iRacing World Champion Gets a Shot At the Real Thing
jamie sent in a link to the story of iRacing World Champion Greger Huttu, who caught the attention of the Top Gear guys and got a chance to drive a real Star Mazda racer. iRacing is a realistic driving simulator that recreates the exact physics of race cars and tracks from around the world, and nobody is better than Greger. Top Gear wanted to see how the virtual champion would do with the real thing. Even though he was eventually unable to put up with the physical demands, Greger drove really well.
The exact physics? Unlikely.
From what I hear, these simulations break down as your racecar approaches the speed of light. And they didn't even get the Higgs Field right.
They seriously expected me to click through a 12 page slideshow to read a two page article?
Did some racing at the local level where I live and can attest to the physical demands needed to race well. I had to do a lot of running and weight lifting to build up my endurance and strength to race well. There are time I came off the race track after a 45 minute race so spent that my arms and upper body would have exhaustion tremors, unable to even operate the release to get out of the seat.
It seems this was a stunning success. The guy had never driven a car anything remotely like an actual race car, he had never flown on a plane or even ridden a roller coaster. Yet he was able to hop into a high performance racecar for the very first time, and have lap times within 3 seconds of the best and handle 100 MPH turns within 10% of experienced drivers' speed. Yeah, he was totally physically out of shape for anything remotely like racing, the temp was over 110 F inside the car, and he threw up. But he didn't wreck after 15 laps. So I'd call this a total success, and does prove, at least to some extent, that experience gained playing games can directly translate to real-world performance, assuming the game simulation is realistic enough.
Better known as 318230.
Yeah, but he's Finnish. That means he was taught to drive properly in real life, even if he never went racing.
Knowing how to properly control a car plus knowing the track inside out means he had a pretty good start point, as proven by the actuality.
He definitely wasn't just given a car and told "have at it". If you RTFA, you'd see that he was put through a slower initial lap to ensure the car (and i presume he) was okay, and that he worked up to 100mph turns over the 15 laps. He was at a place that does 3-day courses in how to drive race cars, so he had professionals there to make sure everything was okay.
Is it just me, or does this dude resemble Emperor Palpatine in glasses?
Now, I want to see what happens when a flight sim buff gets in the cockpit of a real fighter jet.
Will they take off and do acrobatics easily?
I'm a licensed pilot and a flight sim buff. Some time ago, I had a chance to fly a T-34 Mentor (military trainer, that prior to an AD was legal for aerobatics). I flew the heck out of one in the sim, and then tried it in the real plane to test exactly this theory and to hopefully be more comfortable in some of the really unusual attitudes that aerobatic flying can produce.
Granted, a T-34 isn't a fighter jet, but it's as close as anybody with a realistic budget can get.
I was able to perform nearly all of the maneuvers that I'd practiced in the sim and other then a headache afterwords was also quite pleased with the outcome. Pleased enough that I flew it subsequently.
To answer your question directly, I wouldn't suggest someone with only sim experience trying to fly without proper training. I also wouldn't advocate trying aerobatics without a proper aircraft, some solid previous real world training in recoveries and a parachute. All of that being said, YES, sim experience definitely translates to the real world up to the point that you have the balls to test it.