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The Creativity Crisis

An anonymous reader writes with this quote from an article at Newsweek: "For the first time, research shows that American creativity is declining. ... Like intelligence tests, Torrance's test — a 90-minute series of discrete tasks, administered by a psychologist — has been taken by millions worldwide in 50 languages. Yet there is one crucial difference between IQ and CQ scores. With intelligence, there is a phenomenon called the Flynn effect — each generation, scores go up about 10 points. Enriched environments are making kids smarter. With creativity, a reverse trend has just been identified and is being reported for the first time here: American creativity scores are falling. Kyung Hee Kim at the College of William & Mary discovered this in May, after analyzing almost 300,000 Torrance scores of children and adults. Kim found creativity scores had been steadily rising, just like IQ scores, until 1990. Since then, creativity scores have consistently inched downward. 'It's very clear, and the decrease is very significant,' Kim says. It is the scores of younger children in America — from kindergarten through sixth grade — for whom the decline is 'most serious.'"

40 of 571 comments (clear)

  1. Play time? by hedwards · · Score: 4, Insightful

    Shocking, who'd've thought that standardized testing, eliminating recess and general free time would have consequences. Perhaps actually letting kids play would help that.

    1. Re:Play time? by Joce640k · · Score: 4, Insightful

      Unsupervised 'play' is far too dangerous for little snowflake. Think of the lawsuits.

      --
      No sig today...
    2. Re:Play time? by Third+Position · · Score: 4, Insightful

      Well, I don't really think the article tells us enough to come to any conclusions. Obviously, the population of America in 2010 is very different from the population in 1960. I'd like to see the demographics amplified. What is the socio-economic background of the creative? What parts of the country do they come from? Where and how have they been educated? What is the correlation to race/class? What kind of family relationships do they have? How does parental participation influence creativity?

      I'm not getting the feeling there's a lot of helpful information here.

      --
      American Third Position
      Finally, a real choice!
    3. Re:Play time? by Anonymous Coward · · Score: 5, Insightful

      Ha! Are you using the data from one type of standardized test (CQ) to criticize the validity of other standardized tests?

      Perhaps we need to just teach to the test (CQ). That will certainly make kids more creative.

      Also, am I the only one who is confused on how you can use a standardized test to measure something like creativity? How can you objectively measure something that is so subjective?

    4. Re:Play time? by hedwards · · Score: 4, Insightful

      When you look back in time, the only pattern I've ever seen is access to implements and free time. Admittedly, that's highly unscientific, but having free time in which to do nothing and where one doesn't have to produce as a portion of the day is really important if one wishes to create anything.

    5. Re:Play time? by KiltedKnight · · Score: 4, Insightful

      That's probably the only place creativity has increased.... how to come up with yet another stifling law suit that the ball-less judges won't throw out as frivolous.

      --
      OCO is Loco
    6. Re:Play time? by Jurily · · Score: 4, Insightful

      Unsupervised 'play' is far too dangerous for little snowflake.

      Yeah, what if they actually learn something by accident?

    7. Re:Play time? by Anonymous Coward · · Score: 5, Insightful

      More, there is a decrease in the actual participation of adults in play!

      In my experience the opposite is true. I'm old, and when I was young adults were never involved in our play. In the school holidays my mother would organize a day out about once a week but the rest of the time was almost exclusively adult free. There was no TV so my brothers and I had to (dare I say it) create our own entertainment.

      The children I know today spend virtually no time playing in the sense I understood it. When they're not being ferried from one structured (adult led) activity to the next, they're in front of a TV or computer with an adult nearby.

      You think children's lives lack adult involvement. I think they don't get enough time to themselves. God knows which is better for them.

    8. Re:Play time? by Darth+Sdlavrot · · Score: 3, Insightful

      Also, they almost fired me on my first day because I didn't wear the uniform they didn't give me yet.

      This sort of stupidity occurs all over the place.

      Case in point---

      One day not too long ago I arrived at work at 7:15 or so and parked my car. During the day a sign was installed in front of my car indicating that the spot was "Reserved for $product MVP of the month."

      At the end of the day when I left to go home I found a note on my windshield from some asshat telling me not to park in the MVP reserved spot.

      The coward didn't have the nerve to sign their note, so I didn't get the satisfaction of moving the sign in front of their car and leaving a similar note for them.

    9. Re:Play time? by Z00L00K · · Score: 4, Insightful

      And what about those standardized toys that you can buy - Made in China.

