Final Fantasy XIII-2 Announced
An anonymous reader writes "Square-Enix has announced Final Fantasy XIII-2 for Xbox 360 and PlayStation 3. According to Gamespot, 'The newly christened Final Fantasy XIII-2 continues the adventures of Lightning and her team of RPG vagabonds in a brand new adventure, utilizing the long-in-development engine (and, probably, some of the art assets) that powered the original game. And because Square doesn't have to spend all of that extra time developing the engine, players won’t have to wait nearly as long to get their hands on this newest iteration of the game. According to Square Enix, Final Fantasy XIII-2 (which, in case you haven't guessed, is a game title that is just as terrible to type out as it is to say with your mouth) is on track for release in Japan this year. [The game] should be available in English-speaking territories by "next winter."'"
...sounds like they're trying to challenge Street Fighter for absurd numbering
I can't wait to see all the characters in a range of different outfits!
it's under construction
I'm waiting for my life to get really, really boring so that finishing XIII is actually the most interesting thing I have to do.
seems to me like after FFX final fantasy has just become a complete sellout....i use to get excited when a new final fantasy was coming out....not in a long time...
-Noc
There are two possible interpretations for this. The first, and kindest explanation, is that they have realised that they created some interesting fiction for FF13, but that they badly mishandled the game in general. They now want another stab at telling a story in the game-world they created, but with the game done better this time and with a proper ending to the story.
I could live with that. FF13 actually has a very decent plot for most of its duration (certainly the darkest of the FF-series plots, darker even than 6). The problem is that the gameplay is terrible and that they write themselves into a corner with the story at the end, such that they can only resolve it through a massive deus ex machina which doesn't fit with any of the narrative they'd built to that point. If they want to take another stab at the game world and do it right this time, then I'm ok with that.
If, on the other hand, they're just panicking about Square-Enix's currently precarious financial position and looking for a quick and easy cash-cow that they can pull together with unused assets from the original game (remember, they apparently created enough artwork to make a game twice as long as what they eventually released), then I'm a bit more skeptical. I am not playing another game which amounts to running down a corridor for 25 hours doing identical trash fights, breaking out into a small square room for a couple of hours, and then going back to the corridor for a final 5 hour slog.
Square-Enix have lost the plot badly during this console generation. They were masterful with the PS2 (I still think Kingdom Hearts 2 was the best game ever released for that platform), but these days, they seem to make a bunch of shovelware low-budget titles and to completely mishandle their big-budget ones. They said for FF13 that it just wasn't practical to do towns and sidequests on the current hardware generation, due to development costs. I hate to break it to them, but Mistwalker had already done it with Blue Dragon and (in particular) Lost Odyssey, the latter of which leaves FF13 in the dust.
Somebody really needs to go around S-E's offices with a hammer and smash all of their DS, PSP and Wii devkits. The company was at its best in previous cycles when its focus was on developing games for the upper-end hardware. They need to rebuild their focus on the 360, PS3 (and PC) and actually show us that they're still capable of that.
Let's say the name together:
Final Fantasy 13 2.
What's next? Half-Life 2: Episode 2 2? Metal Gear Solid 4 2?
They shoulda just called it "Final Fantasy 14: We did better."
You think it's hard to say "thirteen-two"?
Why do they keep putting time and effort into making sequels of shit games, yet they refuse to do the minimal-effort massive-profit thing of re-releasing FF7 with high-def graphics? :-|
I mod down anyone who says "I will be modded down for this", regardless of the rest of their comment
that forbids Square Enix from continuing to use the word 'Final'?
Playing as hermaphrodites is so much fun.
NES - Final Fantasies 1/2/3
Super Nintendo - FF 4/5/6
Playstation - FF 7/8/9
PS2 - FF10/11/12 (10 was a two parter)
PS3 - FF13/14. Maybe they'll have time for a FF15 but it's doubtful.
