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Woz Says Android Will Dominate

cloudcreator writes "Woz [said] that Android smartphones, not the iPhone, would become dominant, noting that the Google OS is likely to win the race similarly to the way that Windows ultimately dominated the PC world." Update: 11/19 04:54 GMT by T : Apparently, Woz's words were taken slightly out of context.

66 of 416 comments (clear)

  1. open vs closed by nomorecwrd · · Score: 5, Funny

    Isn't it obvious?
    Open technology will always win over closed

    Just like Linux....

    er, hmm, never mind.

    1. Re:open vs closed by robot256 · · Score: 5, Insightful

      All that matters is that it's open to third party hardware and third party developers in general. The exact nature of that openness is irrelevant as far as the consumer is concerned. All that matters is that there is competition among hardware and software vendors to drive down the price of systems and increase compatibility, and people will buy it in ever-increasing numbers. This obviously will never happen with Apple's OS since there is no hardware compatibility or competition.

    2. Re:open vs closed by tepples · · Score: 3, Interesting

      All that matters is that it's open to third party hardware and third party developers in general.

      The three major video game consoles are less open than even an iPhone, yet consoles beat PCs in sales in several genres.

    3. Re:open vs closed by uncanny · · Score: 2

      That's comparing two different things. Can you upgrade parts of a PS1 to run PS3 games? no. But you can upgrade your computer to run newer games, or if you aren't too into games, you can keep your old PC running for years to just do regular tasks.

    4. Re:open vs closed by drinkypoo · · Score: 3, Insightful

      While I kind of agree with you, your example is preposterous. Try upgrading a computer of the PSX era (Say, Pentium II at 400MHz with a Voodoo 2 card) to run a game of the PS3 era (say, Half-Life 2) and you'll find it a frustrating experience. Or you'll basically be replacing everything in the case, and you'll have an ugly computer by modern standards. Which is OK, but you probably won't save any money as compared to buying a complete refurb if you're not looking to build the ultimate computer.

      But you can upgrade your computer to run newer games, or if you aren't too into games, you can keep your old PC running for years to just do regular tasks.

      You can keep the PSX running for years to play PSX games, too, if you're willing to replace the laser assembly periodically; and there's a continuing supply of replacement parts being made to fill the substantial demand.

      --
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    5. Re:open vs closed by donny77 · · Score: 3, Insightful

      BS. Hardware manufacturers in the cell phone market do NOT compete on price. All the smart phones are priced the same INCLUDING the iPhone. Android may outsell iOS in the future mostly due to user preference. Not of the OS, but of the hardware. There will never be a iOS device with a physical keyboard. The iPhone will continue to be the most popular individual handset. Android will also find a home on quasi smart phones that lack the all the features.

      iOS is JUST as open to third party development as Android. iPhone hardware is just as open to hacking as any Android phone bought in the US. The average American is never going to order the unlocked version from overseas. The only thing closed on iOS is App distribution. And, if you really care about that, get a developer licenses and load your own apps manually. Sad fact is, the average user shouldn't have the ability to install anything. Windows and the Internet taught us this.

    6. Re:open vs closed by rakuen · · Score: 2, Insightful

      Marketing is a big deal. Microsoft and Apple constantly market things. They're always in your face. The general public knows they exist, and they also know how to use them without too much fuss. Compare this to Linux, which I have never seen a mainstream advertisement for and which can be daunting to a new user.

      The situation between Google and Apple here isn't the same as between PC/Mac and Linux. Google markets their Android. I see commercials and advertisements for it everywhere. Yes, it's open technology, but it's open technology people know about. It is also similar to Apple's iPhone, which means people know how to use it. It makes a huge difference in adoption rates.

      So I suppose in closing, Google's open technology could indeed win the day, and if you want Linux to take off, you best be getting commercials for it in primetime as well.

    7. Re:open vs closed by somersault · · Score: 2, Interesting

      The Wii is more like PS2 in terms of graphical ability though, not quite the same league as Xbox 360 and PS3.

      PC specs of course keep developing at a phenomenal rate, so it's maybe possible to build an equivalent powered gaming rig for the same price these days, but it definitely wouldn't have been at launch - especially if you also wanted a blu-ray drive in there..

      Historically when I was speccing up gaming rigs I used to buy ones that cost around 2-3x as much as a console.

      Of course I've just bought an Xbox 360 today, which means I've bought a Wii, PS3 and 360 in the last 3 years, and ended up spending as much as I would have on a gaming PC anyway :p When you add in peripherals too that adds up to quite a bit more than I would have on the PC. But if I'd bought a gaming PC 3 years ago, I'd probably be buying a new one soon, or at least have spent hundreds on upgrades.

      --
      which is totally what she said
    8. Re:open vs closed by Bert64 · · Score: 3, Insightful

      Linux has already won over proprietary unix, anyone remember SCO unixware or BSDi?
      All the other proprietary unixes are relegated to niches on their own hardware (AIX, HPUX) or dead (Tru64, Ultrix, DG/UX, IRIX)

      Windows has inertia and lock-in behind it, but windows has already proven that open technology will win out over proprietary - software was always considered a very cheap component of an expensive hardware purchase so windows came along for the ride in the drive towards the open x86 compatible...
      Proprietary hardware has also been driven into small expensive niches despite being massively superior to the open x86 hardware of its day..

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    9. Re:open vs closed by mcgrew · · Score: 4, Insightful

      Linux has pretty much won over closed source. Appliances run Linux, supercomputers run Linux, servers run Linux. About the only place Linux as an OS doesn't dominate is on the desktop.

