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Browser-Based Deep Space Nine MMO Coming In 2011

A publisher based in Germany has announced Star Trek: Infinite Space, a browser MMO based on Star Trek: Deep Space Nine. The game will be free-to-play, and it's planned for sometime in 2011. "Gameforge also contracted Michael Okuda, who served as scenic art supervisor for every live-action Star Trek series except for the original program, as a consultant. His wife Denise Okuda, who was a video supervisor and scenic artist for several of the sci-fi series' films and shows, will serve as a consultant, too."

153 comments

  1. OH lord by Anonymous Coward · · Score: 0, Insightful

    go pick the worst star trek and make a game of it
    yippy

    1. Re:OH lord by thorshammer42 · · Score: 3, Funny

      They're making a Star Trek: Enterprise game?

    2. Re:OH lord by suso · · Score: 4, Interesting

      go pick the worst star trek and make a game of it
      yippy

      Actually, at first I didn't like DS9 either. That was in '93. Lately I've gone back and watched the whole series and found that I really liked it, perhaps even as much as TNG or Voyager. DS9 really explores that whole personal side of ST well and exploits the "Its the 24th century and we're still having the same old problems" factor.

    3. Re:OH lord by master_p · · Score: 2, Insightful

      DS9 really explores that whole personal side of ST well and exploits the "Its the 24th century and we're still having the same old problems" factor.

      And it forgets the sci-fi in the process. At least with TNG we got a glimpse of some sci-fi.

    4. Re:OH lord by Noughmad · · Score: 1

      Well, a the Sci-Fi talk (not your main point, I know) is what I like about DS9. In TNG, LaForge with his technobabble was getting unbearable for me. On the other hand, O'Brien and Dax in DS9 are talking about much more realistic things, like EM fields and quantum phenomena.

      What I don't like about it is that is places too much importance on the central characters and their interaction between themselves. Star Trek is supposed to be about things new to humanity, and our reactions to them.

      --
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    5. Re:OH lord by GrumblyStuff · · Score: 1

      Sci-fi in Star Trek? Puh-leeeeeeze~

      Talking about reversing the polarity fields of quantum subspace tachyon particles or modulating the chronoton flux with the deflector array... that's not sci-fi. It's just bullshitting.

      DS9, of course, has that but also does a remarkable job exploring the cultures of other races. The intrigue of lives of Cardassians is particularly well done. Check out episodes with Garak.

    6. Re:OH lord by AmiMoJo · · Score: 1

      You seriously liked Voyager? Okay it had Jeri Ryan but the writing was terrible, plots were often resolved with deus ex machina and there wasn't a single good actor. The philosophical and moral issues dealt with in TOS, TNG and DS9 were almost completely lacking.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    7. Re:OH lord by pknoll · · Score: 1

      To be fair, sci-fi is about a lot more than hard science. I share your love for the hard stuff, however, some of the best sci-fi to be written, televised, or shown on the silver screen has little to none of it to claim.

      The Next Generation had a lot of what I'd consider excellent sci-fi over the years, which really is all about asking "What if?" Their habit of activating the "plotyon device" to get out of a jam wasn't part of it.

    8. Re:OH lord by pknoll · · Score: 1

      That deus ex machina in the ST universe has been implemented right through the modern series. I call it the "plotyon device" - whatever they need to do in the last 5 minutes to resolve the issue.

    9. Re:OH lord by Surt · · Score: 1

      The philosophical and moral issues dealt with in TOS, TNG and DS9 were almost completely lacking.

      It's worse than that. The moral issues were there, and the characters we were supposed to identify with reliably made the evil choice.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    10. Re:OH lord by MaWeiTao · · Score: 1

      I had the same experience. I didn't like DS9 initially and didn't make much of an effort to follow it. I don't recall at what point I did start following it but I found myself enjoying it immensely. I'd have to rate it up there with TNG and TOS.

      There were two things I recall not liking about DS9 initially. Firstly, It felt a bit too much like a soap opera. Secondly, after having come from The Next Generation with all the exploration and variety of experiences DS9 felt extremely confined; it was almost like being in a prison. I think the writers did a great job of making the characters interesting. Sisko made for an extremely charismatic leader; I'd say as good as Picard or Kirk in his own way. It's quite a feat considering he commanded a space station. But it worked and made his significance very convincing.

      The writers also did a great job establishing compelling scenarios. They threw some interesting moral dilemmas at characters and were effective at conveying the challenges that still faced the Federation. It wasn't a perfect utopia, but they managed not to drag everything through the mud in an attempt to make things gritty. Perhaps if the series had been produced today they would have taken that aspect too far.

      As a contrast, Voyager, while still quite entertaining, managed to do far less with much more potential. And let's not even mention Enterprise. Although that series got quite good in the last season, when it was far too late to save it.

    11. Re:OH lord by MobileTatsu-NJG · · Score: 1

      go pick the worst star trek and make a game of it

      We already have Elite Force. Now we can get an MMO of the best Star Trek series.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    12. Re:OH lord by tangelogee · · Score: 1

      To be fair, sci-fi is about a lot more than hard science. I share your love for the hard stuff, however, some of the best sci-fi to be written, televised, or shown on the silver screen has little to none of it to claim.

      The Next Generation had a lot of what I'd consider excellent sci-fi over the years, which really is all about asking "What if?" Their habit of activating the "plotyon device" to get out of a jam wasn't part of it.

      ...and how many times those plotyon devices became real?

    13. Re:OH lord by Shakrai · · Score: 2, Interesting

      Sisko made for an extremely charismatic leader; I'd say as good as Picard or Kirk in his own way.

      Bullshit. Sisko was the most annoying ST captain ever, even moreso than Janeway. He started out just fine and then turned into a religious icon and nutjob. He reminds me of John Sheridan from Babylon 5 -- the messiah complex made both of them unbearable, IMHO. There were also plot holes in his character big enough to drive a Galaxy Class Starship through, like Captain Sisko being in command of a fleet of 600+ ships during the most pivotal battle in Federation history. Apparently all the Admirals were too busy doing paperwork to make it to the front lines.

      Don't get me wrong, DS9 had some great characters. Garak is my favorite ST character out of all the series. Miles O'Brian is the quintessential "everyman" character. Kira's struggles with her past and evolution over the years were compelling writing. Even Quark was good in his own way as an outside perspective on humanity and the Federation. But Sisko? Sorry, I just can't get past the messiah complex.

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    14. Re:OH lord by Anonymous Coward · · Score: 0

      Insightful? This gets modded "insightful"? Idiot troglodyte mods.

    15. Re:OH lord by NiceGeek · · Score: 1

      "Captain Sisko being in command of a fleet of 600+ ships during the most pivotal battle in Federation history."

      Forget about Admiral Ross? He was there and in command of the Starfleet forces.

    16. Re:OH lord by Shakrai · · Score: 1

      Not in Sacrifice of Angels he wasn't. Sisko was the one calling the shots. Incidentally he was well on his way to getting his ass kicked until Worf and Martok bailed him out....

      --
      I want peace on earth and goodwill toward man.
      We are the United States Government! We don't do that sort of thing.
    17. Re:OH lord by master_p · · Score: 1

      Plus one point to DS9 for Garak...minus points for anything else. Where to start from? the ridiculous Ferengi episodes? the love between a changeling and a Cardassian? the endless parade of religion?

      At least in TNG we saw some really good philosophical debates.

    18. Re:OH lord by master_p · · Score: 1

      Sci-fi is not the EM fields and quantum phenomena and not the techno-babble of Laforge. Sci-fi is about philosophy (triggered by imaginary things related to science), and the amount of philosophy in TNG vastly exceeds that in DS9.

    19. Re:OH lord by anyGould · · Score: 1

      I had the same problem with Voyager that I did with Enterprise - the characters I found interesting weren't the ones that were getting screen time. There were some very good episodes hidden in there, but too often it was another Archer/T'Pol or Janeway/Seven extravaganza...

    20. Re:OH lord by anyGould · · Score: 1

      I'll grant the Prophet plotline got a bit wacky at the end (was pretty obvious they didn't really know where they were going with it), but as a Commander/Captain, I liked Sisko. Someone who a little bit wily, a little bit pragmatic, willing to get his hands dirty, but still had the core Starfleet idealism.