      Everything today is "tamper proof", so it's not possible to open the devices, and if you are able to do it - there is nothing to learn.

      And then - what happens at home is that the kids can't go visit their friends at will - it's far too dangerous to place the kid on a bicycle to meet some friends and then play at a nearby stream without supervision where they can build a small dam or play with small boats that they have made themselves. Going out when it's raining - that won't happen. Every kid needs to be supervised and transported by car to their friends.

      And when kids are at home they aren't placed into doing something creative but instead placed in front of the TV or possibly at the computer where they can play some point and shoot game that won't stimulate the creativity. And then the kids today also are fully active in interaction with their friends via SMS and IM which shortens their attention span.

      What builds creativity? - That's a good question, but it seems to me that a too short attention span where there is a shortness of true idleness periods and triggering of the imagination is failing. Watching a movie is to consume the imagination of someone else while reading a book leaves room for yourself to develop your imagination triggered by the author. Don't forget that "necessity is the mother of invention", so if there is no need to invent (like when you read a book you need to invent the pictures) the creativity isn't triggered. I'm not saying that you should ban all movies, but rather to limit the volume.

      As for books to read - check out adventure books describing the discoveries and travels of other persons (real or imaginary) will be one path. Don't worry if the 9 year old takes a nose dive in some book intended for adults. That's just a new level of challenges and a learning about the world. Worry more if the kid don't touch books at all. And remember - there are no "bad" literature, that's just an invention by some people that want to think that they have a high standard. The important thing is to read.

      Kids also learns from trial and error - and if nothing is broken ever and the kid never gets some bruises now and then from failing an idea the is either lacking all initiative or is so over-protected that creativity has been hemmed in.

      As long as the kids aren't doing anything criminal there is not much to worry about. Creativity in criminality is what we shall fear most. Creativity in reassembling junk into new things is no problem (except that you will have some junk lying around now and then).

      --
      If builders built buildings the way programmers wrote programs, then the first woodpecker would destroy civilization.
    10. Re:Play time? by sjames · · Score: 4, Insightful

      I think the point is that adults need to be available if needed, but not necessarily directly involved in play.

      When I was growing up, single income families were the norm (typically the father). That meant your mother was home. Neighbors were in general trusted. We could run about the neighborhood in safety. If an adult was needed, it wasn't hard to find one. If you were up to no good, there were enough adults around that you'd be found out eventually.

      Since that time, we've gone to a combination of two income families and single parent families. Meanwhile, nobody feels sure there isn't a serial killer or a molester in the neighborhood (probably because they're too busy working to have cookouts with the neighbors and they haven't quite gotten over "stranger danger").

      Put that together and you have a bunch of kids who aren't ALLOWED to go outside after school. Then (perhaps out of a sense of guilt at not being there) the kids get shuttled off to structured events on the weekend.

      I think you make a good point as well. Kids make mistakes sometimes and there's no need to get an army of psychologists, cops, and judges involved in the vast majority of cases. That goes right up through the teen years.

      I've noticed that it applies to more than just discipline as well. The same injury that caused my dad to ask if I cracked the driveway, some iodine, and a bandage now seems to result in a panicked rush to the E.R.

      There's no one thing, and no quick fix. Sadly, since part of the fix calls for better pay and less hours for the working class, I guess we can just forget about it until the next revolution, those are bad for corporations.

    11. Re:Play time? by Anonymous Coward · · Score: 3, Insightful

      As a South Korean I've worked with, over the last 10 years, many people from all over the World here in New Zealand.

      For a lot of the people that I've worked with, I could not find any correlation between their actions and common sense.

      For example, one American decided to delete all data in one of our test database table because he decided that there were too many rows and it took too long for him to use his SQL developer to "scroll down" to find the row he wanted. For the next two days, other five testers had to spend time re-crafting the test data.

      Also, one Kiwi program manager almost fired my (hard working) project manager (who happened to be from Singapore) because he did not want to take the blame for the under budgeted project that ran over budget.

      Now how the fuck does this deserve Score:5 Interesting?

    12. Re:Play time? by xtal · · Score: 4, Insightful

      You miss the point. Back then there was no "gear". You just went out on your bike.

      --
      ..don't panic
    13. Re:Play time? by theshowmecanuck · · Score: 3, Insightful

      One of the biggest lies in the world:

      Bob: "Hey Joe, what are you going to do today?"
      "Oh I don't know Bob, I think I'll smoke a joint and do something."

