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iRacing World Champion Gets a Shot At the Real Thing

jamie sent in a link to the story of iRacing World Champion Greger Huttu, who caught the attention of the Top Gear guys and got a chance to drive a real Star Mazda racer. iRacing is a realistic driving simulator that recreates the exact physics of race cars and tracks from around the world, and nobody is better than Greger. Top Gear wanted to see how the virtual champion would do with the real thing. Even though he was eventually unable to put up with the physical demands, Greger drove really well.

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  1. The exact physics? by Anonymous Coward · · Score: 5, Funny

    The exact physics? Unlikely.

    From what I hear, these simulations break down as your racecar approaches the speed of light. And they didn't even get the Higgs Field right.

    1. Re:The exact physics? by Anonymous Coward · · Score: 5, Funny

      From what I hear, these simulations break down as your racecar approaches the speed of light.

      True. However, real racecars also break down as they approach the speed of light.

  2. Physically demanding by Bork · · Score: 4, Informative

    Did some racing at the local level where I live and can attest to the physical demands needed to race well. I had to do a lot of running and weight lifting to build up my endurance and strength to race well. There are time I came off the race track after a 45 minute race so spent that my arms and upper body would have exhaustion tremors, unable to even operate the release to get out of the seat.

  3. Re:12 pages!?! by Vorghagen · · Score: 5, Interesting

    Full article for karma whoring.

    On a normal Thursday, Greger Huttu sits in the blue glow of a computer screen, in his bedroom in the teeny town of Vaasa on the west coast of Finland. In the afternoons, he joins his fisherman father to land a catch of perch netted from Arctic waters. But not today. Instead, he's wedged into the cockpit of a single-seater race car, in the boiling heat of Road Atlanta raceway, Georgia. He's never driven anything like this before - his regular drive is an old Ford Sierra - yet an empty track awaits him, a full race team is at his service and he has full permission to drive as fast as he pleases. Slippery fish suddenly seem a million miles away.

    Why? Because TopGear is conducting an experiment. Back on that computer in Finland, Greger dominates the world of online racing. He is the undisputed grandmaster of iRacing, a fiendishly difficult driving simulator that recreates the exact physics of scores of race cars and circuits from around the world.

    It's not some gimmicky graphics-fest, but a serious way to hone racecraft and learn about car control. And in the last six years, in iRacing and earlier online sims, Greger has conquered all - leading 2,339 of his 2,581 laps and winning every race from pole. Just a week ago, he clinched the iRacing World Championship, earning himself $10,000 as he crossed the line. No wonder fellow iRacer and NASCAR king Dale Earnhardt Jr is Greger's biggest fan. He is untouchable. Today's test is to see how such digital dominance translates into real life.

    We'll soon find out. Under the searing morning sun in Atlanta, Greger squeezes into his car, a Star Mazda racer provided by the Andersen Racing team. The Mazda is a slicks'n'wings single-seater powered by the same rotary engine as the RX-8. It weighs just 607kg, has 260bhp, a six-speed sequential 'box and adjustable wings. And it's really, seriously quick - as quick as a GT car around some circuits.

    In other words, it's a proper car that needs to be driven in the sweet spot where the tyres and aero do their thing. If our thinking is right, Greger could be the man to put it there. Because iRacing's physics programme is so accurate, he already knows the car well - the way it steers, the way it grips, even the way it sounds and every tiny intricacy of its set-up, from wing angles to suspension bump and rebound rates - and he's lapped this track thousands of times online.

    As engineer Alan Oppel briefs him on the controls, Greger displays some typical Finnish cool. He's a humble bloke, a quiet 30-year-old with a hint of podge around the midriff and, if we're honest, everywhere else too. Despite the cameras and attention, he doesn't strut like a superstar. Instead his head is bowed, his words softly spoken. He appears thoughtful - analytical, measured - and as he digests instructions, he simulates a gearchange and angles the wheel, like he's sat here a hundred times before. Which he has. Virtually.

    After one installation lap to check everything's working, he starts his first flyer. All eyes turn to the final corner, a swooping downhill-right with a vicious wall on the outside, ready to collect understeery mishaps. Here comes Greger. The engine revs high and hard and his downshifts sound perfectly matched. Then he comes into sight and, to the sound of many sucked teeth, absolutely bloody nails it through the bend, throttle balanced, car planted. His only hiccup is a late upshift, that has the rotary engine blatting off its limiter. "Time to crank up the revs," says Alan. "He's quick."

    The telemetry confirms it. His braking points are spot on. He's firm and precise on the throttle. And in the fastest corner, he's entering at 100mph compared to an experienced driver's 110 - a sign of absolute confidence and natural feel for grip. Remember, this is a guy who has never sat in a racing car in his life - he's only referencing thousands of virtual laps. Then, on lap four, he pops in a 1:24.8, just three seconds off a solid time around here. He recko

  4. Success by Dan+East · · Score: 5, Insightful

    It seems this was a stunning success. The guy had never driven a car anything remotely like an actual race car, he had never flown on a plane or even ridden a roller coaster. Yet he was able to hop into a high performance racecar for the very first time, and have lap times within 3 seconds of the best and handle 100 MPH turns within 10% of experienced drivers' speed. Yeah, he was totally physically out of shape for anything remotely like racing, the temp was over 110 F inside the car, and he threw up. But he didn't wreck after 15 laps. So I'd call this a total success, and does prove, at least to some extent, that experience gained playing games can directly translate to real-world performance, assuming the game simulation is realistic enough.

    --
    Better known as 318230.
    1. Re:Success by cptdondo · · Score: 4, Insightful

      Well, if nothing else this might motivate him to get fit... I mean, the physical demands aren't that great compared to the skills needed to drive that car.

  5. Re:Irresponsible! by Cederic · · Score: 5, Insightful

    Yeah, but he's Finnish. That means he was taught to drive properly in real life, even if he never went racing.

    Knowing how to properly control a car plus knowing the track inside out means he had a pretty good start point, as proven by the actuality.

  6. His Face? by CohibaVancouver · · Score: 4, Funny

    Is it just me, or does this dude resemble Emperor Palpatine in glasses?

  7. Done it by nhtshot · · Score: 4, Interesting

    Now, I want to see what happens when a flight sim buff gets in the cockpit of a real fighter jet.

    Will they take off and do acrobatics easily?

    I'm a licensed pilot and a flight sim buff. Some time ago, I had a chance to fly a T-34 Mentor (military trainer, that prior to an AD was legal for aerobatics). I flew the heck out of one in the sim, and then tried it in the real plane to test exactly this theory and to hopefully be more comfortable in some of the really unusual attitudes that aerobatic flying can produce.

    Granted, a T-34 isn't a fighter jet, but it's as close as anybody with a realistic budget can get.

    I was able to perform nearly all of the maneuvers that I'd practiced in the sim and other then a headache afterwords was also quite pleased with the outcome. Pleased enough that I flew it subsequently.

    To answer your question directly, I wouldn't suggest someone with only sim experience trying to fly without proper training. I also wouldn't advocate trying aerobatics without a proper aircraft, some solid previous real world training in recoveries and a parachute. All of that being said, YES, sim experience definitely translates to the real world up to the point that you have the balls to test it.