      If anything, that's what made DS9 interesting - it was the Trek that showed what life was like outside the squeaky clean Starfleet.

    21. Re:OH lord by Roman+Coder · · Score: 1

      Turn in your Star Trek Fan card.

      --
      "The future can only affect the present if there is room to write its influence off as a mistake." - Yakir Aharonov
    22. Re:OH lord by Roman+Coder · · Score: 1

      You must of missed that episode where Sisko had to decide if he was going to do something VERY un-Starfleet like to make sure the Federation won the war.

      --
      "The future can only affect the present if there is room to write its influence off as a mistake." - Yakir Aharonov
    23. Re:OH lord by Roman+Coder · · Score: 2, Interesting

      /THIS!

      The contrast of being "Starfleet" morally and trying to deal in a part of space where the closest others got to a Federation/Starfleet mind-set is talking about root beer, is part of what made the show great.

      Its good to see how people have to deal with their ideals in a part of the galaxy that doesn't share them.

      --
      "The future can only affect the present if there is room to write its influence off as a mistake." - Yakir Aharonov
    24. Re:OH lord by TheSunborn · · Score: 1

      But the point was that Sicko could not do it. That was why Geret(Spelling?? (The Cardasien tailer/spy/??? who live on ds9) in the end did it without telling Sicko about the real plan.

      Damm, I watched to much star trek.

    25. Re:OH lord by Roman+Coder · · Score: 1

      Well, he didn't know that Garak would actually kill someone, and then the moral dilemma for him was to decide to turn in Garak, or to let things be, as it would be better for winning the War.

      And even before, he did know and 'ok' Garak doing un-Federation type things like forgery, etc. He kept going further and further down that road, all in the name of winning the war.

      And yeah, I watch too much Trek too (except for the new movie). Though I don't watch Trek anymore (only so many times you can watch the reruns), and wish something new would come along. In the meanwhile, I read Star Trek Vanguard, which has its DS9 flair but in the 'Kirk' era.

      --
      "The future can only affect the present if there is room to write its influence off as a mistake." - Yakir Aharonov
  2. Look on the bright side... by daitengu · · Score: 1

    It can't possibly be worse than Star Trek: Online.

    1. Re:Look on the bright side... by rsmith-mac · · Score: 1

      As a casual, free-to-play MMO set in the darkest of the Star Trek series? Yes, it absolutely can.

    2. Re:Look on the bright side... by Canazza · · Score: 2, Interesting

      ST:O was a solid game. It had fun moments, and I found it to be quite entertaining. Mainly the space combat though, the ground combat was horrific mainly due to the dumb as shit AI.

      Apart from the dumb AI it suffered mainly from lack of variety. Once you'd hit max level (which you would do after about a month of casual play) there was bugger all to do. I hear it's changed a bit now and there is actual end-game content, but I've not gone back to play it since then.

      So yes, it is possible to be worse than Star Trek Online.

      You could have been APB. (Note: I played that and had fun with it too, but it only had the basic game mechanics and sod all else, asking us to pay a fee for what is essentially counter strike with cars was what caused it's failure imo)

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
    3. Re:Look on the bright side... by Etrias · · Score: 1

      What? Did you read your own comment? Anyone who describes a game to me like you just did with STO, I know I'd take a pass on that game. I regret I even played a month of STO because it was so shit. Yeah, space combat was fun until you realized it was the same damn thing over and over and over again.

      Plus, did you know there were people who hit level cap before the game officially launched, essentially getting there in the two day head start period for those who pre-ordered? STO is not a solid game, but I will agree with you that there are worse games out there.

    4. Re:Look on the bright side... by Fozzyuw · · Score: 1

      Mainly the space combat though, the ground combat was horrific mainly due to the dumb as shit AI.

      ST:O was something I was interested in at one point, and for a while I made a point of trying out most 'big' MMO releases, but I skipped this one.

      With that said, how is their AI "dumb as shit" different than any other MMO? There hasn't been an MMO that I've played that has smart AI. All NPC's simply do is "aggro PC, take direct path between PC and NPC neglecting most boundary pathing and obstacle, and auto attack, cast spell/ability when not on cooldown".

      Boss AI? Nothing but a scripted event. "at x% health, move to this location and spit out this dialog, and follow new pattern." Not something I would really classify as AI, as some sort of 'thinking', or probably better defined as reacting, animate.

      And I believe this to be the case, though I'm no expect, simply because having any kind of 'smart AI' would be a pretty big resource drain on the server, that's trying to manage a lot of world events already, without having to add more CPU cycles to learn a NPC to react appropriately.

      So, I'm curious, what made ST:O's ground combat AI so much worse? I don't deny it was bad, I'm just curious as how one defines it given the general lack of AI in this genre.

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    5. Re:Look on the bright side... by nicolas.kassis · · Score: 1

      It was a bastardized 3rd person shooter. You could use positioning and cover but it was awkward. You had 5 pets (bridge officers) who were supposed to help you out but they usually got stuck on some tree somewhere. The mobs would just all hit you and you had to figure out how to use your bridge officers as meat shield. Had they tried something like a cheap version of a FPS it would have been great. I had high hopes for STO. Sadly they botched the release (to early, 1 year would have given them time to fix a whole bunch of issues)

    6. Re:Look on the bright side... by MaWeiTao · · Score: 1

      The moment I learned the same developer who had built City of Heroes was working on Star Trek Online I knew I'd never touch the game. From what I've seen of screenshots it almost looks like City of Heroes reskinned.

      Not that City of Heroes was a completely bad game. What it did well, combat, it did extremely well. It was more engaging than almost any other MMO out there. And at release it offered a more robust character creation tool than any other MMO out there; it was exceedingly rare to see clones running around. But that's about all the game had going for it.

      The game was nothing but combat. Story was delivered in small text windows and every single mission involved beating up a bunch of bad guys. There was nothing else to do. There weren't many avenues for character development so the entire focus was on leveling. It took the developers years before they began introducing something different; I was long gone by that point.

      In terms of environmental design, the use of templates was far too obvious. Far too often not enough effort was make zones feel unique. Step into a zone and you've pretty much seen it all.

      So the criticisms I've read of Star Trek Online are not surprising at all.

    7. Re:Look on the bright side... by anyGould · · Score: 1

      Disclaimer: I only did the demo for ST:O, and it didn't impress me enough to think of buying. Maybe it's all double rainbows in the paid version...

      My problem with ST:O is twofold.

      First, it didn't feel much like Trek. Here, Mr. Starfleet - take your phaser and kill X rebels. (Um.. don't these things have stun settings? Ones that knock people out and down, not debuff them?). Oh, and since everyone's shooting to kill, here's a Halo-brand shield to keep your ass alive. By the way, hope you picked tactical for your background, because there's not a lot of call for engineers or science officers here - at least, I never noticed getting any sort of bonus.

      Second, and probably slightly unfairly to ST:O, is that the details for the first ST MMO looked really *good*. Team up for crews? Specialize in stations and have that matter? That sounded like Trek, not "Captain McAwesome and his Phaser Cannon of Doom".

  3. Cool by Anonymous Coward · · Score: 0

    Cool game bro

    1. Re:Cool by Anonymous Coward · · Score: 1, Funny

      Don't phase me bro!

  4. Browser based, which browsers? by Vectormatic · · Score: 2, Interesting

    Will i be able to play this in chrome on linux, or will this be some windows only plugin for IE/FF job?

    and yeah, DS9, not my choice... (despite the copious involvement of romulans in the later seasons)

    --
    People, what a bunch of bastards
    1. Re:Browser based, which browsers? by Canazza · · Score: 3, Interesting

      yeah, of all these browser-based MMO's coming out I wonder what engine they're using.
      It is an off-the-peg one like Unity, is it a converted-to-plugin like QuakeLive, or are they all building their own from scratch?
      I develop browser-based e-Learning (don't snigger) and we've seriously been looking into Unity.

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
    2. Re:Browser based, which browsers? by Inda · · Score: 3, Insightful

      I've played browser based MMOs. All HTML and JS, no plugins, all free(-ish).

      The people with the biggest bank balances always win. This week's hot item is a red shirt of death, only $5, recover your health 1% faster. Next week's hot item is the blue shirt of death, only $6, recover your health 2% faster.

      I played one where the richest player constantly begged the developers to make him the pink shirt of death with 50% health recovery. They sold it to him for $100. Rumour was he spent well over $2,000 to become top-dog.