      Now, with Android, Linux is dominating in phones.

    10. Re:open vs closed by Lumpy · · Score: 3, Interesting

      the iPhone's biggest problem is the fact that most people DO NOT WANT AT&T as a carrier.

      I know a lot of peole that have android phones that really like my iPhone4 but say, "Great phone, too bad you are on AT&T"

      Honestly, Apple needs to pull the stupid exclusivity with AT&T, it's the #1 thing keeping people from even considering an iPhone.

      The #2 is the misconception that it's "expensive" and has an "expensive plan" I run into that a lot and most every one looks at me saying really? when I say the phone is $399 and I pay $89.00 a month for 1400 minutes and unlimited data (Grandfathered! suck it peeps!) but even not grandfathered it's still less than $99.00 a month. Buddy of mine is paying $115.00 a month for his verizon plan with 2gb data.

      --
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    11. Re:open vs closed by Bert64 · · Score: 3, Insightful

      Sega tried that with the Mega-CD and 32X...
      But the whole idea of a console is that it stays the same so you are guaranteed the games will run and not require any additional hardware you might not have, or won't run in a low detail mode or very slowly.

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    12. Re:open vs closed by Civil_Disobedient · · Score: 4, Funny

      The three major video game consoles are less open than even an iPhone, yet consoles beat PCs in sales in several genres.

      Yeah, but bread is more open than an iPhone, and bread has outsold PCs and iPhones hand-over-fist for centuries .

      This is why we should never have gotten rid of analogies on the SATs.

    13. Re:open vs closed by Coolhand2120 · · Score: 3, Insightful

      You can keep the PSX running for years to play PSX games, too

      Or you can keep your old computer running and play PSX games for years... and every other console that's more than a few years old.

    14. Re:open vs closed by wed128 · · Score: 2, Informative

      i said userspace, not user interface. Android is not binary compatable with desktop linux (even desktop linux that has been ported to whatever hardware you happen to be running android on). that's the only point i was trying to make.

      Android is not linux just like OSX is not BSD.

    15. Re:open vs closed by Locutus · · Score: 2, Insightful

      exactly and by it being open at the base OS level it means that what Microsoft did to keep Windows dominant can not happen on Android. Microsoft keep changing the API's so that their software applications always supported the updated OS first and they used private/hidden API's to give their software advantages over the competition. And it also helps that right now, Google makes their money from everyone putting ads on their free apps and from mobile search use while Microsoft made money on the OS and their apps. Woz has it wrong if he things Microsoft got where it is by being on open hardware because they did so much to limit what the competition could do once IBM gave them the dominant market position. IMO.

      I would not write off Microsoft's Windows Phone OS yet. They have billions they can, will, and are spending on marketing and that will likely include special deals like 'ship ours and not theirs and we'll make you this deal' type of arrangements.

      LoB

      --
      "Anyone who stands out in the middle of a road looks like roadkill to me." --Linus
    16. Re:open vs closed by donny77 · · Score: 4, Interesting

      iOS is open provided:

      1: You develop on Macs only. Hackintoshes do not count because the BSA comes down hard on people using pirated operating systems for commercial gain. Android code is happily written on Windows, OS X, Linux or BSD.

      Apple does not provide iOS development tools for non OS-X computers, correct. Third parties do provide such tools.

      2: You have your ducks in a row 100% before submitting the app for approval. If something causes it to be rejected, your app won't be in the new apps list and will have no visibility in Apple's App Store. There is also a delay when getting critical updates out. Your app has a show stopping bug that is causing customers to demand refunds from Apple? Expect to wait 1-2 weeks if not more time before your update gets on the store to fix things. Android, initial app submittal and updates are immediate. In fact, one of the cool things about Android's store is how often and fast devs update their apps. Some devs are *extremely* responsive, and I've seen apps take a suggestion one day, and have it in the app the next.

      This is a pro/con. The great thing about Marketplace is any app can get in. The bad thing about Marketplace is any app can get in. The good thing about App Store is not every app can get in. The bad thing about the App Store is not every app can get in. As a user, I have never been in a situation I could not get functionality I needed from the App Store. As a user that is all I care about.

      3: I do not need to jailbreak for basic functionality. Say an app crashes and I need the files it is storing. On Android, I can just fire up adb, tar off the files. On iOS, unless I jailbreak and ssh in, all my work would be lost.

      Everyone has their own definition of basic functionality. I can't recover data from an encrypted OS Hard drive either. If data is important, back it up in multiple locations, same as it has always been. I haven't jail broken my phone, and I have rarely wished for additional functionality.

      4: I have to JB iOS devices in order to get widget functionality. To some, it is ugly, but to others, being able to see weather, a snippet of E-mail, tasks, and maybe the latest FB gossip is a good thing.

      Again its a pro/con thing and user preference. Customization is great, until you try to walk someone through something and they've customized beyond the point of being able to follow the same steps. Apple is a "whole picture" company. They make decision based on this. User experience drives repeat business.

      5: Android devices don't need to be tied to one single PC. All they really need from a PC is perhaps to have the memory card backed up once in a while, or music copied to the device. iOS devices will not work unless they have a "home" machine that activates them and copies music. Of course, there are third party utilities to help with this... for now. Apple can easily change the connection spec between iTunes and the iPhone to render those products irrelevant in a heartbeat.

      iPhones are activated in the store. You never have to plug it into a computer. If you have it shipped to your house, you can go to AT&T store and get it activated. No computer needed.

