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iRacing World Champion Gets a Shot At the Real Thing

jamie sent in a link to the story of iRacing World Champion Greger Huttu, who caught the attention of the Top Gear guys and got a chance to drive a real Star Mazda racer. iRacing is a realistic driving simulator that recreates the exact physics of race cars and tracks from around the world, and nobody is better than Greger. Top Gear wanted to see how the virtual champion would do with the real thing. Even though he was eventually unable to put up with the physical demands, Greger drove really well.

168 comments

  1. Video or it didn't happen by poptones · · Score: 1, Insightful

    WTF wants to READ about something like this?

    1. Re:Video or it didn't happen by Anonymous Coward · · Score: 0

      I can offer you something better: here, a vomit sample resembling very closely the one he regurgitated into his helmet.

    2. Re:Video or it didn't happen by Anonymous Coward · · Score: 0

      I'm sure you'll be able to download the video illegally in Spring 2011. Unless this is part of the Christmas special.

    3. Re:Video or it didn't happen by Bakkster · · Score: 1

      I guess a video's incoming, but has been delayed due to the presenter being involved in a serious car crash.

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    4. Re:Video or it didn't happen by Anonymous Coward · · Score: 0

      Video is at www.iracing.com

  2. The exact physics? by Anonymous Coward · · Score: 5, Funny

    The exact physics? Unlikely.

    From what I hear, these simulations break down as your racecar approaches the speed of light. And they didn't even get the Higgs Field right.

    1. Re:The exact physics? by Anonymous Coward · · Score: 5, Funny

      From what I hear, these simulations break down as your racecar approaches the speed of light.

      True. However, real racecars also break down as they approach the speed of light.

    2. Re:The exact physics? by Mitchell314 · · Score: 3, Funny

      Not to mention the speeding ticket costs the worth of a planet made out of solid iridium.

      --
      I read TFA and all I got was this lousy cookie
    3. Re:The exact physics? by sharkey · · Score: 1

      Yeah, Ludicrous speed is the Stewart tartan, not McCleod.

      --

      --
      "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
    4. Re:The exact physics? by noidentity · · Score: 1

      Nevermind going at the speed of light; do they get the physics right when you crash your simulated car and the thing burns you alive? I highly doubt it.

    5. Re:The exact physics? by Skal+Tura · · Score: 1

      On a serious tone, they have been saying it's exactly the same for ages now :D

      Well, waiting until they can simulate on a per atom basis, then recreate the physical sensations as a driver too... Then we can say it's approaching exact :P

      Racing myself has shown how huge the gap actually is, even on the best of today's technology has nothing compared to the real thing. But still good fun, occasionally, in the lack of the real thing ;P

  3. 12 pages!?! by Anonymous Coward · · Score: 3, Insightful

    They seriously expected me to click through a 12 page slideshow to read a two page article?

    1. Re:12 pages!?! by Formalin · · Score: 1

      I wasn't aware anyone here actually tried to read the full article.

    2. Re:12 pages!?! by Dalzhim · · Score: 1

      I agree with you. Was about to read the article, but this is so stupid I stopped at page 1.

    3. Re:12 pages!?! by Vorghagen · · Score: 5, Interesting

      Full article for karma whoring.

      On a normal Thursday, Greger Huttu sits in the blue glow of a computer screen, in his bedroom in the teeny town of Vaasa on the west coast of Finland. In the afternoons, he joins his fisherman father to land a catch of perch netted from Arctic waters. But not today. Instead, he's wedged into the cockpit of a single-seater race car, in the boiling heat of Road Atlanta raceway, Georgia. He's never driven anything like this before - his regular drive is an old Ford Sierra - yet an empty track awaits him, a full race team is at his service and he has full permission to drive as fast as he pleases. Slippery fish suddenly seem a million miles away.

      Why? Because TopGear is conducting an experiment. Back on that computer in Finland, Greger dominates the world of online racing. He is the undisputed grandmaster of iRacing, a fiendishly difficult driving simulator that recreates the exact physics of scores of race cars and circuits from around the world.

      It's not some gimmicky graphics-fest, but a serious way to hone racecraft and learn about car control. And in the last six years, in iRacing and earlier online sims, Greger has conquered all - leading 2,339 of his 2,581 laps and winning every race from pole. Just a week ago, he clinched the iRacing World Championship, earning himself $10,000 as he crossed the line. No wonder fellow iRacer and NASCAR king Dale Earnhardt Jr is Greger's biggest fan. He is untouchable. Today's test is to see how such digital dominance translates into real life.

      We'll soon find out. Under the searing morning sun in Atlanta, Greger squeezes into his car, a Star Mazda racer provided by the Andersen Racing team. The Mazda is a slicks'n'wings single-seater powered by the same rotary engine as the RX-8. It weighs just 607kg, has 260bhp, a six-speed sequential 'box and adjustable wings. And it's really, seriously quick - as quick as a GT car around some circuits.

      In other words, it's a proper car that needs to be driven in the sweet spot where the tyres and aero do their thing. If our thinking is right, Greger could be the man to put it there. Because iRacing's physics programme is so accurate, he already knows the car well - the way it steers, the way it grips, even the way it sounds and every tiny intricacy of its set-up, from wing angles to suspension bump and rebound rates - and he's lapped this track thousands of times online.

      As engineer Alan Oppel briefs him on the controls, Greger displays some typical Finnish cool. He's a humble bloke, a quiet 30-year-old with a hint of podge around the midriff and, if we're honest, everywhere else too. Despite the cameras and attention, he doesn't strut like a superstar. Instead his head is bowed, his words softly spoken. He appears thoughtful - analytical, measured - and as he digests instructions, he simulates a gearchange and angles the wheel, like he's sat here a hundred times before. Which he has. Virtually.

      After one installation lap to check everything's working, he starts his first flyer. All eyes turn to the final corner, a swooping downhill-right with a vicious wall on the outside, ready to collect understeery mishaps. Here comes Greger. The engine revs high and hard and his downshifts sound perfectly matched. Then he comes into sight and, to the sound of many sucked teeth, absolutely bloody nails it through the bend, throttle balanced, car planted. His only hiccup is a late upshift, that has the rotary engine blatting off its limiter. "Time to crank up the revs," says Alan. "He's quick."

      The telemetry confirms it. His braking points are spot on. He's firm and precise on the throttle. And in the fastest corner, he's entering at 100mph compared to an experienced driver's 110 - a sign of absolute confidence and natural feel for grip. Remember, this is a guy who has never sat in a racing car in his life - he's only referencing thousands of virtual laps. Then, on lap four, he pops in a 1:24.8, just three seconds off a solid time around here. He recko

    4. Re:12 pages!?! by MarkRose · · Score: 1

      Did you not notice the pictures? Top Gear often presents a series of pictures without text at all. Their site is more about pictures than the articles, unlike Playboy.

      --
      Be relentless!
    5. Re:12 pages!?! by BitZtream · · Score: 0, Troll

      Seriously? I know you guys are anti-copyright but seriously? Fully copying and posting the article somewhere else to intentionally circumvent their moneymaking scam ...

      I hate the 12 page crap too, so I just don't go, no ad revenue for them, but you just gave them a fully loaded gun man.

      This really isn't the way the web is supposed to be used.

      --
      Persistent Volume manager for Kubernetes - https://github.com/dwimsey/openshift-pvmanager
    6. Re:12 pages!?! by Anonymous Coward · · Score: 0

      This IS the way the web is supposed to be used.

    7. Re:12 pages!?! by jhoegl · · Score: 1

      Did you not notice the pictures? Top Gear often presents a series of pictures without text at all. Their site is more about pictures than the articles, unlike Playboy.

      Quick, someone inform this guy about the internet!!

    8. Re:12 pages!?! by Anonymous Coward · · Score: 0

      A better way to do this other than violating copyright is to link to something that already has the full text in a single document, such as this PDF on the same website

    9. Re:12 pages!?! by Anonymous Coward · · Score: 0

      For real Karma whoring, you would've put that on one page..

      "Read the rest of this comment..."

    10. Re:12 pages!?! by Anonymous Coward · · Score: 0

      Dale Jr? Nascar King? I'd give King status to his father, to Richard Petty, to Jeff Gordon and Jimmy Johnson, but while Dale may be a prince, he's no King.

      Him and Danica Patrick may be kings at celebrity status and selling their name, but not at actual racing.

    11. Re:12 pages!?! by Anonymous Coward · · Score: 3, Funny

      This really isn't the way the web is supposed to be used.

      Agreed. All text? No nudity at all?

    12. Re:12 pages!?! by cgenman · · Score: 1

      Those Top Gear guys need to discover this whole video thing. I bet they'd do pretty well.

    13. Re:12 pages!?! by SoVeryTired · · Score: 1

      Most slashdotters would be running ad blocking software anyway. I know I am. I'd also never buy something based on seeing it in a banner ad.

