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Cow Clicker Boils Down Facebook Games

mjn writes "Game designer and academic Ian Bogost announces Cow Clicker, a Facebook game implementing the mechanics of the Facebook-games genre stripped to their core. You get a cow, which you can click on every six hours. You earn additional clicks if your friends in your pasture also click. You can buy premium cows with 'mooney,' and also use your mooney to buy more clicks. You can buy mooney with real dollars, or earn some free bonus mooney if you spam up your feed with Cow Clicker activity. A satire of Facebook games, but actually as genuine a game as the non-satirical games are. And people actually play it, perhaps confirming Bogost's view that the genre of games is largely just 'brain hacks that exploit human psychology in order to make money,' which continue to work even when the users are openly told what's going on."

16 of 237 comments (clear)

  1. You found a lonely lost cow by mark72005 · · Score: 4, Funny

    Click to continue

    1. Re:You found a lonely lost cow by nomorecwrd · · Score: 4, Funny
    2. Re:You found a lonely lost cow by Dekker3D · · Score: 4, Funny

      I'll write a macro to click it for me so I don't have to read!

  2. Sign me up. by Spazntwich · · Score: 4, Funny

    I am predicting at least one defriending as I rub this piece of satire in some choice faces.

    I don't think one can truly appreciate the evil addictive nature of those games until he has watched a loved one lose hours in a catatonic trance of digital fertilizing.

    Wait.

    Maybe there's something to her arguments about porn?

  3. Prior Art by dangitman · · Score: 5, Insightful

    And people actually play it, perhaps confirming Bogost's view that the genre of games is largely just 'brain hacks that exploit human psychology in order to make money,' which continue to work even when the users are openly told what's going on."

    Meh. Slashdot's been doing this for years.

    We know it's pointless, but we keep clicking that reply button. And when they deliberately make the stories misleading and poorly edited, they get even more clicks.

    --
    ... and then they built the supercollider.
    1. Re:Prior Art by nschubach · · Score: 5, Funny

      Even better: Posting comments going for a "Funny" mod which doesn't mean anything for your Karma... but doing it anyway. ;)

      --
      Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
    2. Re:Prior Art by Locke2005 · · Score: 4, Informative

      Making real people laugh is a HELL of a lot more important than artificially boosting virtual "karma". In fact, I'm frequently surprised when people mod my jokes (which most of my postings are) as "Informative" or "Insightful" when I was really going for "Funny". Trust me, I'm a Buddhist, I don't need any more Karma!

      --
      I've abandoned my search for truth; now I'm just looking for some useful delusions.
  4. Exploiting? by clarkkent09 · · Score: 5, Insightful

    genre of games is largely just 'brain hacks that exploit human psychology in order to make money,' which continue to work even when the users are openly told what's going on.

    Of course they are, but so is everything else. Slashdot exploits human psychology (why exactly am I posting this? I am spending my time and energy and not getting anything tangible in return) in order to make money. Ever felt pressured by your better half to buy a small piece of metal (jewelery) for $1000 dollars or a tiny bottle of water (perfume) for $100? Those also continue to work even after the users are told what's going on.

    --
    Negative moral value of force outweighs the positive value of good intentions.
    1. Re:Exploiting? by Red+Flayer · · Score: 4, Funny

      Wait... you get money for your posts?

      What? You don't?

      Every month I get a credit to my Paypal account, it's usually $50-100 . I think I get around $1 per +5 post, and I get like $0.25 per mod point I spend on behalf of Microsoft. I get the statement that itemizes the payment in my email each month, but I never bother to read it.

      Dude, if you're posting here and not getting paid, you're really wasting your time. Send me your contact info via email at slashdot_shill_127@microsoft.com, I'll sign you up for the program -- I think I get a $25 referral bonus if you maintain high karma and moderate weekly for six months.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
  5. Re:Strange Game by quanticle · · Score: 4, Interesting

    A strange game. The only winning move is not to play. How about a nice game of chess?

    Indeed. I've found that my personal productivity and satisfaction have increased tremendously since I canceled my Facebook account.

    --
    We all know what to do, but we don't know how to get re-elected once we have done it
  6. Re:Guess I haven't played enough FB games by Michael+Kristopeit · · Score: 5, Insightful
    to gain experience you click the cow. when you do, you level up. your new powers are the ability to spend more in game currency to allow you to click on cows more to gain even more experience and level up more.

    it's a minimalist presentation of the same ultimate waste of time typical RPGs are. the joke is YOU.

    (side note: "RPG game"... really? did you use your PIN number on an ATM machine to buy that typical RPG game?)

  7. Re:Guess I haven't played enough FB games by Thud457 · · Score: 4, Interesting

    Progressquest is more better.
    Still wine only for Linux. :-(

    --

    the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff

  8. Re:Strange Game by Logic+and+Reason · · Score: 5, Insightful

    You know, it's entirely possible to have a Facebook account without spending excessive amounts of time on it. Nothing forces you to play these insipid games, update your profile every day, or respond to every message you get.

  9. Re:Strange Game by dangitman · · Score: 4, Funny

    In the game of chess, you can never let your adversary see your pieces

    And if we hit that bullseye, the rest of the dominoes will fall like a house of cards. Checkmate.

    --
    ... and then they built the supercollider.
  10. True but irrelevant by shutdown+-p+now · · Score: 5, Interesting

    The only question that matters is: do people who play Farmville (etc) have fun doing so?

    If so, then it is a perfectly legitimate form of entertainment, and may well be worth the money they spend on it - not any less so than hardcore gamers playing Fallout or HL2. The latter can similarly be simplified to the point of "you shoot things so that you can shoot more things", and from there on to "you push the button so that you can keep pushing the button", but it misses the crucial point - somewhere along that line of simplification, you lose that quantity called "fun".

    It's like taking some gourmet dish, decomposing it down to raw protein, fat, carbs and minerals, blending them, and saying that the disgusting result is somehow representative of the original food. It is, in some way, but it's not the way that matters.

  11. Re:Strange Game by Anonymous Coward · · Score: 4, Funny

    I have a Facebook account just so people don't think I've died or been mangled in some kind of accident. I hardly spend any time on FB at all, which leaves plenty of time to emit smugness about it on Slashdot.