I didn't say every early review isn't valid nor did I defend the game. I am just saying that day 1 reviews of an RPG won't be balanced. Even if every one of them is a legit review they are still unlikely to include the many people who are enjoying the game and haven't finished it yet. Give it time before comparing the raw numbers.
I generally agree with you though, I'm disappointed myself. I plan on buying it when it's cheaper and I'm sure I'll enjoy it thoroughly, but this isn't the direction I was hoping for.
That's a fair enough point, although Bioware has made no such claims about Dragon Age 2. In fact, they've admitted that it's much more of an action game and they also put out (and heavily advertised) a demo that made what the game is extremely clear. If someone bought this game expecting anything resembling Baldur's Gate then it's their own fault for ignoring all of the information out there and is not indicative of the quality of the game.
How many people are going to give it a fair and objective review on the first day of release? You have to give user reviews time to balance out. Or at least give me the day 1 data of other major games to compare it to.
The argument with piracy isn't about intangible features, it's about the fact that piracy doesn't remove the pirated good from the original owner. If I copy your game or song, you are not deprived of that game or song. It has nothing to do with being tangible or not. It's simply a matter of using the correct terminology. You can argue that theft is the wrong term in this case (off the top of my head fraud might be a better term) but that doesn't make your point valid.
Many of those older games had some form of DRM in the physical media form. Also, and more importantly in my opinion, many older games (not 5 years old but definitely 10) won't run well on modern PCs. The GOG versions are tweaked to run properly on modern systems. That's worth 5 bucks alone in many cases.
I have found the UI to be extremely consistent throughout all of my Android apps. You really don't know what to expect from backspace on the keyboard, back on the phone, and new line/enter? That's a shortcoming in you, not Android.
1) Fallout New Vegas is a Steamworks game, not Windows Live. Maybe that doesn't make a difference to you and your point still stands. Maybe not. 2) As said in a different post, you can gamble all your money, watch strippers, hire prostitutes, get drunk, and get addicted to drugs. Obviously you can steal and murder. What else are you looking for in Vegas that you feel was censored? 3) The silence in the game is one of the most immersive aspects of it. I guess there should be more sound in the combat, but that's really too minor to call it a bad game. The AI isn't super realistic but some of that is a tradeoff with their psuedo-turn based approach, which I appreciate. Enemies definitely do flee and use ranged combat though.
I have a feeling you haven't actually played the game.
Have you tried FFT Advance or A2? From what I understand from die hard fans of the original, they did actually ruin it. I personally did enjoy A2 although it was the first one I played.
You're narrowing your view again. This is completely discounting handhelds and PC gaming. The game industry has shifted, yes (for example handhelds are now arguably the best for RPGs). However, it hasn't gotten smaller. If you really think so, please provide some kind of evidence beyond "because they have."
Why is it when the GameCube had nice RPGs, shoters, adventure, and platforming games it's a good thing but when the PS3 has the same thing you brush it off as a "handful of notable exclusives." The games are still there, you're just looking in the wrong places.
At literally no cost, in the sense you are describing. They're still making Tales games among plenty of other RPGs you'd probably enjoy. Countless other hardcore and serious games are coming out weekly. Why are you so convinced that casual gaming getting larger must mean other gaming has gotten smaller?
You didn't say Wii gaming was killed. You said gaming. For the most part I understand your complaint about Wii titles, but if they're not what you're looking for then look outside the Wii.
Also to answer your question, I don't keep up with the Wii at all, but didn't the new Metroid game just come out?
How does Cooking Mama's existence mean hardcore (for lack of a better term for not casual) gaming doesn't exist? The gaming market isn't a fixed size. The increase in the casual market has not killed the existing market at all. In fact it's probably caused some crossover and improved gaming in general, but I have no stats to back that up.
#5 is referring to bonus content not included in the original game. #8 is referring to content you can unlock yourself without paying for, it just takes effort.
Valid point about #4 and #6, but Rock Band is generally played in the same room and then you don't have that division.
That's still not theft, even if it's a loss. Those numbers should still be counted in the "average price." If you want to say "average price where people actually paid something" that's fine, but that's not just average.
Because that's what Nintendo chose. It's also not only PC games. PS3 and 360 games often have online multiplayer only (no split screen).
Care to cite some examples of the overwhelming proportion of multi player only PS3 games? I know of some but they're far from an overwhelming number.
WIth multiple accounts/copies of the game. You'll get kicked out of a Steam session if you login somewhere else with the same account.
I didn't say every early review isn't valid nor did I defend the game. I am just saying that day 1 reviews of an RPG won't be balanced. Even if every one of them is a legit review they are still unlikely to include the many people who are enjoying the game and haven't finished it yet. Give it time before comparing the raw numbers.