      On the other hand, I'd actually think about buying iRacer, watching Top Gear, or buying the magazine after reading this interesting article. That's how the web is meant to be used.

      --
      Slashdot: news for Apple. Stuff that Apple.
    14. Re:12 pages!?! by smi.james.th · · Score: 1

      Perhaps I might just point out, that this is a common way of delivering articles on the Top Gear website. With these, the point is the pictures, with a little bit of text to provide a bit of a description.

      The ad-money probably doesn't hurt either, though.

      --
      One thing I know, and that is that I am ignorant...
    15. Re:12 pages!?! by Vorghagen · · Score: 1

      But there are no ads on the page. It's just photos accompanying the article. If anything, it's saving them the cost of the bandwith.

    16. Re:12 pages!?! by tebee · · Score: 1

      It's a shame you posted that as an AC - it would be a waste of my mod points to mod it "funny but all too true".

      That is if I had any mod points.....

      But then that's another truism of the web - lots of people promising things the can't deliver.

      --
      N.B. this user is far too lazy to write a witty and intelligent sig.
    17. Re:12 pages!?! by stewbacca · · Score: 1

      Yeah, but what about the sweet pics?

    18. Re:12 pages!?! by badkarmadayaccount · · Score: 1

      ASCII porn FTW!

      --
      I know tobacco is bad for you, so I smoke weed with crack.
  4. Marketing Wins Again by Anonymous Coward · · Score: 0, Informative

    There are much better (in all facets, including realism) simulations than iRacing; iRacing's success relies on the company's ability to associate its product with actual racing.

    1. Re:Marketing Wins Again by cavtroop · · Score: 1

      [citation needed]

    2. Re:Marketing Wins Again by ThePeices · · Score: 1

      [citation needed]

      If a reputable motoring publication is saying it is the most accurate racing simulator, physics wise, then I think the OP will need to cite his/her sources to be taken seriously.

      It doesn't help your argument that you thought it necessary to post as an AC.

      Can you provide us with more information?

    3. Re:Marketing Wins Again by Hadlock · · Score: 1

      The F1 teams are using the Racer.nl codebase to train their drivers in the off season. I would hold that to be the highest standard. I'm not sure what this online racing sim uses as their codebase. It wouldn't suprise me if they both use the same codebase.

      --
      moox. for a new generation.
    4. Re:Marketing Wins Again by theexaptation · · Score: 1

      This might be as close as I have ever seen to "The Last Starfighter" in real life. http://www.imdb.com/title/tt0087597

    5. Re:Marketing Wins Again by Mr+Thinly+Sliced · · Score: 1

      Sorry that's here-say.

      I think some of the F1 team (williams, HRT) are using RFactor PRO with a whole bunch of their own custom plugins for engine / aero / tyre.

      So your claim of racer.nl being used by "F1 teams" is just that, a claim.

      Currently iRacing is indeed the most realistic simulation available on the market. As in, available to you or me.

    6. Re:Marketing Wins Again by GameboyRMH · · Score: 1

      I figure iRacing, Racer.nl and RFactor are all among the best of the best. Which is the very best, I can't say, I'd need to have plenty of experience with all of them, but the fact that iRacing is in the spotlight while the others are little-known is thanks to iRacing's online experience and marketing muscle.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    7. Re:Marketing Wins Again by GameboyRMH · · Score: 1

      One of the top US UAV pilots is 20-something and was a gaming fiend...someone else told me in another discussion and I couldn't beleive it, but they got me a source...I can't find the discussion now, I'm pretty sure I mentioned "last starfighter" in the post.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    8. Re:Marketing Wins Again by Bakkster · · Score: 1

      I'm not sure what this online racing sim uses as their codebase. It wouldn't suprise me if they both use the same codebase.

      IRacing is led by Dave Kaemmer of Papyrus fame, and iRacing uses the NASCAR Racing 2003 code base.

      And if you're interested in how in-depth the sim is aiming to be, here's a fantastic video on the upcoming tire model that Dave is developing currently. Basically, he's not aware if anyone else has tried to model a tire the same way, using physical model predictions, rather than curve fits to test data.

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      Write your representatives! Repeal the 2nd Law of Thermodynamics!
    9. Re:Marketing Wins Again by stewbacca · · Score: 1

      You are (generally) incorrect. Of the two (generally accepted) sim racers, iRacing is the better of the two (rFactor being the other).

      I know Greger from racing with him online as far back as 1997. He's a legend. If HE backs iRacing (along with the the Dave Kaemmerer guy, sp?, who has devoted his life to that sim engine, pun intended), then I'm pretty sure there's nothing better.

  5. how gracious of them... by retchdog · · Score: 1

    Nice story. It was also nice of the photographers to let him clean the vomit off his face and uniform before taking the "victory" picture.

    --
    "They were pure niggers." – Noam Chomsky
  6. Physically demanding by Bork · · Score: 4, Informative

    Did some racing at the local level where I live and can attest to the physical demands needed to race well. I had to do a lot of running and weight lifting to build up my endurance and strength to race well. There are time I came off the race track after a 45 minute race so spent that my arms and upper body would have exhaustion tremors, unable to even operate the release to get out of the seat.

    1. Re:Physically demanding by w0mprat · · Score: 1

      I drove a shifter kart for 15 minutes and had to come off the track with neck pain.

      --
      After logging in slashdot still does not take you back to the page you were on. It's been that way for 20 years.
    2. Re:Physically demanding by Seng · · Score: 1

      Yep-- I laugh when people sit back and say racing isn't a sport, doesn't take any physical strength, etc... I have a brother-in-law that races in the "below ARCA" asphalt circuits. It's basically amateur racing with a decent car... He spends 3 days in the gym a week just for keeping his upper body in shape for handling the g-forces.

    3. Re:Physically demanding by Skal+Tura · · Score: 1

      Yeap me too a little bit, but in fact WAY shorter cycles, i had to remind myself constantly to let loose of steering wheel because i knew i would wear out really fast.

      I do drifting, so it's quite a bit different, where you are racking in extreme to extreme steering angle in extreme speeds, but because it took so much energy to do that i learned a new car way faster, how to balance it perfectly with mainly using the accelerator.

      I think my max flat out was 6laps on a 800m lap, only backend and main straight without drifting, otherwise non-stop constant linked drifting. In a 30yo corolla which even on regular driving makes you work on low speeds on the steering :P Also, need to battle to stay in the OMP half bucket seat constantly, makes it that much harder.

      Anyway, after a single day of training i tend to feel ecstatic for a week, and pain from my right leg ends after about 3days after it gets extremely touch sensitive because i have to lean it on the (metallic) center console to keep myself in the seat :P About every single track day my seat ripps of the chassis, and i keep welding it back in XD

      Guess next summer i need to upgrade to better seat, properly reinforced seat installation, and better seat belts. and Naturally more grip and power :P Other drifters try to loose the rear end grip, i try to maximize it. My car also often has 1/4th the power the other guys have, so i tend to rely more on keeping throttle wide-open almost non-stop, weight shifting and generally inertia drifting. AKA the hardest techniques to pull of, but also the fastest, makes a 30yo corolla go higher angle and faster than a 3 times as powerfull newer car ;)

    4. Re:Physically demanding by stewbacca · · Score: 1

      I'm glad the article pointed out the physicality of racing. I've only raced Karts, and those are strenuous enough to require a guy to work out 3-4 times a week to keep up.

  7. This seems original.. by Anonymous Coward · · Score: 0

    http://www.youtube.com/watch?v=-epAyl5zoC8&hd=1

  8. He threw up after a few laps by BadAnalogyGuy · · Score: 1

    It looks like he doesn't have the stomach for real racing.

    1. Re:He threw up after a few laps by donotlizard · · Score: 1

      I threw up after looking at that nerd. He has the whitest skin I've ever seen. Sunlight deprivation must be unhealthy.

    2. Re:He threw up after a few laps by WarwickRyan · · Score: 2, Funny

      > I threw up after looking at that nerd. He has the whitest skin I've ever seen

      Racist.

    3. Re:He threw up after a few laps by Anonymous Coward · · Score: 0

      The sunlight deprivation comes from living at a high latitude, not from living in a basement.

    4. Re:He threw up after a few laps by Bigjeff5 · · Score: 1

      To be fair, it was the first time he'd ever gone that fast, he had never been on a roller coaster before, and the flight to the US was his first time on an airplane.

      Given that history, 15 laps hitting corners at 100mph+ is not bad.

      They said he was putting up respectable times, and it was his first time doing anything even remotely similar to racing a car.

      He eventually had to quit because the g-forces literally beat him up. He certainly didn't give up after puking in his helmet, like most people would have.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    5. Re:He threw up after a few laps by Bigjeff5 · · Score: 1

      He's from Finland.