      Of course, jailbreaking is what a lot of people do and as of now is a solution... but there may come a time where the iPhone is so difficult to jailbreak that it does not get Cydia on it until the next model is out.

      And you have to jail break android in the US to install a non carrier supported ROM. You trust the carriers to never modify android to the point of removing its openness? They already have. Tethering is not available in carrier supported ROMs without paying for it. Same as iOS.

    17. Re:open vs closed by tepples · · Score: 2, Funny

      A good gaming rig costs no more than $500 to assemble (not including monitor, just like a console.)

      Can you recommend a good set of parts for such a build so that I can cite you on my PC gaming advocacy page? And with your build, how much does hardware for visiting players 2, 3, and 4 cost? (Console controllers cost $40 to $60 each.)

  2. Who cares? by schnikies79 · · Score: 4, Insightful

    Use what you want and leave the "I win"/"you win" dogma aside.

    --
    Gone!
    1. Re:Who cares? by AnonymousClown · · Score: 5, Funny

      However, he then conceded that, "Android phones have more features," and offer more choice for more people. Eventually, he thinks that Android quality, consistency, and user satisfaction will match iOS.

      In the news, an Apple fanboy ran up to Mr.Wozniak, starting beating against Mr. Wozniak's chest and exclaimed "You beast! You beast! You beast! You beast!You beast! You beast!You beast!" and after exhausting himself, broke down in tears. Mr Wozniak then held the fanboy and said, "There there. Shhhhhhhh. It's OK. It'll never be Apple. Shhhhhhhhhh."

      --
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      July 4, 1776 - September 11, 2001

    2. Re:Who cares? by falldeaf · · Score: 2, Insightful

      Well, it's not quite that simple. There's some good reasons to cheer for your favorite platform. The platform that's doing the best gets the most attention from developers and hardware manufacturers. Also, some apps are more useful with a larger user base, like multiplayer games... Go android! :)

      --
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    3. Re:Who cares? by LWATCDR · · Score: 4, Insightful

      But I do not want one or even two to dominate.
      Really that sucks.
      Right now we have multiable consoles and that works out pretty well.
      I would like to see IOS, Android, MeeGo, QNX/Blackberry, and WebOS all have about equal shares.
      That would drive competition and improvements.
      Let's face it before IOS the state of MobilePhone OSs was pretty bad. Apple brought new ideas and fried everybody else up.
      WebOS for those that have not used it is IMHO has the best UI out. It has the best multitasking interface out there.
      BTW I own an Android phone, develop for IOS, and my wife has a WebOS phone so I have used all of them a good bit.
      Android brought a compass to the list of standard hardware on a smartphone. Apple is now bringing super dense displays and gyros.
      Microsoft brings it's name and a pretty UI. IMHO it is still lacking a lot of manditory features for a phone OS but that is just my opinon.
      So no I want everyone to have a nice sized slice of the pie. That will be the best possible outcome. I do not want to be stuck like we are with PCs where one OS has 70+ of the market and one ISA has 100+ of the consumer market.
      Oh and I want a new ISA for phones that isn't based on the ARM. PPC, MIPS, SH-4... Come on folks.
       

      --
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    4. Re:Who cares? by Enderandrew · · Score: 2, Insightful

      Android isn't going to get 90% market share or anything like that.

      I expect iOS, Blackberry and Windows Mobile to continue to challenge and compete in the market. Four serious contenders in the same market should provide for a reasonable amount of competition and innovation.

      --
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    5. Re:Who cares? by geekoid · · Score: 2, Insightful

      SPoken like someone who doesn't remember the early days of the PC. Yeah, you want a winner. Otherwise it becomes a complete mess of incompatibility.

      Now, if one application would run on ANY of them? then sure spread out the OS.

      Now, the very reason you really want a winner with this is the same reason an open platform with win out.

      Windows survives because it is entrenched.

      With fundalemental technologies, competition often hurts consumer. They only way to prevent that is to have a 'standard' that all device support. Each phone might have addition features or value but there needs to be a core set of common expectations of use and functions.

      Look at what a mess the IM world was in, for years. And in some case is still in.

      --
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    6. Re:Who cares? by LWATCDR · · Score: 2, Insightful

      Actually I do remember. Atari 800, Commodore SuperPet, TI99/4a TRS-80s, Apple II+, Commodore 64, Amiga, ST all of it.
      Guess what? It was exciting, lots of inovation. New stuff all the time. The Amiga did everything that the WIndows 95 did but in 1985.
      No I don't want one winner. PCs are deadly dull. Wow this CPU can encode H.264 at this many frames a second why this one can do it at this many.
      About the only even marginally exciting area are GPUs and that is just now moving. Wow do I want a black Windows 7 notebook or a silver one?
      Yawn.....
      No thanks the slow pace of change and the deadly dullness is too high a price to pay.

      --
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  3. Maybe by swimin · · Score: 5, Insightful

    Part of the reason Windows was successful was that it supported a lot of hardware, with only one API. Android needs to insure that it's not difficult to write a single application that will run on every decently modern ( 2 year old) android phone, or else it would give up what is probably its biggest advantage.

    1. Re:Maybe by Anonymous Coward · · Score: 2, Interesting

      It's really easy to do that, actually; you set up your project to use the 1.6 libraries, or the 2.1 libraries, or whatever older version you want, and only use the newer ones if they have a feature you need. Take a look at the devkit sometime, it's free.

