Steam Not Coming To Linux
dkd903 writes "A rumor has been going around for about four months that Valve was working on a Linux version of Steam and this had a lot of people in the Linux community very excited. But, Valve has now officially killed the rumor. And it is not what people wants to hear – there is no Linux version of Steam in development. Doug Lombardi, the Marketing VP of Valve Corporation, in an interview, has put an end to all the rumors by saying that they are not working on Steam for Linux right now."
It's not really a surprise. To begin with 99% of commercial games don't even have a Linux version, so there's nothing to sell to Linux gamers. You can't really rely on emulation either, if you sell the game as a Linux version you really have to do a native build. Then there are hundreds of different Linux distros and configurations which all work a little bit different. Also, just imagine the outcry about DRM and Valve not open sourcing Steam or it's games. The whole open source and everything-must-be-free mentality goes against businesses. You can already read here on slashdot how some people refuse to use Steam because it might go down in 50 years. This thinking is 100x worse with Linux users.
I think the problem with Linux is that those who develop it push their philosophy too much and refuse to give room for other philosophies, along with way too much spread ecosystem (distros, configurations, all the problems). There's a reason why we still haven't seen the year of Linux on desktop and probably never will. As much as I dislike Apple, if you want an UNIX based desktop OS you get a Mac.
Your number one source on the web for wild speculation and misinformation in the linux world.
Last I checked it ran pretty good in Wine (the Source engine too), so it's not a total loss.
Linux is for serious business. If you want to goof around, buy a Mac
"Fuck."
iD software has historically produced Linux versions of their games; I remember fondly playing the quake(s), and doom 3 under Linux. While there have been lots and lots of reports over the years showing there is a Linux gaming market, it isn't a large enough market share for these game developers to put serious effort into it. I bet some of them actually see developing for Linux as a hindrance, even though most big game dev companies essentially abstract-out the bits between PS3, XBOX, Wii, PC, etc that are different.
da w00t. mtfnpy?
they are not working on Steam for Linux right now.
This confirms they will be working on it later! I bet it'll be out in time to make 2011 the year of Linux on the desktop!
I actually bought a new computer, partly in anticipation of steam and half-life2 coming to Linux. Silly me. And in response to those that keep saying that there are too many distro's and that Linux for games for that reason is a lost cause - I don't buy that. I'm running Openbox on Slackware, there's no gnome on my machine and I never use kde. Yet, only rarely do I encounter a program that does not run (usually because of lots of silly gnome libs not being present). I mean, what does a game need from kde or gnome or what have you? Is Linux + X not sufficient? I don't get it.
OS/2 2.x+ had excellent Windows compatability up to the Win32s API's, which gave many developers little reason to target it with native versions of their code.
You must have been running a different version of OS/2 2.1 than I was, where you had to install Windows 3.1 under OS/2 in order to GET that compatibility, and it further shit itself regularly.
There is no fanboy more tiresome than an OS/2 fanboy, and I say this as a former Amigan (I know, I know, I don't look like a newt.) Seriously, we're talking about a two-bit unfinished OS (well, it's good for embedded systems, but the GUI is a joke, I don't care how much you love the PM, it is seriously a featureless antique today) created by an evil corporation. I know I'm not the only one who remembers that the service contract for the holocaust management equipment (the concentration camp management computers) was serviced straight out of Armonk. How can you summon such enthusiasm for such a half-assed operating system? Just because it's stable if you never ever even use the GUI? I had a friend who even ran X on top of OS/2, and didn't run OS/2 apps. Fail, fail.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
I can't seem to follow this, nor get it straight in my mind.
It all started as rumors such as this one.
But, then, they announced that it was official and that Valve had announced that it would be launching a Linux version. I do not recall seeing any actual Valve announcement, but this news hit Slashdot like a "Microsoft-is-dead!"-news-issue: http://www.linuxjournal.com/content/its-official-steam-coming-linux
And they say:
We recently touched on one way of being a Linux gamer. Recent news that Valve Software will soon be releasing a Linux client promises to provide another option for Linux gamers. The news could not come at a better time as the world will shortly focus on gaming with the upcoming, industry-only E3 conference, the crown jewel of the gaming industry.
While there are still no details on the list of game titles that will be available, the announcement alone is reason for any Linux gamer to get excited. Steam is a content delivery system for gamers which allows you to buy and download game titles and related media, once you have the client installed.