      --
      -- I ignore anonymous replies to my comments and postings.
  2. The obvious culprit according to the media by Myji+Humoz · · Score: 5, Insightful

    From the article:

    "It’s too early to determine conclusively why U.S. creativity scores are declining. One likely culprit is the number of hours kids now spend in front of the TV and playing videogames rather than engaging in creative activities. Another is the lack of creativity development in our schools. In effect, it’s left to the luck of the draw who becomes creative: there’s no concerted effort to nurture the creativity of all children."

    One of the test questions was “How could you improve this toy to make it better and more fun to play with?”

    If you went to the average TV viewer and asked them what could make their T.V. shows better, I sincerely doubt that they could give a succinct and "creative" set of ideas that would improve various shows. If you asked a video gamer for say an MMO like WoW or even a browser game like Farmville what suggestions they have to improve the games, you would probably have to gag them to get them to shut up. For video game fans, new ideas (some of them quite creative workarounds) are a dime a dozen, and the challenge is filtering them to find the best ideas for how to gear/play a character or how to run a farm.

    Video games are almost perpetually linked with television by virtue of being activities in which one sits down in front of a glowing screen, but video games tend to be highly interactive with constant feedback/user response while television is nearly 100% passive. (American Idol voting doesn't count) I would agree that the increase of mindshare and time devoted to passive pursuits could decrease creativity, but I really wish that the media would, as a group, get a better idea of how different video games and television shows are. The difference between games and t.v. is the difference between using a kitchen knife to chop vegetables and using a kitchen knife to stab people, yet again, video games are taking more blame for making our kids less creative than the school systems' standardized tests and performance obsessed culture.

    --
    Signatures are the new names.
  3. The inevitable result by paper+tape · · Score: 5, Insightful

    The inevitable result of being taught to accept everything they are taught without question, rather than being taught the basics and critical thinking, is that students mostly stop asking important questions. Even if they do ask, they depend on someone else to provide "the one true answer" - because they don't have the tools to arrive at a useful answer on their own.

    1. Re:The inevitable result by ScrewMaster · · Score: 3, Insightful

      Even if they do ask, they depend on someone else to provide "the one true answer" - because they don't have the tools to arrive at a useful answer on their own.

      Which provides for a compliant, easily manipulable population. Remove the capacity to handle mathematics and even basic statistics, and you have people who literally can be told what to think.

      --
      The higher the technology, the sharper that two-edged sword.
  4. Re:Thank God for standardized testing by ScentCone · · Score: 4, Insightful

    There is no creativity required or recommended on these exams

    So what? School only lasts a few hours a day. What are you doing for the hours, days, and months between classes to actually make a difference? Creativity is fostered in a big-picture way. Kids will bring creativity to their school work and opportunities if it's a solid part of the environment and circumstances in which they're raised.

    Creativity is declining because parents are washing their hands of the responsibility to shape the minds of their own kids. You don't get an inquisitive, creative mind at school - you arrive at school with one.

    --
    Don't disappoint your bird dog. Go to the range.
  5. Probably because... by neongrau · · Score: 5, Insightful

    especially in the last years parents pumping their kids full of behavior adjusting drugs? Ritalin maybe?

  6. These tests are bullshit by drewhk · · Score: 3, Insightful

    Creativity tests... heh. Most of these tests are completely ridiculous.

    I remember one of these tests where totally stupid answers were given points, just because they are "original". I hate people that think of themselves as "creative", yet, they cannot come up with something PRACTICALLY USEFUL. You can be "very original" and "totally irrelevant" at the same time. For me, creativity means original and usable (in a broad sense -- amusing, entertaining, enthralling, etc count as useful, too).

    I hate even more those people that cry "all these rules just hamper my creativity". Again, bullshit! Limitations often stimulate creativity. Puzzles are all about limits on the solution space. Many writers, painters, poems made up artificial limits for themselves, just to see, what can they do within those limitations. Also, any engineer has to think inside some box, as the final result has to be useful and relevant to the problem at hand. Physicists are limited by the laws of nature -- still, many physicists are very creative -- especially because they have to use seemingly limiting laws to their benefit. Hacking is also a great example where the whole process is about seemingly bending the limits, but you really stay inside them, you just discover ways that were unexpected to be existing inside that "box". Logic is also a limitation. Are you original just because you deny logic? Sometimes yes (in these cases you end up with an augmented logic), but most of the times, no.

