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Google To Drop Support For H.264 In Chrome

Steve writes "Google just made a bold move in the HTML5 video tag battle: even though H.264 is widely used and WebM is not, the search giant has announced it will drop support for the former in Chrome. The company has not done so yet, but it has promised it will in the next couple of months. Google wants to give content publishers and developers using the HTML5 video tag an opportunity to make any necessary changes to their websites."

48 of 765 comments (clear)

  1. Pretty soon... by jnpcl · · Score: 3, Insightful

    ... we will need to have every browser installed, because every other website on the intertubes will be using different technologies that are only supported by one browser.

    1. Re:Pretty soon... by hedwards · · Score: 4, Insightful

      Or back to the era of having to install a huge number of plug ins. I'm personally, not happy with this move. H.264 is not a free codec and consequently, you have to pay if you wish to encode content in it or decode content encoded with it. They just are gracious enough not to charge you for streaming it.

      Consequently, it's not supported by Firefox natively nor in any other browser that cares about being sued and can't or won't pay.

    2. Re:Pretty soon... by PenguSven · · Score: 2, Insightful

      If you just want to play the video back (as opposed to those who insist they have to use their own very specific player) , and you're relying on the Browser's native controls, a decent browser will have a full screen option.

      if that isn't the case maybe you should blame your browser maker, or get a better browser.

      --
      What is...?
    3. Re:Pretty soon... by Anonymous Coward · · Score: 2, Insightful

      And what is now forever shall be, correct?

    4. Re:Pretty soon... by commodore64_love · · Score: 5, Insightful

      >>>a decent browser will have a full screen option.

      Way to completely-and-totally miss his point. Yes the browser has a FS option, but it requires users to take a two-step option (first blow video to fill the browser; then make the browser full screen). The Grandparent poster said that's a pain in the ass, and he would be correct. Especially since many of us users don't know how to do full screen in our browsers. The old way was better (a single click via javascript).

      --
      "I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
    5. Re:Pretty soon... by ocularsinister · · Score: 2, Insightful

      And with good reason too: Google is being charged (probably a lot of cash) by MPEG-LA to use h264: h264 is *not* free for content providers. It is Google's right, and a duty to their shareholders, to find a cheaper alternative, and they have. At risk of re-iterating the grand-parent: MPEG-LA is using its monopoly in video codecs to charge content providers large lumps of cash because no viable alternative was available - until just about now.

    6. Re:Pretty soon... by DrXym · · Score: 4, Insightful
      It doesn't get around it. Unless you live somewhere enlightened enough to not allow software patents, it probably isn't legal to use without a license for the patented tech.

      Besides which, even if you do live somewhere with software patents then the liklihood is you already have an H264 licence with your OS. It's certainly the case for Windows & OS X users. In fact they have an entire media framework ready and at the disposal of any browser to invoke for content it doesn't handle natively.

      The whole situation is absurd. If Firefox / Opera / Chrome don't support H264 out of the box for legal / patent reasons then fine, don't ship it out of the box. Instead open up the video api so it's extensible. Better yet, invoke whatever media framework is on the OS and let that decide if the content is playable or not.

      Not providing any convenient way to support other video formats is just stupid. It won't drive people to the open standards, instead it will drive them the other way, using Flash plugins and other hacks to workaround the issue.

  2. Great! Less choice! by bennomatic · · Score: 2, Insightful

    Less choice is so much more convenient for me. I love being forced to use Quicktime/Flash/Silverlight to view online video content.

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    The CB App. What's your 20?
  3. Market Share? by JohnG · · Score: 5, Insightful

    Does Chrome really have the market share required for this move to have any effect on the decisions of web designers?

    1. Re:Market Share? by suv4x4 · · Score: 5, Insightful

      Does Chrome really have the market share required for this move to have any effect on the decisions of web designers?

      Yes. Chrome is rapidly eating market share: in just about 2 years since launch, it's at 13.5%. This is twice the share of Opera and Safari combined. But the decision to drop H.264 doesn't put Chrome "versus the world", as they already had Firefox and Opera in their camp (which also lack H.264). Opera + Safari + Chrome make over 50% of the browsers used today, in market share.