      I stopped playing at that point.

      --
      This post contains benzene, nitrosamines, formaldehyde and hydrogen cyanide.
    3. Re:Browser based, which browsers? by Vectormatic · · Score: 2, Insightful

      Sounds good (the tech part)

      as for the bank balance, i remember being absolutely pissed about the fact that in battlefield 2, people with the special forces expansion could use a sniper rifle which basically was a combo of the best bits of all others, giving them a noticable edge over me.

      i did end up buying the expansion, partially for the improved weapons, but i ended up also really enjoying the extra maps

      But microtransaction for better items will be a deal killer for me too

      --
      People, what a bunch of bastards
    4. Re:Browser based, which browsers? by Shrike82 · · Score: 3, Interesting
      FTFA (emphasis mine):

      The firm said it had two titles under development: a Facebook game developed by a German studio (presumably Star Trek: Infinite Space), and another release by a studio in California.

      So those of us who are not sad enough^W^Won Facebook won't be able to play? Or what? I'm not signing up to the world's biggest self-incrimination website just to play a DS9 game.

      --
      You can advertise in this sig from as little as £99.99 a month!
    5. Re:Browser based, which browsers? by Saiyine · · Score: 1

      Gameforge games are all flash based, at least the three or four I've played from them. I've always stopped playing for the same reason, too much advantage for the paying gamers (I can't stand it even as a paying customer myself).

      --
      Hosting 20G hd, 1Tb bw! ssh $7.95
    6. Re:Browser based, which browsers? by delinear · · Score: 2, Informative

      I don't mind so long as it's possible to earn the awards through play. There are times when I have more free time to play, other times my free time is non-existent. If I'm enjoying a game, I don't want to fall behind just because we have a few busy weeks at work, if I can offset that by laying out some cash then I see that as a reasonable alternative to grinding. I agree that the ones where cash buys equipment that's not otherwise available are evil, simply because I'd rather buy a game outright and know what I'm paying than be sucked into some complex confusopoly of micro-payments.

    7. Re:Browser based, which browsers? by Vectormatic · · Score: 2, Funny

      heh, completely missed that, i'll forget about it right away

      i already HATE having to set up ubisoft/ea accounts and that shit, but creating a facebook account is where i draw the line

      --
      People, what a bunch of bastards
    8. Re:Browser based, which browsers? by N1AK · · Score: 2, Interesting

      Makes about as much sense as the original model, grind 100 hours for blue shirt of +1% health, then buy the expansion and grind 200 hours for grey shirt of 2% health etc.

      I don't play any subscription or 'free to play' RPGs (I have a bit in the past). Giving an edge to people who pay isn't inherently less fair than giving it to whoever spends the most time playing. I tend to stick to games which give little if any advantage to either (beyond the increased knowledge of greater play time).

    9. Re:Browser based, which browsers? by Mad+Merlin · · Score: 4, Interesting

      It doesn't always have to be that way. Game! is completely free for example, no buying your way to victory.

    10. Re:Browser based, which browsers? by Abstrackt · · Score: 1

      Giving an edge to people who pay isn't inherently less fair than giving it to whoever spends the most time playing. I tend to stick to games which give little if any advantage to either (beyond the increased knowledge of greater play time).

      This is where I liked Guild Wars. If you didn't feel like getting the skills you wanted/needed you could buy them outright. Everyone could also get the best armor without too much trouble, but if you wanted to grind to get armor that had the same attributes but a better appearance you could do that too. That way your casual players don't get left in the dust and your hardcore players still get an ego boost from having different gear.

      If a DS9 MMO implemented something similar I'd definitely give it a shot.

      --
      They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
    11. Re:Browser based, which browsers? by IndustrialComplex · · Score: 1

      I don't mind so long as it's possible to earn the awards through play.

      I mind. The problem is that it isn't the same as "Pay $5, save 4 hours." It tends to be more along the line of "Pay $5, save 400 hours."

      The term "you can earn it through play if you don't want to play" is a copout by the developer in order to justify a rather nasty mechanism.

      You will end up with situations like WoW, where database changes which are nothing more than a few lines in a script are being charged at $20-30. (Server transfers being a big abuse) Due to the number of timesinks involved in the game, you could easily see $20 being charged for 2000 hours of playtime depending on how much was invested in the character.

      A far bigger problem in my opinion, is that it breaks immersion and adds a feeling of encroachment. For actual gameplay expansion I don't mind paying (as long as it's expansion, and not simply turning on content which was already developed when I first bought the game), but charging for simple things which make the game more fun and require a trivial amount of coding, it feels like the walls are closing in.

      --
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    12. Re:Browser based, which browsers? by nicolas.kassis · · Score: 1

      WebGL is on the way. I hope it wins out in the end. No difference in downloading a plugin (for unity) and upgrading your browser in most cases.

    13. Re:Browser based, which browsers? by nicolas.kassis · · Score: 1

      Well it's here (I use it for production work) but the spec is still in finalizing mode.

    14. Re:Browser based, which browsers? by Lanteran · · Score: 1

      it'd be pretty cool if they had an html5/webgl implementation, but I'm guessing it'll be something like runescape. What's the point of a browser mmo if its not platform agonistic?

      --
      "People don't want to learn linux" hasn't been a valid excuse since '03.
  5. trend? by underqualified · · Score: 1

    There's also an upcoming MMO for Battlestar Galactica.

    1. Re:trend? by lennier1 · · Score: 1

      A game based on a soap opera?

    2. Re:trend? by Anonymous Coward · · Score: 0

      What better genre for a game that never ends?

  6. mod parent up by frovingslosh · · Score: 1, Funny

    Will you have the fastest ship in the delta quadrant, be trying to go straight home as quickly as you can, and yet still keep running into the same enemies each time you make a stop?

    --
    I'm an American. I love this country and the freedoms that we used to have.
    1. Re:mod parent up by porl · · Score: 4, Informative

      wrong series...

    2. Re:mod parent up by L4t3r4lu5 · · Score: 1

      That's Voyager. DS9 was Space Station, Wormhole, Cardassians, Gamma Quadrant, Dominion, Jem'Hadar, USS Defiant. Oh, and a lot of time travel, if I remember correctly.

      It was a decade ago.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    3. Re:mod parent up by alexandre_ganso · · Score: 1

      Given the AC explained it to you already, I must say:

      WHOOOOSH!

    4. Re:mod parent up by mischi_amnesiac · · Score: 1

      I don`t want to be a third nacelle to this discussion here, but my liquid copy of me would like to point out that that was Voyager. No way you say? Yes way I say!

      Also I would like to say that I can do wonderful things with vegetables and I am a survival expert that regularly gets people killed. Oh, and everybody loves me. Care to guess who I am?

      --
      "Die endgueltige Teilung Deutschlands - das ist unser Auftrag." - Chlodwig Poth
    5. Re:mod parent up by discord5 · · Score: 4, Informative

      DS9 was Space Station, Wormhole, Cardassians, Gamma Quadrant, Dominion, Jem'Hadar, USS Defiant.

      Wrong! Deep Space Nine was about a balding commander coming to terms with his lack of facial hair. By sheer willpower alone the hair on his head moved around his mouth and formed a formidable beard and mustache that would make the most hairy of Klingons envious. It was about the epic struggle of this commander against all those who defied his magnificent facial hair. The Bajoran religious caste feared that his manly beard would stand between them and their prophets. The Cardassians formed an alliance with the Jem'Hadar and the Dominion vouching they would bring order in the universe by building a giant space razor that would make faces as smooth as a babies bottom. There were even envious Ferengi running a bar to discover the secrets of the beard so they could sell them for a profit (Rule of Acquisition #485: Every beard has it's price). At some point in time even the Romulans got involved, with some ambassador yelling at him "It's a FAKE!". But then Garrack made sure his ship exploded and the Romulans finally understood the power of facial hair.

      It was a magnificent 7 season tale of hairiness, manliness and the struggle of a man against the universe.

      Well, it was nearly ten years ago since I saw the series, so the details are a bit vague. But man, BEST STAR TREK SHOW EVER!

    6. Re:mod parent up by TrisexualPuppy · · Score: 1

      wrong series...

      Ah, yes, that would be the 61st Rule of Acquisition

    7. Re:mod parent up by Devout_IPUite · · Score: 1

      The point was that the GP thought Voyager was the worst series, not DS9.

