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Are Gamers Safer Drivers?

thecarchik writes "Racing video games: many of us play them and love them. But do they really make us better drivers, as some say, or do they make us more dangerous on real-life tarmac? Two studies go head-to-head on the issue."

27 of 220 comments (clear)

  1. Depends on the game by Josh+Triplett · · Score: 4, Funny
    1. Re:Depends on the game by Vectormatic · · Score: 2

      i had this same effect, but a bit more subtle.

      At the time i was playing Project gotham racing 4. In that game, they just introduced bikes. The easiest way to win against a bike was when given the chance, just bodyslam them into the railing with your car when comming out of a corner or something, making them lose about 6-7 seconds, giving you a comfortable lead and breathing space to worry about car-driving competition.

      Then one day i sat at the traffic lights, and a bike pulled up beside me, my first reaction was "if i just slam him to the side right of the line, i wont have to worry about him", thankfully it took about a tenth of a second for my brain to catch up and correct myself :)

      --
      People, what a bunch of bastards
    2. Re:Depends on the game by fractoid · · Score: 2

      Don't you? O.o

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
  2. type of game matters! by big+ben+bullet · · Score: 2

    FTA: "Continental finds that frequent players of titles like Gran Turismo and Grand Theft Auto are more likely to crash their real-life cars than those that don't."

    There's a huge difference between driving a car in Gran Turismo (or any racing sim for that matter) and driving one in Grand Theft Auto. If you can keep your car on the road in Gran Turismo, there's a good chance you can keep it on the road in real life. If you drive your car like Carl or Niko... well...

    1. Re:type of game matters! by lxs · · Score: 3, Insightful

      Road rage carries over to discussion forums I see.

    2. Re:type of game matters! by tompaulco · · Score: 2

      "Continental finds that frequent players of titles like Gran Turismo and Grand Theft Auto are more likely to crash their real-life cars than those that don't."
      Really, and does it also mention that there is a strong correlation between people who play GTA and Gran Turismo and people who are relatively new and inexperienced drivers? No, why mention that. That would totally invalidate the survey that some special interest paid them to do.

      --
      If you are not allowed to question your government then the government has answered your question.
  3. What I got FTA: by Aerorae · · Score: 2

    "We're not sure..."

    1. Re:What I got FTA: by Joce640k · · Score: 2

      "...more funding needed"

      --
      No sig today...
  4. The Anti-Gaming Study is Questionable by mentil · · Score: 2

    TFA says that those who play games are more likely to be involved in certain types of accidents, but doesn't say whether they controlled for age. The accidents they're more likely to be involved in? Running red lights, road rage, or "low-percentage passes" whatever that means. I suspect playing Gran Turismo doesn't lead to running red lights or road rage.

    --
    Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
  5. Not all skills transfer by Anonymous Coward · · Score: 4, Funny

    I always get pulled over when I try up up down down left right left right on the freeway.

  6. No by Anonymous Coward · · Score: 4, Insightful

    What makes you a better driver is:

    - Respect for other people on the road
    - Courteous driving
    - Attentiveness to road conditions and what others are doing.
    - Doing a defensive driving course that teaches you how long it *actually* takes to stop.

    I have not RTFA (proper slashdot style!) - if it states that gaming effects different attitudes then I am all for changing my opinion.

    1. Re:No by mark-t · · Score: 3, Insightful

      What makes you a better driver is:

      • Respect for other people on the road
      • Courteous driving
      • Attentiveness to road conditions and what others are doing.
      • Doing a defensive driving course that teaches you how long it *actually* takes to stop.

      Quoted for truth. Most video games, save those that perhaps are specifically geared towards teaching safe driving practices (of which I've heard of exactly zero outside of any sort of classes or programs for driver's education ), do not typically reward any of the above, and a person who plays driving video games will not be practicing any more than anybody else who is behind the wheel of a real vehicle just as frequently. At the very worst, playing driving games could possibly even create bad driving habits as the above practices are ignored.

    2. Re:No by Totenglocke · · Score: 5, Insightful

      You're confusing the different meanings of the word "better". You mean "better" as in "friendlier to other drivers", where this study means "better at actually driving the car" (judging angles for corners, slow-in-fast out with corners, learning how hard of a corner you can pull and the warning signs of when you're getting close to the limit, etc).

      In regards to your comment about a driving course that teaches you how long it "actually" takes to stop - there are SO many different factors involved in braking that there is no "actual" time / distance it takes to stop from a given speed for cars in general - hell, even ONE car if you change the brake pads, rotors, tires, and suspension can have two dramatically different braking distances.

      The real key to being a good driver is to know your car. That's one of the reasons I strongly advocate manual transmissions - not only does it cut out the whole "I've got a burger in one hand and a cell phone in the other" driving, but it also requires you to intimately know your car and pay more attention, which makes you a much better driver.