      This is substantially different than the previous situation, where Google, Microsoft and Apple all had a H.264 browser, and Firefox looked like the odd one out, while Opera was quietly awaiting the market to decide (they'd have no choice but support H.264, if Firefox did it).

      However, the battle is still not over for H.264. The common wisdom is that Google is pushing their WebM standard and that's why they drop H.264. If they really think it's that simple, they have not done their math right.

      The growth is with mobile devices. The leaders among them is Apple with iOS, and Google with Android, both of which come with hardware support for H.264, and no WebM hardware support (future support in... theory, but I can say, count Apple out). So what are web content owners left to do? Maybe encode all content twice: WebM and then H.264. Imagine the hassle of, ironically Google's very own, YouTube, having YET another version of every single video they have in their library: FLV, H.264 and now WebM.

      No, actually web authors will opt for the simplest choice, that's least amount of work: the same H.264 video everywhere, making use of hardware support for H.264 in mobiles, exposed via HTML5, and ... Flash on the desktop, which also support exactly the same H.264 videos.

      So, in attempt to push WebM, Google may end up accidentally (or not..?) cementing Flash's position on the desktop as the video player for the foreseeable future.

      I used to think Flash will considerably fade away once IE9 becomes mainstream (which comes with GPU accelerated renderer and H264 support), but now things are suddenly interesting again for Adobe.

    2. Re:Market Share? by harmonise · · Score: 3, Insightful

      Also, Google owns Youtube and is working to make every video available in VP8.

      I suspect that YouTube will fully support HTML5 and WebM before Chrome drops H.264. Google isn't going to make two of their big properties incompatible with each other.

      --
      Cory Doctorow talking about cloud computing makes as much sense as George W Bush talking about electrical engineering.
    3. Re:Market Share? by SteveFoerster · · Score: 3, Insightful

      You say "Even PayPal" as though it were surprising that PayPal sucks in yet another way.

      --
      Space game using normal deck of cards: http://BattleCards.org
  4. Open standards by philj · · Score: 3, Insightful

    I love how they harp on about doing this because they support open standards - They bundle Flash with Chrome!

    Double standards or what?

    1. Re:Open standards by msauve · · Score: 5, Insightful

      And the open alternative to Flash is....? (Other than the subset provided by HTML5/WebM)

      --
      "National Security is the chief cause of national insecurity." - Celine's First Law
    2. Re:Open standards by Jason+Earl · · Score: 4, Insightful

      Google would almost certainly like to stop doing this, but they are practical enough to know that this isn't feasible quite yet. However, if WebM became the de-facto standard for web video then Google would be much closer to being able to realistically ditch Flash. In short, this is clearly a step in the right direction. Unless, of course, you happen to believe that we'd all be better off using H.264 to stream video.

    3. Re:Open standards by Sloppy · · Score: 4, Insightful

      Adobe claims it is a DMCA violation to make software that is interoperable with Flash video. There might be some parts of Flash that are open, but playing video sure isn't one of them.

      And as for the other parts, haven't you ever wondered why there is still only one full implementation of this supposedly open "standard"? Either the Gnash guys are incompetent (they aren't), Adobe's implementation is fucking awesome in everyone's opinion and all users are delighted with how great it works and the wide variety of platforms it has been ported to (they aren't), or the claim that it's open is bullshit.

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  5. Doing it now by Anonymous Coward · · Score: 3, Insightful

    Maybe it's better to weed out all the half-free proprietary stuff now before they have a chance to go all Unisys on you.

  6. I guess I'll drop Chrome by Manfre · · Score: 1, Insightful

    The only reason I currently use Chrome is due to Chrome to phone. I can do without.

  7. Re:Great! Less choice! by Galestar · · Score: 4, Insightful

    The move is an attempt to force other browsers to adopt WebM. If you want to complain about "Less choice", than you would have the same complaints against MS and Apple browsers.