    8. Re:mod parent up by PopeRatzo · · Score: 1

      It was a decade ago.

      So clearly there was not enough time travel.

      --
      You are welcome on my lawn.
    9. Re:mod parent up by Vectormatic · · Score: 1

      . At some point in time even the Romulans got involved, with some ambassador yelling at him "It's a FAKE!". But then Garrack made sure his ship exploded

      Excellent post! and i actually remember that episode

      --
      People, what a bunch of bastards
    10. Re:mod parent up by Vectormatic · · Score: 1

      Also I would like to say that I can do wonderful things with vegetables and I am a survival expert that regularly gets people killed. Oh, and everybody loves me. Care to guess who I am?

      Neelix, is that you?

      --
      People, what a bunch of bastards
    11. Re:mod parent up by operagost · · Score: 1

      IAWTP

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    12. Re:mod parent up by m50d · · Score: 1
      The animé series Denn Coil has an episode focusing on the characters' epic struggles against and then for their facial hair.

      It is the best episode of anything, ever. No joke.

      --
      I am trolling
    13. Re:mod parent up by WeatherGod · · Score: 1

      Neelix, is that you?

      He said "wonderful" things with vegetables... so, not Neelix.

    14. Re:mod parent up by Roman+Coder · · Score: 0, Offtopic

      How in the hell is this Informative, and not Funny? And a 5 score to boot?

      --
      "The future can only affect the present if there is room to write its influence off as a mistake." - Yakir Aharonov
    15. Re:mod parent up by underqualified · · Score: 1

      mod me up, scotty!

    16. Re:mod parent up by Anonymous Coward · · Score: 0

      Wasn't the tribble episode the only one that they actually time traveled in?

  7. From my experience, it can by Moraelin · · Score: 1

    From my experience with trying a lot of MMOs... yes it can. You don't even need to try hard to end up with something that sucks more ass than the toilets on the space station.

    Add one of those "free to play" (but you need to pay a few hundred bucks just to get the same you'd get in the first month on WoW, and generally we'll try hard to make your character suck if you don't) setups, and it can really really suck.

    And generally, don't underestimate how much room downwards there is in any domain. Just about any time I said "it can't be worse than that" or "nobody can be even more clueless", some altruistic soul promptly came along and showed him-/her-self as proof that I'm wrong. Be it MMOs or programming a simple web site or just about anything at all.

    --
    A polar bear is a cartesian bear after a coordinate transform.
    1. Re:From my experience, it can by Anonymous Coward · · Score: 0

      > that sucks more ass than the toilets on the space station...

      ...whose tubing is connected to a hullbreach!

    2. Re:From my experience, it can by Anonymous Coward · · Score: 0

      Your extension of the original joke is both unecessary and flawed. Since the toilets on the space station have a mechanism to suck, the extension is unecessary. The flaw is that, once the hullbreach causes the internal atmosphere to evacuate, your toilet would no longer suck, in effect you're saying the game would suck massively for a very short period of time, after which it would not suck at all, while GP's joke suggests the game will suck throughout its life cycle, a much more amusing premise.

  8. Is it just me... by PmanAce · · Score: 1

    ...or is this going to suck? DS9 was the worst Star Trek tangent ever.

    --
    Tired of my customary (Score:1)
    1. Re:Is it just me... by lennier1 · · Score: 1

      Was that the one with the Zombie Vulcans or the one where people evolved into tiny lizards and procreated with each other?

    2. Re:Is it just me... by LanMan04 · · Score: 2, Informative

      DS9 was the worst Star Trek tangent ever.

      Nah, Voyager was far-and-away the worst of the Trek series.

      STTOS > STTNG > STDS9 > Enterprise > Voyager

      The thing about DS9 that made it great (IMHO) were the very long story arcs. Epic wars, lots going on, stuff from earlier seasons becoming important later. Kind of Babylon 5-ish.

      I am aware TOS and TNG were the opposite of long-story-arc, but the casts kicked so much ass I don't care.

      --
      With the first link, the chain is forged.
    3. Re:Is it just me... by Canazza · · Score: 1

      "Kind of Babylon 5-ish."
      They both came out about the same time, and I seem to remember reading somewhere that the guy who created B5, pitched it to CBS (I think, the network that owns ST) who rejected it. There's alot of bad blood between B5 and DS9 fans because of it. Also, Series 1 of DS9 aparentlly mirrors series 1 of B5

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
    4. Re:Is it just me... by zeke2.0 · · Score: 1

      DS9 was arguably the best of all the series. TNG was just an extension of Roddenberrys 'hippies in space' archetypes. Always doing the politically correct thing and solving all problems with a quick sub routine. blah. Voyager was just bad writing, even after the borg got involved. And the finale was possibly with lamest of any scifi series. Enterprise? I think most people simply had had enough Trek for awhile. By the 3d season when the writing finally got good, it was too late So yes, it's just you..

    5. Re:Is it just me... by zeke2.0 · · Score: 3, Insightful

      Similarities, yes, copy? No. It was Paramount at the time, before CBS bought them. Trek was always syndicated until the last one "Enterprise". The guy who created B5 is also the guy who created the hit series Murder She Wrote, and B5 was very much along the lines of a 5 year whodunit. Not that that is a bad thing, but DS9 was more about the characters themselves and how the Federation wasn't so 'perfect' as it was portrayed in previous series. Part of the enjoyment I got from the series was how it pissed off all the Trek Nazis, er faithful who felt it betrayed Roddenberry's vision of an atheist Utopian gift based economy. I enjoyed both series. I think the mid to late 90's was sort of the golden age of episodic sci fi. But just like westerns in the 60s, it all got over done, over exposed and the general public got tired of the genre. The low budget crap the gets on the scifi network not with standing. (with the exception of Warehouse 13).

    6. Re:Is it just me... by MaWeiTao · · Score: 1

      I disagree that Enterprise was better than Voyager. Voyager certainly had it's low points, but it was generally consistent all throughout. It was entertaining and occasionally showed a glimmer of what made the better shows so good.

      Enterprise was quite lame for a good portion of its run. The final season was quite good, and I would agree even surpassed Voyager. But one season doesn't save what was an overall weak show.

    7. Re:Is it just me... by hardburn · · Score: 2, Interesting

      The very beginning of DS9 was almost directly copied from JMS' early scripts that he had pitched to Paramount. There's some old Usenet posts from JMS where, shortly some DS9 trailers come out, he noticed that the "goo-man" (Odo) was ripped directly from one of his early drafts from back then.

      DS9's story arcs went a different direction eventually, and is better for it.

      --
      Not a typewriter
    8. Re:Is it just me... by jonathancarter · · Score: 2, Funny

      No way! It was TNG > VOY > TOS > DS9 > Whatever else you can find > A mash-up of Hannah Montanna, Justin Bieber and the Olson Twins > Enterprise

    9. Re:Is it just me... by SwedishPenguin · · Score: 1

      I'm a fan of both. I can't see why the fanbases should adopt the bad blood between the creators. Just enjoy it for what it is.

    10. Re:Is it just me... by snuf23 · · Score: 1

      Well you know George Takei did star in an episode of Disney Channel's Suite Life on Deck kids show...

      So maybe this would be considered better than Enterprise

      --
      Sometimes my arms bend back.
  9. What will they grind? by vlm · · Score: 4, Funny

    Rather than tell stories like a real RPG, MMORPGs keep people playing by grinding. In the DS9 universe, what could they grind?

    A situation with replicators in every cafeteria is going to make grinding pretty difficult.

    Quest - "Go to the replicator and fetch me ten cups of racktageno."

    --
    "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
    1. Re:What will they grind? by Anonymous Coward · · Score: 0

      Judging by how often the replicators and holodeck fail in the series, I imagine the quests will be to fetch items to make them work again.

    2. Re:What will they grind? by Superchip · · Score: 5, Funny

      Well, the 100 gross of self-sealing stem bolts was interesting. I had to trade a couple thousand wrappages of yamok sauce for those. The epic quest is to obtain a 1951 Willie Mays rookie card. In order to get that you're gonna need to grind out the neodymium power cell, and the hardest part is the five liters of anaerobic metabolites suspended in a hydrosaline solution. That part requires you to steal a damned teddy bear.