    2. Re:Maybe by muuh-gnu · · Score: 3, Insightful

      Linux (the ecosystem) doesnt have "one API", it has dozens. And all of them are updated so often and so unpredictably that by the time you finished your application, you cant install it on new systems without rewriting parts of it. Bad, really bad "API stability" is the main reason Linux failed so badly in the "industry".

      > Part of the reason Windows was successful was that it supported a lot of hardware, with only one API.

      The other part was supporting this API for decades, and thus saving their customers the expenses of rewriting their applications over and over and over.

    3. Re:Maybe by bemymonkey · · Score: 4, Insightful

      How does that help people buying current 1.6 phones because they don't know any better, and then wondering why so many apps are unavailable on their devices?

      If Google doesn't start forcing carriers/vendors to upgrade their handsets in a timely manner, no amount of SDK wizardry is going to help.

    4. Re:Maybe by Compholio · · Score: 3, Insightful

      Linux (the ecosystem) doesnt have "one API", it has dozens. And all of them are updated so often and so unpredictably that by the time you finished your application, you cant install it on new systems without rewriting parts of it. Bad, really bad "API stability" is the main reason Linux failed so badly in the "industry".

      While there are many different standards for different "sections" of the API, it is not like there are completely separate conflicting standards except in a couple of edge cases (the only example I can think of is VA-API vs. VDPAU vs. XvBA, which one could argue is the fault of proprietary manufacturers). Even when such a change is made, the vast majority of libraries continue to provide the old functions for backward-compatibility -- and for libraries that don't it is drop-dead simple for a manufacturer to provide the version of the library that they used and the linker will take care of the rest.

      > Part of the reason Windows was successful was that it supported a lot of hardware, with only one API. The other part was supporting this API for decades, and thus saving their customers the expenses of rewriting their applications over and over and over.

      I've had to re-write portions of Windows applications numerous times to get them to run properly on newer versions. If I'd been providing Linux apps I could have just dropped into the installer the version of the library I linked against, about the only libraries you can do that with on Windows are the MSVC++ runtimes.

    5. Re:Maybe by ArcherB · · Score: 2, Insightful

      How does that help people buying current 1.6 phones because they don't know any better, and then wondering why so many apps are unavailable on their devices?

      If Google doesn't start forcing carriers/vendors to upgrade their handsets in a timely manner, no amount of SDK wizardry is going to help.

      I agree with this, but unfortunately, since Android is Open Source, Google can't force manufacturers to do anything at all.

      The only power Google has is with the App Market. I would love to see Google do what you suggest and start limiting what kind of backward compatibility is offered in the Market. There is absolutely no reason that a new phone should be released running Android 2.1. NO REASON AT ALL! Google could limit Market licenses and block any phone released in the past 6 months that's not running Froyo. There is no excuse for the Samsung Epic to still be running 2.1. Hell, for that matter, there is no good reason that the HTC Hero can't have Froyo running.

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    6. Re:Maybe by bemymonkey · · Score: 2, Interesting

      As far as I know, manufacturers also need "approval" of some sort in order to use all the Google apps - Maps & Navigation, GMail, EMail, Youtube and so on... Couldn't threatening to withhold those be a decent incentive to keep handsets up to date as well?

    7. Re:Maybe by Bert64 · · Score: 3, Insightful

      Linux actually has an extremely stable API which allows you to compile software written for unix systems that hugely predate linux...

      Your probably thinking about the fast and open development of linux which means that new features are added quickly, and different distros add different features... But if you stick to the core APIs your programs will run on virtually any regular linux (may not work on extremely cut down embedded versions) and usually also on other unix based systems too.

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    8. Re:Maybe by walshy007 · · Score: 2

      Linux (the ecosystem) doesnt have "one API", it has dozens.

      usually only a couple for a specific task, but yes there is usually more than one for a given topic.

      . And all of them are updated so often and so unpredictably that by the time you finished your application, you cant install it on new systems without rewriting parts of it.

      absolute bullshit. I can compile programs from 2000 just fine and dandy and use them (note you said API not ABI compatibility)

      The other part was supporting this API for decades, and thus saving their customers the expenses of rewriting their applications over and over and over.

      If you mean ABI compatibility (you would have to on windows because they don't distribute source) tell me how your win2k drivers load on you windows 7 install then. Or how c&c red alert windows version loads on windows 7.

      Overall the only thing windows has going for it is the whole 'everyone else uses it' thing. Userland software distribution surprisingly is not that hard. Commercial games have come out on linux before and they tend to work fine and dandy between all distros, they just include most libraries they made need with them, much like windows does because of it's anemic in-built libraries.

    9. Re:Maybe by mcgrew · · Score: 3, Informative

      Bullshit. Windows was sucessful first, because DOS (Windows' father) ran on the IBM PC and "nobody ever got fired for buying IBM". By the time Windows came out, MS OSes were installed on almost every non-Apple PC made, which is why it continued to be so successful.

  4. If so, probably a bad thing by Kupfernigk · · Score: 3, Insightful

    Everything we've always said here about avoiding monocultures and the need for competition remains true. The phone market is actually much bigger in volume than the PC market, so a number of cultures could flourish and still have good economies of scale. So long as standards are enforced on security and the actual radio and phone parts, it shouldn't matter.