      That should have been enough to explain it. If you still don't understand, go to www.google.com and type "Finland" in the search box. I'm sure you still won't be able to figure out why he's so white, but I'm not going to hold your hand. People need to learn to do things for themselves.

      --
      Security is mostly a superstition... Avoiding danger is no safer in the long run than outright exposure. - Helen Keller
    6. Re:He threw up after a few laps by cgenman · · Score: 1

      I honestly thought someone Photoshopped Dick Chaney's head into a race car.

      That having been said, that's one lucky dude. Getting a chance to race around a real track in one of those? Well done, white man, well done.

    7. Re:He threw up after a few laps by pinkushun · · Score: 1

      Agreed! I'd have a story that mentions me being sick just to drive that track in that racer!

    8. Re:He threw up after a few laps by GameboyRMH · · Score: 1

      Finland gets so little sunlight, they design their cell phones with the assumption that sunlight will never touch them. Their infrared proximity sensors are triggered by it, causing all kinds of weird behavior (they use it like the Blackberry uses it's case-triggered magnetic sensor).

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    9. Re:He threw up after a few laps by GameboyRMH · · Score: 1

      The heat and smells of a race car are enough to make some people feel sick before they even get going. (The smell is a mix of oil, gas, and sweat, and then once you get moving there's the burning rubber smell from the hot tires and the plasticy-fishy smell of hot brakes...and if you have a grass allergy, spinning off the track will probably make you feel like you've got a bad case of SARS).

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    10. Re:He threw up after a few laps by Bakkster · · Score: 1

      It has also been mentioned that a combination of jet-lag and possible food poisoning may have contributed as well.

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      Write your representatives! Repeal the 2nd Law of Thermodynamics!
    11. Re:He threw up after a few laps by Skal+Tura · · Score: 1

      Hey, you just described my favourite bag o' smells in the world, that cocktail of smells and i'm right at home enjoying the fresh breeze :P

      (Yes, i do race abit ...)

    12. Re:He threw up after a few laps by stewbacca · · Score: 1

      Or from living in Finland.

    13. Re:He threw up after a few laps by GameboyRMH · · Score: 1

      I kind of like the smells too, to be honest...even though they're not good smells :P

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
  9. The guy threw up inside his helmet by kailoran · · Score: 2, Funny

    WTF wants to WATCH something like this?

    1. Re:The guy threw up inside his helmet by Anonymous Coward · · Score: 0

      Me and EVERYBODY on the internets.

  10. Yeah... Rub it in, why don't you? by denzacar · · Score: 1

    Coming here and showing off with your luck and genes. We can't all be poor AND stupid you know?

    You insensitive clod!

    --
    Mit der Dummheit kämpfen Götter selbst vergebens
    1. Re:Yeah... Rub it in, why don't you? by Anonymous Coward · · Score: 0

      We can't all be poor AND stupid you know?

      That's just NASCAR, not real racing ;)

  11. Refrain by Anonymous Coward · · Score: 0

    > , and nobody is better than Greger.

    Sounds like a song refrain.

  12. As the others said by Sycraft-fu · · Score: 1

    Citation needed. In particular remember that you need to point to a HOME PC PRODUCT that is more realistic. I would not be surprised if there are specialized systems out there that are more realistic. Larger screens, motion feed back, that kind of thing. However that is rather different than a program that runs on a home computer.

    So let's here it then: What for a home user is more accurate than iRacing? I'm just curious mind you, I steer clear of iRacing because it is a simulator, not a game and games are what I'm after.

  13. Killer Games by mseeger · · Score: 1

    I would love to do the same experiment with some Counterstrike gamer, just to dispell the myth of "kill training" in those games. While i noticed the virtual reality approaching the real stuff with cars over the years, shooting is still (and luckily) completely unrealistic.

    1. Re:Killer Games by nelsonal · · Score: 1

      Something like a force on force with miles gear? It's tough to get too realistic with battles, because people are kinda squishy.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    2. Re:Killer Games by PhrostyMcByte · · Score: 1

      At least racing games have realistic controllers that the hardcore players can buy. I don't know of any realistic gun controller, and that's a shame because it would make for some really awesome rail shooters. Games can be as realistic as they want, but until they get the controller, they'll never be able to properly simulate gun fights.

      As far as "kill training" goes, I recall a game violence episode of Bullshit where they had a 10yo gamer try out a real semi-auto rifle. Not only was he no good at it, but they showed what happened after they finished filming the segment -- it reduced the kid to sobbing in his mother's arms.

    3. Re:Killer Games by Cylix · · Score: 1

      The problem with shooters is that they will not teach accuracy. Even switching to something such as America's Army which is targetted more at realism and training. Invariably, it is difficult to teach and simulate hand eye coordination from a mouse to firearm. However, what a simulator can teach are tactics and procedures for various scenarios. However, because the field of engagement varies in real life it is difficult to create experience which can be applied over a wider range of areas with a handful of maps. This is an area where iRacing has a bit of advantage because the cars and tracks will always be the same without a real addition.

      --
      "You should always go to other people's funerals; otherwise, they won't come to yours." -- Yogi Berra
    4. Re:Killer Games by Nocuous · · Score: 1

      As far as "kill training" goes, I recall a game violence episode of Bullshit where they had a 10yo gamer try out a real semi-auto rifle. Not only was he no good at it, but they showed what happened after they finished filming the segment -- it reduced the kid to sobbing in his mother's arms.

      That's one of my favorite "Bullshit!" episodes. It choked me up a little too; here was a kid who gibbed countless npc's and avatars of real humans, and it hadn't turned him into a desensitized monster. He seemed crushed by the reality of a noisy, heavy gun that does horrible damage. It restored a little of my hope for humanity.
      Of course, plenty of kids who were *already* prone to becoming desensitized monsters would have picked up that gun and creamed their jeans at the thought of what they could do with it. But what the hell, sour with the sweet.

      --
      Don't take it personally, but I'm not going to read your pithy response to my post.
    5. Re:Killer Games by Anonymous Coward · · Score: 0

      Follow up with airsoft training...

    6. Re:Killer Games by edremy · · Score: 2, Interesting
      That's one of my favorite "Bullshit!" episodes. It choked me up a little too; here was a kid who gibbed countless npc's and avatars of real humans, and it hadn't turned him into a desensitized monster. He seemed crushed by the reality of a noisy, heavy gun that does horrible damage. It restored a little of my hope for humanity.

      A large part of military training is teaching people to overcome their natural revulsion towards causing another person harm. It's hard- studies showed that the majority of soldiers in WW2 never fired their weapons at the enemy. The percentage has gone up since then, but whether that's due to better training methods, volunteer troops or different sorts of battles is (to my knowledge) unknown.

      You see the same thing with drive-by gang shootings- you get these incidents where 30-40 rounds are fired and only a couple of them hit- they're just randomly spraying the area rather than actually looking down the sights directly at their target.

      --
      "Seven Deadly Sins? I thought it was a to-do list!"
    7. Re:Killer Games by GameboyRMH · · Score: 1

      True. I think CS would help in paintball though, and vice-versa. People just need to understand that shooting in a game where you can respawn and a round lasts a few minutes is totally different than an IRL gunfight.

      I played paintball once with an ex-military guy and he was pretty good right on his first play - not as good as experienced non-military players, but far from a noob.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    8. Re:Killer Games by GameboyRMH · · Score: 1

      I imagine those MILES gunfights would have the same strategic differences as a paintball / FPS game to some extent. The consequences of even the most serious and realistic MILES training exercise are still far less than death, and players will adjust their strategy accordingly, even if only subconsciously.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    9. Re:Killer Games by Anonymous Coward · · Score: 0

      Odd, my 12 year old is fantastic with a real full-auto and semi-auto rifle. Sure, he's not special ops precise, but he shoots well on the local team.

      Seems odd to me that some kid would be sobbing.

  14. Full article by Anonymous Coward · · Score: 0

    Geek, rebooted

    On a normal Thursday, Greger Huttu sits in the blue glow of a computer screen, in his bedroom in the teeny town of Vaasa on the west coast of Finland. In the afternoons, he joins his fisherman father to land a catch of perch netted from Arctic waters. But not today. Instead, he's wedged into the cockpit of a single-seater race car, in the boiling heat of Road Atlanta raceway, Georgia. He's never driven anything like this before - his regular drive is an old Ford Sierra - yet an empty track awaits him, a full race team is at his service and he has full permission to drive as fast as he pleases. Slippery fish suddenly seem a million miles away.

    Why? Because TopGear is conducting an experiment. Back on that computer in Finland, Greger dominates the world of online racing. He is the undisputed grandmaster of iRacing, a fiendishly difficult driving simulator that recreates the exact physics of scores of race cars and circuits from around the world.