    The thing is, if Google doesn't do this, and allows both formats, they are contributing to the success of H.264, and detracting from the possibilities of success of their WebM.

    You, the consumer are caught in yet another standards-war. Which side will you be on?

    --
    AccountKiller
  8. Re:Great! Less choice! by poetmatt · · Score: 5, Insightful

    or the reality of "We've decided to stop supporting formats for things that aren't free", would be a more simple answer.

  9. Choose your country wisely by tepples · · Score: 2, Insightful

    how does x264 get around the patent scheme of H.264?

    By recommending that users emigrate from the United States, South Korea, and other countries whose courts enforce software patents, I presume.

  10. Re:Great! Less choice! by pete_p · · Score: 3, Insightful

    I'll be on the side of "screw your video, gimmie the transcript"

    'course, I'd be on that side regardless of what format the video is encoded in.

    --
    Insert wit here.
  11. Re:A really nasty trick by Anonymous Coward · · Score: 5, Insightful

    Will people please stop citing an x264 developer's rant as an "expert opinion" on the video quality or patent risks of WebM? Next thing we'll indulge the musings of a Coca-Cola Company executive on health issues related to PepsiCo products.

  12. Re:A really nasty trick by jrumney · · Score: 2, Insightful

    And if Google is actually successful in making WebM, not H.264, the standard codec for web video, they're literally going to render hundreds of billions of dollars worth of tablets, smartphones, set-top boxes, etc. with H.264 hardware support obsolete.

    WebM can use many of the same acceleration blocks as H.264, it is a matter of writing the codecs that use the hardware.

  13. Re:Chrome+Firefox by gsnedders · · Score: 3, Insightful

    Opera doesn't support H.264, and was the first browser to ship a stable release with WebM support (and, heck, the original browser to ship an experimental video element, with Ogg/Theora/Vorbis).

  14. Re:Chrome+Firefox by citizenr · · Score: 3, Insightful

    against H.264 in MSIE, Opera

    Opera never supported h.264, they are against software patents, shame as I likecd h.264 more than webMsomething :(

    --
    Who logs in to gdm? Not I, said the duck.
  15. You lost me by KingSkippus · · Score: 5, Insightful

    H.264 is not a free codec and consequently, you have to pay if you wish to encode content in it or decode content encoded with it. They just are gracious enough not to charge you for streaming it. Consequently, it's not supported by Firefox natively nor in any other browser that cares about being sued and can't or won't pay.

    Google's motivation is obviously to try to establish an open source, free (as in speech) codec as the web standard for video. That way, we won't have the silly issues you mention above. So why are you not happy with this move?

    Keep in mind that browsers like Firefox, Konquerer, Seamonkey, etc., because they are open source, cannot legally integrate H.264 into its browser. On the other hand, there is nothing stopping Microsoft, Apple, Opera, and Google, and anyone else who wants to from integrating WebM into their browsers. It simply boils down to an administrative decision to do so.

    So if you want your web-based video to "Just Work," you absolutely must support WebM. Or more precisely, you absolutely must not support H.264 unless MPEG releases it to the public domain or under a free (as in speech) license, which I think there's exactly zero chance of happening.

    1. Re:You lost me by sexconker · · Score: 3, Insightful

      Horse shit.
      If the Mozilla foundation wanted to support H.264, they'd release a plug-in that ties into codecs installed on the system.

      MS did exactly this.

      The plug-in can be open or closed source, and the codec can be open or closed source. Whether or not the codec the end user has is open, closed, or legal doesn't matter, and has no bearing on the openness or legality of Firefox itself.

    2. Re:You lost me by DJRumpy · · Score: 2, Insightful

      Add to that that they will continue to bundle the proprietary Flash support, and claims of an 'open' internet smell more like bullshit. Had they truly been motivated by an open and free internet, they would have removed flash support as well.

    3. Re:You lost me by Bogtha · · Score: 5, Insightful

      If the Mozilla foundation wanted to support H.264, they'd release a plug-in that ties into codecs installed on the system.