    --
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  5. Gaming by Pojut · · Score: 3, Interesting

    Gaming will play a measurable role in this. As things stand now, iOS is trouncing Android, as far as gaming is concerned. Pretty much the only leg up that Android has is the fact that there are multiple emulators available directly from the market, with no need to mod your phone in any way to use (don't even have to click the "non-marketplace applications" option.)

    Besides that though, iOS is handily beating Android when it comes to gaming. Some developers are finally starting to wake up, and are either porting things over or making things specifically for it. I maintain that until there are more quality games out there for Android, iOS will continue to have a substantial lead.

    Note: I'm not implying that gaming alone is the reason for the divide, but it certainly plays a role.

    1. Re:Gaming by Pojut · · Score: 2, Informative

      I didn't say a single word about phones vs handhelds for gaming.

      As far as gaming on phones are concerned, check out some of these numbers. Keep in mind that article is now a year and a half old.

      Not to mention the elephant in the room.

      I'm not saying that smartphone gaming will ever replace actual handhelds, but they still sell a hell of a lot of copies. To pass them off as being anything other than a growing business is foolish.

      If you compare what is available on Android to what is Available on iOS, the vast majority of games worth playing are currently only available on iOS. Again, that has NOTHING to do with handhelds...I'm talking strictly about phones here.

  6. Take that, Steve! by dkleinsc · · Score: 2, Insightful

    I thought Woz and Jobs got along pretty well even now, but I can't imagine this sort of thing making their relationship any better.

    And I hope Woz is wrong, and no company "wins" the phone OS wars, because if somebody wins, then eventually they'll become a monopoly and all the consumers will lose.

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    1. Re:Take that, Steve! by drinkypoo · · Score: 4, Insightful

      The difference is that if Android wins then the community can assemble a working Android clone from the Android kernel itself and a cobbled-together userspace, because Android is documented and itself assembled from Open technologies (even if there is some debate over how Free they are, which I hope and suspect will turn out to be pure FUD.) But Apple has substantial closed-source componentry above the kernel layer in their operating systems, so while it's probably possible there too it would probably be much more difficult.

      --
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    2. Re:Take that, Steve! by Timmmm · · Score: 3, Funny

      Android is documented

      Ha ha good one.

    3. Re:Take that, Steve! by _Sprocket_ · · Score: 4, Insightful

      I thought Woz and Jobs got along pretty well even now, but I can't imagine this sort of thing making their relationship any better.

      Every once in awhile you can find comments from Woz about what its like having a friendship with Jobs. Or Woz's opinions on Apple products. Woz tends to put forward a generally positive view of most things he comments on - to include both Jobs and Apple. But he has said that Jobs can be difficult for people to get along with at times. And he's spoken against the expected Apple line in the past. And its not the first time he's made comments that could be perceived as negative towards the iPhone.

      In the end, when you talk to Jobs, you're talking to Apple. When you talk to Woz, you're not talking to Apple. You're talking to a guy who likes technology and practical jokes. A guy who's an Apple insider that isn't in the inner circle of Apple. You're talking to someone who's linked deeply to Silicon Valley and Apple culture. And you're talking to a hacker who's hacks were part of a revolution. But you're not talking to Apple.

    4. Re:Take that, Steve! by Timmmm · · Score: 2, Informative

      Well it's not completely undocumented. There is a lot of documentation, but there is also a hell of a lot of missing documentation.

      http://www.google.com/search?q=android+%22completely+undocumented%22

    5. Re:Take that, Steve! by BitZtream · · Score: 2, Informative

      Show man an android device to which you have the source required to go from pure source code (no binary blobs at all for the device) to a working phone.

      You can't. You need binary only graphics drivers, or radio blobs, all sorts of crap. Hardware manufactures aren't giving away the keys to the kingdom either.

      Throw Darwin into the mix, and you've basically got the same thing as android is concerned from the kernel perspective. Both have some open code that build a decent base, but both have serious, required components that are closed tight.

      Userland is different, sort of. iOS, completely closed. Android, somewhat open, sorta, if you want something different than pretty much every phone actually sold, since you know, pretty much everyone has closed source UI mods and other things to make their phone actually have something their competitors don't.

      Every company that makes money using Linux as a base does so because it has proprietary software and services on top that you'll never see the source too.

      Does the pseudo OSS nature of android make it easier to work with? I've seen no actual proof that its true, just people spewing on about how its OSS so it must be useful because its open.

      I suspect you have no concept of whats required to make android work beyond the OSS source tree, nor do you have any idea what goes into most Android devices sold. Do you even own one?

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  7. More Certain Than You Think by eldavojohn · · Score: 4, Interesting

    Android needs to insure that it's not difficult to write a single application that will run on every decently modern ( 2 year old) android phone, or else it would give up what is probably its biggest advantage.

    No it doesn't. That would certainly help but it's not necessary. If you read the very short article:

    However, he then conceded that, "Android phones have more features," and offer more choice for more people. Eventually, he thinks that Android quality, consistency, and user satisfaction will match iOS.

    Emphasis mine. You're mostly right about Windows (I think marketing should be mentioned) but Android could fail on 5% of the phones that ship with it and I think it will still be okay if it can match iOS in the above categories. I think everyone knows that two or three years from now Android will be the clear winner. There would have to be earth shattering changes made on either Android or Apple's part in order to shake off course what has been set in motion. Even the market analysts have been saying this.

    Let's face it, there's going to be some applications written on Android that demand multitouch support or the screen resolution of a tablet. And they won't work on the vast majority of smartphones that don't offer that kind of thing. That's not a bad thing, it's just the reality of targeting all the devices made by the Open Handset Alliance. That's a lot of devices. That's a lot of choices. They're doing the best they can but at some point you just can't magically give hardware support to a device that doesn't have the hardware. And I think that problem is inseparable from the choices Android wants to give consumers.