    It's not some gimmicky graphics-fest, but a serious way to hone racecraft and learn about car control. And in the last six years, in iRacing and earlier online sims, Greger has conquered all - leading 2,339 of his 2,581 laps and winning every race from pole. Just a week ago, he clinched the iRacing World Championship, earning himself $10,000 as he crossed the line. No wonder fellow iRacer and NASCAR king Dale Earnhardt Jr is Greger's biggest fan. He is untouchable. Today's test is to see how such digital dominance translates into real life.

    We'll soon find out. Under the searing morning sun in Atlanta, Greger squeezes into his car, a Star Mazda racer provided by the Andersen Racing team. The Mazda is a slicks'n'wings single-seater powered by the same rotary engine as the RX-8. It weighs just 607kg, has 260bhp, a six-speed sequential 'box and adjustable wings. And it's really, seriously quick - as quick as a GT car around some circuits.

    In other words, it's a proper car that needs to be driven in the sweet spot where the tyres and aero do their thing. If our thinking is right, Greger could be the man to put it there. Because iRacing's physics programme is so accurate, he already knows the car well - the way it steers, the way it grips, even the way it sounds and every tiny intricacy of its set-up, from wing angles to suspension bump and rebound rates - and he's lapped this track thousands of times online.

    As engineer Alan Oppel briefs him on the controls, Greger displays some typical Finnish cool. He's a humble bloke, a quiet 30-year-old with a hint of podge around the midriff and, if we're honest, everywhere else too. Despite the cameras and attention, he doesn't strut like a superstar. Instead his head is bowed, his words softly spoken. He appears thoughtful - analytical, measured - and as he digests instructions, he simulates a gearchange and angles the wheel, like he's sat here a hundred times before. Which he has. Virtually.

    After one installation lap to check everything's working, he starts his first flyer. All eyes turn to the final corner, a swooping downhill-right with a vicious wall on the outside, ready to collect understeery mishaps. Here comes Greger. The engine revs high and hard and his downshifts sound perfectly matched. Then he comes into sight and, to the sound of many sucked teeth, absolutely bloody nails it through the bend, throttle balanced, car planted. His only hiccup is a late upshift, that has the rotary engine blatting off its limiter. "Time to crank up the revs," says Alan. "He's quick."

    The telemetry confirms it. His braking points are spot on. He's firm and precise on the throttle. And in the fastest corner, he's entering at 100mph compared to an experienced driver's 110 - a sign of absolute confidence and natural feel for grip. Remember, this is a guy who has never sat in a racing car in his life - he's only referencing thousands of virtual laps. Then, on lap four, he pops in a 1:24.8, just three seconds off a solid time around here. He reckons the car feels more grippy than it does onli

    1. Re:Full article by Anonymous Coward · · Score: 0

      Wow. I honestly expected this to be signed Kilgore Trout from the length alone.

    2. Re:Full article by Anonymous Coward · · Score: 0

      Why? Kilgore never posts more than a sentence at a time.

  15. Success by Dan+East · · Score: 5, Insightful

    It seems this was a stunning success. The guy had never driven a car anything remotely like an actual race car, he had never flown on a plane or even ridden a roller coaster. Yet he was able to hop into a high performance racecar for the very first time, and have lap times within 3 seconds of the best and handle 100 MPH turns within 10% of experienced drivers' speed. Yeah, he was totally physically out of shape for anything remotely like racing, the temp was over 110 F inside the car, and he threw up. But he didn't wreck after 15 laps. So I'd call this a total success, and does prove, at least to some extent, that experience gained playing games can directly translate to real-world performance, assuming the game simulation is realistic enough.

    --
    Better known as 318230.
    1. Re:Success by cptdondo · · Score: 4, Insightful

      Well, if nothing else this might motivate him to get fit... I mean, the physical demands aren't that great compared to the skills needed to drive that car.

    2. Re:Success by Comen · · Score: 3, Interesting

      I agree, I would say that the part of driving these cars he is good at it the hardest part to be good at, know he needs to decide if he wants to really drive these things, or just be kind of the online car racign world I guess.

      On a side note, if you check the iracing website you will see Dale Earnhardt Jr allot, I am not in to racing at all myself, even though I live in Charlotte NC where Nascar is pretty big, I used to work for a telephone company near the raceway, and Dale Dr. lives close to there, anyway he had a T1 line put in from us awhile back (sure something better now adays) but he was having issues with his Nascar game connection from his PC to play the game, I did not do phone support, but a guy that did the install, and as you would expect really liked Dale got me on the phone and had me try to help, as it turned out dale had setup NAT port forwarding correctly in his router for the game to work, but the guy that installed our T1 router also had turned on NAT in that router and it should have just been giving Dale a public IP not a NATed private one that Dale was then NATing again.
      Anyway, one thing I can say is that Dale was smart about reading what he was supposed to do forwarding ports etc in his router (that was back before everyone had these NAT routers) and he was a really nice guy about everything while I talked to him and was happy we fixed the issue quickly. Talking to the guy that did the install he said Dale had a steering wheel hooked up and was all setup to race in his house, and was totally in to racing online! now like I said I am not in to racing myself, but I love to play games online, and even though Dale might not think of this as a game, older racers would probably think online racing is silly, and I thought I was pretty cool that he races online all the time like this, abd was a down to earth guy.

    3. Re:Success by bledri · · Score: 1

      Well, if nothing else this might motivate him to get fit... I mean, the physical demands aren't that great compared to the skills needed to drive that car.

      Driving a real car that level, undergoing constant changing G forces, takes a great deal of core strength. Otherwise you flop around like a rag doll and it is impossible to employ the required skills with any finesse. No doubt, there is a marketing angle, but Jimmie Johnson won the Associated Press Athlete of the Year of 2009.

      --
      Some privacy policy Slashdot.
    4. Re:Success by Anonymous Coward · · Score: 0

      Yet he was able to hop into a high performance racecar for the very first time, and have lap times within 3 seconds of the best

      Not the best - three seconds within what'd be a respectable time for a pro. Still a great accomplishment, though.

    5. Re:Success by cptdondo · · Score: 1

      Agreed... Any sport at that level is demanding. But I can guarantee that if this guy was to sign up for Crossfit, or at one of the gyms where I teach, he'd be fit in a lot less time than it took to learn all the ins and outs of racing.

      Pretty much anyone can develop core strength and decent endurance. Me, I'm the original white guy with no rhythm, and I have the natural physique of Mr. Potatohead, and yet I can pretty much drive guys half my age to exhaustion, mostly because I work out regularly.

    6. Re:Success by Anonymous Coward · · Score: 0

      Did you read the article? It was well above 30 degrees out, and there are some pretty heavy Gs being pulled in the corners. Bad combination for anyone who's not used to it.

    7. Re:Success by noidentity · · Score: 1

      It'd be nice to have a control, for example someone who has played racing video games a lot, but hasn't used this "exact physics" simulator. Otherwise, you don't know how well/bad someone would have done without the sim.

    8. Re:Success by geijer · · Score: 1

      It says "1:24.8, just three seconds off a solid time" not "within 3 seconds of the best", still impressing anyhow!

    9. Re:Success by Anonymous Coward · · Score: 0

      I wish there was more motorcycle sim racing available other than MotoGP and SBK. I know for sure experts at these games who haven't ridden a motorcycle won't have the same success stories. It is a whole different ball game with a bike, there is the balance factor that isn't displayed in a video game.

      How much to push, how much to lean, how much to hang off the bike?

      I've ridden motorcycles for the last 3 1/2 years 55,000 miles all year round. I never been to the track and I don't think I can compete until I get a lot of track day events under my belt. I have a Honda CBR600rr and I abuse that thing within reason on back roads. Ah, I'm envious of this guy, I wish I could do that.

    10. Re:Success by bmajik · · Score: 1

      Certainly the mental skills are probably more important.. but your post seems to discount physical development. It shouldn't. The drivers of Formula 1 cars are some of the most physically perfect specimens in the sporting world. I'm not aware of another sport where the atheletes heartrate is sustained at the 180-200bpm level for 90+ minutes _continuously_. Many F1 drivers will lose several kg of water during a race. The neck muscles will be subjected to 5x the normal weight of head+helmet, and they will have this done to them in all axes (side to side, front to back) once every few seconds, again, for 90 or more minutes.

      There may be fat baseball players and NASCAR drivers. There are no fat F1 drivers.

      --
      My opinions are my own, and do not necessarily represent those of my employer.
    11. Re:Success by cptdondo · · Score: 1

      I'm not aware of another sport where the atheletes heartrate is sustained at the 180-200bpm level for 90+ minutes _continuously_.p>

      Cycling? A 90 minute stage in the TDF would be considered a rest day.... Marathons? Ironman triathlons? Most any endurance sport, actually.

      At that level, athletes are pretty much specialized for their activity.