I generally agree with you though, I'm disappointed myself. I plan on buying it when it's cheaper and I'm sure I'll enjoy it thoroughly, but this isn't the direction I was hoping for.
That's a fair enough point, although Bioware has made no such claims about Dragon Age 2. In fact, they've admitted that it's much more of an action game and they also put out (and heavily advertised) a demo that made what the game is extremely clear. If someone bought this game expecting anything resembling Baldur's Gate then it's their own fault for ignoring all of the information out there and is not indicative of the quality of the game.
How many people are going to give it a fair and objective review on the first day of release? You have to give user reviews time to balance out. Or at least give me the day 1 data of other major games to compare it to.
Examples? I have around 20 PSN games and not one requires me to sign in or be online at all.
Dragon Age II isn't, but there ones in the original story are both downloadable only, I am fairly sure.
Actually the point was "I don't believe Sony are that dumb." Not malicious.
The argument with piracy isn't about intangible features, it's about the fact that piracy doesn't remove the pirated good from the original owner. If I copy your game or song, you are not deprived of that game or song. It has nothing to do with being tangible or not. It's simply a matter of using the correct terminology. You can argue that theft is the wrong term in this case (off the top of my head fraud might be a better term) but that doesn't make your point valid.
and Windows Longhorn
Many of those older games had some form of DRM in the physical media form. Also, and more importantly in my opinion, many older games (not 5 years old but definitely 10) won't run well on modern PCs. The GOG versions are tweaked to run properly on modern systems. That's worth 5 bucks alone in many cases.
I have found the UI to be extremely consistent throughout all of my Android apps. You really don't know what to expect from backspace on the keyboard, back on the phone, and new line/enter? That's a shortcoming in you, not Android.
If you think Braid is uninspired or trite then you know nothing about the game. Calling it a platformer is pretty misleading.
This post doesn't make sense.
1) Fallout New Vegas is a Steamworks game, not Windows Live. Maybe that doesn't make a difference to you and your point still stands. Maybe not.
2) As said in a different post, you can gamble all your money, watch strippers, hire prostitutes, get drunk, and get addicted to drugs. Obviously you can steal and murder. What else are you looking for in Vegas that you feel was censored?
3) The silence in the game is one of the most immersive aspects of it. I guess there should be more sound in the combat, but that's really too minor to call it a bad game. The AI isn't super realistic but some of that is a tradeoff with their psuedo-turn based approach, which I appreciate. Enemies definitely do flee and use ranged combat though.
I have a feeling you haven't actually played the game.
Are you serious? All PS3s can play PS1 games. In what way does your PS3 refuse to play it?
Have you tried FFT Advance or A2? From what I understand from die hard fans of the original, they did actually ruin it. I personally did enjoy A2 although it was the first one I played.
Also definitely pick up Valkryia Chronicles 2.
More like Jak and Daxter, Uncharted, and Ratchet and Clank. I wouldn't call any of those series average.
I do agree that the PS1 era wasn't great for either.
You're narrowing your view again. This is completely discounting handhelds and PC gaming. The game industry has shifted, yes (for example handhelds are now arguably the best for RPGs). However, it hasn't gotten smaller. If you really think so, please provide some kind of evidence beyond "because they have."
Why is it when the GameCube had nice RPGs, shoters, adventure, and platforming games it's a good thing but when the PS3 has the same thing you brush it off as a "handful of notable exclusives." The games are still there, you're just looking in the wrong places.
At literally no cost, in the sense you are describing. They're still making Tales games among plenty of other RPGs you'd probably enjoy. Countless other hardcore and serious games are coming out weekly. Why are you so convinced that casual gaming getting larger must mean other gaming has gotten smaller?
You didn't say Wii gaming was killed. You said gaming. For the most part I understand your complaint about Wii titles, but if they're not what you're looking for then look outside the Wii.
Also to answer your question, I don't keep up with the Wii at all, but didn't the new Metroid game just come out?
How does Cooking Mama's existence mean hardcore (for lack of a better term for not casual) gaming doesn't exist? The gaming market isn't a fixed size. The increase in the casual market has not killed the existing market at all. In fact it's probably caused some crossover and improved gaming in general, but I have no stats to back that up.
Off the top of my head I'd add Naughty Dog and Insomniac to that list.
#5 is referring to bonus content not included in the original game. #8 is referring to content you can unlock yourself without paying for, it just takes effort.
Valid point about #4 and #6, but Rock Band is generally played in the same room and then you don't have that division.
That's still not theft, even if it's a loss. Those numbers should still be counted in the "average price." If you want to say "average price where people actually paid something" that's fine, but that's not just average.