    --
    My work here is dung.
  8. Re:Dumb Phones by Pojut · · Score: 2, Insightful

    Someone correct me if I'm wrong, but I was under the impression that mandatory data plans function as a way for the carrier to make back the share of the phone they paid for.

    Not saying it's right (personally, I agree with you), just saying it's the way it likely is.

  9. Features? by onion2k · · Score: 3, Insightful

    Woz is arguing that it's the featureset that will lead Android to victory. I don't agree. Features don't sell the phones. So long as it covers all the most common bases the extra stuff is just nice to have, it's not a key decision point. Any smartphone could become dominant at the moment so long as it has a good interface, looks ok, gives the user access to the software they want and, crucially, is marketed well enough. Even if iOS lags behind on features Apple won't be lagging behind on marketing. It's what they're good at, and ultimately it's what will keep them on top.

  10. He's wrong by commodore64_love · · Score: 3, Insightful

    Windows didn't dominate because of random events. It piggy-backed on the popularity of the hardware, specifically the IBM PC. When the PC won, so too did MS-DOS and its overlay called windows. If the PC had died, so too would have DOS and windows.

    Android doesn't have the advantage of sitting on the #1 piece of hardware like windows had.

    --
    "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
  11. I'm right in the middle of switching at the moment by AbRASiON · · Score: 2, Interesting

    I have owned an iphone 3g, 3gs and an iphone 4.
    Recently the attitude from apple, in my opinion has been worse than Microsoft, some may claim otherwise but the 'our way or the highway' and general attitude specifically from Jobs himself in emails to people (on the occassions they leak out) is just awful.

    The overall lock in bugged me a little but overall I was generally quite happy with my iphone, the itunes aspect I detested mind you.
    Every now and then something would bug me, for example - at work when supporting my clients, I can backup and /selectively/ restore what I want to their BlackBerries - the iphone however is an utter nightmare for anyone with any real technical knowledge and wantign to do something even slightly out of the box. The lack of SMS tone changing (finally here, christ!) was ridiculous.
    I also feel the lack buttons is holding the iphone back, despite what 'focus groups' claim about the buttons, you simply end up wasting screen real estate with onscreen buttons. I don't think the iphone needs 12 buttons mind you but even just THREE might be nice on the device - people are dumb but not that dumb.

    So anyhow, I decide I might try Android out, I copied a guy at work and purchased a HTC HD2 (Leo) - which is a Windows Mobile 6.5 phone which can have Android hacked on to it if you fiddle about.
    I have done so and been most impressed, there's a few small niggly issues some of which may be from using a non native Android phone, some are just design issues but overall I'm substantially more impressed than I expected to be.

    There's an app called Appbrain http://www.appbrain.com/ which is kind of like an all in one sync tool, once installed it catalogues all you have installs and ties it to an account (in my case my google sign in) - I can add and remove applications from that website, anywhere in the world and sync entirely over 3g. It handles the updating of apps, it provides a better search interfact than the stock market and feedback too. It's really nice.
    Someone showed me http://www.appbrain.com/wallpaper that today and I thought 'oh how cute, it's going to queue up a new background to download next time I open the application and run a sync' - only not, I clicked a button on the website, picked up my phone about 2 seconds later and it had pushed the picture down and set it as my background already. - incredible
    I can take a photo of a Qcode (qrcode?) image and it too can queue up the installation of an application just like that.

    I can add widgets to the desktop and while many are a complete waste of memory and cpu time, there are some genuinely useful weather / data usage / stock information I can drop on the home screen or a few screens off it.
    I can set the tones I like, I can share my device as a wifi access point - the list goes on.

    It's not without it's flaws, sadly I don't know if the small niggles I've had have been due to being non native or not but I hope to learn over the coming days. Also the way they handle podcasts boggles my mind, I do really just wish the music app searched in /podcast/ for podcasts /music/ for music and so on - nothing comes close to apples music player unfortunately. Fortunately for me I don't listen to much anyhow.
    Email client searching actually works for gmail and the vast majority of my apps are on the device - tweetdeck, email, facebook, rdp clients, shazam, ebay, skype - it's all there and in 4.3" on this model, not 3.5" - honestly at 32, with my eyes - that's a bloody godsend.
    We use these things more and more, I think 3.5 is really holding back the iphone, resolution or not (as I said, I own a 4, I know how pretty it is, it's just too small)

    I could go on for ages, I'm really pretty happy overall though and the hippy open source fanboy in me says it's only going to get better with time, let's hope I'm right.

  12. There's room for both by symbolset · · Score: 3, Insightful

    As long as both platforms keep making their customers happy I don't see why they won't both continue to do well. If neither knocks the other to irrelevance it's not "dominant".

    Apple does great holding the line on the "premium" phone, making lots of money for their shareholders. Android does great at providing a vast array of choices at varying levels of cost.

    The concern with domination is that a dominant player will crush all opposition and bring progress to a halt to protect its monopoly. I don't see that happening with either of these players. The player in the field that plays that way is having a hard time getting his game on.

    --
    Help stamp out iliturcy.
  13. So, Apple is the loser? by Eponymous+Coward · · Score: 3, Insightful

    It's hard for me to look at Apple as a loser in this battle. They may not win the marketshare battle, but they are very profitable and influential. People generally love their products.