    3. Re:What will they grind? by delinear · · Score: 2, Interesting

      I always wondered why there was so much gambling and why the Ferengi were so obsessed with making money in a universe with replicators. Surely replicators would pretty much eliminate most of the commercial sector, and gambling is all about the risk - take that away by allowing players to go replicate some more cash and where's the fun? Having said that, the last 15 years has gradually taught me that even where there is no scarcity to create value, governments will bend over backwards to artificially create it at the behest of big corporations, so perhaps there is an artificial limit imposed on replicators, too.

    4. Re:What will they grind? by Anonymous Coward · · Score: 2, Interesting

      Some MMOs have quite a lot of story, it's just that

      (a) some players don't care about the story and focus on other things, even to the extent of clicking "skip" on important story developments.

      (b) hugely long play times (it's not unusual to spend literally days playing these things) exhaust a lot of story material

      Take Stratholme in World of Warcraft. There's a rich history to that place, you could spend a few hours of WoW finding out about it, visiting the scourge infested modern instance, rescuing a captive against the clock, defeating the misguided Scarlet Crusade and so on. Then later use the Caverns of Time to see how it became that way, meet an important historical figure and help set history on its correct path. You get to be part of a legendary story in WoW's history.

      OR it's two 5-man instances, one too large and the other too boring to be worth running if not for the mount that sometimes drops. The setting is interesting the first time you visit, but not after you've spend several weeks doing it over and over again.

    5. Re:What will they grind? by operagost · · Score: 2, Informative

      Surely replicators would pretty much eliminate most of the commercial sector

      Because energy is free? Besides that, latinum cannot be replicated.

      --

      Gamingmuseum.com: Give your 3D accelerator a rest.
    6. Re:What will they grind? by Abstrackt · · Score: 2, Funny

      Judging by how often the replicators and holodeck fail in the series, I imagine the quests will be to fetch items to make them work again.

      For all the mechanical trouble they had on the Enterprise you'd think they were driving a Yugo on the autobahn.

      --
      They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance. - Terry Pratchett
    7. Re:What will they grind? by zeke2.0 · · Score: 1

      In DS9, the ultimate goal of a Ferengi was to own one or more of your own planet(s). It was considered the ultimate sign of wealth. Plus, in the TREK universe, there was no actual money, only credits and a supposed gift based economy. One that frustrated many a writer when it became obvious such a concept doesn't really work. So they used the Ferengi as an 'out' to have actual commerce on the show. Since no Federation systems could do what ever they wanted. Much to the consternation of the hardcore Trek faithful. (Me not being one of them, hehehe).

    8. Re:What will they grind? by wampus · · Score: 1

      That one line of throwaway dialog sure did tie up some loose ends...

    9. Re:What will they grind? by Vectormatic · · Score: 1

      i wonder about that, if (dont really know) latinum is ever transported on the show that pretty much proves to me it can be created from energy, given a molecular pattern, allowing it to be replicated.

      Unless of course the Fed banned replicators from doing that, and imposed a DRM scheme on transporter data streams to prevent them from producing coppies from the same buffer data.

      --
      People, what a bunch of bastards
    10. Re:What will they grind? by brillow · · Score: 1

      Its pretty obvious not everything can be replicated.

    11. Re:What will they grind? by c++0xFF · · Score: 1

      In the DS9 universe, what could they grind?

      Dax, of course.

    12. Re:What will they grind? by vlm · · Score: 1

      You mean, Jedzia... You can have "the old man" aka the pre-Jedzia host. And the post-Jedzia host wasn't nearly as hot.

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
  10. For once, I expect this to be a good StarTrek Game by Qbertino · · Score: 5, Interesting

    [Disclaimer: I work at Gameforge]

    Ok, so hear me out.

    1.) Approximately 70% of our company is comprised of Nerds and Geeks, most of which are your Type A RPG, Comic, Star Wars and Star Trek fan. I can go on babbling all day about *anything* that interests me and I'll never get a stupid look, since nearly everybody knows what I'm talking about all of the time. Be it obscure Monty Python references or anything computer and software related. Or, as the case might be, SciFi stuff.

    And since a lot of us are Trekkies, nobody here wants to screw this up. Every inhouse title goes through thorough inhouse play-testing, so the Trekkies will be all over the Product Team like a pile of bricks if they screw around with the StarTrek universe. It's convenient for this sort of thing that we *all* are in the same complex, 300 meters appart at most. From Alex (our CEO) and the upper Board across development and marketing all the way to Community Management.

    2.) We actually know how to do Browsergames. We've raked in quite a few prestigious rewards and gained a solid reputation with our inhouse titles like Ikariam, Europe 1400, Wildfire and OGame and judging from the numbers they are *very* successful - and for good reasons too. I've been playing OGame and Wild Guns and both are solid fun right up to flat out addictive. We do have some not-so-spectacular acquired & redone B titles to fluff up the Portfolio, but even most of those astonishingly fun to play, although I really couldn't say why (play a round of Tanoth to see what I mean :-) )

    Bottom line: We have a hoard of Trekkies right here on our team and we know how to make a fun game. IMHO that's a good foundation for building a neat DSN MMO.

    My 2 cents.

    --
    We suffer more in our imagination than in reality. - Seneca
  11. Interiors? Not like any Star Trek game I remember by Anonymous Coward · · Score: 0

    I happen to only remember Star Trek Online.

  12. Re:For once, I expect this to be a good StarTrek G by dr_strang · · Score: 1

    I'm a Niner and am waiting to see what comes of this. Should be interesting... I hated ST:O. Good luck.

    P.S. It's DS9 not DSN :)

    --
    This is a sig. It is like every other sig in the world, except that it is mine, and it is different.
  13. wrong by arcite · · Score: 4, Insightful

    DS9 was failing and then along came babylon 5... DS9 copied that genius of a show and invented the incredibly derivative 'arc' of the dominion war (whatever). The DS9 universe is so far from the STNG universe that it is almost in another dimension.

    1. Re:wrong by BenevolentP · · Score: 2, Informative

      Slightly more objectionable that that it seems.

      And they nearly took an actually good show with them in the process.

    2. Re:wrong by Anonymous Coward · · Score: 0

      Actually this seems similar to what happened with the original star terk series. Gene went to one of the network and they turned him down, only later to show Lost In Space. I remember reading that Gene felt that he was deliberately cheated over. Don't know how much of that is true.

      http://www.neatorama.com/2010/09/09/12-fun-facts-about-lost-in-space/

    3. Re:wrong by Hatta · · Score: 2, Interesting

      The DS9 universe is so far from the STNG universe that it is almost in another dimension.

      War will do that. The Europe of the 1910s is so far from the Europe of the 1900s that it's almost on another planet.

      --
      Give me Classic Slashdot or give me death!
    4. Re:wrong by RyuuzakiTetsuya · · Score: 1

      Between DS9 and the BSG reboot, it's clear that Ronald D. Moore is a genius with other people's ideas.

      --
      Non impediti ratione cogitationus.
    5. Re:wrong by MobileTatsu-NJG · · Score: 1

      Slightly more objectionable that that it seems.

      And they nearly took an actually good show with them in the process.

      You'll pardon me for not taking the accusation too seriously. The only 'proof' he offers is that the shows came out at roughly the same time. Then he goes on to say that it's a big stunning coincidence that a Star Trek show would dare set itself on a space station, during a time when the ISS was big in the news, because we've never seen a Space Station on Star Trek or any other sci-fi series, right? Where choices did the next series have? Starship, colony, and ... a space station.

      Wake me when we see some of his original scripts that are similar to DS9's first season.

      --

      "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

    6. Re:wrong by brillow · · Score: 1

      DS9 copies BAB5 but it was a copy that was better than the original. I am somewhat prideful about my scifi and I don't allow it to get away with low production values.

    7. Re:wrong by anyGould · · Score: 2, Interesting

      I love both shows, for different reasons.

      DS9 was the proof of concept that you could have Trek without Ye Olde Starship. (I'm actually not fond of the Defiant, since it seemed like a copout on that front). Babylon 5 was proof of concept that you could have an overarching plot in place and tell a story over multiple seasons. Babylon 5 was also proof of concept that CGI would work in television (DS9 looks nicer because they're still using models until later in the series). Yeah, it looks dated, but so does original Trek and no-one complains about that.