      MS did exactly this.

      Of course Microsoft did that. That's exactly what they want. If Firefox did that too, then you'd end up with the situation where Firefox users running on Windows would be able to view H.264 and Firefox users on a Free operating system would not. And all the websites with "Firefox" as a tick box on their compatibility checklist would happily tick it and be on their merry way. Meanwhile, bye-bye cross-platform web. Can't possibly think why Microsoft would like that and Mozilla wouldn't.

      --
      Bogtha Bogtha Bogtha
  16. Re:A really nasty trick by znu · · Score: 2, Insightful

    That's nice in theory, but in practice a lot of devices are going to get left behind. Consumer electronics device vendors aren't always great with updates.

    And then, of course, there are all of the devices that don't connect directly to the web, but still stream/play video. Vendors of many of those devices probably won't feel especially compelled to implement WebM at all... but of course it will be a big hassle for content providers if they have to encode everything once for web sites, and then a second time for non-web-enabled devices.

    Look, no matter how you slice it, this is bad. The world was finally settling down on a next-generation standard for digital video after more than a decade of proprietary nonsense and terrible cross-device compatability... and now Google has thrown a wrench into the works.

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    This space unintentionally left unblank.
  17. Re:A really nasty trick by Anonymous Coward · · Score: 2, Insightful

    I am all for nasty work that promotes free (as in from cost, copyright, patent, IP - forever) standards any day. If Verizon promoted a free (as in from cost, copyright, patent, IP - forever) technology, I am all for it. In fact, if promoted a free technology, I would be all for it. I cannot see the evil here, but maybe because I'm looking at the freedom, and not just trying to make a buck at all costs. Bring on the nasty!

  18. Re:A classic-era Microsoft move by znu · · Score: 2, Insightful

    The idea that WebM is a "more open standard" is effectively Google propaganda. H.264 was developed by the Moving Picture Experts Group (MPEG) and the Video Coding Experts Group (VCEG), which are standards committees that draw members from industry and academia under the umbrella of the International Organization for Standardization (ISO) and International Telecommunication Union (ITU), which are (in practice) intergovernmental public/private partnerships. It's is governed by a multi-party governance process representing many different stakeholders.

    It's a real open standard. Does it require patent licensing? Yes. But that's not because (as some people seem to think) it was developed by some company that licenses it out to make money. Rather, it requires patent licensing because it turns out that a lot of the techniques you'd want to use in a modern video codec are patented, so the standard that MPEG/VCEG created ended up infringing on a bunch of them -- about 1000 of them, in fact. As is common with such things, a patent licensing pool was set up to make licensing all of those patents easy for implementors.

    It is extremely unlikely that WebM does not infringe on some of those very same patents. It's a very similar codec to H.264. Moreover, this has happened before. Microsoft's VC-1 codec was supposed to be a patent-free alternative to H.264, and guess what? It ended up requiring a patent license pool as well.

    So, with H.264 you get a codec that's an actual open standard, with a formal multi-party governance process and with easy patent licensing. With WebM, you get a codec that's not formally standardized, has no formal governance process (and is de facto controlled by Google, because they employ most of the developers), and that has huge 'submarine' patent risk.

    And Google has managed to convince people the latter is a "more open standard".

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    This space unintentionally left unblank.
  19. Re:A really nasty trick by Anonymous Coward · · Score: 3, Insightful

    Yeah, x264 is an open-source project. And we all know open-source projects never attract egomaniacs, and major contributors wouldn't derive significant value from their importance, which would be lost if their project was replaced by a competitor, right?

    Oh, wait.

  20. Re:Great! Less choice! by sexconker · · Score: 1, Insightful

    The thing is, if Google doesn't do this, and allows both formats, they are contributing to the success of H.264, and detracting from the possibilities of success of their WebM.

    You, the consumer are caught in yet another standards-war. Which side will you be on?

    H.264 already is a success, a resounding one. It has been for nearly a decade.