    Not bad for coming in second place.

    1. Re:So, Apple is the loser? by Eponymous+Coward · · Score: 5, Insightful

      Maybe, but then again, maybe not. Look at Nokia. They absolutely dominate the global smartphone market. Much, much larger marketshare than Apple. And still, nobody is developing for them.

      A large number of phones doesn't necessarily translate into more profits unless the attach rate (to borrow a term from the game console market) is there. I can't find the source right now, but I recently read that the average iPhone owner is much more likely to pay for apps than the average Android owner. Apple and Apple developers might find that a smaller group of affluent customers is plenty profitable.

  14. Re:What did they expect? by Mark19960 · · Score: 2, Interesting

    I doubt that.
    Something like 70+ percent of iPhone4s sold were to existing users.
    The iPhone market is pretty close to dried up.
    Everyone that wanted one has gotten one by now.

    Then you have the people that would jump ship off of AT&Ts crappy network to Verizon.
    Those would likely be a lot of existing users.
    Apple won't be gaining many new users but shuffling its existing users.

    In the US the one carrier option probably did not hurt them very much, everyone that I know with one is actually thinking about jumping ship even if
    it comes to Verizon citing the fact that it's 'boring' to them now.
    iGadgets are driven by cliques and the desire for an image, and that audience is starting to fade away.
    I don't see the kids at the bus stop with white earbuds anymore holding iPods - I am seeing kids with Droids, Zunes and Sansas.
    There still are some with iPods but not as many as I used to see.
    It's appeal is starting to fade away because in the end people like choice.
    The only thing iWidgets have going for them is that on day 400 they behave like they did on day 1... unless Apple manages to botch updates

    Hell, even the women I work with jumped off iPhones to Droids - that to me was a sign that things are shifting.
    Eventually, Android will be dropped for the next best thing... and I hope that all of this competition leads to greater things down the line
    because consumers will all benefit.

  15. More hardware than open source software by adosch · · Score: 4, Insightful

    I think hardware architecture has a lot to do with this, too. Any good embedded engineering focus company can design their hardware and work with it with Android. Why? Because everyone knows the OS capabilities of the Linux kernel and how portable it is, that makes it easy. Woz has a point, but just a small one, Windows was dominant because it worked across the multitude of PC platforms and wasn't tied to specific hardware (al la RISC and Apple) Although Apple did have it's selling points, anything that's more encompassing that doesn't lock a consumer down is going to get tried and, more times than none, chosen over the competitor that doesn't.

    Today, however, Apple makes some pretty bad-ass and inferior products that 'wow' you on functionality and usability from a UI perspective. I myself own a few device with iOS on them and their UI experience alone is worth the product. Android OS is just too portable not to use and it's using the Linux kernel; that alone gets you over the barrier and into competition because anyone can slap it on whatever hardware they want with for less reason and stand up a working product.

  16. Cheap vs Expensive? by mveloso · · Score: 2, Insightful

    Cheap shit sells better. Why is this a surprise?

    1. Re:Cheap vs Expensive? by rgviza · · Score: 2, Insightful

      Definitely sells better than a polished turd with a higher price tag. Most people like to polish a turd their own way and pay a lower price.

      --
      Don't kid yourself. It's the size of the regexp AND how you use it that counts.
  17. This isn't a race... by hahn · · Score: 2, Insightful

    because there's no finish line. One can only hope to dominate for as long as possible. I agree that Android will probably become the most dominant mobile OS in the next few years, but that hardly means iOS is going to become insignificant. Windows dominates still, but as everyone can see Apple's hardly hurting financially with OS X. There's plenty of room in the market for two mobile OS's.

    --
    "The only normal people are the ones you don't know very well."
  18. Woz was never the business genius by PolygamousRanchKid+ · · Score: 4, Insightful

    He is a techie. Jobs is the business genius. Apple does not need to dominate to make a tidy profit. It's like that saying, "You can fool some of the people all of the time, or all of the people some of the time, but you can't fool all of the people all of the time." Microsoft does all of the people some of the time. Apple does some of the people all of the time.

    Microsoft dominates the desktop. Does Apple care? Not as long as some folks are still willing to pay a premium for their desktop products. Nokia dominates cell phones. Apple says, "So, what?", as long as some folks make them a profit. If Android dominates smart phones, Apple will not care for the same reason. Why do some folks pay exorbitant prices for a Harley Davidson when compared to a rice burner?

    And no, I'm not an Apple FanBoy, but I live with an Apple FanGrrrl. I only bought her an iPhone when I could get it re-imported, unlocked. And the UK uses some crazy-ass plugs on their electrical devices.

    --
    Schroedinger's Brexit: The UK is both in and out of the EU at the same time!
  19. It was obvious from the get-go by tlhIngan · · Score: 2, Insightful

    Android will win by marketshare, which is percentage of phones running the OS. Of course, Apple doesn't feel threatened - and it makes sense when you think about it. Apple has 2 models of iPhones out there now - iPhone 4, and iPhone 3GS. Android devices - well, Samsung, Sony-Ericsson, Motorola, HTC, they seem to easily have a dozen different models each. Plus all the other no-name brands out there releasing Android phones without Google (or pirating it). So you probably have over 50+ models of Android phones out there, compared to 2 from Apple. Of course Android phones will outsell the iPHone.