    8. Re:wrong by brillow · · Score: 1

      I agree with all that, totally. I wish I didn't have such a visceral reaction to the how cheap the sets and effects look. I mean, TNG was on lower tech but it still, even today, does not look cheap. Probably because they still had high budgets even though they used old tech. I think its something harder to pin down, not just the quality, but the design and implementation of things. Maybe ST was more sciency? I dunno, I always just found the environs in say, DS9 more believable for some reason. Possibly because I was already indoctrinated and understood a lot of the basics more, it all seems more natural to me.

  14. You may have misread that post. by Anonymous Coward · · Score: 0

    Your grand-parent poster said: "pick the worst star trek and make a game of it.".

    By that, I think he tried to subtly imply that DS9 may have been that series.

    Your parent poster said "Will you have the fastest ship in the delta quadrant [...] ?"

    This I read as being a fairly reasonable attemt at a joke. The punch line being
    that he replied to an implicit reference with another implicit reference, thereby
    unexpectedly changing the subject implied in the original post to "Star Trek: Voyager".

    That is a trope often used in geek humour, which - in this case - actually fits well
    into the topic of the discussion.

    You said: 'That's Voyager. DS9 was Space Station, Wormhole, Cardassians'

    You may have failed to recognize the joke and took the post seriously. Regrettably,
    there is a slashdot meme concerning such mishaps.

    Be prepared for replies which involve the (metaphorical) sound of the joke going
    over your (metaphorical) head in the way an aeroplane or bird would.
    Which is not realy funny any more, except perhaps for moderators.

    1. Re:You may have misread that post. by L4t3r4lu5 · · Score: 1


      Is this dangerous?

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    2. Re:You may have misread that post. by L4t3r4lu5 · · Score: 1

      GOD DAMN YOU.

      I just didn't the joke.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    3. Re:You may have misread that post. by PopeRatzo · · Score: 1

      I just didn't the joke.

      Don't beat yourself up. I'll bet a lot of people didn't the joke.

      --
      You are welcome on my lawn.
    4. Re:You may have misread that post. by JonStewartMill · · Score: 1

      Like me. I feel like I'm the only /.er who's never seen any ST except TOS.

    5. Re:You may have misread that post. by Gilmoure · · Score: 1

      In Soviet Russia, the joke didn't the people.

      --
      I drank what? -- Socrates
  15. I really hope this does well... by ultraexactzz · · Score: 1

    And thank the prophets it isn't on Facebook. I wonder if it will follow the show, and - if so - will it wade into the unmitigated awesome of the Relaunch series? (Disclaimer: Switch awesome to failure if you didn't like DS9:Relaunch. I thought it was very well done, but that was me.)

    --
    Never underestimate the potential of Human stupidity. -Heinlein
    1. Re:I really hope this does well... by Shrike82 · · Score: 1

      And thank the prophets it isn't on Facebook.

      Dude, I strongly suggest you read the article before rejoicing...

      --
      You can advertise in this sig from as little as £99.99 a month!
  16. You'll have to forgive me if I'm skeptical by Sycraft-fu · · Score: 2, Insightful

    For one there's just the problem with browser based MMOs seeming to universally suck. However also the fact that there's a lot of Trekkies is not a good thing IMO. Trekkies, or really anyone over devoted to a given universe/philosophy/whatever have a tendency to get a little dogmatic. Things have to be "right" above all else. Well in a game, that isn't how it should be. Things have to be fun above all else. That can mean some major changes to franchises sometimes. This is something people like Trekkies (ESPECIALLY Trekkies) don't like.

    We'll see what happens, but I remain skeptical till I see the product.

    Also I would direct your attention to Plinkett's review of Star Trek http://www.redlettermedia.com/star_trek_09.html for a comment on screwing with the Star Trek universe. Namely, that is screwed with itself extensively even before the new reboot. While there are various iconic things (such as how the ships look and the general idea of exploration) it is very much an "anything goes" universe.

  17. Re:For once, I expect this to be a good StarTrek G by Mastadex · · Score: 3, Funny

    DSN == Deep Space NEIN!!!!

    --
    A morning without coffee is like something without something else.
  18. Easy by arcite · · Score: 2, Funny

    You start as DS9 Janitor, cleaning the bulkheads... then work your way up to waiter in Quarks bar. Eventually you earn enough experience to start crafting, such as becoming a seamstress in that cardassian tailor sweatshop. You can then work your way up in the tailoring guild to earn enough to purchase a bachelor suite on the officers deck (no more slumming around in the lower quarter with the pirates and refugees! [p]From there you will be able to purchase credits to use the replicators and make furniture for your new babe-magnet of an apartment (complete with million dollar view of the wormhole!)... the women will be all over you. Of course, all the female card dealers from Quarks will actually be basement dwelling 30 something white guys (buyer beware!)[p] Other promising careers will include, security attendant, cook, cargo bay inventory officer assistant, and of course, plumber - all jobs include full Federation pension and partial dental. As you can see, life on virtual DS9 will be nothing like real life, not at all!

  19. Re:For once, I expect this to be a good StarTrek G by Anonymous Coward · · Score: 1, Insightful

    Just remember that Nemesis was directed by a trekkie and we all know how craptastic that turned out

  20. Re:For once, I expect this to be a good StarTrek G by VGPowerlord · · Score: 1

    We've raked in quite a few prestigious rewards and gained a solid reputation with our inhouse titles like Ikariam

    Oh lord, does this mean we're going to start out on a space station near a single luxury resource and have to make more space stations in other solar systems if we want more than one luxury resource?

    --
    GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
  21. A Star Trek MMO in a browser... by Tuan121 · · Score: 1

    ...what could possibly go wrong....

    1. Re:A Star Trek MMO in a browser... by Vectormatic · · Score: 1

      they could make the entire UI LCARS based?

      --
      People, what a bunch of bastards
  22. Re:For once, I expect this to be a good StarTrek G by Anonymous Coward · · Score: 0

    r...dale?

  23. Wrong. And 'It depends'. by Qbertino · · Score: 4, Informative

    [Disclaimer: I work for Gameforge]

    Gameforge games are all flash based

    Wrong. You're talking nonsense.

    I've always stopped playing for the same reason, too much advantage for the paying gamers (I can't stand it even as a paying customer myself).

    Which is up to you. A fact is that 80% of our players don't pay anything at all and they seem to enjoy themselves just fine. As for the pay-advantages: Yes there are some. But most of them are of the meta-advantage type, like additional slots in building-queues, better overviews and such which means you don't have to check your status as often as without them.

    Most of our paying customers get by very fine with 1-3 dollars worth of pay-features per month. For hours and hours of fun in return - a fair deal if you ask me.

    As for those publishers taking 300$ from someone to put him at the top of the highscore list - that is shortsighted and stupid and pisses off your userbase beyond repair - which is why we don't do it. OGame has been running for approx. 7 years and still is a successful Browsergame for that very reason.

    Maybe you've been mixing up our games with others?

    --
    We suffer more in our imagination than in reality. - Seneca
  24. watch by eyenot · · Score: 1

    One day, about six months into the project, there'll be a slashdot story that they lost everything and can't bear to start over again. Instead, they will release it as a MineCraft expansion.

    My guess is that they were inspired by the very recent news of large models of the starship enterprise being created by an amateur, impressed by his results (which he later lost, a whole six months of work) and decided it was a lucrative investment. All thanks to slashdot!

    --
    "Stratigraphically the origin of agriculture and thermonuclear destruction will appear essentially simultaneous" -- Lee
  25. Re:make rule up by TaoPhoenix · · Score: 1

    Hmm. I can't find that one here:

    http://memory-alpha.org/wiki/Rules_of_Acquisition

    Therefore it might be:
    (The unwritten rule) When no appropriate rule applies, make one up.[15] VOY: "False Profits"

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  26. Text-based will always be better by Wh15per · · Score: 1

    None of these will ever achieve the greatness of text-based RPG MUSH and MUXes like ATS:TrekMUSH (which still exists) and TNG TrekMUSE.

  27. A Truck Stop MMORPG?!? by Sebilrazen · · Score: 1

    Because that's all DS9 was. A truck stop on the interstate.

    --
    "There are no facts, only interpretations." --Friedrich Nietzsche.
    1. Re:A Truck Stop MMORPG?!? by Abcd1234 · · Score: 1

      Didn't watch DS9 past the first season, did ya? Come on, just admit it, it's okay...