    Rant off.

    1. Re:These tests are bullshit by drewhk · · Score: 3, Insightful

      "Frequently these limits are arbitrary, capricious and imposed post-hoc, and their violation comes with severe punishments."

      Yes, those limits are bad.

      But many of the whiners complain about limitations that are not like this. I knew people crying about mathematics problems as they are "hampering their creativity", but in fact, they were just not smart enough to solve the problem. Many of these people think about arts as the most creative thing on earth. While arts involve a lot of creativity, so does engineering.

  7. Re:Thank God for standardized testing by Anonymous Coward · · Score: 3, Insightful

    No one who is directly involved in the education of children should wash their hands of teaching creativity. Creativity should be fostered at home and at school and teachers should be very much aware of that.

    A part of the problem is that schools focus too much on finding solutions to problems. That's a critical part of problem solving, but the much more crucial part is formulating the problem in the first place. That's a creative process and what is completely missed by teaching to standards.

  8. Its for the Childs Safety by arthurpaliden · · Score: 3, Insightful

    In order to ensure childres safety they are placed and encuraged stay in secuer safe 'creative' environments. Classic example, who here below tha age of 50 has every seen or even played with a 'real' chemistry set.

  9. I blame TV! by Elrac · · Score: 5, Insightful

    If some evil mad scientist were to undertake building a device to systematically destroy creative thinking in humans, I doubt he could do better than the TV programming of this past decade.

    --
    When one person suffers from a delusion, it is called insanity. When many people suffer from a delusion it is called Rel
  10. Welcome to the Nanny State by Monsieur+Canard · · Score: 4, Insightful

    This is yet another example of the dangers inherent in over-parenting. "Don't climb that tree!" "Don't find out what dirt tastes like!" "Don't take the toy apart!"

    This naturally evolves into the adult version. "Don't take pictures of that bridge!" "Don't try to find out what's behind that wall!" "Don't question anything your leaders tell you!"

    It's all part of the plan.

    --
    He took a duck to the face at 250 knots.
  11. Rote Teaching, No Child Left Behind by Tisha_AH · · Score: 3, Insightful

    Education in America today is focused almost exclusively on memorizing the tests that will be used to determine school performance. Little emphasis is placed upon creative thinking, deductive logic or expression.

    It is no surprise that we are turning out "trained rats" who can perform a specific set of tasks to pass a test but do not have adequate skills to function in a society where creativity is the driving force for progress.

    --
    Tisha Hayes
  12. Validity by AnonymousClown · · Score: 5, Insightful
    I don't see anyone asking if the "creativity test" is even valid.

    How's the test structured? What's the researcher's definition of creativity? What are they measuring? Creativity is a very subjective concept as it is.

    Just because someone creates a test doesn't mean it measures what they think it measures. We've been through all this with intelligence tests.

    --
    RIP America

    July 4, 1776 - September 11, 2001

    1. Re:Validity by biryokumaru · · Score: 4, Insightful

      If only there were people with PhDs on the subject to do tedious and costly research over decades, publishing papers in important psychology journals and conferring with one another to develop a scientific understanding of how the mind works. Then we could trust these people to make scientific determinations about humans the way we can trust engineers to make decisions about bridges, or judges to make decisions about law.

      Too bad psychologists are all a sham and are clearly only making it up as they go along. I mean, I've watched Frasier. Anyone could do their job.

      --
      When you're afraid to download music illegally in your own home, then the terrorists have won!
    2. Re:Validity by AnonymousClown · · Score: 4, Insightful
      To this day there are plenty criticisms regarding intelligence and creativity tests among the PhDs you mention. And there are a few who find it ridiculous that something as unquantifiable as "intelligence" or "creativity" can be measured with tests.

      This study is being reported in a magazine for the general public. The fact that it's titled "The Creativity Crisis" is enough to have my BS detector on full. "Creativity Crisis"?! Please. How sensationalist can you get?

      FTFA:

      To be creative requires divergent thinking (generating many unique ideas) and then convergent thinking (combining those ideas into the best result).

      Pray tell, what is the "best" result? What some academic thinks is the best result? An engineer or businessman could have completely different idea of what "best" is.

      When I see this study being reproduced with different measures of creativity, then I'll take it seriously.