    WebM is shit. Theora is shit. Why? Because H.264 is the superior codec, hands down. As someone who uses the codecs, all I give a shit about is the resulting quality/speed/size.

    If you don't like it because it isn't free, that's your problem. Me? I like having superior picture quality. If that means some asshat down the line pays for a license, or that 2 cents of every Windows License goes to the MPEG group, so be it.

    If that means I can't decode shit with an officially sanctioned codec in Linux because I care more about "free as in speech" than "kittens and boxes on youtube", then so be it.
    If that means I can't decode shit at all using a "free" alternative such as x264 (which violates countless MPEG patents) because I ACTUALLY care about "free as in speech", and prefer principles to silly videos, then so be it.

    The patent system sucks ass. No question about it.
    But if you want to rail against it, you're on your own in this case, fosshats. H.264 is fanfuckingtastic. It's leaps and bounds above basic MPEG-4 ASP, and is well ahead of the "free" alternatives that are Theora, WebM, etc.

    The bottom line is that we wouldn't have shit if it weren't for the work of the MPEG group. X.264, WebM, Theora, XviD, DivX, and countless others all have their roots in the hacking and reverse engineering an MS MPEG codec ages ago.
    I have no problems with the morality of this - the state of the art was advanced as a result, and to do so legally would have been far too burdensome.
    But to trumpet for the "free" options in this case is naive because it turns a blind eye to the origins of the "free" options. To trumpet the "free" options as well as shit on anyone who would dare support both, at their own cost, is ludicrous.

    Let's be clear, this is not a war consumers have any say in. Sites will be forced to transcode and keep multiple versions of streams for compatibility with all browsers. And until they're ready with all that, they'll continue to server shit up via Flash.
    The browser vendors will have no incentive to change their position, and we'll end up with IE and Safari on one side, and Chrome, FF, and Opera on the other. The end result is that users get their videos, tons of storage and processing time is wasted, and the CEOs will find another topic to get all preachy about.

    You won't see a large migration of users to or from any browser in response to this move. This is no different than when Steve Jobs went on a crusade against Flash (which is still around and isn't going anywhere soon).

  21. Re:A really nasty trick by AKMask · · Score: 1, Insightful

    No, you're citing the understandably angry postings of a developer who im sure is quite talented and recognizes if WebM goes anywhere then he just flushed some amount of years of his life away.

  22. Re:A really nasty trick by voiceofworldcontrol · · Score: 3, Insightful

    This serves two strategic purposes for Google. First, it advances a codec that's de facto controlled by Google at the expense of a codec that is a legitimate open standard controlled by a multi-vendor governance process managed by reputable international standards bodies. ("Open source" != "open standard".) And second, it will slow the transition to HTML5 and away from Flash by creating more confusion about which codec to use for HTML5 video, which benefits Google by hurting Apple (since Apple doesn't want to support Flash), but also sucks for users.

    "Isn't Google really standing up for freedom and justice, because H.264 requires evil patent licensing?"

    You say "patent licensing" as if it was just signing a legal agreement. Their license requires significant royalties to be paid and which we must all pay. We all pay a MPEG LA tax when we buy any of the devices or software that has to decode H.264.

    While those that despise Adobe Flash are desperate to see it replaced all I know is I've never had to pay a penny to use the Flash plugin.

    I have no problem with the standard being controlled by Google since they are making it available gratis. Apple / Microsoft and the big players could have paid off the smaller vendors in the patent pool and made H.264 available for free as well, but they want their share of the tax and are pushing this very expensive "Open Standard" to shut out smaller competitors.

    I imagine Google will eventually be sued over the codec but I think this would takes years to resolve and possibly this would be a way to break the MPEG LA tax.

  23. Re:Great! Less choice! by node+3 · · Score: 1, Insightful

    Except H.264 is the best codec. Google didn't choose WebM because it's better, they chose it because they own it and (purportedly) because it's open. They did not choose it for being a high-quality codec, they chose it for entirely meta and political/ideological reasons.