      --
      "The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
    3. Re:No by cronius · · Score: 2

      At the very worst, playing driving games could possibly even create bad driving habits as the above practices are ignored.

      So it's probably not wrong to conclude that since none of the mechanics above are relevant in video games (as you're saying, they're ignored) there's no transfer of either good or bad habits to real life.

      (It would be different if e.g. you drive around in congested traffic for a big part of the game and learn that if you time your red lights correctly you can plow through an intersection.)

      I think car physics are probably more transferable. I used to love Colin McRea Rally 2, and with an expensive wheel with force feedback I remember the angst of driving on ice and feeling *no force in the wheel* during a complete loss of grip. Whether it makes you a better driver ... does driving a rally car on a track make you a better driver?

      --
      Life is Reality
    4. Re:No by Caue · · Score: 2

      Yeah, let's just disregard anything said by those damn scientists. bah. Both my parents are university teachers, with good resumes. The thing they hate the most is when their students say things like: "I reckon yadda yadda yadda..." or "I think yadda yadda yadda", pulling their own concepts with no research or anything like it. I know it seems common sense, but maybe you guys shouldn't be so quick in your assumptions - always remember: in a perfect world, a research only comes available to the public when it's been reviewed by peers. So it's conclusions are far more auspicious than yours, even if you common sense tells otherwise. I'm not saying someone should be naive and trust anything they read, but in order to say out loud your own conclusion on a topic, at least do some research, get an statistical proof of concept and publish it. Only then you'll have a fair ground of discussion.

    5. Re:No by phoenix321 · · Score: 2

      This correlation-causation fallacy needs hammered in everyone's minds, since it accounts for so many wrong decisions, prejudices and sheer crazyness.

      Of course there might be a possible relation, but when comparing countries so different in terms of traffic and roads like the UK and the USA, it can not yield a single hint of a theory. It can only mislead or confuse, so it has a negative measure of information content.

    6. Re:No by iangoldby · · Score: 2

      Car physics are largely irrelevant when you are driving courteously, paying attention, and using sensible defensive driving techniques.

      Car physics become important when you take a corner too fast, overtake in the wrong place, don't allow sufficient stopping distance, become distracted, or someone cuts you up and you haven't planned an escape route. The trick is not to get into that situation in the first place.

    7. Re:No by Xacid · · Score: 2

      One of the best pieces of advice on how to be a better driver given to me by my driving instructor ages ago: BE PREDICTABLE.

      Simple as that. It's easy to remain safe on the road when you can anticipate events - even stupid events with enough warning.

      Beyond that - I wish people would realize tailgating doesn't gain them anything. Rather - I wish officers would start enforcing this more than speeding. This isn't NASCAR where drafting is ok. This is a bio-mechanical ecosystem filled with machines that crunch and families who'll die. I can work with people who speed and operate predictably. I can't work with asses who invade my "buffer zone" and risk my safety.

    8. Re:No by Totenglocke · · Score: 2

      Spoken like someone who's never driven a manual. You pay attention to the road because you need to know what's coming so you know when to shift, what gear you need (hills, corners, etc) - you pay more attention to how close you get to other drivers (especially when stopping at hills) and you pay more attention to everything going on. Every person I know who went from driving a manual on a regular basis to driving an automatic on a regular basis openly admits that owning an automatic has made them a worse driver because it doesn't require any thought or attention to operate.

      I like my fake-manual transmission when I want to accelerate fast, but I can feel the extra thought it takes to shift.

      When you own a manual, there's no conscious thought for shifting gears - it's a vague "back of your head" thought process, just like how you don't actively think about how your legs move when you walk. You just do. Please, learn to actually drive a manual and spend a few hundred hours practicing driving one before assuming that you know anything about what it's like to drive one.

      Not to mention the wussamatics with the paddle shifters (I'm talking actual automatics, not sequential transmissions) are the ultimate in faking it. It's the car equivalent of "beating" a game using God Mode.

      Oh, and don't worry - it's not just you. Even my best friends who own automatics know that I look down on them for not buying a real car that takes skill to drive.

      --
      "The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants." ~Thomas Jefferson
    9. Re:No by yurtinus · · Score: 2

      "Defensive driving" is a bad term. Folks drive slow and ignorantly and call themselves defensive drivers. They drive passively and let traffic happen to them rather then make themselves flow with it. Call it "proactive driving." It's something they pound into motorcyclists: Read traffic, identify potential threats, plan ahead and act accordingly. Know what is around you and where your potential escape routes are. Know when you need to open up the throttle to get past something and when you need to lay off and give more space. Know the area you're driving through - Residential you watch out for kids and pets. Deer prone you slow down. There's a whole heap of information that drivers know but don't employ when they're passively commuting from point A to B. Sure they'll react if something gets in their way, but they won't be looking out to try to anticipate the problem in the first place.

