StarCraft II Cost $100 Million To Develop
UgLyPuNk writes with news of a report that Blizzard has spent over $100 million developing StarCraft II. Initial development on the game began in 2003, and it's due to be released on July 27th. Activision Blizzard CEO Bobby Kotick "described StarCraft as one of the company’s seven 'pillars of opportunity' (where each pillar has the potential to deliver operating profit between $500 million and $1 billion over its life span)." The finalized system requirements for the game have been released, and players planning to buy the digitally distributed version can download it now, though it won't be playable until the 27th.
People don't buy Blizzard games to play single player.
I do. In fact I've never played any Blizzard games any other way.
I'm not a fan of the 'tank rush' strategy playing these games online requires
so I doubt i'll ever play one of them online.
I can think of plenty of situations:
- LAN party in a plane
- LAN party while camping
- LAN party in a moving vehicle, other than a plane
- LAN party while on military deployment
- others
Why should you limit you gaming to the presence of an internet connection?
Jumpstart the tartan drive.
Well, if you RTFA...
1. Starcraft
2. WoW
3. Diablo
4. Blizzard's "secret new MMO"
5. Bungie‘s unnannounced new IP <- You missed that one
6. Guitar Hero
7. Call of Duty
I have discovered a truly marvelous proof of killer sig, which this margin is too narrow to contain.
Looks like my post didn't get submitted.
The install files are encrypted with a 21 byte key. I couldn't figure out which encryption scheme, but even if it was developed inhouse. Reversing it and finding a weakness would take a long time.
Like I said earlier. It fetches the decryption key from blizzard on the 27th. On said site is nothing.
So what?
People don't buy Blizzard games to play single player. Sure it's still enjoyable and a good game but you will spend the majority of the time gaming online. And you won't be able to do that on battle.net without a valid key.
Actually, Blizzard said that over half of the Starcraft players don't intend to ever play multiplayer. I tried my best to find you a link to show it, but I failed. I hope someone else has it.
I do have a link on Blizzard's stance on DRM though: http://games.slashdot.org/story/10/05/28/0614256/Blizzard-Boss-Says-Restrictive-DRM-Is-a-Waste-of-Time
'For we walk by faith, not by sight.' II Corinthians 5:7
Our Military is deployed to many different locations. Sea for those in the Navy. Then there are all of those deployed Overseas to various NATO bases. Internet connectivity in the barracks is pretty slim there. Don't forget about all the other stations such as the EWRS (early warning radar stations) in Alaska.
Others include Cruise Ships - Yes there are some cruises geared towards Lan Parties. 3-5 day cruises and people do pay for them.
Mod me up/Mod me down: I wont frown as I've no crown
http://en.wikipedia.org/wiki/Wireless_LAN#Peer-to-peer
http://gamepolitics.com/2007/11/12/military-wives-form-non-profit-to-equip-troops-with-video-games
The thing is, adding LAN play obviously is a drop in the ocean compared to the $100 million; they have all the network code done, it would simply be a matter of writing some code that instead of send requests for games to Battle.net, sending them locally.
The real reason is obviously to reduce "piracy" by tying the game to their online service, and screwing their costumers in the process, as it has become usual nowadays.
Dilbert RSS feed
Does it? I have zero interest in online play for StarCraft. It's also worth noting that Blizzard is planning two standalone expansions, neither of which will be necessary for a complete online experience. That is, they're single player-only expansions. Blizzard apparently thinks, probably correctly, that most of their money is coming from people who are primarily interested in the campaigns.
Incorrect sir.
From the Official StarCraft II FAQ:
Q: Will we still be able to play multiplayer matches of StarCraft II with all three races?
A: Yes! From the beginning, StarCraft II will be a fully featured multiplayer game, and all three races will be available for competitive play.
Q: How will the expansion sets impact multiplayer gameplay?
A: The expansion sets will add new content to each race for use in multiplayer matches. This could include additions such as new units, abilities, and structures, along with new maps and Battle.net updates.
Q: If I buy StarCraft II but don't buy any of the expansion sets, will I still be able to play online?
A: Yes. This will work similarly to Warcraft III and the original StarCraft, which maintained separate online gaming lobbies and ladders for expansion set players and players with the base Warcraft III or StarCraft.
Troop boredom and depression during deployment in remote locations is one of the biggest problems that military commanders must deal with. They generally encourage any form of entertainment as long as it doesn't interfere with military duties.
In fact, if you have any old games you want to get rid of, go to www.anysoldier.com and I guarantee you can find thousands of enlisted men and women more than happy to take them off your hands.