  24. Re:A really nasty trick by EricJ2190 · · Score: 3, Insightful

    I agree. He is an expert in video compression, not patent law. I think his argument as to VP8's patent status is flawed. He claims that VP8 is likely covered by patents because it shares many features with H.264. However, I suspect that these common features are those that are covered by known patents. A list of all known H.264 patents is available on MPEG-LA's website; therefore, it is public knowledge what features of H.264 are protected by known patents. However, nobody has been able to name a specific patent that VP8 violates. On2 surely must have reviewed this list when designing VP8, and borrowed all those features of H.264 that are not covered by known patents.

  25. Re:Great! Less choice! by lennier · · Score: 4, Insightful

    H.264 already is a success, a resounding one.

    And still an illegal one if you live in the USA and want to distribute an encoder/decoder built using GPL source code.

    Any media playing solution which requires getting arrested is not really a 'success'.

    --
    You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
  26. Re:Great! Less choice! by lennier · · Score: 5, Insightful

    Except H.264 is the best codec. Google didn't choose WebM because it's better, they chose it because they own it and (purportedly) because it's open. They did not choose it for being a high-quality codec, they chose it for entirely meta and political/ideological reasons.

    Yes. The chief of those meta issues being that distributing any Free Software implementation of H.264 in the United States of America is illegal due to software patent law.

    I don't know about you, but where I come from, not getting arrested is a pretty good driver of technology choices, and yes, does tend to trump 'quality' issues. A slightly higher-quality video codec, distribution of which breaks the law, is not even a starter. It simply cannot compete with WebM in the GPL-derived software market at all.

    It's certainly very sad that the makers of H.264 have deliierately put their product outside the realm of rational economic choice by using the big patent gun to make its distribution in GPL-compliant form flatly illegal, but, well. Destroying a whole class of potential users of their own product was their choice, even if it wasn't a sane one.

    Google, however, have only one economically rational law-abiding choice left open to them if they want to distribute a GPL-derived media player, and that's to use anything but H.264.

    I admit I find it rather strange that you consider legality to be a mere 'meta' issue. Do you regularly break the law in your daily business life, and expect others to?

    --
    You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
  27. Re:Great! Less choice! by boxwood · · Score: 5, Insightful

    It's short term vs. long term thinking. We can have a slightly better codec thats got a thousand patents on it or we can have one that isn't patented. We are talking about a very slight difference in quality here.

    Yes the patented codec may be slightly better now, but if an open codec becomes the standard then in the long term we're better off as it will be easier for people to make improvements to it.

    With a patented codec we have to pay. Sure it may be cheap now, but further improvements to it will also be patented which means it will never be free. And over time the price will rise and it will become less likely anyone will be able to come up with a codec to compete with it, not because no one else has the skill to do so, but simply because it will be illegal because of the patents.

    We have an opportunity to get free of all of this. Yes we have to sacrifice a small amount of quality today. And it is a very small difference in quality we're talking about. But if WebM becomes the standard then you'll have a lot of companies working to improve it. if H.264 becomes the standard a lot of companies will work to improve it. The difference is that one will be patented and the other won't.

  28. Re:A really nasty trick by lennier · · Score: 4, Insightful

    You say "patent licensing" as if it was just signing a legal agreement. Their license requires significant royalties to be paid and which we must all pay.

    And more importantly, if a patented piece of software requires payment of any royalties whatsoever, it instantly violates the "no further encumbrances" section of the GPL. If that software derives from or includes any GPL components, poof, it instantly loses the right to be distributed.

    So if you want video on a Free Software system at the moment you must choose one of the following four options:

    1. Abandon the GPL and any dreams of having a fully free desktop system. Just bow, accept that The Market Has Spoken And Freedom Is Dead.

    2. Abandon the USA as a market for a regime which doesn't recognise software patents, and hope international treaties don't impose US-like silliness on the world.

    3. Abandon the law. Resign yourself to breaking the law and either living like a fugitive, accepting the penalties or trying to make a test case out of your lawsuit.

