doing surface detail analysis involving trillions of points of data like I was (actually, that was a brute force method, too - probably could have it down to about a day, optimized), but I know a lot of people that use Photoshop, and imagine the same sort of gains for certain filters. Filters that were too slow to incorporate 5 years ago may be possible today.
Intels chips are faster because Intel has much better production facilities.
No way, man, it's their Speed Hole(tm) Technology!
Does anybody know where the Larrabee development was actually done? I'd be embarrassed if it was done at Intel here in Oregon.
I've abandoned my search for truth; now I'm just looking for some useful delusions.
Larrabee was canceled "as a standalone discrete graphics product" on December 4, 2009.
I've abandoned my search for truth; now I'm just looking for some useful delusions.
Heh... I'm none too happy with either of them. And "doesn't run nearly as well" is a relative concept- I've had decent results (though not as good as with NVidia) with my AMD parts I've got- though there ARE glitches with the proprietary drivers (which is where all the problems with AMD's stuff arises from- even on Windows.).
So, while you've got decent overall performance with reasonably stable drivers, you've got to deal with a company that did what NVidia did with their packaging a while back.
On the other hand, while you've got better theoretical speed and overall performance (including bang for buck and bang for watt spent...), you've got to deal with a company that can't manage to get their drivers as well off as they ought to and haven't for years running now... I'm hoping that the driver devs with xorg, etc. can get the FOSS AMD drivers really going good so everyone will be ahead of the game on that front, including AMD.
I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
At least everyone knows that Intel's integrated stuff sucks. Some of you might have forgotten the i740. Bet Otellini didn't
Not really, it's been nearly a decade since Intel was competing even nominally in that market. The i740 was the last time I remember them even shipping a discrete card. And that was a PCI card in an AGP slot.
There was a company called Rapid Mind, which built library & tools for writing code to target various GPUs, multi-core CPUs, etc. Something similar OpenCL, I suppose, but easier to program (theoretically -- I never actually tried it). Intel bought it and killed it.
Another company, Havok, developed a successful physics & AI library. They were going to port it to to GPUs. Then Intel bought it and canceled the GPU port.
___
If you think big enough, you'll never have to do it.
I was recently in the market for an oversized (12"), slightly more powerful netbook. I considered buying an ION powered HP 311, but decided not to. After having the Go 7200 fail in my HP laptop (repaired under extended warranty, now waiting the final death failure), and seeing Go 6150 fail at least once (if not twice) in every HP laptop I've seen so equipped, I wasn't going to jump out and buy another nVidia/HP. Not to say I won't ever buy one, just not now. I ended up with an AMD/ATI powered MSI computer.
This is what happens when you cross Dan Quayle with Joe Biden.
"Graphics cards with performance comparable to the best integrated graphics aren't exactly expensive" ...).
You can't find expansion graphic cards with performance comparable to the current integrated graphics - the integrated graphics are slower than anything else (less available memory bandwidth, fewer compute clusters,
I thought some of nvidia's integrated graphics for core 2 processors (which afaict are the best integrated graphics out there for intel processors at the moment) were compararable to nvidia's bottom end cards but i've failed to find any benchmarks confirming or refuting this.
note: i'm known as plugwash most places but i screwd up registering that here somehow in the past and now can't register
The 9400M has the same number of shaders as the 9400GT (the desktop graphic chip), so here there is somewhat parity (they have a bit faster core and shader clock, but use main memory).
Similar situation for AMD, the cheapest card (3450) has 40 cores, just as the HD4290 integrated graphic core from the 890GX chipset (8 times 5-way).
There was a company called Rapid Mind, which built library & tools for writing code to target various GPUs, multi-core CPUs, etc. Something similar OpenCL, I suppose, but easier to program (theoretically -- I never actually tried it).
I've tested it.
- RapidMind is high level stuff, easy to code, relying mostly on C++ Template meta programming and macros.
(Just declare a special type of vector and it mostly works)
- OpenCL is low-lever stuff, looking pretty much similar to OpenGL
(calls to initialise hardware, calls to setup the calculations, calls to allocate memory, etc...)
In fact, last time I've checked (~1 year ago) RapidMind was planning to use OpenCL as a possible backend.
RapidMind can be compared to Brook as used by AMD (both are very high level, except that Brook is a separate language, a dialect of C with stream computing)
OpenCL can be compared to CUDA when using the lower-level "driver" API (whereas CUDA with the higher-level API + Cuda Tools macros is a middle ground between OpenCL and the highlevel)
Now the whole thing is a shame, because Intel was very vocal in the OpenCL development to make sure that this API was also compatible with their weird Larrabee architecture (somewhere mid-way between a multicore CPU with cache coherency, full flow control and other typically CPU features, and simplistic but massively multi-core SIMD / SIMT unit like most modern GPUs - it would have had lots of Atom/Pentium grade x86 core each with a massive SIMD unit attached to it)
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
Doh! Yes. Initialism fail on my part.