      Anyway, the idea wasn't to make the guy into an F1 driver but rather to make him physically fit enough to drive the car for a few laps without puking. Pretty much anyone can do that given the motivation and gym time.

    12. Re:Success by Bakkster · · Score: 1

      A car like this needs to be driven with confidence. For the wings to generate enough downforce to make the corner, you must be going fast. Some corners either need to be taken incredibly slow, or flat out in order to have enough grip. Heck, lifting off the throtle (especially in the first or last corners here) can send you into a spin as the car's weight transfers forward off the rear wheels. Without that confidence they either would have driven significantly off-pace or wrecked the car. That said, I agree that a test with a more beginner-friendly car might be reasonable. You could just look for Skip Barber racing school lap times for beginners, and check the time difference there (iRacing has the Skip Barber car, and all of the tracks they have a school at).

      That said, the biggest difference between iRacing and other sims and games is that iRacing laser scans the tracks at 1mm resolution, so it has every bump and crack in the pavement, every tree as a reference point, and so on. Other sims get pretty close, but iRacing really does recreate every square centimetre of the track, not just something close based on GPS coordinates. It's good enough that many IRL drivers use it to learn and practice tracks, and Dale Earnhardt Jr. uses it to brush up on Infineon and Watkins Glen.

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    13. Re:Success by Anonymous Coward · · Score: 0

      They posted a video of the whole thing over at www.iracing.com -- it is the "Greger Huttu alien experiment" or something like that. A very cool video! Especially the last couple of minutes. Given the results, one has to wonder if it is all real.

  16. Irresponsible! by syousef · · Score: 0, Troll

    I'm a huge fan of simulators as training tools. I use simulators for remote control airplane flight and credit them with the difference between success and failure in the hobby. Even though their potential for harm is much less than a race car, it's not zero, and I still used a real instructor to get me flying safely.

    Letting any driver who hasn't become accustomed to the real thing through the course of real training drive at professional race car driver speeds is nothing short of irresponsible. The thought of jumping behind the wheel of a race car till you puke and then going for even more laps, just because you're a champion on the sim, is mind-boggling. I'd say if he'd had a brain fart and taken himself or someone else out, someone would be up on manslaughter charges for allowing it.

    --
    These posts express my own personal views, not those of my employer
    1. Re:Irresponsible! by Cederic · · Score: 5, Insightful

      Yeah, but he's Finnish. That means he was taught to drive properly in real life, even if he never went racing.

      Knowing how to properly control a car plus knowing the track inside out means he had a pretty good start point, as proven by the actuality.

    2. Re:Irresponsible! by PhrostyMcByte · · Score: 3, Informative

      He definitely wasn't just given a car and told "have at it". If you RTFA, you'd see that he was put through a slower initial lap to ensure the car (and i presume he) was okay, and that he worked up to 100mph turns over the 15 laps. He was at a place that does 3-day courses in how to drive race cars, so he had professionals there to make sure everything was okay.

    3. Re:Irresponsible! by syousef · · Score: 1

      He definitely wasn't just given a car and told "have at it". If you RTFA, you'd see that he was put through a slower initial lap to ensure the car (and i presume he) was okay, and that he worked up to 100mph turns over the 15 laps. He was at a place that does 3-day courses in how to drive race cars, so he had professionals there to make sure everything was okay.

      You're kidding right? 15 laps and y ou're allowed to do 100km/hr on a bend? 3 days and you're a racing expert? A newb puking in their helment and being permitted to continue on. No wonder people die in the sport.

      --
      These posts express my own personal views, not those of my employer
    4. Re:Irresponsible! by KZigurs · · Score: 1

      100mph. It's actually 160kmh.

    5. Re:Irresponsible! by Anonymous Coward · · Score: 0

      Obviously no one would let you drive, you pansy.

    6. Re:Irresponsible! by cgenman · · Score: 1

      And yet, he put in lap times within 3 seconds of a professional racer, and didn't hurt anybody.

      There seems to be a theory of life that nobody should be allowed to do anything if they haven't been hand-trained by a professional. How did anything get started? Do stuff. Do stuff for yourself. Think through the risks, consider all of the angles possible, and then bloody well do impressive things.

      You think everyone that is going to fly a remote-controlled airplane should go through an instructor? Did you drop a sippy cup on your toe as a child? Go design and build some potato cannons, or hack together an electric vehicle from parts, or build your own garage. As much as I am a nanny-state hugging liberal, at some point the only person responsible for your life is you.

    7. Re:Irresponsible! by syousef · · Score: 1

      And yet, he put in lap times within 3 seconds of a professional racer, and didn't hurt anybody.

      Yes, but I still say that with his only training being a simulator he's lucky not to have killed anyone.

      There seems to be a theory of life that nobody should be allowed to do anything if they haven't been hand-trained by a professional. How did anything get started?

      There is a difference between doing something for the first time and doing something exceedingly dangerous to yourself and others without having the good sense to build up the skill. That is the difference between the Wright Brothers and some idiot that straps on wings and jumps off a cliff: Careful buildup and calculated risks.

      Do stuff. Do stuff for yourself. Think through the risks, consider all of the angles possible, and then bloody well do impressive things.

      Thinking through the risks isn't enough. 1 in 1000 people might get away with it and be considered rock stars. The other 999 will be up for Darwin awards. If you're going to build up to doing something new and revolutionary, you do it sanely and in small steps if you want to have a chance. If someone's already done that for you, you learn from them.

      You think everyone that is going to fly a remote-controlled airplane should go through an instructor?

      Given that it's the law in most places, HELL YES!

      Did you drop a sippy cup on your toe as a child?

      Sure. And so has my son. I don't give him knives to play with though.

      Go design and build some potato cannons, or hack together an electric vehicle from parts, or build your own garage. As much as I am a nanny-state hugging liberal, at some point the only person responsible for your life is you.

      And what happens when your potato canon or electric vehicle mame or kill someone? You don't live in a vacuum. Some things like playing with mains electricity, building weapons and driving 1 tonne vehicles OUGHT to be regulated.

      --
      These posts express my own personal views, not those of my employer
    8. Re:Irresponsible! by headhot · · Score: 1

      I did a corporate skip barber 2 day even, and we were hitting 120MPH at the end of the first day in open wheel cars, with none of us ever being in a race car.

    9. Re:Irresponsible! by cgenman · · Score: 2, Insightful

      A: He trained in a simulator more extensively than probably anyone else around, so he has the theory.
      B: He drives a normal car, so he has the physical side of things.
      C: He did these 15 laps at a training facility, with training, under professional supervision anyway. They thought he was good to go. They're not going to risk a million-dollar vehicle on a lark.

      A potato cannon isn't going to maim anyone other than the operator, unless you point the damned thing at someone. Then it is basically a thrown rock. An electric vehicle doesn't need to be 1 tonne. The electric vehicle I built weighs about 50 pounds, has an 8 mile range, and isn't any more dangerous on a road than a cyclist.

      And EVERYONE should understand mains electricity. The worst you're likely to do is short out your own building, as those things are pretty well insulated from eachother. You could also set fire to something, but you're standing right there, hopefully with an extinguisher handy. Also, you could theoretically bridge across your heart, though with 110 in the US that's not all that common, or you could leave underprotected wiring and rot out your wall plates. But electrical rot generally comes from not knowing about your electrical system, rather than doing your own work. And ignorance of electricity is going to cause you far more problems down the road. A relative refuses to allow me to fix one of her lamps, as she's afraid that the electricity mains boogyman is going to eat me. Yet she has put off getting a professional electrician in for so long that the roof support beam it is built into is basically hollow.

      I was a bit shocked the first time I realized that the local archery club allowed anyone to come in off the street and just fire bows at a wall without professional training. But what are you going to do, backfire? The same thing is true of the local gun range. They have rules around safe handling that anyone can understand, but you don't need to be certified to just go in and try things out.

      Do you *need* safety training to use, say, a light electric RC plane? No, though you'll probably accidentally destroy 1/2 dozen of the things while learning. And you'll be responsible for anything destroyed in the process.

      It just seems like there is a pervasive professionalization of private life these days. "Don't do X! Let a professional handle it!" There are some areas where this is valuable advice. But not all, and probably not most. If you're going to be a full, rounded human being, you've got to be one of the people who leads in the creation of new things. That means understanding how things work, and that means not allowing irrational fears to overtake learning.

    10. Re:Irresponsible! by Anonymous Coward · · Score: 0

      Yes, but I still say that with his only training being a simulator he's lucky not to have killed anyone.

      You do know how they train airline pilots, don't you?

    11. Re:Irresponsible! by Cederic · · Score: 1

      Interesting. What aspects of their driving cause you such concern?

      Btw,odd moderation on this thread!