    Now, should Apple worry? Probably not, because they're raking in the money. Profit wise, Apple commands a huge chunk (nearly half) of total mobile phone industry profits (including dumbphones), while RIM, Nokia, Samsung and LG dominate the remaining chunk. By handsets sold, Nokia, RIM, Samsung and LG dominate the charts, while Apple just has a tiny sliver. It doesn't matter that Apple is in #3 or #4 (after Symbian, RIM and Android) - as long as they're raking in the cash.

    And I'm talking phones only - ignoring Android running tablets and multimedia players, and iPod Touches and iPads. The numbers that way are too vague.

    Also, carriers LOVE Android. Face it - Sprint loves putting its NASCAR apps preloaded, Verizon loves its V-cast stuff, etc - all the "value-added" software to make carriers more money. Carriers hate the iPhone - what sane control-hungry corporation wants to give up complete control of the handset (hardware AND software) to Apple, and not only that, pay Apple for the priviledge of carrying the iPhone? When instead they can carry Android phones, and tell HTC, Samsung, and Motorola to shove it until they cripple certain features, preload crapware, and all the other stuff?

    P.S. - I use an iPhone because it's free of carrier control. I want an Android phone, but giving up 3G isn't an option, and I want straight-from-Google updates. Hoping the Nexus Two will satisfy.

  20. Re:What did they expect? by StuartHankins · · Score: 3, Informative

    Anecdotal evidence is anecdotal, so let's look at the numbers. These charts show historical sales of iDevices. One shows iPod sales being replaced by higher-margin iPhone and iPad sales. And they're increasing, not decreasing. I think iPhone sales are more important as we have device convergence. If you truly want to look at just iPod sales another graph is there too. http://tech.fortune.cnn.com/2010/10/23/the-ipods-rise-and-fall/

  21. Re:I'm right in the middle of switching at the mom by SoupIsGoodFood_42 · · Score: 2, Insightful

    I also feel the lack buttons is holding the iphone back, despite what 'focus groups' claim about the buttons, you simply end up wasting screen real estate with onscreen buttons.

    What would those extra buttons do? I don't think the use of the extra buttons on Android and WP7 are that much of an advantage.

    - it's all there and in 4.3" on this model, not 3.5" - honestly at 32, with my eyes - that's a bloody godsend.

    A bigger screen, in itself, is always good. But the thing I like about the size of the iPhone is that I can easily use it with one hand. If something is a bit too small, I just hold it closer.

  22. No guaranteed payout... by barry61 · · Score: 2

    I don't see Android winning here, just as I don't see Linux 'winning' against OSX or Windows. Apple offers a business model with apps and iTunes that provides a way for independent developers to sell stuff, whilst offering punters a 'safe' platform with easy access to everything developers/musicians etc. can think to offer them... This is a pretty potent marketing combination.

    In terms of it being a closed environment - I think the loss of Flash support is a real pain in the arse, but this doesn't appear to be a deal breaker for a lot of people. Even on Slashdot (where you might expect folk to be more pro open environments then the general population). There aren't too many 'alternatives' to HTML5 about guys...

  23. Android is a lock-in too, you know by MichaelJ · · Score: 2, Interesting

    I love how many people argue that the Apple lock-in is what makes them prefer Android over iOS. Ever try to use an Android phone without a GMail account? A Droid from Verizon will not even activate without one. I would much prefer to be locked to my own Mac (Mobile Me is not mandatory) in my own home, than forced to use Google services. Unless I want to use third-party email, calendar, and contact list applications, which likely don't integrate with the OS, vary in quality, and often are a general pain in the port to use.

    --

    Michael J.
    Root, God, what is difference?
  24. Reality of driving down costs by SuperKendall · · Score: 2, Insightful

    All that matters is that there is competition among hardware and software vendors to drive down the price of systems

    Competition drives down price only to the extent that you can sell something at the same price or slightly better than another competitor.

    But Android is not its own market; it includes Apple too because you have to say that all phones are competing against each other - and here's where having a number of different hardware makers works against the lowest possible price floor. Because a company that sells quite a few devices alone can get better pricing on components than several other hardware makers that split the remainder of the market. It's why Apple has been able to price things like the iPad cheaper than anyone else can make them.

    to drive down the price of systems and increase compatibility....This obviously will never happen with Apple's OS since there is no hardware compatibility or competition.

    Which totally ignores the Apple devices are sold in a larger market, as I said. It's quite obvious it HAS happened already with Apple pricing all the device lineup pretty aggressively AND maintaing above average margins. And as for the compatibility angle, iOS apps are more compatible amongst the many iOS devices sold than Android apps are with all the Android systems around.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  25. Re:Just so long as by grub · · Score: 4, Informative


    Heads up, all.

    Woz was misquoted.

    .

    --
    Trolling is a art,
  26. He was Misquoted by tk77 · · Score: 2, Informative

    http://www.engadget.com/2010/11/18/exclusive-woz-misquoted-almost-every-app-that-i-have-is-bette/

    Woz says he gave the De Telegraaf reporter a lengthy demonstration of voice commands on iOS and Android, pointed out that Android offered the ability to say "Navigate to Joe's Diner," and suggested that Apple would catch up through its purchases of Siri and Poly9. According to Steve, that's about it -- he says he'd "never" say that Android was better than iOS, and that "Almost every app I have is better on the iPhone." Woz did say he lightly prognosticated that Android would become more popular "based on what I've read," but that he expects Android "to be a lot like Windows... I'm not trying to put Android down, but I'm not suggesting it's better than iOS by any stretch of the imagination. But it can get greater marketshare and still be crappy."