      Yeah, I pretty much agree with what you say, but I've gotten into some ... discussions... with friends of mine who drive passively but claim it's defensive simply because they're going slower than traffic.

      --
      +1 Disagree
  7. Anecdote by guyminuslife · · Score: 5, Interesting

    Most of my friends are big video game players. A number of them are nutso drivers. We all used to play Mario Kart when we were 14, one friend in particular would always win. Great reflexes, totally twitch, and when he turned 16, he took to driving a real car like it was a game.

    I don't remember how many cars he's crashed. He's mellowed out on the road over the years, as hyper-aggressive teen drivers tend to do when they hit their twenties, but I still get nervous when I see him near a car.

    He's technically proficient with a vehicle. Yes, he can maneuver out of a tricky situation much better than I can. On the other hand, he's more likely to put himself in a tricky situation than anyone I've ever met. He would try to min-max his driving, slam on the brakes not a second later than he needed to, slow down only at the brink of an accident, and tailgate like crazy. These are all very good things to do in Mario Kart. In the highway, you've probably seen someone like him: that maniac who zooms past you when you're already going 10 over, swerves a foot in front of you to avoid rear-ending a semi, and vanishes on the horizon.

    He might even drop a banana in your lane.

    --
    I don't believe in time. It's a grand conspiracy designed to sell watches.
    1. Re:Anecdote by imakemusic · · Score: 4, Funny

      Mario Kart is NOT a "racing" game.

      So what is it? An adventure game with an exceptionally fast gameplay and a weak storyline? An on-a-rail third-person shooter with a terrible aiming system?

      --
      Brain surgery - it's not rocket science!
  8. Not in my experience by mark-t · · Score: 2

    Most gamers that I know tend to be more aggressive drivers. So no... I'd say that they aren't safer at all. At most they handle vehicles with more confidence and a greater sense of control, but there is far more to really driving safely than just being confident behind the wheel of a car.

    1. Re:Not in my experience by Gaygirlie · · Score: 2

      I personally have exactly the opposite: all of my friends who play car games and me are all very responsible and careful on the streets, we anticipate things, keep a keen eye on our surroundings, and start braking very early just to avoid any accidents or mishappenings.

      Personally, I don't think games really have anything to do with this. It's the personality: some people just tend to be more aggressive and careless and thus it reflects in both their real-life driving and virtual driving, not because virtual driving was the reason behind the aggressiveness.

  9. Video driving vs real thing by mvar · · Score: 2

    Top Gear tested this on laguna seca track back in 2005. Clarkson attempted to beat his gran turismo record of 1.41 but only made it to 1.57, and he said that the game omitted a few details of the track, and the game's physics allowed him to brake later when coming into turns than he could in real life. Video here. And since we're on the "safety" thing, you cannot press a key to restore your car on the track

  10. carmageddon by Jimpqfly · · Score: 2

    Carmageddon really made me a better driver : I'm able to get a triple combo bonus when aiming an old lady, followed by a kid, then a dog.

  11. Re:25 year old gaming experience by phoenix321 · · Score: 2

    The catch-falling-items-in-mid-air effect is actual. As a (former) avid FPS gamer, I can attest this has everything to do with it. This has brought much fun when things were dropped around friends and family. Average people don't expect someone to catch falling stuff in the blink of an eye and more often than not applauds when seeing that. Depending on the circumstances :) it could be even more fun when not catching that thing but striking an obstacle in the process, since force and momentum of this is impressive. Catching a falling dinner plate or cooking pot is impressive, but completely obliterating it in mid-air or severely denting the pot is even more - depending on the circumstances and ownership of said devices, of course :) Having experienced the speed and force of this rather involuntary action made the tales about Kung Fu at least somewhat plausible - though I was completely unable to repeat any of that consciously or in any other situation :)

    As I slowly played less and less, this skill unfortunately diminished :)

    Works also for sudden and critical situations in driving. Being able to estimate speeds and vectors of different objects all around the visual field helps tremendously. As does the skill to react correctly in an instant, not overreact by jerking the wheel around, keep cool (until several seconds after, at least).

    And GTA works wonders for slippery road conditions, since you've trained thousands of kilometers for them without even knowing it. Steering into the slide when losing traction to let the wheels regain traction and then steering back is a skill that takes some training and guts to do it in the real world. As is knowing how the vehicle will react when suddenly drifting. Saved my hide for a few times now.

    I think gaming is a double-edged sword for this. It may lead to risk-seeking or risk-increased driving, but also to much faster and more appropriate responses to sudden incidents. If you're able to keep down the urge to drive like a maniac, it will certainly increase safety because of all these hours spent "training".