    12. Re:Irresponsible! by GameboyRMH · · Score: 1

      You think everyone that is going to fly a remote-controlled airplane should go through an instructor?

      Given that it's the law in most places, HELL YES!

      LOLWUT?

      I don't know of anywhere that just flying an RC plane legally requires instruction. I've flown all kinds of RC aircraft with no instruction whatsoever (only lots of simulator time, which with today's highly crash-resistant fly-by-wire RC aircraft, you could probably go without).

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    13. Re:Irresponsible! by syousef · · Score: 1

      LOLWUT?

      I don't know of anywhere that just flying an RC plane legally requires instruction. I've flown all kinds of RC aircraft with no instruction whatsoever (only lots of simulator time, which with today's highly crash-resistant fly-by-wire RC aircraft, you could probably go without).

      Where are you from? Check out the rules for your local modelling body. In a lot of places you're suppose to have your bronze wings to fly solo and your gold wings before you do public displays. That means you've been tested by a qualified instruction.

      --
      These posts express my own personal views, not those of my employer
    14. Re:Irresponsible! by syousef · · Score: 0

      Using a simulator and driving a normal car at normal speeds doesn't suddenly make you qualified for taking high G's or taking corners at 100.

      By electric vehicles we were talking about cars, not mopeds. You need to be a qualified electrician in most places to be allowed to fiddle with mains electricity. Otherwise if your house burns down, forget the insurance. Potato canons have mammed people before. Get a damnned clue!

      --
      These posts express my own personal views, not those of my employer
    15. Re:Irresponsible! by Anonymous Coward · · Score: 0

      What country is that in?

      There are no such laws in the US.

      Most clubs require you to be an AMA member so you are insured and they know you haven't been such a douche that they AMA threw you out for being wreckless, but you can still fly as long as someone will allow you on their land to do so and you don't break any other laws (like FAA regulations around airports)

    16. Re:Irresponsible! by Anonymous Coward · · Score: 0

      You're kidding right? 15 laps and y ou're allowed to do 100km/hr on a bend? 3 days and you're a racing expert? A newb puking in their helment and being permitted to continue on. No wonder people die in the sport.

      Seriously? I routinely do this (and more) on public roads. It's 100% legal (though the "and more" may not be). I do get relatively close to the grip limit of cars I drive. Honestly, it's far better being able to know how a car reacts when it gets close to the limit than not, because at some point in your life you're bound to hit a situation in which your car's getting close to the limit, and if you don't know how to react, you could be toast. Note also that I drive trucks for a living, and especially with some of the smaller trucks and vans, you have to react to how they are handling when loaded - you cannot just drive them the same each time. Those that don't test the limits are more likely to make assumptions about how something should handle when it goes wrong, or when it's loaded fully.

    17. Re:Irresponsible! by stewbacca · · Score: 1

      You're kidding right? 15 laps and y ou're allowed to do 100km/hr on a bend? 3 days and you're a racing expert?

      Well, 3 days, plus totally dominating the online racing world since at least 1997. And it was 100mph, not kph. AND 100mph is pretty slow in racing terms.

    18. Re:Irresponsible! by stewbacca · · Score: 1

      120mph in a Skip Barber open-wheeler feels like 35 mph in our street cars...zzzzzzzzzzzzz.

    19. Re:Irresponsible! by stewbacca · · Score: 1

      The Mazda car he was in is really easy to drive, and 100 mph is very slow (relatively speaking). Even had he wrecked, he most likely would have walked away unhurt at those low speeds. The biggest danger is indeed the last corner, because it is downhill then bottoms out right at the apex and throws you towards the concrete pit wall. The only real escalation of risk is when you add a second through 20th competitor on the track and they start running INTO each other.

  17. It's been done. by Lord_of_the_nerf · · Score: 1

    Pfft, CoD4 have been doing it for ages.

    The ones that come back aren't allowed to talk about it.

  18. Racer drivers vs Fighter pilots by w0mprat · · Score: 2, Interesting

    Now, I want to see what happens when a flight sim buff gets in the cockpit of a real fighter jet.

    Will they take off and do acrobatics easily?

    --
    After logging in slashdot still does not take you back to the page you were on. It's been that way for 20 years.
    1. Re:Racer drivers vs Fighter pilots by Anarki2004 · · Score: 1

      Do you realize the g-forces involved in doing acrobatics in a fighter jet? Pretty unlikely.

      --
      The teachers will crack any minute, purple monkey dishwasher.
    2. Re:Racer drivers vs Fighter pilots by nhtshot · · Score: 1

      G forces are directly related to how tightly and how fast a maneuver is performed. It's simply a matter of knowing what your limits are and not exceeding them. That's a pretty recurrent theme in all things aviation.

    3. Re:Racer drivers vs Fighter pilots by Jstlook · · Score: 2, Insightful

      Do you realize the g-forces involved in doing acrobatics in a fighter jet? Pretty unlikely.

      Oh c'mon, the g-forces of doing acrobatics in a fighter jet is no worse than flying a fighter jet! I mean sure, standing on your head or doing a triple flip might *seem* complicated or dangerous in a cockpit, but I think the worst part is trying to avoid knocking yourself out on the controls. Seriously!

      --
      ---jstlook ---For that is the way of Elves, for they say both yes AND no, and mean every word of it. --- J.R.R.T.
    4. Re:Racer drivers vs Fighter pilots by Chatterton · · Score: 1

      But in an aerial dog fight if your ennemy is able to do tighter and quicker manoeuvers than you then your are most probably dead meat. But in 'normal' aviation you should never get next to your limits to have an 'easy' flight.

    5. Re:Racer drivers vs Fighter pilots by Rilian · · Score: 1

      That's almost been done. UK TV 'Gadget Show' has someone who'd never flown a plane (real or sim) try to learn to fly just using a sim, then they tried to fly a circuit in the real thing. The video's here:

      http://fwd.five.tv/gadget-show/videos/challenge?page=2

      (it's 'simulator challenge' parts one, two, three) He did surprisingly well.

  19. Yeah, yeah... by denzacar · · Score: 1

    I know that you're trying to make me and everyone else here feel better but we all know that it's the same thing.
    Fast cars driving in circles on a fake road until one of them goes over a line in the road and then the driver of that car wins. And then they pour champagne all over him.

    Alas, many of us here at Slashdot have been cursed at birth with middle-class families and above average IQs.
    Driving fast cars in circles, going nowhere... god.. I'm tearing up here... it will remain... just a dream to us.
    I'm sorry. I can't talk about this any more. I'm gonna... start crying like a little girl here.

    --
    Mit der Dummheit kämpfen Götter selbst vergebens
    1. Re:Yeah, yeah... by cgenman · · Score: 1

      Anyone with a car can race. Some land is helpful, whether you own it or can find it. And, of course, it's probably better to race with a car you don't plan on driving a lot, especially if you're rallying. Alternatively, it's about 40 bucks to bring your car for a lap at open track days.

      You can spend about 1 grand on a 2nd hand car. Alternatively, you can get a new kart for about that much.

      Racing cars is not just the realm of the rich. Most of the racing in LA happens from lower-to-middle class income people.

    2. Re:Yeah, yeah... by Sique · · Score: 1

      But every sport is somehow a fake or at least an abstraction of some real event. Track and field happens on simulated paths (tracks), with artificial obstacles (hurdles, high jump) and not very real weapons like spears (javelin), rocks (shotput) and slings (hammer throwing).
      Lets call them laboratory conditions for a controlled environment to make the results less dependend on random chance.
      The same is true for car racing.

      --
      .sig: Sique *sigh*
    3. Re:Yeah, yeah... by Anonymous Coward · · Score: 0

      True. 24 Hours of LeMons and Chump Car are two different American racing series that are very low-budget. Auto racing doesn't have to be exorbitantly expensive. Both series enforce this by limiting the car cost to $500, including purchase and repair (but excluding safety equipment).

      I recently had the most fun of my life when I participated in the Rod Blagojevich Never-Say-Die 500 (read about my team's experience here). My total cost: ~$1600 + time. It's sort of a goofy event (costumes, car themes), but the racing is serious, and it's real wheel-to-wheel road racing. If you live in the USA, and you want to get into racing but just don't have a rich man's budget, I strongly recommend getting on a LeMons team.

    4. Re:Yeah, yeah... by Skal+Tura · · Score: 1

      It's the most biggest misconception that racing is only for the rich. If you lack the cash, just have some good ol' plain ingeniouty and effort. Money makes it all easier, but isn't necessitated that much.

      Then again, it's not cheap hobby neither! Even doing the "cheap route" usually means spending about 400-600euros a month on average, no exceptions, saving saving saving saving saving and saving a bit more. Your life will easily become racing centered, it will become your life easy. Everything has to culminate around that if you want to get anywhere.