      --
      RIP America

      July 4, 1776 - September 11, 2001

  13. Comprehension and hunger to achieve sth by drolli · · Score: 3, Insightful

    I grew up in a surrounding which i pretty much could understand (lets exclude politics here) at age 10. I was presented with toys which you can use to build sth yourself (lego bricks, later lego technics, electronics experimental kits). I was not allowed to watch television unsupervised and in average maybe watched 30 minutes per day. I helped renovate the parents house and played outside in the forest. When i started to play computer games i knew how they were programmed. Which means that for me the fun and the possibilities to do sth depended on and grew with comprehending the world and finding creative ways to use this understanding. To me it seems that kids today are raised under a different paradigm: give them an extreme amount of toys which are completely incomprehensible - and no level on comprehension which the kid could achieve will enable it to reshape this toy. An DVD player will never do anything else. Even computer are castrated nowadays (Hello, who of us did not start programming with typing something on the C128 for curiosity) to be game-consoles only. Electronics kit can never come close - even qualitatively - to the millions of gadgets surrounding us, I dont even want to talk about the sense of security which would forbid that children modify their bikes. Nothing which you paint, write, do, will compare to the best amateur thing you find on the internet. So let me formulate that way: we have raised the level of intelligence and knowledge required before creativity pays of visibly to a level not achievable for most of the kids.

  14. Re:Thank God for standardized testing by shoemilk · · Score: 4, Insightful

    Yes. It's the school's fault. I am perfect. I raise my kids as they should be: TV, Internet flash games, and pre-determined interactive iPad apps.

  15. Re:Thank God for standardized testing by nedlohs · · Score: 3, Insightful

    School lasts 6 hours a day, which is a pretty big chunk of time. And a lot of that time is spent turning kids into uncreative conformist machines - if they resist that then they label them ADHD and drug the creativity out of them instead.

    But yes the fact that lots of families need both parents to work in order to make ends meet (though that pre-dates the 1990s a little) and that childrens' activities are far more structured than they once were isn't helping.

  16. Re:Expected by CRCulver · · Score: 4, Insightful

    John Taylor Gatto's writings are essentially the ravings of a crackpot. Clear refutations of his thesis that compulsory public schooling is evil include:

    • Countries that are beating the pants of the US in education (and demonstrating continued creativity) have even great enshrinement of public education in law, with homeschooling or parochial schooling virtually unheard of.
    • Gatto's vision of a pre-public education US where everyone was free and freethinking, determined to protect liberty at all costs, is essentially National Romantic hyperbole, and ignores the torrent of histories published over the last several decades which show that the US has always been dominated by oppressive elites and monied interests in spite of its claim to equal opportunity.
    • Gatto claims that US public education teaches people to accept their own social class and stay there, but again, there are countries that show greater class mobility than the US and have an even greater enshrinement of public education.
  17. Necessity is the mother of invention by Kupfernigk · · Score: 4, Insightful
    It was around 1980 that everything started to "just work". Cars, TV sets and so on became increasingly reliable and standardised. Food came increasingly pre-packed and pre-prepared. People simply do not need to be inventive and curious in order to get things done, in fact, it's often illegal; good luck with modifying a car nowadays. At the very least your insurance will be invalidated. On the rare occasion something goes wrong, scrap and replace or call a specialist.

    I've sometimes thought, looking back at my own career in engineering, that my problem solving ability has got in the way of promotion. It's actually easier and more effective to find someone else to fix the problem, or persuade management that the problem doesn't need fixing (kill the product, for instance). And, if you aren't spending a lot of time on the 98% of perspiration that follows the 2% of inspiration, you have time to play golf with the boss and network your next promotion.

    I think the rot really set in when the word "consumer" became a generic term for everybody. Umberto Eco made this point once, showing how industrial exhibitions had gone from showcasing technology (buy one of these and you can make whatever you can imagine) to showcasing products (buy one of these and your life as a consumer will be better.)

    Schools only reflect society. If teachers are mostly consumers, they won't see the value of (genuine) creativity.

    --
    From scarped cliff or quarried stone she cries "A thousand types are gone, I care for nothing, no not one."
  18. Just Think-Of-The-Children(R) by Overzeetop · · Score: 4, Insightful

    The controls were put in place mainly to shield the schools from litigation. Schools don't have BP-style resources, so every dollar counts. Let's face it, the average family can't afford to send their kids to school (it's about $10k/student for public, somewhete between $17k-20k for private), so there's not going to be any new influx of cash in schools.