>>>the number one thingabout XIII that is really awful is it's absurdly linear gameplay
FF10 was very linear too. It had to be because it was basically a movie that you played, and they steered you along that specific plotline. Anyway that linearity didn't bother me because the story more than made-up for it. (And the later sequel which had tons of free movement.)
"I disapprove of what you say, but I will defend to the death your right to say it." - historian Evelyn Beatrice Hall
A sequel to 2010's #1 Corridor Simulator? Can't wait!
What's next from Square? FF XIV-2, now with 97% more lag and still featuring the worst UI in modern MMO gaming?
This is one company I was glad to see suffer financial issues last year. They lost their way a long time ago and have just been putting out garbage and re-releases. It's long past time something wakes them up and reminds them that gameplay actually matters.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
I'll try it out when it runs on Linux.
Build your own energy sources from scratch. http://otherpower.com/
The first thing they need to do is convince potential customers that they are actually releasing a game and not a movie this time. Going to be a hard sell trying to get anyone to believe it. Probably a waste of money for localizing it to English. We already have somewhat higher expectations due to high quality CRPG experiences.
Fear is the mind killer.
I hope this is another sequel where I can take a team of girls all over the planet in search of new and exciting outfits!
*sigh*
SqEnix - Just get to the FFVII remake already...
that forbids Square Enix from continuing to use the word 'Final'?
It's probably next to the petition that forbids Capcom from using "Final" in future Mike Haggar games.
I'm clearly in the minority here. I honestly quite liked FFX-2 (it was actually the first FF game I ever played) and I enjoyed FFXIII more than most others did as well. For me, FFXIII-2 would be worth a shot.
Square hasn't learned its lesson from X-2?
They need to focus on that Ps3 FFVII remake that makes fanboys wet even now, years after the teaser.
"It is a mistake to think you can solve any major problems just with potatoes." Douglas Adams
Man.. I remember when I was much younger playing Final Fantasy, the original and walking for hours around the castle fighting goddamn unicorns grinding the shit out of it to get the levels to make the game less frustrating and difficult... guess what... IT DIDNT HAPPEN lol.. Then came Final Fantasy III(VI) and this game endeared me to the franchise it was both challenging, had engaging characters and a sweet plot and then came Final Fantasy Tactics (for me) and I played the shit out of that for like 200 hours, and the difficulty curve on that went from challenging to getting T.G Cid (Orlandu) and Agrias (Holy Knight)and blowing through everything.. then Final Fantasy VII again, challenging but not nearly as retarded as the original. Anything after VII though just seemed to drop in challenge, increase in beautiful design and increase in completely unneeded complexity. I hated XII but XIII I genuinely enjoyed the combat system was quick and adaptive and was the first combat system I really enjoyed since VII.. As with most genres nowadays.. they cant seem to get the challenge, visuals, mechanics, plot formulae down. I agree with a previous post though a HD version of VII would sell millions especially with additional content and a graphics engine overhaul.
When you dislike the human race as much as I do, Karma:Bad is inevitable lol.
http://kqlives.sourceforge.net/
Pretty cool if you ask me.
And I mean a game-- Advent Children doesn't count.
I think I might sit this one out. My thumbs haven't quite recovered from all the ridiculous button mashing fighting in the first one. All I did was press X over and over and over again.
Please no Treasure Hunter trophy.
Final Fantasy XIII-2 (which, in case you haven't guessed, is a game title that is just as terrible to type out as it is to say with your mouth)
Not nearly as terrible as Kingdom Hearts 3D: Dream Drop Distance, which was announced the same day. The title just reeks of "quick, we need to come up with something '3D' can stand for!" I do admit that the game looks pretty neat, as does XIII-2... I just hope that they don't screw it up.
"Our country is not nearly so overrun with the bigoted as it is overrun with the broadminded." -Archbishop Fulton Sheen
I never liked the name of these games. If there are sequels, it's hardly a "final" fantasy.