      I should know: I come from the slums, with no education. Yet almost every single winter i get to race most of the season nowadays, and now targeting full summer seasons too. Just slowly building it all up. Last winter however i didn't have a proper car after dec, and thus were mainly going around to cruise and have some fun, and last summer was lost for the same reason.

      Infact, at cheapest a 200€ piece of shit can do if it's RWD to get started. Get a piece of shit like that, change the oil, brake fluid, safety check, and off you go on a practice day on a dirt track. Remember to get back on the throttle ASAP, and make your braking as late and short as possible. preferrably after a strong braking turn slightly to left or right and go full out on accelerator to have some good drifting fun ;) (and when you do that, congrats, you've just learned how weight shifting works.)

    5. Re:Yeah, yeah... by stewbacca · · Score: 1

      Yeah but car racing has engineering as a key component, which is why it baffles me that so many slashdot people slam on it. Car racing is more science than sport (to me), so it should appeal to slashdot.

  20. His Face? by CohibaVancouver · · Score: 4, Funny

    Is it just me, or does this dude resemble Emperor Palpatine in glasses?

  21. GTA by Das+Auge · · Score: 1

    You don't have to tell me! Because of GTA I can kill hookers almost like a professional!

    1. Re:GTA by PachmanP · · Score: 2, Funny

      You don't have to tell me! Because of GTA I can kill hookers almost like a professional!

      But where's the money? I've tried it a few times, but there's never any money on the ground afterwards. I mean what's the point.

      --
      You're thinking small. Why miniaturize the laser, when we could instead enlarge the sharks? -John Searle
    2. Re:GTA by GameboyRMH · · Score: 1

      They won't have any on them if they've been to their pimp recently. You have to cruise for them around the right time. Also if their purse is zipped up, the money won't fall out, and there's no green glow to help you find it so you gotta look carefully.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
  22. Done it by nhtshot · · Score: 4, Interesting

    Now, I want to see what happens when a flight sim buff gets in the cockpit of a real fighter jet.

    Will they take off and do acrobatics easily?

    I'm a licensed pilot and a flight sim buff. Some time ago, I had a chance to fly a T-34 Mentor (military trainer, that prior to an AD was legal for aerobatics). I flew the heck out of one in the sim, and then tried it in the real plane to test exactly this theory and to hopefully be more comfortable in some of the really unusual attitudes that aerobatic flying can produce.

    Granted, a T-34 isn't a fighter jet, but it's as close as anybody with a realistic budget can get.

    I was able to perform nearly all of the maneuvers that I'd practiced in the sim and other then a headache afterwords was also quite pleased with the outcome. Pleased enough that I flew it subsequently.

    To answer your question directly, I wouldn't suggest someone with only sim experience trying to fly without proper training. I also wouldn't advocate trying aerobatics without a proper aircraft, some solid previous real world training in recoveries and a parachute. All of that being said, YES, sim experience definitely translates to the real world up to the point that you have the balls to test it.

    1. Re:Done it by RMH101 · · Score: 1

      Awesome. Thanks for your answer. Too many /, posts are from people who've only had sim-time rather than done stuff in real life, whether it's flying a plane or configuring an enterprise network

  23. From the picture... by kc2keo · · Score: 1

    it looks as though a zombie is driving the car.

  24. "recreates the exact phyiscs." by Chardansearavitriol · · Score: 1

    I cant help but snicker at that. I havent seen an accurate game engine that could handle anything at all like real physics. like a sword falling onto its blade and spinning abuot. And I remember when I picked up that one guy's brain, which proceeded to orbit me. Did you know that even in a windy enivornment, quills fall just as fast as iron ore? Its weieeird.

    1. Re:"recreates the exact phyiscs." by Eskarel · · Score: 2, Interesting

      Well to start with the physics of racing are a bit simply because they involve large objects with relatively predictable parameters, in addition, most gaming "physics" is designed to be impressive. People like seeing heads explode and bodies fly 20 feet backward, reality would seem boring.

  25. Top gear is not about text by DavMz · · Score: 1

    Top gear is about pictures: they usually have fantastic pictures of cars.
    Alas, for this story text matters.

  26. 30 years old is not too old by George_Ou · · Score: 1

    UFC legend Randy Couture is 47 and still beating up other elite athletes. I'm 38 and I spent the last year getting back in shape. I allowed myself to get out of shape over the years and now I'm back to a 30" waste with a six pack after a modest exercise program.

    For a guy who doesn't work out, Greger doesn't look half bad. What that means is that if you put him on a conditioning program, he would have a good athletic body in a year. I'd be interested in seeing how well this guy does after he addresses his physical inadequacies.

    1. Re:30 years old is not too old by Builder · · Score: 1

      Ok, so you post on Slashdot which means you have a browser, which means that you have limited time - care to expand on your exercise program ?

      I can't run (busted up knees playing ice hockey as a yoof) and this time of year, cycling on British roads is a bit too suicidal for me. But I _have_ to drop about 8kgs and get back to a 32" waist - you sound like you may be able to help :D

    2. Re:30 years old is not too old by George_Ou · · Score: 1

      I used the laziest way to get back in shape without dieting. I packed on 10 lbs of muscle in addition to dancing 3 days a week. I was a professional ballet dancer until 2000. I was already dancing that much before adopting the weight lifting program, but I still weighed 195 and wasn't dropping weight. My professional dancing weight was 155 in 2000.

      I had refused to lift since the early 1990s because I didn't want too much bulk, but I wasn't losing weight. I knew that the secret weight loss without giving up food (not even junk food) was a higher metabolic rate, and the secret to a higher metabolic rate is muscle mass. A guy who is really muscular or athletic (think Michael Phelps who on some days eats 10000 calories) needs to eat 3500 to 4000 calories just to keep from losing weight. I didn't need to go that far and just 10 lbs of solid muscle boosted my daily caloric requirements to 2500 to 3000 calories. I actually started eating more after adopting a fitness program because I was more hungry, but I still ate less than 3000 calories. The result was that I initially gained 5 lbs but started dropping a consistent 2 lb average a month. Just over a year, I've dropped 22 lbs off the peak of 200 lbs down to 178 lbs. My pant waist size dropped from 34" to 30" and I'm probably around mid to high teens in body fat percentage. I'm still dropping a pound a month now so I'm hoping to get down to 160.

      I played football in High School so I was familiar with the basics of weight lifting. All I did to put on 5-10 lbs of muscle was do some basics. That would be bench press, military press, pull-ups, and squats. If you have knee problems, make sure you warm it up and wear the right supports, and probably stick with lower weight, higher repetition, and don't go as deep. Machine lifts aren't nearly as good as free weights.

      I broke that down to 4 days and each day I'd do 5 sets of 10 repetitions. Now it's important that you're lifting sufficient weight were you absolutely can't do another one by the 10th rep. You do this for about a month and you'll notice immediate results. You'll initially gain some weight but that's muscle, but you'll immediately notice your pants getting looser around the waste. There are other lifts you can do to work the finer muscles if you get serious about lifting, but the basics are what's important. The basics should take no more than 30 minute per session where you're lifting for 30 seconds and resting 4.5 minutes between lifts.

      Note that I didn't do cardio for the first year, though I've adopted an 8-minute run on the 4 days I go to the gym on the treadmill to improve my cardiovascular fitness. That's really not that much and most people at the gym do more than that because they're not as lazy as I am, but 8 to 10 minutes produces some good results so that I'm not winded in any of my other activities. Personally, I think moderation is better for most people because it's easy to stick with. When you do something too strenuous, there's the risk of you giving up the program. Moderation produces some really good results.

      So in summary, do 4 30-minute weight training sessions a week, 8+ minute runs, and some other activity you love that isn't as strenuous but spend at least an hour a day and 4 days a week on it. Note that the weight training is the most important aspect of losing fat if you hate doing hours of cardio a day and you hate dieting.

    3. Re:30 years old is not too old by George_Ou · · Score: 1

      If you can't run, maybe try the elliptical or cycling machine for cardio. Again, it's not that important for weight loss since 10 minutes is only good for 100 calorie burn, but it is good for your lungs and heart. What makes the difference is the weight lifting and the muscle mass to jack up your base metabolic rate to several hundred or even 1000 calories higher than it is now. Once you jack up that metabolic rate, you can keep eating whatever you want and still lose weight.

    4. Re:30 years old is not too old by Builder · · Score: 1

      Thanks - that's a really interesting read. I've been on a 1700 kcal diet per day for a good 6 weeks now, but damn, I'm hungry all the time!

      I'm starting to think it's time I found a good gym - I have the free time these days so I should stop making excuses.