    Some of the controls (I got out of HS in 87) were to prevent vandalism/waste - like making the copier off limits to students, though my best friend in HS and I were the only two, save the principal, who could fix minor problems with it. Much of it stems from very rare, isolated cases of injury/loss/death during school hours while the students were not accounted for. There is no wrath like a parent who has lost a child. When you have to have a perfect safety record with several thousand unpredictable teens 180 days out of the year, things get a little crazy.

    We're not afraid of them, per se, but afraid something will happen to them. A college student gets drunk and falls out of a 4th story window to her death, so the college welds all of the windows shut. An appropriate response? To the parents who no longer have a daughter it would have prevented her death. Won't you think of the children?

    --
    Is it just my observation, or are there way too many stupid people in the world?
  19. Re:Thank God for standardized testing by thomp · · Score: 5, Insightful

    > Where it is promptly beaten out of you.

    BS. My three kids (15, 12, 9) are encouraged to express their creativity in ways that I was never allowed when I was their age. In fact, I get a little frustrated that their teachers focus so much on creativity and 'thinking outside the box' that they forget about things like spelling and grammar.

    --
    .sig
  20. creativity by zogger · · Score: 5, Insightful

    Well, there's also the old adage that "necessity is the mother of invention". People were a lot more hands on back then with their day to day..well, stuff, plus a lot of things got repaired, not just thrown away when something trivial broke. This lead to "how do I make this better" type efforts..back to caveman days. As applies to children..they mimic adults, they don't see adults doing this anymore that much, repairing or building anything from scratch, figuring out a new tool or how to do something, so they don't either. How many kids today really watch their dad fixing things, or building anything from scratch? the world went from a lot of generalists who could use any tool thrown at them, plus make new tools, to now you need to be an extreme specialist in just one subject to even think about it. I know when I was a little shitter, I was following pops around as he tore down and rebuilt cars, did his own plumbing and carpentry, rebuilt TVs and radios, etc. So..I started doing similar, all the way to getting into trouble for disassembling the lawnmower, etc, building forts, etc with saws and hammer and nails. Kids today..are they really doing that, or mostly just..dunno..playing video games? Being a tool user means you need to use tools, then getting creative with that.

    And then, where is the dividing line between art and tech/engineering? Hard to define creativity when we have no real distinction. Perhaps creativity is just not being recognized clearly enough today?

    1. Re:creativity by couchslug · · Score: 4, Insightful

      "So..I started doing similar, all the way to getting into trouble for disassembling the lawnmower, etc, building forts, etc with saws and hammer and nails. Kids today..are they really doing that, or mostly just..dunno..playing video games? Being a tool user means you need to use tools, then getting creative with that."

      Their adults don't value those skills, so they raise fewer offspring with general skills. The pursuit of such skills isn't valued, which amuses me when "over-specialized" adults don't know what to do when their Special job goes away!

      "to now you need to be an extreme specialist in just one subject to even think about it."

      Bad popular misconception! Generalists are much better able to learn as they go.

      I trained plenty of avionics weenies, engine mechs, and crew chiefs in my USAF service. The folks who got it quickest were generally farm boys/girls or others who had an old school background. Their parents weren't afraid to put them in a go-cart, on a dirt bike, or helping fix the house or car.

      They learned HOW to learn, and internalized that mechanical and electrical PRINCIPLES apply to everything from a toaster to an F-16.

      --
      "This post is an artistic work of fiction and falsehood. Only a fool would take anything posted here as fact."
  21. Not just complexity: DRM by Roger+W+Moore · · Score: 3, Insightful

    ...now you need to be an extreme specialist in just one subject to even think about it.

    It's not just the complexity of modern devices though - it is also that manufacturers now go out of their way to prevent people fix, modifying, learning etc. from things they make in order to prevent you from either improving on it or doing things with it that they do not want you to. When manufacturers actively stop you from 'playing' with their devices the result is not only that it is harder to "fix" it but you also risk breaking the device....and generally those with the free time (students etc.) don't have the money to be able to afford breaking expensive equipment. Hence rather than innovate creatively they just use the device as told.

    Of course the above only applies to electronic devices but, as the newest and most capable tools we have these are the ones most likely to motivate creative and intelligent people to play with them because they can, in general, do so much more with them.

  22. Re:Expected by Abcd1234 · · Score: 3, Insightful

    Damn right. Why the fuck do people shit all over the trades? I have a bachelors degree in CompSci but I have no fucking clue how to fix a plumbing problem or wire an electrical panel. So does that make me somehow better or worse than the tradesman? Hell no.