So, how do we go from announced to "not happening". Was this "announcement" a fake? It seems like it was...otherwise someone is BS me...
Have you heard about SoylentNews?
Oh I'm not a fanboy; haven't even booted OS/2 in years, and yes the compatability was at first shaky (much like Wine) then got stronger. I was just seeing a similarity here. Why develop games for Linux when many 'run OK' on Wine?
I'd LOVE to see Steam on Linux, and more games ported to Linux. I'm not sure why I was modded as flamebait when I was making a valid point that is of course open to debate.
Who is "They" and how many is a "lot"????
I use closed source nvidia drivers with no particular ethical issues.
Most linux users (more than 50%) would be perfectly happy if their favorite game
worked on linux whether it was closed source or open source, native linux or WINE.
As a linux user I will say his "holiness" Richard Stallman does not speak for me.
A contradiction in terms? On what do you base that claim exactly? Someone who has a crime on their record is a criminal, regardless of whether they're actively breaking the law or not. If you've ever paid a speeding ticket rather than (successfully) contesting it in court, you are by definition a law-abiding criminal.
Similarly, Anyone who takes any form of game seriously would meet the definition of 'serious gamer;' professional sports come to mind, as well as the 'serious business' gaming crowd. And one can be dedicated without being serious, just as one can take something seriously without being particularly dedicated to it.
Since all y'all are going to use anecdotarithmetic to prove that there are over 13 billion Linux users ready to hand over their hard earned allowance^W earnings to Steam, I'll go ahead and use the same standard of evidence to show why it's not so.
In an in depth poll of household machines (100% of responders replied), I have discovered: 1 x Ubuntu 9.10 desktop, never used for gaming; 1 x Ubuntu 10.04 netbook, never used for gaming; 1 x Ubuntu 10.04 / XP desktop used for gaming, with Steam installed on the XP partition, and a total Frankenstein clusterfuck of bleeding edge Wine and shattered corpses Windows games installed and then abandoned on Ubuntu to linger on, begging for death.
Based on that conclusive survey, I think the market for Steam on Linux is you and Captain Sweatpants over there, and I'm pretty sure Captain Sweatpants secretly has an XP partition anyway.
If you were blocking sigs, you wouldn't have to read this.
I think hes talking about the OS/2 Warp versions.... version's 3 and 4. There was a blue spine version 3 that included the windows code (red spine did not). And then Warp 4 included the windows code. (I just installed v4 on an old omnibook 800ct just for giggles). Actually, OS/2 is still being developed as ecomstation. You can see it at www.ecomstation.com
Casual linux users dual-boot their systems, serious linux users go for a big uptime.
Serious gamers who are also serious linux users have two machines.
“Common sense is not so common.” — Voltaire
A very accurate synopsis! Now, i wonder if you could help me with a definition of the word "pedant." An example of a "pedant" in action may help.
(I'll take that tongue out of my cheek, now.)
Finally had enough. Come see us over at https://soylentnews.org/
"law-abiding criminals"
Thanks for reminding me my state has primary elections tomorrow...
You have the right to remain sentient. If you give up the right to remain sentient, you will be elected to public office
Seriously, Linux users cling to that as their one and only piece of proof that they pay, not realizing how pathetic it is. There are some major, major problems with that:
1) People made it a cross platform thing, they went out of their way to give more to "Show how good $platform is!" Fine, but that has nothing to do with their normal purchasing habits. They gave more this one time but that doesn't mean they regularly spend money on games.
2) More importantly, all the numbers are totally pathetic. Linux users paid $13 for 5 games. That is $2.60 per game. Are you fucking kidding me with that? That is supposed to show it as a valid market? Yes, Windows users gave less. Why? Because only the cheapskates were buying. Everyone else owned the games they wanted. I bought World of Goo back when it launched for $20 and considered it a deal. I paid more for one single title in that pack than Linux users paid for the whole damn thing. $20 is also a budget game title, I regularly pay more, as much as $50 for top tier titles.
So all it really shows is that Linux users are willing to spend a very small amount of money to try and "Prove there's a Linux market." Sorry, not buying the bullshit. You want to impress me? Show me that Linux users would pay retail for each of those games ($40-50). Yes I realize that's above the Windows price since they are indy, however that shows that the market is so hungry for games, they'll pay a lot. Also show me that they'll pay when they just want a game to play, not when they are specifically trying to have a content to make Linux look good.