    5. Re:30 years old is not too old by George_Ou · · Score: 1

      You need to ask yourself a very simple question. Do I want to lift weights for 10 to 20 minutes a week (the actual exertion time) and be able to eat 2500+ calories and still lose weight, or do I want to starve myself to lose weight. For me, I'd be willing to lift 7 days a week and 10 minutes a day if I could eat what I want, but it turns out you only need to lift 4 days a week and 5 to 10 min a day to eat what you want. Now when I say "lift", I don't mean doing as many of the ladies do with those 2 pound dumb bells. Be prepared to haul some serious manly weight and break a sweat. Squats are the biggest killers that work the largest muscle group in your body and you should never skip leg and glut workouts.

      Now it's possible to do the lifting at home, but I've found that it's too easy to slack off and avoid doing it. The act of driving to the gym and changing your cloths is a huge factor. By the time you've done all of that, you tell yourself that you might as well work up a sweat because you don't want all that work going to waste.

      I did dieting once and it worked, but I was suffering all day long feeling hungry and fighting my urge to eat. It was suffering every waking minute 16 hours a day. Doing just a little bit of muscle building is very little suffering compared to starving yourself, and a little muscle development looks good on a man. Also, don't even worry about your weight. Muscles are heavy but they're very compact per pound. What is important is how thin you look and not how much you weigh.

    6. Re:30 years old is not too old by Builder · · Score: 1

      You've sold me - honest :D

      Now I'm just looking for a gym with a decent free weights section and parking somewhere near me :D

    7. Re:30 years old is not too old by George_Ou · · Score: 1

      Make sure you know the proper form. If you don't know it, most gyms offer at least 1 free training session and you can learn the correct form there. Also, do the full stroke. These guys that slap 1000 lbs on an incline sled and raise it 2 inches are fooling themselves. It boosts their ego, but doesn't do much for their muscle development. 10 good form full range squats with 135 lb free weight barbells beats those machines any day of the week.

  27. When is the ep where... by fotoguzzi · · Score: 1

    ...the best real drivers take a whack at iRacing?

    --
    Their they're doing there hair.
    1. Re:When is the ep where... by GameboyRMH · · Score: 1

      They've done something like that on Top Gear before (with a Gran Turismo game IIRC).

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    2. Re:When is the ep where... by Bakkster · · Score: 1

      Dale Earnhardt Jr. competes in the NASCAR iRacing series (won by a Brit, Richard Towler) and several other NASCAR drivers use the service as well (AJ Allmendinger ran a race live on Speed, for example). Also, about half the IRL drivers use iRacing, as well as a smattering of other racers. It's just not rare enough to be interesting anymore, but if you want to find it, there's plenty of video online of pros running iRacing.

      --
      Write your representatives! Repeal the 2nd Law of Thermodynamics!
    3. Re:When is the ep where... by flewp · · Score: 1

      I'd like to see this as well. Drivers have been using sims for awhile now to practice and to get familiar with tracks, but I think very few of the big names actually compete openly, and regularly, with sims like iRacing (Earnhardt is the only one I know of). Some F1 teams use either advanced versions of publicly available sims such as rFactor (using heavily customized rFactor Pro setups) in their sims, or similar such setups, but they're not competing against others online. Would be fun to put a real F1 driver up against some sim racers in an online race against each other. Even if for no other reason than to see how the F1 driver's lap times compare to their real world lap times at the same course with the same car.

      --
      WWJD.... for a Klondike bar?
    4. Re:When is the ep where... by stewbacca · · Score: 1

      No, they used Jeremy Clarkson playing Gran Turismo4. One is not a real driver and the other is not a real racing sim (its a game, not an accurate sim).

    5. Re:When is the ep where... by stewbacca · · Score: 1

      A) Earnhardt is probably contractually obliged to participate (because they pay him to do so).

      B) Lots of race car drivers like to play racing games and sims, just like lots of NBA players like to play basketball video games.

      C) F1 teams have custom sim rigs because they can afford it. I have rFactor, because I can't even afford iRacing!

    6. Re:When is the ep where... by Bakkster · · Score: 1

      A) Earnhardt is probably contractually obliged to participate (because they pay him to do so).

      Actually, Earnhardt had been sim racing in the old Papyrus NASCAR sims, back before they went out of business and were reformed as iRacing. Earnhardt would probably be racing there regardless, he's just an enthusiastic spokesperson because he was interested in the sim and company already. When they invited him to alpha and beta test the software, it's because he knew a developer, loved their sims, and already had a home racing setup.

      --
      Write your representatives! Repeal the 2nd Law of Thermodynamics!
  28. iRacing and not... by c0lo · · Score: 1

    ... an Apple product? Clearly, we are approaching Dec 21 2012 quite fast.

    --
    Questions raise, answers kill. Raise questions to stay alive.
  29. move aside noobies by Anonymous Coward · · Score: 0

    I'm pretty good at Falcon 4.0 Allied Force, somebody need to hook me up with Top Gun.

    1. Re:move aside noobies by Anonymous Coward · · Score: 0

      And I'm good in Richard Burns Rally, though "driving" only on keyboard. Somebody need to hook me up with WRC.

  30. That whooshing sound... by denzacar · · Score: 1

    That was the joke you missed, starting couple of posts up.

    --
    Mit der Dummheit kämpfen Götter selbst vergebens
  31. I have a sport you might like then... by denzacar · · Score: 1

    Elevator riding.

    It is a controlled abstraction of climbing a mountain in a car.
    It is very similar to racing cars, only it is even more competitive as driver's weight, length of arms and the lack of ass (so as not to get it stuck in the door while rushing in to the "cockpit"), speed and skill at pressing the desired floor are HUGE factors in who will win.
    Plus it has a sudden death mode.
    It's when they race down with their cockpits unhooked and brakes disabled.

    --
    Mit der Dummheit kämpfen Götter selbst vergebens
    1. Re:I have a sport you might like then... by GameboyRMH · · Score: 1

      It is very similar to racing cars, only it is even more competitive as driver's weight, length of arms and the lack of ass (so as not to get it stuck in the door while rushing in to the "cockpit"), speed and skill at pressing the desired floor are HUGE factors in who will win.

      Only drag racing is a spending competition on wheels (driving skill is a factor, but nothing you can't spend your way out of). In most events with corners, skill is a major factor.

      In offroad navigational rallying, skill is THE major factor, navigation skill that is (driving skill is a big factor too, but not nearly as important as navigation skill...as a driver I must admit this). A team with a beat-down, nearly-stock Samurai can beat a team with a Bowler truck running well into 6 digits by having a more skilled navigator in the passenger seat. I've seen it happen.

      I've also seen a guy with no shoes in a rusty old Datsun beat a 'busa-powered Seven replica in an autocross. That Datsun probably cost less than the steering wheel on that Seven (it's definitely worth less). Guy with the Seven hasn't shown his face since (haha, he's a major douche anyways).

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    2. Re:I have a sport you might like then... by Skal+Tura · · Score: 1

      HAhaha! Loved the old Datsun bit! :P

      Maybe because i'm a bit tied into the samething too, i'm probably the unluckiest racer there is ... Always something cutting my budget waaaaay short.

      Anyways, my 30yo corolla with it's 110WHP is happy to beat the priceeeey cars anyday ;) ... well it does happen to have 4k+ RPM power band, really good racing suspension, among other small things... but most importantly it's the fact the driver for some reason doesn't seem to need brakes almost ever, and it sounds like he has throttle wide open always... Wonder if that has anything to do with it passing the 3-4 times more powerfull, 3-10x higher cost cars? ;)

      (Actually the car is now in parts because i managed to ripp the chassis badly from plain G-forces. Quite a bit of chassis damage from plain cornering and high grip.)

    3. Re:I have a sport you might like then... by stewbacca · · Score: 1

      Only drag racing is a spending competition on wheels

      I take it you haven't watched Formula 1 in the past, oh, 15 years or so? Interesting that 7 time champion Michael Schumacher couldn't finish higher than 9th (out of 24) when when stuck in an underfunded team's car.

    4. Re:I have a sport you might like then... by GameboyRMH · · Score: 1

      I run a cheap car too, a '91 AE92 SR5. I want to upgrade to something with some more potential though. My next car has to be RWD and I'd like it to be lighter and smaller too..,I've been thinking of an AW11 or NA Miata. It would be nice to jump straight to a used Elise but that's A LOT of money...Corvettes are good track cars but aren't really my type, and they're kind of hard on consumables.

      Lately I've really wanted to build a tube-framed mid-engined car on NB Miata subframes. I actually started designing a custom car years ago but the amount of design work required to start from scratch is immense, using an existing suspension system would make it way easier.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
  32. My experience was by Anonymous Coward · · Score: 0

    As a licensed (fixed wing) pilot, who had never flown a helicopter outside of a simulator... The first time i piloted a real helicopter, i was surprised at how much easier it was than flying the sim.

    Sims cant communicate things like situational awareness and inertia.... which are a HUGE help in this sort of thing.

    But i did already know where all the instruments were & which ones to lean on.