13 - 2 == 11
I guess "Tunnel monster fighting simulator" was taken
I liked the gameplay of XIII; it had a well executed battle system. The problem was that the game was stripped of all other gameplay elements besides battle. I don't mind a linear plot, necessarily; but I want a variety of things to do that are interesting while I'm following along with that plot.
I still like XIII better than XII though, which I thought was the worst game of the series. I really like X-2, though; it's greatly underrated. It makes sense that they would capitalize on all their investment in X and produce another game, and I'm ok with that. The second might very well be better, because it's probably done with a smaller team, and a little more 'under the radar'.
I got the message with FF XIII. Squeenix thinks that painful linear grinding is something gamers must subjugate themselves to in order to earn a steady drip feed of treacly cutscenes. No thanks. If I want to watch prerenders I will watch a movie. If I ever hear the term "battle system" again I will just say no. I put FF XIII on the shelf to gather dust forever about 12 boring hours in. I couldn't stand it any more.
Have you got your LWN subscription yet?
I hope this time they put the japanese voices on PAL & NTSC-US game's discs. English dubs are degrading the intended experience.
I've been a huge final fantasy fan from the beginning; I've gone back and played FF1 several times again even though the graphics are far, far surpassed with any modern game. FF13 had the best graphics of any prior game, and I hated it more then any other FF game, by far. I can't emphasize enough how much it diverged from past games. In prior games, there was an expansive universe where you could choose where to go next, backtrack around if you wished, fly back to a previous town to pick up that item you missed, etc, you always had that option.
Instead, with FF13 they completely turned that concept on its head. No joke -- 95% of the game is walking down a corridor with one entrance and one exit and no branches to take. Near the end of the game, they open up some rediculous portal system to jump around to previous areas. The only catch? -- you have to walk back through the entire game "unlocking" each portal point, and then you can warp between other points you have unlocked. Certain areas can never be revisited once you go past a certain point as well.
I spent hours and hours and hours in a row playing some of the previous games. In FF13, I've owned it since release day, and I still haven't beat it. Every time I went to play, I felt like I had to work myself up to be ready to play. Eventually I got up to the last boss, died after trying to nip away at his HP for an hour or so, and haven't turned the game back on since. It's just not a fun game. They spend the first 20 hours or so of the game "teaching" you how to play. Really, I think its so that people don't realize how monotonous and boring the game is until they are so invested in it that they need to keep going.
Awful, awful awful game. Even FF8, with its "you need to steal a charge for every single spell you're every going to cast" system was more interesting to me then FF13, and that's REALLY saying something. At least I could choose where I wanted to go or what I wanted to do once in a while...
This is retarded.
I've long been a Final Fantasy fan since FFI, FXIII was a pretty major dissapointment for me but I held out hope for XIV, I enjoyed XI... what a bomb.. the only thing that gives me hope is Squares repsonse to the XIV failure. They've dropped the subscription fee and said they won't charge until they're satisfied with how the game is, they dumped the old team and brought in new, from development to management. I think Square has invested into a story that theyr'e happy with and are dissapointed once again with how XIII came out. Hopefully they're putting a new team together, as they are with XIV to make things right for the fans.
So how about they take the art talent to where it's useful. Remakes of older games isn't a terrible market.
How many people have said they're buy FF7 or FF 6 (FF3 US) again if it were given a facelift? How many people haven't had a chance to experience them yet?
Take all those extra artists and a bit of budget, remake those games. Keep the story the same, the mechnics etc the same, and give them a new-gen facelift. I'd buy them.
Come on, the worst part of FFXIII was the extraordinarily messy final battle and ending (or in fact anything from when they left Pulse) where it seemed like the developers just gave up and decided to wrap up the game. And it was pretty abrupt too really. If any FF game is ripe for a sequel, this one is.
Besides, I'm waiting to see Sazh use the Lady Luck dress sphere.
And then utter disappointment....again.