  28. Re:For once, I expect this to be a good StarTrek G by Anonymous Coward · · Score: 0

    Franz, get back to work, its not like your previoust job - Duke Nukem Forever or whatever was the name of the project you were working on
    Schnell!

    Alex

  29. Re:For once, I expect this to be a good StarTrek G by Vectormatic · · Score: 1

    I just hate it that you guys are german and not dutch (or the other way around, that i am not german), because if you were, my resume would land on your virtual doormat within seconds after reading this post

    --
    People, what a bunch of bastards
  30. Browser-based? by Yvan256 · · Score: 1

    As in, the game will only use standards such as HTML5, WebGL, Javascript and CSS?

    If it requires a plug-in, then why bother making it "browser-based" at all? If I can't play on both my Mac mini and my iPod touch, it's not browser-based.

  31. To Boldly Go... Nowhere by Plekto · · Score: 1

    When DSN came out it was the result of a rush-job(quickest to date in the industry at the time for a major series) by Paramount in an attempt at dealing with Babylon 5 and its perceived threat. As such, it was boring, inane, and the single worst Sci-Fi series by a major studio in the last couple of decades, with the possible exception of Andromeda.(The recent Flash Gordon series would have gotten third place, but it was mercifully killed off). Thankfully almost nobody under *40* remembers it, so for a while there I thought that there was some hope for TV in the U.S.

    I'm a talkative guy. To the point where most of the time my friends are telling me to shut the hell up, but even I am at a loss of words to describe how bland, useless, and thing will be. Even I can't explain how bad it will be except to say that I could write a Thesis on the badness of it and still not have covered a tenth of it all. I honestly feel for the poor people. From the developers and programmers to the artists to the actors and everyone else. Paramount has this pathological desire to milk this dead rotting carcass for every last drop of blood that it can. There's a reason none of the characters want to go to any of the conventions - it's career suicide and most of them would rather do their taxes or get a root canal at this point. But enough ranting, let's get down to just a little of why it will suck:

    1 - The big problem with the TV series was that like my title says, "To Boldly Go... Nowhere" It's a series about a bunch of guys on a station in the middle of nowhere and that's it. Paramount really did cobble this turd together in 3-4 months in order to beat the competition to the punch. And then refused to let it die until Babylon 5 had died off(mission accomplished!). Now think about translating all of that into a MMOG. It's like playing EVE online with only ONE STATION. One giant area with basically nothing to do but walk around and do... nothing. And this stems from the fact that the original had nothing to do other than maybe deal with keeping the station from falling apart. There is no real plot or action behind it all. Maybe this would work as a cute web-driven single player resource management game, but as a MMOG? What in the world is Paramount thinking?

    2 - The setting is ancient and played out. Literally nobody under 40 watched this show(maybe 35 if they caught the reruns), so it utterly fails to even come with a DECADE of the core MMOG demographic. "Hey - let's make a MMOG of stuff only OLD PEOPLE will understand!".

    3 - The series was not about combat or anything fun. DDO, as perhaps one of the worst currently running examples of MMORPG gaming, still has a basic "kill the monsters get the loot" concept which works. There's something a little fun there for the fan of grinding. And even stuff like the typical crap out of Korea appeals to the collect everything and chat on your cell phone at the same time crowd.

    4 - Free to play. Now, this seems like a bonus at first, but free to play means three things for the players. Advertising, spending money to obtain even a reasonable character, and a budget for support and upgrades that is microscopic. DDO is a great example, again, of this idiocy in action. New Update! Now the same exact 5 monster templates... underwater! Good games make you pay and deliver huge content for your hard earned money. Free games usually get a few cookie-cutter ad-ons thrown in and you're done.

    5 - Perhaps the saddest thing of all is how many kids will try this and be turned off of MMOGs or go back to stuff like WoW. It's truly amazing that after five years, nobody has come up with a decent replacement for EVE. Consider that seriously for a moment. Five years and it's still alive and the best outer-space MMOG that is available. That really makes me want to cry. Nobody is stepping up to the plate. Nobody is offering an alternative. And when something like this comes along, it just makes the situation that much worse. Paramount could have done a space-based exploration MMOG based upon the NEW SERIES, and perhaps been a little bit fun, but this is just utter failure waiting to happen.

    1. Re:To Boldly Go... Nowhere by Shrike82 · · Score: 1

      I'm sorry but you're spouting your opinion like it's fact. I'm well under 40 now and was obviously much younger when DS9 came out. I enjoyed the show and so did many of my friends that were Star Trek fans. The first series was admittedly a little slow, but got better as time went on. Towards the end of the DS9 run the Dominion storyline was excellent and truely gripping.

      Just because it wasn't all flying round space blowing the shit out of people doesn't mean it was a bad show. You may feel that way but there are more than a few that would disagree. I could go on to make a point by point rebuttal of your list but I can't be bothered. I'll leave it to the readers to think how a game set around a single space station could still be made interesting. Here's a hint: you might be able to leave the area of space around Deep Space Nine and fly to other places.

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    2. Re:To Boldly Go... Nowhere by Anonymous Coward · · Score: 0

      This is just idiotic drivel. Your friends need to start hitting you to get this babbling steak under control

      I'm 28 and I have many memories of several DS9 episodes. I was ~12 when it came out. Your assertion regarding 40 year old viewers is, at best, terrible math, and at worst, probably why you haven't had consensual intercourse with a human female of legal age yet.

    3. Re:To Boldly Go... Nowhere by Plekto · · Score: 1

      I'm sorry but you're spouting your opinion like it's fact. I'm well under 40 now and was obviously much younger when DS9 came out. I enjoyed the show and so did many of my friends that were Star Trek fans. The first series was admittedly a little slow, but got better as time went on. Towards the end of the DS9 run the Dominion storyline was excellent and truly gripping.

      But the thing is, almost nobody who wasn't already a huge fan of the previous series actually gave a damn about DS9. It was purely a means to continue the franchise and aside from that, it had the same horrendous production, scripting, and plots as most TV series of the era. The story at the end was mildly interesting, but it was too little, too late. And even then, it was interesting mostly because there was *fighting*. But even the Trek fans that I know loathe the ending episode almost universally, so there's that, too, as a rancid cherry on top of a series that Paramount put half the effort into it that it should have.

      In any case, translating all of that into a MMOG? I know! How about a Knight Rider MMOG? Or a MMOG of Friends?

      See, some shows are just simply unusable for a MMOG type of environment. 95%+ of game studios know this and will tell the developer that their latest and greatest brain-fart by their CEO/Board is garbage that fails to generate income(free?), hit the MMOG demographic age groups(30+?), and lacks plot(one station by itself?), and options for play enhancement(station-based grinds?). But Apparently Paramount is smoking its own press releases lately and wants to go ahead with it anyways and continue to bleed the Trek franchise for every last penny that it can. Paramount also has a fairly horrendous track record with Trek games. They have far more misses than hits.

      Every game studio should hire a few focus groups composed of 11-18 year old children. If they won't play it, don't even bother releasing it. This is the one inescapable mistake. They just released a reboot of the series and their current MMOG based upon it isn't so bad. So why waste time and money going after people a generation older?

      Exactly. Given the current economic woes, Paramount simply won't spend 10 million+ in development costs to make a proper game. They will instead do the minimum amount of work for the least amount of money. Especially since it is to be a "free" game. This is why you know that it will be a very poor MMOG.

      ****
      I'll leave it to the readers to think how a game set around a single space station could still be made interesting. Here's a hint: you might be able to leave the area of space around Deep Space Nine and fly to other places.

      Outer space MMOGs only work if they are mostly about combat or offer a lot of systems and areas to explore. A single station space MMOG by design cannot really do either. So that means it's going to be reduced to the play mechanics of Pokemon or similar and maybe a lot of chat rooms. Stuff like buying your own store on The Promenade. Joy.