    4. Abandon the known patent-tainted H.264 for a (hopefully) non-patented alternative like WebM, or one for which the patent imposes non GPL-violating encumbrances.

    (or, as a temporary solution, sequester the video-rendering component in third-party "dirty" code, like a Flash plugin, written using no GPL libraries, while you initiate a proper project to replace it).

    --
    You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
  29. Re:A classic-era Microsoft move by lennier · · Score: 4, Insightful

    It's a real open standard. Does it require patent licensing? Yes.

    And therefore, by doing so, instantly it violates the GPL. Because of the GPL's "no further encumbrances" clause, it becomes illegal to distribute any software which both implements H.264 and derives from GPL code. The "ease" of patent licencing doesn't matter. It is flatly illegal at that point.

    It takes a very strange cast of mind to translate "illegal to be distributed as free software" as "open".

    Of course, if you don't care about freedom of software or even, pragmatically, about using any GPL code - then sure, "open but nonfree/illegal" is close enough, if you squint a bit and don't look closely and also happen to be in the proprietary software or device manufacturing game - anyone but a hobbyist with a Linux box.

    However, some of us want to be both Free and Legal, and H.264 has simply taken itself completely out of the running in that game.

    --
    You are not a brain: http://books.google.com/books?id=2oV61CeDx-YC
  30. With all respect by rubypossum · · Score: 4, Insightful

    I'm one of your fans on here. Here's why I don't like H.264, for starters I run Linux on a few of my systems and there's no Quicktime available on it. On my Windows systems I don't install Quicktime because it's bloated. It tries to run ALL the time by default, seriously what a ridiculous thing for a media player. Not to mention that it installs a bunch of unrelated junk - like Bonjour.

    I've used H.264 for quite a while. I was thrilled when it became available as a streaming format under Flash.The superiority of H.264 is debatable however, just like the debate between Ogg/Vorbis and MP3. End users can't tell the difference anyway. Google has a huge monetary cost associated with using an inefficient codec - YouTube. That cost would dwarf licensing costs by a long shot.

    I think we're literally seeing intelligent people at Google advocating a technological change which ultimately is in the public interest. You can't support open source software while proprietary systems like H.264 are in use. It creates an artificial barrier into entry in the market to free software by causing unwitting users to entrust their personal information to a format they must pay to use. There's no positive for ordinary people with H.264, none. Google has just gained a lot of points in my book.

    --
    I have a theory that the truth is never told during the nine-to-five hours. - Hunter S. Thompson
  31. Re:A really nasty trick by Isauq · · Score: 1, Insightful

    ...which is absolutely meaningless in the real world. He has the knowledge and he has the skills. And gets paid for it. What do you do? Oh, right, you post on slashdot. Believe it or not, when it comes to software, an expert can be pretty much any age.

    --
    RTFM
  32. Re:H.264 is dirt cheap. H.264 is everywhere. by Draek · · Score: 4, Insightful

    Thanks for proving the GP's point but, just so you know, "cheap" isn't "free" and it most certainly isn't "Free".

    But hey, if you like paying through your nose for watching and uploading videos just so you can feel "popular" go right ahead, I'm sure MPEG LA will be happy to sell you a license. Or prosecute you for breaking the law.

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  33. Re:A really nasty trick by znu · · Score: 4, Insightful

    Anything that slows or halts the transition to a standard that depends on commercialized patents is good for users. If MPEG LA has its way, everyone who uses firefox (for example) will have to buy a proprietary plug-in to use youtube.

    Pure FUD. The per-decoder license fee for H.264 is $0.20, capped at (IIRC) $4M/year. Firefox could simply pay out of the pool of cash it collects from search engine referrals, or, even more sensibly, avoid the entire problem by using operating system libraries to decode H.264.

    And, once again, why are you arguing as if WebM is actually unencumbered? This is extremely unlikely to be the case.

    Incidentally, by damaging the prospects of HTML5/H.264, Google is effectively promoting Flash/H.264. All the same patents, except with a proprietary closed source browser plugin thrown into the mix as well. Not exactly a victory for freedom.

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