    4. Re:To Boldly Go... Nowhere by Shrike82 · · Score: 1

      snip

      You assume a great deal here, such as who was and wasn't a fan of the show, and their attitude towards the previous series in the franchise. Sorry, but I seriously doubt you're in a position to make that sort of statement, unless you've met the majority of the world's people in person, or have managed to cut through the trolling, geekism, elitism and general mish-mash of opinions that appear on Internet forums.. The rest of your text becomes less relevant based on that fact. An MMO of Knightrider would be stupid of course, and one of Friends even stupider. If you can't see why those are bad ideas and why an MMO based on DS9 has the potential to be good then I think you have a problem with reasoning. Something set in space, with an epic Universe and a massive diversity of races and worlds already established can make a great MMO if it's done well. You're simply assuming that it'll be done badly. You mght be right but you might be wrong. Unless you're psychic then we'll just have to wait and see.

      Outer space MMOGs only work if they are mostly about combat or offer a lot of systems and areas to explore. A single station space MMOG by design cannot really do either. So that means it's going to be reduced to the play mechanics of Pokemon or similar and maybe a lot of chat rooms. Stuff like buying your own store on The Promenade. Joy.

      You seem to have an obsession with combat, and offer up the lack of combat (even though there was plenty) in the DS9 TV show as a reason for it sucking in your opinion. Combat obviously forms an integral part of many MMOs and the designers woudl be stupid to leave it out of this effort, but it's not the be-all-and-end-all of an MMO. As for your assumption that the game would focus entirely around DS9 and people wouldn't be able to board a ship and fly elsewhere is just that: an assumption. You might be right and in that case the game could potentially suck hard. I highly doubt though that the studio in question would be stupid/brave enough to make an MMO set on a single station when they have the entire Star Trek Universe to utilise. We shall see. Until then I suggest you put aside your hatred (or at least dislike) of the show and wait and see what the game is like. I love the franchise but have hated several crappy games set within the same Universe. The reverse could be true in your case.

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    5. Re:To Boldly Go... Nowhere by Plekto · · Score: 1

      If you can't see why those are bad ideas and why an MMO based on DS9 has the potential to be good then I think you have a problem with reasoning
      I think you are the only person on the planet that failed to realize that I was being sarcastic there. That just shows how focused you are on defending your precious TV show at the expense of looking at the troubles that it has as a MMOG platform.

      First, young kids who know nothing of the series will not play it. There's zero tie-in. Name me the demographic under 30 that will play it in sufficient numbers to pay for the servers. I'm assuming it will be done badly, like 95% of the rest of /. readers, because of all of the factors that are NOT present and that need to be in order to have it work well enough to make money. It's like hearing about a new car from GM and being given these specs: V6, front wheel drive, 4 doors, automatic only, and knowing that 90% likely it's going to be yet another rental fleet eyesore. Paramount's computer and console franchise has yet to hit a real home run, and this is certainly coming in with a fraction of the traction and resources that the current Trek MMOG had when it was launched.

      ie - their best effort to date is a "somewhat acceptable" double hit, and their next call is to tell the batter to bunt?

      Combat obviously forms an integral part of many MMOs and the designers would be stupid to leave it out of this effort, but it's not the be-all-and-end-all of an MMO.

      Actually, it IS. All previous space MMOGs of any type only worked at all if they were almost entirely space combat related. I'd say planet or similar missions would work as well, but given how the current Trek MMOG handles it, and then compressing it to one planet that in the show had no real wars or conflicts other than boring political backstabbing that doesn't translate to a MMOG hardly at all, and you're left entirely with two options - station grinds that simulate security or other issues to "fix", or space combat.

      The genre expects mostly space combat and the kids today all expect it. And most of the adults who remember the series who MIGHT play it instead of something else also expect it.

    6. Re:To Boldly Go... Nowhere by Abcd1234 · · Score: 1

      But the thing is, almost nobody who wasn't already a huge fan of the previous series actually gave a damn about DS9.

      And almost nobody who wasn't already an arrogant, self-important twit watched B5. What's your point?

    7. Re:To Boldly Go... Nowhere by Lanteran · · Score: 1

      I disagree, I liked DS9 and I loved andromeda (though B5 was better than DS9). The quality of a series is subjective.

      --
      "People don't want to learn linux" hasn't been a valid excuse since '03.
    8. Re:To Boldly Go... Nowhere by Plekto · · Score: 1

      And you'll notice that there's no B5 MMOG. Trying to turn such attempts at science fiction into a MMOG almost never works, even under the best of circumstances. And, no B5 also was weak and typical TV fodder, IMO. That said, all three were watchable when there wasn't much else on, but TV sci-fi and MMOGs just are a disaster waiting to happen. And in this case, doubly so.

    9. Re:To Boldly Go... Nowhere by Shrike82 · · Score: 1

      That just shows how focused you are on defending your precious TV show

      I stopped reading here. You're an angry human being and I can't be arsed trying to discuss this with you any further. If you come here for enjoyment and to learn as well as to talk then I suggest you calm down. If, as I suspect, you're here because you're bored or simply trolling then kindly direct your vitriol elsewhere in the future.

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    10. Re:To Boldly Go... Nowhere by Plekto · · Score: 1

      No, I honestly fail to understand why people such as yourself are so enamored with the junk that the TV studios churn out. It's clear that trying to convert yet another TV show into an online experience will almost certainly fail, if for no other reason than the fact that almost every last one that has been attempted in the past has also failed. No, more like crashed and burned in a spectacular fireball. Some of them were very good shows, but they still failed. DS9, though, was basically forgettable fodder, much like Xena or EFC. They had their moments, but will be merely a footnote in TV history a decade from now. To be successful, an online game at least needs the draw and power of a motion picture or be THE SHOW that broke all the rules. And DS9 basically had no movie and was carefully constructed to be precisely withing the box(as it were). It was TV only (2 or three single characters aside) and was too long ago for any of the younger kids who actually play these types of games to be aware of.

      The tie-in is a C+ at best. And that's before you get to the business model.

      Nobody can show how it will be profitable or succeed. The business model looks bad on paper and is backed by a company that has a hard time getting it right when it comes to video gaming. Making it free won't solve anything. In fact, as has been shown in the past, making a MMOG free generally ruins it as the company ceases to put a real effort into maintaining and improving it in the long term. Paramount does nothing out of love. They are cold and calculating and interested in the bottom line. They think that by getting kids interested in their old material that they will generate video sales and interest in the franchise. Except that just won't work and we all know it. I can't get my son to sit down and watch current TV shows, let alone a series on video like that. He thinks that online games are fantastic, but can't be bothered at all to actually watch a video of the show that it was based upon.

  32. Re:For once, I expect this to be a good StarTrek G by Anonymous Coward · · Score: 0

    And since a lot of us are Trekkies, nobody here wants to screw this up.

    Then shouldn't that be Trekkers?

  33. What about "Browser based ON DS9..." by karlandtanya · · Score: 1
    --
    "Reality is that which, when you stop believing in it, it doesn't go away." - Philip K. Dick
  34. Well lets see..let me do the math here by phrackwulf · · Score: 1

    We'll apply the famous "Jayne Cobb" bargaining theory to this particular announcement

    Will there be shootin? Hmm, didn't really say..

    How about brawlin? Hmm, not specific as to how..

    Well hell, will it not be gorram dull? Let me do the math here...

    Nuthin, plus nuthin, minus nuthin..

    I'll be in my bunk.

    --
    What would Richard Feynman do, if he were here right now? He'd do some math and he'd follow through!
  35. obvious troll, but I'll bite by ferret4 · · Score: 1

    Director Stuart Baird was a self-claimed Star Trek virgin who had never even watched a single episode of "The Next Generation".

    From an interview with Stuart Baird himself:

    Q. Did it cause any problems on set that you were such a Star Trek virgin?

    A. I'm not an aficionado. There were little hiccups here and there when some people were offended I didn't quite understand the back story. It's incredibly important to them, so some of them would think directing this one, you surely should know it all. But god almighty, I wasn't going to look at 178 episodes. Ultimately, it wasn't a problem. My intention was since I was a virgin to it all, I wanted to make a movie that stands alone and doesn't rest on all the past history.

  36. Re:For once, I expect this to be a good StarTrek G by ferret4 · · Score: 1

    I don't actually play facebook games, but I'll definitely be signing up for this. DS9 has always been to me the one series most obviously suited to becoming an MMO - I can't wait to see what you guys come up with, and knowing that you guys are genuine fans is unexpected but awesome news.

  37. Re:For once, I expect this to be a good StarTrek G by Bambi+Dee · · Score: 1

    I only hate that I don't have anything appropriate to put on a resume... *g*